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  • 2-byte (UCS-2) wide strings under GCC

    - by Seva Alekseyev
    Hi all, when porting my Visual C++ project to GCC, I found out that the wchar_t datatype is 4-byte UTF-32 by default. I could override that with a compiler option, but then the whole wcs* (wcslen, wcscmp, etc.) part of RTL is rendered unusable, since it assumes 4-byte wide strings. For now, I've reimplemented 5-6 of these functions from scratch and #defined my implementations in. But is there a more elegant option - say, a build of GCC RTL with 2-byte wchar-t quietly sitting somewhere, waiting to be linked? The specific flavors of GCC I'm after are Xcode on Mac OS X, Cygwin, and the one that comes with Debian Linux Etch.

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  • Extract Generic types from extended Generic

    - by Brigham
    I'm trying to refactor a class and set of subclasses where the M type does extend anything, even though we know it has to be a subclass of a certain type. That type is parametrized and I would like its parametrized types to be available to subclasses that already have values for M. Is there any way to define this class without having to include the redundant K and V generic types in the parameter list. I'd like to be able to have the compiler infer them from whatever M is mapped to by subclasses. public abstract class NewParametrized<K, V, M extends SomeParametrized<K, V>> { public void someMethodThatTakesKAndV(K k1, V v1) { } } In other words, I'd like the class declaration to look something like: public class NewParametrized<M extends SomeParametrized<K, V>> { And K and V's types would be inferred from the definition of M.

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  • About enumerations in Delphi and c++ in 64-bit environments

    - by sum1stolemyname
    I recently had to work around the different default sizes used for enumerations in Delphi and c++ since i have to use a c++ dll from a delphi application. On function call returns an array of structs (or records in delphi), the first element of which is an enum. To make this work, I use packed records (or aligned(1)-structs). However, since delphi selects the size of an enum-variable dynamically by default and uses the smallest datatype possible (it was a byte in my case), but C++ uses an int for enums, my data was not interpreted correctly. Delphi offers a compiler switch to work around this, so the declaration of the enum becomes {$Z4} TTypeofLight = ( V3d_AMBIENT, V3d_DIRECTIONAL, V3d_POSITIONAL, V3d_SPOT ); {$Z1} My Questions are: What will become of my structs when they are compiled on/for a 64-bit environment? Does the default c++ integer grow to 8 Bytes? Are there other memory alignment / data type size modifications (other than pointers)?

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  • Opening Large (24 GB) File In C

    - by zacaj
    I'm trying to read in a 24 GB XML file in C, but it won't work. I'm printing out the current position using ftell() as I read it in, but once it gets to a big enough number, it goes back to a small number and starts over, never even getting 20% through the file. I assume this is a problem with the range of the variable that's used to store the position (long), which can go up to about 4,000,000,000 according to http://msdn.microsoft.com/en-us/library/s3f49ktz%28VS.80%29.aspx, while my file is 25,000,000,000 bytes in size. A long long should work, but how would I change what my compiler(Cygwin/mingw32) uses or get it to have fopen64?

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  • c++ Using const in a copy constructor?

    - by Anton
    I have never written copy constructor, so in order to avoid pain i wanted to know if what i have coded is legit. It compiles but i am not sure that it works as a copy constructor should. Also do i have to use const in the copy constructor or i can simply drop it. (What i dont like about const is that the compiler cries if i use some non const functions). //EditNode.h class EditNode { explicit EditNode(QString elementName); EditNode(const EditNode &src); } //EditNodeContainer.h class EditNodeContainer : public EditNode { explicit EditNodeContainer(QString elementName); EditNodeContainer(const EditNodeContainer &src); } //EditNodeContainer.cpp EditNodeContainer::EditNodeContainer(QString elementName):EditNode(elementName) { } //This seems to compile but not sure if it works EditNodeContainer::EditNodeContainer(const EditNodeContainer &src):EditNode(src) { } //the idea whould be to do something like this EditNodeContainer *container1 = new EditNodeContainer("c1"); EditNodeContainer *copyContainer = new EditNodeContainer(container1);

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  • Are returned locals automatically xvalues

    - by mark
    Following on from a comment I made on this: passing std::vector to constructor and move semantics Is the std::move necessary in the following code, to ensure that the returned value is a xvalue? std::vector<string> buildVector() { std::vector<string> local; // .... build a vector return std::move(local); } It is my understanding that this is required. I have often seen this used when returning a std::unique_ptr from a function, however GManNickG made the following comment: It is my understanding that in a return statement all local variables are automatically xvalues (expiring values) and will be moved, but I'm unsure if that only applies to the returned object itself. So OP should go ahead and put that in there until I'm more confident it shouldn't have to be. :) Can anyone clarify if the std::move is necessary? Is the behaviour compiler dependent?

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  • Is it possible to use Dependency Injection/IoC on an ASP.NET MVC FilterAttribute ?

    - by Pure.Krome
    Hi folks, I've got a simple custom FilterAttribute which I use decorate various ActionMethods. eg. [AcceptVerbs(HttpVerbs.Get)] [MyCustomFilter] public ActionResult Bar(...) { ... } Now, I wish to add some logging to this CustomFilter Action .. so being a good boy, I'm using DI/IoC ... and as such wish to use this pattern for my custom FilterAttribute. So if i have the following... ILoggingService and wish to add this my custom FilterAttribute .. i'm not sure how. Like, it's easy for me to do the following... public class MyCustomFilterAttribute : FilterAttribute { public MyCustomFilterAttribute(ILoggingService loggingService) { ... } } But the compiler errors saying the attribute which decorates my ActionMethod (listed above...) requires 1 arg .. so i'm just not sure what to do :(

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  • Deduce non-type template parameter

    - by pezcode
    Is it possible to deduce a non-type template parameter from a template function parameter? Consider this simple template: template <int N> constexpr int factorial() { return N * factorial<N - 1>(); } template <> constexpr int factorial<0>() { return 1; } template <> constexpr int factorial<1>() { return 1; } I would like to be able to change factorial so that I can alternatively call it like this: factorial(5); and let the compiler figure out the value of N at compile time. Is this possible? Maybe with some fancy C++11 addition?

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  • Error in my OO Generics design. How do I workaround it?

    - by John
    I get "E2511 Type parameter 'T' must be a class type" on the third class. type TSomeClass=class end; ParentParentClass<T>=class end; ParentClass<T: class> = class(ParentParentClass<T>) end; ChildClass<T: TSomeClass> = class(ParentClass<T>) end; I'm trying to write a lite Generic Array wrapper for any data type(ParentParentClass) ,but because I'm unable to free type idenitifiers( if T is TObject then Tobject(T).Free) , I created the second class, which is useful for class types, so I can free the objects. The third class is where I use my wrapper, but the compiler throws that error. How do I make it compile?

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  • File IO, Handling CRLF

    - by aCuria
    Hi, i am writing a program that takes a file and splits it up into multiple small files of a user specified size, then join the multiple small files back again. 1) the code must work for c, c++ 2) i am compiling with multiple compilers. I am reading and writing to the files by using the stl functions fread() and fwrite() The problem I am having pertains to CRLF. If the file I am reading from contains CRLF, then I want to retain it when i split and join the files back together. If the file contains LF, then i want to retain LF. Unfortunately, fread() seems to store CRLF as \n (I think), and whatever is written by fwrite() is compiler-dependent. How do i approach this problem? Thanks.

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  • Optional structural typing possibilty in C++ or anyother language?

    - by ambhai
    In C++ how to tell compiler that Ogre::Vector3 IS_SAME_AS SomeOtherLIB::Vector3 ? I feel that.. in languages like c++ which are not structural typed but there are cases when it makes sense. Normally as game developer when working with 4+ libraries that provide sort or their own Vector3 implementation. The code is littered with ToOgre, ToThis, ToThat conversion function. Thats a lot of Float3 copying around which should not happen on first place. Is in C++ or any other languages where we dont have to convert (copying) from one type to another which is essentially the samething. But any solution in C++ as most of the good gamedevs libs are for c/c++.

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  • Force external function to be const

    - by vanna
    Here is my problem. I made a class with a member function declared as const that uses an external function that I cannot modify (declared in someone else's code) and that is not declared const. More precisely Someone else's code class B { public: void foo(); }; My code class A : public B { public: void bar() const { this->foo(); } }; I know that for member data we can force const-correctness by using mutable or const_cast. How can I 'hack' foo such that my compiler understands that I would like to use it as if it was const even if it is not declared in someone else's code ?

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  • Custom class object in Initialization list

    - by Michael
    I have a class Bar: class Bar { public: Bar(void); ~Bar(void); }; And a class Foo that gets a reference to Bar object as a constructor parameter and needs to save it in a private member bar_ : class Foo { private: Bar& bar_; public: Foo(Bar& bar) : bar_(bar) {} ~Foo(void) {} }; This doesn't compile : overloaded member function not found in 'Parser' missing type specifier - int assumed. Note: C++ does not support default-int Now i suspect couple of things that i need to assure, the second error is for Bar& bar_; declaration in Foo. Do i need to use an explicit constructor when declaring bar_ ? I am interested in learning how the compiler works regarding this matter, so a detailed explanation would be highly appreciated. Thanks.

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  • Problem with array of elements of a structure type

    - by kobac
    I'm writing an app in Visual Studio C++ and I have problem with assigning values to the elements of the array, which is array of elements of structure type. Compiler is reporting syntax error for the assigning part of the code. Is it possible in anyway to assign elements of array which are of structure type? typedef struct { CString x; double y; } Point; Point p[3]; p[0] = {"first", 10.0}; p[1] = {"second", 20.0}; p[2] = {"third", 30.0};

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  • How does compilation work with AOP?

    - by alee
    I need quick answer to a simple thing in AOP. If i have a code deployed at client side and i have written new aspects, which i want in the client side software. do i have to "recompile" complete software with "original" code and new "AOP" code? (with aop compiler)? i.e. do i need the source code of original program with source code of new AOP and compile 'em boht? P.S: I am asking in general, not being specific to any language.

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  • Compile-time trigonometry in C

    - by lhahne
    I currently have code that looks like while (very_long_loop) { ... y1 = getSomeValue(); ... x1 = y1*cos(PI/2); x2 = y2*cos(SOME_CONSTANT); ... outputValues(x1, x2, ...); } the obvious optimization would be to compute the cosines ahead-of-time. I could do this by filling an array with the values but I was wondering would it be possible to make the compiler compute these at compile-time?

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  • Why calling ISet<dynamic>.Contains() compiles, but throws an exception at runtime?

    - by Andrey Breslav
    Please, help me to explain the following behavior: dynamic d = 1; ISet<dynamic> s = new HashSet<dynamic>(); s.Contains(d); The code compiles with no errors/warnings, but at the last line I get the following exception: Unhandled Exception: Microsoft.CSharp.RuntimeBinder.RuntimeBinderException: 'System.Collections.Generic.ISet<object>' does not contain a definition for 'Contains' at CallSite.Target(Closure , CallSite , ISet`1 , Object ) at System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid2[T0,T1](CallSite site, T0 arg0, T1 arg1) at FormulaToSimulation.Program.Main(String[] args) in As far as I can tell, this is related to dynamic overload resolution, but the strange things are (1) If the type of s is HashSet<dynamic>, no exception occurs. (2) If I use a non-generic interface with a method accepting a dynamic argument, no exception occurs. Thus, it looks like this problem is related particularly with generic interfaces, but I could not find out what exactly causes the problem. Is it a bug in the compiler/typesystem, or legitimate behavior?

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  • Using Qt with custom MinGW

    - by ereOn
    Hi, I don't know if this question would fit better on superuser.com, but since it's rather compiler related, I give it a try here. I have to use Qt with a specific version of gcc (4.5). I downloaded the last official Qt release for Windows (Vista, 32 bits version) and didn't install the shipped MinGW version; I just installed the Qt libraries/binaries. In a console, when I type qmake && make, make fails, complaining that 'g++' is not recognized as an internal command. If I type g++ in the same console, I however have the following output: g++: no input files So g++ is definitely recognized. For those who may ask, both the Qt binaries directory and MinGW binaries directory are in the system PATH environment variable. What could be wrong here ?

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  • Warning as Error - How to rid these

    - by coffeeaddict
    I cannot figure out how to get rid of errors that basically should not be halting my compile in VS 2010 and should not be show stoppers, or at least I will fix them later but I don't want the compile to just error and halt on these kinds of problems. For example I'm getting the following error: Error 1 Warning as Error: XML comment on 'ScrewTurn.Wiki.SearchEngine.Relevance.Finalize(float)' has a paramref tag for 'IsFinalized', but there is no parameter by that name C:\www\Wiki\Screwturn3_0_2_509\SearchEngine\Relevance.cs 60 70 SearchEngine for this code: /// /// Normalizes the relevance after finalization. /// /// The normalization factor. /// If is false ( was not called). public void NormalizeAfterFinalization(float factor) { if(factor < 0) throw new ArgumentOutOfRangeException("factor", "Factor must be greater than or equal to zero"); if(!isFinalized) throw new InvalidOperationException("Normalization can be performed only after finalization"); value = value * factor; } I looked in Tools | Options and I don't see where I can tweak the compiler and tell it not to worry about comment or XHTML based errors.

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  • Succinct code over verbose?

    - by WeNeedAnswers
    With C# becoming more and more declarative and becoming the new Swiss army knife of Programming. Is it better to be succinct thus reducing the actual code base, or long winded but verbose. Is there a performance issue with succinct or does being succinct improve performance because your putting more of your code in the hands of the compiler. (LINQ being an example when used correctly). I know that verbosity should override succinct where code would become less readable, but is this a good idea when your style could affect the performance.

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  • remote function with pthread

    - by user311130
    Hi all, I wrote some code in c, using pthread (I configured the linker and compiler in eclipse IDE first). #include <pthread.h> #include "starter.h" #include "UI.h" Page* MM; Page* Disk; PCB* all_pcb_array; void* display_prompt(void *id){ printf("Hello111\n"); return NULL; } int main(int argc, char** argv) { printf("Hello\n"); pthread_t *thread = (pthread_t*) malloc (sizeof(pthread_t)); pthread_create(thread, NULL, display_prompt, NULL); printf("Hello\n"); return 1; } that works fine. However, when I move display_prompt to UI.h no "Hello111 " output is printed. anyone know how to solve that? Elad

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  • C++ overloading virtual = operator

    - by taz
    Hello, here is the code for my question: class ICommon { public: virtual ICommon& operator=(const ICommon & p)const=0; }; class CSpecial : public ICommon { public: CSpecial& operator=(const CSpecial & cs) { //custom operations return *this; } }; CSpecial obj; Basically: I want the interface ICommon to force it's descendants to implement = operator but don't want to have any typecasts in the implementation. The compiler says "can't instantiate an abstract class. Any help/advice will be appreciated.

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  • bridge methods explaination

    - by xdevel2000
    If I do an override of a clone method the compiler create a bridge method to guarantee a correct polymorphism: class Point { Point() { } protected Point clone() throws CloneNotSupportedException { return this; // not good only for example!!! } protected volatile Object clone() throws CloneNotSupportedException { return clone(); } } so when is invoked the clone method the bridge method is invoked and inside it is invoked the correct clone method. But my question is when into the bridge method is called return clone() how do the VM to say that it must invoke Point clone() and not itself again???

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  • snprintf and Visual Studio 2010

    - by Andrew
    I'm unfortunate enough to be stuck using VS 2010 for a project, and noticed the following code still doesn't build using the non-standards compliant compiler: #include <stdio.h> #include <stdlib.h> int main (void) { char buffer[512]; snprintf(buffer, sizeof(buffer), "SomeString"); return 0; } (fails compilation with the error: C3861: 'snprintf': identifier not found) I remember this being the case way back with VS 2005 and am shocked to see it still hasn't been fixed. Does any one know if Microsoft has any plans to move their standard C libraries into the year 2010?

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  • What should I do if a IOException is thrown?

    - by Roman
    I have the following 3 lines of the code: ServerSocket listeningSocket = new ServerSocket(earPort); Socket serverSideSocket = listeningSocket.accept(); BufferedReader in = new BufferedReader(new InputStreamReader(serverSideSocket.getInputStream())); The compiler complains about all of these 3 lines and its complain is the same for all 3 lines: unreported exception java.io.IOException; In more details, these exception are thrown by new ServerSocket, accept() and getInputStream(). I know I need to use try ... catch .... But for that I need to know what this exceptions mean in every particular case (how should I interpret them). When they happen? I mean, not in general, but in these 3 particular cases.

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