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  • Why aren't operator conversions implicitly called for templated functions? (C++)

    - by John Gordon
    I have the following code: template <class T> struct pointer { operator pointer<const T>() const; }; void f(pointer<const float>); template <typename U> void tf(pointer<const float>); void g() { pointer<float> ptr; f(ptr); tf(ptr); } When I compile the code with gcc 4.3.3 I get a message (aaa.cc:17: error: no matching function for call to ‘tf(pointer<float>&)’) indicating that the compiler called 'operator pointer<const T>' for the non-templated function f(), but didn't for the templated function tf(). Why and is there any workaround short of overloading tf() with a const and non-const version? Thanks in advance for any help.

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  • Visual Studio 2008 awful performance

    - by Nima
    Hi, I have ported a piece of C++ code, that works out of core, from Linux(Ubuntu) to Windows(Vista) and I realized that it works about 50times slower on VS2008! I removed all the out of core parts and now I just have a piece of code that has nothing to do with the hard disk. I set compiler parameters to O2 in Project Properties but still get about 10times slower than g++ in linux! Does anybody have an idea why it is this much slower under VS? I really appreciate any kind of hint! Thanks,

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  • How to free memory in try-catch blocks?

    - by Kra
    Hi, I have a simple question hopefully - how does one free memory which was allocated in the try block when the exception occurs? Consider the following code: try { char *heap = new char [50]; //let exception occur here delete[] heap; } catch (...) { cout << "Error, leaving function now"; //delete[] heap; doesn't work of course, heap is unknown to compiler return 1; } How can I free memory after the heap was allocated and exception occurred before calling delete[] heap? Is there a rule not to allocate memory on heap in these try .. catch blocks? Thanks

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  • Key Value Observation (ala Cocoa) in GWT ?

    - by user179997
    Hi all, There are these 2 frameworks out there in the same "cloud application" space as GWT: Sproutcore and Cappuccino. Cappuccino is Cocoa for the web, Sproutcore is Cocoa-like and one very central idea in both is Key Value Observation where the framework itself provides the glue to change all dependencies of an object when it changes, and you only have to declare those dependencies. If that was too poorly expressed please see this presentation: http://www.infoq.com/presentations/subelsky-sproutcore-intro Since the pattern reduces the amount of code you type it reduces the number of bugs. Maybe it's too much to ask but I would like to have that and all the benefits of Eclipse/compiler that come with GWT. Is there support for this in GWT, or a library already developed? Or maybe there is support in some of the component libraries for GWT out there? Thanks

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  • Should I use C++0x Features Now?

    - by svu2g
    With the official release of VS 2010, is it safe for me to start using the partially-implemented C++0x feature set in my new code? The features that are of interest to me right now are both implemented by VC++ 2010 and recent versions of GCC. These are the only two that I have to support. In terms of the "safety" mentioned in the first sentence: can I start using these features (e.g., lambda functions) and still be guaranteed that my code will compile in 10 years on a compiler that properly conforms to C++0x when it is officially released? I guess I'm asking if there is any chance that VC++ 2010 or GCC will end up like VC++ 6; it was released before the language was officially standardized and consequently allowed grossly ill-formed code to compile. After all, Microsoft does say that "10 is the new 6". ;)

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  • Deduce non-type template parameter

    - by pezcode
    Is it possible to deduce a non-type template parameter from a template function parameter? Consider this simple template: template <int N> constexpr int factorial() { return N * factorial<N - 1>(); } template <> constexpr int factorial<0>() { return 1; } template <> constexpr int factorial<1>() { return 1; } I would like to be able to change factorial so that I can alternatively call it like this: factorial(5); and let the compiler figure out the value of N at compile time. Is this possible? Maybe with some fancy C++11 addition?

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  • Should I bundle C libraries with my Python application?

    - by oceanhug
    If I have a Python package that depends on some C libraries (like say the Gnu Scientific Library (GSL) for numerical computations), is it a good idea to bundle the library with my code? I'd like to make my package as easy to install as possible for users and I don't want them to have to download C libraries by hand and supply include-paths. Also I could always ensure that the version of the library that I ship is compatible with my code. However, is it possible that there are clashes if the user has the library installed already, or ar there any other reasons why I shouldn't do this? I know that I can make it easier for users by just providing a binary distribution, but I'd like to avoid having to maintain binary distributions for all possible OSs. So, I'd like to stick to a source distribution, but for the user (who proudly owns a C compiler) installation should be as easy as python setup.py install.

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  • C# implicit conversions and == operator

    - by Arnis L.
    Some code for context: class a { } class b { public a a{get;set;} public static implicit operator a(b b) { return b.a; } } a a=null; b b=null; a = b; //compiler: cannot apply operator '==' to operands of type tralala... bool c = a == b; Is it possible to use == operator on different type instances, where one can implicitly convert to another? What did i miss? Edit: If types must be the same calling ==, then why int a=1; double b=1; bool c=a==b; works?

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  • Maintaining a common set of Eclipse preferences

    - by Robert Munteanu
    Whenever I switch workspaces/Eclipse installs I need to copy/redo the preferences: compiler settings; font sizes/families; code formatter; java code templates; editor templates; code clean-ups; I would like to maintain these settings in an unitary way, preferrably under source control. How can I do that? I know about 'copy settings' when creating a new workspace, but it does not keep updated copies.

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  • DisplayName attribute from Resources?

    - by Palantir
    Hello! I have a localized application, and I am wondering if it is possible to have the DisplayName for a certain model property set from a Resource. I'd like to do something like this: public class MyModel { [Required] [DisplayName(Resources.Resources.labelForName)] public string name{ get; set; } } But I can't to it, as the compiler says: "An attribute argument must be a constant expression, typeof expression or array creation expression of an attribute parameter type" :( Are there any workarounds? I am outputting labels manually, but I need these for the validator output!

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  • Does .NET have a linker?

    - by Water Cooler v2
    From Jon Skeet's blog: What does the following comment mean? // The line below only works when linked rather than // referenced, as otherwise you need a cast. // The compiler treats it as if it both takes and // returns a dynamic value. string value = com.MakeMeDynamic(10); I understand what referencing an assembly is. You may reference it when compiling the program files either using the /ref: switch at the command line or you may add a statically reference to the assembly in Visual Studio. But how do you link to an assembly in .NET? Does he mean, load the assembly using Reflection (Assembly.LoadFile())? Or, the Win32 API LoadLibrary()? Or, does .NET have a linker that I have never heard of?

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  • Warning as Error - How to rid these

    - by coffeeaddict
    I cannot figure out how to get rid of errors that basically should not be halting my compile in VS 2010 and should not be show stoppers, or at least I will fix them later but I don't want the compile to just error and halt on these kinds of problems. For example I'm getting the following error: Error 1 Warning as Error: XML comment on 'ScrewTurn.Wiki.SearchEngine.Relevance.Finalize(float)' has a paramref tag for 'IsFinalized', but there is no parameter by that name C:\www\Wiki\Screwturn3_0_2_509\SearchEngine\Relevance.cs 60 70 SearchEngine for this code: /// /// Normalizes the relevance after finalization. /// /// The normalization factor. /// If is false ( was not called). public void NormalizeAfterFinalization(float factor) { if(factor < 0) throw new ArgumentOutOfRangeException("factor", "Factor must be greater than or equal to zero"); if(!isFinalized) throw new InvalidOperationException("Normalization can be performed only after finalization"); value = value * factor; } I looked in Tools | Options and I don't see where I can tweak the compiler and tell it not to worry about comment or XHTML based errors.

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  • Declaring a prototype of type "struct" - C

    - by Jamie Keeling
    I've been racking my brains on this for a while, I'm simply trying to create a method that returns a struct as I wish to return two int's. My prototype for the method is as follows: typedef struct RollDice(); Also the method itself: typedef struct RollDice() { diceData diceRoll; diceRoll.dice1 = 0; diceRoll.dice2 = 0; return diceRoll; } The compiler shows the error: "Syntax error: ')'" for both the prototype and actual method. The struct itself: typedef struct { int dice1; int dice2; }diceData; Is it obvious where I'm going wrong? I've tried everything I can think of. Thanks

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  • why make said no rule to make target

    - by guilin ??
    Isn't Makefile syntax is target: require_files cmd... Why I got this problem? Makefile MXMLC = /opt/flex/bin/mxmlc MXMLC_RELEASE = $(MXMLC) -debug=false -compiler.optimize=true release: bin-release/Wrapper.swf, bin-release/Application.swf bin-release/Application.swf: src/**/*.as, lib/*.swc $(MXMLC_RELEASE) -output bin-release/Application.swf src/Application.as @@-rm ../server/public/game/Application.swf $(CP) bin-release/Application.swf ../server/public/game/Application.swf bin-release/Wrapper.swf: src/*.as, src/engine/**/*.as, lib/*.swc $(MXMLC_RELEASE) -output bin-release/Wrapper.swf src/Wrapper.as @@-rm ../server/public/game/Wrapper.swf $(CP) bin-release/Wrapper.swf ../server/public/game/Wrapper.swf $: make bin-release/Application.swf ~/workspace/project/src/flash [2]19:20 make: * No rule to make target src/constant/*.as,', needed bybin-release/Application.swf'. Stop.

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  • Explicit initialization of struct/class members

    - by Zephon
    struct some_struct{ int a; }; some_struct n = {}; n.a will be 0 after this; I know this braces form of initialization is inherited from C and is supported for compatibility with C programs, but this only compiles with C++, not with the C compiler. I'm using Visual C++ 2005. In C this type of initialization struct some_struct n = {0}; is correct and will zero-initialize all members of a structure. Is the empty pair of braces form of initialization standard? I first saw this form of initialization in a WinAPI tutorial from msdn.

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  • How to run an exe using c prog

    - by Ujjwal
    Hi All, I am new to this forum. I am in need of a program in C that runs an exe file in Windows. While googling I found the code below : 1. Code: #include<stdlib.h> #include<stdio.h> int main() { (void)system("C:\\Windows\\notepad.exe"); return 0; } The above code compiles successfully in Borland Turbo C. But it fails to run Notepad. 2 Code: #include<stdlib.h> #include<stdio.h> void main() { int result ; result=system("C:\\Windows\\notepad.exe"); printf("%d",result); } The above code on running gives -1 as output. Why am I getting -1. My OS Windows XP Borland Turbo C Compiler Please help.

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  • Create Generic Class Instance from Static Method in a Derived Class

    - by user343547
    I have a class in C# with a template and static method similar to class BClass<T> { public static BClass<T> Create() { return new BClass<T>(); } } From this I derive a class and specify a template parameter to the base class class DClass : BClass<int> { } A problem occurs when I try to use the static method to create an instance of D class Program { static void Main(string[] args) { DClass d = DClass.Create(); } } Gives a compiler error "Cannot implicitly convert type 'Test.BClass<int ' to 'Test.DClass'." Adding the below cast leads to a runtime casting exception. DClass d = (DClass)DClass.Create(); Is there any succint way to allow the static method to create instances of the derived class? Ideally I would like the equivalent of a c++ typedef and I don't want the below syntax (which does work). BClass<int> d = DClass.Create();

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  • Why won't the debugger update?

    - by Tanner
    Hello everyone, Ive had this problem multiple times and it ruins my projects, I make some changes, like say I have a button in the top left corner of the form and move it to the top right corner, then I press debug but nothing happens to the form, it doesn't change the button is still in the top left-hand corner instead of the top right, and it also doesn't except any new code, its like it saved the project right there and won't move on. Does any one know why or had this problem before? Please, Help!!!! Additional Details: Compiler: Microsoft Visual C# 2008 Express Edition I once fixed this problem by rebuilding the solution, but its never worked again.

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  • Has anyone been successful at a assembler based led blinker for an xcore?

    - by dwelch
    I am liking the http://www.xmos.com chips but want to get a lower level understanding of what is going on. Basically assembler. I am trying to sort out something as simple as an led blinker, set the led, count to N clear the led, count to N, loop forever. Sure I can disassemble a 10 line XC program, but if you have tried that you will see there is a lot of bloat in there that is in every program, what bits are to support the compiler output and what bits are actually setting up the gpio?

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  • error handling strategies in C?

    - by Leo
    Given the code below: typedef struct {int a;} test_t; arbitrary_t test_dosomething(test_t* test) { if (test == NULL) { //options: //1. print an error and let it crash //e.g. fprintf(stderr, "null ref at %s:%u", __FILE__, __LINE__); //2. stop the world //e.g. exit(1); //3. return (i.e. function does nothing) //4. attempt to re-init test } printf("%d", test->a); //do something w/ test } I want to get a compiler error if test is ever NULL, but I guess that's not possible in C. Since I need to do null checking at runtime, what option is the most proper way to handle it?

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  • fscommand2 support in Actionscript 3.0 ?

    - by Andhravaala
    Hi All, I am very new to Action Script. I am using Flash Professional CS5 with ActionScript 3.0. The problem is, When I am trying use fscommand2 function, Compiler throwing an error saying: Scene 1, Layer 'Layer 1', Frame 1, Line 7 1180: Call to a possibly undefined method fscommand2. But, I am able to use fscommand. But, it will not fulfill my requirement to get Device(Mobile) properties like DeviceID etc. Please help me in using fscommand2 or any equivalent API support in ActionScript 3.0. Thanks in advance.

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  • Void in main and keeping Dos program from dying

    - by TimothyTech
    Alright, so im using bloodshed complier, first thing i should note is im using a 2001 edition C++ for the aboslute beginner, was there any changes to C++ since 2001 that would effect the validity of this book? i ask because i know php has php5 and now php6 but i havent seen any C++3. now for the reason i asked that, in this code it uses, void main (void) why would i want an arguement to be void? what does this do. But when i run the " void main (void) in my compiler it says that main must have a "int" before it. so i cant have "void" main (void); also, once the code runs through, as long as there isnt a "cin" the program closes. is this normal behavior, is there a better way to stop this besides making a cin at the end of my program.

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  • VB6 Parser/Lexer/Scripter

    - by rlb.usa
    I've got a game in VB6 and it works great and all, but I have been toying with the idea of creating a scripting engine. Ii'm thinking I'd like VB6 to read in flat text script files for me and then lex/parse/execute them. I have good programming experience, and I've built a simple C compiler, as well as a LOGO emulator before. My question is: Are there any tools that I can use, like Lexx/Yakk/Bison to help me? How should I approach this problem in regards to lexing, parsing, and feeding the commands back to VB6 so I can handle them? Is this idea a BAD IDEA in the sense that there are too many obstacles in the way (For example, building minesweeper in assembly, though not impossible, is very difficult, and a bad idea.)?

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  • Java class Class<T> and static method Class.forName() drive me crazy.

    - by matt
    Hi, this code doesn't compile. i'm wandering what i am doing wrong: private static Importable getRightInstance(String s) throws Exception { Class<Importable> c = Class.forName(s); Importable i = c.newInstance(); return i; } where Importable is an interface and the string s is the name of an implementing class. The compiler says: ./Importer.java:33: incompatible types found : java.lang.Class<capture#964 of ?> required: java.lang.Class<Importable> Class<Importable> c = Class.forName(format(s)); thanks for any help!

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  • Does a static object within a function introduce a potential race condition?

    - by Jeremy Friesner
    I'm curious about the following code: class MyClass { public: MyClass() : _myArray(new int[1024]) {} ~MyClass() {delete [] _myArray;} private: int * _myArray; }; // This function may be called by different threads in an unsynchronized manner void MyFunction() { static const MyClass _myClassObject; [...] } Is there a possible race condition in the above code? Specifically, is the compiler likely to generate code equivalent to the following, "behind the scenes"? void MyFunction() { static bool _myClassObjectInitialized = false; if (_myClassObjectInitialized == false) { _myClassObjectInitialized = true; _myClassObject.MyClass(); // call constructor to set up object } [...] } ... in which case, if two threads were to call MyFunction() nearly-simultaneously, then _myArray might get allocated twice, causing a memory leak? Or is this handled correctly somehow?

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