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  • Python - Converting CSV to Objects - Code Design

    - by victorhooi
    Hi, I have a small script we're using to read in a CSV file containing employees, and perform some basic manipulations on that data. We read in the data (import_gd_dump), and create an Employees object, containing a list of Employee objects (maybe I should think of a better naming convention...lol). We then call clean_all_phone_numbers() on Employees, which calls clean_phone_number() on each Employee, as well as lookup_all_supervisors(), on Employees. import csv import re import sys #class CSVLoader: # """Virtual class to assist with loading in CSV files.""" # def import_gd_dump(self, input_file='Gp Directory 20100331 original.csv'): # gd_extract = csv.DictReader(open(input_file), dialect='excel') # employees = [] # for row in gd_extract: # curr_employee = Employee(row) # employees.append(curr_employee) # return employees # #self.employees = {row['dbdirid']:row for row in gd_extract} # Previously, this was inside a (virtual) class called "CSVLoader". # However, according to here (http://tomayko.com/writings/the-static-method-thing) - the idiomatic way of doing this in Python is not with a class-fucntion but with a module-level function def import_gd_dump(input_file='Gp Directory 20100331 original.csv'): """Return a list ('employee') of dict objects, taken from a Group Directory CSV file.""" gd_extract = csv.DictReader(open(input_file), dialect='excel') employees = [] for row in gd_extract: employees.append(row) return employees def write_gd_formatted(employees_dict, output_file="gd_formatted.csv"): """Read in an Employees() object, and write out each Employee() inside this to a CSV file""" gd_output_fieldnames = ('hrid', 'mail', 'givenName', 'sn', 'dbcostcenter', 'dbdirid', 'hrreportsto', 'PHFull', 'PHFull_message', 'SupervisorEmail', 'SupervisorFirstName', 'SupervisorSurname') try: gd_formatted = csv.DictWriter(open(output_file, 'w', newline=''), fieldnames=gd_output_fieldnames, extrasaction='ignore', dialect='excel') except IOError: print('Unable to open file, IO error (Is it locked?)') sys.exit(1) headers = {n:n for n in gd_output_fieldnames} gd_formatted.writerow(headers) for employee in employees_dict.employee_list: # We're using the employee object's inbuilt __dict__ attribute - hmm, is this good practice? gd_formatted.writerow(employee.__dict__) class Employee: """An Employee in the system, with employee attributes (name, email, cost-centre etc.)""" def __init__(self, employee_attributes): """We use the Employee constructor to convert a dictionary into instance attributes.""" for k, v in employee_attributes.items(): setattr(self, k, v) def clean_phone_number(self): """Perform some rudimentary checks and corrections, to make sure numbers are in the right format. Numbers should be in the form 0XYYYYYYYY, where X is the area code, and Y is the local number.""" if self.telephoneNumber is None or self.telephoneNumber == '': return '', 'Missing phone number.' else: standard_format = re.compile(r'^\+(?P<intl_prefix>\d{2})\((?P<area_code>\d)\)(?P<local_first_half>\d{4})-(?P<local_second_half>\d{4})') extra_zero = re.compile(r'^\+(?P<intl_prefix>\d{2})\(0(?P<area_code>\d)\)(?P<local_first_half>\d{4})-(?P<local_second_half>\d{4})') missing_hyphen = re.compile(r'^\+(?P<intl_prefix>\d{2})\(0(?P<area_code>\d)\)(?P<local_first_half>\d{4})(?P<local_second_half>\d{4})') if standard_format.search(self.telephoneNumber): result = standard_format.search(self.telephoneNumber) return '0' + result.group('area_code') + result.group('local_first_half') + result.group('local_second_half'), '' elif extra_zero.search(self.telephoneNumber): result = extra_zero.search(self.telephoneNumber) return '0' + result.group('area_code') + result.group('local_first_half') + result.group('local_second_half'), 'Extra zero in area code - ask user to remediate. ' elif missing_hyphen.search(self.telephoneNumber): result = missing_hyphen.search(self.telephoneNumber) return '0' + result.group('area_code') + result.group('local_first_half') + result.group('local_second_half'), 'Missing hyphen in local component - ask user to remediate. ' else: return '', "Number didn't match recognised format. Original text is: " + self.telephoneNumber class Employees: def __init__(self, import_list): self.employee_list = [] for employee in import_list: self.employee_list.append(Employee(employee)) def clean_all_phone_numbers(self): for employee in self.employee_list: #Should we just set this directly in Employee.clean_phone_number() instead? employee.PHFull, employee.PHFull_message = employee.clean_phone_number() # Hmm, the search is O(n^2) - there's probably a better way of doing this search? def lookup_all_supervisors(self): for employee in self.employee_list: if employee.hrreportsto is not None and employee.hrreportsto != '': for supervisor in self.employee_list: if supervisor.hrid == employee.hrreportsto: (employee.SupervisorEmail, employee.SupervisorFirstName, employee.SupervisorSurname) = supervisor.mail, supervisor.givenName, supervisor.sn break else: (employee.SupervisorEmail, employee.SupervisorFirstName, employee.SupervisorSurname) = ('Supervisor not found.', 'Supervisor not found.', 'Supervisor not found.') else: (employee.SupervisorEmail, employee.SupervisorFirstName, employee.SupervisorSurname) = ('Supervisor not set.', 'Supervisor not set.', 'Supervisor not set.') #Is thre a more pythonic way of doing this? def print_employees(self): for employee in self.employee_list: print(employee.__dict__) if __name__ == '__main__': db_employees = Employees(import_gd_dump()) db_employees.clean_all_phone_numbers() db_employees.lookup_all_supervisors() #db_employees.print_employees() write_gd_formatted(db_employees) Firstly, my preamble question is, can you see anything inherently wrong with the above, from either a class design or Python point-of-view? Is the logic/design sound? Anyhow, to the specifics: The Employees object has a method, clean_all_phone_numbers(), which calls clean_phone_number() on each Employee object inside it. Is this bad design? If so, why? Also, is the way I'm calling lookup_all_supervisors() bad? Originally, I wrapped the clean_phone_number() and lookup_supervisor() method in a single function, with a single for-loop inside it. clean_phone_number is O(n), I believe, lookup_supervisor is O(n^2) - is it ok splitting it into two loops like this? In clean_all_phone_numbers(), I'm looping on the Employee objects, and settings their values using return/assignment - should I be setting this inside clean_phone_number() itself? There's also a few things that I'm sorted of hacked out, not sure if they're bad practice - e.g. print_employee() and gd_formatted() both use __dict__, and the constructor for Employee uses setattr() to convert a dictionary into instance attributes. I'd value any thoughts at all. If you think the questions are too broad, let me know and I can repost as several split up (I just didn't want to pollute the boards with multiple similar questions, and the three questions are more or less fairly tightly related). Cheers, Victor

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  • HLSL/XNA Ambient light texture mixed up with multi pass lighting

    - by Manu-EPITA
    I've been having some troubles lately with lighting. I have found a source on google which is working pretty good on the example. However, when I try to implement it to my current project, I am getting some very weird bugs. The main one is that my textures are "mixed up" when I only activate the ambient light, which means that a model gets the texture of another one . I am using the same effect for every meshes of my models. I guess this could be the problem, but I don't really know how to "reset" an effect for a new model. Is it possible? Here is my shader: float4x4 WVP; float4x4 WVP; float3x3 World; float3 Ke; float3 Ka; float3 Kd; float3 Ks; float specularPower; float3 globalAmbient; float3 lightColor; float3 eyePosition; float3 lightDirection; float3 lightPosition; float spotPower; texture2D Texture; sampler2D texSampler = sampler_state { Texture = <Texture>; MinFilter = anisotropic; MagFilter = anisotropic; MipFilter = linear; MaxAnisotropy = 16; }; struct VertexShaderInput { float4 Position : POSITION0; float2 Texture : TEXCOORD0; float3 Normal : NORMAL0; }; struct VertexShaderOutput { float4 Position : POSITION0; float2 Texture : TEXCOORD0; float3 PositionO: TEXCOORD1; float3 Normal : NORMAL0; }; VertexShaderOutput VertexShaderFunction(VertexShaderInput input) { VertexShaderOutput output; output.Position = mul(input.Position, WVP); output.Normal = input.Normal; output.PositionO = input.Position.xyz; output.Texture = input.Texture; return output; } float4 PSAmbient(VertexShaderOutput input) : COLOR0 { return float4(Ka*globalAmbient + Ke,1) * tex2D(texSampler,input.Texture); } float4 PSDirectionalLight(VertexShaderOutput input) : COLOR0 { //Difuze float3 L = normalize(-lightDirection); float diffuseLight = max(dot(input.Normal,L), 0); float3 diffuse = Kd*lightColor*diffuseLight; //Specular float3 V = normalize(eyePosition - input.PositionO); float3 H = normalize(L + V); float specularLight = pow(max(dot(input.Normal,H),0),specularPower); if(diffuseLight<=0) specularLight=0; float3 specular = Ks * lightColor * specularLight; //sum all light components float3 light = diffuse + specular; return float4(light,1) * tex2D(texSampler,input.Texture); } technique MultiPassLight { pass Ambient { VertexShader = compile vs_3_0 VertexShaderFunction(); PixelShader = compile ps_3_0 PSAmbient(); } pass Directional { PixelShader = compile ps_3_0 PSDirectionalLight(); } } And here is how I actually apply my effects: public void ApplyLights(ModelMesh mesh, Matrix world, Texture2D modelTexture, Camera camera, Effect effect, GraphicsDevice graphicsDevice) { graphicsDevice.BlendState = BlendState.Opaque; effect.CurrentTechnique.Passes["Ambient"].Apply(); foreach (ModelMeshPart part in mesh.MeshParts) { graphicsDevice.SetVertexBuffer(part.VertexBuffer); graphicsDevice.Indices = part.IndexBuffer; // Texturing graphicsDevice.BlendState = BlendState.AlphaBlend; if (modelTexture != null) { effect.Parameters["Texture"].SetValue( modelTexture ); } graphicsDevice.DrawIndexedPrimitives( PrimitiveType.TriangleList, part.VertexOffset, 0, part.NumVertices, part.StartIndex, part.PrimitiveCount ); // Applying our shader to all the mesh parts effect.Parameters["WVP"].SetValue( world * camera.View * camera.Projection ); effect.Parameters["World"].SetValue(world); effect.Parameters["eyePosition"].SetValue( camera.Position ); graphicsDevice.BlendState = BlendState.Additive; // Drawing lights foreach (DirectionalLight light in DirectionalLights) { effect.Parameters["lightColor"].SetValue(light.Color.ToVector3()); effect.Parameters["lightDirection"].SetValue(light.Direction); // Applying changes and drawing them effect.CurrentTechnique.Passes["Directional"].Apply(); graphicsDevice.DrawIndexedPrimitives( PrimitiveType.TriangleList, part.VertexOffset, 0, part.NumVertices, part.StartIndex, part.PrimitiveCount ); } } I am also applying this when loading the effect: effect.Parameters["lightColor"].SetValue(Color.White.ToVector3()); effect.Parameters["globalAmbient"].SetValue(Color.White.ToVector3()); effect.Parameters["Ke"].SetValue(0.0f); effect.Parameters["Ka"].SetValue(0.01f); effect.Parameters["Kd"].SetValue(1.0f); effect.Parameters["Ks"].SetValue(0.3f); effect.Parameters["specularPower"].SetValue(100); Thank you very much UPDATE: I tried to load an effect for each model when drawing, but it doesn't seem to have changed anything. I suppose it is because XNA detects that the effect has already been loaded before and doesn't want to load a new one. Any idea why?

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  • Stacked up with web service configuration

    - by Allan Chua
    I'm currently stacked with the web service that im creating right now. when Testing it in local it all works fine but when I try to deploy it to the web server it throws me the following error An error occurred while trying to make a request to URI '...my web service URI here....'. This could be due to attempting to access a service in a cross-domain way without a proper cross-domain policy in place, or a policy that is unsuitable for SOAP services. You may need to contact the owner of the service to publish a cross-domain policy file and to ensure it allows SOAP-related HTTP headers to be sent. This error may also be caused by using internal types in the web service proxy without using the InternalsVisibleToAttribute attribute. Please see the inner exception for more details. here is my web config. <?xml version="1.0"?> <configuration> <configSections> </configSections> <system.webServer> <modules runAllManagedModulesForAllRequests="true"> </modules> <validation validateIntegratedModeConfiguration="false" /> <security> <requestFiltering> <requestLimits maxAllowedContentLength="2000000000" /> </requestFiltering> </security> </system.webServer> <connectionStrings> <add name="........" providerName="System.Data.SqlClient" /> </connectionStrings> <appSettings> <!-- Testing --> <add key="DataConnectionString" value="..........." /> </appSettings> <system.web> <compilation debug="true" targetFramework="4.0"> <buildProviders> <add extension=".rdlc" type="Microsoft.Reporting.RdlBuildProvider, Microsoft.ReportViewer.WebForms, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" /> </buildProviders> </compilation> <httpRuntime executionTimeout="1200" maxRequestLength="2000000" /> </system.web> <system.serviceModel> <serviceHostingEnvironment aspNetCompatibilityEnabled="true" multipleSiteBindingsEnabled="true" /> <behaviors> <serviceBehaviors> <behavior name="Service1"> <serviceMetadata httpGetEnabled="true" /> <serviceDebug includeExceptionDetailInFaults="true" /> <dataContractSerializer maxItemsInObjectGraph="2000000000" /> </behavior> <behavior name=""> <serviceMetadata httpGetEnabled="true" /> <serviceDebug includeExceptionDetailInFaults="false" /> </behavior> <behavior name="nextSPOTServiceBehavior"> <serviceMetadata httpsGetEnabled="true"/> <serviceDebug includeExceptionDetailInFaults="true" /> <dataContractSerializer maxItemsInObjectGraph="2000000000" /> </behavior> </serviceBehaviors> </behaviors> <bindings> <basicHttpBinding> <binding name="SecureBasic" closeTimeout="00:10:00" openTimeout="00:10:00" receiveTimeout="00:10:00" sendTimeout="00:10:00" maxBufferSize="2147483647" maxReceivedMessageSize="2147483647"> <security mode="Transport" /> <readerQuotas maxArrayLength="2000000" maxStringContentLength="2000000"/> </binding> <binding name="BasicHttpBinding_IDownloadManagerService" closeTimeout="00:10:00" openTimeout="00:10:00" receiveTimeout="00:10:00" sendTimeout="00:10:00" maxBufferSize="2147483647" maxReceivedMessageSize="2147483647"> <security mode="Transport" /> </binding> </basicHttpBinding> </bindings> <services> <service behaviorConfiguration="nextSPOTServiceBehavior" name="NextSPOTDownloadManagerWebServiceTester.Web.WebServices.DownloadManagerService"> <endpoint binding="basicHttpBinding" bindingConfiguration="SecureBasic" name="basicHttpSecure" contract="NextSPOTDownloadManagerWebServiceTester.Web.WebServices.IDownloadManagerService" /> <!--<endpoint binding="basicHttpBinding" bindingConfiguration="" name="basicHttp" contract="NextSPOTDownloadManagerWebServiceTester.Web.WebServices.IDownloadManagerService" />--> <!--<endpoint address="" binding="basicHttpBinding" bindingConfiguration="BasicHttpBinding_IDownloadManagerService" contract="NextSPOTDownloadManagerWebServiceTester.Web.WebServices.IDownloadManagerService" /> <endpoint address="mex" binding="mexHttpsBinding" contract="IMetadataExchange" />--> </service> </services > </system.serviceModel> </configuration>

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  • webgl adding projection doesnt display object

    - by dazed3confused
    I am having a look at web gl, and trying to render a cube, but I am having a problem when I try to add projection into the vertex shader. I have added an attribute, but when I use it to multiple the modelview and position, it stops displaying the cube. Im not sure why and was wondering if anyone could help? Ive tried looking at a few examples but just cant get this to work vertex shader attribute vec3 aVertexPosition; uniform mat4 uMVMatrix; uniform mat4 uPMatrix; void main(void) { gl_Position = uPMatrix * uMVMatrix * vec4(aVertexPosition, 1.0); //gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0); } fragment shader #ifdef GL_ES precision highp float; // Not sure why this is required, need to google it #endif uniform vec4 uColor; void main() { gl_FragColor = uColor; } function init() { // Get a reference to our drawing surface canvas = document.getElementById("webglSurface"); gl = canvas.getContext("experimental-webgl"); /** Create our simple program **/ // Get our shaders var v = document.getElementById("vertexShader").firstChild.nodeValue; var f = document.getElementById("fragmentShader").firstChild.nodeValue; // Compile vertex shader var vs = gl.createShader(gl.VERTEX_SHADER); gl.shaderSource(vs, v); gl.compileShader(vs); // Compile fragment shader var fs = gl.createShader(gl.FRAGMENT_SHADER); gl.shaderSource(fs, f); gl.compileShader(fs); // Create program and attach shaders program = gl.createProgram(); gl.attachShader(program, vs); gl.attachShader(program, fs); gl.linkProgram(program); // Some debug code to check for shader compile errors and log them to console if (!gl.getShaderParameter(vs, gl.COMPILE_STATUS)) console.log(gl.getShaderInfoLog(vs)); if (!gl.getShaderParameter(fs, gl.COMPILE_STATUS)) console.log(gl.getShaderInfoLog(fs)); if (!gl.getProgramParameter(program, gl.LINK_STATUS)) console.log(gl.getProgramInfoLog(program)); /* Create some simple VBOs*/ // Vertices for a cube var vertices = new Float32Array([ -0.5, 0.5, 0.5, // 0 -0.5, -0.5, 0.5, // 1 0.5, 0.5, 0.5, // 2 0.5, -0.5, 0.5, // 3 -0.5, 0.5, -0.5, // 4 -0.5, -0.5, -0.5, // 5 -0.5, 0.5, -0.5, // 6 -0.5,-0.5, -0.5 // 7 ]); // Indices of the cube var indicies = new Int16Array([ 0, 1, 2, 1, 2, 3, // front 5, 4, 6, 5, 6, 7, // back 0, 1, 5, 0, 5, 4, // left 2, 3, 6, 6, 3, 7, // right 0, 4, 2, 4, 2, 6, // top 5, 3, 1, 5, 3, 7 // bottom ]); // create vertices object on the GPU vbo = gl.createBuffer(); gl.bindBuffer(gl.ARRAY_BUFFER, vbo); gl.bufferData(gl.ARRAY_BUFFER, vertices, gl.STATIC_DRAW); // Create indicies object on th GPU ibo = gl.createBuffer(); gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, ibo); gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, indicies, gl.STATIC_DRAW); gl.clearColor(0.0, 0.0, 0.0, 1.0); gl.enable(gl.DEPTH_TEST); // Render scene every 33 milliseconds setInterval(render, 33); } var mvMatrix = mat4.create(); var pMatrix = mat4.create(); function render() { // Set our viewport and clear it before we render gl.viewport(0, 0, canvas.width, canvas.height); gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); gl.useProgram(program); // Bind appropriate VBOs gl.bindBuffer(gl.ARRAY_BUFFER, vbo); gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, ibo); // Set the color for the fragment shader program.uColor = gl.getUniformLocation(program, "uColor"); gl.uniform4fv(program.uColor, [0.3, 0.3, 0.3, 1.0]); // // code.google.com/p/glmatrix/wiki/Usage program.uPMatrix = gl.getUniformLocation(program, "uPMatrix"); program.uMVMatrix = gl.getUniformLocation(program, "uMVMatrix"); mat4.perspective(45, gl.viewportWidth / gl.viewportHeight, 1.0, 10.0, pMatrix); mat4.identity(mvMatrix); mat4.translate(mvMatrix, [0.0, -0.25, -1.0]); gl.uniformMatrix4fv(program.uPMatrix, false, pMatrix); gl.uniformMatrix4fv(program.uMVMatrix, false, mvMatrix); // Set the position for the vertex shader program.aVertexPosition = gl.getAttribLocation(program, "aVertexPosition"); gl.enableVertexAttribArray(program.aVertexPosition); gl.vertexAttribPointer(program.aVertexPosition, 3, gl.FLOAT, false, 3*4, 0); // position // Render the Object gl.drawElements(gl.TRIANGLES, 36, gl.UNSIGNED_SHORT, 0); } Thanks in advance for any help

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  • /usr/include/stdc-predef.h:30:26: fatal error: bits/predefs.h: No such file or directory

    - by G_T
    Im trying to locally install a program which is written in C++. I have downloaded the program and am attempting to use the "make" command to compile the program as the programs instructions dictate. However when I do I get this error: /usr/include/stdc-predef.h:30:26: fatal error: bits/predefs.h: No such file or directory compilation terminated. Looking around on the internet some people seem to address this problem by sudo apt-get install libc6-dev-i386 I checked to see if this package was installed and it was not. When I try to install it I get E: Unable to locate package libc6-dev-i386 I have already run sudo apt get update Im sure this is a rookie question but any help is appreciated, I'm running 13.10 32-bit.

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  • Failed to Install Xdebug

    - by burnt1ce
    've registered xdebug in php.ini (as per http://xdebug.org/docs/install) but it's not showing up when i run "php -m" or when i get a test page to run "phpinfo()". I've just installed the latest version of XAMPP. I've used both "zend_extention" and "zend_extention_ts" to specify the path of the xdebug dll. I ensured that my apache server restarted and used the latest change of my php.ini by executing "httpd -k restart". Can anyone provide any suggestions in getting xdebug to show up? Here are the contents of my php.ini file. [PHP] ;;;;;;;;;;;;;;;;;;; ; About php.ini ; ;;;;;;;;;;;;;;;;;;; ; PHP's initialization file, generally called php.ini, is responsible for ; configuring many of the aspects of PHP's behavior. ; PHP attempts to find and load this configuration from a number of locations. ; The following is a summary of its search order: ; 1. SAPI module specific location. ; 2. The PHPRC environment variable. (As of PHP 5.2.0) ; 3. A number of predefined registry keys on Windows (As of PHP 5.2.0) ; 4. Current working directory (except CLI) ; 5. The web server's directory (for SAPI modules), or directory of PHP ; (otherwise in Windows) ; 6. The directory from the --with-config-file-path compile time option, or the ; Windows directory (C:\windows or C:\winnt) ; See the PHP docs for more specific information. ; http://php.net/configuration.file ; The syntax of the file is extremely simple. Whitespace and Lines ; beginning with a semicolon are silently ignored (as you probably guessed). ; Section headers (e.g. [Foo]) are also silently ignored, even though ; they might mean something in the future. ; Directives following the section heading [PATH=/www/mysite] only ; apply to PHP files in the /www/mysite directory. Directives ; following the section heading [HOST=www.example.com] only apply to ; PHP files served from www.example.com. Directives set in these ; special sections cannot be overridden by user-defined INI files or ; at runtime. Currently, [PATH=] and [HOST=] sections only work under ; CGI/FastCGI. ; http://php.net/ini.sections ; Directives are specified using the following syntax: ; directive = value ; Directive names are *case sensitive* - foo=bar is different from FOO=bar. ; Directives are variables used to configure PHP or PHP extensions. ; There is no name validation. If PHP can't find an expected ; directive because it is not set or is mistyped, a default value will be used. ; The value can be a string, a number, a PHP constant (e.g. E_ALL or M_PI), one ; of the INI constants (On, Off, True, False, Yes, No and None) or an expression ; (e.g. E_ALL & ~E_NOTICE), a quoted string ("bar"), or a reference to a ; previously set variable or directive (e.g. ${foo}) ; Expressions in the INI file are limited to bitwise operators and parentheses: ; | bitwise OR ; ^ bitwise XOR ; & bitwise AND ; ~ bitwise NOT ; ! boolean NOT ; Boolean flags can be turned on using the values 1, On, True or Yes. ; They can be turned off using the values 0, Off, False or No. ; An empty string can be denoted by simply not writing anything after the equal ; sign, or by using the None keyword: ; foo = ; sets foo to an empty string ; foo = None ; sets foo to an empty string ; foo = "None" ; sets foo to the string 'None' ; If you use constants in your value, and these constants belong to a ; dynamically loaded extension (either a PHP extension or a Zend extension), ; you may only use these constants *after* the line that loads the extension. ;;;;;;;;;;;;;;;;;;; ; About this file ; ;;;;;;;;;;;;;;;;;;; ; PHP comes packaged with two INI files. One that is recommended to be used ; in production environments and one that is recommended to be used in ; development environments. ; php.ini-production contains settings which hold security, performance and ; best practices at its core. But please be aware, these settings may break ; compatibility with older or less security conscience applications. We ; recommending using the production ini in production and testing environments. ; php.ini-development is very similar to its production variant, except it's ; much more verbose when it comes to errors. We recommending using the ; development version only in development environments as errors shown to ; application users can inadvertently leak otherwise secure information. ;;;;;;;;;;;;;;;;;;; ; Quick Reference ; ;;;;;;;;;;;;;;;;;;; ; The following are all the settings which are different in either the production ; or development versions of the INIs with respect to PHP's default behavior. ; Please see the actual settings later in the document for more details as to why ; we recommend these changes in PHP's behavior. ; allow_call_time_pass_reference ; Default Value: On ; Development Value: Off ; Production Value: Off ; display_errors ; Default Value: On ; Development Value: On ; Production Value: Off ; display_startup_errors ; Default Value: Off ; Development Value: On ; Production Value: Off ; error_reporting ; Default Value: E_ALL & ~E_NOTICE ; Development Value: E_ALL | E_STRICT ; Production Value: E_ALL & ~E_DEPRECATED ; html_errors ; Default Value: On ; Development Value: On ; Production value: Off ; log_errors ; Default Value: Off ; Development Value: On ; Production Value: On ; magic_quotes_gpc ; Default Value: On ; Development Value: Off ; Production Value: Off ; max_input_time ; Default Value: -1 (Unlimited) ; Development Value: 60 (60 seconds) ; Production Value: 60 (60 seconds) ; output_buffering ; Default Value: Off ; Development Value: 4096 ; Production Value: 4096 ; register_argc_argv ; Default Value: On ; Development Value: Off ; Production Value: Off ; register_long_arrays ; Default Value: On ; Development Value: Off ; Production Value: Off ; request_order ; Default Value: None ; Development Value: "GP" ; Production Value: "GP" ; session.bug_compat_42 ; Default Value: On ; Development Value: On ; Production Value: Off ; session.bug_compat_warn ; Default Value: On ; Development Value: On ; Production Value: Off ; session.gc_divisor ; Default Value: 100 ; Development Value: 1000 ; Production Value: 1000 ; session.hash_bits_per_character ; Default Value: 4 ; Development Value: 5 ; Production Value: 5 ; short_open_tag ; Default Value: On ; Development Value: Off ; Production Value: Off ; track_errors ; Default Value: Off ; Development Value: On ; Production Value: Off ; url_rewriter.tags ; Default Value: "a=href,area=href,frame=src,form=,fieldset=" ; Development Value: "a=href,area=href,frame=src,input=src,form=fakeentry" ; Production Value: "a=href,area=href,frame=src,input=src,form=fakeentry" ; variables_order ; Default Value: "EGPCS" ; Development Value: "GPCS" ; Production Value: "GPCS" ;;;;;;;;;;;;;;;;;;;; ; php.ini Options ; ;;;;;;;;;;;;;;;;;;;; ; Name for user-defined php.ini (.htaccess) files. Default is ".user.ini" ;user_ini.filename = ".user.ini" ; To disable this feature set this option to empty value ;user_ini.filename = ; TTL for user-defined php.ini files (time-to-live) in seconds. Default is 300 seconds (5 minutes) ;user_ini.cache_ttl = 300 ;;;;;;;;;;;;;;;;;;;; ; Language Options ; ;;;;;;;;;;;;;;;;;;;; ; Enable the PHP scripting language engine under Apache. ; http://php.net/engine engine = On ; This directive determines whether or not PHP will recognize code between ; <? and ?> tags as PHP source which should be processed as such. It's been ; recommended for several years that you not use the short tag "short cut" and ; instead to use the full <?php and ?> tag combination. With the wide spread use ; of XML and use of these tags by other languages, the server can become easily ; confused and end up parsing the wrong code in the wrong context. But because ; this short cut has been a feature for such a long time, it's currently still ; supported for backwards compatibility, but we recommend you don't use them. ; Default Value: On ; Development Value: Off ; Production Value: Off ; http://php.net/short-open-tag short_open_tag = Off ; Allow ASP-style <% %> tags. ; http://php.net/asp-tags asp_tags = Off ; The number of significant digits displayed in floating point numbers. ; http://php.net/precision precision = 14 ; Enforce year 2000 compliance (will cause problems with non-compliant browsers) ; http://php.net/y2k-compliance y2k_compliance = On ; Output buffering is a mechanism for controlling how much output data ; (excluding headers and cookies) PHP should keep internally before pushing that ; data to the client. If your application's output exceeds this setting, PHP ; will send that data in chunks of roughly the size you specify. ; Turning on this setting and managing its maximum buffer size can yield some ; interesting side-effects depending on your application and web server. ; You may be able to send headers and cookies after you've already sent output ; through print or echo. You also may see performance benefits if your server is ; emitting less packets due to buffered output versus PHP streaming the output ; as it gets it. On production servers, 4096 bytes is a good setting for performance ; reasons. ; Note: Output buffering can also be controlled via Output Buffering Control ; functions. ; Possible Values: ; On = Enabled and buffer is unlimited. (Use with caution) ; Off = Disabled ; Integer = Enables the buffer and sets its maximum size in bytes. ; Note: This directive is hardcoded to Off for the CLI SAPI ; Default Value: Off ; Development Value: 4096 ; Production Value: 4096 ; http://php.net/output-buffering output_buffering = Off ; You can redirect all of the output of your scripts to a function. For ; example, if you set output_handler to "mb_output_handler", character ; encoding will be transparently converted to the specified encoding. ; Setting any output handler automatically turns on output buffering. ; Note: People who wrote portable scripts should not depend on this ini ; directive. Instead, explicitly set the output handler using ob_start(). ; Using this ini directive may cause problems unless you know what script ; is doing. ; Note: You cannot use both "mb_output_handler" with "ob_iconv_handler" ; and you cannot use both "ob_gzhandler" and "zlib.output_compression". ; Note: output_handler must be empty if this is set 'On' !!!! ; Instead you must use zlib.output_handler. ; http://php.net/output-handler ;output_handler = ; Transparent output compression using the zlib library ; Valid values for this option are 'off', 'on', or a specific buffer size ; to be used for compression (default is 4KB) ; Note: Resulting chunk size may vary due to nature of compression. PHP ; outputs chunks that are few hundreds bytes each as a result of ; compression. If you prefer a larger chunk size for better ; performance, enable output_buffering in addition. ; Note: You need to use zlib.output_handler instead of the standard ; output_handler, or otherwise the output will be corrupted. ; http://php.net/zlib.output-compression zlib.output_compression = Off ; http://php.net/zlib.output-compression-level ;zlib.output_compression_level = -1 ; You cannot specify additional output handlers if zlib.output_compression ; is activated here. This setting does the same as output_handler but in ; a different order. ; http://php.net/zlib.output-handler ;zlib.output_handler = ; Implicit flush tells PHP to tell the output layer to flush itself ; automatically after every output block. This is equivalent to calling the ; PHP function flush() after each and every call to print() or echo() and each ; and every HTML block. Turning this option on has serious performance ; implications and is generally recommended for debugging purposes only. ; http://php.net/implicit-flush ; Note: This directive is hardcoded to On for the CLI SAPI implicit_flush = Off ; The unserialize callback function will be called (with the undefined class' ; name as parameter), if the unserializer finds an undefined class ; which should be instantiated. A warning appears if the specified function is ; not defined, or if the function doesn't include/implement the missing class. ; So only set this entry, if you really want to implement such a ; callback-function. unserialize_callback_func = ; When floats & doubles are serialized store serialize_precision significant ; digits after the floating point. The default value ensures that when floats ; are decoded with unserialize, the data will remain the same. serialize_precision = 100 ; This directive allows you to enable and disable warnings which PHP will issue ; if you pass a value by reference at function call time. Passing values by ; reference at function call time is a deprecated feature which will be removed ; from PHP at some point in the near future. The acceptable method for passing a ; value by reference to a function is by declaring the reference in the functions ; definition, not at call time. This directive does not disable this feature, it ; only determines whether PHP will warn you about it or not. These warnings ; should enabled in development environments only. ; Default Value: On (Suppress warnings) ; Development Value: Off (Issue warnings) ; Production Value: Off (Issue warnings) ; http://php.net/allow-call-time-pass-reference allow_call_time_pass_reference = On ; Safe Mode ; http://php.net/safe-mode safe_mode = Off ; By default, Safe Mode does a UID compare check when ; opening files. If you want to relax this to a GID compare, ; then turn on safe_mode_gid. ; http://php.net/safe-mode-gid safe_mode_gid = Off ; When safe_mode is on, UID/GID checks are bypassed when ; including files from this directory and its subdirectories. ; (directory must also be in include_path or full path must ; be used when including) ; http://php.net/safe-mode-include-dir safe_mode_include_dir = ; When safe_mode is on, only executables located in the safe_mode_exec_dir ; will be allowed to be executed via the exec family of functions. ; http://php.net/safe-mode-exec-dir safe_mode_exec_dir = ; Setting certain environment variables may be a potential security breach. ; This directive contains a comma-delimited list of prefixes. In Safe Mode, ; the user may only alter environment variables whose names begin with the ; prefixes supplied here. By default, users will only be able to set ; environment variables that begin with PHP_ (e.g. PHP_FOO=BAR). ; Note: If this directive is empty, PHP will let the user modify ANY ; environment variable! ; http://php.net/safe-mode-allowed-env-vars safe_mode_allowed_env_vars = PHP_ ; This directive contains a comma-delimited list of environment variables that ; the end user won't be able to change using putenv(). These variables will be ; protected even if safe_mode_allowed_env_vars is set to allow to change them. ; http://php.net/safe-mode-protected-env-vars safe_mode_protected_env_vars = LD_LIBRARY_PATH ; open_basedir, if set, limits all file operations to the defined directory ; and below. This directive makes most sense if used in a per-directory ; or per-virtualhost web server configuration file. This directive is ; *NOT* affected by whether Safe Mode is turned On or Off. ; http://php.net/open-basedir ;open_basedir = ; This directive allows you to disable certain functions for security reasons. ; It receives a comma-delimited list of function names. This directive is ; *NOT* affected by whether Safe Mode is turned On or Off. ; http://php.net/disable-functions disable_functions = ; This directive allows you to disable certain classes for security reasons. ; It receives a comma-delimited list of class names. This directive is ; *NOT* affected by whether Safe Mode is turned On or Off. ; http://php.net/disable-classes disable_classes = ; Colors for Syntax Highlighting mode. Anything that's acceptable in ; <span style="color: ???????"> would work. ; http://php.net/syntax-highlighting ;highlight.string = #DD0000 ;highlight.comment = #FF9900 ;highlight.keyword = #007700 ;highlight.bg = #FFFFFF ;highlight.default = #0000BB ;highlight.html = #000000 ; If enabled, the request will be allowed to complete even if the user aborts ; the request. Consider enabling it if executing long requests, which may end up ; being interrupted by the user or a browser timing out. PHP's default behavior ; is to disable this feature. ; http://php.net/ignore-user-abort ;ignore_user_abort = On ; Determines the size of the realpath cache to be used by PHP. This value should ; be increased on systems where PHP opens many files to reflect the quantity of ; the file operations performed. ; http://php.net/realpath-cache-size ;realpath_cache_size = 16k ; Duration of time, in seconds for which to cache realpath information for a given ; file or directory. For systems with rarely changing files, consider increasing this ; value. ; http://php.net/realpath-cache-ttl ;realpath_cache_ttl = 120 ;;;;;;;;;;;;;;;;; ; Miscellaneous ; ;;;;;;;;;;;;;;;;; ; Decides whether PHP may expose the fact that it is installed on the server ; (e.g. by adding its signature to the Web server header). It is no security ; threat in any way, but it makes it possible to determine whether you use PHP ; on your server or not. ; http://php.net/expose-php expose_php = On ;;;;;;;;;;;;;;;;;;; ; Resource Limits ; ;;;;;;;;;;;;;;;;;;; ; Maximum execution time of each script, in seconds ; http://php.net/max-execution-time ; Note: This directive is hardcoded to 0 for the CLI SAPI max_execution_time = 60 ; Maximum amount of time each script may spend parsing request data. It's a good ; idea to limit this time on productions servers in order to eliminate unexpectedly ; long running scripts. ; Note: This directive is hardcoded to -1 for the CLI SAPI ; Default Value: -1 (Unlimited) ; Development Value: 60 (60 seconds) ; Production Value: 60 (60 seconds) ; http://php.net/max-input-time max_input_time = 60 ; Maximum input variable nesting level ; http://php.net/max-input-nesting-level ;max_input_nesting_level = 64 ; Maximum amount of memory a script may consume (128MB) ; http://php.net/memory-limit memory_limit = 128M ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Error handling and logging ; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; This directive informs PHP of which errors, warnings and notices you would like ; it to take action for. The recommended way of setting values for this ; directive is through the use of the error level constants and bitwise ; operators. The error level constants are below here for convenience as well as ; some common settings and their meanings. ; By default, PHP is set to take action on all errors, notices and warnings EXCEPT ; those related to E_NOTICE and E_STRICT, which together cover best practices and ; recommended coding standards in PHP. For performance reasons, this is the ; recommend error reporting setting. Your production server shouldn't be wasting ; resources complaining about best practices and coding standards. That's what ; development servers and development settings are for. ; Note: The php.ini-development file has this setting as E_ALL | E_STRICT. This ; means it pretty much reports everything which is exactly what you want during ; development and early testing. ; ; Error Level Constants: ; E_ALL - All errors and warnings (includes E_STRICT as of PHP 6.0.0) ; E_ERROR - fatal run-time errors ; E_RECOVERABLE_ERROR - almost fatal run-time errors ; E_WARNING - run-time warnings (non-fatal errors) ; E_PARSE - compile-time parse errors ; E_NOTICE - run-time notices (these are warnings which often result ; from a bug in your code, but it's possible that it was ; intentional (e.g., using an uninitialized variable and ; relying on the fact it's automatically initialized to an ; empty string) ; E_STRICT - run-time notices, enable to have PHP suggest changes ; to your code which will ensure the best interoperability ; and forward compatibility of your code ; E_CORE_ERROR - fatal errors that occur during PHP's initial startup ; E_CORE_WARNING - warnings (non-fatal errors) that occur during PHP's ; initial startup ; E_COMPILE_ERROR - fatal compile-time errors ; E_COMPILE_WARNING - compile-time warnings (non-fatal errors) ; E_USER_ERROR - user-generated error message ; E_USER_WARNING - user-generated warning message ; E_USER_NOTICE - user-generated notice message ; E_DEPRECATED - warn about code that will not work in future versions ; of PHP ; E_USER_DEPRECATED - user-generated deprecation warnings ; ; Common Values: ; E_ALL & ~E_NOTICE (Show all errors, except for notices and coding standards warnings.) ; E_ALL & ~E_NOTICE | E_STRICT (Show all errors, except for notices) ; E_COMPILE_ERROR|E_RECOVERABLE_ERROR|E_ERROR|E_CORE_ERROR (Show only errors) ; E_ALL | E_STRICT (Show all errors, warnings and notices including coding standards.) ; Default Value: E_ALL & ~E_NOTICE ; Development Value: E_ALL | E_STRICT ; Production Value: E_ALL & ~E_DEPRECATED ; http://php.net/error-reporting error_reporting = E_ALL & ~E_NOTICE & ~E_DEPRECATED ; This directive controls whether or not and where PHP will output errors, ; notices and warnings too. Error output is very useful during development, but ; it could be very dangerous in production environments. Depending on the code ; which is triggering the error, sensitive information could potentially leak ; out of your application such as database usernames and passwords or worse. ; It's recommended that errors be logged on production servers rather than ; having the errors sent to STDOUT. ; Possible Values: ; Off = Do not display any errors ; stderr = Display errors to STDERR (affects only CGI/CLI binaries!) ; On or stdout = Display errors to STDOUT ; Default Value: On ; Development Value: On ; Production Value: Off ; http://php.net/display-errors display_errors = On ; The display of errors which occur during PHP's startup sequence are handled ; separately from display_errors. PHP's default behavior is to suppress those ; errors from clients. Turning the display of startup errors on can be useful in ; debugging configuration problems. But, it's strongly recommended that you ; leave this setting off on production servers. ; Default Value: Off ; Development Value: On ; Production Value: Off ; http://php.net/display-startup-errors display_startup_errors = On ; Besides displaying errors, PHP can also log errors to locations such as a ; server-specific log, STDERR, or a location specified by the error_log ; directive found below. While errors should not be displayed on productions ; servers they should still be monitored and logging is a great way to do that. ; Default Value: Off ; Development Value: On ; Production Value: On ; http://php.net/log-errors log_errors = Off ; Set maximum length of log_errors. In error_log information about the source is ; added. The default is 1024 and 0 allows to not apply any maximum length at all. ; http://php.net/log-errors-max-len log_errors_max_len = 1024 ; Do not log repeated messages. Repeated errors must occur in same file on same ; line unless ignore_repeated_source is set true. ; http://php.net/ignore-repeated-errors ignore_repeated_errors = Off ; Ignore source of message when ignoring repeated messages. When this setting ; is On you will not log errors with repeated messages from different files or ; source lines. ; http://php.net/ignore-repeated-source ignore_repeated_source = Off ; If this parameter is set to Off, then memory leaks will not be shown (on ; stdout or in the log). This has only effect in a debug compile, and if ; error reporting includes E_WARNING in the allowed list ; http://php.net/report-memleaks report_memleaks = On ; This setting is on by default. ;report_zend_debug = 0 ; Store the last error/warning message in $php_errormsg (boolean). Setting this value ; to On can assist in debugging and is appropriate for development servers. It should ; however be disabled on production servers. ; Default Value: Off ; Development Value: On ; Production Value: Off ; http://php.net/track-errors track_errors = Off ; Turn off normal error reporting and emit XML-RPC error XML ; http://php.net/xmlrpc-errors ;xmlrpc_errors = 0 ; An XML-RPC faultCode ;xmlrpc_error_number = 0 ; When PHP displays or logs an error, it has the capability of inserting html ; links to documentation related to that error. This directive controls whether ; those HTML links appear in error messages or not. For performance and security ; reasons, it's recommended you disable this on production servers. ; Note: This directive is hardcoded to Off for the CLI SAPI ; Default Value: On ; Development Value: On ; Production value: Off ; http://php.net/html-errors html_errors = On ; If html_errors is set On PHP produces clickable error messages that direct ; to a page describing the error or function causing the error in detail. ; You can download a copy of the PHP manual from http://php.net/docs ; and change docref_root to the base URL of your local copy including the ; leading '/'. You must also specify the file extension being used including ; the dot. PHP's default behavior is to leave these settings empty. ; Note: Never use this feature for production boxes. ; http://php.net/docref-root ; Examples ;docref_root = "/phpmanual/" ; http://php.net/docref-ext ;docref_ext = .html ; String to output before an error message. PHP's default behavior is to leave ; this setting blank. ; http://php.net/error-prepend-string ; Example: ;error_prepend_string = "<font color=#ff0000>" ; String to output after an error message. PHP's default behavior is to leave ; this setting blank. ; http://php.net/error-append-string ; Example: ;error_append_string = "</font>" ; Log errors to specified file. PHP's default behavior is to leave this value ; empty. ; http://php.net/error-log ; Example: ;error_log = php_errors.log ; Log errors to syslog (Event Log on NT, not valid in Windows 95). ;error_log = syslog ;error_log = "C:\xampp\apache\logs\php_error.log" ;;;;;;;;;;;;;;;;; ; Data Handling ; ;;;;;;;;;;;;;;;;; ; Note - track_vars is ALWAYS enabled ; The separator used in PHP generated URLs to separate arguments. ; PHP's default setting is "&". ; http://php.net/arg-separator.output ; Example: arg_separator.output = "&amp;" ; List of separator(s) used by PHP to parse input URLs into variables. ; PHP's default setting is "&

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  • Guarding against CSRF Attacks in ASP.NET MVC2

    - by srkirkland
    Alongside XSS (Cross Site Scripting) and SQL Injection, Cross-site Request Forgery (CSRF) attacks represent the three most common and dangerous vulnerabilities to common web applications today. CSRF attacks are probably the least well known but they are relatively easy to exploit and extremely and increasingly dangerous. For more information on CSRF attacks, see these posts by Phil Haack and Steve Sanderson. The recognized solution for preventing CSRF attacks is to put a user-specific token as a hidden field inside your forms, then check that the right value was submitted. It's best to use a random value which you’ve stored in the visitor’s Session collection or into a Cookie (so an attacker can't guess the value). ASP.NET MVC to the rescue ASP.NET MVC provides an HTMLHelper called AntiForgeryToken(). When you call <%= Html.AntiForgeryToken() %> in a form on your page you will get a hidden input and a Cookie with a random string assigned. Next, on your target Action you need to include [ValidateAntiForgeryToken], which handles the verification that the correct token was supplied. Good, but we can do better Using the AntiForgeryToken is actually quite an elegant solution, but adding [ValidateAntiForgeryToken] on all of your POST methods is not very DRY, and worse can be easily forgotten. Let's see if we can make this easier on the program but moving from an "Opt-In" model of protection to an "Opt-Out" model. Using AntiForgeryToken by default In order to mandate the use of the AntiForgeryToken, we're going to create an ActionFilterAttribute which will do the anti-forgery validation on every POST request. First, we need to create a way to Opt-Out of this behavior, so let's create a quick action filter called BypassAntiForgeryToken: [AttributeUsage(AttributeTargets.Method, AllowMultiple=false)] public class BypassAntiForgeryTokenAttribute : ActionFilterAttribute { } Now we are ready to implement the main action filter which will force anti forgery validation on all post actions within any class it is defined on: [AttributeUsage(AttributeTargets.Class, AllowMultiple = false)] public class UseAntiForgeryTokenOnPostByDefault : ActionFilterAttribute { public override void OnActionExecuting(ActionExecutingContext filterContext) { if (ShouldValidateAntiForgeryTokenManually(filterContext)) { var authorizationContext = new AuthorizationContext(filterContext.Controller.ControllerContext);   //Use the authorization of the anti forgery token, //which can't be inhereted from because it is sealed new ValidateAntiForgeryTokenAttribute().OnAuthorization(authorizationContext); }   base.OnActionExecuting(filterContext); }   /// <summary> /// We should validate the anti forgery token manually if the following criteria are met: /// 1. The http method must be POST /// 2. There is not an existing [ValidateAntiForgeryToken] attribute on the action /// 3. There is no [BypassAntiForgeryToken] attribute on the action /// </summary> private static bool ShouldValidateAntiForgeryTokenManually(ActionExecutingContext filterContext) { var httpMethod = filterContext.HttpContext.Request.HttpMethod;   //1. The http method must be POST if (httpMethod != "POST") return false;   // 2. There is not an existing anti forgery token attribute on the action var antiForgeryAttributes = filterContext.ActionDescriptor.GetCustomAttributes(typeof(ValidateAntiForgeryTokenAttribute), false);   if (antiForgeryAttributes.Length > 0) return false;   // 3. There is no [BypassAntiForgeryToken] attribute on the action var ignoreAntiForgeryAttributes = filterContext.ActionDescriptor.GetCustomAttributes(typeof(BypassAntiForgeryTokenAttribute), false);   if (ignoreAntiForgeryAttributes.Length > 0) return false;   return true; } } The code above is pretty straight forward -- first we check to make sure this is a POST request, then we make sure there aren't any overriding *AntiForgeryTokenAttributes on the action being executed. If we have a candidate then we call the ValidateAntiForgeryTokenAttribute class directly and execute OnAuthorization() on the current authorization context. Now on our base controller, you could use this new attribute to start protecting your site from CSRF vulnerabilities. [UseAntiForgeryTokenOnPostByDefault] public class ApplicationController : System.Web.Mvc.Controller { }   //Then for all of your controllers public class HomeController : ApplicationController {} What we accomplished If your base controller has the new default anti-forgery token attribute on it, when you don't use <%= Html.AntiForgeryToken() %> in a form (or of course when an attacker doesn't supply one), the POST action will throw the descriptive error message "A required anti-forgery token was not supplied or was invalid". Attack foiled! In summary, I think having an anti-CSRF policy by default is an effective way to protect your websites, and it turns out it is pretty easy to accomplish as well. Enjoy!

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  • Dec 5th Links: ASP.NET, ASP.NET MVC, jQuery, Silverlight, Visual Studio

    - by ScottGu
    Here is the latest in my link-listing series.  Also check out my VS 2010 and .NET 4 series for another on-going blog series I’m working on. [In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu] ASP.NET ASP.NET Code Samples Collection: J.D. Meier has a great post that provides a detailed round-up of ASP.NET code samples and tutorials from a wide variety of sources.  Lots of useful pointers. Slash your ASP.NET compile/load time without any hard work: Nice article that details a bunch of optimizations you can make to speed up ASP.NET project load and compile times. You might also want to read my previous blog post on this topic here. 10 Essential Tools for Building ASP.NET Websites: Great article by Stephen Walther on 10 great (and free) tools that enable you to more easily build great ASP.NET Websites.  Highly recommended reading. Optimize Images using the ASP.NET Sprite and Image Optimization Framework: A nice article by 4GuysFromRolla that discusses how to use the open-source ASP.NET Sprite and Image Optimization Framework (one of the tools recommended by Stephen in the previous article).  You can use this to significantly improve the load-time of your pages on the client. Formatting Dates, Times and Numbers in ASP.NET: Scott Mitchell has a great article that discusses formatting dates, times and numbers in ASP.NET.  A very useful link to bookmark.  Also check out James Michael’s DateTime is Packed with Goodies blog post for other DateTime tips. Examining ASP.NET’s Membership, Roles and Profile APIs (Part 18): Everything you could possibly want to known about ASP.NET’s built-in Membership, Roles and Profile APIs must surely be in this tutorial series. Part 18 covers how to store additional user info with Membership. ASP.NET with jQuery An Introduction to jQuery Templates: Stephen Walther has written an outstanding introduction and tutorial on the new jQuery Template plugin that the ASP.NET team has contributed to the jQuery project. Composition with jQuery Templates and jQuery Templates, Composite Rendering, and Remote Loading: Dave Ward has written two nice posts that talk about composition scenarios with jQuery Templates and some cool scenarios you can enable with them. Using jQuery and ASP.NET to Build a News Ticker: Scott Mitchell has a nice tutorial that demonstrates how to build a dynamically updated “news ticker” style UI with ASP.NET and jQuery. Checking All Checkboxes in a GridView using jQuery: Scott Mitchell has a nice post that covers how to use jQuery to enable a checkbox within a GridView’s header to automatically check/uncheck all checkboxes contained within rows of it. Using jQuery to POST Form Data to an ASP.NET AJAX Web Service: Rick Strahl has a nice post that discusses how to capture form variables and post them to an ASP.NET AJAX Web Service (.asmx). ASP.NET MVC ASP.NET MVC Diagnostics Using NuGet: Phil Haack has a nice post that demonstrates how to easily install a diagnostics page (using NuGet) that can help identify and diagnose common configuration issues within your apps. ASP.NET MVC 3 JsonValueProviderFactory: James Hughes has a nice post that discusses how to take advantage of the new JsonValueProviderFactory support built into ASP.NET MVC 3.  This makes it easy to post JSON payloads to MVC action methods. Practical jQuery Mobile with ASP.NET MVC: James Hughes has another nice post that discusses how to use the new jQuery Mobile library with ASP.NET MVC to build great mobile web applications. Credit Card Validator for ASP.NET MVC 3: Benjii Me has a nice post that demonstrates how to build a [CreditCard] validator attribute that can be used to easily validate credit card numbers are in the correct format with ASP.NET MVC. Silverlight Silverlight FireStarter Keynote and Sessions: A great blog post from John Papa that contains pointers and descriptions of all the great Silverlight content we published last week at the Silverlight FireStarter.  You can watch all of the talks online.  More details on my keynote and Silverlight 5 announcements can be found here. 31 Days of Windows Phone 7: 31 great tutorials on how to build Windows Phone 7 applications (using Silverlight).  Silverlight for Windows Phone Toolkit Update: David Anson has a nice post that discusses some of the additional controls provided with the Silverlight for Windows Phone Toolkit. Visual Studio JavaScript Editor Extensions: A nice (and free) Visual Studio plugin built by the web tools team that significantly improves the JavaScript intellisense support within Visual Studio. HTML5 Intellisense for Visual Studio: Gil has a blog post that discusses a new extension my team has posted to the Visual Studio Extension Gallery that adds HTML5 schema support to Visual Studio 2008 and 2010. Team Build + Web Deployment + Web Deploy + VS 2010 = Goodness: Visual blogs about how to enable a continuous deployment system with VS 2010, TFS 2010 and the Microsoft Web Deploy framework.  Visual Studio 2010 Emacs Emulation Extension and VIM Emulation Extension: Check out these two extensions if you are fond of Emacs and VIM key bindings and want to enable them within Visual Studio 2010. Hope this helps, Scott

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  • Install the Ajax Control Toolkit from NuGet

    - by Stephen Walther
    The Ajax Control Toolkit is now available from NuGet. This makes it super easy to add the latest version of the Ajax Control Toolkit to any Web Forms application. If you haven’t used NuGet yet, then you are missing out on a great tool which you can use with Visual Studio to add new features to an application. You can use NuGet with both ASP.NET MVC and ASP.NET Web Forms applications. NuGet is compatible with both Websites and Web Applications and it works with both C# and VB.NET applications. For example, I habitually use NuGet to add the latest version of ELMAH, Entity Framework, jQuery, jQuery UI, and jQuery Templates to applications that I create. To download NuGet, visit the NuGet website at: http://NuGet.org Imagine, for example, that you want to take advantage of the Ajax Control Toolkit RoundedCorners extender to create cross-browser compatible rounded corners in a Web Forms application. Follow these steps. Right click on your project in the Solution Explorer window and select the option Add Library Package Reference. In the Add Library Package Reference dialog, select the Online tab and enter AjaxControlToolkit in the search box: Click the Install button and the latest version of the Ajax Control Toolkit will be installed. Installing the Ajax Control Toolkit makes several modifications to your application. First, a reference to the Ajax Control Toolkit is added to your application. In a Web Application Project, you can see the new reference in the References folder: Installing the Ajax Control Toolkit NuGet package also updates your Web.config file. The tag prefix ajaxToolkit is registered so that you can easily use Ajax Control Toolkit controls within any page without adding a @Register directive to the page. <configuration> <system.web> <compilation debug="true" targetFramework="4.0" /> <pages> <controls> <add tagPrefix="ajaxToolkit" assembly="AjaxControlToolkit" namespace="AjaxControlToolkit" /> </controls> </pages> </system.web> </configuration> You should do a rebuild of your application by selecting the Visual Studio menu option Build, Rebuild Solution so that Visual Studio picks up on the new controls (You won’t get Intellisense for the Ajax Control Toolkit controls until you do a build). After you add the Ajax Control Toolkit to your application, you can start using any of the 40 Ajax Control Toolkit controls in your application (see http://www.asp.net/ajax/ajaxcontroltoolkit/samples/ for a reference for the controls). <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="WebForm1.aspx.cs" Inherits="WebApplication1.WebForm1" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title>Rounded Corners</title> <style type="text/css"> #pnl1 { background-color: gray; width: 200px; color:White; font: 14pt Verdana; } #pnl1_contents { padding: 10px; } </style> </head> <body> <form id="form1" runat="server"> <div> <asp:Panel ID="pnl1" runat="server"> <div id="pnl1_contents"> I have rounded corners! </div> </asp:Panel> <ajaxToolkit:ToolkitScriptManager ID="sm1" runat="server" /> <ajaxToolkit:RoundedCornersExtender TargetControlID="pnl1" runat="server" /> </div> </form> </body> </html> The page contains the following three controls: Panel – The Panel control named pnl1 contains the content which appears with rounded corners. ToolkitScriptManager – Every page which uses the Ajax Control Toolkit must contain a single ToolkitScriptManager. The ToolkitScriptManager loads all of the JavaScript files used by the Ajax Control Toolkit. RoundedCornersExtender – This Ajax Control Toolkit extender targets the Panel control. It makes the Panel control appear with rounded corners. You can control the “roundiness” of the corners by modifying the Radius property. Notice that you get Intellisense when typing the Ajax Control Toolkit tags. As soon as you type <ajaxToolkit, all of the available Ajax Control Toolkit controls appear: When you open the page in a browser, then the contents of the Panel appears with rounded corners. The advantage of using the RoundedCorners extender is that it is cross-browser compatible. It works great with Internet Explorer, Opera, Firefox, Chrome, and Safari even though different browsers implement rounded corners in different ways. The RoundedCorners extender even works with an ancient browser such as Internet Explorer 6. Getting the Latest Version of the Ajax Control Toolkit The Ajax Control Toolkit continues to evolve at a rapid pace. We are hard at work at fixing bugs and adding new features to the project. We plan to have a new release of the Ajax Control Toolkit each month. The easiest way to get the latest version of the Ajax Control Toolkit is to use NuGet. You can open the NuGet Add Library Package Reference dialog at any time to update the Ajax Control Toolkit to the latest version.

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  • Getting time in ubuntu

    - by user2578666
    include #include <stdio.h> int GetTime() { struct timespec tsp; clock_gettime(CLOCK_REALTIME, &tsp); //Call clock_gettime to fill tsp fprintf(stdout, "time=%d.%d\n", tsp.tv_sec, tsp.tv_nsec); fflush(stdout); } I am trying to compile the above code but it keeps throwing the error: time.c: In function ‘GetTime’: time.c:12:4: warning: implicit declaration of function ‘clock_gettime’ [-Wimplicit-function-declaration] time.c:12:18: error: ‘CLOCK_REALTIME’ undeclared (first use in this function) time.c:12:18: note: each undeclared identifier is reported only once for each function it appears in time.c:14:4: warning: format ‘%d’ expects argument of type ‘int’, but argument 3 has type ‘__time_t’ [-Wformat] time.c:14:4: warning: format ‘%d’ expects argument of type ‘int’, but argument 4 has type ‘long int’ [-Wformat] I have tried compiling with -lrt flag and -std=gnu99. Nothing works.

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  • OpenGL ES 2/3 vs OpenGL 3 (and 4)

    - by Martin Perry
    I have migrated my code from OpenGL ES 2/3 to OpenGL 3 (I added bunch of defines and abstract classes to encapsulate both versions, so I have both in one project and compile only one or another). All I need to change was context initialization and glClearDepth. I dont have any errors. This was kind of strange to me. Even shaders are working correctly (some of them are GL ES 3 - with #version 300 es in their header) Is this a kind of good solution, or should I rewrite something more, before I start adding another functionality like geometry shaders, performance tools etc ?

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  • SQL SERVER – Get Latest SQL Query for Sessions – DMV

    - by pinaldave
    In recent SQL Training I was asked, how can one figure out what was the last SQL Statement executed in sessions. The query for this is very simple. It uses two DMVs and created following quick script for the same. SELECT session_id, TEXT FROM sys.dm_exec_connections CROSS APPLY sys.dm_exec_sql_text(most_recent_sql_handle) AS ST While working with DMVs if you ever find any DMV has column with name sql_handle you can right away join that DMV with another DMV sys.dm_exec_sql_text and can get the text of the SQL statement. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, SQL, SQL Authority, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology Tagged: DMV, SQL DMV

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  • nvcc not found, but only when using sudo

    - by dsp_099
    I can't get ANYTHING working on linux. I'm trying to compile CudaMiner. sudo make: ypt-jane.o `test -f 'scrypt-jane.cpp' || echo './'`scrypt-jane.cpp mv -f .deps/cudaminer-scrypt-jane.Tpo .deps/cudaminer-scrypt-jane.Po nvcc -g -O2 -Xptxas "-abi=no -v" -arch=compute_10 --maxrregcount=64 --ptxas-options=-v -I./compat/jansson -o salsa_kernel.o -c salsa_kernel.cu /bin/bash: nvcc: command not found make[2]: *** [salsa_kernel.o] Error 127 make[2]: Leaving directory `/var/progs/CudaMiner' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/var/progs/CudaMiner' make: *** [all] Error 2 So, kind of interesting: nvcc: nvcc fatal : No input files specified; use option --help for more information Whereas sudo nvcc: sudo: nvcc: command not found Huh?? I have identical exports listed in ~/.bashrc AND /etc/bash.bashrc. (Nvcc is located in: /usr/local/cuda-5.0/bin/nvcc) I also tried changing the current path, to no avail: $ sudo bash -c 'echo $PATH' /usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin $ PATH=$PATH:/usr/local/cuda-5.0/bin/nvcc $ sudo bash -c 'echo $PATH' /usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin Thanks in advance!

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  • JMS Step 4 - How to Create an 11g BPEL Process Which Writes a Message Based on an XML Schema to a JMS Queue

    - by John-Brown.Evans
    JMS Step 4 - How to Create an 11g BPEL Process Which Writes a Message Based on an XML Schema to a JMS Queue ol{margin:0;padding:0} .c11_4{vertical-align:top;width:129.8pt;border-style:solid;background-color:#f3f3f3;border-color:#000000;border-width:1pt;padding:5pt 5pt 5pt 5pt} .c9_4{vertical-align:top;width:207pt;border-style:solid;background-color:#f3f3f3;border-color:#000000;border-width:1pt;padding:5pt 5pt 5pt 5pt}.c14{vertical-align:top;width:207pt;border-style:solid;border-color:#000000;border-width:1pt;padding:5pt 5pt 5pt 5pt} .c17_4{vertical-align:top;width:129.8pt;border-style:solid;border-color:#000000;border-width:1pt;padding:5pt 5pt 5pt 5pt} .c7_4{vertical-align:top;width:130pt;border-style:solid;border-color:#000000;border-width:1pt;padding:0pt 5pt 0pt 5pt} .c19_4{vertical-align:top;width:468pt;border-style:solid;border-color:#000000;border-width:1pt;padding:5pt 5pt 5pt 5pt} .c22_4{background-color:#ffffff} .c20_4{list-style-type:disc;margin:0;padding:0} .c6_4{font-size:8pt;font-family:"Courier New"} .c24_4{color:inherit;text-decoration:inherit} .c23_4{color:#1155cc;text-decoration:underline} .c0_4{height:11pt;direction:ltr} .c10_4{font-size:10pt;font-family:"Courier New"} .c3_4{padding-left:0pt;margin-left:36pt} .c18_4{font-size:8pt} .c8_4{text-align:center} .c12_4{background-color:#ffff00} .c2_4{font-weight:bold} .c21_4{background-color:#00ff00} .c4_4{line-height:1.0} .c1_4{direction:ltr} .c15_4{background-color:#f3f3f3} .c13_4{font-family:"Courier New"} .c5_4{font-style:italic} .c16_4{border-collapse:collapse} .title{padding-top:24pt;line-height:1.15;text-align:left;color:#000000;font-size:36pt;font-family:"Arial";font-weight:bold;padding-bottom:6pt} .subtitle{padding-top:18pt;line-height:1.15;text-align:left;color:#666666;font-style:italic;font-size:24pt;font-family:"Georgia";padding-bottom:4pt} li{color:#000000;font-size:10pt;font-family:"Arial"} p{color:#000000;font-size:10pt;margin:0;font-family:"Arial"} h1{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:18pt;font-family:"Arial";font-weight:normal;padding-bottom:0pt} h2{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:18pt;font-family:"Arial";font-weight:bold;padding-bottom:0pt} h3{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:14pt;font-family:"Arial";font-weight:normal;padding-bottom:0pt} h4{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-style:italic;font-size:11pt;font-family:"Arial";padding-bottom:0pt} h5{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:10pt;font-family:"Arial";font-weight:normal;padding-bottom:0pt} h6{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-style:italic;font-size:10pt;font-family:"Arial";padding-bottom:0pt} This post continues the series of JMS articles which demonstrate how to use JMS queues in a SOA context. The previous posts were: JMS Step 1 - How to Create a Simple JMS Queue in Weblogic Server 11g JMS Step 2 - Using the QueueSend.java Sample Program to Send a Message to a JMS Queue JMS Step 3 - Using the QueueReceive.java Sample Program to Read a Message from a JMS Queue In this example we will create a BPEL process which will write (enqueue) a message to a JMS queue using a JMS adapter. The JMS adapter will enqueue the full XML payload to the queue. This sample will use the following WebLogic Server objects. The first two, the Connection Factory and JMS Queue, were created as part of the first blog post in this series, JMS Step 1 - How to Create a Simple JMS Queue in Weblogic Server 11g. If you haven't created those objects yet, please see that post for details on how to do so. The Connection Pool will be created as part of this example. Object Name Type JNDI Name TestConnectionFactory Connection Factory jms/TestConnectionFactory TestJMSQueue JMS Queue jms/TestJMSQueue eis/wls/TestQueue Connection Pool eis/wls/TestQueue 1. Verify Connection Factory and JMS Queue As mentioned above, this example uses a WLS Connection Factory called TestConnectionFactory and a JMS queue TestJMSQueue. As these are prerequisites for this example, let us verify they exist. Log in to the WebLogic Server Administration Console. Select Services > JMS Modules > TestJMSModule You should see the following objects: If not, or if the TestJMSModule is missing, please see the abovementioned article and create these objects before continuing. 2. Create a JMS Adapter Connection Pool in WebLogic Server The BPEL process we are about to create uses a JMS adapter to write to the JMS queue. The JMS adapter is deployed to the WebLogic server and needs to be configured to include a connection pool which references the connection factory associated with the JMS queue. In the WebLogic Server Console Go to Deployments > Next and select (click on) the JmsAdapter Select Configuration > Outbound Connection Pools and expand oracle.tip.adapter.jms.IJmsConnectionFactory. This will display the list of connections configured for this adapter. For example, eis/aqjms/Queue, eis/aqjms/Topic etc. These JNDI names are actually quite confusing. We are expecting to configure a connection pool here, but the names refer to queues and topics. One would expect these to be called *ConnectionPool or *_CF or similar, but to conform to this nomenclature, we will call our entry eis/wls/TestQueue . This JNDI name is also the name we will use later, when creating a BPEL process to access this JMS queue! Select New, check the oracle.tip.adapter.jms.IJmsConnectionFactory check box and Next. Enter JNDI Name: eis/wls/TestQueue for the connection instance, then press Finish. Expand oracle.tip.adapter.jms.IJmsConnectionFactory again and select (click on) eis/wls/TestQueue The ConnectionFactoryLocation must point to the JNDI name of the connection factory associated with the JMS queue you will be writing to. In our example, this is the connection factory called TestConnectionFactory, with the JNDI name jms/TestConnectionFactory.( As a reminder, this connection factory is contained in the JMS Module called TestJMSModule, under Services > Messaging > JMS Modules > TestJMSModule which we verified at the beginning of this document. )Enter jms/TestConnectionFactory  into the Property Value field for Connection Factory Location. After entering it, you must press Return/Enter then Save for the value to be accepted. If your WebLogic server is running in Development mode, you should see the message that the changes have been activated and the deployment plan successfully updated. If not, then you will manually need to activate the changes in the WebLogic server console. Although the changes have been activated, the JmsAdapter needs to be redeployed in order for the changes to become effective. This should be confirmed by the message Remember to update your deployment to reflect the new plan when you are finished with your changes as can be seen in the following screen shot: The next step is to redeploy the JmsAdapter.Navigate back to the Deployments screen, either by selecting it in the left-hand navigation tree or by selecting the “Summary of Deployments” link in the breadcrumbs list at the top of the screen. Then select the checkbox next to JmsAdapter and press the Update button On the Update Application Assistant page, select “Redeploy this application using the following deployment files” and press Finish. After a few seconds you should get the message that the selected deployments were updated. The JMS adapter configuration is complete and it can now be used to access the JMS queue. To summarize: we have created a JMS adapter connection pool connector with the JNDI name jms/TestConnectionFactory. This is the JNDI name to be accessed by a process such as a BPEL process, when using the JMS adapter to access the previously created JMS queue with the JNDI name jms/TestJMSQueue. In the following step, we will set up a BPEL process to use this JMS adapter to write to the JMS queue. 3. Create a BPEL Composite with a JMS Adapter Partner Link This step requires that you have a valid Application Server Connection defined in JDeveloper, pointing to the application server on which you created the JMS Queue and Connection Factory. You can create this connection in JDeveloper under the Application Server Navigator. Give it any name and be sure to test the connection before completing it. This sample will use the connection name jbevans-lx-PS5, as that is the name of the connection pointing to my SOA PS5 installation. When using a JMS adapter from within a BPEL process, there are various configuration options, such as the operation type (consume message, produce message etc.), delivery mode and message type. One of these options is the choice of the format of the JMS message payload. This can be structured around an existing XSD, in which case the full XML element and tags are passed, or it can be opaque, meaning that the payload is sent as-is to the JMS adapter. In the case of an XSD-based message, the payload can simply be copied to the input variable of the JMS adapter. In the case of an opaque message, the JMS adapter’s input variable is of type base64binary. So the payload needs to be converted to base64 binary first. I will go into this in more detail in a later blog entry. This sample will pass a simple message to the adapter, based on the following simple XSD file, which consists of a single string element: stringPayload.xsd <?xml version="1.0" encoding="windows-1252" ?> <xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns="http://www.example.org" targetNamespace="http://www.example.org" elementFormDefault="qualified" <xsd:element name="exampleElement" type="xsd:string"> </xsd:element> </xsd:schema> The following steps are all executed in JDeveloper. The SOA project will be created inside a JDeveloper Application. If you do not already have an application to contain the project, you can create a new one via File > New > General > Generic Application. Give the application any name, for example JMSTests and, when prompted for a project name and type, call the project JmsAdapterWriteWithXsd and select SOA as the project technology type. If you already have an application, continue below. Create a SOA Project Create a new project and choose SOA Tier > SOA Project as its type. Name it JmsAdapterWriteSchema. When prompted for the composite type, choose Composite With BPEL Process. When prompted for the BPEL Process, name it JmsAdapterWriteSchema too and choose Synchronous BPEL Process as the template. This will create a composite with a BPEL process and an exposed SOAP service. Double-click the BPEL process to open and begin editing it. You should see a simple BPEL process with a Receive and Reply activity. As we created a default process without an XML schema, the input and output variables are simple strings. Create an XSD File An XSD file is required later to define the message format to be passed to the JMS adapter. In this step, we create a simple XSD file, containing a string variable and add it to the project. First select the xsd item in the left-hand navigation tree to ensure that the XSD file is created under that item. Select File > New > General > XML and choose XML Schema. Call it stringPayload.xsd and when the editor opens, select the Source view. then replace the contents with the contents of the stringPayload.xsd example above and save the file. You should see it under the xsd item in the navigation tree. Create a JMS Adapter Partner Link We will create the JMS adapter as a service at the composite level. If it is not already open, double-click the composite.xml file in the navigator to open it. From the Component Palette, drag a JMS adapter over onto the right-hand swim lane, under External References. This will start the JMS Adapter Configuration Wizard. Use the following entries: Service Name: JmsAdapterWrite Oracle Enterprise Messaging Service (OEMS): Oracle Weblogic JMS AppServer Connection: Use an existing application server connection pointing to the WebLogic server on which the above JMS queue and connection factory were created. You can use the “+” button to create a connection directly from the wizard, if you do not already have one. This example uses a connection called jbevans-lx-PS5. Adapter Interface > Interface: Define from operation and schema (specified later) Operation Type: Produce Message Operation Name: Produce_message Destination Name: Press the Browse button, select Destination Type: Queues, then press Search. Wait for the list to populate, then select the entry for TestJMSQueue , which is the queue created earlier. JNDI Name: The JNDI name to use for the JMS connection. This is probably the most important step in this exercise and the most common source of error. This is the JNDI name of the JMS adapter’s connection pool created in the WebLogic Server and which points to the connection factory. JDeveloper does not verify the value entered here. If you enter a wrong value, the JMS adapter won’t find the queue and you will get an error message at runtime, which is very difficult to trace. In our example, this is the value eis/wls/TestQueue . (See the earlier step on how to create a JMS Adapter Connection Pool in WebLogic Server for details.) MessagesURL: We will use the XSD file we created earlier, stringPayload.xsd to define the message format for the JMS adapter. Press the magnifying glass icon to search for schema files. Expand Project Schema Files > stringPayload.xsd and select exampleElement: string. Press Next and Finish, which will complete the JMS Adapter configuration. Wire the BPEL Component to the JMS Adapter In this step, we link the BPEL process/component to the JMS adapter. From the composite.xml editor, drag the right-arrow icon from the BPEL process to the JMS adapter’s in-arrow. This completes the steps at the composite level. 4. Complete the BPEL Process Design Invoke the JMS Adapter Open the BPEL component by double-clicking it in the design view of the composite.xml, or open it from the project navigator by selecting the JmsAdapterWriteSchema.bpel file. This will display the BPEL process in the design view. You should see the JmsAdapterWrite partner link under one of the two swim lanes. We want it in the right-hand swim lane. If JDeveloper displays it in the left-hand lane, right-click it and choose Display > Move To Opposite Swim Lane. An Invoke activity is required in order to invoke the JMS adapter. Drag an Invoke activity between the Receive and Reply activities. Drag the right-hand arrow from the Invoke activity to the JMS adapter partner link. This will open the Invoke editor. The correct default values are entered automatically and are fine for our purposes. We only need to define the input variable to use for the JMS adapter. By pressing the green “+” symbol, a variable of the correct type can be auto-generated, for example with the name Invoke1_Produce_Message_InputVariable. Press OK after creating the variable. ( For some reason, while I was testing this, the JMS Adapter moved back to the left-hand swim lane again after this step. There is no harm in leaving it there, but I find it easier to follow if it is in the right-hand lane, because I kind-of think of the message coming in on the left and being routed through the right. But you can follow your personal preference here.) Assign Variables Drag an Assign activity between the Receive and Invoke activities. We will simply copy the input variable to the JMS adapter and, for completion, so the process has an output to print, again to the process’s output variable. Double-click the Assign activity and create two Copy rules: for the first, drag Variables > inputVariable > payload > client:process > client:input_string to Invoke1_Produce_Message_InputVariable > body > ns2:exampleElement for the second, drag the same input variable to outputVariable > payload > client:processResponse > client:result This will create two copy rules, similar to the following: Press OK. This completes the BPEL and Composite design. 5. Compile and Deploy the Composite We won’t go into too much detail on how to compile and deploy. In JDeveloper, compile the process by pressing the Make or Rebuild icons or by right-clicking the project name in the navigator and selecting Make... or Rebuild... If the compilation is successful, deploy it to the SOA server connection defined earlier. (Right-click the project name in the navigator, select Deploy to Application Server, choose the application server connection, choose the partition on the server (usually default) and press Finish. You should see the message ---- Deployment finished. ---- in the Deployment frame, if the deployment was successful. 6. Test the Composite This is the exciting part. Open two tabs in your browser and log in to the WebLogic Administration Console in one tab and the Enterprise Manager 11g Fusion Middleware Control (EM) for your SOA installation in the other. We will use the Console to monitor the messages being written to the queue and the EM to execute the composite. In the Console, go to Services > Messaging > JMS Modules > TestJMSModule > TestJMSQueue > Monitoring. Note the number of messages under Messages Current. In the EM, go to SOA > soa-infra (soa_server1) > default (or wherever you deployed your composite to) and click on JmsAdapterWriteSchema [1.0], then press the Test button. Under Input Arguments, enter any string into the text input field for the payload, for example Test Message then press Test Web Service. If the instance is successful you should see the same text in the Response message, “Test Message”. In the Console, refresh the Monitoring screen to confirm a new message has been written to the queue. Check the checkbox and press Show Messages. Click on the newest message and view its contents. They should include the full XML of the entered payload. 7. Troubleshooting If you get an exception similar to the following at runtime ... BINDING.JCA-12510 JCA Resource Adapter location error. Unable to locate the JCA Resource Adapter via .jca binding file element The JCA Binding Component is unable to startup the Resource Adapter specified in the element: location='eis/wls/QueueTest'. The reason for this is most likely that either 1) the Resource Adapters RAR file has not been deployed successfully to the WebLogic Application server or 2) the '' element in weblogic-ra.xml has not been set to eis/wls/QueueTest. In the last case you will have to add a new WebLogic JCA connection factory (deploy a RAR). Please correct this and then restart the Application Server at oracle.integration.platform.blocks.adapter.fw.AdapterBindingException. createJndiLookupException(AdapterBindingException.java:130) at oracle.integration.platform.blocks.adapter.fw.jca.cci. JCAConnectionManager$JCAConnectionPool.createJCAConnectionFactory (JCAConnectionManager.java:1387) at oracle.integration.platform.blocks.adapter.fw.jca.cci. JCAConnectionManager$JCAConnectionPool.newPoolObject (JCAConnectionManager.java:1285) ... then this is very likely due to an incorrect JNDI name entered for the JMS Connection in the JMS Adapter Wizard. Recheck those steps. The error message prints the name of the JNDI name used. In this example, it was incorrectly entered as eis/wls/QueueTest instead of eis/wls/TestQueue. This concludes this example. Best regards John-Brown Evans Oracle Technology Proactive Support Delivery

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  • Session Report: What’s New in JSF: A Complete Tour of JSF 2.2

    - by Janice J. Heiss
    On Wednesday, Ed Burns, Consulting Staff Member at Oracle, presented a session, CON3870 -- “What’s New in JSF: A Complete Tour of JSF 2.2,” in which he provided an update on recent developments in JavaServer Faces 2.2. He began by emphasizing that, “JavaServer Faces 2.2 continues the evolution of the Java EE standard user interface technology. Like previous releases, this iteration is very community-driven and transparent.” He pointed out that since JSF was introduced at the 2001 JavaOne Keynote, it has had a long and successful run and has found a home in applications where the UI logic resides entirely on the server where the model and UI logic is. In such cases, the browser performs fairly simple functions. However, developers can take advantage of the power of browsers, something that Project Avatar is focused on by letting developers author their applications so the UI logic is running on the client and communicating to the back end via RESTful web services. “Most importantly,” remarked Burns, “JSF 2.2 offers a really good migration path because even in the scope of one application you could have an app written with JSF that has its UI logic on the server and, on a gradual basis, you could migrate parts of the app over to use client-side technologies. This can be done at any level of granularity – per page or per collection of pages. It all depends on what you want to do.” His presentation, which focused on the basic new features of JSF 2.2, began by restating the scope of JSF and encouraged attendees to check out Roger Kitain’s session: CON5133 “Techniques for Responsive Real-Time Web UIs.” Burns explained that JSF has endured because, “We still need web apps that are maintainable, localizable, quick to build, accessible, secure, look great and are fun to use.” It is used on every continent – the curious can go here to check out where its unofficial usage is tracked. He emphasized the significance of the UI logic being substantially on the server. This: Separates Component Semantics from Rendering, Allows components to “own” their little patch of the UI -- encode/decode, And offers a well-defined lifecycle: Inversion of Control. Burns reminded attendees that JSR-344, the spec for JSF 2.2, is now on Java Community Process 2.8, a revised version of the JCP that allows for more openness and transparency. He then offered some tools for community access to JSF 2.2:    * Public java.net projects spec http://jsf-spec.java.net/ impl http://jsf.java.net/ Open Source: GPL+Classpath Exception    * Mailing Lists [email protected]                                Public readable archive, JSPA signed member read/write [email protected]                                     Public readable archive, any java.net member read/write                         All mail sent to jsr344-experts is sent to users. * Issue Tracker spec http://jsf-spec.java.net/issues/ impl http://jsf.java.net/issues/ JSF 2.2, which is JSR 344, has a Public Review Draft planned by December 2012 with no need for a Renewal Ballot. The Early Draft Review of JSR 344 was published on December 8, 2011. Interested developers are encouraged to offer their input. Six Big Ticket Features of JSF 2.2 Burns summarized the six big ticket features of JSF 2.2:* HTML5 Friendly Markup Support Pass through attributes and elements * Faces Flows* Cross Site Request Forgery Protection* Loading Facelets via ResourceHandler* File Upload Component* Multi-Templating He explained that he called it “HTML 5 friendly” because there is really nothing HTML 5 specific about it -- it could be 4. But it enables developers to use new elements that are present in HTML5 without having a JSF component library that is written to take advantage of those specifically. It gives the page author the ability to use plain HTML5 to write their page, but to still take advantage of the server-side available in JSF. He presented a demo showing JSF 2.2’s ability to leverage the expressiveness of HTML5. Burns then explained the significance of face flows, which offer function points and quantify how much work has taken place, something of great value to JSF users. He went on to talk about JSF 2.2.’s cross-site request forgery protection (CSRF) and offered details about how it protects applications against attack. Then he talked about JSF 2.2’s File Upload Component and explained that the final specification will have Ajax and non-Ajax support. The current milestone has non-Ajax support implemented. He then went on to explain its capacity to add facelets through ResourceHandler. Previously, JSF 2.0 added Facelets and ResourceHandler as disparate units; now in JSF 2.2 the two concepts are unified. Finally, he explained the concept of multi-templating in JSF 2.2 and went on to discuss more medium-level features of the release. For an easy, low maintenance way of staying in touch with JSF developments go to JSF’s Twitter page where every month or so, important updates are offered.

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  • Hekaton – SQL Server’s in-memory database engine

    - by Christian
    Microsoft have just gone public at the PASS Summit in Seattle about a new SQL Server engine that they’re working on which is optimized for high-memory servers – an in-memory OLTP database engine which is built-in to SQL Server rather than a separate entity.  This means that you can move just the performance critical parts of your database to Hekaton. The new engine really pushes the performance boundaries by eliminating as many instructions as possible: Main memory optimized tables which are decoupled from on-disk structures; Everything is lock and latch free; More work is pushed to compile time so your T-SQL code is compiled natively into low-level code. We’re already working with a customer on an early adoption program so expect to hear from us on what we learn about implementing it!   Christian Bolton - MCA, MCM, MVP Technical Director http://coeo.com - SQL Server Consulting & Managed Services

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  • So LibGDX / Java or XNA / C# [on hold]

    - by Israel G.
    I am curious to know what will be better for me - LibGDX / Java or XNA / C#. I am on the same level with C# and Java (I am pretty advanced with both of them). I really want to get into game development, develop indie games and such. So what are the pros and cons of XNA and LibGDX, what do you prefer personally and why? Java - LibGDX is cross platform and uses OpenGL. C# - XNA is for windows only ( you can use monogame but it will hurt performance and other things), Unfortunately, XNA is not going to be supported anymore but I still see people that recommend it over libGDX. (XNA is more popular and has more tutorials then libGDX). So please help me to pick, I really don't know what to choose. Thanks a lot!

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  • O&rsquo;Reilly Deal of the Day 14/Aug/2014 - RESTful Web APIs

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2014/08/14/orsquoreilly-deal-of-the-day-14aug2014---restful-web-apis.aspxToday’s half-price Deal of the Day from O’Reilly at http://shop.oreilly.com/product/0636920028468.do?code=DEAL is RESTful Web APIs. “The popularity of REST in recent years has led to tremendous growth in almost-RESTful APIs that don’t include many of the architecture’s benefits. With this practical guide, you’ll learn what it takes to design usable REST APIs that evolve over time. By focusing on solutions that cross a variety of domains, this book shows you how to create powerful and secure applications, using the tools designed for the world’s most successful distributed computing system: the World Wide Web.”

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  • SOLVED: Error 1 Ticks must be between DateTime.MinValue.Ticks and DateTime.MaxValue.Ticks

    This is a simple looking error message that is deceptively hard to track down. Thankfully if you're having this problem then this article should get you back on track without spending hours scratching your head. Scenario It was time to update an existing website so after synchronising my copy of the site with the server I was ready to make my changes. The only problem was that every time I tried to compile the site I was getting an error: Error 1 Ticks must be between DateTime.MinValue.Ticks...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Make mex compiler of matlab working on mint?

    - by Erogol
    Mex compiler of matlab does not work with following error Warning: You are using gcc version "4.7.2-2ubuntu1)". The version currently supported with MEX is "4.4.6". For a list of currently supported compilers see: http://www.mathworks.com/support/compilers/current_release/ /home/krm/matlab/bin/mex: 1: eval: g++: not found mex: compile of ' "fv_cache/fv_cache.cc"' failed. it is obvious that I need preceding version of gcc but this specific version is not included in software manager of mint. I installed gcc-4.4 but it does not recognized by Matlab. I also removed latest version from my computer and set gcc as a environment variable points to gcc-4.4 but again does not work. Is there any other way around to solve that issue? Maybe a interface or something.

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  • Promote your DotNetNuke skills

    Over the last couple of weeks, I have been reaching out to Fusion Partners in an effort to compile a list of finished CMS projects that are noteworthy. Shaun Walker will be picking out a few to include in his blog that he feels are especially interesting. Also, we are interested in building a list of compelling DNN sites that leverage Telerik Controls. If you have created a masterpiece that you feel really showcases your teams creative design skills or provides interesting functionality, let me...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Red Gate Coder interviews: Robin Hellen

    - by Michael Williamson
    Robin Hellen is a test engineer here at Red Gate, and is also the latest coder I’ve interviewed. We chatted about debugging code, the roles of software engineers and testers, and why Vala is currently his favourite programming language. How did you get started with programming?It started when I was about six. My dad’s a professional programmer, and he gave me and my sister one of his old computers and taught us a bit about programming. It was an old Amiga 500 with a variant of BASIC. I don’t think I ever successfully completed anything! It was just faffing around. I didn’t really get anywhere with it.But then presumably you did get somewhere with it at some point.At some point. The PC emerged as the dominant platform, and I learnt a bit of Visual Basic. I didn’t really do much, just a couple of quick hacky things. A bit of demo animation. Took me a long time to get anywhere with programming, really.When did you feel like you did start to get somewhere?I think it was when I started doing things for someone else, which was my sister’s final year of university project. She called up my dad two days before she was due to submit, saying “We need something to display a graph!”. Dad says, “I’m too busy, go talk to your brother”. So I hacked up this ugly piece of code, sent it off and they won a prize for that project. Apparently, the graph, the bit that I wrote, was the reason they won a prize! That was when I first felt that I’d actually done something that was worthwhile. That was my first real bit of code, and the ugliest code I’ve ever written. It’s basically an array of pre-drawn line elements that I shifted round the screen to draw a very spikey graph.When did you decide that programming might actually be something that you wanted to do as a career?It’s not really a decision I took, I always wanted to do something with computers. And I had to take a gap year for uni, so I was looking for twelve month internships. I applied to Red Gate, and they gave me a job as a tester. And that’s where I really started having to write code well. To a better standard that I had been up to that point.How did you find coming to Red Gate and working with other coders?I thought it was really nice. I learnt so much just from other people around. I think one of the things that’s really great is that people are just willing to help you learn. Instead of “Don’t you know that, you’re so stupid”, it’s “You can just do it this way”.If you could go back to the very start of that internship, is there something that you would tell yourself?Write shorter code. I have a tendency to write massive, many-thousand line files that I break out of right at the end. And then half-way through a project I’m doing something, I think “Where did I write that bit that does that thing?”, and it’s almost impossible to find. I wrote some horrendous code when I started. Just that principle, just keep things short. Even if looks a bit crazy to be jumping around all over the place all of the time, it’s actually a lot more understandable.And how do you hold yourself to that?Generally, if a function’s going off my screen, it’s probably too long. That’s what I tell myself, and within the team here we have code reviews, so the guys I’m with at the moment are pretty good at pulling me up on, “Doesn’t that look like it’s getting a bit long?”. It’s more just the subjective standard of readability than anything.So you’re an advocate of code review?Yes, definitely. Both to spot errors that you might have made, and to improve your knowledge. The person you’re reviewing will say “Oh, you could have done it that way”. That’s how we learn, by talking to others, and also just sharing knowledge of how your project works around the team, or even outside the team. Definitely a very firm advocate of code reviews.Do you think there’s more we could do with them?I don’t know. We’re struggling with how to add them as part of the process without it becoming too cumbersome. We’ve experimented with a few different ways, and we’ve not found anything that just works.To get more into the nitty gritty: how do you like to debug code?The first thing is to do it in my head. I’ll actually think what piece of code is likely to have caused that error, and take a quick look at it, just to see if there’s anything glaringly obvious there. The next thing I’ll probably do is throw in print statements, or throw some exceptions from various points, just to check: is it going through the code path I expect it to? A last resort is to actually debug code using a debugger.Why is the debugger the last resort?Probably because of the environments I learnt programming in. VB and early BASIC didn’t have much of a debugger, the only way to find out what your program was doing was to add print statements. Also, because a lot of the stuff I tend to work with is non-interactive, if it’s something that takes a long time to run, I can throw in the print statements, set a run off, go and do something else, and look at it again later, rather than trying to remember what happened at that point when I was debugging through it. So it also gives me the record of what happens. I hate just sitting there pressing F5, F5, continually. If you’re having to find out what your code is doing at each line, you’ve probably got a very wrong mental model of what your code’s doing, and you can find that out just as easily by inspecting a couple of values through the print statements.If I were on some codebase that you were also working on, what should I do to make it as easy as possible to understand?I’d say short and well-named methods. The one thing I like to do when I’m looking at code is to find out where a value comes from, and the more layers of indirection there are, particularly DI [dependency injection] frameworks, the harder it is to find out where something’s come from. I really hate that. I want to know if the value come from the user here or is a constant here, and if I can’t find that out, that makes code very hard to understand for me.As a tester, where do you think the split should lie between software engineers and testers?I think the split is less on areas of the code you write and more what you’re designing and creating. The developers put a structure on the code, while my major role is to say which tests we should have, whether we should test that, or it’s not worth testing that because it’s a tiny function in code that nobody’s ever actually going to see. So it’s not a split in the code, it’s a split in what you’re thinking about. Saying what code we should write, but alternatively what code we should take out.In your experience, do the software engineers tend to do much testing themselves?They tend to control the lowest layer of tests. And, depending on how the balance of people is in the team, they might write some of the higher levels of test. Or that might go to the testers. I’m the only tester on my team with three other developers, so they’ll be writing quite a lot of the actual test code, with input from me as to whether we should test that functionality, whereas on other teams, where it’s been more equal numbers, the testers have written pretty much all of the high level tests, just because that’s the best use of resource.If you could shuffle resources around however you liked, do you think that the developers should be writing those high-level tests?I think they should be writing them occasionally. It helps when they have an understanding of how testing code works and possibly what assumptions we’ve made in tests, and they can say “actually, it doesn’t work like that under the hood so you’ve missed this whole area”. It’s one of those agile things that everyone on the team should be at least comfortable doing the various jobs. So if the developers can write test code then I think that’s a very good thing.So you think testers should be able to write production code?Yes, although given most testers skills at coding, I wouldn’t advise it too much! I have written a few things, and I did make a few changes that have actually gone into our production code base. They’re not necessarily running every time but they are there. I think having that mix of skill sets is really useful. In some ways we’re using our own product to test itself, so being able to make those changes where it’s not working saves me a round-trip through the developers. It can be really annoying if the developers have no time to make a change, and I can’t touch the code.If the software engineers are consistently writing tests at all levels, what role do you think the role of a tester is?I think on a team like that, those distinctions aren’t quite so useful. There’ll be two cases. There’s either the case where the developers think they’ve written good tests, but you still need someone with a test engineer mind-set to go through the tests and validate that it’s a useful set, or the correct set for that code. Or they won’t actually be pure developers, they’ll have that mix of test ability in there.I think having slightly more distinct roles is useful. When it starts to blur, then you lose that view of the tests as a whole. The tester job is not to create tests, it’s to validate the quality of the product, and you don’t do that just by writing tests. There’s more things you’ve got to keep in your mind. And I think when you blur the roles, you start to lose that end of the tester.So because you’re working on those features, you lose that holistic view of the whole system?Yeah, and anyone who’s worked on the feature shouldn’t be testing it. You always need to have it tested it by someone who didn’t write it. Otherwise you’re a bit too close and you assume “yes, people will only use it that way”, but the tester will come along and go “how do people use this? How would our most idiotic user use this?”. I might not test that because it might be completely irrelevant. But it’s coming in and trying to have a different set of assumptions.Are you a believer that it should all be automated if possible?Not entirely. So an automated test is always better than a manual test for the long-term, but there’s still nothing that beats a human sitting in front of the application and thinking “What could I do at this point?”. The automated test is very good but they follow that strict path, and they never check anything off the path. The human tester will look at things that they weren’t expecting, whereas the automated test can only ever go “Is that value correct?” in many respects, and it won’t notice that on the other side of the screen you’re showing something completely wrong. And that value might have been checked independently, but you always find a few odd interactions when you’re going through something manually, and you always need to go through something manually to start with anyway, otherwise you won’t know where the important bits to write your automation are.When you’re doing that manual testing, do you think it’s important to do that across the entire product, or just the bits that you’ve touched recently?I think it’s important to do it mostly on the bits you’ve touched, but you can’t ignore the rest of the product. Unless you’re dealing with a very, very self-contained bit, you’re almost always encounter other bits of the product along the way. Most testers I know, even if they are looking at just one path, they’ll keep open and move around a bit anyway, just because they want to find something that’s broken. If we find that your path is right, we’ll go out and hunt something else.How do you think this fits into the idea of continuously deploying, so long as the tests pass?With deploying a website it’s a bit different because you can always pull it back. If you’re deploying an application to customers, when you’ve released it, it’s out there, you can’t pull it back. Someone’s going to keep it, no matter how hard you try there will be a few installations that stay around. So I’d always have at least a human element on that path. With websites, you could probably automate straight out, or at least straight out to an internal environment or a single server in a cloud of fifty that will serve some people. But I don’t think you should release to everyone just on automated tests passing.You’ve already mentioned using BASIC and C# — are there any other languages that you’ve used?I’ve used a few. That’s something that has changed more recently, I’ve become familiar with more languages. Before I started at Red Gate I learnt a bit of C. Then last year, I taught myself Python which I actually really enjoyed using. I’ve also come across another language called Vala, which is sort of a C#-like language. It’s basically a pre-processor for C, but it has very nice syntax. I think that’s currently my favourite language.Any particular reason for trying Vala?I have a completely Linux environment at home, and I’ve been looking for a nice language, and C# just doesn’t cut it because I won’t touch Mono. So, I was looking for something like C# but that was useable in an open source environment, and Vala’s what I found. C#’s got a few features that Vala doesn’t, and Vala’s got a few features where I think “It would be awesome if C# had that”.What are some of the features that it’s missing?Extension methods. And I think that’s the only one that really bugs me. I like to use them when I’m writing C# because it makes some things really easy, especially with libraries that you can’t touch the internals of. It doesn’t have method overloading, which is sometimes annoying.Where it does win over C#?Everything is non-nullable by default, you never have to check that something’s unexpectedly null.Also, Vala has code contracts. This is starting to come in C# 4, but the way it works in Vala is that you specify requirements in short phrases as part of your function signature and they stick to the signature, so that when you inherit it, it has exactly the same code contract as the base one, or when you inherit from an interface, you have to match the signature exactly. Just using those makes you think a bit more about how you’re writing your method, it’s not an afterthought when you’ve got contracts from base classes given to you, you can’t change it. Which I think is a lot nicer than the way C# handles it. When are those actually checked?They’re checked both at compile and run-time. The compile-time checking isn’t very strong yet, it’s quite a new feature in the compiler, and because it compiles down to C, you can write C code and interface with your methods, so you can bypass that compile-time check anyway. So there’s an extra runtime check, and if you violate one of the contracts at runtime, it’s game over for your program, there’s no exception to catch, it’s just goodbye!One thing I dislike about C# is the exceptions. You write a bit of code and fifty exceptions could come from any point in your ten lines, and you can’t mentally model how those exceptions are going to come out, and you can’t even predict them based on the functions you’re calling, because if you’ve accidentally got a derived class there instead of a base class, that can throw a completely different set of exceptions. So I’ve got no way of mentally modelling those, whereas in Vala they’re checked like Java, so you know only these exceptions can come out. You know in advance the error conditions.I think Raymond Chen on Old New Thing says “the only thing you know when you throw an exception is that you’re in an invalid state somewhere in your program, so just kill it and be done with it!”You said you’ve also learnt bits of Python. How did you find that compared to Vala and C#?Very different because of the dynamic typing. I’ve been writing a website for my own use. I’m quite into photography, so I take photos off my camera, post-process them, dump them in a file, and I get a webpage with all my thumbnails. So sort of like Picassa, but written by myself because I wanted something to learn Python with. There are some things that are really nice, I just found it really difficult to cope with the fact that I’m not quite sure what this object type that I’m passed is, I might not ever be sure, so it can randomly blow up on me. But once I train myself to ignore that and just say “well, I’m fairly sure it’s going to be something that looks like this, so I’ll use it like this”, then it’s quite nice.Any particular features that you’ve appreciated?I don’t like any particular feature, it’s just very straightforward to work with. It’s very quick to write something in, particularly as you don’t have to worry that you’ve changed something that affects a different part of the program. If you have, then that part blows up, but I can get this part working right now.If you were doing a big project, would you be willing to do it in Python rather than C# or Vala?I think I might be willing to try something bigger or long term with Python. We’re currently doing an ASP.NET MVC project on C#, and I don’t like the amount of reflection. There’s a lot of magic that pulls values out, and it’s all done under the scenes. It’s almost managed to put a dynamic type system on top of C#, which in many ways destroys the language to me, whereas if you’re already in a dynamic language, having things done dynamically is much more natural. In many ways, you get the worst of both worlds. I think for web projects, I would go with Python again, whereas for anything desktop, command-line or GUI-based, I’d probably go for C# or Vala, depending on what environment I’m in.It’s the fact that you can gain from the strong typing in ways that you can’t so much on the web app. Or, in a web app, you have to use dynamic typing at some point, or you have to write a hell of a lot of boilerplate, and I’d rather use the dynamic typing than write the boilerplate.What do you think separates great programmers from everyone else?Probably design choices. Choosing to write it a piece of code one way or another. For any given program you ask me to write, I could probably do it five thousand ways. A programmer who is capable will see four or five of them, and choose one of the better ones. The excellent programmer will see the largest proportion and manage to pick the best one very quickly without having to think too much about it. I think that’s probably what separates, is the speed at which they can see what’s the best path to write the program in. More Red Gater Coder interviews

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  • How could you parallelise a 2D boids simulation

    - by Sycren
    How could you program a 2D boids simulation in such a way that it could use processing power from different sources (clusters, gpu). In the above example, the non-coloured particles move around until they cluster (yellow) and stop moving. The problem is that all the entities could potentially interact with each other although an entity in the top left is unlikely to interact with one in the bottom right. If the domain was split into different segments, it may speed the whole thing up, But if an entity wanted to cross into another segment there may be problems. At the moment this simulation works with 5000 entities with a good frame rate, I would like to try this with millions if possible. Would it be possible to use quad trees to further optimise this? Any other suggestions?

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  • What happens to C# 4 optional parameters when compiling against 3.5?

    Heres a method declaration that uses optional parameters: public Path Copy( Path destination, bool overwrite = false, bool recursive = false) Something you may not know is that Visual Studio 2010 will let you compile this against .NET 3.5, with no error or warning. You may be wondering (as I was) how it does that. Well, it takes the easy and rather obvious way of not trying to be too smart and just ignores the optional parameters. So if youre compiling against 3.5 from Visual Studio 2010,...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Troubleshooting High-CPU Utilization for SQL Server

    - by Susantha Bathige
    The objective of this FAQ is to outline the basic steps in troubleshooting high CPU utilization on  a server hosting a SQL Server instance. The first and the most common step if you suspect high CPU utilization (or are alerted for it) is to login to the physical server and check the Windows Task Manager. The Performance tab will show the high utilization as shown below: Next, we need to determine which process is responsible for the high CPU consumption. The Processes tab of the Task Manager will show this information: Note that to see all processes you should select Show processes from all user. In this case, SQL Server (sqlserver.exe) is consuming 99% of the CPU (a normal benchmark for max CPU utilization is about 50-60%). Next we examine the scheduler data. Scheduler is a component of SQLOS which evenly distributes load amongst CPUs. The query below returns the important columns for CPU troubleshooting. Note – if your server is under severe stress and you are unable to login to SSMS, you can use another machine’s SSMS to login to the server through DAC – Dedicated Administrator Connection (see http://msdn.microsoft.com/en-us/library/ms189595.aspx for details on using DAC) SELECT scheduler_id ,cpu_id ,status ,runnable_tasks_count ,active_workers_count ,load_factor ,yield_count FROM sys.dm_os_schedulers WHERE scheduler_id See below for the BOL definitions for the above columns. scheduler_id – ID of the scheduler. All schedulers that are used to run regular queries have ID numbers less than 1048576. Those schedulers that have IDs greater than or equal to 1048576 are used internally by SQL Server, such as the dedicated administrator connection scheduler. cpu_id – ID of the CPU with which this scheduler is associated. status – Indicates the status of the scheduler. runnable_tasks_count – Number of workers, with tasks assigned to them that are waiting to be scheduled on the runnable queue. active_workers_count – Number of workers that are active. An active worker is never preemptive, must have an associated task, and is either running, runnable, or suspended. current_tasks_count - Number of current tasks that are associated with this scheduler. load_factor – Internal value that indicates the perceived load on this scheduler. yield_count – Internal value that is used to indicate progress on this scheduler.                                                                 Now to interpret the above data. There are four schedulers and each assigned to a different CPU. All the CPUs are ready to accept user queries as they all are ONLINE. There are 294 active tasks in the output as per the current_tasks_count column. This count indicates how many activities currently associated with the schedulers. When a  task is complete, this number is decremented. The 294 is quite a high figure and indicates all four schedulers are extremely busy. When a task is enqueued, the load_factor  value is incremented. This value is used to determine whether a new task should be put on this scheduler or another scheduler. The new task will be allocated to less loaded scheduler by SQLOS. The very high value of this column indicates all the schedulers have a high load. There are 268 runnable tasks which mean all these tasks are assigned a worker and waiting to be scheduled on the runnable queue.   The next step is  to identify which queries are demanding a lot of CPU time. The below query is useful for this purpose (note, in its current form,  it only shows the top 10 records). SELECT TOP 10 st.text  ,st.dbid  ,st.objectid  ,qs.total_worker_time  ,qs.last_worker_time  ,qp.query_plan FROM sys.dm_exec_query_stats qs CROSS APPLY sys.dm_exec_sql_text(qs.sql_handle) st CROSS APPLY sys.dm_exec_query_plan(qs.plan_handle) qp ORDER BY qs.total_worker_time DESC This query as total_worker_time as the measure of CPU load and is in descending order of the  total_worker_time to show the most expensive queries and their plans at the top:      Note the BOL definitions for the important columns: total_worker_time - Total amount of CPU time, in microseconds, that was consumed by executions of this plan since it was compiled. last_worker_time - CPU time, in microseconds, that was consumed the last time the plan was executed.   I re-ran the same query again after few seconds and was returned the below output. After few seconds the SP dbo.TestProc1 is shown in fourth place and once again the last_worker_time is the highest. This means the procedure TestProc1 consumes a CPU time continuously each time it executes.      In this case, the primary cause for high CPU utilization was a stored procedure. You can view the execution plan by clicking on query_plan column to investigate why this is causing a high CPU load. I have used SQL Server 2008 (SP1) to test all the queries used in this article.

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