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  • CodePlex Daily Summary for Thursday, September 20, 2012

    CodePlex Daily Summary for Thursday, September 20, 2012Popular ReleasesSiteMap Editor for Microsoft Dynamics CRM 2011: SiteMap Editor (1.1.2020.421): New features: Disable a specific part of SiteMap to keep the data without displaying them in the CRM application. It simply comments XML part of the sitemap (thanks to rboyers for this feature request) Right click an item and click on "Disable" to disable it Items disabled are greyed and a suffix "- disabled" is added Right click an item and click on "Enable" to enable it Refresh list of web resources in the web resources pickerWPF Animated GIF: WPF Animated GIF 1.2.1: Bug fixes 1275: fixed rendering issues when DisposalMethod = 2 or 3AJAX Control Toolkit: September 2012 Release: AJAX Control Toolkit Release Notes - September 2012 Release Version 60919September 2012 release of the AJAX Control Toolkit. AJAX Control Toolkit .NET 4.5 – AJAX Control Toolkit for .NET 4.5 and sample site (Recommended). AJAX Control Toolkit .NET 4 – AJAX Control Toolkit for .NET 4 and sample site (Recommended). AJAX Control Toolkit .NET 3.5 – AJAX Control Toolkit for .NET 3.5 and sample site (Recommended). Notes: - The current version of the AJAX Control Toolkit is not compatible with ...Lib.Web.Mvc & Yet another developer blog: Lib.Web.Mvc 6.1.0: Lib.Web.Mvc is a library which contains some helper classes for ASP.NET MVC such as strongly typed jqGrid helper, XSL transformation HtmlHelper/ActionResult, FileResult with range request support, custom attributes and more. Release contains: Lib.Web.Mvc.dll with xml documentation file Standalone documentation in chm file and change log Library source code Sample application for strongly typed jqGrid helper is available here. Sample application for XSL transformation HtmlHelper/ActionRe...Sense/Net CMS - Enterprise Content Management: SenseNet 6.1.2 Community Edition: Sense/Net 6.1.2 Community EditionMain new featuresOur current release brings a lot of bugfixes, including the resolution of js/css editing cache issues, xlsx file handling from Office, expense claim demo workspace fixes and much more. Besides fixes 6.1.2 introduces workflow start options and other minor features like a reusable Reject client button for approval scenarios and resource editor enhancements. We have also fixed an issue with our install package to bring you a flawless installation...WinRT XAML Toolkit: WinRT XAML Toolkit - 1.2.3: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features AsyncUI extensions Controls and control extensions Converters Debugging helpers Imaging IO helpers VisualTree helpers Samples Recent changes NOTE: Namespace changes DebugConsol...Python Tools for Visual Studio: 1.5 RC: PTVS 1.5RC Available! We’re pleased to announce the release of Python Tools for Visual Studio 1.5 RC. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, HPC, IPython, etc. support. The primary new feature for the 1.5 release is Django including Azure support! The http://www.djangoproject.com is a pop...Launchbar: Lanchbar 4.0.0: First public release.AssaultCube Reloaded: 2.5.4 -: Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we try to package for those OSes. Try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compile your own for Linux (source included) Changelog: New logo Improved airstrike! Reset nukes...Extended WPF Toolkit: Extended WPF Toolkit - 1.7.0: Want an easier way to install the Extended WPF Toolkit?The Extended WPF Toolkit is available on Nuget. What's new in the 1.7.0 Release?New controls Zoombox Pie New features / bug fixes PropertyGrid.ShowTitle property added to allow showing/hiding the PropertyGrid title. Modifications to the PropertyGrid.EditorDefinitions collection will now automatically be applied to the PropertyGrid. Modifications to the PropertyGrid.PropertyDefinitions collection will now be reflected automaticaly...JayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.2: JayData is a unified data access library for JavaScript to CRUD + Query data from different sources like OData, MongoDB, WebSQL, SqLite, Facebook or YQL. The library can be integrated with Knockout.js or Sencha Touch 2 and can be used on Node.js as well. See it in action in this 6 minutes video Sencha Touch 2 example app using JayData: Netflix browser. What's new in JayData 1.2 For detailed release notes check the release notes. JayData core: all async operations now support promises JayDa...????????API for .Net SDK: SDK for .Net ??? Release 4: 2012?9?17??? ?????,???????????????。 ?????Release 3??????,???????,???,??? ??????????????????SDK,????????。 ??,??????? That's all.VidCoder: 1.4.0 Beta: First Beta release! Catches up to HandBrake nightlies with SVN 4937. Added PGS (Blu-ray) subtitle support. Additional framerates available: 30, 50, 59.94, 60 Additional sample rates available: 8, 11.025, 12 and 16 kHz Additional higher bitrates available for audio. Same as Source Constant Framerate available. Added Apple TV 3 preset. Added new Bob deinterlacing option. Introduced process isolation for encodes. Now if HandBrake crashes, VidCoder will keep running and continue pro...DNN Metro7 style Skin package: Metro7 style Skin for DotNetNuke 06.02.01: Stabilization release fixed this issues: Links not worked on FF, Chrome and Safari Modified packaging with own manifest file for install and source package. Moved the user Image on the Login to the left side. Moved h2 font-size to 24px. Note : This release Comes w/o source package about we still work an a solution. Who Needs the Visual Studio source files please go to source and download it from there. Known 16 CSS issues that related to the skin.css. All others are DNN default o...Visual Studio Icon Patcher: Version 1.5.1: This fixes a bug in the 1.5 release where it would crash when no language packs were installed for VS2010.VFPX: Desktop Alerts 1.0.2: This update for the Desktop Alerts contains changes to behavior for setting custom sounds for alerts. I have removed ALERTWAV.TXT from the project, and also removed DA_DEFAULTSOUND from the VFPALERT.H file. The AlertManager class and Alert class both have a "default" cSound of ADDBS(JUSTPATH(_VFP.ServerName))+"alert.wav" --- so, as long as you distribute a sound file with the file name "alert.wav" along with the EXE, that file will be used. You can set your own sound file globally by setti...MCEBuddy 2.x: MCEBuddy 2.2.15: Changelog for 2.2.15 (32bit and 64bit) 1. Added support for %originalfilepath% to get the source file full path. Used for custom commands only. 2. Added support for better parsing of Media Portal XML files to extract ShowName and Episode Name and download additional details from TVDB (like Season No, Episode No etc). 3. Added support for TVDB seriesID in metadata 4. Added support for eMail non blocking UI testEmmaClient - Liveresults for Orienteering: EmmaClient 2012-09-13: Minor release with a small fix for producing OS2012 results (and status of runners in the forest)Multiple Image choice custom field type: MultipleImageUpload V1.0: This is the Custom field type which allows the users to choose image as a choice field. This custom field type is SharePoint 2010, install the WSP thru powershell or Stsadm tool and enjoy the functionality...MDS Administration: Version 1.1.3: Fixed Rename issueNew Projects3dxia: bug3dxiaBitbucket Issue Tracker: A simple issue-tracking Windows client for your projects hosted on bitbucket.org.C++ thread-safe logging: Visual Studio C++ log library project: add to your project for thread-safe logging capabilities.Caddies GeoNote: The work started from making a vision for a neighbourhood communication platform, and ended up in creating the version 1.0 of a mobile application – GeoNotes – CodePlexGitHookForAzure: TestCommerce Server Pipeline Log Analyzer: This tool read and analyze pipeline logs under one selected folder. It applies to Microsoft Commerce Server 2002, 2007, 2009 and 2009 R2 Pipeline logs.Contrib.Mod.ResetPassword: Send reset link as a shapeContrib.Taxonomies.ViewExtension: Orchard module that adds a filter box to the taxonomies selector.EasierRdp: This is a remote desktop session management tool which provides an easy way to maintain multiple users and servers' connectionEconomic news grabber: WCF service for get news from rss, news sites and etc. WPF client for presentation this data for end users.Eticaret Sitesi: eee ticFacebook Graph API SDK Helper Class Library: Facebook C# Graph API SDK Helper Class Under developmentfxch01v14: helloKarned 2: Karned est un carnet de pêche informatique. Ce logiciel permet de noter vos prises de pêche à des fins d'analyse, ou simplement pour le souvenir...lixotrash: SandBox and POCs collections, not interesting hereLoggerLib: The project is a "Tracing Library" developed in a Borland C++ enviroment. Il progetto consiste in una libreria di tracciamento, sviluppata in ambiente Borland.LyncTalker: A simple tray application which will speak incoming Lync instant messages.MicroFrameWork: MicroFrameWorkNuzzle: 2.6.5 Dofus EmulatorPDF Merge: PDF Merge is a simple user-friendly application that allows you to merge multiple PDF documents including scanned / imported documents and images into 1 PDF.Pipeline: A library of several lightweight pipeline implementations ("pipes and filters" pattern).Prime Calculator: PrimeCalculator factorizes a number or a math expression into its prime factors or if prime display its prime type [Unit, Prime, Additive, Pure].Racing: not ready yetRuntime DataSet/DataTable viewer: This component basically allows you to inspect the contents of any Data Set or a Data Table at runtime without breaking into the debugger again and again.Service billing: Student group work for the College of West Anglia UCWA. Snake!: A Snake game written in C#SoccerBot: this is just a test projectSQL Server Trace File Import Utility: Command-line utility to import trace files into a data warehouse type structure. Currently it only handles Login events.testscenairo7onv14: helloToQueryString: Serialize any object in C# to a query string with the .ToQueryString() extension method. Supports primitives, strings, arrays and collections.tyajz: tyajz projectWindows Azure Table Storage: you can find all the details in my blog: hhaggan.wordpress.com and if you do have any question or inquiries feel free to contact me at hhaggan@hotmail.comwtcms: wtcms

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  • How many developers before continuous integration becomes effective for us?

    - by Carnotaurus
    There is an overhead associated with continuous integration, e.g., set up, re-training, awareness activities, stoppage to fix "bugs" that turn out to be data issues, enforced separation of concerns programming styles, etc. At what point does continuous integration pay for itself? EDIT: These were my findings The set-up was CruiseControl.Net with Nant, reading from VSS or TFS. Here are a few reasons for failure, which have nothing to do with the setup: Cost of investigation: The time spent investigating whether a red light is due a genuine logical inconsistency in the code, data quality, or another source such as an infrastructure problem (e.g., a network issue, a timeout reading from source control, third party server is down, etc., etc.) Political costs over infrastructure: I considered performing an "infrastructure" check for each method in the test run. I had no solution to the timeout except to replace the build server. Red tape got in the way and there was no server replacement. Cost of fixing unit tests: A red light due to a data quality issue could be an indicator of a badly written unit test. So, data dependent unit tests were re-written to reduce the likelihood of a red light due to bad data. In many cases, necessary data was inserted into the test environment to be able to accurately run its unit tests. It makes sense to say that by making the data more robust then the test becomes more robust if it is dependent on this data. Of course, this worked well! Cost of coverage, i.e., writing unit tests for already existing code: There was the problem of unit test coverage. There were thousands of methods that had no unit tests. So, a sizeable amount of man days would be needed to create those. As this would be too difficult to provide a business case, it was decided that unit tests would be used for any new public method going forward. Those that did not have a unit test were termed 'potentially infra red'. An intestesting point here is that static methods were a moot point in how it would be possible to uniquely determine how a specific static method had failed. Cost of bespoke releases: Nant scripts only go so far. They are not that useful for, say, CMS dependent builds for EPiServer, CMS, or any UI oriented database deployment. These are the types of issues that occured on the build server for hourly test runs and overnight QA builds. I entertain that these to be unnecessary as a build master can perform these tasks manually at the time of release, esp., with a one man band and a small build. So, single step builds have not justified use of CI in my experience. What about the more complex, multistep builds? These can be a pain to build, especially without a Nant script. So, even having created one, these were no more successful. The costs of fixing the red light issues outweighed the benefits. Eventually, developers lost interest and questioned the validity of the red light. Having given it a fair try, I believe that CI is expensive and there is a lot of working around the edges instead of just getting the job done. It's more cost effective to employ experienced developers who do not make a mess of large projects than introduce and maintain an alarm system. This is the case even if those developers leave. It doesn't matter if a good developer leaves because processes that he follows would ensure that he writes requirement specs, design specs, sticks to the coding guidelines, and comments his code so that it is readable. All this is reviewed. If this is not happening then his team leader is not doing his job, which should be picked up by his manager and so on. For CI to work, it is not enough to just write unit tests, attempt to maintain full coverage, and ensure a working infrastructure for sizable systems. The bottom line: One might question whether fixing as many bugs before release is even desirable from a business prespective. CI involves a lot of work to capture a handful of bugs that the customer could identify in UAT or the company could get paid for fixing as part of a client service agreement when the warranty period expires anyway.

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  • Migrating Core Data to new UIManagedDocument in iOS 5

    - by samerpaul
    I have an app that has been on the store since iOS 3.1, so there is a large install base out there that still uses Core Data loaded up in my AppDelegate. In the most recent set of updates, I raised the minimum version to 4.3 but still kept the same way of loading the data. Recently, I decided it's time to make the minimum version 5.1 (especially with 6 around the corner), so I wanted to start using the new fancy UIManagedDocument way of using Core Data. The issue with this though is that the old database file is still sitting in the iOS app, so there is no migrating to the new document. You have to basically subclass UIManagedDocument with a new model class, and override a couple of methods to do it for you. Here's a tutorial on what I did for my app TimeTag.  Step One: Add a new class file in Xcode and subclass "UIManagedDocument" Go ahead and also add a method to get the managedObjectModel out of this class. It should look like:   @interface TimeTagModel : UIManagedDocument   - (NSManagedObjectModel *)managedObjectModel;   @end   Step two: Writing the methods in the implementation file (.m) I first added a shortcut method for the applicationsDocumentDirectory, which returns the URL of the app directory.  - (NSURL *)applicationDocumentsDirectory {     return [[[NSFileManagerdefaultManager] URLsForDirectory:NSDocumentDirectoryinDomains:NSUserDomainMask] lastObject]; }   The next step was to pull the managedObjectModel file itself (.momd file). In my project, it's called "minimalTime". - (NSManagedObjectModel *)managedObjectModel {     NSString *path = [[NSBundlemainBundle] pathForResource:@"minimalTime"ofType:@"momd"];     NSURL *momURL = [NSURL fileURLWithPath:path];     NSManagedObjectModel *managedObjectModel = [[NSManagedObjectModel alloc] initWithContentsOfURL:momURL];          return managedObjectModel; }   After that, I need to check for a legacy installation and migrate it to the new UIManagedDocument file instead. This is the overridden method: - (BOOL)configurePersistentStoreCoordinatorForURL:(NSURL *)storeURL ofType:(NSString *)fileType modelConfiguration:(NSString *)configuration storeOptions:(NSDictionary *)storeOptions error:(NSError **)error {     // If legacy store exists, copy it to the new location     NSURL *legacyPersistentStoreURL = [[self applicationDocumentsDirectory] URLByAppendingPathComponent:@"minimalTime.sqlite"];          NSFileManager* fileManager = [NSFileManagerdefaultManager];     if ([fileManager fileExistsAtPath:legacyPersistentStoreURL.path])     {         NSLog(@"Old db exists");         NSError* thisError = nil;         [fileManager replaceItemAtURL:storeURL withItemAtURL:legacyPersistentStoreURL backupItemName:niloptions:NSFileManagerItemReplacementUsingNewMetadataOnlyresultingItemURL:nilerror:&thisError];     }          return [superconfigurePersistentStoreCoordinatorForURL:storeURL ofType:fileType modelConfiguration:configuration storeOptions:storeOptions error:error]; }   Basically what's happening above is that it checks for the minimalTime.sqlite file inside the app's bundle on the iOS device.  If the file exists, it tells you inside the console, and then tells the fileManager to replace the storeURL (inside the method parameter) with the legacy URL. This basically gives your app access to all the existing data the user has generated (otherwise they would load into a blank app, which would be disastrous). It returns a YES if successful (by calling it's [super] method). Final step: Actually load this database Due to how my app works, I actually have to load the database at launch (instead of shortly after, which would be ideal). I call a method called loadDatabase, which looks like this: -(void)loadDatabase {     static dispatch_once_t onceToken;          // Only do this once!     dispatch_once(&onceToken, ^{         // Get the URL         // The minimalTimeDB name is just something I call it         NSURL *url = [[selfapplicationDocumentsDirectory] URLByAppendingPathComponent:@"minimalTimeDB"];         // Init the TimeTagModel (our custom class we wrote above) with the URL         self.timeTagDB = [[TimeTagModel alloc] initWithFileURL:url];           // Setup the undo manager if it's nil         if (self.timeTagDB.undoManager == nil){             NSUndoManager *undoManager = [[NSUndoManager  alloc] init];             [self.timeTagDB setUndoManager:undoManager];         }                  // You have to actually check to see if it exists already (for some reason you can't just call "open it, and if it's not there, create it")         if ([[NSFileManagerdefaultManager] fileExistsAtPath:[url path]]) {             // If it does exist, try to open it, and if it doesn't open, let the user (or at least you) know!             [self.timeTagDB openWithCompletionHandler:^(BOOL success){                 if (!success) {                     // Handle the error.                     NSLog(@"Error opening up the database");                 }                 else{                     NSLog(@"Opened the file--it already existed");                     [self refreshData];                 }             }];         }         else {             // If it doesn't exist, you need to attempt to create it             [self.timeTagDBsaveToURL:url forSaveOperation:UIDocumentSaveForCreatingcompletionHandler:^(BOOL success){                 if (!success) {                     // Handle the error.                     NSLog(@"Error opening up the database");                 }                 else{                     NSLog(@"Created the file--it did not exist");                     [self refreshData];                 }             }];         }     }); }   If you're curious what refreshData looks like, it sends out a NSNotification that the database has been loaded: -(void)refreshData {     NSNotification* refreshNotification = [NSNotificationnotificationWithName:kNotificationCenterRefreshAllDatabaseData object:self.timeTagDB.managedObjectContext  userInfo:nil];     [[NSNotificationCenter defaultCenter] postNotification:refreshNotification];     }   The kNotificationCenterRefreshAllDatabaseData is just a constant I have defined elsewhere that keeps track of all the NSNotification names I use. I pass the managedObjectContext of the newly created file so that my view controllers can have access to it, and start passing it around to one another. The reason we do this as a Notification is because this is being run in the background, so we can't know exactly when it finishes. Make sure you design your app for this! Have some kind of loading indicator, or make sure your user can't attempt to create a record before the database actually exists, because it will crash the app.

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  • Tweaking Hudson memory usage

    - by rovarghe
    Hudson 3.1 has some performance optimizations that greatly reduces its memory footprint. Prior to this Hudson used to always hold the entire data model (all jobs and all builds) in memory which affected scalability. Some installations configured heap sizes in excess of 1GB to counteract this. Hudson 3.1.x maintains an MRU cache and only loads jobs and builds as they are required. Because of the inability to change existing APIs and be backward compatible with plugins, there were limits to how far we could go with this approach. Memory optimizations almost always come with a related cost, in this case its additional I/O that has to be performed to load data on request. On a small site that has frequent traffic, this is usually not noticeable since the MRU cache will usually hold on to all the data. A large site with infrequent traffic might experience some delays when the first request hits the server after a long gap. If you have a large heap and are able to allocate more memory, the cache settings can be adjusted to take advantage of this and even go back to pre-3.1 behavior. All the cache settings can be passed as options to the JVM container (Tomcat or the default Jetty container) using the -D option. There are two caches, independant of each other, one for Jobs and the other for Builds. For the jobs cache: hudson.jobs.cache.evict_in_seconds ( default=60 ) Seconds from last access (could be because of a servlet request or a background cron thread) a job should be purged from the cache. Set this to 0 to never purge based on time. hudson.jobs.cache.initial_capacity ( default=1024 ) Initial number of jobs the cache can accomodate. Setting this to the number of jobs you typically display on your Hudson landing page or home page will speed up consecutive access to that page. If the default is too large you may consider downsizing and using that memory for the Builds cache instead. hudson.jobs.cache.max_entries ( default=1024) Maximum number of jobs in the cache. The default is large enough for most installations, but if you find I/O activity when always accessing the hudson home page you might consider increasing this, but first verify if the I/O is caused by frequent eviction (see above), rather than by the cache not being large enough. For the builds cache: The builds cache is used to store Build objects as they are read from storage. Typically this happens when a user drills down into the details of a particular Job from the hudson hom epage. The cache is shared among builds for different jobs since in most installations all jobs are not accessed with the same frequency, so a per-job builds cache would be a waste of memory. hudson.job.builds.cache.evict_in_seconds ( default=60 ) Same as the equivalent Job cache, applied to Build. hudson.job.builds.cache.initial_capacity" ( default=512 ) Same as equivalent Job cache setting. Note the smaller initial size. If your site stores a large number of builds and has frequent access to more builds you might consider bumping this up. hudson.job.builds.cache.max_entries ( default=10240 ) The default max is large enough for most installations, the builds cache has bigger sized objects, so be careful about increasing the upper limit on this. See section on monitoring below. Sample usage: java -jar hudson-war-3.1.2-SNAPSHOT.war -Dhudson.jobs.cache.evict_in_seconds=300 \ -Dhudson.job.builds.cache.evict_in_seconds=300 Monitoring cache usage The 'jmap' tool that comes with the JDK can be used to monitor cache performance in an indirect way by looking at the number of Job and Build objects in each cache. Find the PID of the hudson instance and run $ jmap -histo:live <pid | grep 'hudson.model.*Lazy.*Key$' Here's a sample output: num #instances #bytes class name 523: 28 896 hudson.model.RunMap$LazyRunValue$Key 1200: 3 96 hudson.model.LazyTopLevelItem$Key These are the keys to the Jobs (LazyTopLevelItem$Key) and Builds (RunMap$LazyRunValue$Key) in the caches, so counting the number of keys is a good indicator of the number of items in the cache at any given moment. The size in bytes can be ignored, they are just the size of the keys, not the actual sizes of the objects they hold. Those sizes can only be obtained with a profiler. With the output above we can conclude that there are 3 jobs and 28 builds in memory. The 28 builds can all be from 1 job or all 3 jobs. Over time on an idle system, these should get evicted and memory cache should be empty. In practice, because of background cron threads and triggers, jobs rarely fall down to zero. Access of a job or a build by a cron thread resets the eviction timer.

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  • onServiceConnected never called after bindService method

    - by Tobia Loschiavo
    Hi, I have a particular situation: a service started by a broadcast receiver starts an activity. I want to make it possible for this activity to communicate back to the service. I have chosen to use AIDL to make it possible. Everything seems works good except for bindService() method called in onCreate() of the activity. bindService(), in fact, throws a null pointer exception because onServiceConnected() is never called while onBind() method of the service is. Anyway bindService() returns true. The service is obviously active because it starts the activity. I know that calling an activity from a service could sound strange, but unfortunately this is the only way to have speech recognition in a service. Thanks in advance

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  • How to stream a shoutcast radio broadcast in Flash (Shoutcast Flash Player)

    - by Jourdan
    I've been looking for a solution to this for years, but nothing is conclusively documented. There are many Shoutcast Flash players out there (e.g. radio.de) so I know it's possible. However, most of my research leads to this: s = new Sound(); s.loadSound ("url.of.shoutcaststream:8003",true); Which works for me in FireFox but not in IE. I don't want to buy a component, I want to know how those components do it so that I can build my own custom player.

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  • How can I change the images on an ImageButton in Android when using a OnTouchListener?

    - by Cody
    I have the following code which creates an ImageButton and plays a sound when clicked: ImageButton SoundButton1 = (ImageButton)findViewById(R.id.sound1); SoundButton1.setImageResource(R.drawable.my_button); SoundButton1.setOnTouchListener(new OnTouchListener() { public boolean onTouch(View v, MotionEvent event) { if (event.getAction() == MotionEvent.ACTION_DOWN ) { mSoundManager.playSound(1); return true; } return false; } }); The problem is that I want the image on the ImageButton to change when you press it. The OnTouchListener appears to be overriding the touch and not allowing the images to change. As soon as I remove the OnTouchListener, the ImageButton swaps to a different image when pressed. Any ideas on how I can have the images change on the ImageButton while still using the OnTouchListener? Thank you very much!

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  • Plastic SCM vs. SVN

    - by jon37
    I'm currently researching new source control options for a team of 10 developers. We do .net development in Visual Studio 2008. We currently use VSS for source control. We are looking for a centralized source control solution(non-distributed), with a nice Visual Studio plugin. My manager has recommended Plastic SCM and I've always heard good things about Subversion. I'm trying to decide if we should adopt Subversion or Plastic SCM. There isn't much information out there about Plastic SCM (except what they've written) and I was wondering if it would be a good solution. They make it sound as if branching is much simpler. Subversion on the other hand has a robust, mature community, and it has been thoroughly field tested. What are the pros and cons to these tools? Also are there any other tools that you could suggest? Thanks

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  • WinDbg .for loop

    - by Scott
    I am having trouble getting the WinDbg .for command to work. I would like to dump an array of c++ structs. ?? gpTranData->mpApplCodes[0] works for a single entry but I would like to loop through n of these. .for ($t0=0;$t0<(gpTranData->miApplCodeCount);$t0++){ ?? &gpTranData->mpApplCodes[$t0] } sound logical to me but I get Numeric expression missing from '>miApplCodeCount);$t0++){ ?? &gpTranData->m_pApplCodes[$t0] }' Any ideas? Scott

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  • How to change VS2010 Add Reference box filter ?

    - by rook
    I'm getting used to the new IDE (it's vc# express), but the first contact is somewhat confusing. When I open the Add Reference dialog and switch to the .NET tab, a label above the assembly list states: "Filtered to:.NET Framework 4". And it's true - I can reference .NET 4.0 assemblies only plus things like XNA 3.1. However I can't see older assemblies i.e. Managed DirectX libs, which are obviously installed on my computer as there was no trouble with adding a ref to them in vc#08. What is this? How to change the filter? The label is read-only. These sound like dull guy's questions, but I'm out of lack of finding an answer and there is no intuitive solution. Thanks in advance.

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  • Bug with audio reCaptcha in safari

    - by George Crawford
    Hi all, Can other Safari users please test http://recaptcha.net/learnmore.html for me, to see if the audio reCaptcha plays properly? On my machine, I can only hear the audio if I click the Download sound as MP3 link. I also don't get the spoken introduction at all. It works OK in Firefox and Chrome. I was alerted to this bug on my own development site, using the Zend Service for ReCaptcha. However, if it's broken on the official site, then I guess it's not a Zend bug. There don't seem to be any JavaScript errors. Any ideas?

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  • Is is possible to enable persistent cookies and disable session cookies?

    - by Sem Dendoncker
    Hello, We have an application that uses a persistent cookie to store the language of the user and a session cookie for authentication. Now our site starts with a number of tests such as: javascript, cookies, flash plugin, sound and popup and only if all tests succeed you can go to the logon page. After logging in you can see the application. Now one of our clients has a serieus problem, she passes all the tests but upon logging in she goes to the default page and get's redirected tot the logon page again. (form authentication). Now I was wondering how this is possible. It's allmost like a persistent cookie is enabled (otherweise she's not able to skip the language page) and a session cookie isn't. I hope this explains it a bit. Cheers, M.

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  • why do game engines prefer static libraries over dynamic link libraries

    - by numerical25
    I've been reading a few gaming books. And they always prefer to create the engine as a static library over dynamic link. I am new to c++ so I am not highly knowledge when it comes to static libraries and dynamic link libraries. All I know is static libraries increase the size of your program, where DLL link libraries are loaded as you need them within your program. [edit] I've played games where it almost seemed they used DLL's to load in sound, lighting, and what not all individually. as the level was loading up. cause you don't necessarily need that when your at the game menu.

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  • Is this so bad when using MySQL queries in PHP?

    - by alex
    I need to update a lot of rows, per a user request. It is a site with products. I could... Delete all old rows for that product, then loop through string building a new INSERT query. This however will lose all data if the INSERT fails. Perform an UPDATE through each loop. This loop currently iterates over 8 items, but in the future it may get up to 15. This many UPDATEs doesn't sound like too good an idea. Change DB Schema, and add an auto_increment Id to the rows. Then first do a SELECT, get all old rows ids in a variable, perform one INSERT, and then a DELETE WHERE IN SET. What is the usual practice here? Thanks

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  • android: which view should I use for showing text and image?

    - by Yang
    My app shows a list of items, where each line is an item title with its image asides, the line reserves 70% of space for text and 30% for image. Imagine what iphone app store looks like. Which view/layout combo is recommended for this purpose? I googled and find this article: http://www.curious-creature.org/2009/02/22/android-layout-tricks-1/ Does this view sound good? <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="?android:attr/listPreferredItemHeight" android:padding="6dip"> <ImageView android:id="@+id/icon" android:layout_width="wrap_content" android:layout_height="fill_parent" android:layout_alignParentTop="true" android:layout_alignParentBottom="true" android:layout_marginRight="6dip" android:src="@drawable/icon" /> <TextView android:id="@+id/secondLine" android:layout_width="fill_parent" android:layout_height="26dip" android:layout_toRightOf="@id/icon" android:layout_alignParentBottom="true" android:layout_alignParentRight="true" android:singleLine="true" android:ellipsize="marquee" android:text="Simple application that shows how to use RelativeLayout" /> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_toRightOf="@id/icon" android:layout_alignParentRight="true" android:layout_alignParentTop="true" android:layout_above="@id/secondLine" android:layout_alignWithParentIfMissing="true" android:gravity="center_vertical" android:text="My Application" />

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  • Conflit between AVAudioRecorder and AVAudioPlayer

    - by John
    Hi, here is my problem : The code (FooController) : NSString *path = [[NSBundle mainBundle] pathForResource:@"mySound" ofType:@"m4v"]; soundEffect = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:path] error:NULL]; [soundEffect play]; // MicBlow micBlow = [[MicBlowController alloc]init]; And MicBlowController contains : NSURL *url = [NSURL fileURLWithPath:@"/dev/null"]; NSDictionary *settings = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithFloat: 44100.0], AVSampleRateKey, [NSNumber numberWithInt: kAudioFormatAppleLossless], AVFormatIDKey, [NSNumber numberWithInt: 1], AVNumberOfChannelsKey, [NSNumber numberWithInt: AVAudioQualityMax], AVEncoderAudioQualityKey, nil]; and [recorder updateMeters]; const double ALPHA = 0.05; double peakPowerForChannel = pow(10,(0.05*[recorder peakPowerForChannel:0])); lowPassResults = ALPHA * peakPowerForChannel + (1.0 - ALPHA) * lowPassResults; NSLog(@"Average input: %f Peak input %f Low pass results: %f",[recorder averagePowerForChannel:0],[recorder peakPowerForChannel:0],lowPassResults); If I play the background sound and try to get the peak from the mic I get this log : Average input: 0.000000 Peak input -120.000000 Low pass results: 0.000001 But if I comment all parts about AVAudioPlayer it works. I think there is a problem of channel. Thanks

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  • Moving from WCF RIA Beta to RC: best practices?

    - by Duncan Bayne
    I have an existing WCF RIA project built on the Release Candidate; I'm now moving to the Release version & have discovered many changes. David Scruggs made the following comment on his (MSDN) blog: "If you’ve written anything in SIlverlight 4 RIA Services, you’ll need to rewrite it. There has been a lot of refactoring and namespace moves." Having made a brief attempt to compile the old solution with the new RIA framework I'm inclined to agree. My current plan is to: remove the Silverlight Business Application projects from the Solution rebuild the EF4 items from the database create a new Silverlight Business Application project re-add the files (XAML, CS) from the old Silverlight Business Application project Does this sound like a reasonable approach? I think it's cleaner than trying to manually alter the existing project.

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  • What are good sites that provide free media resources for hobby game development?

    - by m_oLogin
    Please redirect me if this is a duplicate. I haven't been able to find a suitable question. I really suck at graphics / music / 3D modeling / animation and it's a must-have when you have a hundred hobby game development projects you're working on. I'm looking for different quality sources on the web that provide free resources. [EDIT] Some resources given by the answers: (I'll complete it with time) MUSIC Jamendo (need to ask for permission for uses) OpSound SOUND EFFECTS FreeSound StoneWashed SPRITES LostGarden The protagonist domain Reiner's Tilesets (also contains a couple of 3D models OpenGameArt (beta, not many resources but promising) Flying Yogi ANIMATED SPRITES The Spriters Resource MODELS archive3d TurboSquid 3Dvia Google Sketchup ShareCG Gamasutraexchange.com ANIMATED MODELS TurboSquid TEXTURES CG Textures OpenFrag Other precompiled lists FreeGameDev.net

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  • tablesorter pager initial pagination

    - by vikitor
    Hi, This might sound like a very stupid question to some of you, but I assure you I've been checking through the internet and I haven't had any luck about this. My question is: is it possible to set an initial pagination number in the tablesorter pager plugin? By default it takes the 10 option, but I've tried to put a 5 as the selected option and it loads 10 anyway. If I change it and come back to the 5 it will load as said, 5, but not at the beggining. Is there any option when loading the tablesorter? My code for the tablesorter is this: $("#TST").tablesorter({ headers: { 0: { sorter: false }, 4: { sorter: false }, 5: { sorter: false }, 6: { sorter: false} }, sortList: [[1, 0], [2, 0], [3, 0]], widgets: ['zebra'] }) .tablesorterPager({ container: $("#TSTPager"), positionFixed: false //, //pagesize: 5 }); the pagesize attribute I wrote in the tablesorterPager was a test, but it doesn't do what I want it to.

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  • Override Javascript Function Based on Passed Parameters

    - by George
    Is it possible to override a function based on the number of parameters that you are passing into it? For instance: function abc(name) { document.write ('My name is' + name); } function abc(name,friend) { document.write ('My name is' + name + 'and my best friend\'s name is' + friend); } So in the HTML if I just called abc(george) it would use the first version of the function, but if I called abc(george,john) it would use the second version. There may be other ways to accomplish the example I used, but I'm just wondering if the concept is sound in javascript.

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  • Difference between Setting.settings and web.config?

    - by Muneeb
    This might sound a bit dumb. I always had this impression that web.config should store all settings which are suspect to change post-build and setting.settings should have the one which may change pre-build. but I have seen projects which had like connection string in setting.settings. Connection Strings should always been in web.config, shouldnt it? I am interested in a design perspective answer. Just a bit of background: My current scenario is that I am developing a web application with all the three tiers abstracted in three separate visual studio projects thus every tier has its own .settings and .config file.

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  • Share on Facebook, Retweet, etc, buttons in straight Ruby gem?

    - by Alexandre
    Notice those buttons atop http://techcrunch.com/2010/04/04/he-even-makes-coldplay-sound-fun/ for sharing the url on social networks? I want to do something very very similar for a site I'm building. ShareThis offers a widget that does the same thing but it's branded and external. I'm looking for a pure Ruby solution. A gem containing a module that could be included in a Rails ApplicationHelper class would be perfect. Suggestions appreciated before I go reinventing the wheel!

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  • .NET ThreadPool QueueUserWorkItem Synchronization

    - by ikurtz
    I am employing ThreadPool.QueueUserWorkItem to play some sound files and not hanging up the GUI while doing so. It is working but has an undesirable side effect. While the QueueUserWorkItem CallBack Proc is being executed there is nothing to stop it from starting a new thread. This causes the samples in the threads to overlap. How can I make it so that it waits for the already running thread to finish running and only then run the next request? EDIT: I did: Thread t = new Thread(FireAttackProc(fireResult)); t.Start(); but it gave me some errors. How do I specify a thread method with parameters?

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  • I keep getting a "System InvalidOperationException occurred in System Windows Forms dll" error in VB

    - by Heartrent
    I've just started learning VB.NET with VS 9.0; a small application I'm working on keeps returning an "A first chance exception of type System InvalidOperationException occurred in System Windows Forms dll" error from the Immediate Window. The application has almost zero functionality so far, it consists of a menu strip with: File About |Open |Save |Save As |Quit The only code I have written opens an Open File dialog, a Save As dialog, an About window with background sound and an OK button, and the Quit button which exits. Since there is almost no code for me to search through, I can't understand why there would be an error. The program runs just fine when I'm debugging it too.

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  • iPhone SDK Smaller CAF files: lower recording quality with Audio Queues?

    - by Nick
    In my iPhone app I have voice recording functionality the utilizes Audio Queue voice recording functions of the SDK. I'm saving directly to CAF format and using the following settings for the AudioStreamBasicDescription reference: audioFormat.mFormatID = kAudioFormatLinearPCM; I can see that there are other format ids I could use like: kAudioFormatLinearPCM kAudioFormatAppleLossless kAudioFormatAppleIMA4 kAudioFormatiLBC kAudioFormatULaw kAudioFormatALaw My knowledge of sound formats is very limited so my question is... which of these should I use to create the lowest compressed audio recording files? Plus, are there other settings I should apply to lower the quality and filesize even further?

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