Search Results

Search found 9352 results on 375 pages for 'john apple sim'.

Page 141/375 | < Previous Page | 137 138 139 140 141 142 143 144 145 146 147 148  | Next Page >

  • Xapian gem failed to install on Mac OS X Snow Leopard + macports

    - by goodwill
    I have installed xapian-core + xapian-bindings with macports on snow leopard, then trying to install xapian gem fails: Building native extensions. This could take a while... ERROR: Error installing xapian: ERROR: Failed to build gem native extension. /opt/ruby-enterprise/bin/ruby extconf.rb ./configure --with-ruby checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... ./install-sh -c -d checking for gawk... no checking for mawk... no checking for nawk... no checking for awk... awk checking whether make sets $(MAKE)... yes checking how to create a ustar tar archive... gnutar checking build system type... i386-apple-darwin10.3.0 checking host system type... i386-apple-darwin10.3.0 checking for style of include used by make... GNU checking for gcc... gcc checking for C compiler default output file name... a.out checking whether the C compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether gcc accepts -g... yes checking for gcc option to accept ISO C89... none needed checking dependency style of gcc... gcc3 checking for a sed that does not truncate output... /usr/bin/sed checking for grep that handles long lines and -e... /usr/bin/grep checking for egrep... /usr/bin/grep -E checking for ld used by gcc... /usr/libexec/gcc/i686-apple-darwin10/4.2.1/ld checking if the linker (/usr/libexec/gcc/i686-apple-darwin10/4.2.1/ld) is GNU ld... no checking for /usr/libexec/gcc/i686-apple-darwin10/4.2.1/ld option to reload object files... -r checking for BSD-compatible nm... /usr/bin/nm checking whether ln -s works... yes checking how to recognize dependent libraries... pass_all checking how to run the C preprocessor... gcc -E checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking dlfcn.h usability... yes checking dlfcn.h presence... yes checking for dlfcn.h... yes checking for g++... g++ checking whether we are using the GNU C++ compiler... yes checking whether g++ accepts -g... yes checking dependency style of g++... gcc3 checking how to run the C++ preprocessor... g++ -E checking the maximum length of command line arguments... 196608 checking command to parse /usr/bin/nm output from gcc object... ok checking for objdir... .libs checking for ar... ar checking for ranlib... ranlib checking for strip... strip checking for dsymutil... dsymutil checking for nmedit... nmedit checking for -single_module linker flag... yes checking for -exported_symbols_list linker flag... yes checking if gcc supports -fno-rtti -fno-exceptions... no checking for gcc option to produce PIC... -fno-common checking if gcc PIC flag -fno-common works... yes checking if gcc static flag -static works... no checking if gcc supports -c -o file.o... yes checking whether the gcc linker (/usr/libexec/gcc/i686-apple-darwin10/4.2.1/ld) supports shared libraries... yes checking dynamic linker characteristics... darwin10.3.0 dyld checking how to hardcode library paths into programs... immediate checking whether stripping libraries is possible... yes checking if libtool supports shared libraries... yes checking whether to build shared libraries... yes checking whether to build static libraries... no checking whether we are using the GNU C++ compiler... (cached) yes checking whether g++ accepts -g... (cached) yes checking dependency style of g++... (cached) gcc3 checking for xapian-config... /opt/local/bin/xapian-config checking /opt/local/bin/xapian-config works... yes checking whether to enable maintainer-specific portions of Makefiles... no checking for ruby1.8... no checking for ruby... /opt/ruby-enterprise/bin/ruby checking /opt/ruby-enterprise/bin/ruby version... ruby 1.8.7 (2009-06-12 patchlevel 174) [i686-darwin10.2.0], MBARI 0x6770, Ruby Enterprise Edition 2009.10 checking for /opt/ruby-enterprise/lib/ruby/1.8/i686-darwin10.2.0/ruby.h... yes checking ruby/io.h... no checking whether to use -fvisibility=hidden... yes configure: creating ./config.status config.status: creating Makefile config.status: creating xapian-version.h config.status: creating python/Makefile config.status: creating python/docs/Makefile config.status: creating php/Makefile config.status: creating php/docs/Makefile config.status: creating java/Makefile config.status: creating java/native/Makefile config.status: creating java/org/xapian/Makefile config.status: creating java/org/xapian/errors/Makefile config.status: creating java/org/xapian/examples/Makefile config.status: creating java-swig/Makefile config.status: creating tcl8/Makefile config.status: creating tcl8/docs/Makefile config.status: creating tcl8/pkgIndex.tcl config.status: creating csharp/Makefile config.status: creating csharp/docs/Makefile config.status: creating csharp/AssemblyInfo.cs config.status: creating ruby/Makefile config.status: creating ruby/docs/Makefile config.status: creating xapian-bindings.spec config.status: creating python/generate-python-exceptions config.status: creating config.h config.status: config.h is unchanged config.status: executing depfiles commands *** Building bindings for languages: ruby make make all-recursive Making all in ruby make all-recursive Making all in docs make all-am make[5]: Nothing to be done for `all-am'. /bin/sh ../libtool --tag=CXX --mode=compile g++ -DHAVE_CONFIG_H -I. -I.. -I/opt/ruby-enterprise/lib/ruby/1.8/i686-darwin10.2.0 -I/opt/ruby-enterprise/lib/ruby/1.8/i686-darwin10.2.0 -fno-strict-aliasing -Wall -Wno-unused -Wno-uninitialized -fvisibility=hidden -I/opt/local/include -g -O2 -MT xapian_wrap.lo -MD -MP -MF .deps/xapian_wrap.Tpo -c -o xapian_wrap.lo xapian_wrap.cc ../libtool: line 393: /bin/sed: No such file or directory ../libtool: line 393: /bin/sed: No such file or directory ../libtool: line 792: /bin/sed: No such file or directory : ignoring unknown tag ../libtool: line 792: /bin/sed: No such file or directory *** Warning: inferring the mode of operation is deprecated. *** Future versions of Libtool will require --mode=MODE be specified. ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1103: /bin/sed: No such file or directory ../libtool: line 1156: /bin/sed: No such file or directory : compile: cannot determine name of library object from `' make[4]: *** [xapian_wrap.lo] Error 1 make[3]: *** [all-recursive] Error 1 make[2]: *** [all] Error 2 make[1]: *** [all-recursive] Error 1 make: *** [all] Error 2 extconf.rb:3:in `system!': unhandled exception from extconf.rb:6 Gem files will remain installed in /opt/ruby-enterprise/lib/ruby/gems/1.8/gems/xapian-1.0.15 for inspection. Results logged to /opt/ruby-enterprise/lib/ruby/gems/1.8/gems/xapian-1.0.15/gem_make.out Any idea pal?

    Read the article

  • iPhone universal app. MoviePlayer.framwork problem.

    - by e40pud
    I have application based on 3.0 iPhone OS SDK One of tasks is playing video (I use MPMoviePlayerController for this task) Now I try to make universal app working on both 3.0 and 3.2 OS I did all steps described in apple documentation: Upgrade Current Target for iPad; make run-time checking for symbols using [[UIDevice currentDevice] respondsToSelector:@selector(userInterfaceIdiom)] function. But when I start my application on device - iPhone with OS 3.1.3 my apllication is crashes with next log: Tue May 25 18:00:28 unknown SpringBoard[24] <Notice>: MultitouchHID(208b30) uilock state: 1 -> 0 Tue May 25 18:00:29 unknown SpringBoard[24] <Notice>: MultitouchHID(292580) device bootloaded Tue May 25 18:00:34 unknown UIKitApplication:...[0xaa0f][1517] <Notice>: dyld: Symbol not found: _MPMoviePlayerWillEnterFullscreenNotification Tue May 25 18:00:34 unknown UIKitApplication:...[0xaa0f][1517] <Notice>: Referenced from: /var/mobile/Applications/876EA35E-5756-436B-A9E2-5481D4D62050/....app/... Tue May 25 18:00:34 unknown UIKitApplication:...[0xaa0f][1517] <Notice>: Expected in: /System/Library/Frameworks/MediaPlayer.framework/MediaPlayer Tue May 25 18:00:35 unknown kernel[0] <Debug>: launchd[1517] Builtin profile: container (seatbelt) Tue May 25 18:00:35 unknown kernel[0] <Debug>: launchd[1517] Container: /private/var/mobile/Applications/876EA35E-5756-436B-A9E2-5481D4D62050 (seatbelt) Tue May 25 18:00:35 unknown ReportCrash[1518] <Notice>: Formulating crash report for process cnetmobile[1517] Tue May 25 18:00:36 unknown com.apple.launchd[1] <Warning>: (UIKitApplication:...[0xaa0f]) Job appears to have crashed: Trace/BPT trap Tue May 25 18:00:36 unknown com.apple.launchd[1] <Warning>: (UIKitApplication:...[0xaa0f]) Throttling respawn: Will start in 2147483646 seconds Tue May 25 18:00:36 unknown SpringBoard[24] <Warning>: Application '...' exited abnormally with signal 5: Trace/BPT trap Tue May 25 18:00:36 unknown ReportCrash[1518] <Error>: Saved crashreport to /var/mobile/Library/Logs/CrashReporter/..._2010-05-25-180034_...-iPhone.plist using uid: 0 gid: 0, synthetic_euid: 501 egid: 0 Tue May 25 18:01:36 unknown SpringBoard[24] <Notice>: MultitouchHID(208b30) uilock state: 0 -> 1 As you can see the error is "Symbol not found: _MPMoviePlayerWillEnterFullscreenNotification". This symbol is notification available in MediaPlayer.framework starting from iPhone OS 3.2 So, what am I doing wrong? What I should do to have universal application working correct on OS 3.2 (with new available functionality) and older OSes (with their functionality)?

    Read the article

  • Why collection literals ?

    - by Green Hyena
    Hi fellow Java programmers. From the various online articles on Java 7 I have come to know that Java 7 will be having collection literals like the following: List<String> fruits = [ "Apple", "Mango", "Guava" ]; Set<String> flowers = { "Rose", "Daisy", "Chrysanthemum" }; Map<Integer, String> hindiNums = { 1 : "Ek", 2 : "Do", 3 : "Teen" }; My questions are: 1] Wouldn't it have been possible to provide a static method of in all of the collection classes which could be used as follows: List<String> fruits = ArrayList.of("Apple", "Mango", "Guava"); IMO this looks as good as the literal version and is also reasonably concise. Why then did they have to invent a new syntax? 2] When I say List<String> fruits = [ "Apple", "Mango", "Guava" ]; what List would I actually get? Would it be ArrayList or LinkedList or something else? Thanks.

    Read the article

  • Backwards compatibility when using Core Data

    - by Alex
    Could anybody shed some light as to why is my app crashing with the following error on iPhone OS 2.2.1 dyld: Symbol not found: _OBJC_CLASS_$_NSPredicate Referenced from: /var/mobile/Applications/456F243F-468A-4969-9BB7-A4DF993AE89C/AppName.app/AppName Expected in: /System/Library/Frameworks/Foundation.framework/Foundation I have weak linked CoreData.framework, and have the Base SDK set to 3.0 and Deployment Target set to SDK 2.2 The app already uses other 3.0 features when available and I did not have any problems with those. But apparently the backward-compatibility methods used for other features do not work with Core Data. The app crashes before app delegate's applicationDidFinishLaunching gets called. Here's the debugger log: [Session started at 2010-05-25 20:17:03 -0400.] GNU gdb 6.3.50-20050815 (Apple version gdb-1119) (Thu May 14 05:35:37 UTC 2009) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys001 Loading program into debugger… sharedlibrary apply-load-rules all warning: Unable to read symbols from "MessageUI" (not yet mapped into memory). warning: Unable to read symbols from "CoreData" (not yet mapped into memory). Program loaded. target remote-mobile /tmp/.XcodeGDBRemote-12038-42 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none run Running… [Switching to thread 10755] [Switching to thread 10755] Re-enabling shared library breakpoint 1 Re-enabling shared library breakpoint 2 Re-enabling shared library breakpoint 3 Re-enabling shared library breakpoint 4 Re-enabling shared library breakpoint 5 (gdb) continue warning: Unable to read symbols for ""/Users/alex/iPhone Projects/AppName/build/Debug-iphoneos"/AppName.app/AppName" (file not found). dyld: Symbol not found: _OBJC_CLASS_$_NSPredicate Referenced from: /var/mobile/Applications/456F243F-468A-4969-9BB7-A4DF993AE89C/AppName.app/AppName Expected in: /System/Library/Frameworks/Foundation.framework/Foundation (gdb)

    Read the article

  • how to match var/id to class

    - by circey
    Hi. I'm new to jquery and, in addition, I think I'm having a brain freeze. I have a number of links with different ids. I want to match the clicked link with a div with the corresponding class so the div will show/hide/toggle as appropriate. I have: <script type="text/javascript"> $(document).ready(function() { $('.folioBox').hide(); $('a.interface').click(function(){ var currentId = $(this).attr('id'); var currentBox = $('.folioBox .' + currentId); $(currentBox).toggle(400); }); }); </script> <a class="interface" id="apple">Apple flavor</a> <a class="interface" id="banana">Banana flavor</a> <a class="interface" id="cherry">Cherry flavor</a> <div class="folioBox apple">content</div> <div class="folioBox banana">content</div> <div class="folioBox cherry">content</div> I just can't get it to work and I can't figure out whether I would be best using match or find or filter. Some assistance would be much appreciated!

    Read the article

  • iPhone app rejection for using ICU (Unicode extensions)

    - by nickbit
    I received the following mail form Apple, considering my application: *Thank you for submitting your update to ??µ??es?a to the App Store. During our review of your application we found it is using private APIs, which is in violation of the iPhone Developer Program License Agreement section 3.3.1; "3.3.1 Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs." While your application has not been rejected, it would be appropriate to resolve this issue in your next update. The following non-public APIs are included in your application: u_isspace ubrk_close ubrk_current ubrk_first ubrk_next ubrk_open If you have defined methods in your source code with the same names as the above mentioned APIs, we suggest altering your method names so that they no longer collide with Apple's private APIs to avoid your application being flagged with future submissions. Please resolve this issue in your next update to ??µ??es?a. Sincerely, iPhone App Review Team* The functions mentioned in this mail are used in the ICU library (International Components for Unicode). Although my app is not rejected at this point, I don't feel very secure for the future of my app, because it relies heavily on the Unicode protocol and on this components in particular. Another thing is that I do not call these functions directly, but they are called by a custom 'sqlite' build (with FTS3 extensions enabled). Am I missing something here? Any suggestions?

    Read the article

  • SQL Joins Excluding Data

    - by Andrew
    Say I have three tables: Fruit (Table 1) ------ Apple Orange Pear Banana Produce Store A (Table 2 - 2 columns: Fruit for sale => Price) ------------------------- Apple => 1.00 Orange => 1.50 Pear => 2.00 Produce Store B (Table 3 - 2 columns: Fruit for sale => Price) ------------------------ Apple => 1.10 Pear => 2.50 Banana => 1.00 If I would like to write a query with Column 1: the set of fruit offered at Produce Store A UNION Produce Store B, Column 2: Price of the fruit at Produce Store A (or null if that fruit is not offered), Column 3: Price of the fruit at Produce Store B (or null if that fruit is not offered), how would I go about joining the tables? I am facing a similar problem (with more complex tables), and no matter what I try, if the "fruit" is not at "produce store a" but is at "produce store b", it is excluded (since I am joining produce store a first). I have even written a subquery to generate a full list of fruits, then left join Produce Store A, but it is still eliminating the fruits not offered at A. Any Ideas?

    Read the article

  • Suggestions for entering mobile development -- pure iPhone SDK, Andorid SDK. Mono Touch or Titanium?

    - by Tom Cabanski
    I am entering mobile development. I have been working primarily in .NET since 1.0 came out in beta. Before that, I was mostly a C++ and Delphi guy and still dabble in C++ from time to time. I do web apps quite a bit so I am reasonably proficient with Javascript, JQuery and CSS. I have also done a few Java applications. I started web programming with CGI and live mostly in the ASP.NET MVC world these days. I am trying to decide on which platform/OS and tool to select. I am concerned with the size of the market available for my applications as well as the marketibility of the skills I will pick up. The apps I have in mind would work on both phones and pads. Some aspects of what I have in mind will play better on the bigger screens that will be available on pads. Here are the options I am considering: Apple iPhone/iPad using pure Apple SDK (Objective-C) Apple iPhone/iPad using Mono Touch (C#) Android using pure Android SDK (Java) Multiple platforms using something like Titanium to generate native apps from web technologies (HTML, CSS and Javascript) Multiple platforms using HTML5 web applications that run in the browser (HTML, CSS and Javascript). Which option would you choose? Do you have a different suggestion? What are the pros and cons?

    Read the article

  • using paypals html api is safe?

    - by ajsie
    im trying out paypals html api where you specify price, item_name, customer information and so on in the html: <form action="https://www.paypal.com/cgi-bin/webscr" method="post" id="payPalForm"> <input type="hidden" name="cmd" value="_cart" /> <input type="hidden" name="upload" value="1" /> <input type="hidden" name="no_note" value="1" /> <input type="hidden" name="business" value="[email protected]" /> <input type="hidden" name="currency_code" value="SEK" /> <input type="hidden" name="return" value="http://freelanceswitch.com/payment-complete/" /> <input type="hidden" name="tax_rate" value="25" /> <input type="hidden" name="item_name_1" value="Apple Macpro" /> <input type="hidden" name="item_number_1" value="01 - Product 1" /> <input type="hidden" name="amount_1" value="25000" /> <input type="hidden" name="item_name_2" value="Apple Macbook" /> <input type="hidden" name="item_number_2" value="02 - Product 2" /> <input type="hidden" name="amount_2" value="12500" /> <input type="hidden" name="item_name_3" value="Apple Macbook Air" /> <input type="hidden" name="item_number_3" value="03 - Product 3" /> <input type="hidden" name="amount_3" value="12500" /> <input type="submit" name="Submit" value="Submit" /> </form> when the user clicks submit it takes him/her to paypals payment page. but doesn't this mean that a hacker could change the order by manipulating the html code? i can´t figure out how paypal prevents this security problem.

    Read the article

  • Porting WebGL game to iPhone's native OpenGL?

    - by ArtPulse
    We are developing a web game that uses WebGL for the two biggest parts of it. Working with HTML / CSS was too slow and too limited, so it's off the table. Thing is, iOS does not support WebGL publicly just yet, only on iAd. It is my guess Apple will eventually support it once the security issues they and Microsoft claim it has are fixed, and looks stable enough. Problem is, if Apple does not do this by the release of the next mayor iOS version, then we will have in our hands a mobile WebGL game that does not run. 6 months of development and testing to waste. So, questions: If that was the case, how viable (regarding amount of time) is it porting the WebGL part of the game to native iPhone OpenGL? I'm afraid that porting will take longer than the development of the game itself. I saw posts on Stack Overflow (like this) that suggested, on Android, adding the OpenGL interface manually to a WebKit element. It'd be slower than native. But either way... Is this something that could be accepted in the AppStore? Apple is very restrictive with these kind of stuff... Thank you all for your time!

    Read the article

  • PHP - Tricky... array into columns, but in a specific order.

    - by Joe
    <?php $combinedArray = array("apple","banana","watermelon","lemon","orange","mango"); $num_cols = 3; $i = 0; foreach ($combinedArray as $r ){ /*** use modulo to check if the row should end ***/ echo $i++%$num_cols==0 ? '<div style="clear:both;"></div>' : ''; /*** output the array item ***/ ?> <div style="float:left; width:33%;"> <?php echo $r; ?> </div> <?php } ?> <div style="clear:both;"></div> The above code will print out the array like this: apple --- banana --- watermelon lemon --- orange --- mango However, I need it like this: apple --- watermelon --- orange banana --- lemon --- mango Do you know how to convert this? Basically, each value in the array needs to be placed underneath the one above, but it must be based on this same structure of 3 columns, and also an equal amount of fruits per column/row (unless there was like 7 fruits there would be 3 in one column and 2 in the other columns. Sorry I know it's confusing lol

    Read the article

  • What features do you miss most when switching from IntelliJ to XCode ?

    - by Ori
    Hi, I've started to use XCode several months ago, after using IntelliJ for several years, and there are quite a few features that I really miss. XCode is not that bad, but it is lacking some basic stuff. To trigger the discussion, here are some of the features that I miss most, who knows maybe someone from Apple will bump into this post and steal some Ideas :) Source-level error-highlighting. The write-compile-fix cycle feels like going back in time 15 years ago to my early C days. Many errors can be spotted without having to compile and Java IDEs have been doing it for years. A decent debugger. This is a bit unfair because IntelliJ's debugger is the best I've used so far, but XCode's debugger is at least 5 years behind and Apple has a few more developers than JetBrains... Stronger re-factoring. A no-brainer I guess. XCode has some renaming capabilities (which they call re-factoring), but they are very few. Override method. This one is really amazing. XCode doesn't have an "override method" command which lets you choose the method you want to override from a super class or protocol. You need to go to the documentation or header file and start copy-pasting. Duplicate selected line(s). I've bumped into some posts that offer workarounds for this via custom key-binding, but none of them works, at least for me. Go to last edit point. Bummer! Come on Apple, this one is so easy to implement and so useful! A better open quickly feature. IntelliJ's quick find of classes/files/text is so much better... Turns out that my list goes on and on, so I'll stop here... What other features do you miss most in your transition to XCode?? Ori

    Read the article

  • Combine Search Bar and URL Bar into One (WebView)

    - by Jay Bush
    So I'm in the midst of updating my Web Browser app for iOS devices, from the ground up, and I'm trying to implement some more convenient features. One feature that seems to be really popular now, that I have been getting a lot of requests for, is the combination of a Google Search bar and a URL bar in one, like that of the Chrome application. Below is a screenshot of the Google Chrome app, and as you can see, they've made it so you can either enter in a search query like "apple ipad" and it will return a Google search page of 'Apple iPad', or you can enter in a URL "http://apple.com/ipad/" and it will load that URL. I have looked all over the internet, but all I could find were tutorials on how to Search Google with value of the UITextField. I have a feeling that the best way to do this is to probably make a 'check'. Like if the entered value contains 'http://' 'www.' '.com' or no spaces, then load it as a URL, if not then load it in a Google Search page, and then have the webview load up the Google Search page. If anybody could show me to the right direction, that would be great, or even supplying me with some code would be even greater. :) Thanks! If anyone needs part of the code, just ask.

    Read the article

  • My iPhone app ran fine in simulator but crashed on device (iPod touch 3.1.2) test, I got the followi

    - by Mickey Shine
    I was running myapp on an iPod touch and I noticed it missed some libraries. Is that the reason? [Session started at 2010-03-19 15:57:04 +0800.] GNU gdb 6.3.50-20050815 (Apple version gdb-1128) (Fri Dec 18 10:08:53 UTC 2009) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys007 Loading program into debugger… Program loaded. target remote-mobile /tmp/.XcodeGDBRemote-237-78 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none run Running… [Switching to thread 11779] [Switching to thread 11779] sharedlibrary apply-load-rules all (gdb) continue warning: Unable to read symbols for "/Library/MobileSubstrate/MobileSubstrate.dylib" (file not found). 2010-03-19 15:57:18.892 myapp[2338:207] MS:Notice: Installing: com.yourcompany.myapp [myapp] (478.52) 2010-03-19 15:57:19.145 myapp[2338:207] MS:Notice: Loading: /Library/MobileSubstrate/DynamicLibraries/Backgrounder.dylib warning: Unable to read symbols for "/Library/MobileSubstrate/DynamicLibraries/Backgrounder.dylib" (file not found). warning: Unable to read symbols for "/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.2.sdk/usr/lib/libsubstrate.dylib" (file not found). MS:Warning: message not found [myappAppDelegate applicationWillResignActive:] MS:Warning: message not found [myappAppDelegate applicationDidBecomeActive:] 2010-03-19 15:57:19.550 myapp[2338:207] in FirstViewController 2010-03-19 15:57:20.344 myapp[2338:207] in load table view 2010-03-19 15:57:20.478 myapp[2338:207] in loading splash view 2010-03-19 15:57:22.793 myapp[2338:207] in set interface Program received signal: “0”. warning: check_safe_call: could not restore current frame

    Read the article

  • How to use PHP preg_replace regular expression to find and replace text

    - by Roger
    I wrote this PHP code to make some substitutions: function cambio($txt){ $from=array( '/\+\>([^\+\>]+)\<\+/', //finds +>text<+ '/\%([^\%]+)\%/', //finds %text% ); $to=array( '<span class="P">\1</span>', '<span>\1</span>', ); return preg_replace($from,$to,$txt); } echo cambio('The fruit I most like is: +> %apple% %banna% %orange% <+.'); Resulting into this: The fruit I most like is: <span class="P"> <span>apple</span> <span>banna</span> <span>orange</span> </span>. however I needed to identify the fruit's span tags, like this: The fruit I most like is: <span class="P"> <span class="a">apple</span> <span class="b">banna</span> <span class="c">coco</span> </span>. I'd buy a fruit to whom discover a regular expression to accomplish this :-)

    Read the article

  • Apples, oranges, and pointers to the most derived c++ class

    - by Matthew Lowe
    Suppose I have a bunch of fruit: class Fruit { ... }; class Apple : public Fruit { ... }; class Orange: public Fruit { ... }; And some polymorphic functions that operate on said fruit: void Eat(Fruit* f, Pesticide* p) { } void Eat(Apple* f, Pesticide* p) { ingest(f,p); } void Eat(Orange* f, Pesticide* p) { peel(f,p); ingest(f,p); } OK, wait. Stop right there. Note at this point that any sane person would make Eat() a virtual member function of the Fruit classes. But that's not an option, because I am not a sane person. Also, I don't want that Pesticide* in the header file for my fruit class. Sadly, what I want to be able to do next is exactly what member functions and dynamic binding allow: typedef list<Fruit*> Fruits; Fruits fs; ... for(Fruits::iterator i=fs.begin(), e=fs.end(); i!=e; ++i) Eat(*i); And obviously, the problem here is that the pointer we pass to Eat() will be a Fruit*, not an Apple* or an Orange*, therefore nothing will get eaten and we will all be very hungry. So what I really want to be able to do instead of this: Eat(*i); is this: Eat(MAGIC_CAST_TO_MOST_DERIVED_CLASS(*i)); But to my limited knowledge, such magic does not exist, except possibly in the form of a big nasty if-statement full of calls to dynamic_cast. So is there some run-time magic of which I am not aware? Or should I implement and maintain a big nasty if-statement full of dynamic_casts? Or should I suck it up, quit thinking about how I would implement this in Ruby, and allow a little Pesticide to make its way into my fruit header?

    Read the article

  • How can I make this simple C# generics factory work?

    - by Kevin Brassen
    I have this design: public interface IFactory<T> { T Create(); T CreateWithSensibleDefaults(); } public class AppleFactory : IFactory<Apple> { ... } public class BananaFactory : IFactory<Banana> { ... } // ... The fictitious Apple and Banana here do not necessarily share any common types (other than object, of course). I don't want clients to have to depend on specific factories, so instead, you can just ask a FactoryManager for a new type. It has a FactoryForType method: IFactory<T> FactoryForType<T>(); Now you can invoke the appropriate interface methods with something like FactoryForType<Apple>().Create(). So far, so good. But there's a problem at the implementation level: how do I store this mapping from types to IFactory<T>s? The naive answer is an IDictionary<Type, IFactory<T>>, but that doesn't work since there's no type covariance on the T (I'm using C# 3.5). Am I just stuck with an IDictionary<Type, object> and doing the casting manually?

    Read the article

  • My iPhone app ran fine in simulator but crashed in device (iPod touch 3.1.2) test, I got the followi

    - by Mickey Shine
    I was running myapp on an iPod touch and I noticed it missed some libraries. Is that the reason? [Session started at 2010-03-19 15:57:04 +0800.] GNU gdb 6.3.50-20050815 (Apple version gdb-1128) (Fri Dec 18 10:08:53 UTC 2009) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys007 Loading program into debugger… Program loaded. target remote-mobile /tmp/.XcodeGDBRemote-237-78 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none run Running… [Switching to thread 11779] [Switching to thread 11779] sharedlibrary apply-load-rules all (gdb) continue warning: Unable to read symbols for "/Library/MobileSubstrate/MobileSubstrate.dylib" (file not found). 2010-03-19 15:57:18.892 myapp[2338:207] MS:Notice: Installing: com.yourcompany.myapp [myapp] (478.52) 2010-03-19 15:57:19.145 myapp[2338:207] MS:Notice: Loading: /Library/MobileSubstrate/DynamicLibraries/Backgrounder.dylib warning: Unable to read symbols for "/Library/MobileSubstrate/DynamicLibraries/Backgrounder.dylib" (file not found). warning: Unable to read symbols for "/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.2.sdk/usr/lib/libsubstrate.dylib" (file not found). MS:Warning: message not found [myappAppDelegate applicationWillResignActive:] MS:Warning: message not found [myappAppDelegate applicationDidBecomeActive:] 2010-03-19 15:57:19.550 myapp[2338:207] in FirstViewController 2010-03-19 15:57:20.344 myapp[2338:207] in load table view 2010-03-19 15:57:20.478 myapp[2338:207] in loading splash view 2010-03-19 15:57:22.793 myapp[2338:207] in set interface Program received signal: “0”. warning: check_safe_call: could not restore current frame

    Read the article

  • My iPhone app runs fine in simulator but quit in device (iPod touch 3.1.2) test, I got the following

    - by Mickey Shine
    I was running myapp on an iPod touch and I noticed it missed some libraries. Is that the reason? [Session started at 2010-03-19 15:57:04 +0800.] GNU gdb 6.3.50-20050815 (Apple version gdb-1128) (Fri Dec 18 10:08:53 UTC 2009) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys007 Loading program into debugger… Program loaded. target remote-mobile /tmp/.XcodeGDBRemote-237-78 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none run Running… [Switching to thread 11779] [Switching to thread 11779] sharedlibrary apply-load-rules all (gdb) continue warning: Unable to read symbols for "/Library/MobileSubstrate/MobileSubstrate.dylib" (file not found). 2010-03-19 15:57:18.892 myapp[2338:207] MS:Notice: Installing: com.yourcompany.myapp [myapp] (478.52) 2010-03-19 15:57:19.145 myapp[2338:207] MS:Notice: Loading: /Library/MobileSubstrate/DynamicLibraries/Backgrounder.dylib warning: Unable to read symbols for "/Library/MobileSubstrate/DynamicLibraries/Backgrounder.dylib" (file not found). warning: Unable to read symbols for "/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.2.sdk/usr/lib/libsubstrate.dylib" (file not found). MS:Warning: message not found [myappAppDelegate applicationWillResignActive:] MS:Warning: message not found [myappAppDelegate applicationDidBecomeActive:] 2010-03-19 15:57:19.550 myapp[2338:207] in FirstViewController 2010-03-19 15:57:20.344 myapp[2338:207] in load table view 2010-03-19 15:57:20.478 myapp[2338:207] in loading splash view 2010-03-19 15:57:22.793 myapp[2338:207] in set interface Program received signal: “0”. warning: check_safe_call: could not restore current frame

    Read the article

  • Silverlight Tree View with Multiple Levels

    - by psheriff
    There are many examples of the Silverlight Tree View that you will find on the web, however, most of them only show you how to go to two levels. What if you have more than two levels? This is where understanding exactly how the Hierarchical Data Templates works is vital. In this blog post, I am going to break down how these templates work so you can really understand what is going on underneath the hood. To start, let’s look at the typical two-level Silverlight Tree View that has been hard coded with the values shown below: <sdk:TreeView>  <sdk:TreeViewItem Header="Managers">    <TextBlock Text="Michael" />    <TextBlock Text="Paul" />  </sdk:TreeViewItem>  <sdk:TreeViewItem Header="Supervisors">    <TextBlock Text="John" />    <TextBlock Text="Tim" />    <TextBlock Text="David" />  </sdk:TreeViewItem></sdk:TreeView> Figure 1 shows you how this tree view looks when you run the Silverlight application. Figure 1: A hard-coded, two level Tree View. Next, let’s create three classes to mimic the hard-coded Tree View shown above. First, you need an Employee class and an EmployeeType class. The Employee class simply has one property called Name. The constructor is created to accept a “name” argument that you can use to set the Name property when you create an Employee object. public class Employee{  public Employee(string name)  {    Name = name;  }   public string Name { get; set; }} Finally you create an EmployeeType class. This class has one property called EmpType and contains a generic List<> collection of Employee objects. The property that holds the collection is called Employees. public class EmployeeType{  public EmployeeType(string empType)  {    EmpType = empType;    Employees = new List<Employee>();  }   public string EmpType { get; set; }  public List<Employee> Employees { get; set; }} Finally we have a collection class called EmployeeTypes created using the generic List<> class. It is in the constructor for this class where you will build the collection of EmployeeTypes and fill it with Employee objects: public class EmployeeTypes : List<EmployeeType>{  public EmployeeTypes()  {    EmployeeType type;            type = new EmployeeType("Manager");    type.Employees.Add(new Employee("Michael"));    type.Employees.Add(new Employee("Paul"));    this.Add(type);     type = new EmployeeType("Project Managers");    type.Employees.Add(new Employee("Tim"));    type.Employees.Add(new Employee("John"));    type.Employees.Add(new Employee("David"));    this.Add(type);  }} You now have a data hierarchy in memory (Figure 2) which is what the Tree View control expects to receive as its data source. Figure 2: A hierachial data structure of Employee Types containing a collection of Employee objects. To connect up this hierarchy of data to your Tree View you create an instance of the EmployeeTypes class in XAML as shown in line 13 of Figure 3. The key assigned to this object is “empTypes”. This key is used as the source of data to the entire Tree View by setting the ItemsSource property as shown in Figure 3, Callout #1. Figure 3: You need to start from the bottom up when laying out your templates for a Tree View. The ItemsSource property of the Tree View control is used as the data source in the Hierarchical Data Template with the key of employeeTypeTemplate. In this case there is only one Hierarchical Data Template, so any data you wish to display within that template comes from the collection of Employee Types. The TextBlock control in line 20 uses the EmpType property of the EmployeeType class. You specify the name of the Hierarchical Data Template to use in the ItemTemplate property of the Tree View (Callout #2). For the second (and last) level of the Tree View control you use a normal <DataTemplate> with the name of employeeTemplate (line 14). The Hierarchical Data Template in lines 17-21 sets its ItemTemplate property to the key name of employeeTemplate (Line 19 connects to Line 14). The source of the data for the <DataTemplate> needs to be a property of the EmployeeTypes collection used in the Hierarchical Data Template. In this case that is the Employees property. In the Employees property there is a “Name” property of the Employee class that is used to display the employee name in the second level of the Tree View (Line 15). What is important here is that your lowest level in your Tree View is expressed in a <DataTemplate> and should be listed first in your Resources section. The next level up in your Tree View should be a <HierarchicalDataTemplate> which has its ItemTemplate property set to the key name of the <DataTemplate> and the ItemsSource property set to the data you wish to display in the <DataTemplate>. The Tree View control should have its ItemsSource property set to the data you wish to display in the <HierarchicalDataTemplate> and its ItemTemplate property set to the key name of the <HierarchicalDataTemplate> object. It is in this way that you get the Tree View to display all levels of your hierarchical data structure. Three Levels in a Tree View Now let’s expand upon this concept and use three levels in our Tree View (Figure 4). This Tree View shows that you now have EmployeeTypes at the top of the tree, followed by a small set of employees that themselves manage employees. This means that the EmployeeType class has a collection of Employee objects. Each Employee class has a collection of Employee objects as well. Figure 4: When using 3 levels in your TreeView you will have 2 Hierarchical Data Templates and 1 Data Template. The EmployeeType class has not changed at all from our previous example. However, the Employee class now has one additional property as shown below: public class Employee{  public Employee(string name)  {    Name = name;    ManagedEmployees = new List<Employee>();  }   public string Name { get; set; }  public List<Employee> ManagedEmployees { get; set; }} The next thing that changes in our code is the EmployeeTypes class. The constructor now needs additional code to create a list of managed employees. Below is the new code. public class EmployeeTypes : List<EmployeeType>{  public EmployeeTypes()  {    EmployeeType type;    Employee emp;    Employee managed;     type = new EmployeeType("Manager");    emp = new Employee("Michael");    managed = new Employee("John");    emp.ManagedEmployees.Add(managed);    managed = new Employee("Tim");    emp.ManagedEmployees.Add(managed);    type.Employees.Add(emp);     emp = new Employee("Paul");    managed = new Employee("Michael");    emp.ManagedEmployees.Add(managed);    managed = new Employee("Sara");    emp.ManagedEmployees.Add(managed);    type.Employees.Add(emp);    this.Add(type);     type = new EmployeeType("Project Managers");    type.Employees.Add(new Employee("Tim"));    type.Employees.Add(new Employee("John"));    type.Employees.Add(new Employee("David"));    this.Add(type);  }} Now that you have all of the data built in your classes, you are now ready to hook up this three-level structure to your Tree View. Figure 5 shows the complete XAML needed to hook up your three-level Tree View. You can see in the XAML that there are now two Hierarchical Data Templates and one Data Template. Again you list the Data Template first since that is the lowest level in your Tree View. The next Hierarchical Data Template listed is the next level up from the lowest level, and finally you have a Hierarchical Data Template for the first level in your tree. You need to work your way from the bottom up when creating your Tree View hierarchy. XAML is processed from the top down, so if you attempt to reference a XAML key name that is below where you are referencing it from, you will get a runtime error. Figure 5: For three levels in a Tree View you will need two Hierarchical Data Templates and one Data Template. Each Hierarchical Data Template uses the previous template as its ItemTemplate. The ItemsSource of each Hierarchical Data Template is used to feed the data to the previous template. This is probably the most confusing part about working with the Tree View control. You are expecting the content of the current Hierarchical Data Template to use the properties set in the ItemsSource property of that template. But you need to look to the template lower down in the XAML to see the source of the data as shown in Figure 6. Figure 6: The properties you use within the Content of a template come from the ItemsSource of the next template in the resources section. Summary Understanding how to put together your hierarchy in a Tree View is simple once you understand that you need to work from the bottom up. Start with the bottom node in your Tree View and determine what that will look like and where the data will come from. You then build the next Hierarchical Data Template to feed the data to the previous template you created. You keep doing this for each level in your Tree View until you get to the last level. The data for that last Hierarchical Data Template comes from the ItemsSource in the Tree View itself. NOTE: You can download the sample code for this article by visiting my website at http://www.pdsa.com/downloads. Select “Tips & Tricks”, then select “Silverlight TreeView with Multiple Levels” from the drop down list.

    Read the article

  • C#/.NET Little Wonders: The Joy of Anonymous Types

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. In the .NET 3 Framework, Microsoft introduced the concept of anonymous types, which provide a way to create a quick, compiler-generated types at the point of instantiation.  These may seem trivial, but are very handy for concisely creating lightweight, strongly-typed objects containing only read-only properties that can be used within a given scope. Creating an Anonymous Type In short, an anonymous type is a reference type that derives directly from object and is defined by its set of properties base on their names, number, types, and order given at initialization.  In addition to just holding these properties, it is also given appropriate overridden implementations for Equals() and GetHashCode() that take into account all of the properties to correctly perform property comparisons and hashing.  Also overridden is an implementation of ToString() which makes it easy to display the contents of an anonymous type instance in a fairly concise manner. To construct an anonymous type instance, you use basically the same initialization syntax as with a regular type.  So, for example, if we wanted to create an anonymous type to represent a particular point, we could do this: 1: var point = new { X = 13, Y = 7 }; Note the similarity between anonymous type initialization and regular initialization.  The main difference is that the compiler generates the type name and the properties (as readonly) based on the names and order provided, and inferring their types from the expressions they are assigned to. It is key to remember that all of those factors (number, names, types, order of properties) determine the anonymous type.  This is important, because while these two instances share the same anonymous type: 1: // same names, types, and order 2: var point1 = new { X = 13, Y = 7 }; 3: var point2 = new { X = 5, Y = 0 }; These similar ones do not: 1: var point3 = new { Y = 3, X = 5 }; // different order 2: var point4 = new { X = 3, Y = 5.0 }; // different type for Y 3: var point5 = new {MyX = 3, MyY = 5 }; // different names 4: var point6 = new { X = 1, Y = 2, Z = 3 }; // different count Limitations on Property Initialization Expressions The expression for a property in an anonymous type initialization cannot be null (though it can evaluate to null) or an anonymous function.  For example, the following are illegal: 1: // Null can't be used directly. Null reference of what type? 2: var cantUseNull = new { Value = null }; 3:  4: // Anonymous methods cannot be used. 5: var cantUseAnonymousFxn = new { Value = () => Console.WriteLine(“Can’t.”) }; Note that the restriction on null is just that you can’t use it directly as the expression, because otherwise how would it be able to determine the type?  You can, however, use it indirectly assigning a null expression such as a typed variable with the value null, or by casting null to a specific type: 1: string str = null; 2: var fineIndirectly = new { Value = str }; 3: var fineCast = new { Value = (string)null }; All of the examples above name the properties explicitly, but you can also implicitly name properties if they are being set from a property, field, or variable.  In these cases, when a field, property, or variable is used alone, and you don’t specify a property name assigned to it, the new property will have the same name.  For example: 1: int variable = 42; 2:  3: // creates two properties named varriable and Now 4: var implicitProperties = new { variable, DateTime.Now }; Is the same type as: 1: var explicitProperties = new { variable = variable, Now = DateTime.Now }; But this only works if you are using an existing field, variable, or property directly as the expression.  If you use a more complex expression then the name cannot be inferred: 1: // can't infer the name variable from variable * 2, must name explicitly 2: var wontWork = new { variable * 2, DateTime.Now }; In the example above, since we typed variable * 2, it is no longer just a variable and thus we would have to assign the property a name explicitly. ToString() on Anonymous Types One of the more trivial overrides that an anonymous type provides you is a ToString() method that prints the value of the anonymous type instance in much the same format as it was initialized (except actual values instead of expressions as appropriate of course). For example, if you had: 1: var point = new { X = 13, Y = 42 }; And then print it out: 1: Console.WriteLine(point.ToString()); You will get: 1: { X = 13, Y = 42 } While this isn’t necessarily the most stunning feature of anonymous types, it can be handy for debugging or logging values in a fairly easy to read format. Comparing Anonymous Type Instances Because anonymous types automatically create appropriate overrides of Equals() and GetHashCode() based on the underlying properties, we can reliably compare two instances or get hash codes.  For example, if we had the following 3 points: 1: var point1 = new { X = 1, Y = 2 }; 2: var point2 = new { X = 1, Y = 2 }; 3: var point3 = new { Y = 2, X = 1 }; If we compare point1 and point2 we’ll see that Equals() returns true because they overridden version of Equals() sees that the types are the same (same number, names, types, and order of properties) and that the values are the same.   In addition, because all equal objects should have the same hash code, we’ll see that the hash codes evaluate to the same as well: 1: // true, same type, same values 2: Console.WriteLine(point1.Equals(point2)); 3:  4: // true, equal anonymous type instances always have same hash code 5: Console.WriteLine(point1.GetHashCode() == point2.GetHashCode()); However, if we compare point2 and point3 we get false.  Even though the names, types, and values of the properties are the same, the order is not, thus they are two different types and cannot be compared (and thus return false).  And, since they are not equal objects (even though they have the same value) there is a good chance their hash codes are different as well (though not guaranteed): 1: // false, different types 2: Console.WriteLine(point2.Equals(point3)); 3:  4: // quite possibly false (was false on my machine) 5: Console.WriteLine(point2.GetHashCode() == point3.GetHashCode()); Using Anonymous Types Now that we’ve created instances of anonymous types, let’s actually use them.  The property names (whether implicit or explicit) are used to access the individual properties of the anonymous type.  The main thing, once again, to keep in mind is that the properties are readonly, so you cannot assign the properties a new value (note: this does not mean that instances referred to by a property are immutable – for more information check out C#/.NET Fundamentals: Returning Data Immutably in a Mutable World). Thus, if we have the following anonymous type instance: 1: var point = new { X = 13, Y = 42 }; We can get the properties as you’d expect: 1: Console.WriteLine(“The point is: ({0},{1})”, point.X, point.Y); But we cannot alter the property values: 1: // compiler error, properties are readonly 2: point.X = 99; Further, since the anonymous type name is only known by the compiler, there is no easy way to pass anonymous type instances outside of a given scope.  The only real choices are to pass them as object or dynamic.  But really that is not the intention of using anonymous types.  If you find yourself needing to pass an anonymous type outside of a given scope, you should really consider making a POCO (Plain Old CLR Type – i.e. a class that contains just properties to hold data with little/no business logic) instead. Given that, why use them at all?  Couldn’t you always just create a POCO to represent every anonymous type you needed?  Sure you could, but then you might litter your solution with many small POCO classes that have very localized uses. It turns out this is the key to when to use anonymous types to your advantage: when you just need a lightweight type in a local context to store intermediate results, consider an anonymous type – but when that result is more long-lived and used outside of the current scope, consider a POCO instead. So what do we mean by intermediate results in a local context?  Well, a classic example would be filtering down results from a LINQ expression.  For example, let’s say we had a List<Transaction>, where Transaction is defined something like: 1: public class Transaction 2: { 3: public string UserId { get; set; } 4: public DateTime At { get; set; } 5: public decimal Amount { get; set; } 6: // … 7: } And let’s say we had this data in our List<Transaction>: 1: var transactions = new List<Transaction> 2: { 3: new Transaction { UserId = "Jim", At = DateTime.Now, Amount = 2200.00m }, 4: new Transaction { UserId = "Jim", At = DateTime.Now, Amount = -1100.00m }, 5: new Transaction { UserId = "Jim", At = DateTime.Now.AddDays(-1), Amount = 900.00m }, 6: new Transaction { UserId = "John", At = DateTime.Now.AddDays(-2), Amount = 300.00m }, 7: new Transaction { UserId = "John", At = DateTime.Now, Amount = -10.00m }, 8: new Transaction { UserId = "Jane", At = DateTime.Now, Amount = 200.00m }, 9: new Transaction { UserId = "Jane", At = DateTime.Now, Amount = -50.00m }, 10: new Transaction { UserId = "Jaime", At = DateTime.Now.AddDays(-3), Amount = -100.00m }, 11: new Transaction { UserId = "Jaime", At = DateTime.Now.AddDays(-3), Amount = 300.00m }, 12: }; So let’s say we wanted to get the transactions for each day for each user.  That is, for each day we’d want to see the transactions each user performed.  We could do this very simply with a nice LINQ expression, without the need of creating any POCOs: 1: // group the transactions based on an anonymous type with properties UserId and Date: 2: byUserAndDay = transactions 3: .GroupBy(tx => new { tx.UserId, tx.At.Date }) 4: .OrderBy(grp => grp.Key.Date) 5: .ThenBy(grp => grp.Key.UserId); Now, those of you who have attempted to use custom classes as a grouping type before (such as GroupBy(), Distinct(), etc.) may have discovered the hard way that LINQ gets a lot of its speed by utilizing not on Equals(), but also GetHashCode() on the type you are grouping by.  Thus, when you use custom types for these purposes, you generally end up having to write custom Equals() and GetHashCode() implementations or you won’t get the results you were expecting (the default implementations of Equals() and GetHashCode() are reference equality and reference identity based respectively). As we said before, it turns out that anonymous types already do these critical overrides for you.  This makes them even more convenient to use!  Instead of creating a small POCO to handle this grouping, and then having to implement a custom Equals() and GetHashCode() every time, we can just take advantage of the fact that anonymous types automatically override these methods with appropriate implementations that take into account the values of all of the properties. Now, we can look at our results: 1: foreach (var group in byUserAndDay) 2: { 3: // the group’s Key is an instance of our anonymous type 4: Console.WriteLine("{0} on {1:MM/dd/yyyy} did:", group.Key.UserId, group.Key.Date); 5:  6: // each grouping contains a sequence of the items. 7: foreach (var tx in group) 8: { 9: Console.WriteLine("\t{0}", tx.Amount); 10: } 11: } And see: 1: Jaime on 06/18/2012 did: 2: -100.00 3: 300.00 4:  5: John on 06/19/2012 did: 6: 300.00 7:  8: Jim on 06/20/2012 did: 9: 900.00 10:  11: Jane on 06/21/2012 did: 12: 200.00 13: -50.00 14:  15: Jim on 06/21/2012 did: 16: 2200.00 17: -1100.00 18:  19: John on 06/21/2012 did: 20: -10.00 Again, sure we could have just built a POCO to do this, given it an appropriate Equals() and GetHashCode() method, but that would have bloated our code with so many extra lines and been more difficult to maintain if the properties change.  Summary Anonymous types are one of those Little Wonders of the .NET language that are perfect at exactly that time when you need a temporary type to hold a set of properties together for an intermediate result.  While they are not very useful beyond the scope in which they are defined, they are excellent in LINQ expressions as a way to create and us intermediary values for further expressions and analysis. Anonymous types are defined by the compiler based on the number, type, names, and order of properties created, and they automatically implement appropriate Equals() and GetHashCode() overrides (as well as ToString()) which makes them ideal for LINQ expressions where you need to create a set of properties to group, evaluate, etc. Technorati Tags: C#,CSharp,.NET,Little Wonders,Anonymous Types,LINQ

    Read the article

  • Spring JMS MQJE001: Completion Code '2', Reason '2042'.

    - by john
    My setup is Spring 3 JMS, MVC + Websphere MQ + Websphere 7 <!-- this is the Message Driven POJO (MDP) --> <bean id="messageListener" class="com.SomeListener" /> <!-- and this is the message listener container --> <bean id="jmsContainer" class="org.springframework.jms.listener.DefaultMessageListenerContainer"> <property name="connectionFactory" ref="xxxCF" /> <property name="destination" ref="someQueue" /> <property name="messageListener" ref="messageListener" /> </bean> When I start up the server, the listener seems to start correctly since it receives the messages that are on the queue as I put them. However, once I run any simple controller/action that doesn't even have anything to do with JMS it gives me the message below over and over... DefaultMessag W org.springframework.jms.listener.DefaultMessageListenerContainer handleListenerSetupFailure Setup of JMS message listener invoker failed for destination 'queue:///ABCDEF.EFF.OUT?persistence=-1' - trying to recover. Cause: MQJMS2008: failed to open MQ queue ''.; nested exception is com.ibm.mq.MQException: MQJE001: Completion Code '2', Reason '2042'. DefaultMessag I org.springframework.jms.listener.DefaultMessageListenerContainer refreshConnectionUntilSuccessful Successfully refreshed JMS Connection ConnectionEve W J2CA0206W: A connection error occurred. To help determine the problem, enable the Diagnose Connection Usage option on the Connection Factory or Data Source. ConnectionEve A J2CA0056I: The Connection Manager received a fatal connection error from the Resource Adapter for resource JMS$XXXQCF$JMSManagedConnection@2. The exception is: javax.jms.JMSException: MQJMS2008: failed to open MQ queue ''. ConnectionEve W J2CA0206W: A connection error occurred. To help determine the problem, enable the Diagnose Connection Usage option on the Connection Factory or Data Source. ConnectionEve A J2CA0056I: The Connection Manager received a fatal connection error from the Resource Adapter for resource jms/XXXQCF. The exception is: javax.jms.JMSException: MQJMS2008: failed to open MQ queue ''. The original listener seems to be still running correctly...but I think the controller is somehow triggering off another connection? Does anyone know what I should check for or what might cause this issue? thanks

    Read the article

  • CodeIgniter: Passing variables via URL - alternatives to using GET

    - by John Durrant
    I'm new to CodeIgniter and have just discovered the difficulties using the GET method of passing variables via the URL (e.g. domain.com/page.php?var1=1&var2=2). I gather that one approach is to pass the variables in the URI segments but haven't quite figured out how to do that yet as it seems to create the expectation of having a function in the controller named as the specific URI segment???? Anyway Instead of using GET I've decided to use POST by adapting a submit button (disguised as a link) with the variables in hidden input fields. I've created the following solution which seems to work fine, but am wondering whether I'm on the right track here or whether there is an easier way of passing variables via a link within CodeIgniter? I've created the following class in application/libraries/ <?php if ( ! defined('BASEPATH')) exit('No direct script access allowed'); class C_variables { function variables_via_link($action, $link_text, $style, $link_data) { $attributes = array('style' => 'margin:0; padding:0; display: inline;'); echo form_open($action, $attributes); $attributes = array('class' => $style, 'name' => 'link'); echo form_submit($attributes, $link_text); foreach ($link_data as $key => $value){ echo form_hidden($key, $value); } echo form_close(); } } ?> With the following CSS: /* SUBMIT BUTTON AS LINK adapted from thread: http://forums.digitalpoint.com/showthread.php?t=403667 Cross browser support (apparently). */ .submit_as_link { background: transparent; border-top: 0; border-right: 0; border-bottom: 1px solid #00F; border-left: 0; color: #00F; display: inline; margin: 0; padding: 0; cursor: hand /* Added to show hand when hovering */ } *:first-child+html .submit_as_link { /* hack needed for IE 7 */ border-bottom: 0; text-decoration: underline; } * html .submit_as_link { /* hack needed for IE 5/6 */ border-bottom: 0; text-decoration: underline; } Link then created using the following code in the VIEW: <?php $link = new C_variables; $link_data=array('var1' => 1, 'var2' => 2); $link ->variables_via_link('destination_page', 'here is a link!', 'submit_as_link', $link_data); ?> Thanks for your help...

    Read the article

  • Help With Proxy Username & Pass with GeckoFX??!!

    - by John
    Hello, I am trying to set the proxy username and password. I saw this posting (http://geckofx.org/viewtopic.php?id=832) and I thought it might be a similar setting for the username/password, such as : Skybound.Gecko.GeckoPreferences.User["network.proxy.user"] = (user); Skybound.Gecko.GeckoPreferences.User["network.proxy.password"] = (password); But, nothing has worked so far. Can anyone help? I would really appreciate it!!! I am using VB.net if that helps. Thanks!!

    Read the article

  • Core Data migration problem: "Persistent store migration failed, missing source managed object model

    - by John Gallagher
    The Background A Cocoa Non Document Core Data project with two Managed Object Models. Model 1 stays the same. Model 2 has changed, so I want to migrate the store. I've created a new version by Design Data Model Add Model Version in Xcode. The difference between versions is a single relationship that's been changed from to a one to many. I've made my changes to the model, then saved. I've made a new Mapping Model that has the old model as a source and new model as a destination. I've ensured all Mapping Models and Data Models and are being compiled and all are copied to the Resource folder of my app bundle. I've switched on migrations by passing in a dictionary with the NSMigratePersistentStoresAutomaticallyOption key as [NSNumber numberWithBool:YES] when adding the Persistent Store. Rather than merging all models in the bundle, I've specified the two models I want to use (model 1 and the new version of model 2) and merged them using modelByMergingModels: The Problem No matter what I do to migrate, I get the error message: "Persistent store migration failed, missing source managed object model." What I've Tried I clean after every single build. I've tried various combinations of having only the model I'm migrating to in Resources, being compiled, or both. Since the error message implies it can't find the source model for my migration, I've tried having every version of the model in both the Resources folder and being compiled. I've made sure I'm not making a really basic error by switching back to the original version of my data model. The app runs fine. I've deleted the Mapping Model and the new version of the model, cleaned, then recreated both. I've tried making a different change in the new model - deleting an entity instead. I'm at my wits end. I can't help but think I've made a huge mistake somewhere that I'm not seeing. Any ideas?

    Read the article

< Previous Page | 137 138 139 140 141 142 143 144 145 146 147 148  | Next Page >