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  • IPHONE: For UITableView -- changing to next view takes time, how to show UIActivityIndicatorView?

    - by westla7
    So, my UITableViewCell has UITableViewCellAccessoryDetailDisclosureButton, and when somebody clicks on it it make long time just to show next view screen... so I want to show some "rolling wait image" (UIActivityIndicatorView ?) say next to UITableViewCellAccessoryDetailDisclosureButton in this cell, but how do I do it right? How to use UITableViewCellAccessoryDetailDisclosureButton properly? Thank you.

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  • NSUserDefaults: Saved Number Always 0, iPhone

    - by Stumf
    Hello all, I have looked at other answers and the docs. Maybe I am missing something, or maybe I have another issue. I am trying to save a number on exiting the app, and then when the app is loaded I want to check if this value exists and take action accordingly. This is what I have tried: To save on exiting: - (void)applicationWillTerminate: (UIApplication *) application { double save = [label.text doubleValue]; [[NSUserDefaults standardUserDefaults] setDouble: save forKey: @"savedNumber"]; [[NSUserDefaults standardUserDefaults] synchronize]; } To check: - (IBAction)buttonclickSkip{ double save = [[NSUserDefaults standardUserDefaults] doubleForKey: @"savedNumber"]; if (save == 0) { [self performSelector:@selector(displayAlert) withObject:nil]; test.enabled = YES; test.alpha = 1.0; skip.enabled = NO; skip.alpha = 0.0; } else { label.text = [NSString stringWithFormat:@"%.1f %%", save]; } } The problem is I always get my alert message displayed, the saved value is not put into the label so somehow == 0 is always true. If it makes any difference I am testing this on the iPhone simulator. Many thanks, Stu

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  • How Do I create a synchronous version of NSURLConnection

    - by quinn
    I am using NSURLConnection inside of an NSIncrementalStore to synchronize my NSManagedObject with rest based web service built in Rails. I am aware of +sendSynchronousRequest:returningResponse:error but my understanding is that will not allow me to access such things as the HTTP response status code which I will need to properly handle the response, my understanding is sendSynchronousRequest returns the data if it responds in the 200 range and fails if it doesn't and doesn't really give you much more than that. I'm assuming I will somehow have to block the current method call after the NSURLConnection is instantiated and unblock it after NSURLConnection's delegate sets some value that can be returned by the blocked method. I'm assuming this will involve some combination of NSLock and NSThread but I really don't know where to start with this, any help will be greatly appreciated, thank you.

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  • Why call autorelease for iVar definition in init method?

    - by iFloh
    Hi, I just familiarise myself with the CLLocationManager and found several sample class definitions that contain the following init method: - (id) init { self = [super init]; if (self != nil) { self.locationManager = [[[CLLocationManager alloc] init] autorelease]; self.locationManager.delegate = self; } return self; } - (void)dealloc { [self.locationManager release]; [super dealloc]; } I don't understand why the iVar would be autoreleased. Does this not mean it is deallocated at the end of the init method? I am also puzzled to see the same sample codes have the iVar release in the dealloc method. Any thoughts? '

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  • Xcode Tips for Eclipse users?

    - by willcodejavaforfood
    Hi, I've been slowly working my way through the examples in Beginning iPhone Development and there are a few things that I have not been able to figure out, but I'm sure you guys can help me with it. In Eclipse there is a Source-Generate Getters/Setters, can you do something similar to synthesize properties in Xcode I also cannot seem to find a Refactor menu I'm also struggling to find the equivalent to Source-Override/Implement Methods --Edit-- I failed to describe my problem it seems. I do know that synthesizing properties will generate getters/setters for me, but I am looking for a way to generate the @property/@synthesize code, by selecting the variables. Short list to start with, but I will probably have more as my confusion grows in might. :)

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  • iOS equivalent to MacOS NSAttributedString initWithRTF

    - by trekme
    What is an iOS equivalent to MacOS NSAttributedString initWithRTF ? The Application Kit extends Foundation’s NSAttributedString class by adding support for RTF, RTFD, and HTML (with or without attachments), graphics attributes (including font and ruler attributes), methods for drawing attributed strings, and methods for calculating significant linguistic units. - (id)initWithRTF:(NSData *)rtfData documentAttributes:(NSDictionary **)docAttributes I need to process a short stream of RTF data in an iOS application. Thank you!

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  • Exclude some parameters with POST request on RestKit

    - by Mike Meyers
    I've just integrated RestKit with a Mac application for communicating with a web service. After much confusion, I have successfully got requests and responses working using it. The problem I am now finding is that when I want to make a POST request. I have created a RKRequestDescriptor with a mapping for a whole number of properties and all of the properties are being sent as parameters for the query. I want a way of dynamically changing the parameters that are sent, for example not sending some parameters where the property is nil. Is this possible as part of the built-in functionality of RestKit? And if so, how?

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  • How do I send the mutable string to the NSTextField properly?

    - by Merle
    So I have all this code that I have debugged and it seems to be fine. I made a mutable string and for some reason I can not get it to be displayed on my label. the debugger says "2010-04-22 22:50:26.126 Fibonacci[24836:10b] * -[NSTextField setString:]: unrecognized selector sent to instance 0x130150" What is wrong with this? When I just send the string to NSLog, it comes out fine. here's all my code, any help would be appreciated. "elementNum" is a comboBox and "display" is a Label. Thanks #import "Controller.h" @implementation Controller - (IBAction)computeNumber:(id)sender { int x = 1; int y = 1; NSMutableString *numbers = [[NSMutableString alloc] init]; [numbers setString:@"1, 1,"]; int num = [[elementNum objectValueOfSelectedItem]intValue]; int count = 1; while (count<=num) { int z = y; y+=x; x=z; [numbers appendString:[NSString stringWithFormat:@" %d,", y]]; count++; } [display setString:numbers]; NSLog(numbers); } @end `

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  • How to get call notification using mobile substrate on iphone?

    - by prathumca
    Hi all, I want to use mobile substrate to "hook" some code into IPhone's "MobileCal" app so that the injected code will send a notification to my app MobileCal gets a call notification. But I'm out of luck and no clue which method need to be replaced by my "hooking" method in the "MobileCal" app. For example, the "MobileLog" and "iRealSMS" has the same functionality and they used mobile substrate to hook their code into "MobileCal" app. If any one has any clue, I would definitely appreciate them.

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  • UIWebView in multithread ViewController

    - by Tao
    I have a UIWebView in a viewcontroller, which has two methods as below. The question is if I pop out(tap back on navigation bar) this controller before the second thread is done, the app will crash after [super dealloc], because "Tried to obtain the web lock from a thread other than the main thread or the web thread. This may be a result of calling to UIKit from a secondary thread.". Any help would be really appreciated. -(void)viewDidAppear:(BOOL)animated { [super viewWillAppear:animated]; NSInvocationOperation *operation = [[NSInvocationOperation alloc] initWithTarget:self selector:@selector(load) object:nil]; [operationQueue addOperation:operation]; [operation release]; } -(void)load { [NSThread sleepForTimeInterval:5]; [self performSelectorOnMainThread:@selector(done) withObject:nil waitUntilDone:NO]; }

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  • UIButtons creating a native-like keyboard behavior.

    - by camilo
    Greets. A somehow detailed explanation on my problem, and what I have already done, and what I cannot do. I want to create a behavior resembling the one in the iPhone's keyboard. Basically, I want a view to appear when the user taps a button and WHILE the user taps that button. This, I accomplished. When the user lets go of the button WHILE his finger is on that button's area, I want to trigger an action "doing stuff". This, I was also able to do. Since all the buttons are near (like in the keyboard) and I don't want the user to select other button than the one he pressed, I reduced the hit area for the button using the -(BOOL)pointInside:(CGPoint)point withEvent:(UIEvent )event function. When the user presses the button, not lifting its finger, and dragging outside the button area, I want another action to trigger. This is the first problem... This function only triggers when the user's finger is far from the buttons' area, and this time the pointInside function is not being my friend. How can I detect the user finger "left" the button area the moment it exits its bounds? This, in case you didn't realize... was problem 1. The second problem is related with the drag enter. Again, I need to limit the area like in the drag exit. But I suppose that when I solve one of these, the other is the same. The problem is that in order to have a behavior like in the keyboard, I may need to detect the user started the touch in another button, never lifted his finger, and changed to another button. I can detect drag enter and drag exit IN THIS ORDER while on the same button. I cannot detect drag enter when the user first touched anywhere else other than the button where I want to detect the drag enter event. Basically what I need is to detect touch on any button (and not anywhere else in the view), and while the user is changing buttons without lifting the finger, I want to detect the new button being touched. This gigantic paragraph was problem #2. Any help, as you might guess, is highly appreciated. Best Regards. Thanks a lot!

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  • iOS: Assignment to iVar in Block (ARC)

    - by manmal
    I have a readonly property isFinished in my interface file: typedef void (^MyFinishedBlock)(BOOL success, NSError *e); @interface TMSyncBase : NSObject { BOOL isFinished_; } @property (nonatomic, readonly) BOOL isFinished; and I want to set it to YES in a block at some point later, without creating a retain cycle to self: - (void)doSomethingWithFinishedBlock:(MyFinishedBlock)theFinishedBlock { __weak MyClass *weakSelf = self; MyFinishedBlock finishedBlockWrapper = ^(BOOL success, NSError *e) { [weakSelf willChangeValueForKey:@"isFinished"]; weakSelf -> isFinished_ = YES; [weakSelf didChangeValueForKey:@"isFinished"]; theFinishedBlock(success, e); }; self.finishedBlock = finishedBlockWrapper; // finishedBlock is a class ext. property } I'm unsure that this is the right way to do it (I hope I'm not embarrassing myself here ^^). Will this code leak, or break, or is it fine? Perhaps there is an easier way I have overlooked? SOLUTION Thanks to the answers below (especially Krzysztof Zablocki), I was shown the way to go here: Define isFinished as readwrite property in the class extension (somehow I missed that one) so no direct ivar assignment is needed, and change code to: - (void)doSomethingWithFinishedBlock:(MyFinishedBlock)theFinishedBlock { __weak MyClass *weakSelf = self; MyFinishedBlock finishedBlockWrapper = ^(BOOL success, NSError *e) { MyClass *strongSelf = weakSelf; strongSelf.isFinished = YES; theFinishedBlock(success, e); }; self.finishedBlock = finishedBlockWrapper; // finishedBlock is a class ext. property }

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  • View doesn't respond to touches after shake

    - by Mike Rychev
    In my app I've implemented a shake event and it shows a UIImageView. When the UIImageView is shown, I hide the Nav Bar with: [self.navigationController setNavigationBarHidden:YES animated:NO]; And after that I want to bring it back when user touches the screen: - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { [[self navigationController] setNavigationBarHidden:NO animated:YES]; } But it doesn't work! Like my view doesn't respond to touches. Thanks in advance!

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  • Getting memory allocation in segement control

    - by Rani
    Hi guys, I'm getting object allocation at segement control.I used same controller for adding favourites and while in didselect action.In present modelviewcontrol i didn't use segment control and in didselect i used segemnt control .So, am not getting how to release segemnt control . Can any one help to solve this. Thanks in advance.

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  • Writing asynchronously on a stream in cocoa

    - by Richard Ibarra
    Hi folks I have been trying to find any way for writing asynchronously on a stream in Cocoa. I have a set of events in my applications which will try to send data through the socket but i can't be blocked during this transmission due to design terms. I have tried setting a delegate on the output stream and check the event NSStreamEventHasSpaceAvailable but I don't know how this can be combined with the events that put data into the stream. Is there anyway for doing that? I thought using NSThread but I guess there is a better option. Cheers

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  • Simple ViewController / View, remove white bar?

    - by fuzzygoat
    I am just looking at setting up a simple viewController programatically, I have a ViewController.xib file that I have set the background color to RED in interface builder. I have also added the following to my AppDelegate.m @implementation syntax_MapViewAppDelegate @synthesize window; -(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { viewController = [[MapViewController alloc] init]; [window addSubview:[viewController view]]; [window makeKeyAndVisible]; return YES; } -(void)dealloc { [viewController release]; [window release]; [super dealloc]; } @end When I run the code it does what I expect apart from the white bar at the bottom of the screen, can anyone give me any pointers in how to remove this? I have a feeling I might need to position the view within the window, but I am not sure how? cheers Gary

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  • ipad full screen (1024x768) animation with around 1800 frames fps problem

    - by Muhammad Farhan
    Hi there. what i am trying to do is to play a full screen(1024x768) animation on ipad with an fps of around 20. i have got a scene with 1800 full screen frames. till now i have tried a lot of approaches but have encountered a lot of problems. my first approach was to get the texture using the following function t = [[CCTexture2D alloc] initWithImage:[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:[NSString stringWithFormat:@"(%d)",startIndex] ofType:type]]]; give it to sprite by using setTexture method and then release the texture then create a new texture with next frame and repeat the procedure but by using this approach i only get an FPS of about 7. my second approach was to preload about 10 textures in texturecache save them in an array and give them to sprite using setTexture and on the back end i am replacing the old textures with the new texture in a thread but the problem i face is that creating new texture and adding to array takes some time and when the settexture method is called the sprite displays the old texture because the new one is not loaded yet but after some time new texture get loaded. Is there any way i can run a full screen animation on ipad at around 20 fps plesae help me out. Thanks Farhan

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  • how to solve ran time error NSString, sqlite3_column_text NULL problem?

    - by Ajeet Kumar Yadav
    I am new in iphone application developer i am using sqlite3 database and in app delegate i am wright following code and run properly we also find value from database to in my aplication, but immediately the application is going to crass why this is occurs i am not understand. code is given bellow -(void)Data { databaseName = @"dataa.sqlite"; NSArray *documentPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDir = [documentPaths objectAtIndex:0]; databasePath =[documentsDir stringByAppendingPathComponent:databaseName]; [self checkAndCreateDatabase]; list1 = [[NSMutableArray alloc] init]; sqlite3 *database; if (sqlite3_open([databasePath UTF8String], &database) == SQLITE_OK) { if(detailStmt == nil) { const char *sql = "Select * from Dataa"; if(sqlite3_prepare_v2(database, sql, -1, &detailStmt, NULL) == SQLITE_OK) { //NSLog(@"Hiiiiiii"); //sqlite3_bind_text(detailStmt, 1, [t1 UTF8String], -1, SQLITE_TRANSIENT); //sqlite3_bind_text(detailStmt, 2, [t2 UTF8String], -2, SQLITE_TRANSIENT); //sqlite3_bind_int(detailStmt, 3, t3); while(sqlite3_step(detailStmt) == SQLITE_ROW) { //NSLog(@"Helllloooooo"); NSString *item= [NSString stringWithUTF8String:(char *)sqlite3_column_text(detailStmt, 0)]; //NSString *fame= [NSString stringWithUTF8String:(char *)sqlite3_column_text(detailStmt, 1)]; //NSString *cinemax = [NSString stringWithUTF8String:(char *)sqlite3_column_text(detailStmt, 2)]; //NSString *big= [NSString stringWithUTF8String:(char *)sqlite3_column_text(detailStmt, 3)]; //pvr1 = pvr; item1=item; //NSLog(@"%@",item1); data = [[NSMutableArray alloc] init]; list *animal=[[list alloc] initWithName:item1]; // Add the animal object to the animals Array [list1 addObject:animal]; //[list1 addObject:item]; } sqlite3_reset(detailStmt); } sqlite3_finalize(detailStmt); // sqlite3_clear_bindings(detailStmt); } } detailStmt = nil; sqlite3_close(database); } when we see console they show the following error giving bellow 2010-03-09 10:02:40.262 SanjeevKapoor[430:20b] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** +[NSString stringWithUTF8String:]: NULL cString' when we see debugger they show error in following line NSString *item= [NSString stringWithUTF8String:(char *)sqlite3_column_text(detailStmt, 0)]; I am not able to solve that problum plz help me.

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  • Singleton array deallocated? EXC_BAD_ACCESS

    - by lclaud
    Ok, so I have this singleton object and in it is an array that needs to be shown in a tableview. The thing is that it deallocates and after the first show, i get EXC_BAD_ACCESS in cellForRowAtIndexPath - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [[dataBase shareddataBase].dateActive count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell=[tableView dequeueReusableCellWithIdentifier:@"celula"]; int i; i=indexPath.row; if (cell==nil) { cell=[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleValue1 reuseIdentifier:@"celula"]; } count sent to dealocated instance of CFArray .. in cellForRowAtIndexPath.. WHAT is deallocating it? why? it's declarea as an NSMutableArray and has a (nonatomic,retain) property defined .. if ((i<[[dataBase shareddataBase].dateActive count])&&(i>=0)) { NSDictionary *d=[[dataBase shareddataBase].dateActive objectAtIndex:i]; cell.textLabel.text=[d objectForKey:@"detaliu"]; } return cell; }

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  • Changing the title of a MFMailComposeViewController

    - by Badescu Alexandru
    Although i know changing MFMailComposeViewController is fround upon, i'm taking a risk. I found some ideas such as [self presentModalViewController:controller animated:YES]; // Existing line [[[[controller viewControllers] lastObject] navigationItem] setTitle:@"SomethingElse"]; and [[[[(MFMailComposeViewController*)vc navigationBar] items] objectAtIndex:0] setTitle:@" SomethingElse"]; but the odd thing is that the title is "SomethingElse" for like 2 seconds and after that it returns to the subject that is set. I've tried other solutions as well but the same output. I am using SHK (ShareKit) to connect to social. Here is the code from showViewController : if ([vc respondsToSelector:@selector(modalPresentationStyle)]) vc.modalPresentationStyle = [SHK modalPresentationStyle]; if ([vc respondsToSelector:@selector(modalTransitionStyle)]) vc.modalTransitionStyle = [SHK modalTransitionStyle]; [topViewController presentModalViewController:vc animated:YES]; [[[[(MFMailComposeViewController*)vc navigationBar] items] objectAtIndex:0] setTitle:@" "]; [(UINavigationController *)vc navigationBar].barStyle = [(UINavigationController *)vc toolbar].barStyle = [SHK barStyle]; self.currentView = vc;

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  • NSUndoManager won't undo editing of a NSMutableDictionary

    - by xon1c
    Hi, I'm experiencing problems with the undo operation. The following code won't undo an removeObjectForKey: operation but the redo operation setObject:ForKey: works. - (void) insertIntoDictionary:(NSBezierPath *)thePath { [[[window undoManager] prepareWithInvocationTarget:self] removeFromDictionary:thePath]; if(![[window undoManager] isUndoing]) [[window undoManager] setActionName:@"Save Path"]; NSLog(@"Object id is: %d and Key id is: %d", [currentPath objectAtIndex:0], thePath); [colorsForPaths setObject:[currentPath objectAtIndex:0] forKey:thePath]; } - (void) removeFromDictionary:(NSBezierPath *)thePath { [[[window undoManager] prepareWithInvocationTarget:self] insertIntoDictionary:thePath]; if(![[window undoManager] isUndoing]) [[window undoManager] setActionName:@"Delete Path"]; NSLog(@"Object id is: %d and Key id is: %d", [[colorsForPaths allKeys] objectAtIndex:0], thePath); [colorsForPaths removeObjectForKey:thePath]; } The output on the console looks like: // Before setObject:ForKey: Object id is: 1184384 and Key id is: 1530016 // Before removeObjectForKey: UNDO Object id is: 2413664 and Key id is: 1530016 I don't get why the Object id is different although the Key id remains the same. Is there some special undo/redo handling of NSMutableDictionary objects? thx xonic

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  • Problem in type casting in NSDate to NSString?

    - by Prash.......
    Hi, I developing an application, in which i found a ridiculous problem in type casting, I am not able to type cast NSDate to NSString. NSDate *selected =[datePicker date]; NSString *stringTypeCast = [[NSString alloc] initWithData:selected encoding:NSUTF8StringEncoding]; From ,above snippet datePicker is an object of UIDatePickerController.

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