Search Results

Search found 7418 results on 297 pages for 'argument passing'.

Page 142/297 | < Previous Page | 138 139 140 141 142 143 144 145 146 147 148 149  | Next Page >

  • Approach to Authenticate Clients to TCP Server

    - by dab
    I'm writing a Server/Client application where clients will connect to the server. What I want to do, is make sure that the client connecting to the server is actually using my protocol and I can "trust" the data being sent from the client to the server. What I thought about doing is creating a sort of hash on the client's machine that follows a particular algorithm. What I did in a previous version was took their IP address, the client version, and a few other attributes of the client and sent it as a calculated hash to the server, who then took their IP, and the version of the protocol the client claimed to be using, and calculated that number to see if they matched. This works ok until you get clients that connect from within a router environment where their internal IP is different from their external IP. My fix for this was to pass the client's internal IP used to calculate this hash with the authentication protocol. My fear is this approach is not secure enough. Since I'm passing the data used to create the "auth hash". Here's an example of what I'm talking about: Client IP: 192.168.1.10, Version: 2.4.5.2 hash = 2*4*5*1 * (1+9+2) * (1+6+8) * (1) * (1+0) Client Connects to Server client sends: auth hash ip version Server calculates that info, and accepts or denies the hash. Before I go and come up with another algorithm to prove a client can provide data a server (or use this existing algorithm), I was wondering if there are any existing, proven, and secure systems out there for generating a hash that both sides can generate with general knowledge. The server won't know about the client until the very first connection is established. The protocol's intent is to manage a network of clients who will be contributing data to the server periodically. New clients will be added simply by connecting the client to the server and "registering" with the server. So a client connects to the server for the first time, and registers their info (mac address or some other kind of unique computer identifier), then when they connect again, the server will recognize that client as a previous person and associate them with their data in the database.

    Read the article

  • In developing a soap client proxy, which return structure is easier to use and more sensible?

    - by cori
    I'm writing (in PHP) a client/proxy for a SOAP web service. The return types are consistently wrapped in response objects that contain the return values. In many cases this make a lot of sense - for instance when multiple values are being returned: GetDetailsResponse Object ( Results Object ( [TotalResults] => 10 [NextPage] => 2 ) [Details] => Array ( [0] => Detail Object ( [Id] => 1 ) ) ) But some of the methods return a single scalar value or a single object or array wrapped in a response object: GetThingummyIdResponse Object ( [ThingummyId] => 42 ) In some cases these objects might be pretty deep, so getting at properties within requires drilling down several layers: $response->Details->Detail[0]->Contents->Item[5]->Id And if I unwrap them before passing them back I can strip out a layer from consumers' code. I know I'm probably being a little bit of an Architecture Astronaut here, but the latter style really bug me, so I've been working through my code to have my proxy methods just return the scalar value to the client code where there's no absolute need for a wrapper object. My question is, am I actually making things more difficult for the consumers of my code? Would I be better off just leaving the return values wrapped in response objects so that everything is consistent, or is removing unneccessary layers of indirection/abstraction worthwhile?

    Read the article

  • Value my C++ knowledge

    - by PirateOwh
    I have only followed antiRTFM tutorials and read 2 books So, I'll list the things I know better : basic input output and all the variables : integers ( signed unsigned ), float, double, char arrays if, for, while, switch functions, and passing variables to functions and return type thing classes and the concept of oop with separating declaration and definition in the header and in the source pointers so this and some more i think is all i know of C++.. But, i need some exercises to test my knowledge because i want to move on to the library SDL, so I don't know if i should feel ready or not to move on to something totally different.. I feel I should know the basics for good at least. So the question is : How can i value my c++ knowledge? Is there any online tests? Is there any GDD ( Game Design Document ) for free to use and see if i can manage to do it so "i'd pass" ? ( I'm saying GDD since ill move on to SDL and try to make my own game ) When should I move to SDL? What are ALL the things I should "master" ( master is a big word to say.. but so you understand what i mean ) before moving on ? Please I'm really in need of expert advice. I think my question is detailed so i hope you understand what i mean and can give me a good reply. Thanks for the help!

    Read the article

  • loading a heightmap as texture in shader

    - by wtherapy
    I have a height map of 256x256, containing, foreach cell, not only height as a normal float value ( not 0-1 ) and also 2 gradient values ( for X and Y ), also as normal float values ( not 0-1 ). I have uploaded the texture via normal texture loading: glEnable( GL_TEXTURE_2D ); glGenTextures( 1, &m_uglID ); DEBUG_OUTPUT("Err %x\n", glGetError()); glBindTexture( GL_TEXTURE_2D , m_uglID ); DEBUG_OUTPUT("Err %x\n", glGetError()); glTexImage2D( GL_TEXTURE_2D, 0, GL_RGB32F, unW + 1, unH + 1, 0, GL_RGB, GL_FLOAT, pvBytes ); DEBUG_OUTPUT("Err %x\n", glGetError()); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_LINEAR); DEBUG_OUTPUT("Err %x\n", glGetError()); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_LINEAR); DEBUG_OUTPUT("Err %x\n", glGetError()); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); DEBUG_OUTPUT("Err %x\n", glGetError()); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); DEBUG_OUTPUT("Err %x\n", glGetError()); as a parenthesis, the debug output is: Err 500 Err 0 Err 0 Err 0 Err 500 Err 500 Err 0 Err 0 pvBytes is a 256x256 array of typedef struct _tGradientHeightCell { float v; float px; float py; } TGradientHeightCell, *LPTGradientHeightCell; then, m_ugl_HeightMapTexture = glGetUniformLocation(m_uglProgram, "TexHeightMap"); I load it via: glEnable(GL_TEXTURE_2D ); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D , pTexture->GetID()); glUniform1i(m_ugl_HeightMapTexture, 0); in shader, I just access it: uniform sampler2D TexHeightMap; vec4 GetVertCellParameters( uint i, uint j ) { return texture( TexHeightMap, vec2( i, j ) ); } vec4 vH00 = GetVertCellParameters( i, j ); My problem is that, when passing negative values in one of the values in TGradientHeightCell ( v, px, py ), the texture is corrupted. I need the values to be passed exact as I have them in memory. Any help appreciated.

    Read the article

  • SDL beginner: create Rectangle surface filled with color

    - by user3689
    im learning SDL , i like to create Rectangle surface with color that is not image . here is my code that compiles fine but dosnt work : im passing the function this params: SDL_Surface* m_screen = SDL_SetVideoMode(SCREEN_WIDTH,SCREEN_HEIGHT,SCREEN_BPP,SDL_SWSURFACE); SDL_FillRect(m_screen,&m_screen->clip_rect,SDL_MapRGB(m_screen->format,0xFF, 0xFF, 0xFF)); ... Button button(m_screen,0,0,50,50,255,0,0) ... ... Button::Button(SDL_Surface* screen,int x,int y,int w,int h,int R, int G, int B) { SDL_Rect box; SDL_Surface * ButtonSurface; ButtonSurface = NULL ; Uint32 rmask, gmask, bmask, amask; #if SDL_BYTEORDER == SDL_BIG_ENDIAN rmask = 0xff000000; gmask = 0x00ff0000; bmask = 0x0000ff00; amask = 0x000000ff; #else rmask = 0x000000ff; gmask = 0x0000ff00; bmask = 0x00ff0000; amask = 0xff000000; #endif box.x = x; box.y = y; box.w = w; box.h = h; ButtonSurface = SDL_CreateRGBSurface(SDL_SWSURFACE, box.w,box.h, 32, rmask, gmask, bmask, amask); if(ButtonSurface == NULL) { LOG_MSG("Button::Button Button failed"); } SDL_FillRect(screen,&box,SDL_MapRGB ( ButtonSurface->format, R, G, B )); //ut.ApplySurface(0,0,ButtonSurface,screen); SDL_BlitSurface(ButtonSurface,NULL,screen,&box); } what im doing here wrong ?

    Read the article

  • Implementing Explosions

    - by Xkynar
    I want to add explosions to my 2D game, but im having a hard time with the architecture. Several game elements might be responsible for explosions, like, lets say, explosive barrels and bullets (and there might be chain reactions with close barrels). The only options i can come up with are: 1 - Having an array of explosions and treat them as a game element as important as any other Pros: Having a single array which is updated and drawn with all the other game element arrays makes it more organized and simple to update, and the explosive barrels at a first glance would be easy to create, simply by passing the explosion array as a pointer to each explosive barrel constructor Cons: It might be hard for the bullets to add an explosion to the vector, since bullets are shot by a Weapon class which is located in every mob, so lets say, if i create a new enemy and add it to the enemy array, that enemy will have a weapon and functions to be able to use it, and if i want the weapon (rocket launcher in this case) to have access to the explosions array to be able to add a new one, id have to pass the explosion array as a pointer to the enemy, which would then pass it to the weapon, which would pass it to the bullets (ugly chain). Another problem I can think of is a little more weird: If im checking the collisions between explosions and barrels (so i create a chain reaction) and i detect an explosion colliding with a barrel, if i add a new explosion while im iterating the explosions java will trow an exception. So this is kinda annoying, i cant iterate through the explosions and add a new explosion, i must do it in another way... The other way which isnt really well thought yet is to just add an explosive component to every element that might explode so that when it dies, it explodes or something, but i dont have good ways on implementing this theory either Honestly i dont like either the solutions so id like to know how is it usually done by actual game developers, sorry if my problem seems trivial and dumb.

    Read the article

  • How can I create a rectangular SDL surface filled with a particular color?

    - by user3689
    I'm learning SDL. I'd like to create rectangular surface filled with a flat color (not an image). Below is my code -- it compiles fine, but doesn't work. I'm passing the function these parameters: SDL_Surface* m_screen = SDL_SetVideoMode( SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_BPP, SDL_SWSURFACE ); SDL_FillRect( m_screen, &m_screen->clip_rect, SDL_MapRGB(m_screen->format,0xFF, 0xFF, 0xFF) ); ... Button button(m_screen,0,0,50,50,255,0,0) ... ... Button::Button(SDL_Surface* screen,int x,int y,int w,int h,int R, int G, int B) { SDL_Rect box; SDL_Surface * ButtonSurface; ButtonSurface = NULL ; Uint32 rmask, gmask, bmask, amask; #if SDL_BYTEORDER == SDL_BIG_ENDIAN rmask = 0xff000000; gmask = 0x00ff0000; bmask = 0x0000ff00; amask = 0x000000ff; #else rmask = 0x000000ff; gmask = 0x0000ff00; bmask = 0x00ff0000; amask = 0xff000000; #endif box.x = x; box.y = y; box.w = w; box.h = h; ButtonSurface = SDL_CreateRGBSurface(SDL_SWSURFACE, box.w,box.h, 32, rmask, gmask, bmask, amask); if(ButtonSurface == NULL) { LOG_MSG("Button::Button Button failed"); } SDL_FillRect(screen,&box,SDL_MapRGB ( ButtonSurface->format, R, G, B )); //ut.ApplySurface(0,0,ButtonSurface,screen); SDL_BlitSurface(ButtonSurface,NULL,screen,&box); } What am I doing wrong here?

    Read the article

  • TFS 2010 Build Custom Activity for Merging Assemblies

    - by Jakob Ehn
    *** The sample build process template discussed in this post is available for download from here: http://cid-ee034c9f620cd58d.office.live.com/self.aspx/BlogSamples/ILMerge.xaml ***   In my previous post I talked about library builds that we use to build and replicate dependencies between applications in TFS. This is typically used for common libraries and tools that several other application need to reference. When the libraries grow in size over time, so does the number of assemblies. So all solutions that uses the common library must reference all the necessary assemblies that they need, and if we for example do a refactoring and extract some code into a new assembly, all the clients must update their references to reflect these changes, otherwise it won’t compile. To improve on this, we use a tool from Microsoft Research called ILMerge (Download from here). It can be used to merge several assemblies into one assembly that contains all types. If you haven’t used this tool before, you should check it out. Previously I have implemented this in builds using a simple batch file that contains the full command, something like this: "%ProgramFiles(x86)%\microsoft\ilmerge\ilmerge.exe" /target:library /attr:ClassLibrary1.bl.dll /out:MyNewLibrary.dll ClassLibrary1.dll ClassLibrar2.dll ClassLibrary3.dll This merges 3 assemblies (ClassLibrary1, 2 and 3) into a new assembly called MyNewLibrary.dll. It will copy the attributes (file version, product version etc..) from ClassLibrary1.dll, using the /attr switch. For more info on ILMerge command line tool, see the above link. This approach works, but requires a little bit too much knowledge for the developers creating builds, therefor I have implemented a custom activity that wraps the use of ILMerge. This makes it much simpler to setup a new build definition and have the build automatically do the merging. The usage of the activity is then implemented as part of the Library Build process template mentioned in the previous post. For this article I have just created a simple build process template that only performs the ILMerge operation.   Below is the code for the custom activity. To make it compile, you need to reference the ILMerge.exe assembly. /// <summary> /// Activity for merging a list of assembies into one, using ILMerge /// </summary> public sealed class ILMergeActivity : BaseCodeActivity { /// <summary> /// A list of file paths to the assemblies that should be merged /// </summary> [RequiredArgument] public InArgument<IEnumerable<string>> InputAssemblies { get; set; } /// <summary> /// Full path to the generated assembly /// </summary> [RequiredArgument] public InArgument<string> OutputFile { get; set; } /// <summary> /// Which input assembly that the attibutes for the generated assembly should be copied from. /// Optional. If not specified, the first input assembly will be used /// </summary> public InArgument<string> AttributeFile { get; set; } /// <summary> /// Kind of assembly to generate, dll or exe /// </summary> public InArgument<TargetKindEnum> TargetKind { get; set; } // If your activity returns a value, derive from CodeActivity<TResult> // and return the value from the Execute method. protected override void Execute(CodeActivityContext context) { string message = InputAssemblies.Get(context).Aggregate("", (current, assembly) => current + (assembly + " ")); TrackMessage(context, "Merging " + message + " into " + OutputFile.Get(context)); ILMerge m = new ILMerge(); m.SetInputAssemblies(InputAssemblies.Get(context).ToArray()); m.TargetKind = TargetKind.Get(context) == TargetKindEnum.Dll ? ILMerge.Kind.Dll : ILMerge.Kind.Exe; m.OutputFile = OutputFile.Get(context); m.AttributeFile = !String.IsNullOrEmpty(AttributeFile.Get(context)) ? AttributeFile.Get(context) : InputAssemblies.Get(context).First(); m.SetTargetPlatform(RuntimeEnvironment.GetSystemVersion().Substring(0,2), RuntimeEnvironment.GetRuntimeDirectory()); m.Merge(); TrackMessage(context, "Generated " + m.OutputFile); } } [Browsable(true)] public enum TargetKindEnum { Dll, Exe } NB: The activity inherits from a BaseCodeActivity class which is an internal helper class which contains some methods and properties useful for moste custom activities. In this case, it uses the TrackeMessage method for writing to the build log. You either need to remove the TrackMessage method calls, or implement this yourself (which is not very hard… ) The custom activity has the following input arguments: InputAssemblies A list with the (full) paths to the assemblies to merge OutputFile The name of the resulting merged assembly AttributeFile Which assembly to use as the template for the attribute of the merged assembly. This argument is optional and if left blank, the first assembly in the input list is used TargetKind Decides what type of assembly to create, can be either a dll or an exe Of course, there are more switches to the ILMerge.exe, and these can be exposed as input arguments as well if you need it. To show how the custom activity can be used, I have attached a build process template (see link at the top of this post) that merges the output of the projects being built (CommonLibrary.dll and CommonLibrary2.dll) into a merged assembly (NewLibrary.dll). The build process template has the following custom process parameters:   The Assemblies To Merge argument is passed into a FindMatchingFiles activity to located all assemblies that are located in the BinariesDirectory folder after the compilation has been performed by Team Build. Here is the complete sequence of activities that performs the merge operation. It is located at the end of the Try, Compile, Test and Associate… sequence: It splits the AssembliesToMerge parameter and appends the full path (using the BinariesDirectory variable) and then enumerates the matching files using the FindMatchingFiles activity. When running the build, you can see that it merges two assemblies into a new one:     And the merged assembly (and associated pdb file) is copied to the drop location together with the rest of the assemblies:

    Read the article

  • Creating a dynamic proxy generator with c# – Part 2 – Interceptor Design

    - by SeanMcAlinden
    Creating a dynamic proxy generator – Part 1 – Creating the Assembly builder, Module builder and caching mechanism For the latest code go to http://rapidioc.codeplex.com/ Before getting too involved in generating the proxy, I thought it would be worth while going through the intended design, this is important as the next step is to start creating the constructors for the proxy. Each proxy derives from a specified type The proxy has a corresponding constructor for each of the base type constructors The proxy has overrides for all methods and properties marked as Virtual on the base type For each overridden method, there is also a private method whose sole job is to call the base method. For each overridden method, a delegate is created whose sole job is to call the private method that calls the base method. The following class diagram shows the main classes and interfaces involved in the interception process. I’ll go through each of them to explain their place in the overall proxy.   IProxy Interface The proxy implements the IProxy interface for the sole purpose of adding custom interceptors. This allows the created proxy interface to be cast as an IProxy and then simply add Interceptors by calling it’s AddInterceptor method. This is done internally within the proxy building process so the consumer of the API doesn’t need knowledge of this. IInterceptor Interface The IInterceptor interface has one method: Handle. The handle method accepts a IMethodInvocation parameter which contains methods and data for handling method interception. Multiple classes that implement this interface can be added to the proxy. Each method override in the proxy calls the handle method rather than simply calling the base method. How the proxy fully works will be explained in the next section MethodInvocation. IMethodInvocation Interface & MethodInvocation class The MethodInvocation will contain one main method and multiple helper properties. Continue Method The method Continue() has two functions hidden away from the consumer. When Continue is called, if there are multiple Interceptors, the next Interceptors Handle method is called. If all Interceptors Handle methods have been called, the Continue method then calls the base class method. Properties The MethodInvocation will contain multiple helper properties including at least the following: Method Name (Read Only) Method Arguments (Read and Write) Method Argument Types (Read Only) Method Result (Read and Write) – this property remains null if the method return type is void Target Object (Read Only) Return Type (Read Only) DefaultInterceptor class The DefaultInterceptor class is a simple class that implements the IInterceptor interface. Here is the code: DefaultInterceptor namespace Rapid.DynamicProxy.Interception {     /// <summary>     /// Default interceptor for the proxy.     /// </summary>     /// <typeparam name="TBase">The base type.</typeparam>     public class DefaultInterceptor<TBase> : IInterceptor<TBase> where TBase : class     {         /// <summary>         /// Handles the specified method invocation.         /// </summary>         /// <param name="methodInvocation">The method invocation.</param>         public void Handle(IMethodInvocation<TBase> methodInvocation)         {             methodInvocation.Continue();         }     } } This is automatically created in the proxy and is the first interceptor that each method override calls. It’s sole function is to ensure that if no interceptors have been added, the base method is still called. Custom Interceptor Example A consumer of the Rapid.DynamicProxy API could create an interceptor for logging when the FirstName property of the User class is set. Just for illustration, I have also wrapped a transaction around the methodInvocation.Coninue() method. This means that any overriden methods within the user class will run within a transaction scope. MyInterceptor public class MyInterceptor : IInterceptor<User<int, IRepository>> {     public void Handle(IMethodInvocation<User<int, IRepository>> methodInvocation)     {         if (methodInvocation.Name == "set_FirstName")         {             Logger.Log("First name seting to: " + methodInvocation.Arguments[0]);         }         using (TransactionScope scope = new TransactionScope())         {             methodInvocation.Continue();         }         if (methodInvocation.Name == "set_FirstName")         {             Logger.Log("First name has been set to: " + methodInvocation.Arguments[0]);         }     } } Overridden Method Example To show a taster of what the overridden methods on the proxy would look like, the setter method for the property FirstName used in the above example would look something similar to the following (this is not real code but will look similar): set_FirstName public override void set_FirstName(string value) {     set_FirstNameBaseMethodDelegate callBase =         new set_FirstNameBaseMethodDelegate(this.set_FirstNameProxyGetBaseMethod);     object[] arguments = new object[] { value };     IMethodInvocation<User<IRepository>> methodInvocation =         new MethodInvocation<User<IRepository>>(this, callBase, "set_FirstName", arguments, interceptors);          this.Interceptors[0].Handle(methodInvocation); } As you can see, a delegate instance is created which calls to a private method on the class, the private method calls the base method and would look like the following: calls base setter private void set_FirstNameProxyGetBaseMethod(string value) {     base.set_FirstName(value); } The delegate is invoked when methodInvocation.Continue() is called within an interceptor. The set_FirstName parameters are loaded into an object array. The current instance, delegate, method name and method arguments are passed into the methodInvocation constructor (there will be more data not illustrated here passed in when created including method info, return types, argument types etc.) The DefaultInterceptor’s Handle method is called with the methodInvocation instance as it’s parameter. Obviously methods can have return values, ref and out parameters etc. in these cases the generated method override body will be slightly different from above. I’ll go into more detail on these aspects as we build them. Conclusion I hope this has been useful, I can’t guarantee that the proxy will look exactly like the above, but at the moment, this is pretty much what I intend to do. Always worth downloading the code at http://rapidioc.codeplex.com/ to see the latest. There will also be some tests that you can debug through to help see what’s going on. Cheers, Sean.

    Read the article

  • SQL SERVER – Interview Questions and Answers – Frequently Asked Questions – Introduction – Day 1 of 31

    - by pinaldave
    List of all the Interview Questions and Answers Series blogs Posts covering interview questions and answers always make for interesting reading.  Some people like the subject for their helpful hints and thought provoking subject, and others dislike these posts because they feel it is nothing more than cheating.  I’d like to discuss the pros and cons of a Question and Answer format here. Interview Questions and Answers are Helpful Just like blog posts, books, and articles, interview Question and Answer discussions are learning material.  The popular Dummy’s books or Idiots Guides are not only for “dummies,” but can help everyone relearn the fundamentals.  Question and Answer discussions can serve the same purpose.  You could call this SQL Server Fundamentals or SQL Server 101. I have administrated hundreds of interviews during my career and I have noticed that sometimes an interviewee with several years of experience lacks an understanding of the fundamentals.  These individuals have been in the industry for so long, usually working on a very specific project, that the ABCs of the business have slipped their mind. Or, when a college graduate is looking to get into the industry, he is not expected to have experience since he is just graduated. However, the new grad is expected to have an understanding of fundamentals and theory.  Sometimes after the stress of final exams and graduation, it can be difficult to remember the correct answers to interview questions, though. An interview Question and Answer discussion can be very helpful to both these individuals.  It is simply a way to go back over the building blocks of a topic.  Many times a simple review like this will help “jog” your memory, and all those previously-memorized facts will come flooding back to you.  It is not a way to re-learn a topic, but a way to remind yourself of what you already know. A Question and Answer discussion can also be a way to go over old topics in a more interesting manner.  Especially if you have been working in the industry, or taking lots of classes on the topic, everything you read can sound like a repeat of what you already know.  Going over a topic in a new format can make the material seem fresh and interesting.  And an interested mind will be more engaged and remember more in the end. Interview Questions and Answers are Harmful A common argument against a Question and Answer discussion is that it will give someone a “cheat sheet.” A new guy with relatively little experience can read the interview questions and answers, and then memorize them. When an interviewer asks him the same questions, he will repeat the answers and get the job. Honestly, is he good hire because he memorized the interview questions? Wouldn’t it be better for the interviewer to hire someone with actual experience?  The answer is not as easy as it seems – there are many different factors to be considered. If the interviewer is asking fundamentals-related questions only, he gets the answers he wants to hear, and then hires this first candidate – there is a good chance that he is hiring based on personality rather than experience.  If the interviewer is smart he will ask deeper questions, have more than one person on the interview team, and interview a variety of candidates.  If one interviewee happens to memorize some answers, it usually doesn’t mean he will automatically get the job at the expense of more qualified candidates. Another argument against interview Question and Answers is that it will give candidates a false sense of confidence, and that they will appear more qualified than they are. Well, if that is true, it will not last after the first interview when the candidate is asked difficult questions and he cannot find the answers in the list of interview Questions and Answers.  Besides, confidence is one of the best things to walk into an interview with! In today’s competitive job market, there are often hundreds of candidates applying for the same position.  With so many applicants to choose from, interviewers must make decisions about who to call back and who to hire based on their gut feeling.  One drawback to reading an interview Question and Answer article is that you might sound very boring in your interview – saying the same thing as every single candidate, and parroting answers that sound like someone else wrote them for you – because they did.  However, it is definitely better to go to an interview prepared, just make sure that you give a lot of thought to your answers to make them sound like your own voice.  Remember that you will be hired based on your skills as well as your personality, so don’t think that having all the right answers will make get you hired.  A good interviewee will be prepared, confident, and know how to stand out. My Opinion A list of interview Questions and Answers is really helpful as a refresher or for beginners. To really ace an interview, one needs to have real-world, hands-on experience with SQL Server as well. Interview questions just serve as a starter or easy read for experienced professionals. When I have to learn new technology, I often search online for interview questions and get an idea about the breadth and depth of the technology. Next Action I am going to write about interview Questions and Answers for next 30 days. I have previously written a series of interview questions and answers; now I have re-written them keeping the latest version of SQL Server and current industry progress in mind. If you have faced interesting interview questions or situations, please write to me and I will publish them as a guest post. If you want me to add few more details, leave a comment and I will make sure that I do my best to accommodate. Tomorrow we will start the interview Questions and Answers series, with a few interesting stories, best practices and guest posts. We will have a prize give-away and other awards when the series ends. List of all the Interview Questions and Answers Series blogs Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Interview Questions and Answers, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

    Read the article

  • How to launch LOV and Date dialogs using the keyboard

    - by frank.nimphius
    v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0 false false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Using the ADF Faces JavaScript API, developers can listen for user keyboard input in input components to filter or respond to specific characters or key combination. The JavaScript shown below can be used with an af:clientListener tag on af:inputListOfValues or af:inputDate. At runtime, the JavaScript code determines the component type it is executed on and either opens the LOV dialog or the input Date popup.   <af:resource type="javascript">     /**     * function to launch dialog if cursor is in LOV or     * input date field     * @param evt argument to capture the AdfUIInputEvent object     */   function launchPopUpUsingF8(evt) {      var component = evt.getSource();      if (evt.getKeyCode() == AdfKeyStroke.F8_KEY) {      //check for input LOV component        if (component.getTypeName() == 'AdfRichInputListOfValues') {            AdfLaunchPopupEvent.queue(component, true);            //event is handled on the client. Server does not need            //to be notified            evt.cancel();          }         //check for input Date component               else if (component.getTypeName() == 'AdfRichInputDate') {           //the inputDate af:popup component ID always is ::pop           var popupClientId = component.getAbsoluteLocator() + '::pop';           var popup = component.findComponent(popupClientId);           var hints = {align : AdfRichPopup.ALIGN_END_AFTER,                        alignId : component.getAbsoluteLocator()};           popup.show(hints);           //event is handled on the client. Server does not need           //to be notified           evt.cancel();        }              } } </af:resource> The af:clientListener that calls the JavaScript is added as shown below. <af:inputDate label="Label 1" id="id1">    <af:clientListener method="launchPopUpUsingF8" type="keyDown"/> </af:inputDate> As you may have noticed, the call to open the popup is different for the af:inputListOfValues and the af:inputDate. For the list of values component, an ADF Faces AdfLaunchPopupEvent is queued with the LOV component passed s an argument. Launching the input date popup is a bit more complicate and requires you to lookup the implicit popup dialog and to open it manually. Because the popup is opened manually using the show() method on the af:popup component, the alignment of the dialog also needs to be handled manually. For this, the popup component specifies alignment hints, that for the ALIGN_END_AFTER hint aligns the dialog at the end and below the date component. The align Id hint specifies the component the dialog is relatively positioned to, which of course should be the input date field. The ADF Faces JavaScript API and how to use it is further explained in the Using JavaScript in ADF Faces Rich Client Applications whitepaper available from the Oracle Technology Network (OTN) http://www.oracle.com/technetwork/developer-tools/jdev/1-2011-javascript-302460.pdf An ADF Insider recording about JavaScript in ADF Faces can be watched from here http://download.oracle.com/otn_hosted_doc/jdeveloper/11gdemos/adf-insider-javascript/adf-insider-javascript.html

    Read the article

  • Gnome Do not Launching

    - by PyRulez
    When I try running gnome do, I get this. chris@Chris-Ubuntu-Laptop:~$ gnome-do pgrep: invalid user name: -u and it is not writable Trying sudo: chris@Chris-Ubuntu-Laptop:~$ sudo gnome-do [NetworkService] Could not initialize Network Manager dbus: Unable to open the session message bus. [Error 17:54:30.122] [SystemService] Could not initialize dbus: Unable to open the session message bus. (Do:2401): Wnck-CRITICAL **: wnck_set_client_type got called multiple times. (Do:2401): libdo-WARNING **: Binding '<Super>space' failed! [Error 17:54:30.649] [AbstractKeyBindingService] Key "" is already mapped. Tomboy.NotesItemSource "Tomboy Notes" encountered an error in UpdateItems: System.TypeInitializationException: An exception was thrown by the type initializer for Tomboy.TomboyDBus ---> System.Exception: Unable to open the session message bus. ---> System.ArgumentNullException: Argument cannot be null. Parameter name: address at NDesk.DBus.Bus.Open (System.String address) [0x00000] in <filename unknown>:0 at NDesk.DBus.Bus.get_Session () [0x00000] in <filename unknown>:0 --- End of inner exception stack trace --- at NDesk.DBus.Bus.get_Session () [0x00000] in <filename unknown>:0 at Tomboy.TomboyDBus..cctor () [0x00000] in <filename unknown>:0 --- End of inner exception stack trace --- at Tomboy.NotesItemSource.UpdateItems () [0x00000] in <filename unknown>:0 at Do.Universe.Safe.SafeItemSource.UpdateItems () [0x00000] in <filename unknown>:0 . Firefox.PlacesItemSource "Firefox Places" encountered an error in UpdateItems: System.InvalidCastException: Cannot cast from source type to destination type. at Mono.Data.Sqlite.SqliteDataReader.VerifyType (Int32 i, DbType typ) [0x00000] in <filename unknown>:0 at Mono.Data.Sqlite.SqliteDataReader.GetString (Int32 i) [0x00000] in <filename unknown>:0 at Firefox.PlacesItemSource+<LoadPlaceItems>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[Firefox.PlaceItem].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[Firefox.PlaceItem]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.ToArray[PlaceItem] (IEnumerable`1 source) [0x00000] in <filename unknown>:0 at Firefox.PlacesItemSource.UpdateItems () [0x00000] in <filename unknown>:0 at Do.Universe.Safe.SafeItemSource.UpdateItems () [0x00000] in <filename unknown>:0 . Do.Universe.Linux.GNOMESpecialLocationsItemSource "GNOME Special Locations" encountered an error in UpdateItems: System.IO.FileNotFoundException: Could not find file "/root/.gtk-bookmarks". File name: '/root/.gtk-bookmarks' at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in <filename unknown>:0 at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize) [0x00000] in <filename unknown>:0 at System.IO.StreamReader..ctor (System.String path) [0x00000] in <filename unknown>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamReader:.ctor (string) at Do.Universe.Linux.GNOMESpecialLocationsItemSource+<ReadBookmarkItems>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0 at Do.Universe.Linux.GNOMESpecialLocationsItemSource.UpdateItems () [0x00000] in <filename unknown>:0 at Do.Universe.Safe.SafeItemSource.UpdateItems () [0x00000] in <filename unknown>:0 . ^[^\Full thread dump: "<unnamed thread>" tid=0x0xb7570700 this=0x0x56f18 thread handle 0x403 state : not waiting owns () at (wrapper managed-to-native) Mono.Unix.Native.Syscall.read (int,intptr,ulong) <0xffffffff> at Mono.Unix.Native.Syscall.read (int,void*,ulong) <0x00023> at Mono.Unix.UnixStream.Read (byte[],int,int) <0x0008b> at NDesk.DBus.Connection.ReadMessage () <0x0003c> at NDesk.DBus.Connection.Iterate () <0x0001b> at NDesk.DBus.BusG/<Init>c__AnonStorey0.<>m__0 (intptr,NDesk.GLib.IOCondition,intptr) <0x00033> at (wrapper native-to-managed) NDesk.DBus.BusG/<Init>c__AnonStorey0.<>m__0 (intptr,NDesk.GLib.IOCondition,intptr) <0xffffffff> at (wrapper managed-to-native) Gtk.Clipboard.gtk_clipboard_wait_is_text_available (intptr) <0xffffffff> at Gtk.Clipboard.WaitIsTextAvailable () <0x00017> at Do.Universe.SelectedTextItem.UpdateSelection (object,System.EventArgs) <0x00027> at Do.Platform.AbstractApplicationService.OnSummoned () <0x00025> at Do.Platform.ApplicationService.<ApplicationService>m__31 (object,System.EventArgs) <0x00013> at Do.Core.Controller.OnSummoned () <0x00025> at Do.Core.Controller.Summon () <0x00027> at Do.Do.Main (string[]) <0x001eb> at (wrapper runtime-invoke) <Module>.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff> "<unnamed thread>" tid=0x0xb2c81b40 this=0x0x194150 thread handle 0x412 state : interrupted state owns () at (wrapper managed-to-native) System.IO.InotifyWatcher.ReadFromFD (intptr,byte[],intptr) <0xffffffff> at System.IO.InotifyWatcher.Monitor () <0x0005f> at System.Threading.Thread.StartInternal () <0x00057> at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <0xffffffff> "Universe Update Dispatcher" tid=0x0xb29ffb40 this=0x0x569d8 thread handle 0x41b state : interrupted state owns () at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (System.Threading.WaitHandle,intptr,int,bool) <0xffffffff> at System.Threading.WaitHandle.WaitOne (System.TimeSpan,bool) <0x00133> at System.Threading.WaitHandle.WaitOne (System.TimeSpan) <0x00022> at Do.Core.UniverseManager.UniverseUpdateLoop () <0x0007a> at System.Threading.Thread.StartInternal () <0x00057> at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <0xffffffff> Tomboy.NotesItemSource "Tomboy Notes" encountered an error in UpdateItems: System.TypeInitializationException: An exception was thrown by the type initializer for Tomboy.TomboyDBus ---> System.Exception: Unable to open the session message bus. ---> System.ArgumentNullException: Argument cannot be null. Parameter name: address at NDesk.DBus.Bus.Open (System.String address) [0x00000] in <filename unknown>:0 at NDesk.DBus.Bus.get_Session () [0x00000] in <filename unknown>:0 --- End of inner exception stack trace --- at NDesk.DBus.Bus.get_Session () [0x00000] in <filename unknown>:0 at Tomboy.TomboyDBus..cctor () [0x00000] in <filename unknown>:0 --- End of inner exception stack trace --- at Tomboy.NotesItemSource.UpdateItems () [0x00000] in <filename unknown>:0 at Do.Universe.Safe.SafeItemSource.UpdateItems () [0x00000] in <filename unknown>:0 . Firefox.PlacesItemSource "Firefox Places" encountered an error in UpdateItems: System.InvalidCastException: Cannot cast from source type to destination type. at Mono.Data.Sqlite.SqliteDataReader.VerifyType (Int32 i, DbType typ) [0x00000] in <filename unknown>:0 at Mono.Data.Sqlite.SqliteDataReader.GetString (Int32 i) [0x00000] in <filename unknown>:0 at Firefox.PlacesItemSource+<LoadPlaceItems>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[Firefox.PlaceItem].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[Firefox.PlaceItem]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.ToArray[PlaceItem] (IEnumerable`1 source) [0x00000] in <filename unknown>:0 at Firefox.PlacesItemSource.UpdateItems () [0x00000] in <filename unknown>:0 at Do.Universe.Safe.SafeItemSource.UpdateItems () [0x00000] in <filename unknown>:0 . Do.Universe.Linux.GNOMESpecialLocationsItemSource "GNOME Special Locations" encountered an error in UpdateItems: System.IO.FileNotFoundException: Could not find file "/root/.gtk-bookmarks". File name: '/root/.gtk-bookmarks' at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in <filename unknown>:0 at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize) [0x00000] in <filename unknown>:0 at System.IO.StreamReader..ctor (System.String path) [0x00000] in <filename unknown>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamReader:.ctor (string) at Do.Universe.Linux.GNOMESpecialLocationsItemSource+<ReadBookmarkItems>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0 at Do.Universe.Linux.GNOMESpecialLocationsItemSource.UpdateItems () [0x00000] in <filename unknown>:0 at Do.Universe.Safe.SafeItemSource.UpdateItems () [0x00000] in <filename unknown>:0 . It stops when I try my key combination, ctrl-alt-. It does not pop up though.

    Read the article

  • New ways for backup, recovery and restore of Essbase Block Storage databases – part 2 by Bernhard Kinkel

    - by Alexandra Georgescu
    After discussing in the first part of this article new options in Essbase for the general backup and restore, this second part will deal with the also rather new feature of Transaction Logging and Replay, which was released in version 11.1, enhancing existing restore options. Tip: Transaction logging and replay cannot be used for aggregate storage databases. Please refer to the Oracle Hyperion Enterprise Performance Management System Backup and Recovery Guide (rel. 11.1.2.1). Even if backups are done on a regular, frequent base, subsequent data entries, loads or calculations would not be reflected in a restored database. Activating Transaction Logging could fill that gap and provides you with an option to capture these post-backup transactions for later replay. The following table shows, which are the transactions that could be logged when Transaction Logging is enabled: In order to activate its usage, corresponding statements could be added to the Essbase.cfg file, using the TRANSACTIONLOGLOCATION command. The complete syntax reads: TRANSACTIONLOGLOCATION [ appname [ dbname]] LOGLOCATION NATIVE ?ENABLE | DISABLE Where appname and dbname are optional parameters giving you the chance in combination with the ENABLE or DISABLE command to set Transaction Logging for certain applications or databases or to exclude them from being logged. If only an appname is specified, the setting applies to all databases in that particular application. If appname and dbname are not defined, all applications and databases would be covered. LOGLOCATION specifies the directory to which the log is written, e.g. D:\temp\trlogs. This directory must already exist or needs to be created before using it for log information being written to it. NATIVE is a reserved keyword that shouldn’t be changed. The following example shows how to first enable logging on a more general level for all databases in the application Sample, followed by a disabling statement on a more granular level for only the Basic database in application Sample, hence excluding it from being logged. TRANSACTIONLOGLOCATION Sample Hyperion/trlog/Sample NATIVE ENABLE TRANSACTIONLOGLOCATION Sample Basic Hyperion/trlog/Sample NATIVE DISABLE Tip: After applying changes to the configuration file you must restart the Essbase server in order to initialize the settings. A maybe required replay of logged transactions after restoring a database can be done only by administrators. The following options are available: In Administration Services selecting Replay Transactions on the right-click menu on the database: Here you can select to replay transactions logged after the last replay request was originally executed or after the time of the last restored backup (whichever occurred later) or transactions logged after a specified time. Or you can replay transactions selectively based on a range of sequence IDs, which can be accessed using Display Transactions on the right-click menu on the database: These sequence ID s (0, 1, 2 … 7 in the screenshot below) are assigned to each logged transaction, indicating the order in which the transaction was performed. This helps to ensure the integrity of the restored data after a replay, as the replay of transactions is enforced in the same order in which they were originally performed. So for example a calculation originally run after a data load cannot be replayed before having replayed the data load first. After a transaction is replayed, you can replay only transactions with a greater sequence ID. For example, replaying the transaction with sequence ID of 4 includes all preceding transactions, while afterwards you can only replay transactions with a sequence ID of 5 or greater. Tip: After restoring a database from a backup you should always completely replay all logged transactions, which were executed after the backup, before executing new transactions. But not only the transaction information itself needs to be logged and stored in a specified directory as described above. During transaction logging, Essbase also creates archive copies of data load and rules files in the following default directory: ARBORPATH/app/appname/dbname/Replay These files are then used during the replay of a logged transaction. By default Essbase archives only data load and rules files for client data loads, but in order to specify the type of data to archive when logging transactions you can use the command TRANSACTIONLOGDATALOADARCHIVE as an additional entry in the Essbase.cfg file. The syntax for the statement is: TRANSACTIONLOGDATALOADARCHIVE [appname [dbname]] [OPTION] While to the [appname [dbname]] argument the same applies like before for TRANSACTIONLOGLOCATION, the valid values for the OPTION argument are the following: Make the respective setting for which files copies should be logged, considering from which location transactions are usually taking place. Selecting the NONE option prevents Essbase from saving the respective files and the data load cannot be replayed. In this case you must first manually load the data before you can replay the transactions. Tip: If you use server or SQL data and the data and rules files are not archived in the Replay directory (for example, you did not use the SERVER or SERVER_CLIENT option), Essbase replays the data that is actually in the data source at the moment of the replay, which may or may not be the data that was originally loaded. You can find more detailed information in the following documents: Oracle Hyperion Enterprise Performance Management System Backup and Recovery Guide (rel. 11.1.2.1) Oracle Essbase Online Documentation (rel. 11.1.2.1)) Enterprise Performance Management System Documentation (including previous releases) Or on the Oracle Technology Network. If you are also interested in other new features and smart enhancements in Essbase or Hyperion Planning stay tuned for coming articles or check our training courses and web presentations. You can find general information about offerings for the Essbase and Planning curriculum or other Oracle-Hyperion products here; (please make sure to select your country/region at the top of this page) or in the OU Learning paths section, where Planning, Essbase and other Hyperion products can be found under the Fusion Middleware heading (again, please select the right country/region). Or drop me a note directly: [email protected]. About the Author: Bernhard Kinkel started working for Hyperion Solutions as a Presales Consultant and Consultant in 1998 and moved to Hyperion Education Services in 1999. He joined Oracle University in 2007 where he is a Principal Education Consultant. Based on these many years of working with Hyperion products he has detailed product knowledge across several versions. He delivers both classroom and live virtual courses. His areas of expertise are Oracle/Hyperion Essbase, Oracle Hyperion Planning and Hyperion Web Analysis. Disclaimer: All methods and features mentioned in this article must be considered and tested carefully related to your environment, processes and requirements. As guidance please always refer to the available software documentation. This article does not recommend or advise any explicit action or change, hence the author cannot be held responsible for any consequences due to the use or implementation of these features.

    Read the article

  • RiverTrail - JavaScript GPPGU Data Parallelism

    - by JoshReuben
    Where is WebCL ? The Khronos WebCL working group is working on a JavaScript binding to the OpenCL standard so that HTML 5 compliant browsers can host GPGPU web apps – e.g. for image processing or physics for WebGL games - http://www.khronos.org/webcl/ . While Nokia & Samsung have some protype WebCL APIs, Intel has one-upped them with a higher level of abstraction: RiverTrail. Intro to RiverTrail Intel Labs JavaScript RiverTrail provides GPU accelerated SIMD data-parallelism in web applications via a familiar JavaScript programming paradigm. It extends JavaScript with simple deterministic data-parallel constructs that are translated at runtime into a low-level hardware abstraction layer. With its high-level JS API, programmers do not have to learn a new language or explicitly manage threads, orchestrate shared data synchronization or scheduling. It has been proposed as a draft specification to ECMA a (known as ECMA strawman). RiverTrail runs in all popular browsers (except I.E. of course). To get started, download a prebuilt version https://github.com/downloads/RiverTrail/RiverTrail/rivertrail-0.17.xpi , install Intel's OpenCL SDK http://www.intel.com/go/opencl and try out the interactive River Trail shell http://rivertrail.github.com/interactive For a video overview, see  http://www.youtube.com/watch?v=jueg6zB5XaM . ParallelArray the ParallelArray type is the central component of this API & is a JS object that contains ordered collections of scalars – i.e. multidimensional uniform arrays. A shape property describes the dimensionality and size– e.g. a 2D RGBA image will have shape [height, width, 4]. ParallelArrays are immutable & fluent – they are manipulated by invoking methods on them which produce new ParallelArray objects. ParallelArray supports several constructors over arrays, functions & even the canvas. // Create an empty Parallel Array var pa = new ParallelArray(); // pa0 = <>   // Create a ParallelArray out of a nested JS array. // Note that the inner arrays are also ParallelArrays var pa = new ParallelArray([ [0,1], [2,3], [4,5] ]); // pa1 = <<0,1>, <2,3>, <4.5>>   // Create a two-dimensional ParallelArray with shape [3, 2] using the comprehension constructor var pa = new ParallelArray([3, 2], function(iv){return iv[0] * iv[1];}); // pa7 = <<0,0>, <0,1>, <0,2>>   // Create a ParallelArray from canvas.  This creates a PA with shape [w, h, 4], var pa = new ParallelArray(canvas); // pa8 = CanvasPixelArray   ParallelArray exposes fluent API functions that take an elemental JS function for data manipulation: map, combine, scan, filter, and scatter that return a new ParallelArray. Other functions are scalar - reduce  returns a scalar value & get returns the value located at a given index. The onus is on the developer to ensure that the elemental function does not defeat data parallelization optimization (avoid global var manipulation, recursion). For reduce & scan, order is not guaranteed - the onus is on the dev to provide an elemental function that is commutative and associative so that scan will be deterministic – E.g. Sum is associative, but Avg is not. map Applies a provided elemental function to each element of the source array and stores the result in the corresponding position in the result array. The map method is shape preserving & index free - can not inspect neighboring values. // Adding one to each element. var source = new ParallelArray([1,2,3,4,5]); var plusOne = source.map(function inc(v) {     return v+1; }); //<2,3,4,5,6> combine Combine is similar to map, except an index is provided. This allows elemental functions to access elements from the source array relative to the one at the current index position. While the map method operates on the outermost dimension only, combine, can choose how deep to traverse - it provides a depth argument to specify the number of dimensions it iterates over. The elemental function of combine accesses the source array & the current index within it - element is computed by calling the get method of the source ParallelArray object with index i as argument. It requires more code but is more expressive. var source = new ParallelArray([1,2,3,4,5]); var plusOne = source.combine(function inc(i) { return this.get(i)+1; }); reduce reduces the elements from an array to a single scalar result – e.g. Sum. // Calculate the sum of the elements var source = new ParallelArray([1,2,3,4,5]); var sum = source.reduce(function plus(a,b) { return a+b; }); scan Like reduce, but stores the intermediate results – return a ParallelArray whose ith elements is the results of using the elemental function to reduce the elements between 0 and I in the original ParallelArray. // do a partial sum var source = new ParallelArray([1,2,3,4,5]); var psum = source.scan(function plus(a,b) { return a+b; }); //<1, 3, 6, 10, 15> scatter a reordering function - specify for a certain source index where it should be stored in the result array. An optional conflict function can prevent an exception if two source values are assigned the same position of the result: var source = new ParallelArray([1,2,3,4,5]); var reorder = source.scatter([4,0,3,1,2]); // <2, 4, 5, 3, 1> // if there is a conflict use the max. use 33 as a default value. var reorder = source.scatter([4,0,3,4,2], 33, function max(a, b) {return a>b?a:b; }); //<2, 33, 5, 3, 4> filter // filter out values that are not even var source = new ParallelArray([1,2,3,4,5]); var even = source.filter(function even(iv) { return (this.get(iv) % 2) == 0; }); // <2,4> Flatten used to collapse the outer dimensions of an array into a single dimension. pa = new ParallelArray([ [1,2], [3,4] ]); // <<1,2>,<3,4>> pa.flatten(); // <1,2,3,4> Partition used to restore the original shape of the array. var pa = new ParallelArray([1,2,3,4]); // <1,2,3,4> pa.partition(2); // <<1,2>,<3,4>> Get return value found at the indices or undefined if no such value exists. var pa = new ParallelArray([0,1,2,3,4], [10,11,12,13,14], [20,21,22,23,24]) pa.get([1,1]); // 11 pa.get([1]); // <10,11,12,13,14>

    Read the article

  • Exception Handling And Other Contentious Political Topics

    - by Justin Jones
    So about three years ago, around the time of my last blog post, I promised a friend I would write this post. Keeping promises is a good thing, and this is my first step towards easing back into regular blogging. I fully expect him to return from Pennsylvania to buy me a beer over this. However, it’s been an… ahem… eventful three years or so, and blogging, unfortunately, got pushed to the back burner on my priority list, along with a few other career minded activities. Now that the personal drama of the past three years is more or less resolved, it’s time to put a few things back on the front burner. What I consider to be proper exception handling practices is relatively well known these days. There are plenty of blog posts out there already on this topic which more or less echo my opinions on this topic. I’ll try to include a few links at the bottom of the post. Several years ago I had an argument with a co-worker who posited that exceptions should be caught at every level and logged. This might seem like sanity on the surface, but the resulting error log looked something like this: Error: System.SomeException Followed by small stack trace. Error: System.SomeException Followed by slightly bigger stack trace. Error: System.SomeException Followed by slightly bigger stack trace. Error: System.SomeException Followed by slightly bigger stack trace. Error: System.SomeException Followed by slightly bigger stack trace. Error: System.SomeException Followed by slightly bigger stack trace. Error: System.SomeException Followed by slightly bigger stack trace. Error: System.SomeException Followed by slightly bigger stack trace.   These were all the same exception. The problem with this approach is that the error log, if you run any kind of analytics on in, becomes skewed depending on how far up the stack trace your exception was thrown. To mitigate this problem, we came up with the concept of the “PreLoggedException”. Basically, we would log the exception at the very top level and subsequently throw the exception back up the stack encapsulated in this pre-logged type, which our logging system knew to ignore. Now the error log looked like this: Error: System.SomeException Followed by small stack trace. Much cleaner, right? Well, there’s still a problem. When your exception happens in production and you go about trying to figure out what happened, you’ve lost more or less all context for where and how this exception was thrown, because all you really know is what method it was thrown in, but really nothing about who was calling the method or why. What gives you this clue is the entire stack trace, which we’re losing here. I believe that was further mitigated by having the logging system pull a system stack trace and add it to the log entry, but what you’re actually getting is the stack for how you got to the logging code. You’re still losing context about the actual error. Not to mention you’re executing a whole slew of catch blocks which are sloooooooowwwww……… In other words, we started with a bad idea and kept band-aiding it until it didn’t suck quite so bad. When I argued for not catching exceptions at every level but rather catching them following a certain set of rules, my co-worker warned me “do yourself a favor, never express that view in any future interviews.” I suppose this is my ultimate dismissal of that advice, but I’m not too worried. My approach for exception handling follows three basic rules: Only catch an exception if 1. You can do something about it. 2. You can add useful information to it. 3. You’re at an application boundary. Here’s what that means: 1. Only catch an exception if you can do something about it. We’ll start with a trivial example of a login system that uses a file. Please, never actually do this in production code, it’s just concocted example. So if our code goes to open a file and the file isn’t there, we get a FileNotFound exception. If the calling code doesn’t know what to do with this, it should bubble up. However, if we know how to create the file from scratch we can create the file and continue on our merry way. When you run into situations like this though, What should really run through your head is “How can I avoid handling an exception at all?” In this case, it’s a trivial matter to simply check for the existence of the file before trying to open it. If we detect that the file isn’t there, we can accomplish the same thing without having to handle in in a catch block. 2. Only catch an exception if you can do something about it. Continuing with the poorly thought out file based login system we contrived in part 1, if the code calls a Login(…) method and the FileNotFound exception is thrown higher up the stack, the code that calls Login must account for a FileNotFound exception. This is kind of counterintuitive because the calling code should not need to know the internals of the Login method, and the data file is an implementation detail. What makes more sense, assuming that we didn’t implement any of the good advice from step 1, is for Login to catch the FileNotFound exception and wrap it in a new exception. For argument’s sake we’ll say LoginSystemFailureException. (Sorry, couldn’t think of anything better at the moment.) This gives us two stack traces, preserving the original stack trace in the inner exception, and also is much more informative to the calling code. 3. Only catch an exception if you’re at an application boundary. At some point we have to catch all the exceptions, even the ones we don’t know what to do with. WinForms, ASP.Net, and most other UI technologies have some kind of built in mechanism for catching unhandled exceptions without fatally terminating the application. It’s still a good idea to somehow gracefully exit the application in this case if possible though, because you can no longer be sure what state your application is in, but nothing annoys a user more than an application just exploding. These unhandled exceptions need to be logged, and this is a good place to catch them. Ideally you never want this option to be exercised, but code as though it will be. When you log these exceptions, give them a “Fatal” status (e.g. Log4Net) and make sure these bugs get handled in your next release. That’s it in a nutshell. If you do it right each exception will only get logged once and with the largest stack trace possible which will make those 2am emergency severity 1 debugging sessions much shorter and less frustrating. Here’s a few people who also have interesting things to say on this topic:  http://blogs.msdn.com/b/ericlippert/archive/2008/09/10/vexing-exceptions.aspx http://www.codeproject.com/Articles/9538/Exception-Handling-Best-Practices-in-NET I know there’s more but I can’t find them at the moment.

    Read the article

  • Ubuntu 12.04 + Wifi not working

    - by user171154
    i'm having problems connecting over wireless. At the moment, I'm using wicd. It seems to get stuck on "Verifying AP association...". Without wicd I can get the connection up and ping the Net - but if I take eth0 down (ifconfig eth0 down), my wireless goes away too (same result if I unplug the wire instead). wicd is the only way I can bring eth0 back (which is the main reason I'm using it) - ifconfig eth0 and/or ifup eth0 do not re-enable the connection (I just discovered it leaves out the gateway. Adding the gateway back in re-enables the connection including wifi; I didn't want to delete the info about wicd above in case it gives someone an idea.) Doing it manually, despite the errors (which it would be nice to also resolve) - allows me to ping the outside world: ifup wlan0 ioctl[SIOCSIWENCODEEXT]: Invalid argument ioctl[SIOCSIWENCODEEXT]: Invalid argument ssh stop/waiting ssh start/running, process 17336 ping -I wlan0 -c 4 8.8.8.8 PING 8.8.8.8 (8.8.8.8) from 192.168.0.12 wlan0: 56(84) bytes of data. 64 bytes from 8.8.8.8: icmp_req=1 ttl=43 time=48.8 ms 64 bytes from 8.8.8.8: icmp_req=2 ttl=43 time=47.9 ms 64 bytes from 8.8.8.8: icmp_req=3 ttl=43 time=48.7 ms 64 bytes from 8.8.8.8: icmp_req=4 ttl=43 time=53.2 ms --- 8.8.8.8 ping statistics --- 4 packets transmitted, 4 received, 0% packet loss, time 3003ms rtt min/avg/max/mdev = 47.975/49.711/53.235/2.063 ms # iwconfig lo no wireless extensions. wlan0 IEEE 802.11bgn ESSID:"TPLINK" Mode:Managed Frequency:2.427 GHz Access Point: 64:66:xx:xx:xx:22 Bit Rate=108 Mb/s Tx-Power=27 dBm Retry long limit:7 RTS thr:off Fragment thr:off Encryption key:off Power Management:off Link Quality=70/70 Signal level=-39 dBm Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0 Tx excessive retries:0 Invalid misc:3 Missed beacon:0 bus info: pci@0000:03:00.0 logical name: wlan0 version: 01 serial: f0:7d:68:c1:b4:13 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=ath9k driverversion=3.2.0-67-generic-pae firmware=N/A latency=0 link=no multicast=yes wireless=IEEE 802.11bgn resources: irq:17 memory:dfbf0000-dfbfffff ip route default via 192.168.0.1 dev eth0 default via 192.168.0.1 dev wlan0 metric 100 169.254.0.0/16 dev wlan0 scope link metric 1000 192.168.0.0/24 dev eth0 proto kernel scope link src 192.168.0.102 192.168.0.0/24 dev wlan0 proto kernel scope link src 192.168.0.12 (For the record, I have no idea what the 169.254.0.0 address is doing there.) uname -a 3.2.0-67-generic-pae #101-Ubuntu SMP Tue Jul 15 18:04:54 UTC 2014 i686 i686 i386 GNU/Linux lshw -C network *-network description: Ethernet interface product: NetXtreme BCM5751 Gigabit Ethernet PCI Express vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:02:00.0 logical name: eth0 version: 01 serial: 00:11:11:59:fc:09 size: 100Mbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm vpd msi pciexpress bus_master cap_list ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=tg3 driverversion=3.121 duplex=full firmware=5751-v3.23a ip=192.168.0.102 latency=0 link=yes multicast=yes port=twisted pair speed=100Mbit/s resources: irq:16 memory:dfcf0000-dfcfffff *-network description: Wireless interface product: AR5418 Wireless Network Adapter [AR5008E 802.11(a)bgn] (PCI-Express) vendor: Qualcomm Atheros physical id: 0 /etc/network/interfaces # interfaces(5) file used by ifup(8) and ifdown(8) auto lo iface lo inet loopback source /etc/network/interfaces.eth0 source /etc/network/interfaces.wlan0 /etc/network/interfaces.eth0 #Main Interface auto eth0 iface eth0 inet static address 192.168.0.102 netmask 255.255.255.0 gateway 192.168.0.1 /etc/network/interfaces.wlan0 auto wlan0 iface wlan0 inet static address 192.168.0.12 gateway 192.168.0.1 dns-nameservers 192.168.0.1 8.8.8.8 netmask 255.255.255.0 wpa-driver wext wpa-ssid TPLINK wpa-ap-scan 1 wpa-proto RSN wpa-pairwise CCMP wpa-group CCMP wpa-key-mgmt WPA-PSK wpa-psk dca1badb5fd4e9axxx4xxdaaxxfa91xx610bxx6a7d57ef67af9809dxx6af42e39 /etc/wpa_supplicant.conf ctrl_interface=/var/run/wpa_supplicant network={ ssid="TPLINK" psk="my password" key_mgmt=WPA-PSK proto=RSN pairwise=CCMP group=CCMP } ifdown eth0 ifdown: interface eth0 not configured ifconfig eth0 Link encap:Ethernet HWaddr 00:11:xx:xx:xx:09 inet addr:192.168.0.102 Bcast:192.168.0.255 Mask:255.255.255.0 inet6 addr: fe80::211:11ff:fe59:fc09/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:213690 errors:0 dropped:0 overruns:0 frame:0 TX packets:155266 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:220057808 (220.0 MB) TX bytes:21137696 (21.1 MB) Interrupt:16 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:196412 errors:0 dropped:0 overruns:0 frame:0 TX packets:196412 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:153270697 (153.2 MB) TX bytes:153270697 (153.2 MB) wlan0 Link encap:Ethernet HWaddr f0:7d:xx:xx:xx:13 inet addr:192.168.0.12 Bcast:192.168.0.255 Mask:255.255.255.0 inet6 addr: fe80::f27d:68ff:fec1:b413/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:11335 errors:0 dropped:0 overruns:0 frame:0 TX packets:7287 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:2563290 (2.5 MB) TX bytes:855746 (855.7 KB) ifconfig eth0 down ifconfig eth0 Link encap:Ethernet HWaddr 00:xx:xx:xx:xx:09 inet addr:192.168.0.102 Bcast:192.168.0.255 Mask:255.255.255.0 inet6 addr: fe80::211:11ff:fe59:fc09/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:2 errors:0 dropped:0 overruns:0 frame:0 TX packets:1 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:192 (192.0 B) TX bytes:94 (94.0 B) Interrupt:16 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:196418 errors:0 dropped:0 overruns:0 frame:0 TX packets:196418 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:153270871 (153.2 MB) TX bytes:153270871 (153.2 MB) wlan0 Link encap:Ethernet HWaddr f0:7d:xx:xx:xx:13 inet addr:192.168.0.12 Bcast:192.168.0.255 Mask:255.255.255.0 inet6 addr: fe80::f27d:68ff:fec1:b413/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:11359 errors:0 dropped:0 overruns:0 frame:0 TX packets:7293 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:2565482 (2.5 MB) TX bytes:856363 (856.3 KB) ip route default via 192.168.0.1 dev wlan0 metric 100 169.254.0.0/16 dev wlan0 scope link metric 1000 192.168.0.0/24 dev wlan0 proto kernel scope link src 192.168.0.12 192.168.0.0/24 dev eth0 proto kernel scope link src 192.168.0.102 ping -I wlan0 -c 4 8.8.8.8 PING 8.8.8.8 (8.8.8.8) from 192.168.0.12 wlan0: 56(84) bytes of data. --- 8.8.8.8 ping statistics --- 4 packets transmitted, 0 received, 100% packet loss, time 3024ms ping -I eth0 -c 3 router PING router (192.168.0.1) from 192.168.0.102 eth0: 56(84) bytes of data. --- router ping statistics --- 3 packets transmitted, 0 received, 100% packet loss, time 2015ms ping -I wlan0 -c 3 router PING router (192.168.0.1) from 192.168.0.12 wlan0: 56(84) bytes of data. --- router ping statistics --- 3 packets transmitted, 0 received, 100% packet loss, time 2014ms Let me know if you need more info. Thank you in advance.

    Read the article

  • Hosting and consuming WCF services without configuration files

    - by martinsj
    In this post, I'll demonstrate how to configure both the host and the client in code without the need for configuring services i the <system.serviceModel> section of the config-file. In fact, you don't need a  <system.serviceModel> section at all. What you'll do need (and want) sometimes, is the Uri of the service in the configuration file. Configuring the Uri of the the service is actually only needed for the client or when self-hosting, not when hosting in IIS. So, exactly What do we need to configure? The binding type and the binding constraints The metadata behavior Debug behavior You can of course configure even more, and even more if you want to, WCF is after all the king of configuration… As an example I'll be hosting and consuming a service that removes most of the default constraints for WCF-services, using a BasicHttpBinding. Of course, in regards to security, it is probably better to have some constraints on the server, but this is only a demonstration. The ServerConfig class in the code beneath is a static helper class that will be used in the examples. In this post, I’ll be using this helper-class for all configuration, for both the server and the client. In WCF, the  client and the server have both their own WCF-configuration. With this piece of code, they will be sharing the same configuration. 1: public static class ServiceConfig 2: { 3: public static Binding DefaultBinding 4: { 5: get 6: { 7: var binding = new BasicHttpBinding(); 8: Configure(binding); 9: return binding; 10: } 11: } 12:  13: public static void Configure(HttpBindingBase binding) 14: { 15: if (binding == null) 16: { 17: throw new ArgumentException("Argument 'binding' cannot be null. Cannot configure binding."); 18: } 19:  20: binding.SendTimeout = new TimeSpan(0, 0, 30, 0); // 30 minute timeout 21: binding.MaxBufferSize = Int32.MaxValue; 22: binding.MaxBufferPoolSize = 2147483647; 23: binding.MaxReceivedMessageSize = Int32.MaxValue; 24: binding.ReaderQuotas.MaxArrayLength = Int32.MaxValue; 25: binding.ReaderQuotas.MaxBytesPerRead = Int32.MaxValue; 26: binding.ReaderQuotas.MaxDepth = Int32.MaxValue; 27: binding.ReaderQuotas.MaxNameTableCharCount = Int32.MaxValue; 28: binding.ReaderQuotas.MaxStringContentLength = Int32.MaxValue; 29: } 30:  31: public static ServiceMetadataBehavior ServiceMetadataBehavior 32: { 33: get 34: { 35: return new ServiceMetadataBehavior 36: { 37: HttpGetEnabled = true, 38: MetadataExporter = {PolicyVersion = PolicyVersion.Policy15} 39: }; 40: } 41: } 42:  43: public static ServiceDebugBehavior ServiceDebugBehavior 44: { 45: get 46: { 47: var smb = new ServiceDebugBehavior(); 48: Configure(smb); 49: return smb; 50: } 51: } 52:  53:  54: public static void Configure(ServiceDebugBehavior behavior) 55: { 56: if (behavior == null) 57: { 58: throw new ArgumentException("Argument 'behavior' cannot be null. Cannot configure debug behavior."); 59: } 60: 61: behavior.IncludeExceptionDetailInFaults = true; 62: } 63: } Configuring the server There are basically two ways to host a WCF service, in IIS and self-hosting. When hosting a WCF service in a production environment using SOA architecture, you'll be most likely hosting it in IIS. When testing the service in integration tests, it's very handy to be able to self-host services in the unit-tests. In fact, you can share the the WCF configuration for self-hosted services and services hosted in IIS. And that is exactly what you want to do, testing the same configurations for test and production environments.   Configuring when Self-hosting When self-hosting, in order to start the service, you'll have to instantiate the ServiceHost class, configure the  service and open it. 1: // Create the service-host. 2: var host = new ServiceHost(typeof(MyService), endpoint); 3:  4: // Configure the binding 5: host.AddServiceEndpoint(typeof(IMyService), ServiceConfig.DefaultBinding, endpoint); 6:  7: // Configure metadata behavior 8: host.Description.Behaviors.Add(ServiceConfig.ServiceMetadataBehavior); 9:  10: // Configure debgug behavior 11: ServiceConfig.Configure((ServiceDebugBehavior)host.Description.Behaviors[typeof(ServiceDebugBehavior)]); 12: 13: // Start listening to the service 14: host.Open(); 15:  Configuring when hosting in IIS When you create a WCF service application with the wizard in Visual Studio, you'll end up with bits and pieces of code in order to get the service running: Svc-file with codebehind. A interface to the service Web.config In order to get rid of the configuration in the <system.serviceModel> section, which the wizard has generated for us, we must tell the service that we have a factory that will create the service for us. We do this by changing the markup for the svc-file: 1: <%@ ServiceHost Language="C#" Debug="true" Service="Namespace.MyService" Factory="Namespace.ServiceHostFactory" %> The markup tells IIS that we have a factory called ServiceHostFactory for this service. The service factory has a method we can override which will be called when someone asks IIS for the service. There are overloads we can override: 1: System.ServiceModel.ServiceHostBase CreateServiceHost(string constructorString, Uri[] baseAddresses) 2: System.ServiceModel.ServiceHost CreateServiceHost(Type serviceType, Uri[] baseAddresses) 3:  In this example, we'll be using the last one, so our implementation looks like this: 1: public class ServiceHostFactory : System.ServiceModel.Activation.ServiceHostFactory 2: { 3:  4: protected override System.ServiceModel.ServiceHost CreateServiceHost(Type serviceType, Uri[] baseAddresses) 5: { 6: var host = base.CreateServiceHost(serviceType, baseAddresses); 7: host.Description.Behaviors.Add(ServiceConfig.ServiceMetadataBehavior); 8: ServiceConfig.Configure((ServiceDebugBehavior)host.Description.Behaviors[typeof(ServiceDebugBehavior)]); 9: return host; 10: } 11: } 12:  1: public class ServiceHostFactory : System.ServiceModel.Activation.ServiceHostFactory 2: { 3: 4: protected override System.ServiceModel.ServiceHost CreateServiceHost(Type serviceType, Uri[] baseAddresses) 5: { 6: var host = base.CreateServiceHost(serviceType, baseAddresses); 7: host.Description.Behaviors.Add(ServiceConfig.ServiceMetadataBehavior); 8: ServiceConfig.Configure((ServiceDebugBehavior)host.Description.Behaviors[typeof(ServiceDebugBehavior)]); 9: return host; 10: } 11: } 12: As you can see, we are using the same configuration helper we used when self-hosting. Now, when you have a factory, the <system.serviceModel> section of the configuration can be removed, because the section will be ignored when the service has a custom factory. If you want to configure something else in the config-file, one could configure in some other section.   Configuring the client Microsoft has helpfully created a ChannelFactory class in order to create a proxy client. When using this approach, you don't have generate those awfull proxy classes for the client. If you share the contracts with the server in it's own assembly like in the layer diagram under, you can share the same piece of code. The contracts in WCF are the interface to the service and if any, the datacontracts (custom types) the service depends on. Using the ChannelFactory with our configuration helper-class is very simple: 1: var identity = EndpointIdentity.CreateDnsIdentity("localhost"); 2: var endpointAddress = new EndpointAddress(endPoint, identity); 3: var factory = new ChannelFactory<IMyService>(DeployServiceConfig.DefaultBinding, endpointAddress); 4: using (var myService = new factory.CreateChannel()) 5: { 6: myService.Hello(); 7: } 8: factory.Close();   Happy configuration!

    Read the article

  • Recursion in the form of a Recursive Func&lt;T, T&gt;

    - by ToStringTheory
    I gotta admit, I am kind of surprised that I didn’t realize I could do this sooner.  I recently had a problem which required a recursive function call to come up with the answer.  After some time messing around with a recursive method, and creating an API that I was not happy with, I was able to create an API that I enjoy, and seems intuitive. Introduction To bring it to a simple example, consider the summation to n: A mathematically identical formula is: In a .NET function, this can be represented by a function: Func<int, int> summation = x => x*(x+1)/2 Calling summation with an input integer will yield the summation to that number: var sum10 = summation(4); //sum10 would be equal to 10 But what if I wanted to get a second level summation…  First some to n, and then use that argument as the input to the same function, to find the second level summation: So as an easy example, calculate the summation to 3, which yields 6.  Then calculate the summation to 6 which yields 21. Represented as a mathematical formula - So what if I wanted to represent this as .NET functions.  I can always do: //using the summation formula from above var sum3 = summation(3); //sets sum3 to 6 var sum3_2 = summation(sum3); //sets sum3 to 21 I could always create a while loop to perform the calculations too: Func<int, int> summation = x => x*(x+1)/2; //for the interests of a smaller example, using shorthand int sumResultTo = 3; int level = 2; while(level-- > 0) { sumResultTo = summation(sumResultTo); } //sumResultTo is equal to 21 now. Or express it as a for-loop, method calls, etc…  I really didn’t like any of the options that I tried.  Then it dawned on me – since I was using a Func<T, T> anyways, why not use the Func’s output from one call as the input as another directly. Some Code So, I decided that I wanted a recursion class.  Something that I would be generic and reusable in case I ever wanted to do something like this again. It is limited to only the Func<T1, T2> level of Func, and T1 must be the same as T2. The first thing in this class is a private field for the function: private readonly Func<T, T> _functionToRecurse; So, I since I want the function to be unchangeable, I have defined it as readonly.  Therefore my constructor looks like: public Recursion(Func<T, T> functionToRecurse) { if (functionToRecurse == null) { throw new ArgumentNullException("functionToRecurse", "The function to recurse can not be null"); } _functionToRecurse = functionToRecurse; } Simple enough.  If you have any questions, feel free to post them in the comments, and I will be sure to answer them. Next, I want enough. If be able to get the result of a function dependent on how many levels of recursion: private Func<T, T> GetXLevel(int level) { if (level < 1) { throw new ArgumentOutOfRangeException("level", level, "The level of recursion must be greater than 0"); } if (level == 1) return _functionToRecurse; return _GetXLevel(level - 1, _functionToRecurse); } So, if you pass in 1 for the level, you get just the Func<T,T> back.  If you say that you want to go deeper down the rabbit hole, it calls a method which accepts the level it is at, and the function which it needs to use to recurse further: private Func<T, T> _GetXLevel(int level, Func<T, T> prevFunc) { if (level == 1) return y => prevFunc(_functionToRecurse(y)); return _GetXLevel(level - 1, y => prevFunc(_functionToRecurse(y))); } That is really all that is needed for this class. If I exposed the GetXLevel function publicly, I could use that to get the function for a level, and pass in the argument..  But I wanted something better.  So, I used the ‘this’ array operator for the class: public Func<T,T> this[int level] { get { if (level < 1) { throw new ArgumentOutOfRangeException("level", level, "The level of recursion must be greater than 0"); } return this.GetXLevel(level); } } So, using the same example above of finding the second recursion of the summation of 3: var summator = new Recursion<int>(x => (x * (x + 1)) / 2); var sum_3_level2 = summator[2](3); //yields 21 You can even find just store the delegate to the second level summation, and use it multiple times: var summator = new Recursion<int>(x => (x * (x + 1)) / 2); var sum_level2 = summator[2]; var sum_3_level2 = sum_level2(3); //yields 21 var sum_4_level2 = sum_level2(4); //yields 55 var sum_5_level2 = sum_level2(5); //yields 120 Full Code Don’t think I was just going to hold off on the full file together and make you do the hard work…  Copy this into a new class file: public class Recursion<T> { private readonly Func<T, T> _functionToRecurse; public Recursion(Func<T, T> functionToRecurse) { if (functionToRecurse == null) { throw new ArgumentNullException("functionToRecurse", "The function to recurse can not be null"); } _functionToRecurse = functionToRecurse; } public Func<T,T> this[int level] { get { if (level < 1) { throw new ArgumentOutOfRangeException("level", level, "The level of recursion must be greater than 0"); } return this.GetXLevel(level); } } private Func<T, T> GetXLevel(int level) { if (level < 1) { throw new ArgumentOutOfRangeException("level", level, "The level of recursion must be greater than 0"); } if (level == 1) return _functionToRecurse; return _GetXLevel(level - 1, _functionToRecurse); } private Func<T, T> _GetXLevel(int level, Func<T, T> prevFunc) { if (level == 1) return y => prevFunc(_functionToRecurse(y)); return _GetXLevel(level - 1, y => prevFunc(_functionToRecurse(y))); } } Conclusion The great thing about this class, is that it can be used with any function with same input/output parameters.  I strived to find an implementation that I found clean and useful, and I finally settled on this.  If you have feedback – good or bad, I would love to hear it!

    Read the article

  • How to create a new WCF/MVC/jQuery application from scratch

    - by pjohnson
    As a corporate developer by trade, I don't get much opportunity to create from-the-ground-up web sites; usually it's tweaks, fixes, and new functionality to existing sites. And with hobby sites, I often don't find the challenges I run into with enterprise systems; usually it's starting from Visual Studio's boilerplate project and adding whatever functionality I want to play around with, rarely deploying outside my own machine. So my experience creating a new enterprise-level site was a bit dated, and the technologies to do so have come a long way, and are much more ready to go out of the box. My intention with this post isn't so much to provide any groundbreaking insights, but to just tie together a lot of information in one place to make it easy to create a new site from scratch. Architecture One site I created earlier this year had an MVC 3 front end and a WCF 4-driven service layer. Using Visual Studio 2010, these project types are easy enough to add to a new solution. I created a third Class Library project to store common functionality the front end and services layers both needed to access, for example, the DataContract classes that the front end uses to call services in the service layer. By keeping DataContract classes in a separate project, I avoided the need for the front end to have an assembly/project reference directly to the services code, a bit cleaner and more flexible of an SOA implementation. Consuming the service Even by this point, VS has given you a lot. You have a working web site and a working service, neither of which do much but are great starting points. To wire up the front end and the services, I needed to create proxy classes and WCF client configuration information. I decided to use the SvcUtil.exe utility provided as part of the Windows SDK, which you should have installed if you installed VS. VS also provides an Add Service Reference command since the .NET 1.x ASMX days, which I've never really liked; it creates several .cs/.disco/etc. files, some of which contained hardcoded URL's, adding duplicate files (*1.cs, *2.cs, etc.) without doing a good job of cleaning up after itself. I've found SvcUtil much cleaner, as it outputs one C# file (containing several proxy classes) and a config file with settings, and it's easier to use to regenerate the proxy classes when the service changes, and to then maintain all your configuration in one place (your Web.config, instead of the Service Reference files). I provided it a reference to a copy of my common assembly so it doesn't try to recreate the data contract classes, had it use the type List<T> for collections, and modified the output files' names and .NET namespace, ending up with a command like: svcutil.exe /l:cs /o:MyService.cs /config:MyService.config /r:MySite.Common.dll /ct:System.Collections.Generic.List`1 /n:*,MySite.Web.ServiceProxies http://localhost:59999/MyService.svc I took the generated MyService.cs file and drop it in the web project, under a ServiceProxies folder, matching the namespace and keeping it separate from classes I coded manually. Integrating the config file took a little more work, but only needed to be done once as these settings didn't often change. A great thing Microsoft improved with WCF 4 is configuration; namely, you can use all the default settings and not have to specify them explicitly in your config file. Unfortunately, SvcUtil doesn't generate its config file this way. If you just copy & paste MyService.config's contents into your front end's Web.config, you'll copy a lot of settings you don't need, plus this will get unwieldy if you add more services in the future, each with its own custom binding. Really, as the only mandatory settings are the endpoint's ABC's (address, binding, and contract) you can get away with just this: <system.serviceModel>  <client>    <endpoint address="http://localhost:59999/MyService.svc" binding="wsHttpBinding" contract="MySite.Web.ServiceProxies.IMyService" />  </client></system.serviceModel> By default, the services project uses basicHttpBinding. As you can see, I switched it to wsHttpBinding, a more modern standard. Using something like netTcpBinding would probably be faster and more efficient since the client & service are both written in .NET, but it requires additional server setup and open ports, whereas switching to wsHttpBinding is much simpler. From an MVC controller action method, I instantiated the client, and invoked the method for my operation. As with any object that implements IDisposable, I wrapped it in C#'s using() statement, a tidy construct that ensures Dispose gets called no matter what, even if an exception occurs. Unfortunately there are problems with that, as WCF's ClientBase<TChannel> class doesn't implement Dispose according to Microsoft's own usage guidelines. I took an approach similar to Technology Toolbox's fix, except using partial classes instead of a wrapper class to extend the SvcUtil-generated proxy, making the fix more seamless from the controller's perspective, and theoretically, less code I have to change if and when Microsoft fixes this behavior. User interface The MVC 3 project template includes jQuery and some other common JavaScript libraries by default. I updated the ones I used to the latest versions using NuGet, available in VS via the Tools > Library Package Manager > Manage NuGet Packages for Solution... > Updates. I also used this dialog to remove packages I wasn't using. Given that it's smart enough to know the difference between the .js and .min.js files, I was hoping it would be smart enough to know which to include during build and publish operations, but this doesn't seem to be the case. I ended up using Cassette to perform the minification and bundling of my JavaScript and CSS files; ASP.NET 4.5 includes this functionality out of the box. The web client to web server link via jQuery was easy enough. In my JavaScript function, unobtrusively wired up to a button's click event, I called $.ajax, corresponding to an action method that returns a JsonResult, accomplished by passing my model class to the Controller.Json() method, which jQuery helpfully translates from JSON to a JavaScript object.$.ajax calls weren't perfectly straightforward. I tried using the simpler $.post method instead, but ran into trouble without specifying the contentType parameter, which $.post doesn't have. The url parameter is simple enough, though for flexibility in how the site is deployed, I used MVC's Url.Action method to get the URL, then sent this to JavaScript in a JavaScript string variable. If the request needed input data, I used the JSON.stringify function to convert a JavaScript object with the parameters into a JSON string, which MVC then parses into strongly-typed C# parameters. I also specified "json" for dataType, and "application/json; charset=utf-8" for contentType. For success and error, I provided my success and error handling functions, though success is a bit hairier. "Success" in this context indicates whether the HTTP request succeeds, not whether what you wanted the AJAX call to do on the web server was successful. For example, if you make an AJAX call to retrieve a piece of data, the success handler will be invoked for any 200 OK response, and the error handler will be invoked for failed requests, e.g. a 404 Not Found (if the server rejected the URL you provided in the url parameter) or 500 Internal Server Error (e.g. if your C# code threw an exception that wasn't caught). If an exception was caught and handled, or if the data requested wasn't found, this would likely go through the success handler, which would need to do further examination to verify it did in fact get back the data for which it asked. I discuss this more in the next section. Logging and exception handling At this point, I had a working application. If I ran into any errors or unexpected behavior, debugging was easy enough, but of course that's not an option on public web servers. Microsoft Enterprise Library 5.0 filled this gap nicely, with its Logging and Exception Handling functionality. First I installed Enterprise Library; NuGet as outlined above is probably the best way to do so. I needed a total of three assembly references--Microsoft.Practices.EnterpriseLibrary.ExceptionHandling, Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.Logging, and Microsoft.Practices.EnterpriseLibrary.Logging. VS links with the handy Enterprise Library 5.0 Configuration Console, accessible by right-clicking your Web.config and choosing Edit Enterprise Library V5 Configuration. In this console, under Logging Settings, I set up a Rolling Flat File Trace Listener to write to log files but not let them get too large, using a Text Formatter with a simpler template than that provided by default. Logging to a different (or additional) destination is easy enough, but a flat file suited my needs. At this point, I verified it wrote as expected by calling the Microsoft.Practices.EnterpriseLibrary.Logging.Logger.Write method from my C# code. With those settings verified, I went on to wire up Exception Handling with Logging. Back in the EntLib Configuration Console, under Exception Handling, I used a LoggingExceptionHandler, setting its Logging Category to the category I already had configured in the Logging Settings. Then, from code (e.g. a controller's OnException method, or any action method's catch block), I called the Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.ExceptionPolicy.HandleException method, providing the exception and the exception policy name I had configured in the Exception Handling Settings. Before I got this configured correctly, when I tried it out, nothing was logged. In working with .NET, I'm used to seeing an exception if something doesn't work or isn't set up correctly, but instead working with these EntLib modules reminds me more of JavaScript (before the "use strict" v5 days)--it just does nothing and leaves you to figure out why, I presume due in part to the listener pattern Microsoft followed with the Enterprise Library. First, I verified logging worked on its own. Then, verifying/correcting where each piece wires up to the next resolved my problem. Your C# code calls into the Exception Handling module, referencing the policy you pass the HandleException method; that policy's configuration contains a LoggingExceptionHandler that references a logCategory; that logCategory should be added in the loggingConfiguration's categorySources section; that category references a listener; that listener should be added in the loggingConfiguration's listeners section, which specifies the name of the log file. One final note on error handling, as the proper way to handle WCF and MVC errors is a whole other very lengthy discussion. For AJAX calls to MVC action methods, depending on your configuration, an exception thrown here will result in ASP.NET'S Yellow Screen Of Death being sent back as a response, which is at best unnecessarily and uselessly verbose, and at worst a security risk as the internals of your application are exposed to potential hackers. I mitigated this by overriding my controller's OnException method, passing the exception off to the Exception Handling module as above. I created an ErrorModel class with as few properties as possible (e.g. an Error string), sending as little information to the client as possible, to both maximize bandwidth and mitigate risk. I then return an ErrorModel in JSON format for AJAX requests: if (filterContext.HttpContext.Request.IsAjaxRequest()){    filterContext.Result = Json(new ErrorModel(...));    filterContext.ExceptionHandled = true;} My $.ajax calls from the browser get a valid 200 OK response and go into the success handler. Before assuming everything is OK, I check if it's an ErrorModel or a model containing what I requested. If it's an ErrorModel, or null, I pass it to my error handler. If the client needs to handle different errors differently, ErrorModel can contain a flag, error code, string, etc. to differentiate, but again, sending as little information back as possible is ideal. Summary As any experienced ASP.NET developer knows, this is a far cry from where ASP.NET started when I began working with it 11 years ago. WCF services are far more powerful than ASMX ones, MVC is in many ways cleaner and certainly more unit test-friendly than Web Forms (if you don't consider the code/markup commingling you're doing again), the Enterprise Library makes error handling and logging almost entirely configuration-driven, AJAX makes a responsive UI more feasible, and jQuery makes JavaScript coding much less painful. It doesn't take much work to get a functional, maintainable, flexible application, though having it actually do something useful is a whole other matter.

    Read the article

  • Creating ASP.NET MVC Negotiated Content Results

    - by Rick Strahl
    In a recent ASP.NET MVC application I’m involved with, we had a late in the process request to handle Content Negotiation: Returning output based on the HTTP Accept header of the incoming HTTP request. This is standard behavior in ASP.NET Web API but ASP.NET MVC doesn’t support this functionality directly out of the box. Another reason this came up in discussion is last week’s announcements of ASP.NET vNext, which seems to indicate that ASP.NET Web API is not going to be ported to the cloud version of vNext, but rather be replaced by a combined version of MVC and Web API. While it’s not clear what new API features will show up in this new framework, it’s pretty clear that the ASP.NET MVC style syntax will be the new standard for all the new combined HTTP processing framework. Why negotiated Content? Content negotiation is one of the key features of Web API even though it’s such a relatively simple thing. But it’s also something that’s missing in MVC and once you get used to automatically having your content returned based on Accept headers it’s hard to go back to manually having to create separate methods for different output types as you’ve had to with Microsoft server technologies all along (yes, yes I know other frameworks – including my own – have done this for years but for in the box features this is relatively new from Web API). As a quick review,  Accept Header content negotiation works off the request’s HTTP Accept header:POST http://localhost/mydailydosha/Editable/NegotiateContent HTTP/1.1 Content-Type: application/json Accept: application/json Host: localhost Content-Length: 76 Pragma: no-cache { ElementId: "header", PageName: "TestPage", Text: "This is a nice header" } If I make this request I would expect to get back a JSON result based on my application/json Accept header. To request XML  I‘d just change the accept header:Accept: text/xml and now I’d expect the response to come back as XML. Now this only works with media types that the server can process. In my case here I need to handle JSON, XML, HTML (using Views) and Plain Text. HTML results might need more than just a data return – you also probably need to specify a View to render the data into either by specifying the view explicitly or by using some sort of convention that can automatically locate a view to match. Today ASP.NET MVC doesn’t support this sort of automatic content switching out of the box. Unfortunately, in my application scenario we have an application that started out primarily with an AJAX backend that was implemented with JSON only. So there are lots of JSON results like this:[Route("Customers")] public ActionResult GetCustomers() { return Json(repo.GetCustomers(),JsonRequestBehavior.AllowGet); } These work fine, but they are of course JSON specific. Then a couple of weeks ago, a requirement came in that an old desktop application needs to also consume this API and it has to use XML to do it because there’s no JSON parser available for it. Ooops – stuck with JSON in this case. While it would have been easy to add XML specific methods I figured it’s easier to add basic content negotiation. And that’s what I show in this post. Missteps – IResultFilter, IActionFilter My first attempt at this was to use IResultFilter or IActionFilter which look like they would be ideal to modify result content after it’s been generated using OnResultExecuted() or OnActionExecuted(). Filters are great because they can look globally at all controller methods or individual methods that are marked up with the Filter’s attribute. But it turns out these filters don’t work for raw POCO result values from Action methods. What we wanted to do for API calls is get back to using plain .NET types as results rather than result actions. That is  you write a method that doesn’t return an ActionResult, but a standard .NET type like this:public Customer UpdateCustomer(Customer cust) { … do stuff to customer :-) return cust; } Unfortunately both OnResultExecuted and OnActionExecuted receive an MVC ContentResult instance from the POCO object. MVC basically takes any non-ActionResult return value and turns it into a ContentResult by converting the value using .ToString(). Ugh. The ContentResult itself doesn’t contain the original value, which is lost AFAIK with no way to retrieve it. So there’s no way to access the raw customer object in the example above. Bummer. Creating a NegotiatedResult This leaves mucking around with custom ActionResults. ActionResults are MVC’s standard way to return action method results – you basically specify that you would like to render your result in a specific format. Common ActionResults are ViewResults (ie. View(vn,model)), JsonResult, RedirectResult etc. They work and are fairly effective and work fairly well for testing as well as it’s the ‘standard’ interface to return results from actions. The problem with the this is mainly that you’re explicitly saying that you want a specific result output type. This works well for many things, but sometimes you do want your result to be negotiated. My first crack at this solution here is to create a simple ActionResult subclass that looks at the Accept header and based on that writes the output. I need to support JSON and XML content and HTML as well as text – so effectively 4 media types: application/json, text/xml, text/html and text/plain. Everything else is passed through as ContentResult – which effecively returns whatever .ToString() returns. Here’s what the NegotiatedResult usage looks like:public ActionResult GetCustomers() { return new NegotiatedResult(repo.GetCustomers()); } public ActionResult GetCustomer(int id) { return new NegotiatedResult("Show", repo.GetCustomer(id)); } There are two overloads of this method – one that returns just the raw result value and a second version that accepts an optional view name. The second version returns the Razor view specified only if text/html is requested – otherwise the raw data is returned. This is useful in applications where you have an HTML front end that can also double as an API interface endpoint that’s using the same model data you send to the View. For the application I mentioned above this was another actual use-case we needed to address so this was a welcome side effect of creating a custom ActionResult. There’s also an extension method that directly attaches a Negotiated() method to the controller using the same syntax:public ActionResult GetCustomers() { return this.Negotiated(repo.GetCustomers()); } public ActionResult GetCustomer(int id) { return this.Negotiated("Show",repo.GetCustomer(id)); } Using either of these mechanisms now allows you to return JSON, XML, HTML or plain text results depending on the Accept header sent. Send application/json you get just the Customer JSON data. Ditto for text/xml and XML data. Pass text/html for the Accept header and the "Show.cshtml" Razor view is rendered passing the result model data producing final HTML output. While this isn’t as clean as passing just POCO objects back as I had intended originally, this approach fits better with how MVC action methods are intended to be used and we get the bonus of being able to specify a View to render (optionally) for HTML. How does it work An ActionResult implementation is pretty straightforward. You inherit from ActionResult and implement the ExecuteResult method to send your output to the ASP.NET output stream. ActionFilters are an easy way to effectively do post processing on ASP.NET MVC controller actions just before the content is sent to the output stream, assuming your specific action result was used. Here’s the full code to the NegotiatedResult class (you can also check it out on GitHub):/// <summary> /// Returns a content negotiated result based on the Accept header. /// Minimal implementation that works with JSON and XML content, /// can also optionally return a view with HTML. /// </summary> /// <example> /// // model data only /// public ActionResult GetCustomers() /// { /// return new NegotiatedResult(repo.Customers.OrderBy( c=> c.Company) ) /// } /// // optional view for HTML /// public ActionResult GetCustomers() /// { /// return new NegotiatedResult("List", repo.Customers.OrderBy( c=> c.Company) ) /// } /// </example> public class NegotiatedResult : ActionResult { /// <summary> /// Data stored to be 'serialized'. Public /// so it's potentially accessible in filters. /// </summary> public object Data { get; set; } /// <summary> /// Optional name of the HTML view to be rendered /// for HTML responses /// </summary> public string ViewName { get; set; } public static bool FormatOutput { get; set; } static NegotiatedResult() { FormatOutput = HttpContext.Current.IsDebuggingEnabled; } /// <summary> /// Pass in data to serialize /// </summary> /// <param name="data">Data to serialize</param> public NegotiatedResult(object data) { Data = data; } /// <summary> /// Pass in data and an optional view for HTML views /// </summary> /// <param name="data"></param> /// <param name="viewName"></param> public NegotiatedResult(string viewName, object data) { Data = data; ViewName = viewName; } public override void ExecuteResult(ControllerContext context) { if (context == null) throw new ArgumentNullException("context"); HttpResponseBase response = context.HttpContext.Response; HttpRequestBase request = context.HttpContext.Request; // Look for specific content types if (request.AcceptTypes.Contains("text/html")) { response.ContentType = "text/html"; if (!string.IsNullOrEmpty(ViewName)) { var viewData = context.Controller.ViewData; viewData.Model = Data; var viewResult = new ViewResult { ViewName = ViewName, MasterName = null, ViewData = viewData, TempData = context.Controller.TempData, ViewEngineCollection = ((Controller)context.Controller).ViewEngineCollection }; viewResult.ExecuteResult(context.Controller.ControllerContext); } else response.Write(Data); } else if (request.AcceptTypes.Contains("text/plain")) { response.ContentType = "text/plain"; response.Write(Data); } else if (request.AcceptTypes.Contains("application/json")) { using (JsonTextWriter writer = new JsonTextWriter(response.Output)) { var settings = new JsonSerializerSettings(); if (FormatOutput) settings.Formatting = Newtonsoft.Json.Formatting.Indented; JsonSerializer serializer = JsonSerializer.Create(settings); serializer.Serialize(writer, Data); writer.Flush(); } } else if (request.AcceptTypes.Contains("text/xml")) { response.ContentType = "text/xml"; if (Data != null) { using (var writer = new XmlTextWriter(response.OutputStream, new UTF8Encoding())) { if (FormatOutput) writer.Formatting = System.Xml.Formatting.Indented; XmlSerializer serializer = new XmlSerializer(Data.GetType()); serializer.Serialize(writer, Data); writer.Flush(); } } } else { // just write data as a plain string response.Write(Data); } } } /// <summary> /// Extends Controller with Negotiated() ActionResult that does /// basic content negotiation based on the Accept header. /// </summary> public static class NegotiatedResultExtensions { /// <summary> /// Return content-negotiated content of the data based on Accept header. /// Supports: /// application/json - using JSON.NET /// text/xml - Xml as XmlSerializer XML /// text/html - as text, or an optional View /// text/plain - as text /// </summary> /// <param name="controller"></param> /// <param name="data">Data to return</param> /// <returns>serialized data</returns> /// <example> /// public ActionResult GetCustomers() /// { /// return this.Negotiated( repo.Customers.OrderBy( c=> c.Company) ) /// } /// </example> public static NegotiatedResult Negotiated(this Controller controller, object data) { return new NegotiatedResult(data); } /// <summary> /// Return content-negotiated content of the data based on Accept header. /// Supports: /// application/json - using JSON.NET /// text/xml - Xml as XmlSerializer XML /// text/html - as text, or an optional View /// text/plain - as text /// </summary> /// <param name="controller"></param> /// <param name="viewName">Name of the View to when Accept is text/html</param> /// /// <param name="data">Data to return</param> /// <returns>serialized data</returns> /// <example> /// public ActionResult GetCustomers() /// { /// return this.Negotiated("List", repo.Customers.OrderBy( c=> c.Company) ) /// } /// </example> public static NegotiatedResult Negotiated(this Controller controller, string viewName, object data) { return new NegotiatedResult(viewName, data); } } Output Generation – JSON and XML Generating output for XML and JSON is simple – you use the desired serializer and off you go. Using XmlSerializer and JSON.NET it’s just a handful of lines each to generate serialized output directly into the HTTP output stream. Please note this implementation uses JSON.NET for its JSON generation rather than the default JavaScriptSerializer that MVC uses which I feel is an additional bonus to implementing this custom action. I’d already been using a custom JsonNetResult class previously, but now this is just rolled into this custom ActionResult. Just keep in mind that JSON.NET outputs slightly different JSON for certain things like collections for example, so behavior may change. One addition to this implementation might be a flag to allow switching the JSON serializer. Html View Generation Html View generation actually turned out to be easier than anticipated. Initially I used my generic ASP.NET ViewRenderer Class that can render MVC views from any ASP.NET application. However it turns out since we are executing inside of an active MVC request there’s an easier way: We can simply create a custom ViewResult and populate its members and then execute it. The code in text/html handling code that renders the view is simply this:response.ContentType = "text/html"; if (!string.IsNullOrEmpty(ViewName)) { var viewData = context.Controller.ViewData; viewData.Model = Data; var viewResult = new ViewResult { ViewName = ViewName, MasterName = null, ViewData = viewData, TempData = context.Controller.TempData, ViewEngineCollection = ((Controller)context.Controller).ViewEngineCollection }; viewResult.ExecuteResult(context.Controller.ControllerContext); } else response.Write(Data); which is a neat and easy way to render a Razor view assuming you have an active controller that’s ready for rendering. Sweet – dependency removed which makes this class self-contained without any external dependencies other than JSON.NET. Summary While this isn’t exactly a new topic, it’s the first time I’ve actually delved into this with MVC. I’ve been doing content negotiation with Web API and prior to that with my REST library. This is the first time it’s come up as an issue in MVC. But as I have worked through this I find that having a way to specify both HTML Views *and* JSON and XML results from a single controller certainly is appealing to me in many situations as we are in this particular application returning identical data models for each of these operations. Rendering content negotiated views is something that I hope ASP.NET vNext will provide natively in the combined MVC and WebAPI model, but we’ll see how this actually will be implemented. In the meantime having a custom ActionResult that provides this functionality is a workable and easily adaptable way of handling this going forward. Whatever ends up happening in ASP.NET vNext the abstraction can probably be changed to support the native features of the future. Anyway I hope some of you found this useful if not for direct integration then as insight into some of the rendering logic that MVC uses to get output into the HTTP stream… Related Resources Latest Version of NegotiatedResult.cs on GitHub Understanding Action Controllers Rendering ASP.NET Views To String© Rick Strahl, West Wind Technologies, 2005-2014Posted in MVC  ASP.NET  HTTP   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

    Read the article

  • RegGetValue vs RegQueryValueEx

    - by baltusaj
    I have a program coded by someone else. It has a function RegGetValue used as: uFuncReturnValue = RegOpenKeyExA( HKEY_LOCAL_MACHINE, acSubKey, NULL, KEY_READ | KEY_WRITE, &hRegistry ); if( uFuncReturnValue != ERROR_SUCCESS ) { printf("Unable to open registry with error %u\n", uFuncReturnValue); exit(EXIT_FAILURE);; } uFuncReturnValue = RegGetValueA( hRegistry, NULL, "\\DosDevices\\C:", RRF_RT_REG_BINARY, NULL, (LPVOID)&structVal, &dwSize ); This block of code works perfectly on Windows 7 but returns error when run on Windows XP (32 bit). As 32-bit xp don't have RegGetValue function so I am trying to make use of RegQueryValueEX but I am having problem in passing arguments to this function. I think it should be used some thing like: uFuncReturnValue = RegQueryValueExA ( hRegistry, "\\DosDevices\\J:", NULL, NULL, (LPBYTE) &structVal, &dwSize ); But something is wrong here because the code compiles successfully but when I execute it I get a message: The program '(128) myProgram.exe: Native' has exited with code 1 (0x1). Can someone help me here please?

    Read the article

  • Pass variable to regular expression pattern string in jquery

    - by phil
    Is that possible to pass variable into regular expression pattern string in jquery ( or javascript)? For example, I want to validate a zip code input field every time while user type in a character by passing variable i to the regular expression pattern. How to do it right? $('#zip').keyup( function(){ var i=$('#zip').val().length for ( i; i<=5; i++){ var pattern=/^[0-9]{i}$/; if ( !pattern.test( $('#zip').val() ) ) {$('#zip_error').css('display','inline');} else {$('#zip_error').css('display','none');} } })

    Read the article

  • ASP.NET MVC - HttpPost to ReturnURL after redirect

    - by JP
    Hello, I am writing an ASP.NET MVC 2.0 application which requires users to log in before placing a bid on an item. I am using an actionfilter to ensure that the user is logged in and, if not, send them to a login page and set the return url. Below is the code i use in my action filter. if (!filterContext.HttpContext.User.Identity.IsAuthenticated) { filterContext.Result = new RedirectResult(String.Concat("~/Account/LogOn","?ReturnUrl=",filterContext.HttpContext.Request.RawUrl)); return; } In my logon controller I validate the users credentials then sign them in and redirect to the return url FormsAuth.SignIn(userName, rememberMe); if (!String.IsNullOrEmpty(returnUrl)) { return Redirect(returnUrl); } My problem is that this will always use a Get (HttpGet) request whereas my original submission was a post (HttpPost) and should always be a post. Can anyone suggest a way of passing this URL including the HttpMethod or any workaround to ensure that the correct HttpMethod is used? Thanks in advance, JP

    Read the article

  • Binary to Ascii and back again

    - by rross
    I'm trying to interface with a hardware device via the serial port. When I use software like Portmon to see the messages they look like this: 42 21 21 21 21 41 45 21 26 21 29 21 26 59 5F 41 30 21 2B 21 27 42 21 21 21 21 41 47 21 27 21 28 21 27 59 5D 41 32 21 2A 21 28 When I run them thru a hex to ascii converter the commands don't make sense. Are these messages in fact something different than hex? My hope was to see the messages the device is passing and emulate them using c#. What can I do to find out exactly what the messages are?

    Read the article

  • Ubuntu - Upgrade to 10.4 - general error mounting filesystems

    - by JC Denton
    Hello All, Using upgrade manager I upgraded my 8.x LTS installation to 10.4. After rebooting the system failed encountered an error and dropped into the recovery console. It appeared to be a problem caused by ureadahead as described here: http://ubuntuguide.net/howto-fix-ureadahead-problem-after-upgrading-to-ubuntu-10-04. So I renamed ureadahead.conf to ureadahead.moved (after remounting the partition rw). this did not help so I renamed the file back again. After rebooting the following error appears: ureadahead terminated with status 5. udev_monitor_new_from_netlink: error getting socket: Invalid Argument mountall:mountall.c:3204 assertion failed in main: udev_monitor = udev_monitor_new_from_netlink(udev,"udev") init: mountall main process (2532) killed by ABRT signal. General error mounting filesystems How will I get my system to boot again properly? thanks

    Read the article

< Previous Page | 138 139 140 141 142 143 144 145 146 147 148 149  | Next Page >