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  • Ipsec config problem // openswan

    - by user90696
    I try to configure Ipsec on server with openswan as client. But receive error - possible, it's auth error. What I wrote wrong in config ? Thank you for answers. #1: STATE_MAIN_I2: sent MI2, expecting MR2 003 "f-net" #1: received Vendor ID payload [Cisco-Unity] 003 "f-net" #1: received Vendor ID payload [Dead Peer Detection] 003 "f-net" #1: ignoring unknown Vendor ID payload [ca917959574c7d5aed4222a9df367018] 003 "f-net" #1: received Vendor ID payload [XAUTH] 108 "f-net" #1: STATE_MAIN_I3: sent MI3, expecting MR3 003 "f-net" #1: discarding duplicate packet; already STATE_MAIN_I3 010 "f-net" #1: STATE_MAIN_I3: retransmission; will wait 20s for response 003 "f-net" #1: discarding duplicate packet; already STATE_MAIN_I3 003 "f-net" #1: discarding duplicate packet; already STATE_MAIN_I3 003 "f-net" #1: discarding duplicate packet; already STATE_MAIN_I3 010 "f-net" #1: STATE_MAIN_I3: retransmission; will wait 40s for response 031 "f-net" #1: max number of retransmissions (2) reached STATE_MAIN_I3. Possible authentication failure: no acceptable response to our first encrypted message 000 "f-net" #1: starting keying attempt 2 of at most 3, but releasing whack other side - Cisco ASA. parameters for my connection on our Linux server : VPN Gateway 8.*.*.* (Cisco ) Phase 1 Exchange Type Main Mode Identification Type IP Address Local ID 4.*.*.* (our Linux server IP) Remote ID 8.*.*.* (VPN server IP) Authentication PSK Pre Shared Key Diffie-Hellman Key Group DH 5 (1536 bit) or DH 2 (1024 bit) Encryption Algorithm AES 256 HMAC Function SHA-1 Lifetime 86.400 seconds / no volume limit Phase 2 Security Protocol ESP Connection Mode Tunnel Encryption Algorithm AES 256 HMAC Function SHA-1 Lifetime 3600 seconds / 4.608.000 kilobytes DPD / IKE Keepalive 15 seconds PFS off Remote Network 192.168.100.0/24 Local Network 1 10.0.0.0/16 ............... Local Network 5 current openswan config : # config setup klipsdebug=all plutodebug="control parsing" protostack=netkey nat_traversal=no virtual_private=%v4:10.0.0.0/8,%v4:192.168.0.0/16,%v4:172.16.0.0/12 oe=off nhelpers=0 conn f-net type=tunnel keyexchange=ike authby=secret auth=esp esp=aes256-sha1 keyingtries=3 pfs=no aggrmode=no keylife=3600s ike=aes256-sha1-modp1024 # left=4.*.*.* leftsubnet=10.0.0.0/16 leftid=4.*.*.* leftnexthop=%defaultroute right=8.*.*.* rightsubnet=192.168.100.0/24 rightid=8.*.*.* rightnexthop=%defaultroute auto=add

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  • All websites migrated from server running IIS6 to IIS7

    - by Leah
    Hi, I hope someone will be able to help me with this. We have recently migrated all of our clients' sites to a new server running IIS7 - all the sites were originally running on a server running IIS6. Ever since the migration, lots of our clients are reporting error messages. There seems to be quite a number of issues related to sending emails and also, we have had the following error message reported by several different clients: Server Error in '/' Application. -------------------------------------------------------------------------------- Validation of viewstate MAC failed. If this application is hosted by a Web Farm or cluster, ensure that <machineKey> configuration specifies the same validationKey and validation algorithm. AutoGenerate cannot be used in a cluster. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.Web.HttpException: Validation of viewstate MAC failed. If this application is hosted by a Web Farm or cluster, ensure that <machineKey> configuration specifies the same validationKey and validation algorithm. AutoGenerate cannot be used in a cluster. I have read elsewhere that this error can appear if a button is clicked before the whole page has finished loading. But as this error has now appeared on multiple sites and only since the server migration, it seems to me that it must be something else. I was wondering if someone could tell me if there is something specific which needs to be changed for .NET sites when sites are moved from a server running IIS6 to a server running IIS7? I don't deal with the actual servers very much so I'm afraid this is very much a grey area for me. Any help would be very much appreciated.

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  • Test A SSH Connection from Windows commandline

    - by IguanaMinstrel
    I am looking for a way to test if a SSH server is available from a Windows host. I found this one-liner, but it requires the a Unix/Linux host: ssh -q -o "BatchMode=yes" user@host "echo 2>&1" && echo "UP" || echo "DOWN" Telnet'ing to port 22 works, but that's not really scriptable. I have also played around with Plink, but I haven't found a way to get the functionality of the one-liner above. Does anyone know Plink enough to make this work? Are there any other windows based tools that would work? Please note that the SSH servers in question are behind a corporate firewall and are NOT internet accessible. Arrrg. Figured it out: C:\>plink -batch -v user@host Looking up host "host" Connecting to 10.10.10.10 port 22 We claim version: SSH-2.0-PuTTY_Release_0.62 Server version: SSH-2.0-OpenSSH_4.7p1-hpn12v17_q1.217 Using SSH protocol version 2 Server supports delayed compression; will try this later Doing Diffie-Hellman group exchange Doing Diffie-Hellman key exchange with hash SHA-256 Host key fingerprint is: ssh-rsa 1024 aa:aa:aa:aa:aa:aa:aa:aa:aa:aa:aa:aa:aa:aa:aa:aa Initialised AES-256 SDCTR client->server encryption Initialised HMAC-SHA1 client->server MAC algorithm Initialised AES-256 SDCTR server->client encryption Initialised HMAC-SHA1 server->client MAC algorithm Using username "user". Using SSPI from SECUR32.DLL Attempting GSSAPI authentication GSSAPI authentication initialised GSSAPI authentication initialised GSSAPI authentication loop finished OK Attempting keyboard-interactive authentication Disconnected: Unable to authenticate C:\>

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  • Estimating compressed file size using a list parameter

    - by Sai
    I am currently compressing a list of files from a directory in the following format: tar -cvjf test_1.tar.gz -T test_1.lst --no-recursion The above command will compress only those files mentioned in the list. I am doing this because this list is generated such that it fits a DVD. However, during compression the compression rate decreases the estimated file size and there is abundant space left in the DVD. This is something like a Knapsack algorithm. I would like to estimate the compressed file size and add some more files to the list. I found that it is possible to estimate file size using the following command: tar -cjf - Folder/ | wc -c This command does not take a list parameter. Is there a way to estimate compressed file size? I am also looking into options like perl scripts etc. Edit: I think I should provide more information since I have been doing a lot of web search. I came across a perl script(Link)that sort of emulates the Knapsack algorithm. The current problem with the above mentioned script is that it splits the files in their original state. When I compress the files after splitting them, there are opportunities for adding more files which I consider to be inefficient. There are 2 ways I could resolve the inefficiency: a) Compress individual files and save them in a directory using a script. The compressed file could provide a best estimate. I could generate a script using a folder of compressed files and use them on the uncompressed ones. b) Check whether the compressed file's size is less than the required size. If so, I should keep adding files until I meet the requirement. However, the addition of new files to the compressed file is an optimization problem by itself.

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  • EFS Remote Encryption

    - by Apoulet
    We have been trying to setup EFS across our domain. Unfortunately Reading/Writing file over network share does not work, we get an "Access Denied" error. Another worrying fact is that I managed to get it working for 1 machine but no other would work. The machines are all Windows 2008R2, running as VM under ESXi host. According to: http://technet.microsoft.com/en-us/library/bb457116.aspx#EHAA We setup the involved machine to be trusted for delegation The user are not restricted and can be trusted for delegation. The users have logged-in on both side and can read/write encrypted files without issues locally. I enabled Kerberos logging in the registry and this is the relevant logs that I get on the machine that has the encrypted files. In order for all certificate that the user possess (Only Key Name changes): Event ID 5058: Audit Success, "Other System Events" Key file operation. Subject: Security ID: {MyDOMAIN}\{MyID} Account Name: {MyID} Account Domain: {MyDOMAIN} Logon ID: 0xbXXXXXXX Cryptographic Parameters: Provider Name: Microsoft Software Key Storage Provider Algorithm Name: Not Available. Key Name: {CE885431-9B4F-47C2-8415-2D766B999999} Key Type: User key. Key File Operation Information: File Path: C:\Users\{MyID}\AppData\Roaming\Microsoft\Crypto\RSA\S-1-5-21-4585646465656-260371901-2912106767-1207\66099999999991e891f187e791277da03d_dfe9ecd8-31c4-4b0f-9b57-6fd3cab90760 Operation: Read persisted key from file. Return Code: 0x0[/code] Event ID 5061: Audit Faillure, "System Intergrity" [code]Cryptographic operation. Subject: Security ID: {MyDOMAIN}\{MyID} Account Name: {MyID} Account Domain: {MyDOMAIN} Logon ID: 0xbXXXXXXX Cryptographic Parameters: Provider Name: Microsoft Software Key Storage Provider Algorithm Name: RSA Key Name: {CE885431-9B4F-47C2-8415-2D766B999999} Key Type: User key. Cryptographic Operation: Operation: Open Key. Return Code: 0x8009000b Could this be related to this error from the CryptAcquireContext function NTE_BAD_KEY_STATE 0x8009000BL The user password has changed since the private keys were encrypted. The problem is that the users I using at the moment can not change their password.

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  • How does Windows 7 taskbar "color hot-tracking" feature calculate the colour to use?

    - by theyetiman
    This has intrigued me for quite some time. Does anyone know the algorithm Windows 7 Aero uses to determine the colour to use as the hot-tracking hover highlight on taskbar buttons for currently-running apps? It is definitely based on the icon of the app, but I can't see a specific pattern of where it's getting the colour value from. It doesn't seem to be any of the following: An average colour value from the entire icon, otherwise you would get brown all the time with multi-coloured icons like Chrome. The colour used the most in the image, otherwise you'd get yellow for the SQL Server Management Studio icon (6th from left). Also, the Chrome icon used red, green and yellow in equal measure. A colour located at certain pixel coordinates within the icon, because Chrome is red -indicating the top of the icon - and Notepad++ (2nd from right) is green - indicating the bottom of the icon. I asked this question on ux.stackoverflow.com and it got closed as off-topic, but someone answered with the following: As described by Raymond Chen in this MSDN blog article: Some people ask how it's done. It's really nothing special. The code just looks for the predominant color in the icon. (And, since visual designers are sticklers for this sort of thing, black, white, and shades of gray are not considered "colors" for the purpose of this calculation.) However I wasn't really satisfied with that answer because it doesn't explain how the "predominant" colour is calculated. Surely on the SQL Management Studio icon, the predominant colour, to my eyes at least, is yellow. Yet the highlight is green. I want to know, specifically, what the algorithm is.

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  • Windows media scaling/interpolation method

    - by MichaelH
    Usually in Windows, if videos or other media is upscaled from a certain resolution to a higher resolution (e.g. "monitor size"), a bilinear filtering algorithm or similar is used, such that the upscaled material doesn't look blocky. On my system however, the used interpolation algorithm changed from 'bilinear' to 'nearest neighbor' at some point, with the effect that upscaled videos (e.g. viewed in MPC or WMP, and also Skype video streams) and games (e.g. from PopCap) appear rather blocky. Not sure what the common factor between those is, could be DirectShow(?). I am not aware of having changed any setting that could have affected this state, in fact I am not even aware such a setting exists. I'm guesing that some installed software must have changed something on my computer. My computer is running Windows 7, but I had already experienced the same effect on an XP machine some while ago, where it changed back again to the more pleasing bilinear interpolation after a while, as magically as the first time. What could be wrong with this installation, and how can I change this upscaling interpolation behavior?

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  • How many guesses per second are possible against an encrypted disk? [closed]

    - by HappyDeveloper
    I understand that guesses per second depends on the hardware and the encryption algorithm, so I don't expect an absolute number as answer. For example, with an average machine you can make a lot (thousands?) of guesses per second for a hash created with a single md5 round, because md5 is fast, making brute force and dictionary attacks a real danger for most passwords. But if instead you use bcrypt with enough rounds, you can slow the attack down to 1 guess per second, for example. 1) So how does disk encryption usually work? This is how I imagine it, tell me if it is close to reality: When I enter the passphrase, it is hashed with a slow algorithm to generate a key (always the same?). Because this is slow, brute force is not a good approach to break it. Then, with the generated key, the disk is unencrypted on the fly very fast, so there is not a significant performance lose. 2) How can I test this with my own machine? I want to calculate the guesses per second my machine can make. 3) How many guesses per second are possible against an encrypted disk with the fastest PC ever so far?

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  • Implementation of ZipCrypto / Zip 2.0 encryption in java

    - by gomesla
    I'm trying o implement the zipcrypto / zip 2.0 encryption algoritm to deal with encrypted zip files as discussed in http://www.pkware.com/documents/casestudies/APPNOTE.TXT I believe I've followed the specs but just can't seem to get it working. I'm fairly sure the issue has to do with my interpretation of the crc algorithm. The documentation states CRC-32: (4 bytes) The CRC-32 algorithm was generously contributed by David Schwaderer and can be found in his excellent book "C Programmers Guide to NetBIOS" published by Howard W. Sams & Co. Inc. The 'magic number' for the CRC is 0xdebb20e3. The proper CRC pre and post conditioning is used, meaning that the CRC register is pre-conditioned with all ones (a starting value of 0xffffffff) and the value is post-conditioned by taking the one's complement of the CRC residual. Here is the snippet that I'm using for the crc32 public class PKZIPCRC32 { private static final int CRC32_POLYNOMIAL = 0xdebb20e3; private int crc = 0xffffffff; private int CRCTable[]; public PKZIPCRC32() { buildCRCTable(); } private void buildCRCTable() { int i, j; CRCTable = new int[256]; for (i = 0; i <= 255; i++) { crc = i; for (j = 8; j > 0; j--) if ((crc & 1) == 1) crc = (crc >>> 1) ^ CRC32_POLYNOMIAL; else crc >>>= 1; CRCTable[i] = crc; } } private int crc32(byte buffer[], int start, int count, int lastcrc) { int temp1, temp2; int i = start; crc = lastcrc; while (count-- != 0) { temp1 = crc >>> 8; temp2 = CRCTable[(crc ^ buffer[i++]) & 0xFF]; crc = temp1 ^ temp2; } return crc; } public int crc32(int crc, byte buffer) { return crc32(new byte[] { buffer }, 0, 1, crc); } } Below is my complete code. Can anyone see what I'm doing wrong. package org.apache.commons.compress.archivers.zip; import java.io.IOException; import java.io.InputStream; public class ZipCryptoInputStream extends InputStream { public class PKZIPCRC32 { private static final int CRC32_POLYNOMIAL = 0xdebb20e3; private int crc = 0xffffffff; private int CRCTable[]; public PKZIPCRC32() { buildCRCTable(); } private void buildCRCTable() { int i, j; CRCTable = new int[256]; for (i = 0; i <= 255; i++) { crc = i; for (j = 8; j > 0; j--) if ((crc & 1) == 1) crc = (crc >>> 1) ^ CRC32_POLYNOMIAL; else crc >>>= 1; CRCTable[i] = crc; } } private int crc32(byte buffer[], int start, int count, int lastcrc) { int temp1, temp2; int i = start; crc = lastcrc; while (count-- != 0) { temp1 = crc >>> 8; temp2 = CRCTable[(crc ^ buffer[i++]) & 0xFF]; crc = temp1 ^ temp2; } return crc; } public int crc32(int crc, byte buffer) { return crc32(new byte[] { buffer }, 0, 1, crc); } } private static final long ENCRYPTION_KEY_1 = 0x12345678; private static final long ENCRYPTION_KEY_2 = 0x23456789; private static final long ENCRYPTION_KEY_3 = 0x34567890; private InputStream baseInputStream = null; private final PKZIPCRC32 checksumEngine = new PKZIPCRC32(); private long[] keys = null; public ZipCryptoInputStream(ZipArchiveEntry zipEntry, InputStream inputStream, String passwd) throws Exception { baseInputStream = inputStream; // Decryption // ---------- // PKZIP encrypts the compressed data stream. Encrypted files must // be decrypted before they can be extracted. // // Each encrypted file has an extra 12 bytes stored at the start of // the data area defining the encryption header for that file. The // encryption header is originally set to random values, and then // itself encrypted, using three, 32-bit keys. The key values are // initialized using the supplied encryption password. After each byte // is encrypted, the keys are then updated using pseudo-random number // generation techniques in combination with the same CRC-32 algorithm // used in PKZIP and described elsewhere in this document. // // The following is the basic steps required to decrypt a file: // // 1) Initialize the three 32-bit keys with the password. // 2) Read and decrypt the 12-byte encryption header, further // initializing the encryption keys. // 3) Read and decrypt the compressed data stream using the // encryption keys. // Step 1 - Initializing the encryption keys // ----------------------------------------- // // Key(0) <- 305419896 // Key(1) <- 591751049 // Key(2) <- 878082192 // // loop for i <- 0 to length(password)-1 // update_keys(password(i)) // end loop // // Where update_keys() is defined as: // // update_keys(char): // Key(0) <- crc32(key(0),char) // Key(1) <- Key(1) + (Key(0) & 000000ffH) // Key(1) <- Key(1) * 134775813 + 1 // Key(2) <- crc32(key(2),key(1) >> 24) // end update_keys // // Where crc32(old_crc,char) is a routine that given a CRC value and a // character, returns an updated CRC value after applying the CRC-32 // algorithm described elsewhere in this document. keys = new long[] { ENCRYPTION_KEY_1, ENCRYPTION_KEY_2, ENCRYPTION_KEY_3 }; for (int i = 0; i < passwd.length(); ++i) { update_keys((byte) passwd.charAt(i)); } // Step 2 - Decrypting the encryption header // ----------------------------------------- // // The purpose of this step is to further initialize the encryption // keys, based on random data, to render a plaintext attack on the // data ineffective. // // Read the 12-byte encryption header into Buffer, in locations // Buffer(0) thru Buffer(11). // // loop for i <- 0 to 11 // C <- buffer(i) ^ decrypt_byte() // update_keys(C) // buffer(i) <- C // end loop // // Where decrypt_byte() is defined as: // // unsigned char decrypt_byte() // local unsigned short temp // temp <- Key(2) | 2 // decrypt_byte <- (temp * (temp ^ 1)) >> 8 // end decrypt_byte // // After the header is decrypted, the last 1 or 2 bytes in Buffer // should be the high-order word/byte of the CRC for the file being // decrypted, stored in Intel low-byte/high-byte order. Versions of // PKZIP prior to 2.0 used a 2 byte CRC check; a 1 byte CRC check is // used on versions after 2.0. This can be used to test if the password // supplied is correct or not. byte[] encryptionHeader = new byte[12]; baseInputStream.read(encryptionHeader); for (int i = 0; i < encryptionHeader.length; i++) { encryptionHeader[i] ^= decrypt_byte(); update_keys(encryptionHeader[i]); } } protected byte decrypt_byte() { byte temp = (byte) (keys[2] | 2); return (byte) ((temp * (temp ^ 1)) >> 8); } @Override public int read() throws IOException { // // Step 3 - Decrypting the compressed data stream // ---------------------------------------------- // // The compressed data stream can be decrypted as follows: // // loop until done // read a character into C // Temp <- C ^ decrypt_byte() // update_keys(temp) // output Temp // end loop int read = baseInputStream.read(); read ^= decrypt_byte(); update_keys((byte) read); return read; } private final void update_keys(byte ch) { keys[0] = checksumEngine.crc32((int) keys[0], ch); keys[1] = keys[1] + (byte) keys[0]; keys[1] = keys[1] * 134775813 + 1; keys[2] = checksumEngine.crc32((int) keys[2], (byte) (keys[1] >> 24)); } }

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  • What is the fastest cyclic synchronization in Java (ExecutorService vs. CyclicBarrier vs. X)?

    - by Alex Dunlop
    Which Java synchronization construct is likely to provide the best performance for a concurrent, iterative processing scenario with a fixed number of threads like the one outlined below? After experimenting on my own for a while (using ExecutorService and CyclicBarrier) and being somewhat surprised by the results, I would be grateful for some expert advice and maybe some new ideas. Existing questions here do not seem to focus primarily on performance, hence this new one. Thanks in advance! The core of the app is a simple iterative data processing algorithm, parallelized to the spread the computational load across 8 cores on a Mac Pro, running OS X 10.6 and Java 1.6.0_07. The data to be processed is split into 8 blocks and each block is fed to a Runnable to be executed by one of a fixed number of threads. Parallelizing the algorithm was fairly straightforward, and it functionally works as desired, but its performance is not yet what I think it could be. The app seems to spend a lot of time in system calls synchronizing, so after some profiling I wonder whether I selected the most appropriate synchronization mechanism(s). A key requirement of the algorithm is that it needs to proceed in stages, so the threads need to sync up at the end of each stage. The main thread prepares the work (very low overhead), passes it to the threads, lets them work on it, then proceeds when all threads are done, rearranges the work (again very low overhead) and repeats the cycle. The machine is dedicated to this task, Garbage Collection is minimized by using per-thread pools of pre-allocated items, and the number of threads can be fixed (no incoming requests or the like, just one thread per CPU core). V1 - ExecutorService My first implementation used an ExecutorService with 8 worker threads. The program creates 8 tasks holding the work and then lets them work on it, roughly like this: // create one thread per CPU executorService = Executors.newFixedThreadPool( 8 ); ... // now process data in cycles while( ...) { // package data into 8 work items ... // create one Callable task per work item ... // submit the Callables to the worker threads executorService.invokeAll( taskList ); } This works well functionally (it does what it should), and for very large work items indeed all 8 CPUs become highly loaded, as much as the processing algorithm would be expected to allow (some work items will finish faster than others, then idle). However, as the work items become smaller (and this is not really under the program's control), the user CPU load shrinks dramatically: blocksize | system | user | cycles/sec 256k 1.8% 85% 1.30 64k 2.5% 77% 5.6 16k 4% 64% 22.5 4096 8% 56% 86 1024 13% 38% 227 256 17% 19% 420 64 19% 17% 948 16 19% 13% 1626 Legend: - block size = size of the work item (= computational steps) - system = system load, as shown in OS X Activity Monitor (red bar) - user = user load, as shown in OS X Activity Monitor (green bar) - cycles/sec = iterations through the main while loop, more is better The primary area of concern here is the high percentage of time spent in the system, which appears to be driven by thread synchronization calls. As expected, for smaller work items, ExecutorService.invokeAll() will require relatively more effort to sync up the threads versus the amount of work being performed in each thread. But since ExecutorService is more generic than it would need to be for this use case (it can queue tasks for threads if there are more tasks than cores), I though maybe there would be a leaner synchronization construct. V2 - CyclicBarrier The next implementation used a CyclicBarrier to sync up the threads before receiving work and after completing it, roughly as follows: main() { // create the barrier barrier = new CyclicBarrier( 8 + 1 ); // create Runable for thread, tell it about the barrier Runnable task = new WorkerThreadRunnable( barrier ); // start the threads for( int i = 0; i < 8; i++ ) { // create one thread per core new Thread( task ).start(); } while( ... ) { // tell threads about the work ... // N threads + this will call await(), then system proceeds barrier.await(); // ... now worker threads work on the work... // wait for worker threads to finish barrier.await(); } } class WorkerThreadRunnable implements Runnable { CyclicBarrier barrier; WorkerThreadRunnable( CyclicBarrier barrier ) { this.barrier = barrier; } public void run() { while( true ) { // wait for work barrier.await(); // do the work ... // wait for everyone else to finish barrier.await(); } } } Again, this works well functionally (it does what it should), and for very large work items indeed all 8 CPUs become highly loaded, as before. However, as the work items become smaller, the load still shrinks dramatically: blocksize | system | user | cycles/sec 256k 1.9% 85% 1.30 64k 2.7% 78% 6.1 16k 5.5% 52% 25 4096 9% 29% 64 1024 11% 15% 117 256 12% 8% 169 64 12% 6.5% 285 16 12% 6% 377 For large work items, synchronization is negligible and the performance is identical to V1. But unexpectedly, the results of the (highly specialized) CyclicBarrier seem MUCH WORSE than those for the (generic) ExecutorService: throughput (cycles/sec) is only about 1/4th of V1. A preliminary conclusion would be that even though this seems to be the advertised ideal use case for CyclicBarrier, it performs much worse than the generic ExecutorService. V3 - Wait/Notify + CyclicBarrier It seemed worth a try to replace the first cyclic barrier await() with a simple wait/notify mechanism: main() { // create the barrier // create Runable for thread, tell it about the barrier // start the threads while( ... ) { // tell threads about the work // for each: workerThreadRunnable.setWorkItem( ... ); // ... now worker threads work on the work... // wait for worker threads to finish barrier.await(); } } class WorkerThreadRunnable implements Runnable { CyclicBarrier barrier; @NotNull volatile private Callable<Integer> workItem; WorkerThreadRunnable( CyclicBarrier barrier ) { this.barrier = barrier; this.workItem = NO_WORK; } final protected void setWorkItem( @NotNull final Callable<Integer> callable ) { synchronized( this ) { workItem = callable; notify(); } } public void run() { while( true ) { // wait for work while( true ) { synchronized( this ) { if( workItem != NO_WORK ) break; try { wait(); } catch( InterruptedException e ) { e.printStackTrace(); } } } // do the work ... // wait for everyone else to finish barrier.await(); } } } Again, this works well functionally (it does what it should). blocksize | system | user | cycles/sec 256k 1.9% 85% 1.30 64k 2.4% 80% 6.3 16k 4.6% 60% 30.1 4096 8.6% 41% 98.5 1024 12% 23% 202 256 14% 11.6% 299 64 14% 10.0% 518 16 14.8% 8.7% 679 The throughput for small work items is still much worse than that of the ExecutorService, but about 2x that of the CyclicBarrier. Eliminating one CyclicBarrier eliminates half of the gap. V4 - Busy wait instead of wait/notify Since this app is the primary one running on the system and the cores idle anyway if they're not busy with a work item, why not try a busy wait for work items in each thread, even if that spins the CPU needlessly. The worker thread code changes as follows: class WorkerThreadRunnable implements Runnable { // as before final protected void setWorkItem( @NotNull final Callable<Integer> callable ) { workItem = callable; } public void run() { while( true ) { // busy-wait for work while( true ) { if( workItem != NO_WORK ) break; } // do the work ... // wait for everyone else to finish barrier.await(); } } } Also works well functionally (it does what it should). blocksize | system | user | cycles/sec 256k 1.9% 85% 1.30 64k 2.2% 81% 6.3 16k 4.2% 62% 33 4096 7.5% 40% 107 1024 10.4% 23% 210 256 12.0% 12.0% 310 64 11.9% 10.2% 550 16 12.2% 8.6% 741 For small work items, this increases throughput by a further 10% over the CyclicBarrier + wait/notify variant, which is not insignificant. But it is still much lower-throughput than V1 with the ExecutorService. V5 - ? So what is the best synchronization mechanism for such a (presumably not uncommon) problem? I am weary of writing my own sync mechanism to completely replace ExecutorService (assuming that it is too generic and there has to be something that can still be taken out to make it more efficient). It is not my area of expertise and I'm concerned that I'd spend a lot of time debugging it (since I'm not even sure my wait/notify and busy wait variants are correct) for uncertain gain. Any advice would be greatly appreciated.

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  • Facebook Game Development - Which Programming languages?

    - by Ben
    Hi folks, I am going to develop a facebook game as topic for my thesis. I am wondering which programming languages i should choice. I am used to programming in .NET. But i am also comfortable in C++ and Java. I don't want to use Flash as the graphical frontend since i don't like it. So i guess i'll go with ASP.NET + Silverlight. What do you think?

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  • Run Smalltalk on server without GUI?

    - by Damir Horvat
    Hi! I've got rather distinct question - I'd like to run Smalltalk on a production server without using graphical interface. Is this possible with VW or Pharo (maybe even Squeak)? I've got a VPS hosting without X and would like to have few websites running on Smalltalk, while developing them localy with full-blown Smalltalk env, including GUI. Thanks, Damir

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  • Programmatically swap colors from a loaded bitmap to Red, Green, Blue or Gray, pixel by pixel.

    - by eyeClaxton
    Download source code here: http://www.eyeClaxton.com/download/delphi/ColorSwap.zip I would like to take a original bitmap (light blue) and change the colors (Pixel by Pixel) to the red, green, blue and gray equivalence relation. To get an idea of what I mean, I have include the source code and a screen shot. Any help would be greatly appreciated. If more information is needed, please feel free to ask. If you could take a look at the code below, I have three functions that I'm looking for help on. The functions "RGBToRed, RGBToGreen and RGBToRed" I can't seem to come up with the right formulas. unit MainUnit; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, ExtCtrls, StdCtrls; type TMainFrm = class(TForm) Panel1: TPanel; Label1: TLabel; Panel2: TPanel; Label2: TLabel; Button1: TButton; BeforeImage1: TImage; AfterImage1: TImage; RadioGroup1: TRadioGroup; procedure FormCreate(Sender: TObject); procedure Button1Click(Sender: TObject); private { Private declarations } public { Public declarations } end; var MainFrm: TMainFrm; implementation {$R *.DFM} function RGBToGray(RGBColor: TColor): TColor; var Gray: Byte; begin Gray := Round( (0.90 * GetRValue(RGBColor)) + (0.88 * GetGValue(RGBColor)) + (0.33 * GetBValue(RGBColor))); Result := RGB(Gray, Gray, Gray); end; function RGBToRed(RGBColor: TColor): TColor; var Red: Byte; begin // Not sure of the algorithm for this color Result := RGB(Red, Red, Red); end; function RGBToGreen(RGBColor: TColor): TColor; var Green: Byte; begin // Not sure of the algorithm for this color Result := RGB(Green, Green, Green); end; function RGBToBlue(RGBColor: TColor): TColor; var Blue: Byte; begin // Not sure of the algorithm for this color Result := RGB(Blue, Blue, Blue); end; procedure TMainFrm.FormCreate(Sender: TObject); begin BeforeImage1.Picture.LoadFromFile('Images\RightCenter.bmp'); end; procedure TMainFrm.Button1Click(Sender: TObject); var Bitmap: TBitmap; I, X: Integer; Color: Integer; begin Bitmap := TBitmap.Create; try Bitmap.LoadFromFile('Images\RightCenter.bmp'); for X := 0 to Bitmap.Height do begin for I := 0 to Bitmap.Width do begin Color := ColorToRGB(Bitmap.Canvas.Pixels[I, X]); case Color of $00000000: ; // Skip any Color Here! else case RadioGroup1.ItemIndex of 0: Bitmap.Canvas.Pixels[I, X] := RGBToBlue(Color); 1: Bitmap.Canvas.Pixels[I, X] := RGBToRed(Color); 2: Bitmap.Canvas.Pixels[I, X] := RGBToGreen(Color); 3: Bitmap.Canvas.Pixels[I, X] := RGBToGray(Color); end; end; end; end; AfterImage1.Picture.Graphic := Bitmap; finally Bitmap.Free; end; end; end. Okay, I apologize for not making it clearer. I'm trying to take a bitmap (blue in color) and swap the blue pixels with another color. Like the shots below.

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  • Pear PHP UML Class Diagrams

    - by bigstylee
    Hi, I am trying to create graphical representations of existing code. I have tried to use VS.PHP (with Visual Studios 2010) but cant seem to generate class diagrams from this. I have tried to use Pear's PHP UML package which has produced a lot of JavaDoc style documentation and an XMI document. From what I have read, this can be used to create class diagrams? If so, how? Are there other "easier" alternatives? Thanks in advance

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  • Tool for documentation of the fields of a database ?

    - by Jerome WAGNER
    Hello, I need to add documentation to all fields of 2 databases (1 postgresql & 1 sql server), around 100 tables each. What tool would be convenient to do that (reverse the schema + add documentation manually on all fields) ? My favors would go to an open source tool with a graphical & xml output. Thanks for your help Jerome WAGNER

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  • How to change the coordinate origin in Flash's stage with Actionscript?

    - by Petruza
    I think I did this before but can't find the code. Flash as many other graphical frameworks use the top-left corner as the coordinate origin (0,0) because it's how the underlying memory model is by convention. But it would be really simpler for my calculations if the origin was in the center of the stage, because all the game revolves around the center and uses a lot of trigonometry, angles, etc. Is there some built-in method like Stage::setOrigin( uint, uint ); or something like that?

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  • Why enabling transparency can lead to clipping problems ?

    - by Amokrane
    Hi, I'm working on a 3D graphical application in Java using the Java 3D API. I noticed that every time I was dealing with transparency, all I got in return were some clipping problems. Some parts of the scene weren't displayed properly. It might seem obvious that this would happen in a certain way but I'm looking for a logical explanation, why is this happening? Thank you

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  • As3: Plotting text as in technical drawings

    - by Cambiata
    Hi! Flash/Actionscript 3 lack the possibility to "draw" text to a displayobject graphics - a textfield has to be created, added and set. This is rather clumsy and time consuming. In the wait for simple and stable alternatives (for example http://lab.polygonal.de/2009/12/15/font-rendering-with-the-fp10-drawing-api/), is there a class or library for simply plotting text strings using graphical primitives (lines), something like the text is "drawn" on plotted technical drawings?

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  • Command prompt print dialog command

    - by wrongusername
    Is there any way a C++ commandline program on Windows can produce a graphical GUI print dialog for printing to a printer, just like usual GUI programs? I've combed through this webpage and it seems there are only commands that print files in the background to a pre-determined printer.

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  • Lock-Free, Wait-Free and Wait-freedom algorithms for non-blocking multi-thread synchronization.

    - by GJ
    In multi thread programming we can find different terms for data transfer synchronization between two or more threads/tasks. When exactly we can say that some algorithem is: 1)Lock-Free 2)Wait-Free 3)Wait-Freedom I understand what means Lock-free but when we can say that some synchronization algorithm is Wait-Free or Wait-Freedom? I have made some code (ring buffer) for multi-thread synchronization and it use Lock-Free methods but: 1) Algorithm predicts maximum execution time of this routine. 2) Therad which call this routine at beginning set unique reference, what mean that is inside of this routine. 3) Other threads which are calling the same routine check this reference and if is set than count the CPU tick count (measure time) of first involved thread. If that time is to long interrupt the current work of involved thread and overrides him job. 4) Thread which not finished job because was interrupted from task scheduler (is reposed) at the end check the reference if not belongs to him repeat the job again. So this algorithm is not really Lock-free but there is no memory lock in use, and other involved threads can wait (or not) certain time before overide the job of reposed thread. Added RingBuffer.InsertLeft function: function TgjRingBuffer.InsertLeft(const link: pointer): integer; var AtStartReference: cardinal; CPUTimeStamp : int64; CurrentLeft : pointer; CurrentReference: cardinal; NewLeft : PReferencedPtr; Reference : cardinal; label TryAgain; begin Reference := GetThreadId + 1; //Reference.bit0 := 1 with rbRingBuffer^ do begin TryAgain: //Set Left.Reference with respect to all other cores :) CPUTimeStamp := GetCPUTimeStamp + LoopTicks; AtStartReference := Left.Reference OR 1; //Reference.bit0 := 1 repeat CurrentReference := Left.Reference; until (CurrentReference AND 1 = 0)or (GetCPUTimeStamp - CPUTimeStamp > 0); //No threads present in ring buffer or current thread timeout if ((CurrentReference AND 1 <> 0) and (AtStartReference <> CurrentReference)) or not CAS32(CurrentReference, Reference, Left.Reference) then goto TryAgain; //Calculate RingBuffer NewLeft address CurrentLeft := Left.Link; NewLeft := pointer(cardinal(CurrentLeft) - SizeOf(TReferencedPtr)); if cardinal(NewLeft) < cardinal(@Buffer) then NewLeft := EndBuffer; //Calcolate distance result := integer(Right.Link) - Integer(NewLeft); //Check buffer full if result = 0 then //Clear Reference if task still own reference if CAS32(Reference, 0, Left.Reference) then Exit else goto TryAgain; //Set NewLeft.Reference NewLeft^.Reference := Reference; SFence; //Try to set link and try to exchange NewLeft and clear Reference if task own reference if (Reference <> Left.Reference) or not CAS64(NewLeft^.Link, Reference, link, Reference, NewLeft^) or not CAS64(CurrentLeft, Reference, NewLeft, 0, Left) then goto TryAgain; //Calcolate result if result < 0 then result := Length - integer(cardinal(not Result) div SizeOf(TReferencedPtr)) else result := cardinal(result) div SizeOf(TReferencedPtr); end; //with end; { TgjRingBuffer.InsertLeft } RingBuffer unit you can find here: RingBuffer, CAS functions: FockFreePrimitives, and test program: RingBufferFlowTest Thanks in advance, GJ

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  • Looking for Java libraries to create a report editor

    - by Julian
    I have to develop a specialised report editor in Java. The user will get a number of fields that can be layed out on a page plus some graphical elements. The resulting report design needs to be serialized into already defined database tables. Is there any software library that will help to achieve this without reinventing the wheel? I have come across Eclipse GEF and Zest, but I am not sure if this really meets my problem.

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  • Python: Memory usage and optimization when modifying lists

    - by xApple
    The problem My concern is the following: I am storing a relativity large dataset in a classical python list and in order to process the data I must iterate over the list several times, perform some operations on the elements, and often pop an item out of the list. It seems that deleting one item out of a Python list costs O(N) since Python has to copy all the items above the element at hand down one place. Furthermore, since the number of items to delete is approximately proportional to the number of elements in the list this results in an O(N^2) algorithm. I am hoping to find a solution that is cost effective (time and memory-wise). I have studied what I could find on the internet and have summarized my different options below. Which one is the best candidate ? Keeping a local index: while processingdata: index = 0 while index < len(somelist): item = somelist[index] dosomestuff(item) if somecondition(item): del somelist[index] else: index += 1 This is the original solution I came up with. Not only is this not very elegant, but I am hoping there is better way to do it that remains time and memory efficient. Walking the list backwards: while processingdata: for i in xrange(len(somelist) - 1, -1, -1): dosomestuff(item) if somecondition(somelist, i): somelist.pop(i) This avoids incrementing an index variable but ultimately has the same cost as the original version. It also breaks the logic of dosomestuff(item) that wishes to process them in the same order as they appear in the original list. Making a new list: while processingdata: for i, item in enumerate(somelist): dosomestuff(item) newlist = [] for item in somelist: if somecondition(item): newlist.append(item) somelist = newlist gc.collect() This is a very naive strategy for eliminating elements from a list and requires lots of memory since an almost full copy of the list must be made. Using list comprehensions: while processingdata: for i, item in enumerate(somelist): dosomestuff(item) somelist[:] = [x for x in somelist if somecondition(x)] This is very elegant but under-the-cover it walks the whole list one more time and must copy most of the elements in it. My intuition is that this operation probably costs more than the original del statement at least memory wise. Keep in mind that somelist can be huge and that any solution that will iterate through it only once per run will probably always win. Using the filter function: while processingdata: for i, item in enumerate(somelist): dosomestuff(item) somelist = filter(lambda x: not subtle_condition(x), somelist) This also creates a new list occupying lots of RAM. Using the itertools' filter function: from itertools import ifilterfalse while processingdata: for item in itertools.ifilterfalse(somecondtion, somelist): dosomestuff(item) This version of the filter call does not create a new list but will not call dosomestuff on every item breaking the logic of the algorithm. I am including this example only for the purpose of creating an exhaustive list. Moving items up the list while walking while processingdata: index = 0 for item in somelist: dosomestuff(item) if not somecondition(item): somelist[index] = item index += 1 del somelist[index:] This is a subtle method that seems cost effective. I think it will move each item (or the pointer to each item ?) exactly once resulting in an O(N) algorithm. Finally, I hope Python will be intelligent enough to resize the list at the end without allocating memory for a new copy of the list. Not sure though. Abandoning Python lists: class Doubly_Linked_List: def __init__(self): self.first = None self.last = None self.n = 0 def __len__(self): return self.n def __iter__(self): return DLLIter(self) def iterator(self): return self.__iter__() def append(self, x): x = DLLElement(x) x.next = None if self.last is None: x.prev = None self.last = x self.first = x self.n = 1 else: x.prev = self.last x.prev.next = x self.last = x self.n += 1 class DLLElement: def __init__(self, x): self.next = None self.data = x self.prev = None class DLLIter: etc... This type of object resembles a python list in a limited way. However, deletion of an element is guaranteed O(1). I would not like to go here since this would require massive amounts of code refactoring almost everywhere.

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  • Do console apps run faster than GUI apps?

    - by omair iqbal
    I am relatively new to world of programming. I have a few performance questions: Do console apps run faster than apps with a graphical user interface? Are languages like C and Pascal faster than object oriented languages like C++ and Delphi? I know language speed depends more on compiler than on language itself, but do compilers for procedural languages produce faster code than OO ones (including C++ compilers that can produce C code)?

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  • How to get the FPS from a JavaFX scene?

    - by valmar
    I am currently writing a small graphical performance test benchmark for JavaFX. Thus, I need to get the current FPS at which the JavaFX scene is being refreshed. So far, I haven't found a solution how to accomplish this. Does anyone know if there is some kind of event that I could use in order to get the FPS?

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