Search Results

Search found 24214 results on 969 pages for 'login screen'.

Page 142/969 | < Previous Page | 138 139 140 141 142 143 144 145 146 147 148 149  | Next Page >

  • Creating a loading screen in HTML5

    - by espais
    I am having some issues finding a decent tutorial for generating a loading style screen with regards to HTML5. To be quite honest I'm not sure exactly where to begin... My project is essentially a simple HTML5 game, where I'll be loading in various sprite sheets and tilesets. They'll be reasonably small, but I'd like to show a little loading spinner instead of a blank screen while all the resources are loaded. Much appreciated if somebody could point me in the right direction, be it decent links or code samples to get me going...my Google-fu is lacking today! For clarification, I need to figure out how to load the resources themselves, as opposed to finding a spinner. For instance, how to calculate that X% has loaded.

    Read the article

  • Android: How to invalidate multiple parts of screen

    - by user342731
    I need to be able to selectively invalidate multiple (about 20) rectangles on the screen for performance reasons, so tried the following: Vector<Rect> myRects = new Vector<Rect>(); // ... add some Rects to myRects for (Rect r : myRects) { invalidate(r); } However this seems to invalidates a union of all the Rect's, forming one large rectangle which covers all of small ones I'm trying to invalidate. How can one invalidate multiple areas on the screen, and only those areas?

    Read the article

  • UIView Horizontal scroll for a part of a screen

    - by Futur
    Hi Friends, I have a requirement for scrolling a part of a view horizontally. there are 2 views, mainView(0,70,320*2,400) and a horizontalView(0,0,320*2,160)[this horizontalView has an internal UIScrollView with the same frame] So the horizontal view will occupy the first section of the screen and it should only be scrollable horizontally (and the other part of the mainView - the other part of the screen should be static). how to achieve this? i am getting a general scroll for the whole page not for the first section alone. am i in the right direction for this problem? please advice Thank you

    Read the article

  • [C++]Two windows fullscreen on two different screen.

    - by sirithang
    Hi! I'm actually working on an app to display an image onto a Dome. The dome projection system is constitued of two projector and a pc running a GentoO Linux and KDE, with nvidia TwinView system. Since here i've used SDL to display a fullscreen windows, and it display my app onto the two screen. But i just figured that i need to project two different images, one on each projector. That's why i search for a solution to display a fullscreen window on the first screen (projector) and another on the second. But SDL fullscreen just extend the window to the two screens. I can use any librairie (since it light and free, as i will wrap it into my small "API"), or change display setting. BTW it would be nice to have openGL support, since SDL manage only one window ^^"

    Read the article

  • Linux boot - stop the kernel switching to a new framebuffer mode clearing output

    - by Avio
    I'm working on an embedded system (based onUbuntu 12.04 LTS) and I'm customizing its kernel. I'm having some problem with upstart, mountall and plymouth. Nothing unsolvable I suppose, but the real problem is that I can't diagnose properly what's going on because the kernel (or maybe plymouth) changes the video mode in the middle of the boot process. This completely wipes entire lines of log and prevents any debugging of kernel misconfigurations. My Grub2 config seems to be ok with: GRUB_CMDLINE_LINUX="" GRUB_CMDLINE_LINUX_DEFAULT="acpi=force noplymouth" GRUB_GFXMODE=1024x768x32 GRUB_GFXPAYLOAD_LINUX=keep Here is some relevant output of lspci: 00:00.0 Host bridge: Intel Corporation Mobile 945GSE Express Memory Controller Hub (rev 03) 00:02.0 VGA compatible controller: Intel Corporation Mobile 945GSE Express Integrated Graphics Controller (rev 03) 00:02.1 Display controller: Intel Corporation Mobile 945GM/GMS/GME, 943/940GML Express Integrated Graphics Controller (rev 03) And here is the relevant portion of my kernel configuration: CONFIG_AGP=y CONFIG_AGP_INTEL=y CONFIG_VGA_ARB=y CONFIG_VGA_ARB_MAX_GPUS=16 CONFIG_DRM=y CONFIG_DRM_KMS_HELPER=y CONFIG_DRM_I915=y CONFIG_DRM_I915_KMS=y CONFIG_VIDEO_OUTPUT_CONTROL=y CONFIG_FB=y CONFIG_FB_BOOT_VESA_SUPPORT=y CONFIG_FB_CFB_FILLRECT=y CONFIG_FB_CFB_COPYAREA=y CONFIG_FB_CFB_IMAGEBLIT=y CONFIG_FB_MODE_HELPERS=y CONFIG_FB_VESA=y CONFIG_BACKLIGHT_LCD_SUPPORT=y CONFIG_BACKLIGHT_CLASS_DEVICE=y CONFIG_VGA_CONSOLE=y CONFIG_VGACON_SOFT_SCROLLBACK=y CONFIG_VGACON_SOFT_SCROLLBACK_SIZE=640 CONFIG_DUMMY_CONSOLE=y CONFIG_FRAMEBUFFER_CONSOLE=y CONFIG_FRAMEBUFFER_CONSOLE_DETECT_PRIMARY=y CONFIG_FONT_8x8=y CONFIG_FONT_8x16=y CONFIG_LOGO=y CONFIG_LOGO_LINUX_MONO=y CONFIG_LOGO_LINUX_VGA16=y CONFIG_LOGO_LINUX_CLUT224=y Every other custom/stock kernel boot fine with that Grub2 config. What I would like to have is a single flow of messages on a single console (retaining one screen resolution) from the bootup logo till the login prompt. Does anybody know what I have to tweak to achieve this?

    Read the article

  • Wordpress loginform

    - by Erik Larsson
    Hello, I have created a loginform that is displayed on the front page. Everything works fine except one thing, if you log in with bad information you get redirected to wp-login.php and the error message pans out there. What i want is so the error message displays at the form on my front page. Is there way of doing this?

    Read the article

  • android: how to create multiply views screen?

    - by avi cohen
    hello, i'm beginner at android development. i want to create an activity, which shows a question with 4 answers, and at the bottom of the screen i want to place a timer. i have already found timer example, and i created a question with the answers. the problem that they are 2 different projects and activities, and i am looking for the best way to implement it. i think i can't show 2 activities on one screen, but i can show 2 views or shell i use the ViewGroup, or maybe to copy-paste one of the activities code to another ( its the easiest way but probably the most ugliest way to implement it). please tell me what is the best way, that i will study and not to waste time to study all the ways and only then to choose one of them. thanks!

    Read the article

  • Removing a UIView from its superView and expanding its frame to full screen

    - by Magic Bullet Dave
    I have an object that is a subclass of UIView that can be added to a view hierarchy as a subView. I want to be able to remove the UIView from its superView and add it as a subView of the main window and then expand to full screen. Something along the lines of: // Remove from superView and add to mainWindow [self retain]; [self removeFromSuperView]; [self addSubView:mainWindow]; // Animate to full screen [UIView beginAnimations:@"expandToFullScreen" context:nil]; [UIView setAnimationDuration:1.0]; self.frame = [[UIScreen mainScreen] applicationFrame]; [UIView commitAnimations]; [self release]; Firstly am I on the right lines? Secondly, is there an easily way for the object to get a pointer to the mainWindow? Thanks Dave

    Read the article

  • Display CFUserNotification on iPhone lock screen

    - by user1768826
    I am developing an iPhone app that need to display some message on lock screen. I have tried to use local notification or CFUserNotification but neither of them can display the message on top of the lock screen. For CFUserNotification I have tried kCFUserNotificationAlertTopMostKey (refer this similar question) but it still not work. I am not going to hook springboard since my phone is not jailbreak. I have found an app do implement it and I have tested on my none-jailbreak iPhone iOS 6.0, don't know how to implement this. Any help much appreciated.

    Read the article

  • CSS Ease-in-out to full screen

    - by Aditya Singh
    I have a black background div of a size which contains an image. <div id="Banner"> <img onclick="expand();" src="hola.jpg"> </div> #Banner { position:relative; height:50px; width:50px; margin:0 auto; background-color:#000000; -webkit-transition: all 0.5s ease-in-out 0.5s; -moz-transition: all 0.5s ease-in-out 0.5s; -o-transition: all 0.5s ease-in-out 0.5s; transition: all 0.5s ease-in-out 0.5s; } <script type="text/javascript"> function expand(){ document.getElementById('Banner').style['height'] = '250'; document.getElementById('Banner').style['width'] = '250'; } </script> So when the user clicks on the image, the div transitions to 250, 250. My problem is that, i want it to to transition to full screen. The following javascript function does expand to fullscreen but the transition effect doesn't come. I need to do it from a javascript code without jquery. function expand(){ document.getElementById('Banner').style['position'] = 'absolute'; document.getElementById('Banner').style['height'] = '100%'; document.getElementById('Banner').style['width'] = '100%'; document.getElementById('Banner').style['top'] = '0'; document.getElementById('Banner').style['left'] = '0'; } Please advice. Update : Solution Roger below has provided with an alternative solution. This takes care if the document has already been scrolled and is another place. Will expand the div to full browser screen. sz=getSize(); //function returns screen width and height in pixels currentWidth=200; currentHeight=200; scalex=sz.W/currentWidth; scaley=sz.H/currentHeight; transx=0-((expandingDiv.offsetLeft+(currentWidth/2))-(sz.W/2))+document.body.scrollLeft; transy=0-((expandingDiv.offsetTop+(cuttentHeight/2))-(sz.H/2))+document.body.scrollTop; transx = transx.toString(); transy = transy.toString(); document.getElementById("Banner").style['-webkit-transform'] = 'translate('+transx+'px,'+transy+'px) scale('+scalex+','+scaley+')';

    Read the article

  • Android: Get the screen resolution / pixels as integer values

    - by poeschlorn
    Hi guys, this is a really simple question on which I've found no answer :/ How can I quickly access the screen resolution (width, height) as integer values? I've tried this one, but it always shows zero on my emulator: DisplayMetrics dm = new DisplayMetrics(); int width = dm.widthPixels / 2; In my case I want to dynamically create a table with tableRows, each containing two cols. This cols all shall fill half of the screen in width. Can someone give me a hint?

    Read the article

  • MFMessageComposeViewControllerDelegate error - black screen

    - by user1053839
    I'm using the following code to show in-app sms. My app don't have a status bar. (I'm using 320x480 pixels screen in portrait view). the problem is that when I load the controller, the screen becomes black as you can see from the image... http://desmond.imageshack.us/Himg211/scaled.php?server=211&filename=schermata092456187alle1.png&res=landing this is the code: MFMessageComposeViewController *picker = [[MFMessageComposeViewController alloc] init]; picker.messageComposeDelegate = self; picker.recipients = [NSArray arrayWithObject:@"123456789"]; // your recipient number or self for testing picker.body = @"test"; [self presentModalViewController:picker animated:YES];

    Read the article

  • Custom inputAccessoryView push my UITableView first row partially off the screen

    - by TonyMocha
    Hi For my scenario, I have a UITableView with a UITextField for the first row. While I try to set custom toolbar for keyboard with UITextField.inputAccessoryView, it pushed my first row of textfield partially off the screen. This is not happening if I avoid adding the toolbar. Refer screen shot below: I tried with NSNotification with keyboardWillShow by reposition to first row of the tableview, but it just look awkward for the table pulling out and in. It might be something to do overriding UITableView/UIScrollView, but I am out of idea how to do this. Would like to know how you guys resolve this. Thanks you!

    Read the article

  • Why does the last row of my tableview not align to the bottom of the screen

    - by Liam
    I have a view which consists of a tableview and a navigation bar. For my tableview I have implemented a 'Load more' row which will load current + pagesize every time it is clicked The way the loading works is very simple, every time it is clicked I just request the amount of rows I want to display e.g. 5, 10, 15 and so on. This request populates an array and I call [self.tableView reloadData] The issue I am experiencing is that when I go to the tableview the first time, it correctly loads and displays the tableview. However, if I 'Load more' it returns the correct amount and displays the correct number of cells but the last cell will not fit properly at the bottom of the screen, about 1/2 of it (or roughly the size of the navigation bar of the cell) appears below the bottom of the screen. I thought it was sufficient to just tell the tableview to reload itself. Do I need to use [self.tableView insertRowsAtIndexPaths ...] to do this.

    Read the article

  • matlab: how to transform screen pixels into specific coordinates

    - by user3137385
    I have to draw a curve captured on a image using screen pixels (mouse clicks) into a coordinate system. E.g.: Pixels on the screen, from left to right (130 px to 970 px) correspond to the x-axis of my coordinate system (1000 to 6000). Pixels from bottom to top (670 to 99) correspond to the y-axis of coordinate system (0 to 1.2). How can this be done? Maybe there's a function in matlab doing something like that? Some more explanation: I have a jpg image of a curve on a coordinate system. I've got pixel positions (x,y) of several points on that curve. Now I want to plot same curve into a matlab figure with same x and y axis as on the jpg image.

    Read the article

  • Screen orientation change forces data re-entry

    - by Timbermar
    I'm developing a simple app, only a handful of activities and nothing to complicated. The issue I'm having is that in a few of my activities I have EditText widgets, and when the screen is rotated, these widgets loose their values. They still visually, that is, on the handset screen, report their values from before the rotation, but to the code report their default values. An example, I have an activity with an EditText, I enter a number, 15, the calculator starts calculating, displays a result. If at this point I rotate to a different orientation, as expected the activity dies, reloads, shows the new orientation, my value of 15 is still in the EditText, however the calculator (the code) calculates as if it was 0, which is the initial value. I have not tried changing the initial value to see if it is really pulling from the default value, or just setting itself to 0 when I cast it as an int. If I didn't explain this well enough, let me know, I can add source code if I need to. Thanks.

    Read the article

  • Render an asynchronous report, wider than the screen, without extra scrollbars

    - by Dubs
    I have an asynchronous local SSRS 2005 report that is of variable height and width, but routinely is bigger than the screen. I want to render it full size so that some of the report renders off screen and the only scrollbars the user sees are the ones on the browser window. What is the best way to accomplish this? The only method that I've found that even comes remotely close to what I want is to set static width/height values that are much larger than the report will ever be. But, this is undesirable since it leaves so much extra whitespace in the browser window. Has anyone had success rendering asynchronous reports without the extra scrollbars?

    Read the article

  • Screen Resolution Question VS2008 - C++ CLI

    - by MrMcC
    Hi, I have a program that has a SIZE of 800x600. I want to make this program expand if it is maximized, so that all the elements(buttons, picturebox's) change size to fit the new ratio depending on the users windows screen resolution. The way I am thinking to approach this is to take the users screen resolution and manual change the size of everything, and do this for all common resolutions, if a user has some rare resolution, ill just make it so the maximize/minimize buttons are disabled. But this will be very very time consuming as there are lots of elements in the forms, and their are multiple forms..... Basically, is there a shortcut? Perhaps a built in feature or some kind of add in for VS2008. What are some methods to tackle this issue?

    Read the article

  • android exit application completely and go to main applications screen

    - by Totti
    i know that this question is asked many times, but really i can't understand the answer, i want to set button, when user click it i want to exit the application (also the carbage collector should remove the objects), and after exiting i want to go to the screen where the user found the application icon on mobile. for exit i don't know what to do for going to the screen where to find the application icon i tried like this Intent intent = new Intent(Intent.ACTION_MAIN); intent.addCategory(Intent.CATEGORY_HOME); intent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); startActivity(intent); but doesn't work

    Read the article

< Previous Page | 138 139 140 141 142 143 144 145 146 147 148 149  | Next Page >