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  • Apache mod_rewrite not working properly on Mac OS X 10.6 (Snow Leopard)

    - by DashRantic
    Hello all, I'm trying to create a PHP website with clean URLs with Apache's mod_rewrite, using a .htaccess file. mod_rewrite seems to be working, however, it claims it cannot find files on my server that do exist. Just as a basic test, this is what my .htaccess file looks like at the moment--going to [mysite]/page should redirect to the index.php file: Options +FollowSymLinks RewriteEngine on RewriteRule ^page$ index.php Afaik, I have setup the .conf file appropriately as well: <Directory "/Users/myuser/Sites/"> Options Indexes MultiViews AllowOverride All Order allow,deny Allow from all </Directory> However, when I try accessing the URL setup via mod_rewrite ( localhost/~myuser/mysite/page ), I get this: Not Found The requested URL /Users/myuser/Sites/mysite/index.php was not found on this server. However, that file does exist, and that is the proper location! The site works fine otherwise, if I go to localhost/~myuser/mysite/index.php, everything works fine--minus any sort of clean URLs, of course. Has anyone seen this before/have any ideas as to what I'm doing wrong?

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  • GIT not functionnal on Mac OS X Lion?

    - by user1187727
    I am trying to use GIT to manage my computing projects. But all commands using GIT do not respond on my terminal. For example if I try git --version followed by entry keyboard typing, a blank line appear and wait until ever. If I type again the entry key on my keyboard the command line is again available but nothing appear. It's the same for all git function that I type. Do you have any solution or explanation for this ?

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  • Mac OS snapshots empty

    - by Michael
    I'm trying to take screenshots using Preview application. For some reason they are all blank :( Moreover, if I try to annotate that blank image I will not see anything... very strange.

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  • Do we ethically have the right to use the MAC Address for verification purposes?

    - by Matt Ridge
    I am writing a program, or starting at the very beginning of it, and I am thinking of purchase verification systems as a final step. I will be catering to Macs, PCs, and possibly Linux if all is said and done. I will also be programming this for smartphones as well using C++ and Objective-C. (I am writing a blueprint before going head first into it) That being said, I am not asking for help on doing it yet, but what I’m looking for is a realistic measurement for what could be expected as a viable and ethical option for purchase verification systems. Apple through the Apple Store, and some other stores out there have their own "You bought it" check. I am looking to use a three prong verification system. Email/password 16 to 32 character serial number using alpha/numeric and symbols with Upper and lowercase variants. MAC Address. The first two are in my mind ok, but I have to ask on an ethical standpoint, is a MAC Address to lock the software to said hardware unethical, or is it smart? I understand if an Ethernet card changes if not part of the logic board, or if the logic board changes so does the MAC address, so if that changes it will have to be re-verified, but I have to ask with how everything is today... Is it ethical to actually use the MAC address as a validation key or no? Should I be forward with this kind of verification system or should I keep it hidden as a secret? Yes I know hackers and others will find ways of knowing what I am doing, but in reality this is why I am asking. I know no verification is foolproof, but making it so that its harder to break is something I've always been interested in, and learning how to program is bringing up these questions, because I don't want to assume one thing and find out it's not really accepted in the programming world as a "you shouldn't do that" maneuver... Thanks in advance... I know this is my first programming question, but I am just learning how to program, and I am just making sure I'm not breaking some ethical programmer credo I shouldn't...

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  • PyCrypto and GMP library not found error [Mac OS 10.6.3]

    - by sarasota
    I'm trying to install pycrypto-2.1.0 but attempt to do with 'python setup.py build' elicits: running build running build_py running build_ext warning: GMP library not found; Not building Crypto.PublicKey._fastmath. I installed GMP (gmp-4.3.2) and it's in: /usr/local/lib How do I get python/pycrypto to recognize that GMP is already present on my system? Mac OS: 10.6.3 Python version: 2.6.1

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  • netbeans 6.8 php, xdebug, mamp - cannot establish a connection

    - by Mike
    I'm having no luck whatsoever with debuggers either on Zend Studio or NetBeans. I cannot believe the difficulty I'm having with these IDE's. I've read all the prior questions on netbeans-xdebug problems. According to those answers, my configuration is correct. Nonetheless, when I try to run xdebug, NetBeans hangs. I cancel the connection and get the popup dialog: "There is no connection, blah blah blah..." Here's my php.ini [xdebug] ; Xdebug config for Mac OS X and NetBeans IDE zend_extension=/Applications/MAMP/bin/php5/lib/php/extensions/no-debug-non-zts-20060613/xdebug.so xdebug.remote_enable=on xdebug.remote_handler=dbgp xdebug.remote_mode=req xdebug.remote_host=127.0.0.1 xdebug.remote_port=9000 xdebug.idekey=netbeans-xdebug In NetBeans preferences, my session ID = netbeans-xdebug. I tried xdebug.idekey="netbeans-xdebug" That made no difference. I restarted the web server every time. Anyone have any other suggestions I might try? Thanks.

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  • Remote access to apache2 server

    - by embedded
    Hi all, I'm trying to test my iPhone application on the device. I have a mac computer which stores my development environment. Right now I can only access PHP files using the http://localhost/PHPFileLocation which does not work when I try to test my app on real device. How do I configure apache2 to be accessible from outside? Is it possible to configure it to a specific IP address? I want to reach some php scripts located on my development machine running apache2 from my iPhone device. Thanks

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  • how does vim's autoread work

    - by Viktor
    Hi, i'm not sure how vim's set autoread works. The help says "When a file has been detected to have been changed outside of Vim and it has not been changed inside of Vim, automatically read it again." So after :set autoread I open a file with vim, I switch to an other editor, change the file, and wait to see the changes in vim as well, nothing happens, I have to say :e to reload the file with the new content. what did i miss? I'm on mac, osx 10.5.8, VIM - Vi IMproved 7.2 thx, best Viktor

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  • Aaron Hillegass Chapter 18 Challenge Question

    - by jasonbogd
    I am working through Aaron Hillegass' Cocoa Programming for Mac OS X and am doing the challenge for Chapter 18. Basically, the challenge is to write an app that can draw ovals using your mouse, and then additionally, add saving/loading and undo support. I'm trying to think of a good class design for this app that follows MVC. Here's what I had in mind: Have a NSView-subclass that represents an oval (say JBOval) that I can use to easily draw an oval. Have a main view (JBDrawingView) that holds JBOvals and draws them. The thing is that I wasn't sure how to add archiving. Should I archive each JBOval? I think this would work, but archiving an NSView doesn't seem very efficient. Any ideas on a better class design? Thanks.

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  • How to connect to MS Access 2007, from Java on a mac

    - by aabrook
    I'm looking for a way to connect to a MS Access 2007 database from Java. I don't believe the ODBC way is available to me as I'm writing on a mac and will be pushing this product to Linux. The HXTT drivers also do not work with 2007. Is there a way, a tutorial, an example, etc that accomplishes this? Setting the connection as a JNDI Datasource is preferable but not required

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  • How do you debug a unit test in Xcode 3?

    - by Dov
    I followed Apple's instructions to set up Unit Testing in my project. I followed the directions for making them dependent, so the tests run with every build of my main project. This works, and when my tests pass the application runs; when they don't, I get build errors on the lines of the unit tests that failed. I would like, however, to be able to step through my application code when the tests are failing, but can't get Xcode (3.2.5) configured properly. The project is a Mac project, not iOS. I tried the instructions here and here, but execution never stopped at the breakpoints I set, neither in the the unit test code or in my application code. After following the first set of instructions, the breakpoints I set turned yellow with blue outlines, and I don't know what that meant, either. What do I need to do to step through my tests?

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  • Remote iPhone / xCode application development?

    - by ANE
    4 java developers are new to iPod Touch/iPhone app development. They have an idea for an app. They have never used Xcode or Macs before. Instead of spending money for a new iMac or Mac Mini for each of them, my boss would like to sell them a $999 Apple server, hosted at a facility connected a single T1 line, and have all 4 people work remotely in Xcode. Is this feasible? Is anyone doing anything like this? Specifically, is 1 T1 enough for realistic remote app development? Would they have to work in black & white via Logmein or Gotomeeting to get decent speed? Can four people work remotely together on an Xcode project at the same time? Do they absolutely need their own Macs to connect their iPod Touches or iPhones physically to, or can they connect to their existing PCs with iTunes and install their in-development apps that way?

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  • Mac OSX keyboard shortcuts for terminal

    - by Werner
    Hi, after googling for some Mac OSX terminal shortcuts, I wanted to find how can I go back characters on a line on the terminal or words or similar. I found ALT+B but it does not work. Do you know some other shortctus, or how can I customize them or links to cheat sheets? Thanks

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  • Programatically detect number of physical processors/cores or if hyper-threading is active on Window

    - by HTASSCPP
    I have a multithreaded c++ application that runs on Windows, Mac and a few Linux flavours. To make a long story short: Inorder for it to run at maximum efficiency I have to be able to instantiate a single thread per physical processor/core. Creating more threads than there are physical processors/cores degrades the performance of my program considerably. I can already correctly detect the number of logical processors/cores correctly on all three of these platforms. To be able to detect the number of physical processors/cores correctly I'll have to detect if hyper-treading is supported AND active. My question therefore is if there is a way to detect whether hyperthreading is supported AND ENABLED? If so, how exactly.

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  • Flash files are playing laggy /Jerky in screensaver

    - by yogesh-chhabra
    I have developed a screen saver for MAC OS X. Screen saver plays flash files. Whene I run screen saver on display resolution higher than 1300 X 1000 then flash files play very jerky / laggy. When I run it in low resolution then files play fine.Even flash files are playing fine in desktop application. This problem is more on 10.6 Snow Leopard. I am unable to find out the reason whether it is OS screensaver engine problem or flash files problem. I know rendering increases on high resolution but there should be solution for this problem

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  • Unique issue with Rails setup

    - by Alexis Abril
    Becoming a bit of a Ruby convert, but I've run into an issue with my Rails installation. I realize, in spirit, this question may overlap with superuser.com, but am asking here due to the nature of the installation. My command: sudo gem install rails Response is: /opt/local/lib/ruby/vendor_ruby/1.8/rubygems/spec_fetcher.rb:232: warning:getc is obsolete; use STDIN.getc instead The "/opt/local" may be giving away the fact I'm using MacPorts(Mac OS 10.4). After that response, there is no new command line issued by the system, just a hang. Any insite is greatly appreciated.

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  • Networking Multiplayer games in Cocoa?

    - by Conor Taylor
    I have made this game for Mac OS, but I realised that i need to make it better with multiplayer. Im an experienced Cocoa developer (so please, no RTFM's) but for some reason I never even touched on networking. I was wondering how I could send game date from com1 to com2, and vice versa, over different wifi networks. Cheers, Conor Edit: When I say different wifi networks, I mean no bonjour. I want to be able to play the game in the US with a guy in china!

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  • Firefox 3.6.3 on Snow Leopard 10.6.3 - symbolic link to command line binary doesn't work?

    - by David Watson
    I have Firefox 10.6.3 installed on Mac OS X Snow Leopard from the DMG. I can run firefox from the terminal using /Applications/Firefox.app/Contents/MacOS/firefox-bin. However, if I create a symbolic link: sudo ln -s /Applications/Firefox.app/Contents/MacOS/firefox-bin /bin/firefox then it refuses to run, or at least display. When I issue "firefox" from the terminal, I can see the process in top, but never get the GUI to appear. :/ = ls -lr /bin/firefox lrwxr-xr-x 1 root wheel 52 May 5 15:19 /bin/firefox - /Applications/Firefox.app/Contents/MacOS/firefox-bin Any ideas? Thanks, David

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