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  • Why I can't implement this simple CSS

    - by nXqd
    <!DOCTYPE html> <html lang="en"> <head> <title>Enjoy BluePrint</title> <link rel="stylesheet" href="css/blueprint/screen.css" type="text/css" media="screen, projection"> <link rel="stylesheet" href="css/blueprint/print.css" type="text/css" media="print"> <!--[if lt IE 8]><link rel="stylesheet" href="css/blueprint/ie.css" type="text/css" media="screen, projection"><![endif]--> <!-- <link rel="stylesheet" href="global.css" type="text/css" media="screen"> --> <script type="text/css"> h1.logo { width:181px; height:181px; background: url("img/logo.png"); text-indent: -9999px; } </script> </head> <body> <div class="container"> <!-- Header --> <div id="header" class="span-24"> <div id="logo" class="span-6"> <h1 class="logo">This is my site</h1> </div> <div id="script" class="span-10"> <p>Frank Chimero is a graphic designer, illustrator, teac`her, maker, writer, thinker-at-large in Portland, Oregon.</p> </div> <div id="contact" class="span-8 last"> contact </div> </div> <!-- Content --> <div id="main-content" class="span-12"> <h3>DISCOVERY</h3> <p>My fascination with the creative process, curiosity, and visual experience informs all of my work in some way. Each piece is the part of an exploration in finding wit, surprise, honesty, and joy in the world around us, then, trying to document those things with all deliberate speed before they vanish.</p><br/> <p>Our creative output can have a myriad intended outcomes: to inform, to persuade or sell, or delight. There are many other creative people who do well in servicing the needs to inform or persuade, but there are not many out there who have taken up the mantle of delighting people. I’ll try my best.</p><br/> <p>It’s not about pretty; it is about beauty. Beauty in form, sure, but also beauty in the fit of a bespoke idea that transcends not only the tasks outlined, but also fulfilling the objectives that caused the work to be produced in the first place.</p><br/> <p>The best creative work connects us by speaking to what we share. From that, we hope to make things that will last. Work made without staying power and lasting relevance leads to audiences that are fickle, strung along on a diet of crumbs.</p><br/> <p>The work should be nourishing in some way, both while a creative person is making it, but also while someone consumes it. When I think of all my favorite books, movies, art and albums, they all make me a little less alone and a little more sentient. Perhaps that is what making is for: to document the things that make us feel most alive.</p> </div> <!-- Side --> <div id="award" class="span-4"> Awards </div> <div id="right-sidebar" class="span-8 last"> Right sidebar </div> </div> </body> </html> I'm 100% sure the code works, and I can't replace image at h1.logo . I try to use live-editing CSS tool and it works fine . Thanks for reading :)

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  • Tips for XNA WP7 Developers

    - by Michael B. McLaughlin
    There are several things any XNA developer should know/consider when coming to the Windows Phone 7 platform. This post assumes you are familiar with the XNA Framework and with the changes between XNA 3.1 and XNA 4.0. It’s not exhaustive; it’s simply a list of things I’ve gathered over time. I may come back and add to it over time, and I’m happy to add anything anyone else has experienced or learned as well. Display · The screen is either 800x480 or 480x800. · But you aren’t required to use only those resolutions. · The hardware scaler on the phone will scale up from 240x240. · One dimension will be capped at 800 and the other at 480; which depends on your code, but you cannot have, e.g., an 800x600 back buffer – that will be created as 800x480. · The hardware scaler will not normally change aspect ratio, though, so no unintended stretching. · Any dimension (width, height, or both) below 240 will be adjusted to 240 (without any aspect ratio adjustment such that, e.g. 200x240 will be treated as 240x240). · Dimensions below 240 will be honored in terms of calculating whether to use portrait or landscape. · If dimensions are exactly equal or if height is greater than width then game will be in portrait. · If width is greater than height, the game will be in landscape. · Landscape games will automatically flip if the user turns the phone 180°; no code required. · Default landscape is top = left. In other words a user holding a phone who starts a landscape game will see the first image presented so that the “top” of the screen is along the right edge of his/her phone, such that the natural behavior would be to turn the phone 90° so that the top of the phone will be held in the user’s left hand and the bottom would be held in the user’s right hand. · The status bar (where the clock, battery power, etc., are found) is hidden when the Game-derived class sets GraphicsDeviceManager.IsFullScreen = true. It is shown when IsFullScreen = false. The default value is false (i.e. the status bar is shown). · You should have a good reason for hiding the status bar. Users find it helpful to know what time it is, how much charge their battery has left, and whether or not their phone is in service range. This is especially true for casual games that you expect someone to play for a few minutes at a time, e.g. while waiting for some event to start, for a phone call to come in, or for a train, bus, or subway to arrive. · In portrait mode, the status bar occupies 32 pixels of space. This means that a game with a back buffer of 480x800 will be scaled down to occupy approximately 461x768 screen pixels. Setting the back buffer to 480x768 (or some resolution with the same 0.625 aspect ratio) will avoid this scaling. · In landscape mode, the status bar occupies 72 pixels of space. This means that a game with a back buffer of 800x480 will be scaled down to occupy approximately 728x437 screen pixels. Setting the back buffer to 728x480 (or some resolution with the same 1.51666667 aspect ratio) will avoid this scaling. Input · Touch input is scaled with screen size. · So if your back buffer is 600x360, a tap in the bottom right corner will come in as (599,359). You don’t need to do anything special to get this automatic scaling of touch behavior. · If you do not use full area of the screen, any touch input outside the area you use will still register as a touch input. For example, if you set a portrait resolution of 240x240, it would be scaled up to occupy a 480x480 area, centered in the screen. If you touch anywhere above this area, you will get a touch input of (X,0) where X is a number from 0 to 239 (in accordance with your 240 pixel wide back buffer). Any touch below this area will give a touch input of (X,239). · If you keep the status bar visible, touches within its area will not be passed to your game. · In general, a screen measurement is the diagonal. So a 3.5” screen is 3.5” long from the bottom right corner to the top left corner. With an aspect ratio of 0.6 (480/800 = 0.6), this means that a phone with a 3.5” screen is only approximately 1.8” wide by 3” tall. So there are approximately 267 pixels in an inch on a 3.5” screen. · Again, this time in metric! 3.5 inches is approximately 8.89 cm. So an 8.89 cm screen is 8.89 cm long from the bottom right corner to the top left corner. With an aspect ratio of 0.6, this means that a phone with an 8.89 cm screen is only approximately 4.57 cm wide by 7.62 cm tall. So there are approximately 105 pixels in a centimeter on an 8.89 cm screen. · Think about the size of your finger tip. If you do not have large hands, think about the size of the fingertip of someone with large hands. Consider that when you are sizing your touch input. Especially consider that when you are spacing two touch targets near one another. You need to judge it for yourself, but items that are next to each other and are each 100x100 should be fine when it comes to selecting items individually. Smaller targets than that are ok provided that you leave space between them. · You want your users to have a pleasant experience. Making touch controls too small or too close to one another will make them nervous about whether they will touch the right target. Take this into account when you plan out your game initially. If possible, do some quick size mockups on an actual phone using colored rectangles that you position and size where you plan to have your game controls. Adjust as necessary. · People do not have transparent hands! Nor are their hands the size of a mouse pointer icon. Consider leaving a dedicated space for input rather than forcing the user to cover up to one-third of the screen with a finger just to play the game. · Another benefit of designing your controls to use a dedicated area is that you’re less likely to have players moving their finger(s) so frantically that they accidentally hit the back button, start button, or search button (many phones have one or more of these on the screen itself – it’s easy to hit one by accident and really annoying if you hit, e.g., the search button and then quickly tap back only to find out that the game didn’t save your progress such that you just wasted all the time you spent playing). · People do not like doing somersaults in order to move something forward with accelerometer-based controls. Test your accelerometer-based controls extensively and get a lot of feedback. Very well-known games from noted publishers have created really bad accelerometer controls and been virtually unplayable as a result. Also be wary of exceptions and other possible failures that the documentation warns about. · When done properly, the accelerometer can add a nice touch to your game (see, e.g. ilomilo where the accelerometer was used to move the background; it added a nice touch without frustrating the user; I also think CarniVale does direct accelerometer controls very well). However, if done poorly, it will make your game an abomination unto the Marketplace. Days, weeks, perhaps even months of development time that you will never get back. I won’t name names; you can search the marketplace for games with terrible reviews and you’ll find them. Graphics · The maximum frame rate is 30 frames per second. This was set as a compromise between battery life and quality. · At least one model of phone is known to have a screen refresh rate that is between 59 and 60 hertz. Because of this, using a fixed time step with a target frame rate of 30 will cause a slight internal delay to build up as the framework is forced to wait slightly for the next refresh. Eventually the delay will get to the point where a draw is skipped in order to recover from the delay. (See Nick's comment below for clarification.) · To deal with that delay, you can either stay with a fixed time step and set the frame rate slightly lower or else you can go to a variable time step and make sure to adjust all of your update data (e.g. player movement distance) to take into account the elapsed time from the last update. A variable time step makes your update logic slightly more complicated but will avoid frame skips entirely. · Currently there are no custom shaders. This might change in the future (there is no hardware limitation preventing it; it simply wasn’t a feature that could be implemented in the time available before launch). · There are five built-in shaders. You can create a lot of nice effects with the built-in shaders. · There is more power on the CPU than there is on the GPU so things you might typically off-load to the GPU will instead make sense to do on the CPU side. · This is a phone. It is not a PC. It is not an Xbox 360. The emulator runs on a PC and uses the full power of your PC. It is very good for testing your code for bugs and doing early prototyping and layout. You should not use it to measure performance. Use actual phone hardware instead. · There are many phone models, each of which has slightly different performance levels for I/O, screen blitting, CPU performance, etc. Do not take your game right to the performance limit on your phone since for some other phones you might be crossing their limits and leaving players with a bad experience. Leave a cushion to account for hardware differences. · Smaller screened phones will have slightly more dots per inch (dpi). Larger screened phones will have slightly less. Either way, the dpi will be much higher than the typical 96 found on most computer screens. Make sure that whoever is doing art for your game takes this into account. · Screens are only required to have 16 bit color (65,536 colors). This is common among smart phones. Using gradients on a 16 bit display can produce an ugly artifact known as banding. Banding is when, rather than a smooth transition from one color to another, you instead see distinct lines. Be careful to avoid this when possible. Banding can be avoided through careful art creation. Its effects can be minimized and even unnoticeable when the texture in question is always moving. You should be careful not to rely on “looks good on my phone” since some phones do have 32-bit displays and thus you’ll find yourself wondering why you’re getting bad reviews that complain about the graphics. Avoid gradients; if you can’t, make sure they are 16-bit safe. Audio · Never rely on sounds as your sole signal to the player that something is happening in the game. They might have the sound off. They might be playing somewhere loud. Etc. · You have to provide controls to disable sound & music. These should be separate. · On at least one model of phone, the volume control API currently has no effect. Players can adjust sound with their hardware volume buttons, but in game selectors simply won’t work. As such, it may not be worth the effort of providing anything beyond on/off switches for sound and music. · MediaPlayer.GameHasControl will return true when a game is hooked up to a PC running Zune. When Zune is running, any attempts to do anything (beyond check GameHasControl) with MediaPlayer will cause an exception to be thrown. If this exception is thrown, catch it and disable music. Exceptions take time to propagate; you don’t want one popping up in every single run of your game’s Update method. · Remember that players can already be listening to music or using the FM radio. In this case GameHasControl will be false and you should handle this appropriately. You can, alternately, ask the player for permission to stop their current music and play your music instead, but the (current) requirement that you restore their music when done is very hard (if not impossible) to deal with. · You can still play sound effects even when the game doesn’t have control of the music, but don’t think this is a backdoor to playing music. Your game will fail certification if your “sound effect” seems to be more like music in scope and length.

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  • Parsing Concerns

    - by Jesse
    If you’ve ever written an application that accepts date and/or time inputs from an external source (a person, an uploaded file, posted XML, etc.) then you’ve no doubt had to deal with parsing some text representing a date into a data structure that a computer can understand. Similarly, you’ve probably also had to take values from those same data structure and turn them back into their original formats. Most (all?) suitably modern development platforms expose some kind of parsing and formatting functionality for turning text into dates and vice versa. In .NET, the DateTime data structure exposes ‘Parse’ and ‘ToString’ methods for this purpose. This post will focus mostly on parsing, though most of the examples and suggestions below can also be applied to the ToString method. The DateTime.Parse method is pretty permissive in the values that it will accept (though apparently not as permissive as some other languages) which makes it pretty easy to take some text provided by a user and turn it into a proper DateTime instance. Here are some examples (note that the resulting DateTime values are shown using the RFC1123 format): DateTime.Parse("3/12/2010"); //Fri, 12 Mar 2010 00:00:00 GMT DateTime.Parse("2:00 AM"); //Sat, 01 Jan 2011 02:00:00 GMT (took today's date as date portion) DateTime.Parse("5-15/2010"); //Sat, 15 May 2010 00:00:00 GMT DateTime.Parse("7/8"); //Fri, 08 Jul 2011 00:00:00 GMT DateTime.Parse("Thursday, July 1, 2010"); //Thu, 01 Jul 2010 00:00:00 GMT Dealing With Inaccuracy While the DateTime struct has the ability to store a date and time value accurate down to the millisecond, most date strings provided by a user are not going to specify values with that much precision. In each of the above examples, the Parse method was provided a partial value from which to construct a proper DateTime. This means it had to go ahead and assume what you meant and fill in the missing parts of the date and time for you. This is a good thing, especially when we’re talking about taking input from a user. We can’t expect that every person using our software to provide a year, day, month, hour, minute, second, and millisecond every time they need to express a date. That said, it’s important for developers to understand what assumptions the software might be making and plan accordingly. I think the assumptions that were made in each of the above examples were pretty reasonable, though if we dig into this method a little bit deeper we’ll find that there are a lot more assumptions being made under the covers than you might have previously known. One of the biggest assumptions that the DateTime.Parse method has to make relates to the format of the date represented by the provided string. Let’s consider this example input string: ‘10-02-15’. To some people. that might look like ‘15-Feb-2010’. To others, it might be ‘02-Oct-2015’. Like many things, it depends on where you’re from. This Is America! Most cultures around the world have adopted a “little-endian” or “big-endian” formats. (Source: Date And Time Notation By Country) In this context,  a “little-endian” date format would list the date parts with the least significant first while the “big-endian” date format would list them with the most significant first. For example, a “little-endian” date would be “day-month-year” and “big-endian” would be “year-month-day”. It’s worth nothing here that ISO 8601 defines a “big-endian” format as the international standard. While I personally prefer “big-endian” style date formats, I think both styles make sense in that they follow some logical standard with respect to ordering the date parts by their significance. Here in the United States, however, we buck that trend by using what is, in comparison, a completely nonsensical format of “month/day/year”. Almost no other country in the world uses this format. I’ve been fortunate in my life to have done some international travel, so I’ve been aware of this difference for many years, but never really thought much about it. Until recently, I had been developing software for exclusively US-based audiences and remained blissfully ignorant of the different date formats employed by other countries around the world. The web application I work on is being rolled out to users in different countries, so I was recently tasked with updating it to support different date formats. As it turns out, .NET has a great mechanism for dealing with different date formats right out of the box. Supporting date formats for different cultures is actually pretty easy once you understand this mechanism. Pulling the Curtain Back On the Parse Method Have you ever taken a look at the different flavors (read: overloads) that the DateTime.Parse method comes in? In it’s simplest form, it takes a single string parameter and returns the corresponding DateTime value (if it can divine what the date value should be). You can optionally provide two additional parameters to this method: an ‘System.IFormatProvider’ and a ‘System.Globalization.DateTimeStyles’. Both of these optional parameters have some bearing on the assumptions that get made while parsing a date, but for the purposes of this article I’m going to focus on the ‘System.IFormatProvider’ parameter. The IFormatProvider exposes a single method called ‘GetFormat’ that returns an object to be used for determining the proper format for displaying and parsing things like numbers and dates. This interface plays a big role in the globalization capabilities that are built into the .NET Framework. The cornerstone of these globalization capabilities can be found in the ‘System.Globalization.CultureInfo’ class. To put it simply, the CultureInfo class is used to encapsulate information related to things like language, writing system, and date formats for a certain culture. Support for many cultures are “baked in” to the .NET Framework and there is capacity for defining custom cultures if needed (thought I’ve never delved into that). While the details of the CultureInfo class are beyond the scope of this post, so for now let me just point out that the CultureInfo class implements the IFormatInfo interface. This means that a CultureInfo instance created for a given culture can be provided to the DateTime.Parse method in order to tell it what date formats it should expect. So what happens when you don’t provide this value? Let’s crack this method open in Reflector: When no IFormatInfo parameter is provided (i.e. we use the simple DateTime.Parse(string) overload), the ‘DateTimeFormatInfo.CurrentInfo’ is used instead. Drilling down a bit further we can see the implementation of the DateTimeFormatInfo.CurrentInfo property: From this property we can determine that, in the absence of an IFormatProvider being specified, the DateTime.Parse method will assume that the provided date should be treated as if it were in the format defined by the CultureInfo object that is attached to the current thread. The culture specified by the CultureInfo instance on the current thread can vary depending on several factors, but if you’re writing an application where a single instance might be used by people from different cultures (i.e. a web application with an international user base), it’s important to know what this value is. Having a solid strategy for setting the current thread’s culture for each incoming request in an internationally used ASP .NET application is obviously important, and might make a good topic for a future post. For now, let’s think about what the implications of not having the correct culture set on the current thread. Let’s say you’re running an ASP .NET application on a server in the United States. The server was setup by English speakers in the United States, so it’s configured for US English. It exposes a web page where users can enter order data, one piece of which is an anticipated order delivery date. Most users are in the US, and therefore enter dates in a ‘month/day/year’ format. The application is using the DateTime.Parse(string) method to turn the values provided by the user into actual DateTime instances that can be stored in the database. This all works fine, because your users and your server both think of dates in the same way. Now you need to support some users in South America, where a ‘day/month/year’ format is used. The best case scenario at this point is a user will enter March 13, 2011 as ‘25/03/2011’. This would cause the call to DateTime.Parse to blow up since that value doesn’t look like a valid date in the US English culture (Note: In all likelihood you might be using the DateTime.TryParse(string) method here instead, but that method behaves the same way with regard to date formats). “But wait a minute”, you might be saying to yourself, “I thought you said that this was the best case scenario?” This scenario would prevent users from entering orders in the system, which is bad, but it could be worse! What if the order needs to be delivered a day earlier than that, on March 12, 2011? Now the user enters ‘12/03/2011’. Now the call to DateTime.Parse sees what it thinks is a valid date, but there’s just one problem: it’s not the right date. Now this order won’t get delivered until December 3, 2011. In my opinion, that kind of data corruption is a much bigger problem than having the Parse call fail. What To Do? My order entry example is a bit contrived, but I think it serves to illustrate the potential issues with accepting date input from users. There are some approaches you can take to make this easier on you and your users: Eliminate ambiguity by using a graphical date input control. I’m personally a fan of a jQuery UI Datepicker widget. It’s pretty easy to setup, can be themed to match the look and feel of your site, and has support for multiple languages and cultures. Be sure you have a way to track the culture preference of each user in your system. For a web application this could be done using something like a cookie or session state variable. Ensure that the current user’s culture is being applied correctly to DateTime formatting and parsing code. This can be accomplished by ensuring that each request has the handling thread’s CultureInfo set properly, or by using the Format and Parse method overloads that accept an IFormatProvider instance where the provided value is a CultureInfo object constructed using the current user’s culture preference. When in doubt, favor formats that are internationally recognizable. Using the string ‘2010-03-05’ is likely to be recognized as March, 5 2011 by users from most (if not all) cultures. Favor standard date format strings over custom ones. So far we’ve only talked about turning a string into a DateTime, but most of the same “gotchas” apply when doing the opposite. Consider this code: someDateValue.ToString("MM/dd/yyyy"); This will output the same string regardless of what the current thread’s culture is set to (with the exception of some cultures that don’t use the Gregorian calendar system, but that’s another issue all together). For displaying dates to users, it would be better to do this: someDateValue.ToString("d"); This standard format string of “d” will use the “short date format” as defined by the culture attached to the current thread (or provided in the IFormatProvider instance in the proper method overload). This means that it will honor the proper month/day/year, year/month/day, or day/month/year format for the culture. Knowing Your Audience The examples and suggestions shown above can go a long way toward getting an application in shape for dealing with date inputs from users in multiple cultures. There are some instances, however, where taking approaches like these would not be appropriate. In some cases, the provider or consumer of date values that pass through your application are not people, but other applications (or other portions of your own application). For example, if your site has a page that accepts a date as a query string parameter, you’ll probably want to format that date using invariant date format. Otherwise, the same URL could end up evaluating to a different page depending on the user that is viewing it. In addition, if your application exports data for consumption by other systems, it’s best to have an agreed upon format that all systems can use and that will not vary depending upon whether or not the users of the systems on either side prefer a month/day/year or day/month/year format. I’ll look more at some approaches for dealing with these situations in a future post. If you take away one thing from this post, make it an understanding of the importance of knowing where the dates that pass through your system come from and are going to. You will likely want to vary your parsing and formatting approach depending on your audience.

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  • Outlook 2007 freezes my system when I start it says it is "synchonizing folders"

    - by buzz
    When I try to start Outlook 2007, my system freezes, and Outlook says it is "synchonizing folders". I don't use exchange, and haven't seen any answers online. I've tried turning off the exchange integration (right clicking my folders) Since doing the latter, there is no longer an icon in the system tray when this is frozen (there was before) UPDATE: It seems my anti-virus program (comodo) was what was actually locking during Outlook file synch. I disabled that, and things seemed to settle down.

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  • Networking issues with Linux server (CentOS 5.3)

    - by sxanness
    I have a Linux server hosting our bug tracking software (CentOS 5.2 Kernel 2.6.18-128.4.1.el5) that I have having some strange network problems with. The machine is configured with two NICS, one for the public interface and the other for our server back end network. The problem is that after doing a service network restart I can ping the public interface and it sends anywhere from 200-500 ICMP packets and then all of a sudden I start getting a request timed out error. Strange but as soon as I connect to the private interface the ping starts working again to the public interface. I clearly have a routing issue somewhere. I have a Juniper Router with the following configuration. Interface 0/0 -- Connect subnet to the ISP at our co-location Interface 0/2 -- For our DRAC network Interface 0/3 -- The Server-backend network (plugs directly into a switch that feeds to all the NICs that are on the 10.3.20.x network. Interface 0/4 -- Plugs directly into another switch that feeds our public interfaces, that interface as all the gateways from our public ip rangs as secondary IP addresses. I hope that someone can ask the right questions that can lead me to check things and figure out what is going on. Has anyone had similar problems and what kind of things should I be checking? Routing issue or something even more complicated? [root@fogbugz ~]# cat /etc/sysconfig/network-scripts/ifcfg-eth0 # Realtek Semiconductor Co., Ltd. RTL-8139/8139C/8139C+ DEVICE=eth0 BOOTPROTO=static IPADDR=72.249.134.98 NETMASK=255.255.255.248 BROADCAST=72.249.134.103 HWADDR=00:16:3E:AA:BB:EE ONBOOT=yes [root@fogbugz ~]# cat /etc/sysconfig/network-scripts/ifcfg-eth1 # Realtek Semiconductor Co., Ltd. RTL-8139/8139C/8139C+ DEVICE=eth1 BOOTPROTO=static BROADCAST=10.3.20.255 HWADDR=00:17:3E:AA:BB:EE IPADDR=10.3.20.25 NETMASK=255.255.255.0 NETWORK=10.3.20.0 ONBOOT=yes [root@fogbugz ~]# cat /etc/sysconfig/network NETWORKING=yes NETWORKING_IPV6=no HOSTNAME=fogbugz.dfw.hisg-it.net GATEWAY=72.249.134.97 [root@fogbugz ~]# route -n Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface 72.249.134.96 0.0.0.0 255.255.255.248 U 0 0 0 eth0 10.3.20.0 0.0.0.0 255.255.255.0 U 0 0 0 eth1 169.254.0.0 0.0.0.0 255.255.0.0 U 0 0 0 eth1 10.0.0.0 10.3.20.1 255.0.0.0 UG 0 0 0 eth1 0.0.0.0 72.249.134.97 0.0.0.0 UG 0 0 0 eth0

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  • Networking issues with Linux server (CentOS 5.3)

    - by sxanness
    I have a Linux server hosting our bug tracking software (CentOS 5.2 Kernel 2.6.18-128.4.1.el5) that I have having some strange network problems with. The machine is configured with two NICS, one for the public interface and the other for our server back end network. The problem is that after doing a service network restart I can ping the public interface and it sends anywhere from 200-500 ICMP packets and then all of a sudden I start getting a request timed out error. Strange but as soon as I connect to the private interface the ping starts working again to the public interface. I clearly have a routing issue somewhere. I have a Juniper Router with the following configuration. Interface 0/0 -- Connect subnet to the ISP at our co-location Interface 0/2 -- For our DRAC network Interface 0/3 -- The Server-backend network (plugs directly into a switch that feeds to all the NICs that are on the 10.3.20.x network. Interface 0/4 -- Plugs directly into another switch that feeds our public interfaces, that interface as all the gateways from our public ip rangs as secondary IP addresses. I hope that someone can ask the right questions that can lead me to check things and figure out what is going on. Has anyone had similar problems and what kind of things should I be checking? Routing issue or something even more complicated? [root@fogbugz ~]# cat /etc/sysconfig/network-scripts/ifcfg-eth0 # Realtek Semiconductor Co., Ltd. RTL-8139/8139C/8139C+ DEVICE=eth0 BOOTPROTO=static IPADDR=72.249.134.98 NETMASK=255.255.255.248 BROADCAST=72.249.134.103 HWADDR=00:16:3E:AA:BB:EE ONBOOT=yes [root@fogbugz ~]# cat /etc/sysconfig/network-scripts/ifcfg-eth1 # Realtek Semiconductor Co., Ltd. RTL-8139/8139C/8139C+ DEVICE=eth1 BOOTPROTO=static BROADCAST=10.3.20.255 HWADDR=00:17:3E:AA:BB:EE IPADDR=10.3.20.25 NETMASK=255.255.255.0 NETWORK=10.3.20.0 ONBOOT=yes [root@fogbugz ~]# cat /etc/sysconfig/network NETWORKING=yes NETWORKING_IPV6=no HOSTNAME=fogbugz.dfw.hisg-it.net GATEWAY=72.249.134.97 [root@fogbugz ~]# route -n Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface 72.249.134.96 0.0.0.0 255.255.255.248 U 0 0 0 eth0 10.3.20.0 0.0.0.0 255.255.255.0 U 0 0 0 eth1 169.254.0.0 0.0.0.0 255.255.0.0 U 0 0 0 eth1 10.0.0.0 10.3.20.1 255.0.0.0 UG 0 0 0 eth1 0.0.0.0 72.249.134.97 0.0.0.0 UG 0 0 0 eth0

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  • Permission denied: /home/.htaccess pcfg_openfile: unable to check htaccess file

    - by phoebebright
    This domain was working this morning, now I get a 403 error and the message above in my error log. I'm not using .htaccess files but I have been doing some copy on the server so may have messed things up but no changes to this domain (unless by accident!). What is this pcfg_openfile thing anyway? Done lots of googleing but none of the solutions seemed to fit these circumstances. Server is ubuntu Hardy Heron.

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  • Handling bounced email when using a postfix smarthost

    - by Mark Rose
    I'm running a high availability cluster, and so far, most things work great. I have two external machines that act as outgoing mail hosts (smarthosts). The internal hosts are configured to relay all email through these two external facing hosts. My smarthosts' main.cf looks like this: myhostname = lb1.example.com alias_maps = hash:/etc/aliases alias_database = hash:/etc/aliases mydestination = lb1.example.com, localhost relayhost = mynetworks = 127.0.0.0/8 10.1.248.0/24 My internal hosts' main.cf looks like this: mynetworks = 127.0.0.0/8 myhostname = web1.example.com mydestination = $myhostname, localhost.$mydomain, localhost relayhost = [10.1.248.3] smtp_fallback_relay = [10.1.248.2] lb1's internal IP is 10.1.248.2, and lb2's internal IP is 10.1.248.3. On the external hosts, email for root and www-data is forwarded to [email protected] with /etc/aliases. One advantage to using the smarthost setup is that spam filters and the like can connect back to the sending sending server. All email is sent fine, and headers look like this: Received: from lb2.example.com ([198.51.100.3]) by mx.google.com with ESMTP id y17si1571259icb.76.2011.01.13.18.20.32; Thu, 13 Jan 2011 18:20:32 -0800 (PST) Received-SPF: neutral (google.com: 198.51.100.3 is neither permitted nor denied by best guess record for domain of [email protected]) client-ip=198.51.100.3; Received: from db1.example.com (unknown [10.1.248.20]) by lb2.example.com (Postfix) with ESMTP id D364823C0BE for <[email protected]>; Thu, 13 Jan 2011 21:20:31 -0500 (EST) Received: by db1.example.com (Postfix) id C9FA7760D6A; Thu, 13 Jan 2011 21:20:31 -0500 (EST) Delivered-To: www-data@localhost Received: by db1.example.com (Postfix, from userid 0) id C1632760D6C; Thu, 13 Jan 2011 21:20:31 -0500 (EST) The problem is bounced/reject email. The external machine tries to forward the email back to the internal machine, e.g. www-data on web1 sending an email that bounces (such as a user signing up with a bad email address). An additional complication is using Google mail for the main example.com domain. In lieu of specifying every internal host in the external hosts' mydestination, is there a better way of setting things up, keeping in mind I can't adjust touch the mx for example.com?

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  • SMB2 traffic crashes network?

    - by Phil Cross
    We've been having significant network slowdown issues over the past few weeks, primarily on a Friday morning. We run Windows 7 client machines, with Windows Server 2008 R2 servers. What generally happens is the network starts to slow down massively at 08:55 and resumes normal speeds at around 09:20 This affects everything on the network from logging on, resetting passwords, opening programs and files etc. On my client machine, Physical Memory usage remains at around 40% (normal) and CPU usage hovers around 0-10% idle. The servers show memory usage spikes massively and remains quite intense during the times mentioned above. I have taken several wireshark captures, both during the slowdown and when the network operates fine. One of the main things I noticed is the increase in SMB2 entries in the wireshark log during the slowdown. Record Time Source Destination Protocol Length Info 382 3.976460000 10.47.35.11 10.47.32.3 SMB2 362 Create Request File: pcross\My Documents 413 4.525047000 10.47.35.11 10.47.32.3 SMB2 146 Close Request File: pcross\My Documents 441 5.235927000 10.47.32.3 10.47.35.11 SMB2 298 Create Response File: pcross\My Documents\Downloads 442 5.236199000 10.47.35.11 10.47.32.3 SMB2 260 Find Request File: pcross\My Documents\Downloads SMB2_FIND_ID_BOTH_DIRECTORY_INFO Pattern: *;Find Request File: pcross\My Documents\Downloads SMB2_FIND_ID_BOTH_DIRECTORY_INFO Pattern: * 573 6.327634000 10.47.35.11 10.47.32.3 SMB2 146 Close Request File: pcross\My Documents\Downloads 703 7.664186000 10.47.35.11 10.47.32.3 SMB2 394 Create Request File: pcross\My Documents\Downloads\WestlandsProspectus\P24 __ P21.pdf These are some of the SMB2 records from a list of a couple of hundred which original from my computer with a destination of the fileserver. One of the interesting things to note is the last entry in the examples above is for a PDF file. That file was not open anywhere on my computer, or on anyone elses. No folders with the files in were open either. When I took another capture when the network was running fine, there were hardly any SMB2 entries, and the ones that were displayed were mainly from Wireshark. We currently have around 800 computers, 90 Macs and 200 Laptops and Netbooks. Our concern is if this traffic is happening on my computer, is it happening on other computers, and if so, would those computers be adding to the slow network issues? Again, this only happens during certain times. We're pretty sure its not the our antivirus. Is there anything to narrow down whats initializing this SMB traffic during the particular times? Or if anyone has any extra advice, or links to resources it would be appreciate.

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  • Current Motherboard Tech Overview

    - by Ian
    Welp, computer died. Time to get a new motherboard. I haven't been paying attention to the latest motherboard technology and associated models and chipsets. Can someone point me at an overview of what is currently available? I'm primarily interested in the Intel / nvidia side of things.

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  • Using an ATA-100 Hard Drive with a Thermaltake BlacX External Hard Drive Dock

    - by Joe
    Is it possible for a Thermaltake BlacX HDD Dock to connect to and recognize an ATA-100 Hard Drive? I know that the specifications for the BlacX say that it only supports SATA & SATAII, but I was hoping for one of three things: 1) for it to still work even though it isn't supported 2) for there to be some sort of workaround to make this possible 3) for there to be another part of some sort that I could purchase to make this work

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  • IIS on localhost is very slow

    - by Nyla Pareska
    I am using IIS7 on Windows Vista dual core cpu. The first time hit on a WCF service or an ASP.NET webform sometimes takes way longer than a minute which is not really acceptable for me. I configured the application to use the Classic .NET application pool and tried playing with the Maximum worker processes, first setting it to 4 but put it back to 1 as it did not have the expected result. Are there any other things that I can try?

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  • SQL 2000: Intermittent Error 7399 with OLE DB Provider for Microsoft Jet

    - by Tim Lara
    I am using SQL Server 2000 on Windows Server 2003 SP2 and have set up a linked server to point at an Access 97 database using the OLE DB Provider 4.0 for Microsoft Jet. The problem I am having sounds almost exactly like the one described in this Microsoft KB article, except that the error I am getting is intermittent: http://support.microsoft.com/kb/814398 The SQL Server is running under the Local System account (which I don't have authority to change), and the Access 97 .mdb file that the linked server points to is on a Win XP Pro machine on the same LAN as the SQL Server machine, inside of a shared folder with permissions set to "Everyone" and "Full Control". Now, if the linked server connection never worked, it would make more sense that the problem is merely a permissions issue with the Local System account as the KB article above suggests, but the maddening thing is that sometimes the connection works just fine. When it fails, the error message is always the same: Error 7399: OLE DB provider 'Microsoft.Jet.OLEDB.4.0' reported an error. [OLE/DB provider returned message: Unspecified error] OLE DB error trace [OLE/DB Provider 'Microsoft.Jet.OLEDB.4.0' IDBInitialize::Initialize returned 0x80004005: ]. Also, not only does the linked server setup occasionally work just fine on this one particular SQL Server, what is supposed to be exactly the same setup on 25 other servers works just fine EVERY TIME! Obviously, something in the non-working setup must not be exactly the same, but I'm having trouble figuring out where to look for the differences since the error message SQL Server returns is so vague. I know our sysadmins have had numerous issues with Active Directory replication across our domain, so my best guess is that there is some sort of odd group policy corruption going on, but I thought I'd ask here to see if I might be overlooking something more straightforward. Any ideas on how to further isolate the error would be greatly appreciated! For the record, here is a list of things I've already tried: Rebooting the SQL Server machine. Fixes the issue temporarily, then the error returns within a minute or two of startup. (This is why I suspect a rogue group policy that is slow to apply fouling things up.) Importing all database objects from the Access 97 mdb into a new, clean mdb file. Makes no difference. Moving the Access 97 mdb file to a local directory on the SQL Server machine instead of accessing it via a share on the Win XP Pro LAN machine. This works, but does not solve the problem because the mdb needs to be on the client machine for performance reasons and the ability to work "stand alone". Plus, the same shared folder access works fine on all other servers / clients on my network. Compared all the SQL Server, Windows Server, etc versions to a known working setup and everything appears to be the same.

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  • SQL 2000: Intermittent Error 7399 with OLE DB Provider for Microsoft Jet

    - by Tim Lara
    I am using SQL Server 2000 on Windows Server 2003 SP2 and have set up a linked server to point at an Access 97 database using the OLE DB Provider 4.0 for Microsoft Jet. The problem I am having sounds almost exactly like the one described in this Microsoft KB article, except that the error I am getting is intermittent: http://support.microsoft.com/kb/814398 The SQL Server is running under the Local System account (which I don't have authority to change), and the Access 97 .mdb file that the linked server points to is on a Win XP Pro machine on the same LAN as the SQL Server machine, inside of a shared folder with permissions set to "Everyone" and "Full Control". Now, if the linked server connection never worked, it would make more sense that the problem is merely a permissions issue with the Local System account as the KB article above suggests, but the maddening thing is that sometimes the connection works just fine. When it fails, the error message is always the same: Error 7399: OLE DB provider 'Microsoft.Jet.OLEDB.4.0' reported an error. [OLE/DB provider returned message: Unspecified error] OLE DB error trace [OLE/DB Provider 'Microsoft.Jet.OLEDB.4.0' IDBInitialize::Initialize returned 0x80004005: ]. Also, not only does the linked server setup occasionally work just fine on this one particular SQL Server, what is supposed to be exactly the same setup on 25 other servers works just fine EVERY TIME! Obviously, something in the non-working setup must not be exactly the same, but I'm having trouble figuring out where to look for the differences since the error message SQL Server returns is so vague. I know our sysadmins have had numerous issues with Active Directory replication across our domain, so my best guess is that there is some sort of odd group policy corruption going on, but I thought I'd ask here to see if I might be overlooking something more straightforward. Any ideas on how to further isolate the error would be greatly appreciated! For the record, here is a list of things I've already tried: Rebooting the SQL Server machine. Fixes the issue temporarily, then the error returns within a minute or two of startup. (This is why I suspect a rogue group policy that is slow to apply fouling things up.) Importing all database objects from the Access 97 mdb into a new, clean mdb file. Makes no difference. Moving the Access 97 mdb file to a local directory on the SQL Server machine instead of accessing it via a share on the Win XP Pro LAN machine. This works, but does not solve the problem because the mdb needs to be on the client machine for performance reasons and the ability to work "stand alone". Plus, the same shared folder access works fine on all other servers / clients on my network. Compared all the SQL Server, Windows Server, etc versions to a known working setup and everything appears to be the same.

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  • Is fish or zsh better for shell programming?

    - by Julien Nicoulaud
    I'm a bash user willing to switch to a more friendly and advanced shell. I read a lot of good things about zsh, but I gave a quick test at fish and it seems great too. Both seem very close in term of features, what is your opinion about those two shells especially as regards shell programming?

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  • How do I enable SQLite on Linux/Apache/PHP?

    - by Edward Tanguay
    To enable SQLite on my Windows/Apache/PHP setup, I uncomment the following lines in the php.ini file and restart Apache: extension=php_pdo.dll extension=php_pdo_sqlite.dll Now I have a VPS with Suse Linux 10.3 and Apache/PHP was set automatically. Looking through the php.ini file to make the above changes, I see that things are a little different on Linux: there is no list of extensions to uncomment I found "extension_dir = /usr/lib/php5/extensions" but in this directory find only: pdo.so pdo_mysql.so How can I enable SQLite in this Linux environment?

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  • Is pdf virus proof?

    - by Jonathan
    I am creating a secure document portal for a client. One of the things that they are worried about is having someone upload a document with a virus. One solution that might work is to enforce that they only upload pdf files. My question is two fold: Most importantly, is a pdf document virus proof? How can you determine in a *nix environment that a file is a pdf, besides just looking at the extension. Thanks! Jonathan

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  • System Monitoring service - Hosted

    - by sevitzdotcom
    I'm looking for a system monitoring service, a bit like New Relic, but for more the system itself than the ruby side of things. i.e. something like Zabbix, but hosted like New Relic. I wont something I can just drop an 'agent' on the servers, and then do all the config and monitoring and notifications on a nice slick 3rd party system. So essential Zabbix Meats New Relic meets Pingdom. Any ideas?

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  • This operation has been cancelled due to restrictions in effect on this computer

    - by petoeah
    i've just solved the blue screen problem after "preparing your desktop" on windows 2008 server with your help (http://serverfault.com/questions/410570/server-2008-blue-screen-after-login-no-desktop) but unfortuneletly for me i did many things before that through gpedit.msc specifically to restrict user access to windows programs, control panel, regedit, msconfig ... but when i finally can log on even with administrator i cant open anything at all... and the message at title always came up.. please help me i cant open anything, regedit, mmc, any administrative tools ....

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  • Visualization Tools for Networks that Change with Time

    - by devin
    Does anyone known of any good Linux tools for visualizing networks that change (quickly) with time. I'm interested in things like: Routes between nodes Delays between nodes (especially as they change with time) Throughput I have root access to all the nodes (so I can run daemons on them all). Also, assume that I either have a management network that is stable or I will collect data and then analyze it offline.

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  • copy windows registry and/or other locked files

    - by karolrvn
    Hi. While improving my (personal) backup system, I noticed, that I cannot copy certain locked files, like the windows registry files. Is there a way to copy such things? Or a specific solution for the registry (I know of the regedit-File-Export ,,solution'' but this is to text format and seems slow). AFAIK, On Linux the locking system is advisory and on Windows it is mandatory. Can I somehow bypass the mandatory-ness for backup purposes etc.? TIA.

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  • Linux Mint vs Kubuntu

    - by Hannes de Jager
    I'm currently running Kubuntu Karmic Koala and are eager to upgrade to 10.04 the end of the month. But I've also spotted Linux Mint and heard a couple of good things about it. It looks snazzy but I was wondering how it compares to Ubuntu/Kubuntu. For those that ran both can you provide some pros and cons?

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