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  • Survey Data Model - How to avoid EAV and excessive denormalization?

    - by AlexDPC
    Hi everyone, My database skills are mediocre at best and I have to design a data model for survey data. I have spent some thoughts on this and right now I feel that I am stuck between some kind of EAV model and a design involving hundreds of tables, each with hundreds of columns (and thousands of records). There must be a better way to do this and I hope that the wise folks on this forum can help me. I have already searched various forums, but I couldn't really find a solution. If it has already been given elsewhere, please excuse me and provide me with a link so I can read it up. Some assumptions about the data I have to deal with: Each survey consists of 1 to n questionnaires Each questionnaire consists of 100-2,000 questions (please ignore that 2,000 questions really sound like a lot to answer...) Questions can be of various types: multiple-choice, free text, a number (like age, income, percentages, ...) Each survey involves 10-200 countries (These are not the respondents. The respondents are actually people in the countries.) Depending on the type of questionnaire, each questionnaire is answered by 100-20,000 respondents per country. A country can adapt the questionnaires for a survey, i.e. add, remove or edit questions The data for one country is gathered in a separate database in that country. There is no possibility for online integration from the start. The data for all countries has to be integrated later. This means for example, if a country has deleted a question, that data must somehow be derived from what they sent in order to achieve a uniform design across all countries I will have to write the integration and cleaning software, which will need to work with every country's data In the end the data needs to be exported to flat files, one rectangular grid per country and questionnaire. I have already discussed this topic with people from various backgrounds and have not come to a good solution yet. I mainly got two kinds of opinions. The domain experts, who are used to working with flat files (spreadsheet-style) for data processing and analysis vote for a denormalized structure with loads of tables and columns as I described above (1 table per country and questionnaire). This sounds terrible to me, because I learned that wide tables are to be avoided, it will be annoying to determine which columns are actually in a table when working with it, the database will become cluttered with hundreds of tables (or I even need to set up multiple databases, each with a similar yet a bit differetn design), etc. O-O-programmers vote for a strongly "normalized" design, which would effectively lead to a central table containing all the answers from all respondents to all questions. This table would either need to contain a column of type sql_variant type or multiple answer columns with different types to store answers of different types (multiple choice, free text, ..). The former would essentially be a EAV model. I tend to follow Joe Celko here, who strongly discourages its use (he calls it OTLT or "One True Lookup Table"). The latter would imply that each row would contain null cells for the not applicable types by design. Another alternative I could think of would be to create one table per answer type, i.e., one for multiple-choice questions, one for free text questions, etc.. That's not so generic, it would lead to a lot of union joins, I think and I would have to add a table if a new answer type is invented. Sorry for boring you with all this text and thank you for your input! Cheers, Alex PS: I asked the same question here: http://www.eggheadcafe.com/community/aspnet/13/10242616/survey-data-model--how-to-avoid-eav-and-excessive-denormalization.aspx

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  • What are my choices for server side sandboxed scripting?

    - by alfa64
    I'm building a public website where users share data and scripts to run over some data. The scripts are run serverside in some sort of sandbox without other interaction this cycle: my Perl program reads from a database a User made script, adds the data to be processed into the script ( ie: a JSON document) then calls the interpreter, it returns the response( a JSON document or plain text), i save it to the database with my perl script. The script should be able to have some access to built in functions added to the scripting language by myself, but nothing more. So i've stumbled upon node.js as a javascript interpreter, and and hour or so ago with Google's V8(does v8 makes sense for this kind of thing?). CoffeeScript also came to my mind, since it looks nice and it's still Javascript. I think javascript is widespread enough and more "sandboxeable" since it doesn't have OS calls or anything remotely insecure ( i think ). by the way, i'm writing the system on Perl and Php for the front end. To improve the question: I'm choosing Javascript because i think is secure and simple enough to implement with node.js, but what other alternatives are for achieving this kind of task? Lua? Python? I just can't find information on how to run a sandboxed interpreter in a proper way.

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  • What is the architectural name for the set of data that enables UI choices?

    - by Richard Collette
    I have separate service methods that fetch business object data and the data for UI selection input such as radio buttons, check-boxes, combo-boxes, etc. I want to name my service methods that fetch the selection data appropriately. I am assuming that Model and ViewModel would not be part of the name because the selection data is but a portion of the Model or ViewModel. What might this set of data be named such that I can name my service method?

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  • Best way of storing an "array of records" at design-time

    - by smartins
    I have a set of data that I need to store at design-time to construct the contents of a group of components at run-time. Something like this: type TVulnerabilityData = record Vulnerability: TVulnerability; Name: string; Description: string; ErrorMessage: string; end; What's the best way of storing this data at design-time for later retrieval at run-time? I'll have about 20 records for which I know all the contents of each "record" but I'm stuck on what's the best way of storing the data. The only semi-elegant idea I've come up with is "construct" each record on the unit's initialization like this: var VulnerabilityData: array[Low(TVulnerability)..High(TVulnerability)] of TVulnerabilityData; .... initialization VulnerabilityData[0].Vulnerability := vVulnerability1; VulnerabilityData[0].Name := 'Name of Vulnerability1'; VulnerabilityData[0].Description := 'Description of Vulnerability1'; VulnerabilityData[0].ErrorMessage := 'Error Message of Vulnerability1'; VulnerabilityData[1]...... ..... VulnerabilityData[20]...... Is there a better and/or more elegant solution than this? Thanks for reading.

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  • Using Essential Use Cases to design a UI-centric Application

    - by Bruno Brant
    Hello all, I'm begging a new project (oh, how I love the fresh taste of a new project!) and we are just starting to design it. In short: The application is a UI that will enable users to model an execution flow (a Visio like drag & drop interface). So our greatest concern is usability and features that will help the users model fast and clearly the execution flow. Our established methodology makes extensive use of Use Cases in order to create a harmonious view of the application between the programmers and users. This is a business concern, really: I'd prefer to use an Agile Method with User Stories rather than User Cases, but we need to define a clear scope to sell the product to our clients. However, Use Cases have a number of flaws, most of which are related to the fact that they include technical details, like UI, etc, as can be seem here. But, since we can't use User Stories and a fully interactive design, I've decided that we compromise: I will be using Essential Use Cases in order to hide those details. Now I have another problem: it's essential (no pun intended) to have a clear description of UI interaction, so, how should I document it? In other words, how do I specify a application through the use of Essential Use Cases where the UI interaction is vital to it? I can see some alternatives: Abandon the use of Use Cases since they don't correctly represent the problem Do not include interface descriptions in the use case, but create another documentation (Story Boards) and link then to the Essential Use Cases Include UI interaction description to the Essential Use Cases, since they are part of the business rules in the perspective of the users and the application itself

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  • Starting out Silverlight 4 design

    - by Fermin
    I come from mainly a web development background (ASP.NET, ASP.NET MVC, XHTML, CSS etc) but have been tasked with creating/designing a Silverlight application. The application is utilising Bing Maps control for Silverlight, this will be contained in a user control and will be the 'main' screen in the system. There will be numerous other user controls on the form that will be used to choose/filter/sort/order the data on the map. I think of it like Visual Studio: the Bing Maps will be like the code editor window and the other controls will be like Solutions Explorer, Find Results etc. (although a lot less of them!) I have read up and I'm comfortable with the data side (RIA-Services) of the application. I've (kinda) got my head around databinding and using a view model to present data and keep the code behind file lite. What I do need some help on is UI design/navigation framework, specifically 2 aspects: How do I best implement a fluid design so that the various user controls which filter the map data can be resized/pinned/unpinned (for example, like the Solution Explorer in VS)? I made a test using a Grid with a GridSplitter control, is this the best way? Would it be best to create a Grid/Gridsplitter with Navigation Frames inside the grid to load the content? Since I have multiple user controls that basically use the same set of data, should I set the dataContext at the highest possible level (e.g. if using a grid with multiple frames, at the Grid level?). Any help, tips, links etc. will be very much appreciated!

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  • Product Catalog Schema design

    - by FlySwat
    I'm building a proof of concept schema for a product catalog to possibly replace a very aging and crufty one we use. In our business, we sell both physical materials and services (one time and reoccurring charges). The current catalog schema has each distinct category broken out into individual tables, while this is nicely normalized and performs well, it is fairly difficult to extend. Adding a new attribute to a particular product involves changing the table schema and backpopulating old data. An idea I've been toying with has been something along the line of a base set of entity tables in 3rd normal form, these will contain the facts that are common among ALL products. Then, I'd like to build an Attribute-Entity-Value schema that allows each entity type to be extended in a flexible way using just data and no schema changes. Finally, I'd like to denormalize this data model into materialized views for each individual entity type. This views are what the application would access. We also have many tables that contain business rules and compatibility rules. These would join against the base entity tables instead of the views. My big concerns here are: Performance - Attribute-Entity-Value schemas are flexible, but typically perform poorly, should I be concerned? More Performance - Denormalizing using materialized views may have some risks, I'm not positive on this yet. Complexity - While this schema is flexible and maintainable using just data, I worry that the complexity of the design might make future schema changes difficult. For those who have designed product catalogs for large scale enterprises, am I going down the totally wrong path? Is there any good best practice schema design reading available for product catalogs?

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  • SECURITY Flaws in this design for User authentication.

    - by Shao
    SECURITY Flaws in this design for User authentication. From: http://wiki.pylonshq.com/display/pylonscookbook/Simple+Homegrown+Authentication Note: a. Project follows the MVC pattern. b. Only a user with a valid username and password is allowed submit something. Design: a. Have a base controller from which all controllers are derived from. b. Before any of the actions in the derived controllers are called the system calls a before action in the base controller. c. In each controller user hardcodes the actions that need to be verified in an array. d. The before action first looks in the array that has the actions that are protected and sees if a user is logged in or not by peaking into the session. If a user is present then user is allowed to submit otherwise user is redirected to login page. What do you think?

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  • Table Design For SystemSettings, Best Model

    - by Chris L
    Someone suggested moving a table full of settings, where each column is a setting name(or type) and the rows are the customers & their respective settings for each setting. ID | IsAdmin | ImagePath ------------------------------ 12 | 1          | \path\to\images 34 | 0          | \path\to\images The downside to this is every time we want a new setting name(or type) we alter the table(via sql) and add the new (column)setting name/type. Then update the rows(so that each customer now has a value for that setting). The new table design proposal. The proposal is to have a column for setting name and another column for setting. ID | SettingName | SettingValue ---------------------------- 12 | IsAdmin        | 1 12 | ImagePath   | \path\to\images 34 | IsAdmin        | 0 34 | ImagePath   | \path\to\images The point they made was that adding a new setting was as easy as a simple insert statement to the row, no added column. But something doesn't feel right about the second design, it looks bad, but I can't come up with any arguments against it. Am I wrong?

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  • Social Network News Feed Database & Design

    - by pws5068
    I'm designing a News Feed system using PHP/MySQL similar to facebook's. I have asked a similar question before but now I've changed the design and I'm looking for feedback. Example Notifications: User_A commented on User_B's new album. "Hey man nice picture!" User_B added a new Photo to [his/her] profile. [show photo thumbnail] Initially, I implemented this using excessive columns for Obj1:Type1 | Obj2:Type2 | etc.. Now the design is set up using a couple special keywords, and actor/receiver relationships. My database is designed for efficiency - using a table of messages joined on a table containing userid,actionid,receiverid,receiverObjectTypeID, Here's a condensed version of what it will look like once joined: News_ID | User_ID | Message | Timestamp 2643 A %a commented on %o's new %r. SomeTimestamp 2644 B %a added a new %r to [his/her] profile. SomeTimestamp %a = the User_ID of the person doing the action %r = the receiving object %o = the owner of the receiving object (for example the owner of the album) (NULL if %r is a user) Questions: Is this a smart (efficient/scalable) way to move forward? How can I show messages like: "User_B added 4 new photos to his profile."?

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  • PHP News Feed Database & Design

    - by pws5068
    I'm designing a News Feed system using PHP/MySQL similar to facebook's. I have asked a similar question before but now I've changed the design and I'm looking for feedback. Example News: User_A commented on User_B's new album. "Hey man nice pictures!" User_B added a new Photo to [his/her] profile. [show photo thumbnail] Initially, I implemented this using excessive columns for Obj1:Type1 | Obj2:Type2 | etc.. Now the design is set up using a couple special keywords, and actor/receiver relationships. My database uses a table of messages joined on a table containing userid,actionid,receiverid,receiverObjectTypeID, Here's a condensed version of what it will look like once joined: News_ID | User_ID | Message | Timestamp 2643 A %a commented on %o's new %r. SomeTimestamp 2644 B %a added a new %r to [his/her] profile. SomeTimestamp %a = the User_ID of the person doing the action %r = the receiving object %o = the owner of the receiving object (for example the owner of the album) (NULL if %r is a user) Questions: Is this a smart (efficient/scalable) way to move forward? How can I show messages like: "User_B added 4 new photos to his profile."?

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  • Thread-safe data structure design

    - by Inso Reiges
    Hello, I have to design a data structure that is to be used in a multi-threaded environment. The basic API is simple: insert element, remove element, retrieve element, check that element exists. The structure's implementation uses implicit locking to guarantee the atomicity of a single API call. After i implemented this it became apparent, that what i really need is atomicity across several API calls. For example if a caller needs to check the existence of an element before trying to insert it he can't do that atomically even if each single API call is atomic: if(!data_structure.exists(element)) { data_structure.insert(element); } The example is somewhat awkward, but the basic point is that we can't trust the result of "exists" call anymore after we return from atomic context (the generated assembly clearly shows a minor chance of context switch between the two calls). What i currently have in mind to solve this is exposing the lock through the data structure's public API. This way clients will have to explicitly lock things, but at least they won't have to create their own locks. Is there a better commonly-known solution to these kinds of problems? And as long as we're at it, can you advise some good literature on thread-safe design? EDIT: I have a better example. Suppose that element retrieval returns either a reference or a pointer to the stored element and not it's copy. How can a caller be protected to safely use this pointer\reference after the call returns? If you think that not returning copies is a problem, then think about deep copies, i.e. objects that should also copy another objects they point to internally. Thank you.

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  • DB design for master file in enterprise software

    - by Thang Nguyen
    Dear all. I want to write an enterprise software and now I'm in the DB design phase. The software will have some master data such as Suppliers, Customers, Inventories, Bankers... I considering 2 options: Put each of these on one separate table. The advantage: the table will have all necessary information for that kind of master file (Customer: name, address,.../Inventory: Type, Manufacturer, Condition...). Disadvantage: Not flexible. When I want to have a new type of master data, such as Insurer, I have to design another table. Put all in one table and this table have foreign key to another table which have type of each kind of master data (table 1: id, data_type, code, name, address....; table 2: data_type, data_type_name). Advantage: flexible - if I want more master data such as Insurer, I just put in table 2: code: 002, name: Insurer, and then put detail each insurer into table 1). Disadvantage: table 1 must have sufficient field to store all kind of information including: customer name, address, account, inventory's manufacturer, inventory's quality...). So which method do you usually do (or you think work better). Thank you very much

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  • MUD (game) design concept question about timed events.

    - by mudder
    I'm trying my hand at building a MUD (multiplayer interactive-fiction game) I'm in the design/conceptualizing phase and I've run into a problem that I can't come up with a solution for. I'm hoping some more experienced programmers will have some advice. Here's the problem as best I can explain it. When the player decides to perform an action he sends a command to the server. the server then processes the command, determines whether or not the action can be performed, and either does it or responds with a reason as to why it could not be done. One reason that an action might fail is that the player is busy doing something else. For instance, if a player is mid-fight and has just swung a massive broadsword, it might take 3 seconds before he can repeat this action. If the player attempts to swing again to soon, the game will respond indicating that he must wait x seconds before doing that. Now, this I can probably design without much trouble. The problem I'm having is how I can replicate this behavior from AI creatures. All of the events that are being performed by the server ON ITS OWN, aka not as an immediate reaction to something a player has done, will have to be time sensitive. Some evil monster has cast a spell on you but must wait 30 seconds before doing it again... I think I'll probably be adding all these events to some kind of event queue, but how can I make that event queue time sensitive?

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  • Multiple websites, Single sign-on design

    - by Yannis
    Hi all, I have a question. A client I have been doing some work recently has a range of websites with different login mechanisms. He is looking to slowly migrate to a single sign-on mechanism for his websites (all written in asp.net mvc). I am looking at my options here, so here is a list of requirements: 1) It has to be secure (duh) 2) It needs to support extra user properties over and above the usual name, address stuff (such as money or credits for a user) 3) It has to provide a centralized user management web console for his convenience (I understand that this will be a small project on top of whatever design solution I choose to go for) 4) It has to integrate with the existing websites without re-engineering the whole product (I understand that this depends on the current product implementation). 5) It has to deal with emailing the user when he registers (in order for him to activate his account) 6) It has to deal with activating the user when he clicks the activate me link in the email (I understand that 5 and 6 require some form of email templating system to support different emails per application) I was thinking of creating a library working together with forms authentication that exposes whatever methods are required (e.g. login, logout, activate, etc. and a small restful service to implement activation from email, registration processing etc. Taking into account that loads of things have been left out to make this question brief and to the point, does this sound like a good design? But this looks like a very common problem so arent there any existing projects that I could use? Thanks for reading.

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  • Framework or design pattern for mailing all users of a webapp

    - by Todd Owen
    My app takes care of user registration (with the option to receive email announcements), and can easily handle the actual template-based rendering of email for a given user. JavaMail provides the mail transport layer. But how should I design the application layer between the business objects (e.g. User) and the mail transport? The straightforward approach would be a simple, synchronous loop: iterate through the users, queue the emails, and be done with it. "Queue" might mean sending them straight to the MTA (mail server), or to an in-memory queue to be consumed by another thread. However, I also plan to implement features like throttling the rate of emails, processing bounced emails (NDRs), and maintaining status across application restarts. My intuition is that a good design would decouple this from both the business layer and the mail transport layer as much as possible. I wondered if others had solved this problem before, but after much searching I haven't found any Java libraries which seem to fit this problem. Standalone mail apps such as James or list servers are too large in scope; packages like Spring's MailSender or Commons Email are too small in scope (being basically drop-in replacements for JavaMail). For other languages I haven't found anything appropriate either. I'm curious about how other developers have gone about adding bulk mailing to their applications.

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  • Complex SQL design, help/advice needed

    - by eugeneK
    Hi, i have few questions for SQL gurus in here ... Briefly this is ads management system where user can define campaigns for different countries, categories, languages. I have few questions in mind so help me with what you can. Generally i'm using ASP.NET and i want to cache all result set of certain user once he asks for statistics for the first time, this way i will avoid large round-trips to server. any help is welcomed Click here for diagram with all details you need for my questions 1.Main issue of this application is to show to the user how many clicks/impressions were and how much money he spent on campaign. What is the easiest way to get this information for him? I will also include filtering by date, date ranges and few other params in this statistics table. 2.Other issue is what happens when user will try to edit campaign. Old campaign will die this means if user set 0.01$ as campaignPPU (pay-per-unit) and next day updates it to 0.05$ all will be reset to 0.05$. 3.If you could re-design some parts of table design so it would be more flexible and easier to modify, how would you do it? Thanks... sorry for so large job but it may interest some SQL guys in here

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  • OOP design issue: Polymorphism

    - by Graham Phillips
    I'm trying to solve a design issue using inheritance based polymorphism and dynamic binding. I have an abstract superclass and two subclasses. The superclass contains common behaviour. SubClassA and SubClassB define some different methods: SubClassA defines a method performTransform(), but SubClassB does not. So the following example 1 var v:SuperClass; 2 var b:SubClassB = new SubClassB(); 3 v = b; 4 v.performTransform(); would cause a compile error on line 4 as performTransform() is not defined in the superclass. We can get it to compile by casting... (v as SubClassA).performTransform(); however, this will cause a runtime exception to be thrown as v is actually an instance of SubClassB, which also does not define performTransform() So we can get around that by testing the type of an object before casting it: if( typeof v == SubClassA) { (cast v to SubClassA).performTransform(); } That will ensure that we only call performTransform() on v's that are instances of SubClassA. That's a pretty inelegant solution to my eyes, but at least its safe. I have used interface based polymorphism (interface meaning a type that can't be instantiated and defines the API of classes that implement it) in the past, but that also feels clunky. For the above case, if SubClassA and SubClassB implemented ISuperClass that defined performTransform, then they would both have to implement performTransform(). If SubClassB had no real need for a performTransform() you would have to implement an empty function. There must be a design pattern out there that addresses the issue.

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  • QTCreator 3.1 design tab not working

    - by user3112140
    I’m currently using QtCreator 3.1 and qt-everywhere-opensource-src-5.2.1 on Ubuntu 12.04 My project is correctly working, i.e., i can build it and run without any trouble. But i’ve got some problems with the design tab inside Qtcreator. First, on all qml file (even with example projects), i have an error message “Using Qt Quick code model instead of Qt Quick2 (M324) (4:1)” and i can’t use the design editor. Second, on qml files with other import than QtQuick 2.2 (for me QtQml.Models 2.1 and QtQuick.Controls 1.1), the import is underlined in red with the error message “QML module not found”. I’ve tried to edit the .pro file by adding QML2_IMPORT_PATH=/home/user/qt-everywhere-opensource-src-5.2.1/qtquickcontrols/qml/QtQuick/Controls/ (also tried with QML_IMPORT_PATH), it doesn’t work. Then, I tried to add it to my path in a terminal using “export QML_IMPORT_PATH=/home/user/qt-everywhere-opensource-src-5.2.1/qtquickcontrols/qml/QtQuick/Controls/” and this time, in the error message, i can see the added path in the error message, but it still doesn’t work. Anyone has an idea to help me ? Thx !

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  • Problem accessing private variables in jQuery like chainable design pattern

    - by novogeek
    Hi folks, I'm trying to create my custom toolbox which imitates jQuery's design pattern. Basically, the idea is somewhat derived from this post: http://stackoverflow.com/questions/2061501/jquery-plugin-design-pattern-common-practice-for-dealing-with-private-function (Check the answer given by "David"). So here is my toolbox function: (function(window){ var mySpace=function(){ return new PrivateSpace(); } var PrivateSpace=function(){ var testCache={}; }; PrivateSpace.prototype={ init:function(){ console.log('init this:', this); return this; }, ajax:function(){ console.log('make ajax calls here'); return this; }, cache:function(key,selector){ console.log('cache selectors here'); testCache[key]=selector; console.log('cached selector: ',testCache); return this; } } window.hmis=window.m$=mySpace(); })(window) Now, if I execute this function like: console.log(m$.cache('firstname','#FirstNameTextbox')); I get an error 'testCache' is not defined. I'm not able to access the variable "testCache" inside my cache function of the prototype. How should I access it? Basically, what I want to do is, I want to cache all my jQuery selectors into an object and use this object in the future.

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  • C++ Design Question on template types

    - by user231536
    I have a templated class template <typename T> class MyContainerClass For types to be substituted for T, it has to satisfy many requirements: for example, get_id(), int data(), etc. Obviously none of the fundamental types (PODs) are substitutable. One way I can provide this is via wrappers for the PODs that provide these functions. Is this an acceptable way? Another way would be to change the template to: template < typename T, typename C=traits<T> > class MyContainerClass and inside MyContainerClass, call traits::data() instead of data() on T objects. I will specialize traits<int>, traits<const char *> etc. Is this good design ? How do I design such a traits class (completely static methods or allow for inheritance) ? Or are the wrapper classes a good solution? What other alternatives are there?

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  • Flash Builder 4 "includeIn" property causing design view error

    - by Chris
    I am creating a custom TextInput component that will define an "error" state. I have extended the TextInput class to change the state to "error" if the errorString property's length is greater than 0. In the skin class, I have defined an "error" state, and added some logic to detect the size and position of the error icon. However, if I have this code at the same time I use the "includeIn" property in the bitmap image tag, I get a design view error. If I either A) Only include that code with no "includeIn" property set, it works or B) dont include the code to set the icon size and position and only use the "includeIn" property, it works. Any ideas what could be causing the design view problem when I use both the "includeIn" property and the icon size/position code at the same time? TextInput Class: package classes { import spark.components.TextInput; public class TextInput extends spark.components.TextInput { [SkinState("error")]; public function TextInput() { super(); } override public function set errorString( value:String ):void { super.errorString = value; invalidateSkinState(); } override protected function getCurrentSkinState():String { if (errorString.length>0) { return "error"; } return super.getCurrentSkinState(); } } } TextInput Skin File: override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void { //THIS IS THE CODE THAT SEEMS TO BE CAUSING THE PROBLEM if(getStyle("iconSize") == "large") { errorIcon.right = -12; errorIcon.source = new errorIconLg(); } else { errorIcon.right = -5; errorIcon.source = new errorIconSm(); } super.updateDisplayList(unscaledWidth, unscaledHeight); } </fx:Script> <s:states> <s:State name="normal"/> <s:State name="disabled"/> <s:State name="error"/> </s:states> //If I remove the problem code above or if I take out the includeIn //property here, it works <s:BitmapImage id="errorIcon" verticalCenter="0" includeIn="error" /> </s:SparkSkin>

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  • SQL Table design question

    - by Projapati
    Please ignore this question if it sounds stupid to you. I have SQL table (SQL Server) for photo albums and it has 20+ columns & it will hold millions of albums. I need to designate some albums as Promoted and some as Featured every week. I also need a very efficient way to get these albums (page by page) when I show it to users. How should I design this? option 1: I can create another table just to store the ids of the promoted and featured albums like this and then join the main albums table to get the set of columns I need. table designated_albums: album_id promoted_featured 1 1 5 0 7 1 15 0 The query for promoted will return 1, 7 The query for featured will return 5, 15 Option 2: I can add 1 column store 1 if promoted and 0 if featured. Otherwise it is null I can then query to check for 1 in that column for promoted albums & 0 for featured. Option 3: I can add 2 bit columns: one for promoted (0/1) and one for featured(0/1) Which way would perform better? EDIT: The design should be efficient in SQL 2008 as well. Right now I have SQL 2005.

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