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  • How to change data structure in mysql using mysqldump without deleting files

    - by Don Quixote
    Essentially what I'm trying to do is sync a production server with a sandbox server, but only the table structures and stored procedures. The procedures aren't any problem since they can be overriden, but the problem is the tables. I want to sync and alter their structures on the production server using mysqldump (or any other way that you can propose) without altering any existing data. If it helps, I only want to add more columns, not remove any existing ones. Also, I am using mysqlyog. Is there any way to do this?

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  • Correct folder structure for sites

    - by Francesca
    I've just started tidying up the server for a particular site and am running into some trouble when moving files. I originally had style.css in my main folder, and another folder called images, so paths in the .css went images/myimage.png Now I have moved style.css into another folder called css. So the image links in the CSS no longer work, as it's looking for the folder images from it's own CSS folder. I changed the file path to /images/myimage.png as I thought this would make it climb up a level and then look for the images folder, but this doesn't seem to work. I'm interested to see what solutions people have and also any suggestions on how people organise their folders for a particular site. Thanks!

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  • Data Structure Used For SMS Messages In Android

    - by Greenhouse Gases
    Does anybody know what data structures are used to the store messages in an SMS client app, and whether there is an existing API for this. I was perhaps looking at implementing a link list for the purpose but if the work has already been done in an API then perhaps it would be unnecessary to commit time to the task that could be spent programming other parts. Many thanks

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  • The best way to structure this database?

    - by James P
    At the moment I'm doing this: gems(id, name, colour, level, effects, source) id is the primary key and is not auto-increment. A typical row of data would look like this: id => 40153 name => Veiled Ametrine colour => Orange level => 80 effects => +12 sp, +10 hit source => Ametrine (Some of you gamers might see what I'm doing here :) ) But I realise this could be sorted a lot better. I have studied database relationships and secondary keys in my A-Level computing class but never got as far as to set one up properly. I just need help with how this database should be organised, like what tables should have what data with what secondary and foreign keys? I was thinking maybe 3 tables: gem, effects, source. Which then have relationships to each other? Can anyone shed some light on this? Is a complex way like I'm proposing really the way to go or should I just carry on with what I'm doing? Cheers.

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  • vector does not erase content correctly (infite amount run of copy asignment operator untill crash [BEX])?

    - by Gam Erix
    Well my problem is that after I want to "unload" loaded DLL's the copy assignmnent operator is called an unlimited amount of times until crash. The code from which I remove the vector data looks like this: void UnloadPlugins() { dbg(("[DBG]UnloadPlugins()")); for(std::vector<DLLInfo>::iterator it = plugins.begin(); it != plugins.end(); ++it) { plugins.erase(it); } dbg(("[DBG]UnloadPlugins()::Done")); } however "[DBG]UnloadPlugins()::Done" gets never printed. this is my copy assignmnent operator: // 2. copy assignment operator DLLInfo& operator=(const DLLInfo& that) { dbg(("[DBG]Start-DLLInfo& operator=(const DLLInfo& that)")); Instance = that.Instance;//hinstance dbg(("[DBG]DLLInfo 1")); //Identifier.assign(that.Identifier);//string dbg(("[DBG]DLLInfo 2")); IsAMX = that.IsAMX;//integer dbg(("[DBG]DLLInfo 3")); dwSupportFlags = that.dwSupportFlags;//integer dbg(("[DBG]DLLInfo 4")); Load = that.Load;//integer dbg(("[DBG]DLLInfo 5")); Unload = that.Unload;//integer dbg(("[DBG]DLLInfo 6")); Supports = that.Supports;//integer dbg(("[DBG]DLLInfo 7")); ProcessTick = that.ProcessTick;//integer dbg(("[DBG]DLLInfo 8")); AmxLoad = that.AmxLoad;//integer dbg(("[DBG]DLLInfo 9")); AmxUnload = that.AmxUnload;//integer dbg(("[DBG]DLLInfo 10")); UseDestructor = that.UseDestructor;//bool dbg(("[DBG]DLLInfo 11")); KeyboardHit = that.KeyboardHit;//integer dbg(("[DBG]End-DLLInfo& operator=(const DLLInfo& that)")); return *this; } So the log looks like: [17:50:50] [DBG]UnloadPlugins() [17:50:50] [DBG]~DLLInfo [17:50:50] [DBG]~DLLInfo::if(this->UseDestructor) passed [17:50:50] [DBG]~DLLInfo::if(this->UseDestructor)::if(this->Unload != NULL && this->IsAMX) passed [17:50:50] [DBG]~DLLInfo::end [17:50:50] [DBG]Start-DLLInfo& operator=(const DLLInfo& that) [17:50:50] [DBG]DLLInfo 1 [17:50:50] [DBG]DLLInfo 2 [17:50:50] [DBG]DLLInfo 3 [17:50:50] [DBG]DLLInfo 4 [17:50:50] [DBG]DLLInfo 5 [17:50:50] [DBG]DLLInfo 6 [17:50:50] [DBG]DLLInfo 7 [17:50:50] [DBG]DLLInfo 8 [17:50:50] [DBG]DLLInfo 9 [17:50:50] [DBG]DLLInfo 10 [17:50:50] [DBG]DLLInfo 11 [17:50:50] [DBG]End-DLLInfo& operator=(const DLLInfo& that) [17:50:50] [DBG]Start-DLLInfo& operator=(const DLLInfo& that) ... [17:50:50] [DBG]End-DLLInfo& operator=(const DLLInfo& that) ...repeat until crash What could the problem be?

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  • Define classes for a datatable structure - ORM

    - by user424493
    I have existing tables - I have following datatables : ActivityTable(Key ActivityId) - which lists the identifier for various activity ProcessTable (identified by ProcessId) - which lists down which activites(ActivityId) are to be carried out along with their order(StepNum). Some of the activities are marked constant with in a process, that is they will have same data, ir-respective of there run environment. RunTable(Key RunConfigurationId) - that identifies the project name and Process Id Then data for each activity is stored is stored in their individual tables Activity_A, Activity_B,Activity_C so on it uses a combination of RunConfigurationId,ProcessId and stepNum. For the activities which are constant we use a RunConfigurationId= -100. Can anybody help me out how I can map something like this in classes using inheritence regards

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  • Structure question over Local/Remote Services, Broadcast Receivers, and Intent Services

    - by Ryan
    I'm writing an android app that has a standard activity, but also needs to monitor incoming/outgoing calls and texts at all times. In addition, the app needs to notify users of information once a day without having the activity open. The information it notifies users of is stored in a database, so communication with the activity is not necessary. I've been researching for a week and still can't decide how to go about doing this. My instinct tells me I need a remote service that has a constantly running broadcast receiver, but every remote service example I see is overly complicated. Could anyone help me better understand what steps I need to take? Thanks in advance.

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  • Data Structure / Hash Function to link Sets of Ints to Value

    - by Gaminic
    Given n integer id's, I wish to link all possible sets of up to k id's to a constant value. What I'm looking for is a way to translate sets (e.g. {1, 5}, {1, 3, 5} and {1, 2, 3, 4, 5, 6, 7}) to unique values. Guarantees: n < 100 and k < 10 (again: set sizes will range in [1, k]). The order of id's doesn't matter: {1, 5} == {5, 1}. All combinations are possible, but some may be excluded. All sets and values are constant and made only once. No deletes or inserts, no value updates. Once generated, the only operations taking place will be look-ups. Look-ups will be frequent and one-directional (given set, look up value). There is no need to sort (or otherwise organize) the values. Additionally, it would be nice (but not obligatory) if "neighboring" sets (drop one id, add one id, swap one id, etc) are easy to reach, as well as "all sets that include at least this set". Any ideas?

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  • grails: quering in a composite structure

    - by Asaf David
    hey i have the following domain model: class Location { String name static hasMany = [locations:Location, persons:Person] } class Person { String name } so basically each location can hold a bunch of people + "sub-locations". what is the best way to recursively query for all persons under a location (including it's sub locations, and their sub locations, etc')?

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  • Is this a secure way to structure a mysql_query in PHP

    - by Supernovah
    I have tried and tried to achieve an SQL injection by making custom queries to the server outside of firefox. Inside the php, all variables are passed into the query in a string like this. Note, by this stage, $_POST has not been touched. mysql_query('INSERT INTO users (password, username) VALUES(' . sha1($_POST['password']) . ',' . $_POST['username'] . ')); Is that a secure way to make a change?

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  • Python structure mistake

    - by jaddy123
    I'm writing a program in which I can Reverse the sequence and Replace all As with Ts, all Cs with Gs, all Gs with Cs, and all Ts with As. the program is to read a sequence of bases and output the reverse complement sequence. I am having trouble to do it so can anyone please help me with this by having a look on my code: word = raw_input("Enter sequence: ") a = word.replace('A', 'T') b = word.replace('C', 'G') c = word.replace('G', 'C') d = word.replace('T', 'A') if a == word and b == word and c == word and d == word: print "Reverse complement sequence: ", word And I want this sort of output: Enter sequence: CGGTGATGCAAGG Reverse complement sequence: CCTTGCATCACCG Regards

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  • Bash script to find a directory, list it's contents and sub-folders info

    - by lithiumion
    Hi I want to write a script that will: 1- locate folder "store" on a *nix filesystem 2- move into that folder 3- print list of contents with last modification date 4- calculate sub-folders size This folder's absolute path changes from server to server, but the folder name remains the same always. There is a config file that contains the correct path to that folder though, but it doesn't give absolute bath to it. Sample Config: Account ON DIR-Store /hdd1 Scheduled YES ?According to the config file the absolute path would be "/hdd1/backup/store/" I need the script to grep the "/hdd1" or anything beyond the word "Config-Store", add "/backup/store/" to it, move into folder "store", print list of it's contents, and calculate sub-folders size. Until now I manually edit the script on each server to reflect the path to the "store" folder. Here is a sample script: #!/bin/bash echo " " echo " " echo "Moving Into Directory" cd /hdd1/backup/store/ echo "Listing Directory Content" echo " " ls -alh echo "*******************************" sleep 2 echo " " echo "Calculating Backup Size" echo " " du -sh store/* echo "********** Done! **********" I know I could use grep cat /etc/store.conf | grep DIR-Store Just don't know how to get around selecting the path, adding the "/backup/store/" and moving ahead. Any help will be appreciated

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  • Small questions on data structure

    - by John Graveston
    Hi, I'm trying to search the parent of a node with Kruskal's algorithm. My program works just fine, but I think I have heard of a method to improve the speed of the algorithm by reconstructing the tree while searching for the parent node and connecting it to the parent node. I'm pretty sure that I've heard of this somewhere, maybe in a lecture. Can anyone refresh my memory? And also, given a number of arrays, when searching for the minimum and the maximum value from a certain section of an array, what is the name of the tree that can calculate the minimum/maximum value from the array by making a binary tree that has the minimum/maximum value of each array in O(log N)?

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  • An array of structures in C...

    - by 00010000
    For the life of me I can't figure out the proper syntax for creating an array of structures in C. I tried this: struct foo { int x; int y; } foo[][] = { { { 1, 2 }, { 4, 5 }, { -1, -1 } }, { { 55, 44 } { 100, 200 }, } }; So for example foo[1][0].x == 100, foo[0][1].y == 5, etc. But GCC spits out a lot of errors. If anyone could provide the proper syntax that'd be great. EDIT: Okay, I tried this: struct foo { const char *x; int y; }; struct foo bar[2][] = { { { "A", 1 }, { "B", 2 }, { NULL, -1 }, }, { { "AA", 11 }, { "BB", 22 }, { NULL, -1 }, }, { { "ZZ", 11 }, { "YY", 22 }, { NULL, -1 }, }, { { "XX", 11 }, { "UU", 22 }, { NULL, -1 }, }, }; But GCC gives me "elements of array bar have incomplete type" and "excess elements in array initializer".

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  • Building html structure in php or javascript?

    - by Adam
    I've been doing a lot of ajax calls and using the returned data to build html with javascript. However, I've noticed some people are returning the constructed html in the ajax calls since they're doing it all in php. What is the preferred method? I have a bunch of stuff already using javascript, so I guess I would prefer not changing everything to use just php. But, I'm assuming php would be more "secure."? The following is what I've been doing: $main_frag = $("<div class='order-container'/>"); $contact_frag = $("<div class='group'><div class='line-data'>Name: "+data.name+"</div><div class='line-data'>Email: "+data.email+"</div><div class='line-data'>Phone: "+data.phone+"</div></div>"); $address_frag = $("<div class='group'><div class='line-data'>Address 1: "+data.address_one+"</div><div class='line-data'>Address 2: "+address2+"</div><div class='line-data'>City: "+data.city+"</div><div class='line-data'>Province: "+data.province+"</div><div class='line-data'>Postal Code: "+data.postal+"</div></div>"); etc.. I just want to hear the opinions of the community.

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  • Need recommendation for a table structure

    - by yapiskan
    I have an entity which has 4 different types of property that could have only one value for each case which are boolean, decimal, string or text. I don't want to define the table with 4 boolean, decimal, nvarchar and ntext columns. What would you recommend to cover this case?

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  • Mysql database structure...

    - by Patrick
    I'm creating a members site, and I'm currently working on the user Preference settings. Should I create a table with all the preference fields (about 17 fields) or should I include them in the main member table along with the account settings? Is there a limit as to how many fields I should have in a table? currently the member table has about 21 fields... not sure if its okay to add another 17 more fields when I can easily just put them in another table. It'll take more coding to pull up the data though... any sugguestions?

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  • How to return data structure from stored procedure

    - by rodnower
    Hello, I have C# application that retrieve data from AQ with some oracle stored procedure, that stored in package. The scheme is: C# code - Stored Procedure in Package - AQ Inside of this stored procedure I use DBMS_AQ for dequeue the data to some object of some type. Now I have this object. My question is how I return it? Previously I: Created some virtual table, Make EXTEND() to table Inserted the data from object to table, Perform select on the table, And return sys_refcursor. In side of C# I filled DataSet with help of OracleDataAdapter.Fill() After that I upgraded it to return data fields during OUT parameters. But now I have much fields, and I may not to create so much OUT parameters... What the best way to do this? Thank you for ahead.

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  • In-memory data structure that supports boolean querying

    - by sanity
    I need to store data in memory where I map one or more key strings to an object, as follows: "green", "blue" -> object1 "red", "yellow" -> object2 I need to be able to efficiently receive a list of objects, where the strings match some boolean criteria, such as: ("red" OR "green") AND NOT "blue" I'm working in Java, so the ideal solution would be an off-the-shelf Java library. I am, however, willing to implement something from scratch if necessary. Anyone have any ideas? I'd rather avoid the overhead of an in-memory database if possible, I'm hoping for something comparable in speed to a HashMap (or at least the same order of magnitude).

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  • Structure within union and bit field

    - by java
    #include <stdio.h> union u { struct st { int i : 4; int j : 4; int k : 4; int l; } st; int i; } u; int main() { u.i = 100; printf("%d, %d, %d", u.i, u.st.i, u.st.l); } I'm trying to figure out the output of program. The first outputs u.i = 100 but I can't understand the output for u.st.i and u.st.l. Please also explain bit fields.

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  • dictionary/map/key-value pairs data structure in C

    - by morgancodes
    How does one construct and access a set of key-value pairs in C? To use a silly simple example, let's say I want to create a table which translates between an integer and its square root. If I were writing javascript, I could just do this: var squareRoots = { 4: 2, 9: 3, 16: 4, 25: 5 } and then access them like: var squareRootOf25 = squareRoots[5] What's the prettiest way to do this in C? What if I want to use one type of enum as the key and another type of enum as the value?

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  • Data Structure Brushup (Java)

    - by Daddy Warbox
    This should be easy for many of you, but for me it's just another bit of rust needing to be chipped away as I get back into basic Java coding. Using bloody associative arrays for so long in other languages have turned me nice and spoiled. :P My problem is simple: I'm storing a set of objects, each containing a string and a number, in a list. I would like each object inserted into this list to be sorted alphabetically by its string. I would also like to be able to retrieve objects from the list by their string as well. I would like to do this as formally and/or efficiently as possible. Is there something already available in the Java standard libraries for this?

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  • Class Inside Structure

    - by Knvn
    Could some one please explain, What happens when a reference type is defined inside the value type. I write the following code: namespace ClassInsideStruct { class ClassInsideStruct { static void Main(string[] args) { ValueType ObjVal = new ValueType(10); ObjVal.Display(); ValueType.ReferenceType ObjValRef = new ValueType.ReferenceType(10); ObjValRef.Display(); Test(ObjVal, ObjValRef); ObjVal.Display(); ObjValRef.Display(); Console.ReadKey(); } private static void Test(ValueType v, ValueType.ReferenceType r) { v.SValue = 50; r.RValue = 50; } } struct ValueType { int StructNum; ReferenceType ObjRef; public ValueType(int i) { StructNum = i; ObjRef = new ReferenceType(i); } public int SValue { get { return StructNum; } set { StructNum = value; ObjRef.RValue = value; } } public void Display() { Console.WriteLine("ValueType: " + StructNum); Console.Write("ReferenceType Inside ValueType Instance: "); ObjRef.Display(); } public class ReferenceType { int ClassNum; public ReferenceType(int i) { ClassNum = i; } public void Display() { Console.WriteLine("Reference Type: " + ClassNum); } public int RValue { get { return ClassNum; } set { ClassNum = value; } } } } } Which outputs: ValueType: 10 ReferenceType Inside ValueType Instance: Reference Type: 10 Reference Type: 10 ValueType: 10 ReferenceType Inside ValueType Instance: Reference Type: 50 Reference Type: 50 I'm curious to know, after calling the method Test(ObjVal, ObjValRef), how the values of ReferenceType is changed to 50 which resides inside the ValueType who's value is not changed?

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  • C - How to manipulate typedef structure pointer?

    - by AbhishekJoshi
    typedef struct { int id; char* first; char* last; }* person; person* people; Hi. How can I use this above, all set globally, to fill people with different "person"s? I am having issues wrapping my head regarding the typedef struct pointer. I am aware pointers are like arrays, but I'm having issues getting this all together... I would like to keep the above code as is as well. Edit 1: char first should be char* first.

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