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  • Set The Progress Bar Over 100% C#

    - by PhaDaPhunk
    its my first time using a ProgressBar in c#. The idea is to use the ProgressBar as an health bar in a simple game. The thing is I think the bar's maximum value is 100% but i would like to give it a higher value like let's say 1000% or, not sure if it's possible, give the bar an integer value instead of a percentage. progressBar1.Increment(100); This is where I initialize the health to 100points. Even if I use this syntax: progressBar1.Increment(1000); And I subtract : progressBar1.Increment(-25); The player is loosing 1/4 of is life as if he only had 100 Health Points. Any idea how I could change the maximum Bar value? Thanks in advance.

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  • Enumerating large (20-digit) [probable] prime numbers

    - by Paul Baker
    Given A, on the order of 10^20, I'd like to quickly obtain a list of the first few prime numbers greater than A. OK, my needs aren't quite that exact - it's alright if occasionally a composite number ends up on the list. What's the fastest way to enumerate the (probable) primes greater than A? Is there a quicker way than stepping through all of the integers greater than A (other than obvious multiples of say, 2 and 3) and performing a primality test for each of them? If not, and the only method is to test each integer, what primality test should I be using?

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  • How can I access the int values of an object in an NSMutableArray?

    - by Daniel
    I try to access some values in a NSMutableArray I created, but I only get some numbers (address?) if I try to access them. I was able to initialize an array and can add and change objects with [myNSMutableArray addObject:[NSNumber numberWithInt:10]] and [myNSMutableArray replaceObjectAtIndex:0 withObject:[NSNumber numberWithInt:47] I also can print the value at index [0] with NSLog(@"%@", [myNSMutableArray objectAtIndex:0]); and I get 47 as expected. But how can I access the integer value of the object in the array so I can save it tomyIntValue?

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  • How to access referenced table from ASPX in-line code (datagridview control)

    - by Grant
    Hi, i am trying to bind data to a datagridview control on an ASPX webpage and am using something like this.. <asp:TemplateField HeaderText="MyField"> <ItemTemplate> <%# DataBinder.Eval(Container.DataItem, "MyField") %> </ItemTemplate> </asp:TemplateField> the problem i am having is that the data for the 'MyField' field is actually an integer that is a reference to a string value in another sql table. Does anyone know how i can reformat my code line above to show the string value instead of the int value?

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  • PHP: Doctrine: order joined records

    - by Sebastian Bechtel
    Hi, I'm new to doctrine: I have a problem with the sorting of joined records. A sample. I've got an Article model which is associated with a Source model in 1 <- n. The source model has a property called 'position' with an integer value. Now I want to fetch an article with it's sources orderes by the position. My DQL looks like this: $q = Doctrine_Query::create() ->select('a.title, s.content') ->from('Article a') ->leftJoin('a.Source s') ->where('a.id = ?') ->orderBy('s.position'); The result doesn't change if I edit the position. Best regards, Sebastian

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  • VB.NET: I Cant find the index of an array

    - by steve
    This is the code for my array (which is working) Public numUsers As Integer Public fNameUsers As String = ("..\..\..\users.txt") Public UserRecords As Usersclass() 'note... this line is in a module ' reader = New System.IO.StreamReader(fNameUsers) numUsers = 0 'Split the array up at each delimiter of "," and add new objects ' Do While reader.Peek <> -1 ReDim Preserve UserRecords(numUsers) oneline = reader.ReadLine fields = oneline.Split(",") UserRecords(numUsers) = New Usersclass UserRecords(numUsers).AccountNumber = fields(0) UserRecords(numUsers).CourseName = fields(1) UserRecords(numUsers).FirstName = fields(2) UserRecords(numUsers).LastName = fields(3) UserRecords(numUsers).DOB = fields(4) UserRecords(numUsers).Email = fields(5) UserRecords(numUsers).CourseProgress = (6) UserRecords(numUsers).AdminCheck = fields(7) numUsers = numUsers + 1 Loop reader.Close() My problem is that I don't know how to lookup the index of an array where the .accountNumber = a variable. For example the acccountNumber is 253, what is the code to find the index this relates to???? Thanks in advance

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  • Is there a simpliest way of doing this?

    - by Tom Brito
    Is there a simpler way of implement this? Or a implemented method in JDK or other lib? /** * Convert a byte array to 2-byte-size hexadecimal String. */ public static String to2DigitsHex(byte[] bytes) { String hexData = ""; for (int i = 0; i < bytes.length; i++) { int intV = bytes[i] & 0xFF; // positive int String hexV = Integer.toHexString(intV); if (hexV.length() < 2) { hexV = "0" + hexV; } hexData += hexV; } return hexData; } public static void main(String[] args) { System.out.println(to2DigitsHex(new byte[] {8, 10, 12})); } the output is: "08 0C 0A" (without the spaces)

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  • textview.selectedRange.location in UITextview show 2147483647

    - by Risma
    hi i have a textview and i want to get the selectedRange.location value from that textview. in the first time when the keyboard appear, the location value always show an integer point such as 110, or others. But if i dissappear the keyboard and then appear the keyboard again, the location value always show 2147483647. What is this 2147483647 mean and how to get the real location value? This is my code in the keyboard will appear method : -(void)keyboardWillAppear:(NSNotification *)notification { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:[[[notification userInfo] objectForKey:UIKeyboardAnimationDurationUserInfoKey] doubleValue]]; CGRect keyboardEndingUncorrectedFrame = [[[notification userInfo] objectForKey:UIKeyboardFrameEndUserInfoKey ] CGRectValue]; CGRect keyboardEndingFrame = [self.view convertRect:keyboardEndingUncorrectedFrame fromView:nil]; [UIView commitAnimations]; NSRange selectedRange = textview.selectedRange; NSLog(@"selected Range location : %f", selectedRange.location); }

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  • read text file line by line and insert/update values in table

    - by I__
    i am exploring the option of whether DoCmd.TransferText will do what i need, and it seems like it wont. i need to insert data if it does not exist and update it if it does exist i am planning to read a text file line by line like this: Dim intFile As Integer Dim strLine As String intFile = FreeFile() Open myFile For Input As #intFile Line Input #intFile, strLine Close #intFile i guess each individual line will be a record. it will probably be comma separated and some fields will have a " text qualifier because within the field itself i will have commas my question is how would i read a comma delimited text file that has double quotes sometimes as text qualifiers into a table in access?

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  • Minimum number of training examples for Find-S/Candidate Elimination algorithms?

    - by Rich
    Consider the instance space consisting of integer points in the x, y plane, where 0 = x, y = 10, and the set of hypotheses consisting of rectangles (i.e. being of the form (a = x = b, c = y = d), where 0 = a, b, c, d = 10). What is the smallest number of training examples one needs to provide so that the Find-S algorithm perfectly learns a particular target concept (e.g. (2 = x = 4, 6 = y = 9))? When can we say that the target concept is exactly learned in the case of the Find-S algorithm, and what is the optimal query strategy? I'd also like to know the answer w.r.t Candidate Elimination. Thanks in advance.

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  • Hibernate Annotation for Entity existing in more than 1 catalog

    - by user286395
    I have a Person entity mapped by Hibernate to a database table in a database catalog "Active". After a period of time, records in this database table in the "Active" catalog are archived/moved to an exact copy of the table in a database Catalog "History". I have the need to retrieve from both the Active and History Catalogs. Is there a better way to model this with Hibernate annotations than making an abstract class that 2 classes extend from. This is what I have now. @MappedSuperclass public abstract class Person { @Id private Integer id; private String name; } @Entity @Table(name="Person", catalog="Active") public class PersonActive extends Person { } @Entity @Table(name="Person", catalog="History") public class PersonHistory extends Person { }

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  • Compute hex color code for an arbitrary string

    - by user222164
    Heading Is there a way to map an arbitrary string to a HEX COLOR code. I tried to compute the HEX number for string using string hashcode. Now I need to convert this hex number to six digits which are in HEX color code range. Any suggestions ? String [] programs = {"XYZ", "TEST1", "TEST2", "TEST3", "SDFSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS"}; for(int i = 0; i < programs.length; i++) { System.out.println( programs[i] + " -- " + Integer.toHexString(programs[i].hashCode())); }

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  • how to display the listbox items to a label using VB2008

    - by Cecilia
    I am trying to display listbox items in a label. After debugging,I get the error : " make sure that the maximun index on the list is less than the list size" any comment will be highly appreciate, Private Sub xMultiButton_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) _ Handles xMultiButton.Click Dim count As Integer count = Me.xNamesListBox.Items.Count For count = 0 To 3 Me.xResultLabel.Text = Me.xNamesListBox.SelectedItems.Item(0).ToString & ControlChars.NewLine _ & Me.xNamesListBox.SelectedItems.Item(1).ToString & ControlChars.NewLine _ & Me.xNamesListBox.SelectedItems.Item(2).ToString & ControlChars.NewLine _ & Me.xNamesListBox.SelectedItems.Item(3).ToString & ControlChars.NewLine _ & Me.xNamesListBox.SelectedItems.Item(4).ToString Next End Sub

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  • Can you use MongoDB map/reduce to migrate data?

    - by Brian Armstrong
    I have a large collection where I want to modify all the documents by populating a field. A simple example might be caching the comment count on each post: class Post field :comment_count, type: Integer has_many :comments end class Comment belongs_to :post end I can run it in serial with something like: Post.all.each do |p| p.udpate_attribute :comment_count, p.comments.count end But it's taking 24 hours to run (large collection). I was wondering if mongo's map/reduce could be used for this? But I haven't seen a great example yet. I imagine you would map off the comments collection and then store the reduced results in the posts collection. Am I on the right track?

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  • Display values and how many times they occured using a Dictionary

    - by user1730056
    I've been told to By using a dictionary (or your solution to Part 4), write a method at_least(a, n) that takes a list, a, and an integer, n, as arguments and returns a list containing only the elements of a that occur at least n times. For complete marks, the list should contain the elements in order of their first occurrence in a. I was able to figure this without using a dictionary, with def at_least2(a, n): return [x for x in a if a.count(x) is n] I was wondering how I can write this using a dictionary? The input is: a = [-6, 8, 7, 3, 2, -9, 1, -3, 2, -4, 4, -8, 7, 8, 2, -2, -7, 0, 1, -9, -3, -7, -3, -5, 6, -3, 6, -3, -10, -8] def at_least(a, 2): and the output: [8, 7, 2, -9, 1, -3, 2, -8, 7, 8, 2, -7, 1, -9, -3, -7, -3, 6, -3, 6, -3, -8] Edit: I don't understand how a dictionary is being used, yet the output isn't in dictionary form? My understanding is that dictionaries have values for each object. I'm not sure if I'm using the right terms.

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  • Why am I getting a TypeError when looping?

    - by Lee Crabtree
    I'm working on a Python extension module, and one of my little test scripts is doing something strange, viz.: x_max, y_max, z_max = m.size for x in xrange(x_max): for y in xrange(y_max): for z in xrange(z_max): #do my stuff What makes no sense is that the loop gets to the end of the first 'z' iteration, then throws a TypeError, stating that "an integer is required". If I put a try...except TypeError around it and check the types of x, y, and z, they all come back as < type 'int' . Am I missing something here?

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  • How to add Ads for my android app using eclipse?

    - by user3896367
    I am trying to add ads to my app but I don't know how I followed the instructions from this site: https://developer.android.com/google/play-services/ads.html I did step 1 and 2 in the getting started column, I imported the google-play-services_libs to my workspace then I referenced it in my app and I added this code in my mainfest: <meta-data android:name="com.google.android.gms.version" android:value="@integer/google_play_services_version" /> I opened the sample ad and copied this code to my xml: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:ads="http://schemas.android.com/apk/res-auto" android:layout_width="match_parent" android:layout_height="match_parent" android:background="@android:color/black" android:gravity="center" android:orientation="vertical" > <com.google.android.gms.ads.AdView android:id="@+id/adView" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_alignParentBottom="true" android:layout_alignParentLeft="true" ads:adUnitId="@string/ad_unit_id"/> but I am getting this error: The following classes could not be instantiated: - com.google.android.gms.ads.AdView so do you know how to fix this problem and can you tell me what should i write in the java to make in work thanks

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  • How to make TObjectDictionary.Values accessible as property?

    - by Holgerwa
    I have an object like this: TMyObj = class private FObjList: TObjectDictionary <integer, TMyObject>; public constructor Create; destructor Destroy; // How to access Values correctly? Something similar to this not working code property Values: TValueCollection read FObjList.Values write FObjList.Values; end; var MyObj: TMyObj; To access the values of FObjList, I'd like to write: for tmpObject in MyObj.Values do ... How do I need to declare the property "Values" so that MyObj.Values behaves exactly as if I would access MyObj.FObjList.Values?

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  • Fibonacci Numbers in Haskell

    - by boraer
    Hi everbody I need to change my F# code to Haskell code but I am so new in Haskell and I can not this My code simply read data from keyboard if data not an integer return an error message then calculate the n fibonacci number then writes to a list after that writes the list into a txt file Here is my code open System let rec fib n = match n with |0->0 |1->1 |2->1 |n->fib(n-1)+fib(n-2);; let printFibonacci list = for i=0 to (List.length list)-1 do printf "%d " (list.Item(i));; let writeToFile list = let file = System.IO.File.Create("C:\out2.txt") let mutable s ="" let writer = new System.IO.StreamWriter(file) try for i=0 to (List.length list)-1 do s <- list.Item(i).ToString() writer.Write(s+" ") finally writer.Close() file.Dispose() printfn "Writed To File" let mutable control = true let mutable num = 0 while control do try printfn "Enter a Number:" num <- Convert.ToInt32(stdin.ReadLine()) let listFibonacci = [for i in 0 .. num-1->fib(i)] printFibonacci(listFibonacci) printfn "\n%A"(listFibonacci) writeToFile(listFibonacci) control<-false with | :? System.FormatException->printfn "Number Format Exception"; Console.ReadKey true|>ignore

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  • basename() returning int?

    - by EB
    Probably something stupid I'm missing but, why am I getting this warning? static void foo(char *path) { char *bname; char *path2 = strdup(path); bname = basename(path2); (line with basename() call): warning: assignment makes pointer from integer without a cast Indeed, if I change to this, the warning goes away: bname = (char *)basename(path2); man 3 basename tells me: char *basename(char *path); Both dirname() and basename() return pointers to null-terminated strings. What gives?

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  • permute data for a HashMap in Java

    - by tuxou
    hi i have a linkedhashmap and i need to permute (change the key of the values) between 2 random values example : key 1 value 123 key 2 value 456 key 3 value 789 after random permutation of 2 values key 1 value 123 key 2 value 789 key 3 value 456 so here I permuted values between key 2 and key 3 thank you; sample of the code of my map : Map map = new LinkedHashMap(); map =myMap.getLinkedHashMap(); Set key = map.keySet(); for(Iterator it = cles.iterator(); it.hasNext();) { Integer cle = it.next(); ArrayList values = (ArrayList)map.get(cle);//an arrayList of integers int i = 0; while(i < values.size()) { //i donno what to do here i++; } }

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  • lwjgl isKeyDown canceling out other keys

    - by AKrush95
    While trying to create a simple game where a square is manipulated via the keyboard keys, I have come across a small, rather irritating problem. I would like it to work so that when the opposite directional key is pressed, the character will stop; the character may move the other two directions while stopped in this situation. This works perfectly with LEFT and RIGHT held down; the player may move UP or DOWN. If UP and DOWN are held down, however, the player will not move, nor will Java recognize that the LEFT or RIGHT keys were pressed. import java.util.ArrayList; import java.util.Random; import org.lwjgl.*; import org.lwjgl.input.Keyboard; import org.lwjgl.opengl.*; import static org.lwjgl.opengl.GL11.*; public class Main { private Man p; private ArrayList<Integer> keysDown, keysUp; public Main() { try { Display.setDisplayMode(new DisplayMode(640, 480)); Display.setTitle("LWJGLHelloWorld"); Display.create(); } catch (LWJGLException e) { e.printStackTrace(); } p = new Man(0, 0); keysDown = new ArrayList<>(); keysUp = new ArrayList<>(); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0, 640, 480, 0, 1, -1); glMatrixMode(GL_MODELVIEW); while (!Display.isCloseRequested()) { glClear(GL_COLOR_BUFFER_BIT); checkKeys(); p.draw(); Display.update(); Display.sync(60); } Display.destroy(); } public void checkKeys() { ArrayList<Integer> keys = new ArrayList<>(); keys.add(Keyboard.KEY_A); keys.add(Keyboard.KEY_D); keys.add(Keyboard.KEY_W); keys.add(Keyboard.KEY_S); for (int key : keys) { if (Keyboard.isKeyDown(key)) keysDown.add(key); else keysUp.add(key); } keysDown.removeAll(keysUp); keysUp = new ArrayList<>(); int speed = 4; int dx = 0; int dy = 0; if (keysDown.contains(keys.get(2))) { System.out.println("keyUP"); dy -= speed; } if (keysDown.contains(keys.get(3))) { System.out.println("keyDOWN"); dy += speed; } if (keysDown.contains(keys.get(0))) { System.out.println("keyLEFT"); dx -= speed; } if (keysDown.contains(keys.get(1))) { System.out.println("keyRIGHT"); dx += speed; } //if (keysDown.contains(keys.get(0)) && keysDown.contains(keys.get(1))) dx = 0; //if (keysDown.contains(keys.get(2)) && keysDown.contains(keys.get(3))) dy = 0; p.update(dx, dy); } public static void main(String[] args) { new Main(); } class Man { public int x, y, w, h; public float cR, cG, cB; public Man(int x, int y) { this.x = x; this.y = y; w = 50; h = 50; Random rand = new Random(); cR = rand.nextFloat(); cG = rand.nextFloat(); cB = rand.nextFloat(); } public void draw() { glColor3f(cR, cG, cB); glRecti(x, y, x+w, y+h); } public void update(int dx, int dy) { x += dx; y += dy; } } } That is the code that I am working with. In addition, I am unsure how to compile an executable jar that is using the lwjgl library in addition to slick-util.

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  • How can I convert floating point values in text to binary using Perl?

    - by YoDar
    I have text file looks like that: float a[10] = { 7.100000e+000 , 9.100000e+000 , 2.100000e+000 , 1.100000e+000 , 8.200000e+000 , 7.220000e+000 , 7.220000e+000 , 7.222000e+000 , 1.120000e+000 , 1.987600e+000 }; unsigned int col_ind[10] = { 1 , 4 , 3 , 4 , 5 , 2 , 3 , 4 , 1 , 5 }; Now, I want to convert each array (float / unsigned int) to different binary files - big endian type. Binary file for all float values and binary file for all integer values. What is the simple way to do it in Perl, consider I have over 2 millon elements in each array?

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  • how to exit recursive math formula and still get an answer

    - by calccrypto
    i wrote this python code, which from wolfram alpha says that its supposed to return the factorial of any positive value (i probably messed up somewhere), integer or not: from math import * def double_factorial(n): if int(n) == n: n = int(n) if [0,1].__contains__(n): return 1 a = (n&1) + 2 b = 1 while a<=n: b*=a a+= 2 return float(b) else: return factorials(n/2) * 2**(n/2) *(pi/2)**(.25 *(-1+cos(n * pi))) def factorials(n): return pi**(.5 * sin(n*pi)**2) * 2**(-n + .25 * (-1 + cos(2*n*pi))) * double_factorial(2*n) the problem is , say i input pi to 6 decimal places. 2*n will not become a float with 0 as its decimals any time soon, so the equation turns out to be pi**(.5 * sin(n*pi)**2) * 2**(-n + .25 * (-1 + cos(2*n*pi))) * double_factorial(loop(loop(loop(...))))) how would i stop the recursion and still get the answer? ive had suggestions to add an index to the definitions or something, but the problem is, if the code stops when it reaches an index, there is still no answer to put back into the previous "nests" or whatever you call them

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  • Can anyone help me with this VHDL code (currently malfunctioning)?

    - by xx77aBs
    This code should be (and is) very simple, and I don't know what I am doing wrong. Here is description of what it should do: It should display a number on one 7-segment display. That number should be increased by one every time someone presses the push button. There is also reset button which sets the number to 0. That's it. Here is VHDL code: library IEEE; use IEEE.STD_LOGIC_1164.ALL; use IEEE.STD_LOGIC_ARITH.ALL; use IEEE.STD_LOGIC_UNSIGNED.ALL; entity PWM is Port ( cp_in : in STD_LOGIC; inc : in STD_LOGIC; rst: in std_logic; AN : out STD_LOGIC_VECTOR (3 downto 0); segments : out STD_LOGIC_VECTOR (6 downto 0)); end PWM; architecture Behavioral of PWM is signal cp: std_logic; signal CurrentPWMState: integer range 0 to 10; signal inco: std_logic; signal temp: std_logic_vector (3 downto 0); begin --cp = 100 Hz counter: entity djelitelj generic map (CountTo => 250000) port map (cp_in, cp); debounce: entity debounce port map (inc, cp, inco); temp <= conv_std_logic_vector(CurrentPWMState, 4); ss: entity decoder7seg port map (temp, segments); process (inco, rst) begin if inco = '1' then CurrentPWMState <= CurrentPWMState + 1; elsif rst='1' then CurrentPWMState <= 0; end if; end process; AN <= "1110"; end Behavioral; Entity djelitelj (the counter used to divide 50MHz clock): library IEEE; use IEEE.STD_LOGIC_1164.ALL; use IEEE.STD_LOGIC_ARITH.ALL; use IEEE.STD_LOGIC_UNSIGNED.ALL; entity PWM is Port ( cp_in : in STD_LOGIC; inc : in STD_LOGIC; rst: in std_logic; AN : out STD_LOGIC_VECTOR (3 downto 0); segments : out STD_LOGIC_VECTOR (6 downto 0)); end PWM; architecture Behavioral of PWM is signal cp: std_logic; signal CurrentPWMState: integer range 0 to 10; signal inco: std_logic; signal temp: std_logic_vector (3 downto 0); begin --cp = 100 Hz counter: entity djelitelj generic map (CountTo => 250000) port map (cp_in, cp); debounce: entity debounce port map (inc, cp, inco); temp <= conv_std_logic_vector(CurrentPWMState, 4); ss: entity decoder7seg port map (temp, segments); process (inco, rst) begin if inco = '1' then CurrentPWMState <= CurrentPWMState + 1; elsif rst='1' then CurrentPWMState <= 0; end if; end process; AN <= "1110"; end Behavioral; Debouncing entity: library IEEE; use IEEE.STD_LOGIC_1164.all; use IEEE.STD_LOGIC_ARITH.all; use IEEE.STD_LOGIC_UNSIGNED.all; ENTITY debounce IS PORT(pb, clock_100Hz : IN STD_LOGIC; pb_debounced : OUT STD_LOGIC); END debounce; ARCHITECTURE a OF debounce IS SIGNAL SHIFT_PB : STD_LOGIC_VECTOR(3 DOWNTO 0); BEGIN -- Debounce Button: Filters out mechanical switch bounce for around 40Ms. -- Debounce clock should be approximately 10ms process begin wait until (clock_100Hz'EVENT) AND (clock_100Hz = '1'); SHIFT_PB(2 Downto 0) <= SHIFT_PB(3 Downto 1); SHIFT_PB(3) <= NOT PB; If SHIFT_PB(3 Downto 0)="0000" THEN PB_DEBOUNCED <= '1'; ELSE PB_DEBOUNCED <= '0'; End if; end process; end a; And here is BCD to 7-segment decoder: library IEEE; use IEEE.STD_LOGIC_1164.ALL; use IEEE.STD_LOGIC_ARITH.ALL; use IEEE.STD_LOGIC_UNSIGNED.ALL; entity decoder7seg is port ( bcd: in std_logic_vector (3 downto 0); segm: out std_logic_vector (6 downto 0)); end decoder7seg; architecture Behavioral of decoder7seg is begin with bcd select segm<= "0000001" when "0000", -- 0 "1001111" when "0001", -- 1 "0010010" when "0010", -- 2 "0000110" when "0011", -- 3 "1001100" when "0100", -- 4 "0100100" when "0101", -- 5 "0100000" when "0110", -- 6 "0001111" when "0111", -- 7 "0000000" when "1000", -- 8 "0000100" when "1001", -- 9 "1111110" when others; -- just - character end Behavioral; Does anyone see where I made my mistake(s) ? I've tried that design on Spartan-3 Started board and it isn't working ... Every time I press the push button, I get crazy (random) values. The reset button is working properly. Thanks !!!!

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