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  • returning null vs returning zero, which would be better?

    - by Dark Star1
    I inherited a project that I am managing and having to maintain pending the redevelopment of the code base. At the moment I am being tasked with adding little feature all over the place and have gotten into the habit of returning null instead of zero in parts of the code where I am working on. The problem is we have a client that is using this code and parts of code that require data from my implemented features recieve a null and dump the stack trace in UI. I would like to avoid this entirely from my input but without the nullPointer exceptions there's the potential that errors would be introduced into the client's data which may go un-noticed. Usually I would have come up with my own error notification system but I have never inherited a project before. so I am unsure whether to continue down this path. I still believe that the stack dump is preferable to un-noticed data corruption/inaccuracies.

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  • Player rewards in games where you normally have nothing to purchase

    - by PeterK
    In many games there are rewards such as gold coins, points, etc. When these rewards can be used to purchase in-game items, it motivates the player to keep playing. Let's say we have an online game, poker, Yatzy etc. What type of reward would keep the players playing if there are few in-game items available to buy, or none at all? What I am looking for is a reward system that entices the players to play more in a game environment where there isn't that much to purchase. For example, there isn't much to buy in a poker or Yatzy game with the gold you win. I guess having some titles that are added to the userid is one way, or maybe purchasing a logo for the id... A leaderboard is another. Any thoughts on this?

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  • Lazy Processing of Streams

    - by Giorgio
    I have the following problem scenario: I have a text file and I have to read it and split it into lines. Some lines might need to be dropped (according to criteria that are not fixed). The lines that are not dropped must be parsed into some predefined records. Records that are not valid must be dropped. Duplicate records may exist and, in such a case, they are consecutive. If duplicate / multiple records exist, only one item should be kept. The remaining records should be grouped according to the value contained in one field; all records belonging to the same group appear one after another (e.g. AAAABBBBCCDEEEFF and so on). The records of each group should be numbered (1, 2, 3, 4, ...). For each group the numbering starts from 1. The records must then be saved somewhere / consumed in the same order as they were produced. I have to implement this in Java or C++. My first idea was to define functions / methods like: One method to get all the lines from the file. One method to filter out the unwanted lines. One method to parse the filtered lines into valid records. One method to remove duplicate records. One method to group records and number them. The problem is that the data I am going to read can be too big and might not fit into main memory: so I cannot just construct all these lists and apply my functions one after the other. On the other hand, I think I do not need to fit all the data in main memory at once because once a record has been consumed all its underlying data (basically the lines of text between the previous record and the current record, and the record itself) can be disposed of. With the little knowledge I have of Haskell I have immediately thought about some kind of lazy evaluation, in which instead of applying functions to lists that have been completely computed, I have different streams of data that are built on top of each other and, at each moment, only the needed portion of each stream is materialized in main memory. But I have to implement this in Java or C++. So my question is which design pattern or other technique can allow me to implement this lazy processing of streams in one of these languages.

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  • Does an inventory limit in an MMORPG make sense?

    - by Philipp
    I am currently developing a simple 2d MMORPG. My current focus is the inventory system. I am currently wondering if I should implement a limit on what a player character can carry. Either in form of a maximum weight, a limited number of inventory slots, or a combination of both. Almost every MMORPG I ever played limits inventory space. But plausibility aside, is this really necessary from a gameplay point of view? Maybe it would in fact improve the game experience when I just let the players carry as much stuff as they want. tl;dr: What is the game development rationale behind limiting carrying capacity of player characters?

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  • The term "interface" in C++

    - by Flexo
    Java makes a clear distinction between class and interface. (I believe C# does also, but I have no experience with it). When writing C++ however there is no language enforced distinction between class and interface. Consequently I've always viewed interface as a workaround for the lack of multiple inheritance in Java. Making such a distinction feels arbitrary and meaningless in C++. I've always tended to go with the "write things in the most obvious way" approach, so if in C++ I've got what might be called an interface in Java, e.g.: class Foo { public: virtual void doStuff() = 0; ~Foo() = 0; }; and I then decided that most implementers of Foo wanted to share some common functionality I would probably write: class Foo { public: virtual void doStuff() = 0; ~Foo() {} protected: // If it needs this to do its thing: int internalHelperThing(int); // Or if it doesn't need the this pointer: static int someOtherHelper(int); }; Which then makes this not an interface in the Java sense anymore. Instead C++ has two important concepts, related to the same underlying inheritance problem: virtual inhertiance Classes with no member variables can occupy no extra space when used as a base "Base class subobjects may have zero size" Reference Of those I try to avoid #1 wherever possible - it's rare to encounter a scenario where that genuinely is the "cleanest" design. #2 is however a subtle, but important difference between my understanding of the term "interface" and the C++ language features. As a result of this I currently (almost) never refer to things as "interfaces" in C++ and talk in terms of base classes and their sizes. I would say that in the context of C++ "interface" is a misnomer. It has come to my attention though that not many people make such a distinction. Do I stand to lose anything by allowing (e.g. protected) non-virtual functions to exist within an "interface" in C++? (My feeling is the exactly the opposite - a more natural location for shared code) Is the term "interface" meaningful in C++ - does it imply only pure virtual or would it be fair to call C++ classes with no member variables an interface still?

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  • Development Approach: User Interface In or Domain Model Out?

    - by Berin Loritsch
    While I've never delivered anything using Smalltalk, my brief time playing with it has definitely left its mark. The only way to describe the experience is MVC the way it was meant to be. Essentially, all the heavy lifting for your application is done in the business objects (or domain model if you are so inclined). The standard controls are bound to the business objects in some way. For example, a text box is mapped to an object's field (the field itself is an object so it's easy to do). A button would mapped to a method. This is all done with a very simple and natural API. We don't have to think about binding objects, etc. It just works. Yet, in many newer languages and APIs you are forced to think from the outside in. First with C++ and MFC, and now with C# and WPF, Microsoft has gotten it's developer world hooked on GUI builders where you build your application by implementing event handlers. Java Swing development isn't so different, only you are writing the code to instantiate the controls on the form yourself. For some projects, there may never even be a domain model--just event handlers. I've been in and around this model for most of my carreer. Each way forces you to think differently. With the Smalltalk approach, your domain is smart while your GUI is dumb. With the default VisualStudio approach, your GUI is smart while your domain model (if it exists) is rather anemic. Many developers that I work with see value in the Smalltalk approach, and try to shoehorn that approach into the VisualStudio environment. WPF has some dynamic binding features that makes it possible; but there are limitations. Inevitably some code that belongs in the domain model ends up in the GUI classes. So, which way do you design/develop your code? Why? GUI first. User interaction is paramount. Domain first. I need to make sure the system is correct before we put a UI on it. There's pros and cons for either approach. Domain model fits in there with crystal cathedrals and pie in the sky. GUI fits in there with quick and dirty (sometimes really dirty). And for an added bonus: How do you make sure the code is maintainable?

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  • Application workflow

    - by manseuk
    I am in the planning process for a new application, the application will be written in PHP (using the Symfony 2 framework) but I'm not sure how relevant that is. The application will be browser based, although there will eventually be API access for other systems to interact with the data stored within the application, again probably not relavent at this point. The application manages SIM cards for lots of different providers - each SIM card belongs to a single provider but a single customer might have many SIM cards across many providers. The application allows the user to perform actions against the SIM card - for example Activate it, Barr it, Check on its status etc Some of the providers provide an API for doing this - so a single access point with multiple methods eg activateSIM, getStatus, barrSIM etc. The method names differ for each provider and some providers offer methods for extra functions that others don't. Some providers don't have APIs but do offer these methods by sending emails with attachments - the attachments are normally a CSV file that contains the SIM reference and action required - the email is processed by the provider and replied to once the action has been complete. To give you an example - the front end of my application will provide a customer with a list of SIM cards they own and give them access to the actions that are provided by the provider of each specific SIM card - some methods may require extra data which will either be stored in the backend or collected from the user frontend. Once the user has selected their action and added any required data I will handle the process in the backend and provide either instant feedback, in the case of the providers with APIs, or start the process off by sending an email and waiting for its reply before processing it and updating the backend so that next time the user checks the SIM card its status is correct (ie updated by a backend process). My reason for creating this question is because I'm stuck !! I'm confused about how to approach the actual workflow logic. I was thinking about creating a Provider Interface with the most common methods getStatus, activateSIM and barrSIM and then implementing that interface for each provider. So class Provider1 implements Provider - Then use a Factory to create the required class depending on user selected SIM card and invoking the method selected. This would work fine if all providers offered the same methods but they don't - there are a subset which are common but some providers offer extra methods - how can I implement that flexibly ? How can I deal with the processes where the workflow is different - ie some methods require and API call and value returned and some require an email to be sent and the next stage of the process doesn't start until the email reply is recieved ... Please help ! (I hope this is a readable question and that this is the correct place to be asking) Update I guess what I'm trying to avoid is a big if or switch / case statement - some design pattern that gives me a flexible approach to implementing this kind of fluid workflow .. anyone ?

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  • Charakter coding / programming

    - by Jery
    lately I tryed a few times to create charakters for some games, but at some certain point (especially when collision detection came in) everything became messy and the interaction between chars, the world and certain items had a lot of bugs. So here is my question, how do you ussualy keep track of actions that your charakter is allowed to do, or more in general do you have some links / advices how to set up a char efficiantly? I´m working on a char right now, who should at least be able to run, jump, pick items up and use different fighting animations. Most ideas I came up with until now use some kind of action.priority / action.duration system to determain whats possible and what not, or a "action-manager" which defines for every action what is possible from that action on but it all doesnt work that well together =\ thx in advance for some input

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  • What is the right way to group this project into classes?

    - by sigil
    I originally asked this on SO, where it was closed and recommended that I ask it here instead. I'm trying to figure out how to group all the functions necessary for my project into classes. The goal of the project is to execute the following process: Get the user's FTP credentials (username & password). Check to make sure the credentials establish a valid connection to the FTP server. Query several Sharepoint lists and join the results of those queries to create a list of items that need to have action taken on them. Each item in the list has a folder. For each item: Zip the contents of the folder. Upload the folder to the FTP server using SFTP Update the item's Sharepoint data. Email the user an Excel report showing, e.g., Items without folder paths Items that failed to zip or upload Steps 2-5 are performed on a periodic basis; if step 2 returns an invalid connection, the user is alerted and the process returns to step 1. If at any point the user presses a certain key, the process terminates. I've defined the following set of classes, each of which is in its own .cs file: SFTP: file transfer processes DataHandler: Sharepoint data retrieval/querying/updating processes. Also makes and uploads the zip files. Exceptions: Not just one class, this is the .cs file where I have all of my exception classes. Report: Builds and sends the report. Program: The main class for running the program. I recognize that the DataHandler class is a god object, but I don't have a good idea of how to refactor it. I feel like it should be more fine-grained than just breaking it into Sharepoint, Zip, and Upload, but maybe that's it. Also, I haven't yet worked out how to combine the periodic behavior with the "wait for user input at any point in the process" part; I think that involves threads, which means other classes to manage the threads... I'm not that well-versed in design patterns, but is there one that fits this project well? If this is too big of a topic to neatly explain in an SO answer, I'll also accept a link to a good tutorial on what I'm trying to do here.

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  • Drag and Drop Team Selection

    - by davidjwest
    I have a Fantasy F1 Website, currently users select their teams using dropdown menus. It works OK but isn't as user friendly as I would like. I would like to implement a drag and drop type of system, there's jQuery code out there that would go part of the way to allowing me to do this: http://jqueryui.com/demos/draggable/ But I am not sure about how to integrate that into PHP and MySQL, my jQuery skills are limited! I'd also need to stop them spending more than a certain amount of money, each driver has a value and the teams can only spend a certain amount of money. There's also limits for example you can only pick a driver once, but you can have three different drivers. Finally, how would you decide that the user had picked their team, I don't want a submit button as that kind of defeats the object of the exercise! Thanks for any advice, I don't expect anyone to write the code for me but some pointers would be greatly appreciated.

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  • What makes Java so suitable for writing NoSQL Databases

    - by good_computer
    Looking at this page that aggregates the current NoSQL landscape, one can see that the majority of these projects are written in Java. Databases are complex systems software dealing with the file system, and so C/C++ would be a better choice than Java for this. (that's my thinking which might be flawed) Secondly, databases deal with transferring large amounts of data from disk to RAM -- which they call a working set. The JVM takes non-trivial amount of RAM for it's own purpose -- so it would be more efficient to use a platform that leaves lots of memory for data instead of hogging it for its own operations. The major relational databases are ALL written in C/C++ MySQL C, C++ Oracle Assembler, C, C++ SQL Server C++ PostgreSQL C SQLite C So what makes Java so popular in NoSQL world.

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  • User input and automated input separation

    - by tpaksu
    I have a MySQL database and an automation script which modifies the data inside once a day. And these columns may have changed by an user manually. What is the best approach to make the system only update the automated data, not the manually edited ones? I mean yes, flagging the cell which is manually edited is one way to do it, but I want to know if there's another way to accomplish this? Just curiosity. BTW, the question is about cell values, not rows.

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  • PHP class data implementation

    - by Bakanyaka
    I'm studying OOP PHP and have watched two tutorials that implement user login\registration system as an example. But implementation varies. Which way will be more correct one to work with data such as this? Load all data retrieved from database as array into a property called something like _data on class creation and further methods operate with this property Create separate properties for each field retrieved from database, on class creation load all data fields into respective properties and operate with that properties separately? Then let's say I want to create a method that returns a list of all users with their data. Which way is better? Method that returns just an array of userdata like this: Array([0]=>array([id] => 1, [username] => 'John', ...), [1]=>array([id] => 2, [username] => 'Jack', ...), ...) Method that creates a new instance of it's class for each user and returns an array of objects

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  • Versioning Java APIs in a non-web context

    - by GAP
    I have modular java application which consists of 40 modules. Some of these modules needs to expose external APIs which other modules or any external integration should be using. The system runs as a desktop application and each module is bundled as a separate jar file. My plan is to bundle the external api as a separate jar. But now the question is: how can I maintain multiple versions of the same API to keep backward compatibility in cases where it can co-exist? Are there any de facto standards on handling APIs versioning out of a web context ?

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  • "The system time has changed" events after waking from sleep

    - by Damir Arh
    Sometimes when my computer running Windows 7 wakes up from sleep, it has to adjust the time. When this happens the following system event is logged: <Event xmlns='http://schemas.microsoft.com/win/2004/08/events/event'> <System> <Provider Name='Microsoft-Windows-Kernel-General' Guid='{A68CA8B7-004F-D7B6-A698-07E2DE0F1F5D}'/> <EventID>1</EventID> <Version>0</Version> <Level>4</Level> <Task>0</Task> <Opcode>0</Opcode> <Keywords>0x8000000000000010</Keywords> <TimeCreated SystemTime='2010-03-06T19:09:57.500000000Z'/> <EventRecordID>10672</EventRecordID> <Correlation/> <Execution ProcessID='4' ThreadID='56'/> <Channel>System</Channel> <Computer>GAME</Computer> <Security/> </System> <EventData> <Data Name='NewTime'>2010-03-06T19:09:57.500000000Z</Data> <Data Name='OldTime'>2010-03-06T17:34:32.870117200Z</Data> </EventData> <RenderingInfo Culture='sl-SI'> <Message>The system time has changed to ?2010?-?03?-?06T19:09:57.500000000Z from ?2010?-?03?-?06T17:34:32.870117200Z.</Message> <Level>Information</Level> <Task></Task> <Opcode>Info</Opcode> <Channel>System</Channel> <Provider>Microsoft-Windows-Kernel-General</Provider> <Keywords> <Keyword>Time</Keyword> </Keywords> </RenderingInfo> </Event> When this happens (I noticed it twice until now) the old time always corresponds to the time when computer entered sleep. The problem is that if Windows Media Center is scheduled for recording during this time, it just skips it as if the computer was turned off. I never had this problem running Windows Vista on the same machine. Any ideas what could be causing this problem and how to solve it are welcome.

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  • "No more threads can be created in the system" in Network and Sharing Center

    - by Zell Faze
    A while back I noticed on one of our laboratory computers (Windows 7, very little extra software installed) that the network connection icon in the system tray would claim that it had no network connection, even though it did. This issue would go away after the computer was rebooted, but would surface again the next time I looked at the computer (a few days later). Upon opening the Network and Sharing Center I am shown an actual error message, but not one that seems to give me a lot of information about what the problem is. In the place of the usual information about network adapters and whether you are connected to the Internet it simply says: "No more threads can be created in the system." The Event Viewer shows hundreds of events from different services also with the same message. "Volume Shadow Copy Service error: Unexpected error calling routine CoCreateInstance. hr = 0x800700a4, No more threads can be created in the system."; "The WinHTTP Web Proxy Auto-Discovery Service service failed to start due to the following error: A thread could not be created for the service."; "The IP Helper service terminated with the following error: No more threads can be created in the system." As far as I can tell, this message seems to mean that there is some sort of resource leak in Windows where something is creating a large number of threads and those threads are not being killed off? I've tried restarting WMI and several services related to networking, without avail. Can anyone provide more information on what "No more threads can be created in the system" might mean and what I might be able to do to fix the issue? Currently the only solution appears to be restarting.

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  • Unable to Create System DSN

    - by Baxter
    Environment: Windows 7 Professional 64-bit Operating System Problem: (ODBC Data Source Administrator) Opening Administrative Tools - Data Sources (ODBC) - Click "System DSN" tab. Error: ODBC System DSN Warning You are logged on with non-Administrative privileges. System DSNs could not be created or modified. Failed Troubleshooting so far: Enabled local Administrator account logged in under this account. Navigated to C:\Windows\System32\ right clicked odbcad32.exe Run as Administrator Notes: I am an Administrator on this machine. The 32-bit version runs fine if I open C:\Windows\SysWoW64\odbcad32.exe However, I need the data source to be 64-bit. I am not experiencing this problem on any of my other 64-bit machines. Any help would be greatly appreciated.

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  • "The system time has changed" avents after waking from sleep

    - by Damir Arh
    Sometimes when my computer running Windows 7 wakes up from sleep, it has to adjust the time. When this happens the following system event is logged: <Event xmlns='http://schemas.microsoft.com/win/2004/08/events/event'> <System> <Provider Name='Microsoft-Windows-Kernel-General' Guid='{A68CA8B7-004F-D7B6-A698-07E2DE0F1F5D}'/> <EventID>1</EventID> <Version>0</Version> <Level>4</Level> <Task>0</Task> <Opcode>0</Opcode> <Keywords>0x8000000000000010</Keywords> <TimeCreated SystemTime='2010-03-06T19:09:57.500000000Z'/> <EventRecordID>10672</EventRecordID> <Correlation/> <Execution ProcessID='4' ThreadID='56'/> <Channel>System</Channel> <Computer>GAME</Computer> <Security/> </System> <EventData> <Data Name='NewTime'>2010-03-06T19:09:57.500000000Z</Data> <Data Name='OldTime'>2010-03-06T17:34:32.870117200Z</Data> </EventData> <RenderingInfo Culture='sl-SI'> <Message>The system time has changed to ?2010?-?03?-?06T19:09:57.500000000Z from ?2010?-?03?-?06T17:34:32.870117200Z.</Message> <Level>Information</Level> <Task></Task> <Opcode>Info</Opcode> <Channel>System</Channel> <Provider>Microsoft-Windows-Kernel-General</Provider> <Keywords> <Keyword>Time</Keyword> </Keywords> </RenderingInfo> </Event> When this happens (I noticed it twice until now) the old time always corresponds to the time when computer entered sleep. The problem is that if Windows Media Center is scheduled for recording during this time, it just skips it as if the computer was turned off. I never had this problem running Windows Vista on the same machine. Any ideas what could be causing this problem and how to solve it are welcome.

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  • Accidently overwrote system.dbf - What now?

    - by Filip Ekberg
    I accidentally overwrote system.dbf in /usr/lib/oracle/xe/oradata/XE/system.dbf Well I did not actually do it accidentally, however I overwrote it because of other failures in the database. And when I try running the following: SQL> shutdown ORA-01109: database not open Database dismounted. ORACLE instance shut down. SQL> startup ORACLE instance started. Total System Global Area 289406976 bytes Fixed Size 1258488 bytes Variable Size 92277768 bytes Database Buffers 192937984 bytes Redo Buffers 2932736 bytes Database mounted. ORA-01589: must use RESETLOGS or NORESETLOGS option for database open Now I want to try to Recover the database because starting it in mounted or standard surely doesn't work. SQL> recover database using backup controlfile; ORA-00283: recovery session canceled due to errors ORA-01110: data file 1: '/usr/lib/oracle/xe/oradata/XE/system.dbf' ORA-01122: database file 1 failed verification check ORA-01110: data file 1: '/usr/lib/oracle/xe/oradata/XE/system.dbf' ORA-01206: file is not part of this database - wrong database id How do I solve this? Is it even possible? My "real" problem was that I ran the /etc/init.d/oracle-xe configure and it overwrote my old configuration and probably removed passwords and such so my tables were gone, however I found the mytablespace.dbf so I hope that it is possible to recover? Please shed some light on this.

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  • DFS replication and the SYSTEM user (NTFS permissions)

    - by HopelessN00b
    Question for which I'm having trouble finding an answer on Google or Technet... Does granting the SYSTEM user permissions to DFS-shared files and folders have any effect on DFS replication? (And while we're at it, is there any good reason not to let SYSTEM have permissions to DFS-shared files?) It comes up because I have a collection of DFS namespaces and folders that I'm not able to make someone else's problem, and while troubleshooting a problem where one DFS replica just wasn't replicating with another for no discernible reason, I observed that the SYSTEM didn't have any permissions granted to any of the files or folders in the folder in question. So I set SYSTEM to have full control and propagated it down, and our DFS health diagnostic reports went from showing a backlog of ~80 files to a backlog of ~100,000... and things started replicating, including a number of files that had been missing on one server or the other (so more than just the permissions changes started replicating). Naturally, this made me curious as to whether or not DFS needs the SYSTEM account to have permissions to do its work, or if perhaps it was just any change to folder tree in question that prompted DFS to jump into action. If it matters, our DFS namespaces were set up under 2000/2003, and I have just recently finished upgrading all the servers to 2008 R2 or 2012 (with UAC enabled, blech), but have not yet gotten around to raising the DFS namespace functional levels to Server 2008. (And bonus points if anyone has an official Microsoft article on NTFS file permissions and the SYSTEM account as it pertains to DFS or network files.)

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  • Smarter System Alerts

    - by mellowsoon
    We have a pretty simple system setup, where I get text messages when there is a system problem. It's nothing fancy. I send an email to my phone number within my logging class for alert levels. It works well enough, but it has one major flaw: A small hiccup in the system/site can turn into dozens of rapid fire text messages. Sometimes non-stop text messages until I log into the system and fix the problem. So I'm looking for pointers on software or services I can use that deal with alerts in a smarter way. Perhaps something that only sends me alerts X number of times within Y number of minutes. I'm not looking for a full monitoring suite. We already deal with that in house. I'm only looking to tackle this single problem.

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  • Windows File System Analysis

    - by bouvierr
    I am looking for a FREE tool to perform analyses on the NTFS file system of my Windows 7 PC. I want to easily see the amount of data distributed throught out the entire file system. The following applications seem very good, but they are not free and probably overkill for my requirements: FolderSizes 5 MailMeter Windows File System Reporting Tool I am aware that some applications (like Folder Size 2.5) can add a column in Windows Explorer to show the size of each folder, but I am looking for something more like a reporting tool. Thank you for your suggestions.

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