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  • Fluent Nhibernate - how do i specify table schemas when auto generating tables in SQL CE 4

    - by daffers
    I am using SQL CE as a database for running local and CI integration tests (normally our site runs on normal SQL server). We are using Fluent Nhibernate for our mapping and having it create our schema from our Mapclasses. There are only two classes with a one to many relationship between them. In our real database we use a non dbo schema. The code would not work with this real database at first until i added schema names to the Table() methods. However doing this broke the unit tests with the error... System.Data.SqlServerCe.SqlCeException : There was an error parsing the query. [ Token line number = 1,Token line offset = 26,Token in error = User ] These are the classes and associatad MapClasses (simplified of course) public class AffiliateApplicationRecord { public virtual int Id { get; private set; } public virtual string CompanyName { get; set; } public virtual UserRecord KeyContact { get; private set; } public AffiliateApplicationRecord() { DateReceived = DateTime.Now; } public virtual void AddKeyContact(UserRecord keyContactUser) { keyContactUser.Affilates.Add(this); KeyContact = keyContactUser; } } public class AffiliateApplicationRecordMap : ClassMap<AffiliateApplicationRecord> { public AffiliateApplicationRecordMap() { Schema("myschema"); Table("Partner"); Id(x => x.Id).GeneratedBy.Identity(); Map(x => x.CompanyName, "Name"); References(x => x.KeyContact) .Cascade.All() .LazyLoad(Laziness.False) .Column("UserID"); } } public class UserRecord { public UserRecord() { Affilates = new List<AffiliateApplicationRecord>(); } public virtual int Id { get; private set; } public virtual string Forename { get; set; } public virtual IList<AffiliateApplicationRecord> Affilates { get; set; } } public class UserRecordMap : ClassMap<UserRecord> { public UserRecordMap() { Schema("myschema"); Table("[User]");//Square brackets required as user is a reserved word Id(x => x.Id).GeneratedBy.Identity(); Map(x => x.Forename); HasMany(x => x.Affilates); } } And here is the fluent configuraton i am using .... public static ISessionFactory CreateSessionFactory() { return Fluently.Configure() .Database( MsSqlCeConfiguration.Standard .Dialect<MsSqlCe40Dialect>() .ConnectionString(ConnectionString) .DefaultSchema("myschema")) .Mappings(m => m.FluentMappings.AddFromAssembly(typeof(AffiliateApplicationRecord).Assembly)) .ExposeConfiguration(config => new SchemaExport(config).Create(false, true)) .ExposeConfiguration(x => x.SetProperty("connection.release_mode", "on_close")) //This is included to deal with a SQLCE issue http://stackoverflow.com/questions/2361730/assertionfailure-null-identifier-fluentnh-sqlserverce .BuildSessionFactory(); } The documentation on this aspect of fluent is pretty weak so any help would be appreciated

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  • Event type property lost in IE-8

    - by Channel72
    I've noticed a strange Javascript error which only seems to happen on Internet Explorer 8. Basically, on IE-8 if you have an event handler function which captures the event object in a closure, the event "type" property seems to become invalidated from within the closure. Here's a simple code snippet which reproduces the error: <html> <head> <script type = "text/javascript"> function handleClickEvent(ev) { ev = (ev || window.event); alert(ev.type); window.setTimeout(function() { alert(ev.type); // Causes error on IE-8 }, 20); } function foo() { var query = document.getElementById("query"); query.onclick = handleClickEvent; } </script> </head> <body> <input id = "query" type = "submit"> <script type = "text/javascript"> foo(); </script> </body> </html> So basically, what happens here is that within the handleClickEvent function, we have the event object ev. We call alert(ev.type) and we see the event type is "click". So far, so good. But then when we capture the event object in a closure, and then call alert(ev.type) again from within the closure, now all of a sudden Internet Explorer 8 errors, saying "Member not found" because of the expression ev.type. It seems as though the type property of the event object is mysteriously gone after we capture the event object in a closure. I tested this code snippet on Firefox, Safari and Chrome, and none of them report an error condition. But in IE-8, the event object seems to become somehow invalidated after it's captured in the closure. Question: Why is this happening in IE-8, and is there any workaround?

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  • android upload progressbarr not working

    - by pieter
    I'm a beginner in Android programming and I was tryinh to upload an image to a server. I found some code here on stackoverflow, I adjusted it and it still doesn't work. The problem is my image still won't upload. edit I solved the problem, I had no rights on the folder on the server. Now I have a new problem. the progresbarr doesn't work. it keeps saying 0 % transmitted does anyone sees an error in my code? import android.app.Activity; import android.app.AlertDialog; import android.app.Dialog; import android.app.ProgressDialog; import android.content.Context; import android.content.DialogInterface; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.location.Location; import android.location.LocationListener; import android.location.LocationManager; import android.os.AsyncTask; import android.os.Bundle; import android.util.Log; import android.view.View; import android.view.Window; import android.widget.Button; import android.widget.ImageView; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.File; import java.io.FileInputStream; import java.io.IOException; import java.net.HttpURLConnection; import java.net.URL; public class PreviewActivity extends Activity { /** The captured image file. Get it's path from the starting intent */ private File mImage; public static final String EXTRA_IMAGE_PATH = "extraImagePath" /** Log tag */ private static final String TAG = "DFH"; /** Progress dialog id */ private static final int UPLOAD_PROGRESS_DIALOG = 0; private static final int UPLOAD_ERROR_DIALOG = 1; private static final int UPLOAD_SUCCESS_DIALOG = 2; /** Handler to confirm button */ private Button mConfirm; /** Handler to cancel button */ private Button mCancel; /** Uploading progress dialog */ private ProgressDialog mDialog; /** * Called when the activity is created * * We load the captured image, and register button callbacks */ @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_INDETERMINATE_PROGRESS); setContentView(R.layout.preview); setResult(RESULT_CANCELED); // Import image Bundle extras = getIntent().getExtras(); String imagePath = extras.getString(FotoActivity.EXTRA_IMAGE_PATH); Log.d("DFHprev", imagePath); mImage = new File(imagePath); if (mImage.exists()) { setResult(RESULT_OK); loadImage(mImage); } registerButtonCallbacks(); } @Override protected void onPause() { super.onPause(); } /** * Register callbacks for ui buttons */ protected void registerButtonCallbacks() { // Cancel button callback mCancel = (Button) findViewById(R.id.preview_send_cancel); mCancel.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { PreviewActivity.this.finish(); } }); // Confirm button callback mConfirm = (Button) findViewById(R.id.preview_send_confirm); mConfirm.setEnabled(true); mConfirm.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { new UploadImageTask().execute(mImage); } }); } /** * Initialize the dialogs */ @Override protected Dialog onCreateDialog(int id) { switch(id) { case UPLOAD_PROGRESS_DIALOG: mDialog = new ProgressDialog(this); mDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL); mDialog.setCancelable(false); mDialog.setTitle(getString(R.string.progress_dialog_title_connecting)); return mDialog; case UPLOAD_ERROR_DIALOG: AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setTitle(R.string.upload_error_title) .setIcon(android.R.drawable.ic_dialog_alert) .setMessage(R.string.upload_error_message) .setCancelable(false) .setPositiveButton(getString(R.string.retry), new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { PreviewActivity.this.finish(); } }); return builder.create(); case UPLOAD_SUCCESS_DIALOG: AlertDialog.Builder success = new AlertDialog.Builder(this); success.setTitle(R.string.upload_success_title) .setIcon(android.R.drawable.ic_dialog_info) .setMessage(R.string.upload_success_message) .setCancelable(false) .setPositiveButton(getString(R.string.success), new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { PreviewActivity.this.finish(); } }); return success.create(); default: return null; } } /** * Prepare the progress dialog */ @Override protected void onPrepareDialog(int id, Dialog dialog) { switch(id) { case UPLOAD_PROGRESS_DIALOG: mDialog.setProgress(0); mDialog.setTitle(getString(R.string.progress_dialog_title_connecting)); } } /** * Load the image file into the imageView * * @param image */ protected void loadImage(File image) { Bitmap bm = BitmapFactory.decodeFile(image.getPath()); ImageView view = (ImageView) findViewById(R.id.preview_image); view.setImageBitmap(bm); } /** * Asynchronous task to upload file to server */ class UploadImageTask extends AsyncTask<File, Integer, Boolean> { /** Upload file to this url */ private static final String UPLOAD_URL = "http://www.xxxx.x/xxxx/fotos"; /** Send the file with this form name */ private static final String FIELD_FILE = "file"; /** * Prepare activity before upload */ @Override protected void onPreExecute() { super.onPreExecute(); setProgressBarIndeterminateVisibility(true); mConfirm.setEnabled(false); mCancel.setEnabled(false); showDialog(UPLOAD_PROGRESS_DIALOG); } /** * Clean app state after upload is completed */ @Override protected void onPostExecute(Boolean result) { super.onPostExecute(result); setProgressBarIndeterminateVisibility(false); mConfirm.setEnabled(true); mDialog.dismiss(); if (result) { showDialog(UPLOAD_SUCCESS_DIALOG); } else { showDialog(UPLOAD_ERROR_DIALOG); } } @Override protected Boolean doInBackground(File... image) { return doFileUpload(image[0], "UPLOAD_URL"); } @Override protected void onProgressUpdate(Integer... values) { super.onProgressUpdate(values); if (values[0] == 0) { mDialog.setTitle(getString(R.string.progress_dialog_title_uploading)); } mDialog.setProgress(values[0]); } private boolean doFileUpload(File file, String uploadUrl) { HttpURLConnection connection = null; DataOutputStream outputStream = null; DataInputStream inputStream = null; String pathToOurFile = file.getPath(); String urlServer = "http://www.xxxx.x/xxxx/upload.php"; String lineEnd = "\r\n"; String twoHyphens = "--"; String boundary = "*****"; // log pathtoourfile Log.d("DFHinUpl", pathToOurFile); int bytesRead, bytesAvailable, bufferSize; byte[] buffer; int maxBufferSize = 1*1024*1024; int sentBytes = 0; long fileSize = file.length(); // log filesize String files= String.valueOf(fileSize); String buffers= String.valueOf(maxBufferSize); Log.d("fotosize",files); Log.d("buffers",buffers); try { FileInputStream fileInputStream = new FileInputStream(new File(pathToOurFile) ); URL url = new URL(urlServer); connection = (HttpURLConnection) url.openConnection(); // Allow Inputs & Outputs connection.setDoInput(true); connection.setDoOutput(true); connection.setUseCaches(false); // Enable POST method connection.setRequestMethod("POST"); connection.setRequestProperty("Connection", "Keep-Alive"); connection.setRequestProperty("Content-Type", "multipart/form-data;boundary="+boundary); outputStream = new DataOutputStream( connection.getOutputStream() ); outputStream.writeBytes(twoHyphens + boundary + lineEnd); outputStream.writeBytes("Content-Disposition: form-data; name=\"uploadedfile\";filename=\"" + pathToOurFile +"\"" + lineEnd); outputStream.writeBytes(lineEnd); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); buffer = new byte[bufferSize]; // Read file bytesRead = fileInputStream.read(buffer, 0, bufferSize); while (bytesRead > 0) { outputStream.write(buffer, 0, bufferSize); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); bytesRead = fileInputStream.read(buffer, 0, bufferSize); sentBytes += bufferSize; publishProgress((int)(sentBytes * 100 / fileSize)); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); bytesRead = fileInputStream.read(buffer, 0, bufferSize); } outputStream.writeBytes(lineEnd); outputStream.writeBytes(twoHyphens + boundary + twoHyphens + lineEnd); // Responses from the server (code and message) int serverResponseCode = connection.getResponseCode(); String serverResponseMessage = connection.getResponseMessage(); fileInputStream.close(); outputStream.flush(); outputStream.close(); try { int responseCode = connection.getResponseCode(); return responseCode == 200; } catch (IOException ioex) { Log.e("DFHUPLOAD", "Upload file failed: " + ioex.getMessage(), ioex); return false; } catch (Exception e) { Log.e("DFHUPLOAD", "Upload file failed: " + e.getMessage(), e); return false; } } catch (Exception ex) { String msg= ex.getMessage(); Log.d("DFHUPLOAD", msg); } return true; } } } the PHP code that handles this upload is following: <?php $date=getdate(); $urldate=$date['year'].$date['month'].$date['month'].$date['hours'].$date['minutes'].$date[ 'seconds']; $target_path = "./"; $target_path = $target_path . basename( $_FILES['uploadedfile']['name']) . $urldate; if(move_uploaded_file($_FILES['uploadedfile']['tmp_name'], $target_path)) { echo "The file ". basename( $_FILES['uploadedfile']['name']). " has been uploaded"; } else{ echo "There was an error uploading the file, please try again!"; } ?> would really appreciate it if someone could help me.

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  • Multiple dispatching issue

    - by user1440263
    I try to be synthetic: I'm dispatching an event from a MovieClip (customized symbol in library) this way: public function _onMouseDown(e:MouseEvent){ var obj = {targetClips:["tondo"],functionString:"testFF"}; dispatchEvent(new BridgeEvent(BridgeEvent.BRIDGE_DATA,obj)); } The BridgeEvent class is the following: package events { import flash.events.EventDispatcher; import flash.events.Event; public class BridgeEvent extends Event { public static const BRIDGE_DATA:String = "BridgeData"; public var data:*; public function BridgeEvent(type:String, data:*) { this.data = data; super(type, true); } } } The document class listens to the event this way: addEventListener(BridgeEvent.BRIDGE_DATA,eventSwitcher); In eventSwitcher method I have a simple trace("received"). What happens: when I click the MovieClip the trace action gets duplicated and the output window writes many "received" (even if the click is only one). What happens? How do I prevent this behaviour? What is causing this? Any help is appreciated. [SOLVED] I'm sorry, you will not believe this. A colleague, to make me a joke, converted the MOUSE_DOWN handler to MOUSE_OVER.

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  • Streaming PDF via invocation of HTTPHandler using $.get into object element

    - by mythicdawn
    What I am trying to do is invoke an HTTPHandler via the $.get method of jQuery which will stream back a PDF and display it in a web page using an object element. My previous method of setting the src attribute of an IFrame to be the result of a handler invocation works, but I would like cross-browser completion notification, so have moved to using $.get(). Sample code: function buttonClick() { $.get("/PDFHandler.ashx", {}, function(data, textStatus, XMLHttpRequest) { var pdfObjectString = "<object data='' type='application/pdf' width='600' height='600'></object>"; var pdfObject = $(pdfObjectString); pdfObject.attr("data", data); $("#container").append(pdfObject); }); As you can see, I am attempting to stick the 'data' variable into an object element. This is not working (no error, PDF just doesn't display), presumably because the data that comes back is binary, yet the attr() method expects a string (I think). My question is thus: how can I invoke an HTTPHandler via $.get and somehow assign the data from the callback to the data attribute of an object?

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  • What does "Value does not fall within expected range" mean in runtime error?

    - by manuel
    Hi, I'm writing a plugin (dll file) using /clr and trying to implement speech recognition using .NET. But when I run it, I got a runtime error saying "Value does not fall within expected range", what does the message mean? public ref class Dialog : public System::Windows::Forms::Form { public: SpeechRecognitionEngine^ sre; private: System::Void btnSpeak_Click(System::Object^ sender, System::EventArgs^ e) { Initialize(); } protected: void Initialize() { //create the recognition engine sre = gcnew SpeechRecognitionEngine(); //set our recognition engine to use the default audio device sre->SetInputToDefaultAudioDevice(); //create a new GrammarBuilder to specify which commands we want to use GrammarBuilder^ grammarBuilder = gcnew GrammarBuilder(); //append all the choices we want for commands. //we want to be able to move, stop, quit the game, and check for the cake. grammarBuilder->Append(gcnew Choices("play", "stop")); //create the Grammar from th GrammarBuilder Grammar^ customGrammar = gcnew Grammar(grammarBuilder); //unload any grammars from the recognition engine sre->UnloadAllGrammars(); //load our new Grammar sre->LoadGrammar(customGrammar); //add an event handler so we get events whenever the engine recognizes spoken commands sre->SpeechRecognized += gcnew EventHandler<SpeechRecognizedEventArgs^> (this, &Dialog::sre_SpeechRecognized); //set the recognition engine to keep running after recognizing a command. //if we had used RecognizeMode.Single, the engine would quite listening after //the first recognized command. sre->RecognizeAsync(RecognizeMode::Multiple); //this->init(); } void sre_SpeechRecognized(Object^ sender, SpeechRecognizedEventArgs^ e) { //simple check to see what the result of the recognition was if (e->Result->Text == "play") { MessageBox(plugin.hwndParent, L"play", 0, 0); } if (e->Result->Text == "stop") { MessageBox(plugin.hwndParent, L"stop", 0, 0); } } };

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  • How to implement a download for dynamic files in asp.net with masterpages

    - by Tim
    Hello, the title says it all. I have seen some similar questions on SO like this or this, but either i have overlooked something or my requirement is different, neither works. My situation is following: i have a Masterpage one of its contentpage is called MasterData.aspx MasterData has an asp.net ajax tabcontainer control with one usercontrol in every tabpanel these usercontrols(f.e. MD_Customer.ascx)hold the main content(like a normal page) they all have GridViews in it and i want to provide an Excel-Export-Button What i've tried is is to use an iframe like here. But the function that adds the iframe to the document gets never called and therefore i never see the save-as-dialog. Maybe this is caused by using a MasterPage. Does somebody has an idea on how to provide a button in an UpdatePanel that causes an async postback, so that i can generate a CSV dynamically in codebehind and write it to the response? Thank you in advance. aspx-markup: <asp:UpdatePanel ID="UpdGridInfo" runat="server" > <ContentTemplate> <asp:Label ID="LblInfo" Font-Underline="false" runat="server" CssClass="content" ></asp:Label>&nbsp;&nbsp; <asp:ImageButton ToolTip="export to Excel" style="vertical-align:bottom" ID="BtnExcelExport" ImageUrl="~/images/excel2007logo.png" runat="server" /> </ContentTemplate> </asp:UpdatePanel> and the BtnExportExcel codebehind handler(of course it cannot work to write the csv to the response of this page): Private Sub BtnExcelExport_Click(ByVal sender As Object, ByVal e As System.Web.UI.ImageClickEventArgs) Handles BtnExcelExport.Click Dim csv As String = tableToCsv(DirectCast(Me.GridSource, DataTable)) Response.AddHeader("Content-disposition", "attachment; filename=RuleConfigurationFile.csv") Response.ContentType = "application/octet-stream" Response.Write(csv) Response.End() End Sub

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  • Intermittent bug - IE6 showing file as text in browser, rather than as file download

    - by Richard Ev
    In an ASP.NET WebForms 2.0 site we are encountering an intermittent bug in IE6 whereby a file download attempt results in the contents of the being shown directly in the browser as text, rather than the file save dialog being displayed. Our application allows the user to download both PDF and CSV files. The code we're using is: HttpResponse response = HttpContext.Current.Response; response.Clear(); response.AddHeader("Content-Disposition", "attachment;filename=\"theFilename.pdf\""); response.ContentType = "application/pdf"; response.BinaryWrite(MethodThatReturnsFileContents()); response.End(); This is called from the code-behind click event handler of a button server control. Where are we going wrong with this approach? Edit Following James' answer to this posting, the code I'm using now looks like this: HttpResponse response = HttpContext.Current.Response; response.ClearHeaders(); // Setting cache to NoCache was recommended, but doing so results in a security // warning in IE6 //response.Cache.SetCacheability(HttpCacheability.NoCache); response.AppendHeader("Content-Disposition", "attachment; filename=\"theFilename.pdf\""); response.ContentType = "application/pdf"; response.BinaryWrite(MethodThatReturnsFileContents()); response.Flush(); response.End(); However, I don't believe that any of the changes made will fix the issue.

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  • JQuery plugin: catch events for clicking/tabbing into and out of an input box

    - by poswald
    I'm creating a Javascript JQuery Timepicker control plugin (which I hope to open source soon) and I would like some advice on how to best register the events in the cleanest way. The control will attach to an <input> box and provide a graphical way to enter times of day ( 14:25, 2:45 AM, etc...). It does this by adding a <div> after the input box. What I want is to bind an openControl() function that fires when the input is clicked or tabbed to, and a closeControl() function that fires when the input box is tabbed away from or deselected but not if the control itself is clicked. That is, I don't want to close the control if you're clicking inside of the control's <input> or the <div>. Here's what I have been doing to try to get there: /* Close the control attached to the passed inputNode */ function closeContainer(inputNode, options) { $input = $(inputNode); if ( $input.next().is(':visible')) { $input.next().hide(options.hideAnim, options.hideOptions, options.hideDuration, options.onHide ); } } /* Open the control */ function openContainer(node, options) { $input = $(node); $input.next().show(options.showAnim, options.showOptions, options.showDuration, options.onShow ); // bind a click handler for closing the contol $("body").bind('click', function (e) { $('.time-control').each( function () { $input = $(this).prev(); // only close if click is outside of the control or the input box if (jQuery.contains(this, e.target) || ($input.get(0) === e.target) ) { closeContainer($input, options); setTime($input, $input.next(), options); } else { closeContainer($input, options); } }); }); } I want to add support for tabbing in/out but I feel like this approach is wrong. Focus/Blur wasn't working well because the blur event fires if you click on the control. Should I be using those events but filtering out if they are inside the control's div? Anyone have a better way of doing this? Thanks!

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  • C#. How to pass message from unsafe callback to managed code?

    - by maxima120
    Is there a simple example of how to pass messages from unsafe callback to managed code? I have a proprietary dll which receives some messages packed in structs and all is coming to a callback function. The example of usage is as follows but it calls unsafe code too. I want to pass the messages into my application which is all managed code. *P.S. I have no experience in interop or unsafe code. I used to develop in C++ 8 yrs ago but remember very little from that nightmarish times :) P.P.S. The application is loaded as hell, the original devs claim it processes 2mil messages per sec.. I need a most efficient solution.* static unsafe int OnCoreCallback(IntPtr pSys, IntPtr pMsg) { // Alias structure pointers to the pointers passed in. CoreSystem* pCoreSys = (CoreSystem*)pSys; CoreMessage* pCoreMsg = (CoreMessage*)pMsg; // message handler function. if (pCoreMsg->MessageType == Core.MSG_STATUS) OnCoreStatus(pCoreSys, pCoreMsg); // Continue running return (int)Core.CALLBACKRETURN_CONTINUE; } Thank you.

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  • Gdata JavaScript Authsub continues redirect

    - by Krustal
    I am using the JavaScript Google Data API and having issues getting the AuthSub script to work correctly. This is my script currently: google.load('gdata', '1'); function getCookie(c_name){ if(document.cookie.length>0){ c_start=document.cookie.indexOf(c_name + "="); if(c_start!=-1){ c_start=c_start + c_name.length+1; c_end=document.cookie.indexOf(";",c_start); if(c_end==-1) c_end=document.cookie.length; return unescape(document.cookie.substring(c_start, c_end)); } } return ""; } function main(){ var scope = 'http://www.google.com/calendar/feeds/'; if(!google.accounts.user.checkLogin(scope)){ google.accounts.user.login(); } else { /* * Retrieve all calendars */ // Create the calendar service object var calendarService = new google.gdata.calendar.CalendarService('GoogleInc-jsguide-1.0'); // The default "allcalendars" feed is used to retrieve a list of all // calendars (primary, secondary and subscribed) of the logged-in user var feedUri = 'http://www.google.com/calendar/feeds/default/allcalendars/full'; // The callback method that will be called when getAllCalendarsFeed() returns feed data var callback = function(result) { // Obtain the array of CalendarEntry var entries = result.feed.entry; //for (var i = 0; i < entries.length; i++) { var calendarEntry = entries[0]; var calendarTitle = calendarEntry.getTitle().getText(); alert('Calendar title = ' + calendarTitle); //} } // Error handler to be invoked when getAllCalendarsFeed() produces an error var handleError = function(error) { alert(error); } // Submit the request using the calendar service object calendarService.getAllCalendarsFeed(feedUri, callback, handleError); } } google.setOnLoadCallback(main); However when I run this the page redirects me to the authentication page. After I authenticate it send me back to my page and then quickly sends me back to the authenticate page again. I've included alerts to check if the token is being set and it doesn't seem to be working. Has anyone has this problem?

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  • How to associate application with existing file types using WiX installer?

    - by Marek
    related to this: http://stackoverflow.com/questions/138550/how-to-register-file-types-extensions-with-a-wix-installer but not a duplicate. I need to handle existing file types (.jpg files). I do not want to be the default handler for .jpg, I would just like to extend the "Open with" menu with a link to my app. I see HKCR\.jpg\OpenWithList\ and HKCR\.jpg\OpenWithProgIds\ in the registry but I am not sure whether to write to these and how to do it correctly with WiX. Should I use something like this? <ProgId Id='??what here?' Description='Jpeg handled by my App'> <Extension Id='jpg' ContentType='image/jpeg'> <Verb Id='openwithmyapp' Sequence='10' Command='OpenWithMyApp' Target='[!FileId]' Argument='"%1"' /> </Extension> </ProgId> There are many ways how to fail here (like Photo Mechanics did, the HKCR for image file types is a real mess after I have installed this software) How to do this correctly with WiX?

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  • Serialization of Mouse cursors over network

    - by Ehtsham
    hi I am working a client/server application in C#. My server Capture current Mouse Cursors and send these to client so that Cursor of the cleint also chage accordingly.I can detect windows Cursors and serialize them over binaryformatter. it works fine but but problem is there are many cursors that can not be detected like mspaint cursors so i have to take its handler and create the cursor and its x nad y hotspots and add them in an arraylist and serialize it over network but after 10 to 15 minute it thorws exception "Error HRESULT E_FAIL has been returned from a call to a COM Compeonet" and cleint throws the exception of "method of invocation" Can anybody guid me what going wrong ort some better way to do like this Some code is here IntPtr curInfo = GetCurrentCursor(); Cursor cur; Icon ic; byte cursor = 0; if (curInfo != null && curInfo.ToInt32() != 0) { cur = CheckForCusrors(curInfo); try { if (!isLinuxClient) { if (cur == null) { PlatformInvokeUSER32.GetIconInfo(curInfo, out temp); ic = Icon.FromHandle(curInfo); //bitmap = ic.ToBitmap(); ArrayList ar = new ArrayList(); ar.Add(ic); ar.Add(temp.xHotspot); ar.Add(temp.yHotspot); b.Serialize(stm, ar); } else { ArrayList ar = new ArrayList(); ar.Add(cur); b.Serialize(stm, ar); } } public Cursor CheckForCusrors(IntPtr hCur) { if (hCur == Cursors.AppStarting.Handle) return Cursors.AppStarting; else if (hCur == Cursors.Arrow.Handle) return Cursors.Arrow; . . . else if (hCur == Cursors.PanWest.Handle) return Cursors.PanWest; return null; } `

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  • need to change TextBox.Text inside TextChanged, something forces form close

    - by Istrebitel
    I am making a TextBox behave like if it could store a null value. In order to do that, i have a variable NullMode that indicates wether the value is stored is Null, and in TextChanged i set that to false, and on specific user action i set it to true and Text to a value that indicates that there is null inside the textbox. Then, based on NullMode, textbox is drawn differently. Now, i have a semaphore-like approach in order to prevent event handle from firing when i dont need it. Here is how it looks: private void input_TextChanged(object sender, EventArgs e) { if (_preventTextBoxEvents) return; _preventTextBoxEvents = true; //if (NullMode) // Text = ""; NullMode = false; ValidateInput(); _preventTextBoxEvents = false; } Now, if i need to set a textbox text to something that should show while in nullmode, i just set _preventTextBoxEvents before i do to true and it works all right. BUT! I need to also remove the text when user tries to input something into the textbox! So i need to set Text to "". Problem is, if i uncomment that, form is closed after the event handler exits. I cannot prevent it (e.Cancel = true in FormClosing doesnt help!) and do not understand what can be causing it. There is no error message too (and i'm not doing try-catch). My logic, when i do Text="". OnTextChanged should fire, it should call my TextChanged and it will see _preventTextBoxEvents is true and exit, so there would be no stack overflow / infinite recursion. What is going on?

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  • Where do I attach the StoreKit delegate and observer in a Cocos2d App?

    - by Jeff B
    I have figured out how all of the StoreKit stuff works and have actually tested working code... however, I have a problem. I made my "store" layer/scene the SKProductsRequestDelegate. Is this the correct thing to do? I get the initial product info like so: SKProductsRequest *productRequest = [[SKProductsRequest alloc] initWithProductIdentifiers: productIDs]; [productRequest setDelegate: self]; [productRequest start]; The problem is that if I transition to a new scene when a request is in progress, the current layer is retained by the productRequest. This means that touches on my new scene/layer are handled by both the new layer and the old layer. I could cancel the productRequest when leaving the scene, but: I do not know if it is in progress at that point. I cannot release it because it may or may not have been released by the request delegates. There has got to be a better way to do this. I could make the delegate a class external to the current layer, but then I do not know how to easily update the layer with the product information when the handler is called.

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  • Does/Will autofac's ASP.NET integration support PreInit or Init events?

    - by David Rubin
    I see from poking around in the 1.4.4 source that Autofac's ASP.NET integration (via Autofac.Integration.Web) peforms injection of properties on the Page as part of the HttpContext.PreRequestHandlerExecute event handling, but that the page's child controls don't get their properties injected until Page.PreLoad. What this means, though is that the injected properties of child controls are unavailable for use in the OnInit event handler. For example, this works fine: HelloWorld.aspx: <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="HelloWorld.aspx.cs" Inherits="HelloWorld" %> <html> <body> <asp:Label runat="server" id="lblMsg" OnInit="HandleInit"/> </body> </html> HelloWorld.aspx.cs: ... protected void HandleInit() { lblMsg.Text = _msgProvider.GetMessage(); } public IMsgProvider _msgProvider { private get; set; } // <-- Injected But changing the HelloWorld Page to a UserControl (.acsx) and putting the UserControl in another page doesn't work because _msgProvider isn't injected early enough. Is there a way to make Autofac inject properties of child controls earlier? Or is this something that can be addressed in a future build? Thanks!

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  • Updating an input value with Jquery

    - by Evan
    I have a form with a few fields, one of which should be updated based on the value of another. The value of the first is POSTed to another URL, and the returned value should be used to fill the second field. Here's the code: <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"></script> <script> function lookup(rid) { $.get("/handler?rid=" + $("input#rid").val(), function(update_rid){ $("#name").val(html(update_rid)); }) } </script> <form name="new_alert"> <input type="text" name="rid" id="rid" onkeyup="lookup(this.value);"> <br /> <input type="text" name="name" id="name"> </form> The POST works fine, and the correct data is returned from /hander, which I confirmed by making a test and filling it using $("#testdiv").html(update_rid); So it seems like the problem is in the way I'm trying to update the value, but I can't get past that.

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  • User to kernel mode big picture?

    - by fsdfa
    I've to implement a char device, a LKM. I know some basics about OS, but I feel I don't have the big picture. In a C programm, when I call a syscall what I think it happens is that the CPU is changed to ring0, then goes to the syscall vector and jumps to a kernel memmory space function that handle it. (I think that it does int 0x80 and in eax is the offset of the syscall vector, not sure). Then, I'm in the syscall itself, but I guess that for the kernel is the same process that was before, only that it is in kernel mode, I mean the current PCB is the process that called the syscall. So far... so good?, correct me if something is wrong. Others questions... how can I write/read in process memory?. If in the syscall handler I refer to address, say, 0xbfffffff. What it means that address? physical one? Some virtual kernel one?

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  • Updating entity fields in app engine development server

    - by Joey
    I recently tried updating a field in one of my entities on the app engine local dev server via the sdk console. It appeared to have updated just fine (a simple float). However, when I followed up with a query on the entity, I received an exception: "Items in the mSomeList list must all be Key instances". mSomeList is just another list field I have in that entity, not the one I modified. Is there any reason manually changing a field would adversely throw something off such that the server gets confused? Is this a known bug? I wrote an http handler to alter the field through server code and it works fine if I take that approach. Update: (adding details) I am using the python google app engine server. Basically if I go into the Google App Engine Launcher and press the SDK Console button, then go into one of my entities and edit a field that is a float (i.e. change it from 0 to 3.5, for instance), I get the "Items in the mMyList list must all be Key instance" suddenly when I query the entity like this: query = DataModels.RegionData.gql("WHERE mRegion = :1", region) entry = query.get() the RegionData entity is what has the mMyList member. As mentioned previously, if I do not manually change the field but rather do so through server code, i.e. query = DataModels.RegionData.gql("WHERE mRegion = :1", region) entry = query.get() entry.mMyFloat = 3.5 entry.put() Then it works.

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  • Thread Locking CollectionViewSource

    - by Robert
    I added an event handler to my code and it broke all access to the CollectionViewSources in the SystemHTA class saying "The calling thread cannot access this object because a different thread owns it". My class was working when "this.systemHTA = new SystemHTA();" was placed outside of the DeviceManager_StateChanged() function. public partial class MainWindow : Window { private DeviceManager DeviceManager = DeviceManager.Instance; public SystemHTA systemHTA; public MainWindow() { InitializeComponent(); } private void Window_Loaded(object sender, RoutedEventArgs e) { DeviceManager.StateChanged += new EventHandler<DeviceManagerStateChangedEventArgs>(DeviceManager_StateChanged); DeviceManager.Initialize(); } void DeviceManager_StateChanged(object sender, DeviceManagerStateChangedEventArgs e) { if (e.State == DeviceManagerState.Operational) { this.systemHTA = new SystemHTA(); } } private void button1_Click(object sender, RoutedEventArgs e) { this.systemHTA.GetViewSourceTest(); } } public class SystemHTA { private CollectionViewSource _deviceTestSource; public SystemHTA() { _deviceTestSource = new CollectionViewSource(); _deviceTestSource.Source = CreateLoadData<HWController>.ControllerCollection; } public void GetViewSourceTest() { ListCollectionView view = (ListCollectionView)_deviceTestSource.View; //This creates an error saying a thread already owns _deviceTestSource } }

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  • How to repeatedly show a Dialog with PyGTK / Gtkbuilder?

    - by Julian
    I have created a PyGTK application that shows a Dialog when the user presses a button. The dialog is loaded in my __init__ method with: builder = gtk.Builder() builder.add_from_file("filename") builder.connect_signals(self) self.myDialog = builder.get_object("dialog_name") In the event handler, the dialog is shown with the command self.myDialog.run(), but this only works once, because after run() the dialog is automatically destroyed. If I click the button a second time, the application crashes. I read that there is a way to use show() instead of run() where the dialog is not destroyed, but I feel like this is not the right way for me because I would like the dialog to behave modally and to return control to the code only after the user has closed it. Is there a simple way to repeatedly show a dialog using the run() method using gtkbuilder? I tried reloading the whole dialog using the gtkbuilder, but that did not really seem to work, the dialog was missing all child elements (and I would prefer to have to use the builder only once, at the beginning of the program). [SOLUTION] As pointed out by the answer below, using hide() does the trick. But one has to take care that the dialog is in fact destroyed if one does not catch its "delete-event". A simple example that works is: import pygtk import gtk class DialogTest: def rundialog(self, widget, data=None): self.dia.show_all() result = self.dia.run() def destroy(self, widget, data=None): gtk.main_quit() def closedialog(self, widget, data=None): self.dia.hide() return True def __init__(self): self.window = gtk.Window(gtk.WINDOW_TOPLEVEL) self.window.connect("destroy", self.destroy) self.dia = gtk.Dialog('TEST DIALOG', self.window, gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT) self.dia.vbox.pack_start(gtk.Label('This is just a Test')) self.dia.connect("delete-event", self.closedialog) self.button = gtk.Button("Run Dialog") self.button.connect("clicked", self.rundialog, None) self.window.add(self.button) self.button.show() self.window.show() if __name__ == "__main__": testApp = DialogTest() gtk.main()

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  • How to properly set button phase after dragging over button?

    - by irobeth
    I have a class (mxml) that extends Button while implementing drag/drop support. When I drag one of them onto another, the drag receiver stays stuck in its 'over' phase until I click on it (As if something about DragManager.acceptDragDrop is preventing the MouseEvent from getting to button) Is there a way to make a button re-evaluate its phase after the drop? I've tried fabricating a MouseEvent and sending it to rollOverHandler with no luck. This resembles the scenario in Button.as (lines 2606-2647) described like Drag over and up mouse down while out of Button roll over Button - stay in "up" phase mouse up while over Button - "over" phase continue with step 2 of first three sequences above This is my drag/drop handler private function dragDropHandler(event:DragEvent):void { trace("dropped"); var ib : IconButton = (event.dragInitiator as IconButton); if(this.data is Section) { if(ib.data is Item) { trace("ITEM"); //move an item into a section. var ae : AldonaEvent = new AldonaEvent(AldonaEvent.MOVE); ae.data = ib.data; dispatchEvent(ae); } else if(ib.data is Section) { trace("SECTION"); //change a section's parent. var ae : AldonaEvent = new AldonaEvent(AldonaEvent.MOVE); ae.data = ib.data; dispatchEvent(ae); } } //you can only drag stuff into sections. }

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  • Rails and SWFUpload: Sporadic Failure on Upload and Response Issue

    - by Gimli
    I've got SWFUpload version 2.5 beta 3 attached to my Rails 2.3.2 application and it works great 75% of the time. The other 25%, I get types of failure. The first failure is a failure to upload. The activity starts, but never actually sends the file to the servers. In my JS, when setting breakpoints, it stops between setting the post params and starting the upload (last two lines below): var params = { "authenticity_token": authToken, "photo[name]": $("#photo_name").val(), "photo[description]": $("#photo_description").val(), "photo[post_id]": $("#post_id").val() }; params[keyName] = key; swfu.setPostParams(params); swfu.startUpload(); It just occurred to me that the file might not being queued, but I've got a handler attached to show the file name in a text box and that works consistently. The second issue is this: Sometimes the response string is truncated. I'm rendering a partial in Rails without a layout to show the uploaded file data in my layout. Most of the time this partial comes through fine, but sometimes it comes through as only the first line, or only parts of the first several lines. The variables seem to be coming through into the view just fine. Any ideas? Thanks!

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  • How to create an array of buttons in C++

    - by mangoman13
    Hi, I'm using C++ in VS2005 and have an 8x8 grid of buttons on a form. I want to have these buttons in an array, so when I click on any of them it will open the same event handler (I think that is what they are called), but I will know the index of which one was clicked on. I know how to do this in VB and C#, but I can't seem to figure it out with C++ Right now I have all my buttons labelled by their location, i.e. b00, b10, b21, etc. So I think what I am looking for is a way to do something like this: Button b[8][8]; //this causes me errors (error C2728: 'System::Windows::Forms::Button' : a native array cannot contain this managed type) and (error C2227: left of '->{ctor}' must point to class/struct/union/generic type) void Assignment(){ b[0][0] = b00; b[1][0] = b10; ... } and then in form1.h: private: System::Void b_Click(System::Object^ sender, System::EventArgs^ e) { //somehow read the coordinates into variables x and y //do something based on these values } Any help would be appreciated. Also let me know if I am going in the complete wrong direction with this. Thanks!

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  • C# Event Handlers Using an Enum

    - by Jimbo
    I have a StatusChanged event that is raised by my object when its status changes - however, the application needs to carry out additional actions based on what the new status is. e.g If the new status is Disconnected, then it must update the status bar text and send an email notification. So, I wanted to create an Enum with the possible statuses (Connected, Disconnected, ReceivingData, SendingData etc.) and have that sent with the EventArgs parameter of the event when it is raised (see below) Define the object: class ModemComm { public event CommanderEventHandler ModemCommEvent; public delegate void CommanderEventHandler(object source, ModemCommEventArgs e); public void Connect() { ModemCommEvent(this, new ModemCommEventArgs ModemCommEventArgs.eModemCommEvent.Connected)); } } Define the new EventArgs parameter: public class ModemCommEventArgs : EventArgs{ public enum eModemCommEvent { Idle, Connected, Disconnected, SendingData, ReceivingData } public eModemCommEvent eventType { get; set; } public string eventMessage { get; set; } public ModemCommEventArgs(eModemCommEvent eventType, string eventMessage) { this.eventMessage = eventMessage; this.eventType = eventType; } } I then create a handler for the event in the application: ModemComm comm = new ModemComm(); comm.ModemCommEvent += OnModemCommEvent; and private void OnModemCommEvent(object source, ModemCommEventArgs e) { } The problem is, I get a 'Object reference not set to an instance of an object' error when the object attempts to raise the event. Hoping someone can explain in n00b terms why and how to fix it :)

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