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  • How to hand-over a TCP listening socket with minimal downtime?

    - by Shtééf
    While this question is tagged EventMachine, generic BSD-socket solutions in any language are much appreciated too. Some background: I have an application listening on a TCP socket. It is started and shut down with a regular System V style init script. My problem is that it needs some time to start up before it is ready to service the TCP socket. It's not too long, perhaps only 5 seconds, but that's 5 seconds too long when a restart needs to be performed during a workday. It's also crucial that existing connections remain open and are finished normally. Reasons for a restart of the application are patches, upgrades, and the like. I unfortunately find myself in the position that, every once in a while, I need to do this kind of thing in production. The question: I'm looking for a way to do a neat hand-over of the TCP listening socket, from one process to another, and as a result get only a split second of downtime. I'd like existing connections / sockets to remain open and finish processing in the old process, while the new process starts servicing new connectinos. Is there some proven method of doing this using BSD-sockets? (Bonus points for an EventMachine solution.) Are there perhaps open-source libraries out there implementing this, that I can use as is, or use as a reference? (Again, non-Ruby and non-EventMachine solutions are appreciated too!)

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  • How to interrupt a thread performing a blocking socket connect?

    - by Jason R
    I have some code that spawns a pthread that attempts to maintain a socket connection to a remote host. If the connection is ever lost, it attempts to reconnect using a blocking connect() call on its socket. Since the code runs in a separate thread, I don't really care about the fact that it uses the synchronous socket API. That is, until it comes time for my application to exit. I would like to perform some semblance of an orderly shutdown, so I use thread synchronization primitives to wake up the thread and signal for it to exit, then perform a pthread_join() on the thread to wait for it to complete. This works great, unless the thread is in the middle of a connect() call when I command the shutdown. In that case, I have to wait for the connect to time out, which could be a long time. This makes the application appear to take a long time to shut down. What I would like to do is to interrupt the call to connect() in some way. After the call returns, the thread will notice my exit signal and shut down cleanly. Since connect() is a system call, I thought that I might be able to intentionally interrupt it using a signal (thus making the call return EINTR), but I'm not sure if this is a robust method in a POSIX threads environment. Does anyone have any recommendations on how to do this, either using signals or via some other method? As a note, the connect() call is down in some library code that I cannot modify, so changing to a non-blocking socket is not an option.

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  • Which programming idiom to choose for this open source library?

    - by Walkman
    I have an interesting question about which programming idiom is easier to use for beginner developers writing concrete file parsing classes. I'm developing an open source library, which one of the main functionality is to parse plain text files and get structured information from them. All of the files contains the same kind of information, but can be in different formats like XML, plain text (each of them is structured differently), etc. There are a common set of information pieces which is the same in all (e.g. player names, table names, some id numbers) There are formats which are very similar to each other, so it's possible to define a common Base class for them to facilitate concrete format parser implementations. So I can clearly define base classes like SplittablePlainTextFormat, XMLFormat, SeparateSummaryFormat, etc. Each of them hints the kind of structure they aim to parse. All of the concrete classes should have the same information pieces, no matter what. To be useful at all, this library needs to define at least 30-40 of these parsers. A couple of them are more important than others (obviously the more popular formats). Now my question is, which is the best programming idiom to choose to facilitate the development of these concrete classes? Let me explain: I think imperative programming is easy to follow even for beginners, because the flow is fixed, the statements just come one after another. Right now, I have this: class SplittableBaseFormat: def parse(self): "Parses the body of the hand history, but first parse header if not yet parsed." if not self.header_parsed: self.parse_header() self._parse_table() self._parse_players() self._parse_button() self._parse_hero() self._parse_preflop() self._parse_street('flop') self._parse_street('turn') self._parse_street('river') self._parse_showdown() self._parse_pot() self._parse_board() self._parse_winners() self._parse_extra() self.parsed = True So the concrete parser need to define these methods in order in any way they want. Easy to follow, but takes longer to implement each individual concrete parser. So what about declarative? In this case Base classes (like SplittableFormat and XMLFormat) would do the heavy lifting based on regex and line/node number declarations in the concrete class, and concrete classes have no code at all, just line numbers and regexes, maybe other kind of rules. Like this: class SplittableFormat: def parse_table(): "Parses TABLE_REGEX and get information" # set attributes here def parse_players(): "parses PLAYER_REGEX and get information" # set attributes here class SpecificFormat1(SplittableFormat): TABLE_REGEX = re.compile('^(?P<table_name>.*) other info \d* etc') TABLE_LINE = 1 PLAYER_REGEX = re.compile('^Player \d: (?P<player_name>.*) has (.*) in chips.') PLAYER_LINE = 16 class SpecificFormat2(SplittableFormat): TABLE_REGEX = re.compile(r'^Tournament #(\d*) (?P<table_name>.*) other info2 \d* etc') TABLE_LINE = 2 PLAYER_REGEX = re.compile(r'^Seat \d: (?P<player_name>.*) has a stack of (\d*)') PLAYER_LINE = 14 So if I want to make it possible for non-developers to write these classes the way to go seems to be the declarative way, however, I'm almost certain I can't eliminate the declarations of regexes, which clearly needs (senior :D) programmers, so should I care about this at all? Do you think it matters to choose one over another or doesn't matter at all? Maybe if somebody wants to work on this project, they will, if not, no matter which idiom I choose. Can I "convert" non-programmers to help developing these? What are your observations? Other considerations: Imperative will allow any kind of work; there is a simple flow, which they can follow but inside that, they can do whatever they want. It would be harder to force a common interface with imperative because of this arbitrary implementations. Declarative will be much more rigid, which is a bad thing, because formats might change over time without any notice. Declarative will be harder for me to develop and takes longer time. Imperative is already ready to release. I hope a nice discussion will happen in this thread about programming idioms regarding which to use when, which is better for open source projects with different scenarios, which is better for wide range of developer skills. TL; DR: Parsing different file formats (plain text, XML) They contains same kind of information Target audience: non-developers, beginners Regex probably cannot be avoided 30-40 concrete parser classes needed Facilitate coding these concrete classes Which idiom is better?

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  • How odd this function is? It works in a test project, however, it goes wrong in my project?(Windows Socket) [closed]

    - by user67449
    int SockSend(DataPack &dataPack, SOCKET &sock, char *sockBuf){ int bytesLeft=0, bytesSend=0; int idx=0; bytesLeft=sizeof(dataPack); // ?DataPack?????sockBuf??? memcpy(sockBuf, &dataPack, sizeof(dataPack)); while(bytesLeft>0){ memset(sockBuf, 0, sizeof(sockBuf)); bytesSend=send(sock, &sockBuf[idx], bytesLeft, 0); cout<<"??send()??, bytesSend: "<<bytesSend<<endl; if(bytesSend==SOCKET_ERROR){ cout<<"Error at send()."<<endl; cout<<"Error # "<<WSAGetLastError()<<" happened."<<endl; return 1; } bytesLeft-=bytesSend; idx+=bytesSend; } cout<<"DataPack ???????"<<endl; return 0; } This is the function I defined, which is used to send a user_defined structure DataPack. My code in test project is as follows: char sendBuf[100000]; int res=SockSend(dataPack, sockConn, sendBuf); if(res==1){ cout<<"SockSend()???"<<endl; }else{ cout<<"SockSend()???"<<endl; } My code in my current project is: err=SockSend(dataPackSend, sockConn, sockBuf); if(err==1){ cout<<"SockSend()??"<<endl; exit(0); }else{ cout<<"??? "<<dataPackSend.packNum<<" ?DataPack(??)"<<endl; } Can you tell me where does this function go wrong? I will be appreciated for you answer.

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  • Running Network Application on port Server side give me error how can i solve it?

    - by Phsika
    if i run Server App. Exception occurs: on Dinle.Start() System.Net.SocketException - Only one usage of each socket address (protocol/network address/port) is normally permitted How can i solve this error? Server.cs using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; using System.Net; using System.Net.Sockets; using System.Threading; namespace Server { public partial class Server : Form { Thread kanal; public Server() { InitializeComponent(); try { kanal = new Thread(new ThreadStart(Dinle)); kanal.Start(); kanal.Priority = ThreadPriority.Normal; this.Text = "Kanla Çalisti"; } catch (Exception ex) { this.Text = "kanal çalismadi"; MessageBox.Show("hata:" + ex.ToString()); kanal.Abort(); throw; } } private void Server_Load(object sender, EventArgs e) { Dinle(); } private void btn_Listen_Click(object sender, EventArgs e) { Dinle(); } void Dinle() { // IPAddress localAddr = IPAddress.Parse("localhost"); // TcpListener server = new TcpListener(port); // server = new TcpListener(localAddr, port); //TcpListener Dinle = new TcpListener(localAddr,51124); TcpListener Dinle = new TcpListener(51124); try { while (true) { Dinle.Start(); Exception is occured. Socket Baglanti = Dinle.AcceptSocket(); if (!Baglanti.Connected) { MessageBox.Show("Baglanti Yok"); } else { TcpClient tcpClient = Dinle.AcceptTcpClient(); if (tcpClient.ReceiveBufferSize 0) { byte[] Dizi = new byte[250000]; Baglanti.Receive(Dizi, Dizi.Length, 0); string Yol; saveFileDialog1.Title = "Dosyayi kaydet"; saveFileDialog1.ShowDialog(); Yol = saveFileDialog1.FileName; FileStream Dosya = new FileStream(Yol, FileMode.Create); Dosya.Write(Dizi, 0, Dizi.Length - 20); Dosya.Close(); listBox1.Items.Add("dosya indirildi"); listBox1.Items.Add("Dosya Boyutu=" + Dizi.Length.ToString()); listBox1.Items.Add("Indirilme Tarihi=" + DateTime.Now); listBox1.Items.Add("--------------------------------"); } } } } catch (Exception ex) { MessageBox.Show("hata:" + ex.ToString()); } } } }

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  • How to simulate a dial-up connection for testing purposes?

    - by mawg
    I have to code a server app where clients open a TCP/IP socket, send some data and close the connection. The data packets are small < 100 bytes, however there is talk of having them batch their transactions and send multiple packets. How can I best simulate a dial-up ut connection (using Delphy & Indy components, just FYI)? Is it as simple as open connection wait a while (what is the definition of "a while"?) close connection

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  • Get the number of packages transmitted per connection

    - by Daniel
    How do I get the number of packages transmitted per TCP connection? I am using Java, but i know I will have to fetch the number from the underlying OS, so this quastion applies to Linux and Windows operating systems and will have different answers for each of them, I assume. I need this information to profile the network load of an application which seems to send too many small packages by flushing the socket streams too often.

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  • Sockets: I/O Error 32

    - by Genesis
    Could someone please explain what an I/O Error 32 refers to in the context of a network socket? I have a multithreaded Socks5 server written using Poco SocketReactors and am getting this error when the server load reaches a certain point. The exception is thrown within my onReadable handlers at the same time across all threads which have connections associated with them. The only other thing I am doing within those threads is std::cout but I am not sure if this is a potential cause.

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  • Interactive Data Language, IDL: Does anybody care?

    - by Alex
    Anyone use a language called Interactive Data Language, IDL? It is popular with scientists. I think it is a poor language because it is proprietary (every terminal running it has to have an expensive license purchased) and it has minimal support (try searching for IDL, the language, right now on stack) . I am trying to convince my colleagues to stop using it and learn C/C++/Python/Fortran/Java/Ruby. Does anybody know about or even care about IDL enough to have opinions on it? What do you think of it? Should I tell my colleagues to stop wasting their time on it now? How can I convince them? Edit: People are getting the impression that I don't know or use IDL. Also, I said IDL has minimal support which is true in one sense, so I must clarify that the scientific libraries are indeed large. I use IDL all the time, but this is exactly the problem: I am only using IDL because colleagues use it. There is a file format IDL uses, the .sav, which can only be opened in IDL. So I must use IDL to work with this data and transfer the data back to colleagues, but I know I would be more efficient in another language. This is like someone sending you a microsoft word file in an email attachment and if you don't understand how wrong that is then you probably write too many words not enough code and you bought microsoft word. Edit: As an alternative to IDL Python is popular. Here is a list of The Pros of IDL (and the cons) from AstroBetter: Pros of IDL Mature many numerical and astronomical libraries available Wide astronomical user base Numerical aspect well integrated with language itself Many local users with deep experience Faster for small arrays Easier installation Good, unified documentation Standard GUI run/debug tool (IDLDE) Single widget system (no angst about which to choose or learn) SAVE/RESTORE capability Use of keyword arguments as flags more convenient Cons of IDL Narrow applicability, not well suited to general programming Slower for large arrays Array functionality less powerful Table support poor Limited ability to extend using C or Fortran, such extensions hard to distribute and support Expensive, sometimes problem collaborating with others that don’t have or can’t afford licenses. Closed source (only RSI can fix bugs) Very awkward to integrate with IRAF tasks Memory management more awkward Single widget system (useless if working within another framework) Plotting: Awkward support for symbols and math text Many font systems, portability issues (v5.1 alleviates somewhat) not as flexible or as extensible plot windows not intrinsically interactive (e.g., pan & zoom) Pros of Python Very general and powerful programming language, yet easy to learn. Strong, but optional, Object Oriented programming support Very large user and developer community, very extensive and broad library base Very extensible with C, C++, or Fortran, portable distribution mechanisms available Free; non-restrictive license; Open Source Becoming the standard scripting language for astronomy Easy to use with IRAF tasks Basis of STScI application efforts More general array capabilities Faster for large arrays, better support for memory mapping Many books and on-line documentation resources available (for the language and its libraries) Better support for table structures Plotting framework (matplotlib) more extensible and general Better font support and portability (only one way to do it too) Usable within many windowing frameworks (GTK, Tk, WX, Qt…) Standard plotting functionality independent of framework used plots are embeddable within other GUIs more powerful image handling (multiple simultaneous LUTS, optional resampling/rescaling, alpha blending, etc) Support for many widget systems Strong local influence over capabilities being developed for Python Cons of Python More items to install separately Not as well accepted in astronomical community (but support clearly growing) Scientific libraries not as mature: Documentation not as complete, not as unified Not as deep in astronomical libraries and utilities Not all IDL numerical library functions have corresponding functionality in Python Some numeric constructs not quite as consistent with language (or slightly less convenient than IDL) Array indexing convention “backwards” Small array performance slower No standard GUI run/debug tool Support for many widget systems (angst regarding which to choose) Current lack of function equivalent to SAVE/RESTORE in IDL matplotlib does not yet have equivalents for all IDL 2-D plotting capability (e.g., surface plots) Use of keyword arguments used as flags less convenient Plotting: comparatively immature, still much development going on missing some plot type (e.g., surface) 3-d capability requires VTK (though matplotlib has some basic 3-d capability)

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  • Defend PHP; convince me it isn't horrible

    - by Jason L
    I made a tongue-in-cheek comment in another question thread calling PHP a terrible language and it got down-voted like crazy. Apparently there are lots of people here who love PHP. So I'm genuinely curious. What am I missing? What makes PHP a good language? Here are my reasons for disliking it: PHP has inconsistent naming of built-in and library functions. Predictable naming patterns are important in any design. PHP has inconsistent parameter ordering of built-in functions, eg array_map vs. array_filter which is annoying in the simple cases and raises all sorts of unexpected behaviour or worse. The PHP developers constantly deprecate built-in functions and lower-level functionality. A good example is when they deprecated pass-by-reference for functions. This created a nightmare for anyone doing, say, function callbacks. A lack of consideration in redesign. The above deprecation eliminated the ability to, in many cases, provide default keyword values for functions. They fixed this in PHP 5, but they deprecated the pass-by-reference in PHP 4! Poor execution of name spaces (formerly no name spaces at all). Now that name spaces exist, what do we use as the dereference character? Backslash! The character used universally for escaping, even in PHP! Overly-broad implicit type conversion leads to bugs. I have no problem with implicit conversions of, say, float to integer or back again. But PHP (last I checked) will happily attempt to magically convert an array to an integer. Poor recursion performance. Recursion is a fundamentally important tool for writing in any language; it can make complex algorithms far simpler. Poor support is inexcusable. Functions are case insensitive. I have no idea what they were thinking on this one. A programming language is a way to specify behavior to both a computer and a reader of the code without ambiguity. Case insensitivity introduces much ambiguity. PHP encourages (practically requires) a coupling of processing with presentation. Yes, you can write PHP that doesn't do so, but it's actually easier to write code in the incorrect (from a sound design perspective) manner. PHP performance is abysmal without caching. Does anyone sell a commercial caching product for PHP? Oh, look, the designers of PHP do. Worst of all, PHP convinces people that designing web applications is easy. And it does indeed make much of the effort involved much easier. But the fact is, designing a web application that is both secure and efficient is a very difficult task. By convincing so many to take up programming, PHP has taught an entire subgroup of programmers bad habits and bad design. It's given them access to capabilities that they lack the understanding to use safely. This has led to PHP's reputation as being insecure. (However, I will readily admit that PHP is no more or less secure than any other web programming language.) What is it that I'm missing about PHP? I'm seeing an organically-grown, poorly-managed mess of a language that's spawning poor programmers. So convince me otherwise!

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  • Programming Java 7 in Eclipse

    - by reprogrammer
    I installed JDK 7 and Eclipse 3.6M6. Then, I added JRE 7 as a new JRE execution environment in Eclipse, and set the compiler compliance level to Java 7. I can compile the following piece of code through command line using the javac that comes with JDK 7. import java.util.HashMap; import java.util.Map; public class Try { public static void main(String[] args) { Map<Integer, String> map = new HashMap<>(); } } But, Eclipse gives the following error messages. Incorrect number of arguments for type HashMap; it cannot be parameterized with arguments Try.java /TryJava7/src line 7 Java Problem Syntax error on token "<", ? expected after this token Try.java /TryJava7/src line 7 Java Problem Even though I've set the compliance level of the compiler to Java 7, it looks like Eclipse doesn't understand Java7 syntax yet. Is it possible to play with Java 7 in Eclipse? The following is the content of .classpath. <?xml version="1.0" encoding="UTF-8"?> <classpath> <classpathentry kind="src" path="src"/> <classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/JavaSE-1.7"/> <classpathentry kind="output" path="bin"/> </classpath> And, the following is the content of .settings/org.eclipse.jdt.core.prefs. eclipse.preferences.version=1 org.eclipse.jdt.core.compiler.codegen.inlineJsrBytecode=enabled org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.7 org.eclipse.jdt.core.compiler.codegen.unusedLocal=preserve org.eclipse.jdt.core.compiler.compliance=1.7 org.eclipse.jdt.core.compiler.debug.lineNumber=generate org.eclipse.jdt.core.compiler.debug.localVariable=generate org.eclipse.jdt.core.compiler.debug.sourceFile=generate org.eclipse.jdt.core.compiler.problem.assertIdentifier=error org.eclipse.jdt.core.compiler.problem.enumIdentifier=error org.eclipse.jdt.core.compiler.source=1.7

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  • Notification Email Best Practices--From Server Setup to Programming

    - by Andrew Wagner
    All, I'm in the process now of building a SaaS tool that allows network admins to generate notification emails to the members of the end-users of our platform (among many many other things). I'm running into a bit of an "out of my expertise" wall, as I know there are a lot of variables involved with configuring an application that can: Run in a distributed way via load balancing and still-- Leverage a single mail server for sending notification emails Process unsubscribe requests Avoid any ISP blacklisting in the process. If anyone has the time and has done this before, I'd love if you could walk me through the A-Z of best practices both from a configuration perspective and an execution perspective for generating these emails (anything from necessary DNS settings to ideal SMTP setup and configuration) Currently, our application generates email via Google Apps using the PHPMailer class. While this works well, it doesn't queue messages (potential for timeout problems if any of our clients amass a very large list of end-users), and Google limits the amount of allowed generated email messages to 500/day. I know this is a lofty question, but any guidance you could provide would be smashing and a big help as we work through this hurtle in our beta development stage. Thanks!

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  • XCode iPhone Programming: Loading a jpg into a UIImageView from URL

    - by Antonio Murgia
    My app has to load an image from a http server and displaying it into an UIImageView How can i do that?? I tried this: NSString *temp = [NSString alloc]; [temp stringwithString:@"http://192.168.1.2x0/pic/LC.jpg"] temp=[(NSString *)CFURLCreateStringByAddingPercentEscapes( nil, (CFStringRef)temp, NULL, NULL, kCFStringEncodingUTF8) autorelease]; NSData *dato = [NSData alloc]; dato=[NSData dataWithContentsOfURL:[NSURL URLWithString:temp]]; pic = [pic initWithImage:[UIImage imageWithData:dato]]; This code is in viewdidload of the view but nothing is displayed! The server is working because i can load xml files from it. but i can't display that image! I need to load the image programmatically because it has to change depending on the parameter passed! Thank you in advance. Antonio

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  • Re-programming the output on a Magtek MagWedge

    - by Bill
    I am trying to reprogram the the output of my Magtek MagWedge and I cant find any documentation on how the syntax to send to output just the cc number from my cc swipe reader and not of the other data Below is the example configuration, however I have no clue how to change these values to. Comment:Set up IntelliPIN to Required Configuration /rawxact 50B01001011 /rawxact 50E10000000 /rawxact 940101010101010101 /rawxact 564 Comment:99{{SN}} /rawsend 52 Comment:50Z00000110 /rawsend 42Setup Done Thanks!

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  • in blackberry programming how to use SAX parser to parse a URL like this

    - by Changqi Guo
    hi guys, i have a problem with using the SAX parser to parse a XML file, it is a complex XML file, it is like the following <Objects> <Object no="1"> <field name="PID">ilives:87877</field> <field name="dc.coverage">Charlottetown</field> <field name="fgs.ownerId">fedoraAdmin</field> </Object> <Object no="2">...... i am confused how to get the names in each field, and how to store the information of each objects. please help, thx

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  • Android Programming: Stay with CyanogenMod?

    - by Android Eve
    My new Nexus One came pre-installed with CyanogenMod. It's great so far, but since I bought it for software development purposes (initially just learning how to program for Android), should I stay with it, or install the official Android OS? If the latter, 2.2 or 2.3? My main concern is compatibility issues with documented API, that is wasting time on debugging problems that shouldn't have been there in the first place.

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  • C Programming - Convert an integer to binary

    - by leo
    Hi guys - i was hopefully after some tips opposed to solutions as this is homework and i want to solve it myself I am firstly very new to C. In fact i have never done any before, though i have previous java experience from modules at university. I am trying to write a programme that converts a single integer in to binary. I am only allowed to use bitwise operations and no library functions Can anyone possibly suggest some ideas about how i would go about doing this. Obviously i dont want code or anything, just some ideas as to what avenues to explore as currenty i am a little confused and have no plan of attack. Well, make that a lot confused :D thanks very much

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  • Sharepoint create site navigation through programming

    - by Sachin
    Hi All, I have a requirement in sharepoint where I want to Create the top link navigation based on excel file. Means The site navigation structure (along with parent site subsite under parent site) is mention in excel file. I need to read that structure and based on modify the navigation in sharepoint. Please can any one tell me is it possible to configure navigation in such a way. If yes then please tell me how to achive it. FYI: I am using MOSS 2007. thanks in advance sachin katkar

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  • iPhone XCODE Programming make a UIWebView Scrollable

    - by Antonio Murgia
    here is the problem! I have a UIWebView in my programs that loads a php page. The problem is that if the page has a lot of lines i cannot see them. I can "scroll" the UIWebView but when I leave the finger from the screen the page comes back to the original state. I don't want to scale pages to fit the view cause if I do that the letters become too small. I would like to find a way to scroll pages how it is possible in Safari. Hope i have explained the problem. Thank you in advance Antonio

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  • More efficient programming than Web.py?

    - by Luke Stanley
    I love webpy, it's really quite Pythonic but I don't like having to add the url mappings and create a class, typically with just 1 function inside it. I'm interested in minimising code typing and prototyping fast. Does anyone have any up and coming suggestions such as Bobo, Bottle, Denied, cherrypy for a lover of webpy's good things? What makes it a good reason? Also I don't mind missing out (strongly) text based templating systems, I use object oriented HTML generation.

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  • Podcast Focusing on XNA or Game/Graphics Programming in General

    - by Daniel Brotherston
    I realize there are a number of podcast related questions, but I'm specifically looking for XNA oriented podcasts. I've Googled around a little bit, but I have been unable to find any current podcasts. I'm just wondering if anyone else knows of any interesting ones. I'd guess if Google can't find them, they don't exist but I thought I'd ask anyways. Also, failing that, podcasts about game development in general would be interesting as well. Thanks!

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