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  • Using JavaCC to infer semantics from a Composite tree

    - by Skice
    Hi all, I am programming (in Java) a very limited symbolic calculus library that manages polynomials, exponentials and expolinomials (sums of elements like "x^n * e^(c x)"). I want the library to be extensible in the sense of new analytic forms (trigonometric, etc.) or new kinds of operations (logarithm, domain transformations, etc.), so a Composite pattern that represent the syntactic structure of an expression, together with a bunch of Visitors for the operations, does the job quite well. My problem arise when I try to implement operations that depends on the semantics more than on the syntax of the Expression (like integrals, for instance: there are a lot of resolution methods for specific classes of functions, but these same classes can be represented with more than a single syntax). So I thought I need something to "parse" the Composite tree to infer its semantics in order to invoke the right integration method (if any). Someone pointed me to JavaCC, but all the examples I've seen deal only with string parsing; so, I don't know if I'm digging in the right direction. Some suggestions? (I hope to have been clear enough!)

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  • Reversible pseudo-random sequence generator

    - by user350651
    I would like some sort of method to create a fairly long sequence of random numbers that I can flip through backwards and forwards. Like a machine with "next" and "previous" buttons, that will give you random numbers. Something like 10-bit resolution (i.e. positive integers in a range from 0 to 1023) is enough, and a sequence of 100k numbers. It's for a simple game-type app, I don't need encryption-strength randomness or anything, but I want it to feel fairly random. I have a limited amount of memory available though, so I can't just generate a chunk of random data and go through it. I need to get the numbers in "interactive time" - I can easily spend a few ms thinking about the next number, but not comfortably much more than that. Eventually it will run on some sort of microcontroller, probably just an Arduino. I could do it with a simple linear congruential generator (LCG). Going forwards is simple, to go backwards I'd have to cache the most recent numbers and store some points at intervals so I can recreate the sequence from there. But maybe there IS some pseudo-random generator that allows you to go both forwards and forwards? It should be possible to hook up two linear feedback shift registers (LFSRs) to roll in different directions, no? Or maybe I can just get by with garbling the index number using a hash function of some sort? I'm going to try that first. Any other ideas?

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  • Browser relative positioning with jQuery and CutyCapt

    - by Acoustic
    I've been using CutyCapt to take screen shots of several web pages with great success. My challenge now is to paint a few dots on those screen shots that represent where a user clicked. CutyCapt goes through a process of resizing the web page to the scroll width before taking a screen shot. That's extremely useful because you only get content and not much (if any) of the page's background. My challenge is trying to map a user's mouse X coordinates to the screen shot. Obviously users have different screen resolutions and have their browser window open to different sizes. The image below shows 3 examples with the same logo. Assume, for example, that the logo is 10 pixels to the left edge of the content area (in red). In each of these cases, and for any resolution, I need a JavaScript routine that will calculate that the logo's X coordinate is 10. Again, the challenge (I think) is differing resolutions. In the center-aligned examples, the logo's position, as measured from the left edge of the browser (in black), differs with changing browser size. The left-aligned example should be simple as the logo never moves as the screen resizes. Can anyone think of a way to calculate the scrollable width of a page? In other words, I'm looking for a JavaScript solution to calculate the minimum width of the browser window before a horizontal scroll bar shows up. Thanks for your help!

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  • How to make a wxFrame behave like a modal wxDialog object

    - by dagorym
    Is is possible to make a wxFrame object behave like a modal dialog box in that the window creating the wxFrame object stops execution until the wxFrame object exits? I'm working on a small game and have run into the following problem. I have a main program window that hosts the main application (strategic portion). Occasionally, I need to transfer control to a second window for resolution of part of the game (tactical portion). While in the second window, I want the processing in the first window to stop and wait for completion of the work being done in the second window. Normally a modal dialog would do the trick but I want the new window to have some functionality that I can't seem to get with a wxDialog, namely a status bar at the bottom and the ability to resize/maximize/minimize the window (this should be possible but doesn't work, see this question How to get the minimize and maximize buttons to appear on a wxDialog object). As an addition note, I want the second window's functionality needs to stay completely decoupled from the primary window as it will be spun off into a separate program eventually. Has anyone done this or have any suggestions?

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  • Why are my Flex resource bundles not being loaded?

    - by Chris R
    I have an Actionscript module in the flex source folder filterModules, which is one of two additional source folders in my project (the main source folder is reports, but I'm not dealing with anything in there right now). Here's the MXML content that references the resources. ... This array is assigned to the dataProvider field of a ComboBox. It's not bound using the bindings, presumably for reasons that made sense to the original developer, and it'd be nontrivial to change the class to make that happen. I additionally have a resource property file in a folder resources/en_US and I have the source folder resources/{locale} in the project source settings. My additional compiler options are -locale en_US. The resource property file is resources/en_US/labels.properties (All paths are relative to the flash builder project root) and contains (amongst other things) these keys: metric.q3 = Overall Satisfaction metric.q5 = Personnel metric.q9a = Issue Resolution metric.q42 = Visit Duration Sat metric.q34 = Visit Duration I have written some FlexUnit tests that run in my local Flash Player that exercise these resources -- they check that every label is represented in the metrics array, for example, so I know that the resource file is loaded when run locally. However, when I copy the module .swf file over to my server, the combo box to which the array is assigned is empty. I copy the .swf like so, if it matters: rsync -rlDv --inplace -T /tmp ~/projects/flex_reports/bin-debug/rankingFilter.swf HOSTNAME:WEBROOT/flashPath/ Why is this? I am not able to debug the remote module because our surrounding site sets up a lot of context and makes some database calls to determine which module to load. I'm hoping to get some pointers on why resource bundles might not show up. I'd understand it if the array was present with wrong labels, but the array is instead completely empty, which is pretty odd.

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  • Developing cross platform mobile application

    - by sohilv
    More and more mobile platforms are being launched and sdk's are available to developers. There are various mobile platform are available, Android,iOS,Moblin,Windows mobile 7,RIM,symbian,bada,maemo etc. And making of corss platform application is headache for developers. I am searching common thing across the platforms which will help to developers who want to port application to all platforms.Like what is the diff screen resolution, input methods, open gl support etc. please share details that you know for the any of platform . or is there possibilities , by writing code in html (widget type of thing) and load it into native application. I know about the android , in which we can add the web view into application. by calling setContentView(view) Please share the class details where we can add the html view into native application of different type of platforms that you know. Purpose of this thread is share common details across developers. marking as community wiki. Cross platform tools & library XMLVM and iSpectrum (cross compile Java code from an Android app or creating one from scratch Phone Gap (cross platform mobile apps) Titanium (to build native mobile and desktop apps with web technologies) Mono Touch ( C# for iphone ) rhomobile - http://rhomobile.com/ samples are here: http://github.com/rhomobile/rhodes-system-api-samples Sencha Touch - Sencha Touch is a HTML5 mobile app framework that allows you to develop web apps that look and feel native on Apple iOS and Google Android touchscreen devices. http://www.sencha.com/products/touch/ Corona - Iphone/Ipad / Android application cross platform library . Too awesome. http://anscamobile.com/corona/ A guide to port existing Android app to Windows Phone 7 http://windowsphone.interoperabilitybridges.com/articles/windows-phone-7-guide-for-iphone-application-developers

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  • Anchor HTML DIV tag to right of screen

    - by Phillip
    Hello, I have a site that has 2 DIV tags, one floats left the other floats right. The left DIV contains text for the page, the other DIV is used to display a video. When I have text in the left DIV that fits the entire width of the screen the video shows up where I want it. However, a few pages have very little text and cause the video to show up in the right-center of the screen. I want to anchor this DIV to the right of the screen regardless of how much text is shown. I don't seem to get this problem in lower resolutions, it occurs more in the higher resolutions (such as 1280x1024). You can see an example on these pages: http://www.quilnet.com/TechSupport.aspx - Positions the right DIV where I want it regardless of the resolution. http://www.quilnet.com/ContactUs.aspx - Makes the right DIV closer to the center in higher resolutions. I want it in the position of the page TechSupport.aspx. I am trying to refrain from using the width parameter because I want it to be resolutionally compliant. I don't want my viewers to have to move a scroll bar left and right. Any ideas? Thanks!

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  • Decoding a jpg in the background in WP7

    - by Shahar Prish
    I have a bunch of apps in the marketplace, and so far I have been able, by changing my functionality or going the extra mile, to work around the issue of being unable to decode a jpg in the background into a WriteableBitmap. I am finding a situation where I can't think of good ways to "work around" the issue. I need to decode the image I get from MediaLibrary, reduce it's resolution to something managable (800x800), rotate it potentially and save to local storage. By far, the thing that takes the most time (80%) is decoding the bitmap to 800x800 - it takes between 700ms to 1000 ms. A user may add 7-10 images when starting, which translates to ~10 seconds of waiting for the images being added. I tried doing this lazily, but at some point you need to pay the piper and the app essentially stutters for ~1000ms at that point and the experience is not great. Is there an alternative I am missing for loading the image in the background somehow? (Note on why CreateOptions.BackgroundCreation is no good for me: It loads the image into a BitmapImage which is great if you want to just use it, but not so great for what I need to do which is create a copy in Isolated Storage).

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  • JavaME - LWUIT images eat up all the memory

    - by Marko
    Hi, I'm writing a MIDlet using LWUIT and images seem to eat up incredible amounts of memory. All the images I use are PNGs and are packed inside the JAR file. I load them using the standard Image.createImage(URL) method. The application has a number of forms and each has a couple of labels an buttons, however I am fairly certain that only the active form is kept in memory (I know it isn't very trustworthy, but Runtime.freeMemory() seems to confirm this). The application has worked well in 240x320 resolution, but moving it to 480x640 and using appropriately larger images for UI started causing out of memory errors to show up. What the application does, among other things, is download remote images. The application seems to work fine until it gets to this point. After downloading a couple of PNGs and returning to the main menu, the out of memory error is encountered. Naturally, I looked into the amount of memory the main menu uses and it was pretty shocking. It's just two labels with images and four buttons. Each button has three images used for style.setIcon, setPressedIcon and setRolloverIcon. Images range in size from 15 to 25KB but removing two of the three images used for every button (so 8 images in total), Runtime.freeMemory() showed a stunning 1MB decrease in memory usage. The way I see it, I either have a whole lot of memory leaks (which I don't think I do, but memory leaks aren't exactly known to be easily tracked down), I am doing something terribly wrong with image handling or there's really no problem involved and I just need to scale down. If anyone has any insight to offer, I would greatly appreciate it.

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  • Raw types and subtyping

    - by Dmitrii
    We have generic class SomeClass<T>{ } We can write the line: SomeClass s= new SomeClass<String>(); It's ok, because raw type is supertype for generic type. But SomeClass<String> s= new SomeClass(); is correct to. Why is it correct? I thought that type erasure was before type checking, but it's wrong. From Hacker's Guide to Javac When the Java compiler is invoked with default compile policy it performs the following passes: parse: Reads a set of *.java source files and maps the resulting token sequence into AST-Nodes. enter: Enters symbols for the definitions into the symbol table. process annotations: If Requested, processes annotations found in the specified compilation units. attribute: Attributes the Syntax trees. This step includes name resolution, type checking and constant folding. flow: Performs data ow analysis on the trees from the previous step. This includes checks for assignments and reachability. desugar: Rewrites the AST and translates away some syntactic sugar. generate: Generates Source Files or Class Files. Generic is syntax sugar, hence type erasure invoked at 6 pass, after type checking, which invoked at 4 pass. I'm confused.

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  • Fulfilling strange requirements with CSS (kind of simulating frames)

    - by Bernhard V
    Hi! I'm struggling to find a way to code a site according to our strange requirements. The site should be displayed correctly in all browsers from IE6 to Opera. The website is structured in three parts. It contains a header at the top, a navigation on the left an the rest of the screen should be filled with the content section. The following picture should help you better understand my description. Here comes the kicker: Each of the three sections should be scrollable separately and no browser scrollbar should appear. The page should be displayed similar as if it would use frames. Of course, on a big enough screen, no scroll bars should appear. It doesn't matter which way is used to display the site, although frames aren't an option an divs would be preferred. There are two conditions: The site should always fill the whole browser screen. The header and the content section should reach to the right border of the page, and the navigation as well as the content to the bottom. As soon as the site is scaled down -- whether due to resizing the browser window or due to a smaller resolution -- a scrollbar for every single section should appear, but no "browser scrollbar" for the whole page. The header should always retain it's height and the navigation always it's width. Do you know a way how all this can be achieved? Yours Bernhard

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  • C++0x rvalue references and temporaries

    - by Doug
    (I asked a variation of this question on comp.std.c++ but didn't get an answer.) Why does the call to f(arg) in this code call the const ref overload of f? void f(const std::string &); //less efficient void f(std::string &&); //more efficient void g(const char * arg) { f(arg); } My intuition says that the f(string &&) overload should be chosen, because arg needs to be converted to a temporary no matter what, and the temporary matches the rvalue reference better than the lvalue reference. This is not what happens in GCC and MSVC. In at least G++ and MSVC, any lvalue does not bind to an rvalue reference argument, even if there is an intermediate temporary created. Indeed, if the const ref overload isn't present, the compilers diagnose an error. However, writing f(arg + 0) or f(std::string(arg)) does choose the rvalue reference overload as you would expect. From my reading of the C++0x standard, it seems like the implicit conversion of a const char * to a string should be considered when considering if f(string &&) is viable, just as when passing a const lvalue ref arguments. Section 13.3 (overload resolution) doesn't differentiate between rvalue refs and const references in too many places. Also, it seems that the rule that prevents lvalues from binding to rvalue references (13.3.3.1.4/3) shouldn't apply if there's an intermediate temporary - after all, it's perfectly safe to move from the temporary. Is this: Me misreading/misunderstand the standard, where the implemented behavior is the intended behavior, and there's some good reason why my example should behave the way it does? A mistake that the compiler vendors have somehow all made? Or a mistake based on common implementation strategies? Or a mistake in e.g. GCC (where this lvalue/rvalue reference binding rule was first implemented), that was copied by other vendors? A defect in the standard, or an unintended consequence, or something that should be clarified?

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  • datareader.close is called in if - else branching. How to validate datareader is actually closed usi

    - by tanmay
    Hi, I have written couple of custom rules in for fxcop 1.36. I have written a code to find weather opened datareader is closed or not. But it does not check which datareader object is calling the close() method so I can't be sure if all opened datareader objs are closed!! 2nd: if I am using data reader in IF else like if 1=2 dr = cmd.executeReader(); else dr = cmd2.execureReader(); end if in this case it will search for 2 datareader objects to be closed.. I am putting my code for more clarity. public override ProblemCollection Check(Member member) { Method method = member as Method; int countCatch =0; int countErrLog = 0; Instruction objInstr = null; if (method != null) { for (int i = 0; i < method.Instructions.Count; i++) { objInstr = method.Instructions[i]; if (objInstr.Value != null) { if (objInstr.Value.ToString().Contains("System.Data.SqlClient.SqlDataReader")) { countCatch += 1; } if (countCatch>0) { if (objInstr.Value.ToString().Contains("System.Data.SqlClient.SqlDataReader.Close")) { countErrLog += 1; } } } } } if (countErrLog!=countCatch) { Resolution resolu = GetResolution(new string[] { method.ToString() }); Problems.Add(new Problem(resolu)); } return Problems; Thanks and regards, Tanmay.

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  • How to eliminate tearing from animation?

    - by MusiGenesis
    I'm running an animation in a WinForms app at 18.66666... frames per second (it's synced with music at 140 BPM, which is why the frame rate is weird). Each cel of the animation is pre-calculated, and the animation is driven by a high-resolution multimedia timer. The animation itself is smooth, but I am seeing a significant amount of "tearing", or artifacts that result from cels being caught partway through a screen refresh. When I take the set of cels rendered by my program and write them out to an AVI file, and then play the AVI file in Windows Media Player, I do not see any tearing at all. I assume that WMP plays the file smoothly because it uses DirectX (or something else) and is able to synchronize the rendering with the screen's refresh activity. It's not changing the frame rate, as the animation stays in sync with the audio. Is this why WMP is able to render the animation without tearing, or am I missing something? Is there any way I can use DirectX (or something else) in order to enable my program to be aware of where the current scan line is, and if so, is there any way I can use that information to eliminate tearing without actually using DirectX for displaying the cels? Or do I have to fully use DirectX for rendering in order to deal with this problem? Update: forgot a detail. My app renders each cell onto a PictureBox using Graphics.DrawImage. Is this significantly slower than using BitBlt, such that I might eliminate at least some of the tearing by using BitBlt?

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  • Few Basic Questions in Overriding

    - by Dahlia
    I have few problems with my basic and would be thankful if someone can clear this. What does it mean when I say base *b = new derived; Why would one go for this? We very well separately can create objects for class base and class derived and then call the functions accordingly. I know that this base *b = new derived; is called as Object Slicing but why and when would one go for this? I know why it is not advisable to convert the base class object to derived class object (because base class is not aware of the derived class members and methods). I even read in other StackOverflow threads that if this is gonna be the case then we have to change/re-visit our design. I understand all that, however, I am just curious, Is there any way to do this? class base { public: void f(){cout << "In Base";} }; class derived:public base { public: void f(){cout << "In Derived";} }; int _tmain(int argc, _TCHAR* argv[]) { base b1, b2; derived d1, d2; b2 = d1; d2 = reinterpret_cast<derived*>(b1); //gives error C2440 b1.f(); // Prints In Base d1.f(); // Prints In Derived b2.f(); // Prints In Base d1.base::f(); //Prints In Base d2.f(); getch(); return 0; } In case of my above example, is there any way I could call the base class f() using derived class object? I used d1.base()::f() I just want to know if there any way without using scope resolution operator? Thanks a lot for your time in helping me out!

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  • NES Programming - Nametables?

    - by Jeffrey Kern
    Hello everyone, I'm wondering about how the NES displays its graphical muscle. I've researched stuff online and read through it, but I'm wondering about one last thing: Nametables. Basically, from what I've read, each 8x8 block in a NES nametable points to a location in the pattern table, which holds graphic memory. In addition, the nametable also has an attribute table which sets a certain color palette for each 16x16 block. They're linked up together like this: (assuming 16 8x8 blocks) Nametable, with A B C D = pointers to sprite data: ABBB CDCC DDDD DDDD Attribute table, with 1 2 3 = pointers to color palette data, with < referencing value to the left, ^ above, and ' to the left and above: 1<2< ^'^' 3<3< ^'^' So, in the example above, the blocks would be colored as so 1A 1B 2B 2B 1C 1D 2C 2C 3D 3D 3D 3D 3D 3D 3D 3D Now, if I have this on a fixed screen - it works great! Because the NES resolution is 256x240 pixels. Now, how do these tables get adjusted for scrolling? Because Nametable 0 can scroll into Nametable 1, and if you keep scrolling Nametable 0 will wrap around again. That I get. But what I don't get is how to scroll the attribute table wraps around as well. From what I've read online, the 16x16 blocks it assigns attributes for will cause color distortions on the edge tiles of the screen (as seen when you scroll left to right and vice-versa in SMB3). The concern I have is that I understand how to scroll the nametables, but how do you scroll the attribute table? For intsance, if I have a green block on the left side of the screen, moving the screen to right should in theory cause the tiles to the right to be green as well until they move more into frame, to which they'll revert to their normal colors.

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  • Receive JSON payload with ZEND framework and / or PHP

    - by kent3800
    I'm receiving a JSON payload from a webservice at my site's internal webpage at /asset/setjob. The following is the JSON payload being posted to /asset/setjob: [{"job": {"source_filename": "beer-drinking-pig.mpg", "current_step": "waiting_for_file", "encoding_profile_id": "nil", "resolution": "nil", "status_url": "http://example.com/api/v1/jobs/1.json", "id": 1, "bitrate": "nil", "current_status": "waiting for file", "current_progress": "nil", "remote_id": "my-own-remote-id"}}] This payload posts one time to this page. The page is not meant for viewing but parsing the JSON object for the id and current_status so that I can insert it into a database. I'm using Zend framework. HOW DO I receive this payload in Zend? Do I $_GET['json']? $_POST['job']? None of these seem to work. I essentially need to assign this payload to a php variable so that I can then manipulate it. I've tried: $jsonStrGet = var_dump($_GET); $jsonStrPost = var_dump($_POST); And I've tried: $response = $this-getResponse(); $body = $response-getBody(); Blockquote Any help would be much appreciated! Thanks.

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  • Accessing a share point site using the object model.

    - by Prashanth
    Hi I am trying to access a share point site using the SP object model from a console application. I am trying to do something like this.. SPSite site = new SPSite(sitePath) //Operations go here This works fine when the share point site and the console app are on the same machine. However when the console app and the site are on different machines, I get an error "The Web application at "http://server/url" could not be found. Verify that you have typed the URL correctly. If the URL should be serving existing content, the system administrator may need to add a new request URL mapping to the intended application" Here are the things that I have already done: 1) I have tried accessing the site via both IP address as well as machine name, assuming that it could be a DNS resolution issue. 2) Initially I impersonated using a farm admin account, still i could not access. Then I added myself as the farm admin, still no joy. 4) The site is accessible via IE. So it is not a permission issue I guess. 5) I have tried almost all the solutions suggested by various links obtained by googling the error message. I am trying this on share point 2010. A similar issue occurs on 2007 also. Sometimes its kind of frustrating to do SharePoint development , since I get the feeling of stumbling from one error to the next, with no clue as to what could be wrong and the error messages not being helpful in the least :(

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  • Center DIV via jQuery

    - by tony noriega
    I have a footer that is fixed to the bottom of the viewport. I am using jQuery toggle to open a comment card for users to comment and submit: $('a#footer-comment').click(function() { $("#comment-card").toggle(300); return false; $('#comment-card').show({ position:); }); $('a#footer-comment-hide').click(function() { $("#comment-card").toggle(300); return false; $('#comment-card').hide(); }); naturally if i dont add any CSS selectors to #comment-card it shows up UNDER the footer, and out of sight. So i added: {position:absolute; bottom:30px; left:auto;} 30px so it shows up above the footer which is 30px high. Problem is, i can not get this to center in the viewport... if i use pixels, depending on the resolution, it is either too far left or right... how do i center this in the viewport?

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  • 60K+ Sprites on the 360?

    - by Jeffrey Kern
    Hey everyone, Just wondering - throwing ideas in my head - about starting a new XNA project for the 360. I would like it to be retro-old school, and emulating scanlines and color palettes and such. As part of this idea, what I would ideally like to do is manually draw each and every pixel of the screen. So, worst-case scenario I would have to draw about 60K sprites on a 252x240 resolution (I think thats correct). 60K sprites on the screen at a time. So, before I even attempt to code this - would the XBOX 360 be able to keep up with this even? That is a lot of sprites, but they aren't big sprites, and the texture data needed would be non-existant. However, I guess how this project would be implemented would make it or break it, but all I was thinking was coming up with a 2D array and mapping which color value would need to be drawn at that point. Of course, this is watered down talk right now. But what you all suggest? EDIT: Each sprite would represent one pixel. E.g., a sprite at 0,0. Another at 0,1. etc.

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  • To what extent should code try to explain fatal exceptions?

    - by Andrzej Doyle
    I suspect that all non-trivial software is likely to experience situations where it hits an external problem it cannot work around and thus needs to fail. This might be due to bad configuration, an external server being down, disk full, etc. In these situations, especially if the software is running in non-interactive mode, I expect that all one can really do is log an error and wait for the admin to read the logs and fix the problem. If someone happens to interact with the software in the meantime, e.g. a request comes in to a server that failed to initialize properly, then perhaps an appropriate hint can be given to check the logs and maybe even the error can be echoed (depending on whether you can tell if they're a technical guy as opposed to a business user). For the moment though let's not think too hard about this part. My question is, to what extent should the software be responsible for trying to explain the meaning of the fatal error? In general, how much competence/knowledge are you allowed to presume on administrators of the software, and how much should you include troubleshooting information and potential resolution steps when logging fatal errors? Of course if there's something that's unique to the runtime context this should definitely be logged; but lets assume your software needs to talk to Active Directory via LDAP and gets back an error "[LDAP: error code 49 - 80090308: LdapErr: DSID-0C090334, comment: AcceptSecurityContext error, data 525, vece]". Is it reasonable to assume that the maintainers will be able to Google the error code and work out what it means, or should the software try to parse the error code and log that this is caused by an incorrect user DN in the LDAP config? I don't know if there is a definitive best-practices answer for this, so I'm keen to hear a variety of views.

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  • Dynamic Collapsable Flow Chart Online

    - by Simon
    Been looking through a number of other related posts relating to flowchart software. I have been asked to put together a document outlining some of the typical problems our users encounter with our software product. What I would like to do, is create an interactive/online flowchart that lets users choose from 4-5 overall headings on whats wrong. Then for this to dynamically expand more choices on pinpointing the problem, and so on and so on, until they can get a resolution to their problem. The key thing that I have not been able to find in some of the flowchart software out there, is having the click + expand element. - I dont want all options to appear to the end-user in a huge flow chart as it will distract away from their specific issue. - I want them to be able to click away and go down a specific avenue that will end up giving them some good things to try, based on their decisions/clicks. I was originally thinking of perhaps putting something in Flex or Silverlight (ideally someone would have a template out there) but am now thinking of taking advantage of 3rd party (ideally free) software. This will need to be hosted in a browser. Any ideas?

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  • Did I implement clock drift properly?

    - by David Titarenco
    I couldn't find any clock drift RNG code for Windows anywhere so I attempted to implement it myself. I haven't run the numbers through ent or DIEHARD yet, and I'm just wondering if this is even remotely correct... void QueryRDTSC(__int64* tick) { __asm { xor eax, eax cpuid rdtsc mov edi, dword ptr tick mov dword ptr [edi], eax mov dword ptr [edi+4], edx } } __int64 clockDriftRNG() { __int64 CPU_start, CPU_end, OS_start, OS_end; // get CPU ticks -- uses RDTSC on the Processor QueryRDTSC(&CPU_start); Sleep(1); QueryRDTSC(&CPU_end); // get OS ticks -- uses the Motherboard clock QueryPerformanceCounter((LARGE_INTEGER*)&OS_start); Sleep(1); QueryPerformanceCounter((LARGE_INTEGER*)&OS_end); // CPU clock is ~1000x faster than mobo clock // return raw return ((CPU_end - CPU_start)/(OS_end - OS_start)); // or // return a random number from 0 to 9 // return ((CPU_end - CPU_start)/(OS_end - OS_start)%10); } If you're wondering why I Sleep(1), it's because if I don't, OS_end - OS_start returns 0 consistently (because of the bad timer resolution, I presume). Basically, (CPU_end - CPU_start)/(OS_end - OS_start) always returns around 1000 with a slight variation based on the entropy of CPU load, maybe temperature, quartz crystal vibration imperfections, etc. Anyway, the numbers have a pretty decent distribution, but this could be totally wrong. I have no idea.

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  • Android: onListItemClick not opening up the .xml file

    - by Capsud
    Hi, public void onListItemClick(ListView l, View v, int position, long id) { if(position == 0){ setContentView(R.layout.cuisine); } } I have an array of Strings and i'm using the above method to try and open up a new xml file called 'cuisine' when it is clicked. but it keeps failing! Have I done this right, or what am I doing wrong? Thanks. Ok from looking at similar problems on the web, people have said to get the onListItemClick() to start a new activity and using that new activity to then open up the new view? So what i've done is this... protected void onListItemClick(ListView l, View v, int position, long id) { Intent dundrumIntent = new Intent(v.getContext(), DundrumSelector.class); dundrumIntent.putExtra("position", position); startActivityForResult(dundrumIntent, 0); } and then import android.app.Activity; import android.os.Bundle; public class DundrumSelector extends Activity { @Override public void onCreate(Bundle savedInstanceState){ super.onCreate(savedInstanceState); int position = getIntent().getExtras().getInt("position"); if(position == 0){ setContentView(R.layout.cuisine); } } } Yet i'm still getting the same problem. The program crashes when I click on an item in the listView. And yes i've added the activity to the manifest. Does anyone have a resolution to this as alot of people seem to be having the same problem. Thanks alot.

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  • How to access valuestack objects within struts iterator?

    - by Monika Michael
    I have following code - <s:iterator value="reviews"> <img src="<s:property value="#request.restaurant.portalImage.url" />" /> <s:property value="user.firstName" /> <s:property value="user.lastName" /> <s:property value="rating" /> <s:property value="review" /> </s:iterator> reviews is a list of review objects which contain details of a review, such as rating and name of user. My problem is that i'm not able to access any of the objects present on the valuestack within the loop. Outside the loop <s:property value="#request.restaurant.portalImage.url" /> works correctly. But within the loop it prints null. AFAIK an iterator pushes it's collection on the valuestack so that all ognl expressions resolve against it. But I've used # which means I'm explicitly specifying the root object for resolution. Why is it still not working?

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