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  • mprotect - how aligning to multiple of pagesize works?

    - by user299988
    Hi, I am not understanding the 'aligning allocated memory' part from the mprotect usage. I am referring to the code example given on http://linux.die.net/man/2/mprotect char *p; char c; /* Allocate a buffer; it will have the default protection of PROT_READ|PROT_WRITE. */ p = malloc(1024+PAGESIZE-1); if (!p) { perror("Couldn't malloc(1024)"); exit(errno); } /* Align to a multiple of PAGESIZE, assumed to be a power of two */ p = (char *)(((int) p + PAGESIZE-1) & ~(PAGESIZE-1)); c = p[666]; /* Read; ok */ p[666] = 42; /* Write; ok */ /* Mark the buffer read-only. */ if (mprotect(p, 1024, PROT_READ)) { perror("Couldn't mprotect"); exit(errno); } For my understanding, I tried using a PAGESIZE of 16, and 0010 as address of p. I ended up getting 0001 as the result of (((int) p + PAGESIZE-1) & ~(PAGESIZE-1)). Could you please clarify how this whole 'alignment' works? Thanks,

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  • Defining an implementation independent version of the global object in JavaScript

    - by Aadit M Shah
    I'm trying to define the global object in JavaScript in a single line as follows: var global = this.global || this; The above statement is in the global scope. Hence in browsers the this pointer is an alias for the window object. Assuming that it's the first line of JavaScript to be executed in the context of the current web page, the value of global will always be the same as that of the this pointer or the window object. In CommonJS implementations, such as RingoJS and node.js the this pointer points to the current ModuleScope. However, we can access the global object through the property global defined on the ModuleScope. Hence we can access it via the this.global property. Hence this code snippet works in all browsers and in at least RingoJS and node.js, but I have not tested other CommomJS implementations. Thus I would like to know if this code will not yield correct results when run on any other CommonJS implementation, and if so how I may fix it. Eventually, I intend to use it in a lambda expression for my implementation independent JavaScript framework as follows (idea from jQuery): (function (global) { // javascript framework })(this.global || this);

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  • latin1/unicode conversion problem with ajax request and special characters

    - by mfn
    Server is PHP5 and HTML charset is latin1 (iso-8859-1). With regular form POST requests, there's no problem with "special" characters like the em dash (–) for example. Although I don't know for sure, it works. Probably because there exists a representable character for the browser at char code 150 (which is what I see in PHP on the server for a literal em dash with ord). Now our application also provides some kind of preview mechanism via ajax: the text is sent to the server and a complete HTML for a preview is sent back. However, the ordinary char code 150 em dash character when sent via ajax (tested with GET and POST) mutates into something more: %E2%80%93. I see this already in the apache log. According to various sources I found, e.g. http://www.tachyonsoft.com/uc0020.htm , this is the UTF8 byte representation of em dash and my current knowledge is that JavaScript handles everything in Unicode. However within my app, I need everything in latin1. Simply said: just like a regular POST request would have given me that em dash as char code 150, I would need that for the translated UTF8 representation too. That's were I'm failing, because with PHP on the server when I try to decode it with either utf8_decode(...) or iconv('UTF-8', 'iso-8859-1', ...) but in both cases I get a regular ? representing this character (and iconv also throws me a notice: Detected an illegal character in input string ). My goal is to find an automated solution, but maybe I'm trying to be überclever in this case? I've found other people simply doing manual replacing with a predefined input/output set; but that would always give me the feeling I could loose characters. The observant reader will note that I'm behind on understanding the full impact/complexity with things about Unicode and conversion of chars and I definitely prefer to understand the thing as a whole then a simply manual mapping. thanks

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  • Problems by inserting values from textboxes

    - by simon
    I'm trying to insert the current date to the database and i allways get the message(when i press the button on the form to save to my access database), that the data type is incorect in the conditional expression. the code: string conString = "Provider=Microsoft.Jet.OLEDB.4.0;" + "Data Source=C:\\Users\\Simon\\Desktop\\save.mdb"; OleDbConnection empConnection = new OleDbConnection(conString); string insertStatement = "INSERT INTO obroki_save " + "([ID_uporabnika],[ID_zivila],[skupaj_kalorij]) " + "VALUES (@ID_uporabnika,@ID_zivila,@skupaj_kalorij)"; OleDbCommand insertCommand = new OleDbCommand(insertStatement, empConnection); insertCommand.Parameters.Add("@ID_uporabnika", OleDbType.Char).Value = users.iDTextBox.Text; insertCommand.Parameters.Add("@ID_zivila", OleDbType.Char).Value = iDTextBox.Text; insertCommand.Parameters.Add("@skupaj_kalorij", OleDbType.Char).Value = textBox1.Text; empConnection.Open(); try { int count = insertCommand.ExecuteNonQuery(); } catch (OleDbException ex) { MessageBox.Show(ex.Message); } finally { empConnection.Close(); textBox1.Clear(); textBox2.Clear(); textBox3.Clear(); textBox4.Clear(); textBox5.Clear(); } I have now cut out the date,( i made access paste the date ), still there is the same problem. Is the first line ok? users.idtextbox.text? Please help !

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  • fgets in c doesn't return a portion of an string

    - by Marc
    Hi! I'm totally new in C, and I'm trying to do a little application that searches a string into a file, my problem is that I need to open a big file (more than 1GB) with just one line inside and fgets return me the entire file (I'm doing test with a 10KB file). actually this is my code: #include <stdio.h> #include <string.h> int main(int argc, char *argv[]) { char *search = argv[argc-1]; int retro = strlen(search); int pun = 0; int sortida; int limit = 10; char ara[20]; FILE *fp; if ((fp = fopen ("SEARCHFILE", "r")) == NULL){ sortida = -1; exit (1); } while(!feof(fp)){ if (fgets(ara, 20, fp) == NULL){ break; } //this must be a 20 bytes line, but it gets the entyre 10Kb file printf("%s",ara); } sortida = 1; if(fclose(fp) != 0){ sortida = -2; exit (1); } return 0; } What can I do to find an string into a file? I'v tried with GREP but it don't helps, because it returns the position:ENTIRE_STRING. I'm open to ideas. Thanks in advance!

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  • MySQL multidimensional arrays...

    - by jay
    What is the best way to store data that is dynamic in nature using MySQL? Let's say I have a table in which one item is "dynamic". For some entries I need to store one value, but for others it could be one hundred values. For example let's say I have the following simple table: CREATE TABLE manager ( name char(50), worker_1_name(50), worker_2_name(50), ... worker_N_name(50) ); Clearly, this is not an ideal way to set up a database. Because I have to accommodate the largest group that a manager could potentially have, I am wasting a lot of space in the database. What I would prefer is to have a table that I can use as a member of another table (like I would do in C++ through inheritance) that can be used by the "manager" table to handle the variable number of employees. It might look something like this. CREATE TABLE manager ( name char(50), underlings WORKERS ); CREATE TABLE WORKERS ( name char(50), ); I would like to be able to add a variable number of workers to each manager. Is this possible or am I constrained to enumerating all the possible number of employees even though I will use the full complement only rarely?

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  • TransactionScope Prematurely Completed

    - by Chris
    I have a block of code that runs within a TransactionScope and within this block of code I make several calls to the DB. Selects, Updates, Creates, and Deletes, the whole gamut. When I execute my delete I execute it using an extension method of the SqlCommand that will automatically resubmit the query if it deadlocks as this query could potentially hit a deadlock. I believe the problem occurs when a deadlock is hit and the function tries to resubmit the query. This is the error I receive: The transaction associated with the current connection has completed but has not been disposed. The transaction must be disposed before the connection can be used to execute SQL statements. This is the simple code that executes the query (all of the code below executes within the using of the TransactionScope): using (sqlCommand.Connection = new SqlConnection(ConnectionStrings.App)) { sqlCommand.Connection.Open(); sqlCommand.ExecuteNonQueryWithDeadlockHandling(); } Here is the extension method that resubmits the deadlocked query: public static class SqlCommandExtender { private const int DEADLOCK_ERROR = 1205; private const int MAXIMUM_DEADLOCK_RETRIES = 5; private const int SLEEP_INCREMENT = 100; public static void ExecuteNonQueryWithDeadlockHandling(this SqlCommand sqlCommand) { int count = 0; SqlException deadlockException = null; do { if (count > 0) Thread.Sleep(count * SLEEP_INCREMENT); deadlockException = ExecuteNonQuery(sqlCommand); count++; } while (deadlockException != null && count < MAXIMUM_DEADLOCK_RETRIES); if (deadlockException != null) throw deadlockException; } private static SqlException ExecuteNonQuery(SqlCommand sqlCommand) { try { sqlCommand.ExecuteNonQuery(); } catch (SqlException exception) { if (exception.Number == DEADLOCK_ERROR) return exception; throw; } return null; } } The error occurs on the line that executes the nonquery: sqlCommand.ExecuteNonQuery();

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  • .NET Graphics.ScaleTransform converts print job to bitmap. Any other way to scale text?

    - by Philip Dunaway
    I'm using Graphics.ScaleTransform to stretch lines of text so they fit the width of the page, and then printing that page. However, this converts the print job to a bitmap - for a print with many pages this causes the size of the print job to rise to obscene proportions, and slows down printing immensely. If I don't scale like this, the print job remains very small as it is just sending text print commands to the printer. My question is, is there any way other than using Graphics.ScaleTransform to stretch the width of the text? Sample code to demonstrate this is below (would be called with Print.Test(True) and Print.Test(False) to show the effects of scaling on print job): Imports System.Drawing Imports System.Drawing.Printing Imports System.Drawing.Imaging Public Class Print Dim FixedFont As Font Dim Area As RectangleF Dim CharHeight As Double Dim CharWidth As Double Dim Scale As Boolean Const CharsAcross = 80 Const CharsDown = 66 Const TestString = "!""#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~" Private Sub PagePrinter(ByVal sender As Object, ByVal e As PrintPageEventArgs) Dim G As Graphics = e.Graphics If Scale Then Dim ws = Area.Width / G.MeasureString(Space(CharsAcross).Replace(" ", "X"), FixedFont).Width G.ScaleTransform(ws, 1) End If For CurrentLine = 1 To CharsDown G.DrawString(Mid(TestString & TestString & TestString, CurrentLine, CharsAcross), FixedFont, Brushes.Black, 0, Convert.ToSingle(CharHeight * (CurrentLine - 1))) Next e.HasMorePages = False End Sub Public Shared Sub Test(ByVal Scale As Boolean) Dim OutputDocument As New PrintDocument With OutputDocument Dim DP As New Print .PrintController = New StandardPrintController .DefaultPageSettings.Landscape = False DP.Area = .DefaultPageSettings.PrintableArea DP.CharHeight = DP.Area.Height / CharsDown DP.CharWidth = DP.Area.Width / CharsAcross DP.Scale = Scale DP.FixedFont = New Font("Courier New", DP.CharHeight / 100, FontStyle.Regular, GraphicsUnit.Inch) .DocumentName = "Test print (with" & IIf(Scale, "", "out") & " scaling)" AddHandler .PrintPage, AddressOf DP.PagePrinter .Print() End With End Sub End Class

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  • Qt/C++, Problems with large QImage

    - by David Günzel
    I'm pretty new to C++/Qt and I'm trying to create an application with Visual Studio C++ and Qt (4.8.3). The application displays images using a QGraphicsView, I need to change the images at pixel level. The basic code is (simplified): QImage* img = new QImage(img_width,img_height,QImage::Format_RGB32); while(do_some_stuff) { img->setPixel(x,y,color); } QGraphicsPixmapItem* pm = new QGraphicsPixmapItem(QPixmap::fromImage(*img)); QGraphicsScene* sc = new QGraphicsScene; sc->setSceneRect(0,0,img->width(),img->height()); sc->addItem(pm); ui.graphicsView->setScene(sc); This works well for images up to around 12000x6000 pixel. The weird thing happens beyond this size. When I set img_width=16000 and img_height=8000, for example, the line img = new QImage(...) returns a null image. The image data should be around 512,000,000 bytes, so it shouldn't be too large, even on a 32 bit system. Also, my machine (Win 7 64bit, 8 GB RAM) should be capable of holding the data. I've also tried this version: uchar* imgbuf = (uchar*) malloc(img_width*img_height*4); QImage* img = new QImage(imgbuf,img_width,img_height,QImage::Format_RGB32); At first, this works. The img pointer is valid and calling img-width() for example returns the correct image width (instead of 0, in case the image pointer is null). But as soon as I call img-setPixel(), the pointer becomes null and img-width() returns 0. So what am I doing wrong? Or is there a better way of modifying large images on pixel level? Regards, David

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  • COM-Objects containing maps / content error(0)

    - by Florian Berzsenyi
    I'm writing a small wrapper to get familiar with some important topics in C++ (WinAPI, COM, STL,OOP). For now, my class shall be able to create a (child) window. Mainly, this window is connected to a global message loop that distribute messages to a local loop of the right instance (global is static, local is virtual). Obviously, there are surely better ways to do that but I'm using std::maps to store HWND and their instance pointer in pairs (the Global loop looks for the pointer with the HWND-parameter, gets itself the pointer from the map and calls then the local loop). Now, it appears that the map does not accept any values because of a unknown reason. It seems to allocate enough space but something went wrong anyway [ (error) 0 is displayed instead of the entries in visual C++). I've looked that up in google as well and found out that maps cause some trouble when used in classes AND DLLs. May this be the reason and is there any solution?? Protected scope of class: static std::map<HWND,MAP_BASE_OBJECT*> m_LoopBuf Implementation in .cpp-file: std::map<HWND,MAP_BASE_OBJECT*> HWindow::m_LoopBuf;

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  • How to covert UTF8 string to UTF16 in JNI

    - by Er Rahul Rajkumar Gupta
    Can anyone please tell me that what is going on wrong with me in this code.Actually in following line of codes I am taking the path of sdcard in a string in jni (C code) and in concatenate function concatenating these manually using loop.The string returned by concatenate works fine but when I am converting it to jstring it prints garbage value in my logcat. Kindly tell me what is the problem. jstring str=(jstring)env->CallObjectMethod(sdcard,storagestring); const char jclass cfile=env->FindClass("java/io/File"); jmethodID fileid=env->GetMethodID(cfile,"<init>","(Ljava/lang/String;)V"); jclass envir=env->FindClass("android/os/Environment"); jmethodID storageid=env->GetStaticMethodID(envir,"getExternalStorageDirectory","()Ljava/io/File;"); jobject sdcard=env->CallStaticObjectMethod(envir,storageid); jclass sdc=env->GetObjectClass(sdcard); jmethodID storagestring=env->GetMethodID(sdc,"toString","()Ljava/lang/String;"); *nativeString = env->GetStringUTFChars(str, 0); char *s =concatenate(nativeString,"/f1.3gp"); //fpath=s; fpath=env->NewStringUTF(s); jobject fobject=env->NewObject(cfile,fileid,fpath); LOGI("size of char=%d size of string=%d",sizeof("/f1.3gp"),sizeof(fpath)); jmethodID existid=env->GetMethodID(cfile,"exists","()Z"); if(env->CallBooleanMethod(fobject,existid)) { jmethodID delid=env->GetMethodID(cfile,"delete","()Z"); if(env->CallBooleanMethod(fobject,delid)) LOGE("File is deleting...%s",env->NewStringUTF("/f1.3gp")); } jmethodID newfileid=env->GetMethodID(cfile,"createNewFile","()Z"); if(env->CallBooleanMethod(fobject,newfileid)) LOGE("dig dig %s",fpath); jthrowable exc=env->ExceptionOccurred(); if(exc) { env->ExceptionDescribe(); env->ExceptionClear(); } LOGE("creating file %s",fpath); }

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  • Reducing Time Complexity in Java

    - by Koeneuze
    Right, this is from an older exam which i'm using to prepare my own exam in january. We are given the following method: public static void Oorspronkelijk() { String bs = "Dit is een boodschap aan de wereld"; int max = -1; char let = '*'; for (int i=0;i<bs.length();i++) { int tel = 1; for (int j=i+1;j<bs.length();j++) { if (bs.charAt(j) == bs.charAt(i)) tel++; } if (tel > max) { max = tel; let = bs.charAt(i); } } System.out.println(max + " keer " + let); } The questions are: what is the output? - Since the code is just an algorithm to determine the most occuring character, the output is "6 keer " (6 times space) What is the time complexity of this code? Fairly sure it's O(n²), unless someone thinks otherwise? Can you reduce the time complexity, and if so, how? Well, you can. I've received some help already and managed to get the following code: public static void Nieuw() { String bs = "Dit is een boodschap aan de wereld"; HashMap<Character, Integer> letters = new HashMap<Character, Integer>(); char max = bs.charAt(0); for (int i=0;i<bs.length();i++) { char let = bs.charAt(i); if(!letters.containsKey(let)) { letters.put(let,0); } int tel = letters.get(let)+1; letters.put(let,tel); if(letters.get(max)<tel) { max = let; } } System.out.println(letters.get(max) + " keer " + max); } However, I'm uncertain of the time complexity of this new code: Is it O(n) because you only use one for-loop, or does the fact we require the use of the HashMap's get methods make it O(n log n) ? And if someone knows an even better way of reducing the time complexity, please do tell! :)

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  • Value get changed even though I'm not using reference

    - by atch
    In code: struct Rep { const char* my_data_; Rep* my_left_; Rep* my_right_; Rep(const char*); }; typedef Rep& list; ostream& operator<<(ostream& out, const list& a_list) { int count = 0; list tmp = a_list;//----->HERE I'M CREATING A LOCAL COPY for (;tmp.my_right_;tmp = *tmp.my_right_) { out << "Object no: " << ++count << " has name: " << tmp.my_data_; //tmp = *tmp.my_right_; } return out;//------>HERE a_list is changed } I've thought that if I'll create local copy to a_list object I'll be operating on completely separate object. Why isn't so? Thanks.

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  • determining True/False.

    - by sil3nt
    Hi there, the following code #include <iostream> using namespace std; int main(){ char greeting[50] = "goodmorning everyone"; char *s1 = greeting; char *s2 = &greeting[7]; bool test = s2-s1; cout << "s1 is: " << s1 << endl; cout << "s2 is: " << s2 << endl; if (test == true ){ cout << "test is true and is: " << test << endl; } if (test == false){ cout<< "test is false and is: " << test << endl; } return 0; } outputs: s1 is: goodmorning everyone s2 is: ning everyone test is true and is: 1 here what does the line bool test = s2-s1; actually evaluate?, is it the length of the string?. If so, then seeing as s2 is a smaller than s1 it should be negative correct?, and yet the output is true?. Also if i change it to bool test = s1-s2; I still end up with the same result. So it doesnt matter whether its negative or positive the it will be true? and only false when 0?. what does the s2-s1 mean? -cheers (trying to get rid of doubts:))

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  • Segmentation fault with queue in C

    - by Trevor
    I am getting a segmentation fault with the following code after adding structs to my queue. The segmentation fault occurs when the MAX_QUEUE is set high but when I set it low (100 or 200), the error doesn't occur. It has been a while since I last programmed in C, so any help is appreciated. #include <stdio.h> #include <stdlib.h> #include <string.h> #define MAX_QUEUE 1000 struct myInfo { char data[20]; }; struct myInfo* queue; void push(struct myInfo); int queue_head = 0; int queue_size = 0; int main(int argc, char *argv[]) { queue = (struct myInfo*) malloc(sizeof(struct myInfo) * MAX_QUEUE); struct myInfo info; char buf[10]; strcpy(buf, "hello"); while (1) { strcpy(info.data, buf); push(info); } } void push(struct myInfo info) { int next_index = sizeof(struct myInfo) * ((queue_size + queue_head) % MAX_QUEUE); printf("Pushing %s to %d\n", info.data, next_index); *(queue + (next_index)) = info; queue_size++; } Output: Pushing hello to 0 Pushing hello to 20 ... Pushing hello to 7540 Pushing hello to 7560 Pushing hello to 7580 Segmentation fault

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  • RSA_sign and RSACryptoProvider.VerifySignature

    - by Miky D
    I'm trying to get up to speed on how to get some code that uses OpenSSL for cryptography, to play nice with another program that I'm writing in C#, using the Microsoft cryptography providers available in .NET. More to the point, I'm trying to have the C# program verify an RSA message signature generated by the OpenSSL code. The code that generates the signature looks something like this: // Code in C, using the OpenSSL RSA implementation char msgToSign[] = "Hello World"; // the message to be signed char signature[RSA_size(rsa)]; // buffer that will hold signature int slen = 0; // will contain signature size // rsa is an OpenSSL RSA context, that's loaded with the public/private key pair memset(signature, 0, sizeof(signature)); RSA_sign(NID_sha1 , (unsigned char*)msgToSign , strlen(msgToSign) , signature , &slen , rsa); // now signature contains the message signature // and can be verified using the RSA_verify counterpart // .. I would like to verify the signature in C# In C#, I would do the following: import the other side's public key into an RSACryptoServiceProvider object receive the message and it's signature try to verify the signature I've got the first two parts working (I've verified that the public key is loading properly because I managed to send an RSA encrypted text from the C# code to the OpenSSL code in C and successfully have it decrypted) In order to verify the signature in C#, I've tried using the: VerifySignature method of the RSACryptoServiceProvider but that didn't work. And digging around the internet I was only able to find some vague information pointing out that .NET uses a different method for generating the signature than OpenSSL does. So, does anybody know how to accomplish this?

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  • Why this base64 function stop working when increasing max length?

    - by flyout
    I am using this class to encode/decode text to base64. It works fine with MAX_LEN up to 512 but if I increase it to 1024 the decode function returns and empty var. This is the function: char* Base64::encode(char *src) { char* ptr = dst+0; unsigned triad; unsigned int d_len = MAX_LEN; memset(dst,'\0', MAX_LEN); unsigned s_len = strlen(src); for (triad = 0; triad < s_len; triad += 3) { unsigned long int sr = 0; unsigned byte; for (byte = 0; (byte<3)&&(triad+byte<s_len); ++byte) { sr <<= 8; sr |= (*(src+triad+byte) & 0xff); } sr <<= (6-((8*byte)%6))%6; // shift left to next 6bit alignment if (d_len < 4) return NULL; // error - dest too short *(ptr+0) = *(ptr+1) = *(ptr+2) = *(ptr+3) = '='; switch(byte) { case 3: *(ptr+3) = base64[sr&0x3f]; sr >>= 6; case 2: *(ptr+2) = base64[sr&0x3f]; sr >>= 6; case 1: *(ptr+1) = base64[sr&0x3f]; sr >>= 6; *(ptr+0) = base64[sr&0x3f]; } ptr += 4; d_len -= 4; } return dst; } Why could be causing this?

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  • FILE* issue PPU side code

    - by Cristina
    We are working on a homework on CELL programming for college and their feedback response to our questions is kinda slow, thought i can get some faster answers here. I have a PPU side code which tries to open a file passed down through char* argv[], however this doesn't work it cannot make the assignment of the pointer, i get a NULL. Now my first idea was that the file isn't in the correct directory and i copied in every possible and logical place, my second idea is that maybe the PPU wants this pointer in its LS area, but i can't deduce if that's the bug or not. So... My question is what am i doing wrong? I am working with a Fedora 7 SDK Cell, with Eclipse as an IDE. Maybe my argument setup is wrong tho he gets the name of the file correctly. Code on request: images_t *read_bin_data(char *name) { FILE *file; images_t *img; uint32_t *buffer; uint8_t buf; unsigned long fileLen; unsigned long i; //Open file file = (FILE*)malloc(sizeof(FILE)); file = fopen(name, "rb"); printf("[Debug]Opening file %s\n",name); if (!file) { fprintf(stderr, "Unable to open file %s", name); return NULL; } //....... } Main launch: int main(int argc,char* argv[]) { int i,img_width; int modif_this[4] __attribute__ ((aligned(16))) = {1,2,3,4}; images_t *faces, *nonfaces; spe_context_ptr_t ctxs[SPU_THREADS]; pthread_t threads[SPU_THREADS]; thread_arg_t arg[SPU_THREADS]; //intializare img_width img_width = atoi(argv[1]); printf("[Debug]Img size is %i\n",img_width); faces = read_bin_data(argv[3]); //....... } Thanks for the help.

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  • Looks like COM object is created, but JScript fails to get a reference

    - by damix911
    I'm using the following code to create a COM component that I have developed and registered. var mycom = new ActiveXObject("Mirabilis.ComponentServices.1"); mycom.SetFirstNumber(5); mycom.SetSecondNumber(3); The first line runs fine, while if I alter the ProgID (that is, the string passed to ActiveXObject) I get the message Automation server can't create object. This suggests that at least the basics of the registration mechanism are working properly. I integrated some logging calls into the DLL. When I run the script I get the proof into the log file that both this call to QueryInterface: STDAPI DllGetClassObject( const CLSID &clsid, const IID &iid, void **ppv) { ... CAddFactory *pAddFact = new CAddFactory; ... HRESULT hr = pAddFact->QueryInterface(iid, ppv); if (hr == S_OK) writeToLogFile("Class QueryInterface returned S_OK"); else writeToLogFile("Class QueryInterface failed"); return hr; ... } and this one: HRESULT __stdcall CAddFactory::CreateInstance( IUnknown *pUnknownOuter, const IID &iid, void **ppv) { ... CAddObj *pObject = new CAddObj; ... HRESULT hr = pObject->QueryInterface(iid, ppv); if (hr == S_OK) writeToLogFile("Object QueryInterface returned S_OK"); else writeToLogFile("Object QueryInterface failed"); return hr; ... } return S_OK. However, when JScript gets to line 3 of the script, I get the following error message: 'mycom' is null or not an object Why is this happening? It looks like JScript should be able to obtain a reference. Some attempts I made I tried to return S_FALSE from DllCanUnloadNow to be sure that the DLL will not be unloaded, just in case, but with no luck.

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  • Is it safe to use random Unicode for complex delimiter sequences in strings?

    - by ccomet
    Question: In terms of program stability and ensuring that the system will actually operate, how safe is it to use chars like ¦, § or ‡ for complex delimiter sequences in strings? Can I reliable believe that I won't run into any issues in a program reading these incorrectly? I am working in a system, using C# code, in which I have to store a fairly complex set of information within a single string. The readability of this string is only necessary on the computer side, end-users should only ever see the information after it has been parsed by the appropriate methods. Because some of the data in these strings will be collections of variable size, I use different delimiters to identify what parts of the string correspond to a certain tier of organization. There are enough cases that the standard sets of ;, |, and similar ilk have been exhausted. I considered two-char delimiters, like ;# or ;|, but I felt that it would be very inefficient. There probably isn't that large of a performance difference in storing with one char versus two chars, but when I have the option of picking the smaller option, it just feels wrong to pick the larger one. So finally, I considered using the set of characters like the double dagger and section. They only take up one char, and they are definitely not going to show up in the actual text that I'll be storing, so they won't be confused for anything. But character encoding is finicky. While the visibility to the end user is meaningless (since they, in fact, won't see it), I became recently concerned about how the programs in the system will read it. The string is stored in one database, while a separate program is responsible for both encoding and decoding the string into different object types for the rest of the application to work with. And if something is expected to be written one way, is possibly written another, then maybe the whole system will fail and I can't really let that happen. So is it safe to use these kind of chars for background delimiters?

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  • Problem Loading multiple textures using multiple shaders with GLSL

    - by paj777
    I am trying to use multiple textures in the same scene but no matter what I try the same texture is loaded for each object. So this what I am doing at the moment, I initialise each shader: rightWall.SendShaders("wall.vert","wall.frag","brick3.bmp", "wallTex", 0); demoFloor.SendShaders("floor.vert","floor.frag","dirt1.bmp", "floorTex", 1); The code in SendShaders is: GLuint vert,frag; glEnable(GL_DEPTH_TEST); glEnable(GL_TEXTURE_2D); char *vs = NULL,*fs = NULL; vert = glCreateShader(GL_VERTEX_SHADER); frag = glCreateShader(GL_FRAGMENT_SHADER); vs = textFileRead(vertFile); fs = textFileRead(fragFile); const char * ff = fs; const char * vv = vs; glShaderSource(vert, 1, &vv, NULL); glShaderSource(frag, 1, &ff, NULL); free(vs); free(fs); glCompileShader(vert); glCompileShader(frag); program = glCreateProgram(); glAttachShader(program, frag); glAttachShader(program, vert); glLinkProgram(program); glUseProgram(program); LoadGLTexture(textureImage, texture); GLint location = glGetUniformLocation(program, textureName); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, texture); glUniform1i(location, 0); And then in the main loop: rightWall.UseShader(); rightWall.Draw(); demoFloor.UseShader(); demoFloor.Draw(); Which ever shader is initialised last is the texture which is used for both objects. Thank you for your time and I appreciate any comments.

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  • Common lisp, CFFI, and instantiating c structs

    - by andrew
    Hi, I've been on google for about, oh, 3 hours looking for a solution to this "problem." I'm trying to figure out how to instantiate a C structure in lisp using CFFI. I have a struct in c: struct cpVect{cpFloat x,y;} Simple right? I have auto-generated CFFI bindings (swig, I think) to this struct: (cffi:defcstruct #.(chipmunk-lispify "cpVect" 'classname) (#.(chipmunk-lispify "x" 'slotname) :double) (#.(chipmunk-lispify "y" 'slotname) :double)) This generates a struct "VECT" with slots :X and :Y, which foreign-slot-names confirms (please note that I neither generated the bindings or programmed the C library (chipmunk physics), but the actual functions are being called from lisp just fine). I've searched far and wide, and maybe I've seen it 100 times and glossed over it, but I cannot figure out how to create a instance of cpVect in lisp to use in other functions. Note the function: cpShape *cpPolyShapeNew(cpBody *body, int numVerts, cpVect *verts, cpVect offset) Takes not only a cpVect, but also a pointer to a set of cpVects, which brings me to my second question: how do I create a pointer to a set of structs? I've been to http://common-lisp.net/project/cffi/manual/html_node/defcstruct.html and tried the code, but get "Error: Unbound variable: PTR" (I'm in Clozure CL), not to mention that looks to only return a pointer, not an instance. I'm new to lisp, been going pretty strong so far, but this is the first real problem I've hit that I can't figure out. Thanks!

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  • Am I abusing Policies?

    - by pmr
    I find myself using policies a lot in my code and usually I'm very happy with that. But from time to time I find myself confronted with using that pattern in situations where the Policies are selected and runtime and I have developed habbits to work around such situations. Usually I start with something like that: class DrawArrays { protected: void sendDraw() const; }; class DrawElements { protected: void sendDraw() const; }; template<class Policy> class Vertices : public Policy { using Policy::sendDraw(); public: void render() const; }; When the policy is picked at runtime I have different choices of working around the situation. Different code paths: if(drawElements) { Vertices<DrawElements> vertices; } else { Vertices<DrawArrays> vertices; } Inheritance and virtual calls: class PureVertices { public: void render()=0; }; template<class Policy> class Vertices : public PureVertices, public Policy { //.. }; Both solutions feel wrong to me. The first creates an umaintainable mess and the second introduces the overhead of virtual calls that I tried to avoid by using policies in the first place. Am I missing the proper solutions or do I use the wrong pattern to solve the problem?

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  • C++ Beginner Delete Question

    - by Pooch
    Hi all, This is my first year learning C++ so bear with me. I am attempting to dynamically allocate memory to the heap and then delete the allocated memory. Below is the code that is giving me a hard time: // String.cpp #include "String.h" String::String() {} String::String(char* source) { this->Size = this->GetSize(source); this->CharArray = new char[this->Size + 1]; int i = 0; for (; i < this->Size; i++) this->CharArray[i] = source[i]; this->CharArray[i] = '\0'; } int String::GetSize(const char * source) { int i = 0; for (; source[i] != '\0'; i++); return i; } String::~String() { delete[] this->CharArray; } Here is the error I get when the compiler tries to delete the CharArray: 0xC0000005: Access violation reading location 0xccccccc0. And here is the last call on the stack: msvcr100d.dll!operator delete(void * pUserData) Line 52 + 0x3 bytes C++ I am fairly certain the error exists within this piece of code but will provide you with any other information needed. Oh yeah, using VS 2010 for XP. Thanks for any and all help!

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  • Potential g++ template bug?

    - by Evan Teran
    I've encountered some code which I think should compile, but doesn't. So I'm hoping some of the local standards experts here at SO can help :-). I basically have some code which resembles this: #include <iostream> template <class T = int> class A { public: class U { }; public: U f() const { return U(); } }; // test either the work around or the code I want... #ifndef USE_FIX template <class T> bool operator==(const typename A<T>::U &x, int y) { return true; } #else typedef A<int> AI; bool operator==(const AI::U &x, int y) { return true; } #endif int main() { A<int> a; std::cout << (a.f() == 1) << std::endl; } So, to describe what is going on here. I have a class template (A) which has an internal class (U) and at least one member function which can return an instance of that internal class (f()). Then I am attempting to create an operator== function which compares this internal type to some other type (in this case an int, but it doesn't seem to matter). When USE_FIX is not defined I get the following error: test.cc: In function 'int main()': test.cc:27:25: error: no match for 'operator==' in 'a.A<T>::f [with T = int]() == 1' Which seems odd, because I am clearly (I think) defining a templated operator== which should cover this, in fact if I just do a little of the work for the compiler (enable USE_FIX), then I no longer get an error. Unfortunately, the "fix" doesn't work generically, only for a specific instantiation of the template. Is this supposed to work as I expected? Or is this simply not allowed? BTW: if it matters I am using gcc 4.5.2.

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