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  • How bad is it to use a virtual file system with VMWare?

    - by user37244
    IT is running a series of VMs that we'd like to see optimized further: if the VMs' are Windows XP, storing their NTFS images out to the virtual disk (ext3) provided by Linux/VMWare, how much of a hit are we taking - as opposed to having a partition of the host hard drive formatted NTFS to eliminate the translation layer and the extra level of operating system IO preparation?

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  • How do I tell mdadm to start using a missing disk in my RAID5 array again?

    - by Jon Cage
    I have a 3-disk RAID array running in my Ubuntu server. This has been running flawlessly for over a year but I was recently forced to strip, move and rebuild the machine. When I had it all back together and ran up Ubuntu, I had some problems with disks not being detected. A couple of reboots later and I'd solved that issue. The problem now is that the 3-disk array is showing up as degraded every time I boot up. For some reason it seems that Ubuntu has made a new array and added the missing disk to it. I've tried stopping the new 1-disk array and adding the missing disk, but I'm struggling. On startup I get this: root@uberserver:~# cat /proc/mdstat Personalities : [linear] [multipath] [raid0] [raid1] [raid6] [raid5] [raid4] [raid10] md_d1 : inactive sdf1[2](S) 1953511936 blocks md0 : active raid5 sdg1[2] sdc1[3] sdb1[1] sdh1[0] 2930279808 blocks level 5, 64k chunk, algorithm 2 [4/4] [UUUU] I have two RAID arrays and the one that normally pops up as md1 isn't appearing. I read somewhere that calling mdadm --assemble --scan would re-assemble the missing array so I've tried first stopping the existing array that ubuntu started: root@uberserver:~# mdadm --stop /dev/md_d1 mdadm: stopped /dev/md_d1 ...and then tried to tell ubuntu to pick the disks up again: root@uberserver:~# mdadm --assemble --scan mdadm: /dev/md/1 has been started with 2 drives (out of 3). So that's started md1 again but it's not picking up the disk from md_d1: root@uberserver:~# cat /proc/mdstat Personalities : [linear] [multipath] [raid0] [raid1] [raid6] [raid5] [raid4] [raid10] md1 : active raid5 sde1[1] sdf1[2] 3907023872 blocks level 5, 64k chunk, algorithm 2 [3/2] [_UU] md_d1 : inactive sdd1[0](S) 1953511936 blocks md0 : active raid5 sdg1[2] sdc1[3] sdb1[1] sdh1[0] 2930279808 blocks level 5, 64k chunk, algorithm 2 [4/4] [UUUU] What's going wrong here? Why is Ubuntu trying to pick up sdd into a different array? How do I get that missing disk back home again? [Edit] - After adding the md1 to mdadm.conf it now tries to mount the array on startup but it's still missing the disk. If I tell it to try and assemble automatically I get the impression it know it needs sdd but can't use it: root@uberserver:~# mdadm --assemble --scan /dev/md1: File exists mdadm: /dev/md/1 already active, cannot restart it! mdadm: /dev/md/1 needed for /dev/sdd1... What am I missing?

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  • Update in grub.cfg file for loading new kernel image in Ubuntu 11.04

    - by user1627657
    I am new to Linux. I am compiling Linux kernel (ver: 2.6.34.12) in gcc in traditional manner in VMware machine in Ubuntu (kernel version - 2.6.38-8-generic) 11.04 version. I am unable to find, where to update about newly compiled kernel in the grub.cfg file. I updated the newly created image version name in the existing image. Then VMware didn't able to load new kernel. I have searched in internet but I didn't find. So anyone can help me, to update in the grub.cfg and to successfully load new kernel. Few things about what I have done: Make bzImage to create image file. Make modules_install && make install to install modules and then sudo mkinitramfs -o initramfs.img-2.6.34 2.6.34. Then sudo gedit grub.cfg. In that at the mementry I updated the version of vmlinuz and initrd from 2.6.38-8 to 2.6.34.12. This is I have done.

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  • Unable to create a Windows 7 system image of a failing hard drive

    - by Rahul
    The hard disk of my one year old T400 Thinkpad has started failing periodic hardware tests. I get a "Targeted Read Test Failed" error. The "SMART short self test" times out. I am now trying to create a Windows 7 System image of the hard disk but it fails without giving any specific error messages. I tried using Comodo Backup but got an error (code 101117) there as well. I have copied the important files in Dropbox but would like to take a full System backup as I have plenty of software installed on the machine. Does anyone know why this is happening and how I can take a backup of the system image ?

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  • What causes Mac OS X Permission errors?

    - by Matthew Savage
    This is out of interest rather then looking for a fix to a problem. What actually causes permissions on Mac OS X Systems to become messed up? Its an easily fixed problem (i.e. there's a quick and easy fix via Disk Utility) but its something I'd encountered a few times doing support in a Mac-reseller store without actually understanding the causes. I'd guess that part of it is due to some applications not playing nicely, but what else might be the source of this issue?

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  • Why does a hard disk suddenly look to Windows as if it "needs to be formatted"?

    - by pufferfish
    This is more of a theory question, but what are the reason(s) for a disk to suddenly cause Windows to start saying it "needs to be formatted"? It happens to an IDE disk that I have in a cheap external enclosure, and I can usually get most of the data back by using software like recuva. It's now happened to an internal disk I have. I'm not looking for software to fix this (although links would be appreciated), but rather a low-level explanation as to what gets corrupted on the disk.

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  • Apache's htcacheclean doesn't scale: How to tame a huge Apache disk_cache?

    - by flight
    We have an Apache setup with a huge disk_cache (500.000 entries, 50 GB disk space used). The cache grows by 16 GB every day. My problem is that the cache seems to be growing nearly as fast as it's possible to remove files and directories from the cache filesystem! The cache partition is an ext3 filesystem (100GB, "-t news") on an iSCSI storage. The Apache server (which acts as a caching proxy) is a VM. The disk_cache is configured with CacheDirLevels=2 and CacheDirLength=1, and includes variants. A typical file path is "/htcache/B/x/i_iGfmmHhxJRheg8NHcQ.header.vary/A/W/oGX3MAV3q0bWl30YmA_A.header". When I try to call htcacheclean to tame the cache (non-daemon mode, "htcacheclean-t -p/htcache -l15G"), IOwait is going through the roof for several hours. Without any visible action. Only after hours, htcacheclean starts to delete files from the cache partition, which takes a couple more hours. (A similar problem was brought up in the Apache mailing list in 2009, without a solution: http://www.mail-archive.com/[email protected]/msg42683.html) The high IOwait leads to problems with the stability of the web server (the bridge to the Tomcat backend server sometimes stalls). I came up with my own prune script, which removes files and directories from random subdirectories of the cache. Only to find that the deletion rate of the script is just slightly higher than the cache growth rate. The script takes ~10 seconds to read the a subdirectory (e.g. /htcache/B/x) and frees some 5 MB of disk space. In this 10 seconds, the cache has grown by another 2 MB. As with htcacheclean, IOwait goes up to 25% when running the prune script continuously. Any idea? Is this a problem specific to the (rather slow) iSCSI storage? Should I choose a different file system for a huge disk_cache? ext2? ext4? Are there any kernel parameter optimizations for this kind of scenario? (I already tried the deadline scheduler and a smaller read_ahead_kb, without effect).

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  • Are there any known issues with Windows-8 installed on a VHD?

    - by Richard
    I installed Windows 8 preview on a VHD image and it seemed to work until I actually started using it. I´m seeing terrible performance. Installing anything makes everything else "stutter" or freeze for up to a couple of seconds at a time. I looked up hard disk performance in the task manager and this is what I found: It doesn't seem right it has 2500ms response time while reading/writing at those speeds. Is this an issue with my drive, installation or VHDs in general?

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  • Can anyone explain how to configure the title of my block? I can configure "teaser" and "image", but not "title".

    - by Tyrone
    In content management, I want to configure the title of my block. I do not want the title to show up on the top of the actual page (I want it to show up just in the sidebar where the viewer can click on it). I want a different title on the page that it goes to after clicking the sidebar block. How do I do that? There is no configure button for "title", but there is one for "teaser" and "image". I have little experience with computers, so any tips/advice would be greatly appreciated. Thank you.

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  • How can I get the palette of an 8-bit surface in SDL.NET/Tao.SDL?

    - by lolmaster
    I'm looking to get the palette of an 8-bit surface in SDL.NET if possible, or (more than likely) using Tao.SDL. This is because I want to do palette swapping with the palette directly, instead of blitting surfaces together to replace colours like how you would do it with a 32-bit surface. I've gotten the SDL_Surface and the SDL_PixelFormat, however when I go to get the palette in the same way, I get a System.ExecutionEngineException: private Tao.Sdl.Sdl.SDL_Palette GetPalette(Surface surf) { // Get surface. Tao.Sdl.Sdl.SDL_Surface sdlSurface = (Tao.Sdl.Sdl.SDL_Surface)System.Runtime.InteropServices.Marshal.PtrToStructure(surf.Handle, typeof(Tao.Sdl.Sdl.SDL_Surface)); // Get pixel format. Tao.Sdl.Sdl.SDL_PixelFormat pixelFormat = (Tao.Sdl.Sdl.SDL_PixelFormat)System.Runtime.InteropServices.Marshal.PtrToStructure(sdlSurface.format, typeof(Tao.Sdl.Sdl.SDL_PixelFormat)); // Execution exception here. Tao.Sdl.Sdl.SDL_Palette palette = (Tao.Sdl.Sdl.SDL_Palette)System.Runtime.InteropServices.Marshal.PtrToStructure(pixelFormat.palette, typeof(Tao.Sdl.Sdl.SDL_Palette)); return palette; } When I used unsafe code to get the palette, I got a compile time error: "Cannot take the address of, get the size of, or declare a pointer to a managed type ('Tao.Sdl.Sdl.SDL_Palette')". My unsafe code to get the palette was this: unsafe { Tao.Sdl.Sdl.SDL_Palette* pal = (Tao.Sdl.Sdl.SDL_Palette*)pixelFormat.palette; } From what I've read, a managed type in this case is when a structure has some sort of reference inside it as a field. The SDL_Palette structure happens to have an array of SDL_Color's, so I'm assuming that's the reference type that is causing issues. However I'm still not sure how to work around that to get the underlying palette. So if anyone knows how to get the palette from an 8-bit surface, whether it's through safe or unsafe code, the help would be greatly appreciated.

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  • Reverse Search Images Easily with the TinEye Client for Windows

    - by Asian Angel
    Are you a frequent user of TinEye and would like to integrate it into your favorite Windows system? Then get ready to enjoy Context Menu and App Window goodness with the TinEye Client for Windows. After you have downloaded the zip file, unzip it and run the setup file inside. Once the installation process has finished you will be asked if you would like to launch TinEye Client immediately or not. If not then you can access it later using the new shortcut added to the Start Menu. We chose to let the program launch automatically…this is what the main window looks like. For our test we decided to access the client via the Context Menu using a picture of Doc Brown’s DeLorean in hover conversion mode. HTG Explains: Understanding Routers, Switches, and Network Hardware How to Use Offline Files in Windows to Cache Your Networked Files Offline How to See What Web Sites Your Computer is Secretly Connecting To

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  • Lost transparency in SDL surfaces drawn manually

    - by Christian Ivicevic
    I want to create SDL_Surface objects for each layer of my 2d tile-based map so that I have to render only one surface per layer rather than too many tiles. With normal tiles which do not have transparent areas this works well, however I am not able to create a SDL_Surface with transparent pixels everywhere to be able to draw some tiles on specific parts which should be visible (I do NOT want the whole surface to appear with a specific opacity - I want to create overlaying tiles where one can look through). Currently I am creating my layers like this to draw with SDL_BlitSurface on them: SDL_Surface* layer = SDL_CreateRGBSurface( SDL_HWSURFACE | SDL_SRCALPHA, layerWidth, layerHeight, 32, 0, 0, 0, 0); If you have a look at this screenshot I have provided here you can see that the bottom layer with no transparent parts gets rendered correctly. However the overlay with the tree tile (which is transparent in the top left corner) is drawn own its own surface which is black and not transparent as expected. The expected result (concerning the transparency) can be seen here Can anyone explain me how to handle surfaces which are actually transparent rather than drawing all my overlay tiles separately?

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  • Creating a bootable CD based on Ubuntu Server

    - by 0xC0000022L
    Note: bootable here refers to an Installation CD, not to the El Torito bootable CD standard if narrowly construed, or to a Live CD if widely construed. What tools exist to create a bootable CD based on Ubuntu 12.04? Unlike the Live CD used for the Desktop edition, the Server edition doesn't use Casper and that's exactly what I want. I.e. this question is not about a live CD! I have read InstallCDCustomization, but that only covers preseeding, adding modules etc. What I would like to achieve is rather to build a bootable CD from scratch, preferably based on the kernel of my running system, the bash and other binaries from that running system. I know how to preseed my own installation CD, so I'm comfortable with the tools involved there. However, that skips important parts such as creating the directory structure that is expected on a bootable CD. And that's what I'm looking for. I guess the question could be summed up as: what tools are the Ubuntu build masters using to author the alternate and server installation CDs and where can I find documentation for these? I would prefer doing this on the terminal (because that's how I run the Ubuntu Server installations themselves). But if I need a second machine with GUI to do it, I can certainly live with that.

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  • Stitch scanned images using CLI

    - by Adam Matan
    I have scanned a newspaper article which was larger than the scanner glass. Each page was scanned twice: the top and the bottom parts, where the middle part appeared in both images. Is there a way to quickly match and stitch these scanned images, preferably using CLI? The panorama stitching tools I know require lengthy configuration, which is mostly irrelevant: lens size, focus, angle etc. Hugin has a solution for this issue, but it isn't practical for batch jobs.

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  • MyPaint is an Open-Source Graphics App for Digital Painters

    - by Asian Angel
    Are you looking for a terrific graphics app to use for original painting and artwork creation on your computer? Whether it is for you or the kids, MyPaint is an app that you should definitely have on hand for when those artistic moods come along. For our example we chose to install MyPaint on Ubuntu 10.10…you can easily find it in the Ubuntu Software Center by doing a quick search. Once you have it installed, all that is left to do is decide if you want to add additional brushes (link provided below) and then start having fun creating your next work of art. Here are some of MyPaint’s wonderful features: Exists for several platforms (Linux, Windows, and Mac OS X) Supports pressure sensitive graphics tablets Extensive brush creation and configuration options Unlimited canvas (you never have to resize) Basic layer support Comes with a large brush collection including charcoal and ink to emulate real media MyPaint is fun to use and can quickly become very addicting as you experiment during the creation process! Links MyPaint Homepage Download Additional Brushes for MyPaint Download the GIMP Plugin for the OpenRaster File Format Latest Features How-To Geek ETC Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Stop Believing TV’s Lies: The Real Truth About "Enhancing" Images The How-To Geek Valentine’s Day Gift Guide Inspire Geek Love with These Hilarious Geek Valentines MyPaint is an Open-Source Graphics App for Digital Painters Can the Birds and Pigs Really Be Friends in the End? [Angry Birds Video] Add the 2D Version of the New Unity Interface to Ubuntu 10.10 and 11.04 MightyMintyBoost Is a 3-in-1 Gadget Charger Watson Ties Against Human Jeopardy Opponents Peaceful Tropical Cavern Wallpaper

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  • How We Learn To Hold Our Keyboards [Funny]

    - by Jason Fitzpatrick
    Your environment can have a big influence on your default keyboard hold: which kind of hold do you use? We don’t know about the rest of you but we learned the cubicle-hold long before we landed in a cubicle farm. [via MakeUseOf] HTG Explains: How Windows Uses The Task Scheduler for System Tasks HTG Explains: Why Do Hard Drives Show the Wrong Capacity in Windows? Java is Insecure and Awful, It’s Time to Disable It, and Here’s How

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  • Serving images from different domain

    - by Tom Gullen
    Google audit: Serve static content from a cookieless domain (15) 2.65KB of cookies were sent with the following static resources. Serve these static resources from a domain that does not set cookies: If my domain is widgets.com, should I set up a img.widgets.com that servers these resources? How beneficial is this? Edit I setup img.widgets.com to serve images from, and changed all images to this URL. But I still get that message?

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  • how to save a png as a smaller file but the same resolution?

    - by Radek
    not sure what stackexchange site is the best for this question. I have a scanned jpg file with below properties and size 8.5MB pixel dimension: 2468 × 3484 pixels print size: 208.96 × 294.98 millimeters resolution: 300 × 300 ppi I need to save the file as png while the size cannot be bigger than 4MB. The most important is that the size of picture must remain the same. I mean that the object size in the picture must stay the same. Could anybody tell me what is used to define the size of the objects in the picture?

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  • Store HighRes photos in Database or as File?

    - by David
    I run a site which has a couple of million photos and gets over 1000 photos uploaded each day. Up to now, we haven't kept the original file that was uploaded to conserve on space. However, we are getting to a point that we are starting to see a need to have high-res original versions. I was wondering if its better to store these in the filesystem as an actual file or if its better to store them in a database (ie: mysql). The highres images would be rarely referenced but may be used when someone decides to download it or we decide to use it for rare processes like making a new set of thumbnails sizes/etc.

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  • Building an web/ mobile app like instagram [on hold]

    - by John
    I would like to build an app like instagram or twitter. User can upload photo, type a few words, hashtag, share their location. And there will be a page like newsfeed showing updates. User can login with oauth. How do I store those data especially photos? (In those cloud thins? like Google cloud? I don't know how those cloud works) and what is the cost of it (if can compress user uploaded photos?). I currently only knows php, javascript and mysql.

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  • JPEG images not loading on PlayBook (Marmalade + iwgame)

    - by Vexille
    I'm using iwgame on a test project and I was trying to render different resolutions of JPG and PNG images. Everything works fine on the Marmalade Simulator, however once I deploy the game to our PlayBook and run it, only the PNG images are shown. I have declared the images in the MKB file and on a XML file iwgame's using to load the images. I've checked the deployments folder and all images are present in the intermediatefiles/native folder. We're currently using a BlackBerry only license, so we can only test this on the PlayBook, but we do intend to get a Community license and deploy to iOS and Android devices eventually (I'm not sure if this is a problem exclusive to the PlayBook). I really don't know if this is a Marmalade or a iwgame issue. I have a different test project without iwgame and it simply won't run with jpg images (I get the error: 'Could not find handler for extension "jpg"'). While searching for a sollution, I've seen people talking about using libjpg, but I've also found that Marmalade supposedly has integrated native jpeg support (and because of that iwgame has abandoned their jpeg loading support since v0.340), so I don't know what to think. I'm currently using the most recent versions of both Marmalade and iwgame, I believe: Marmalade 6.1.2 and iwgame 0.400. Also, please let me know if there's an easier or better way to do this, such as linking libjpg or something (I'm not exactly sure how to do this). I really would appreciate some help with this, there's a huge difference in size for the images we're planning to use, from a ~500kb jpg file to a ~3.5mb png file. Thanks, guys.

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  • Why the amount of 'indexed' images can go down?

    - by Roman Matveev
    I have a site with several thousand of images. All those images included into the sitemap submitted to Google Webmaster Tools. The amount of 'submitted' images is OK, but the amount of 'indexed' is significantly lower than the amount of 'submitted' and it is going DOWN! I'd understand if not all of my images got indexed (however it is also not clear and very frustrating for me) but I can not understand how the indexing can go in the negative direction?! All the images stays on their places. And pages containing them stays unchanged. At least they intended to be. Any thoughts?

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  • Making A Photo-Sharing App For Android In Eclipse [on hold]

    - by user3694394
    I've only just started developing mobile apps, which is something that I've been wanting to learn for a while now. I'm from an indie games studio, making PC games for around the last 3 years, and I finally decided to move into android app development. The only problem I'm having is that I don't know where to start. The project which I'm aiming to create will be something similar to Instagram, basically a photo-sharing app which allows users to take new photos, or pull them from their device, and add filters to them, before posting them. I have a rough idea of how I could go about doing this, but I need pointing towards any tutorials available for each specific step. So, here's my idea: Create a UI in eclipse (this wont be a problem for me, I should be able to do this fine through xml files) Setup a server-side database to store all user info and uploaded images (the images will need to be converted into byte arrays, and I have no idea how to do this through a database). My best idea would be to use a MySQL database to do this. Add user interactions (likes, favourites, reposts, etc.). This would, again, have to be stored in the database (or, at least, i think it would). Add the ability to take new photos using the phone's camera (I can probably do this anyway, using the Camera API). Add the ability to pull existing photos from the device (again, pretty simple to do). Add the ability to add filters to any photos (I had a look around, and there are some repos and resources which allow you to do this, but they're mainly for iOS development). Add facebook/twitter integration (possibly) to allow phots to be shared to other social networks. Create a news feed which shows users all of the latest photos from their friends, and allows them to post their own images to it. Give all registered users their own wall/page which has their latest posts/images displayed on it. Add the ability to allow users to follow other users, and display their followed users posts on their news feed. Yep. It's not going to be easy, and I don't even know if it's possible for me to do alone in Eclipse. However, this is the plan, and I'm going to do my best to learn everything I need to know to do this successfully. My actual question would be how should I start doing this- where do I begin learning how to do all of this? I've had a look at snapify, which can be edited via Parse, but I won't be spending hundreds of dollars (since I'm 15 and just don't have the available funds) on software. I have extensive knowledge of Java (again, I've been making games for around 3 years, mainly in Java), and various scripting languages. So, hopefully, this will be of some use here. Thanks in advance, Josh.

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