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  • Does this inheritance design belong in the database?

    - by Berryl
    === CLARIFICATION ==== The 'answers' older than March are not answers to the question in this post! Hello In my domain I need to track allocations of time spent on Activities by resources. There are two general types of Activities of interest - ones base on a Project and ones based on an Account. The notion of Project and Account have other features totally unrelated to both each other and capturing allocations of time, and each is modeled as a table in the database. For a given Allocation of time however, it makes sense to not care whether the allocation was made to either a Project or an Account, so an ActivityBase class abstracts away the difference. An ActivityBase is either a ProjectActivity or an AccountingActivity (object model is below). Back to the database though, there is no direct value in having tables for ProjectActivity and AccountingActivity. BUT the Allocation table needs to store something in the column for it's ActivityBase. Should that something be the Id of the Project / Account or a reference to tables for ProjectActivity / Accounting? How would the mapping look? === Current Db Mapping (Fluent) ==== Below is how the mapping currently looks: public class ActivityBaseMap : IAutoMappingOverride<ActivityBase> { public void Override(AutoMapping<ActivityBase> mapping) { //mapping.IgnoreProperty(x => x.BusinessId); //mapping.IgnoreProperty(x => x.Description); //mapping.IgnoreProperty(x => x.TotalTime); mapping.IgnoreProperty(x => x.UniqueId); } } public class AccountingActivityMap : SubclassMap<AccountingActivity> { public void Override(AutoMapping<AccountingActivity> mapping) { mapping.References(x => x.Account); } } public class ProjectActivityMap : SubclassMap<ProjectActivity> { public void Override(AutoMapping<ProjectActivity> mapping) { mapping.References(x => x.Project); } } There are two odd smells here. Firstly, the inheritance chain adds nothing in the way of properties - it simply adapts Projects and Accounts into a common interface so that either can be used in an Allocation. Secondly, the properties in the ActivityBase interface are redundant to keep in the db, since that information is available in Projects and Accounts. Cheers, Berryl ==== Domain ===== public class Allocation : Entity { ... public virtual ActivityBase Activity { get; private set; } ... } public abstract class ActivityBase : Entity { public virtual string BusinessId { get; protected set; } public virtual string Description { get; protected set; } public virtual ICollection<Allocation> Allocations { get { return _allocations.Values; } } public virtual TimeQuantity TotalTime { get { return TimeQuantity.Hours(Allocations.Sum(x => x.TimeSpent.Amount)); } } } public class ProjectActivity : ActivityBase { public virtual Project Project { get; private set; } public ProjectActivity(Project project) { BusinessId = project.Code.ToString(); Description = project.Description; Project = project; } }

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  • How to deploy a visual studio custom tool?

    - by Aen Sidhe
    Hello. I have a my own custom tool for Visual Studio 2008 SP1. It consists of 5 assemblies: 3 assemblies with code that used heavily in my other projects, 1 assembly-wrapper above VS2008 SDK and assembly with the tool. If I'd debug my tool from visual studio, using "Run external program" option with command line "C:\Program Files (x86)\Microsoft Visual Studio 9.0\Common7\IDE\devenv.exe" and arguments "/ranu /rootsuffix Exp" all work perfectly. After that I trying to deploy it to my working VS copy, not to experimental hive doing: gacutil /i Asm1.dll for all my assemblies and doing RegAsm Asm1.dll only for assembly with custom tool. Neither of utils prints any error, all work as planned, even registry keys appeared. But my tool don't work even after PC restart. What did I do wrong? Wrapper looks like that: [ComVisible(true)] public abstract class CustomToolBase : IVsSingleFileGenerator, IObjectWithSite { #region IVsSingleFileGenerator Members int IVsSingleFileGenerator.DefaultExtension(out string pbstrDefaultExtension) { pbstrDefaultExtension = ".cs"; return 0; } int IVsSingleFileGenerator.Generate(string wszInputFilePath, string bstrInputFileContents, string wszDefaultNamespace, IntPtr[] rgbOutputFileContents, out uint pcbOutput, IVsGeneratorProgress pGenerateProgress) { GenerationEventArgs gea = new GenerationEventArgs( bstrInputFileContents, wszInputFilePath, wszDefaultNamespace, new ServiceProvider(Site as Microsoft.VisualStudio.OLE.Interop.IServiceProvider) .GetService(typeof(ProjectItem)) as ProjectItem, new GenerationProgressFacade(pGenerateProgress) ); if (OnGenerateCode != null) { OnGenerateCode(this, gea); } byte[] bytes = gea.GetOutputCodeBytes(); int outputLength = bytes.Length; rgbOutputFileContents[0] = Marshal.AllocCoTaskMem(outputLength); Marshal.Copy(bytes, 0, rgbOutputFileContents[0], outputLength); pcbOutput = (uint)outputLength; return VSConstants.S_OK; } #endregion #region IObjectWithSite Members void IObjectWithSite.GetSite(ref Guid riid, out IntPtr ppvSite) { IntPtr pUnk = Marshal.GetIUnknownForObject(Site); IntPtr intPointer = IntPtr.Zero; Marshal.QueryInterface(pUnk, ref riid, out intPointer); ppvSite = intPointer; } void IObjectWithSite.SetSite(object pUnkSite) { Site = pUnkSite; } #endregion #region Public Members public object Site { get; private set; } public event EventHandler<GenerationEventArgs> OnGenerateCode; [ComRegisterFunction] public static void Register(Type type) { using (var parent = Registry.LocalMachine.OpenSubKey(@"Software\Microsoft\VisualStudio\9.0", true)) foreach (CustomToolRegistrationAttribute ourData in type.GetCustomAttributes(typeof(CustomToolRegistrationAttribute), false)) ourData.Register(x => parent.CreateSubKey(x), (x, name, value) => x.SetValue(name, value)); } [ComUnregisterFunction] public static void Unregister(Type type) { using (var parent = Registry.LocalMachine.OpenSubKey(@"Software\Microsoft\VisualStudio\9.0", true)) foreach (CustomToolRegistrationAttribute ourData in type.GetCustomAttributes(typeof(CustomToolRegistrationAttribute), false)) ourData.Unregister(x => parent.DeleteSubKey(x, false)); } #endregion } My tool code: [ComVisible(true)] [Guid("55A6C192-D29F-4e22-84DA-DBAF314ED5C3")] [CustomToolRegistration(ToolName, typeof(TransportGeneratorTool))] [ProvideObject(typeof(TransportGeneratorTool))] public class TransportGeneratorTool : CustomToolBase { private const string ToolName = "TransportGeneratorTool"; public TransportGeneratorTool() { OnGenerateCode += GenerateCode; } private static void GenerateCode(object s, GenerationEventArgs e) { try { var serializer = new XmlSerializer(typeof (Parser.System)); using (var reader = new StringReader(e.InputText)) using (var writer = new StringWriter(e.OutputCode)) { Generator.System = (Parser.System) serializer.Deserialize(reader); Generator.System.Namespace = e.Namespace; Generator.GenerateSource(writer); } } catch (Exception ex) { e.Progress.GenerateError(ex.ToString()); } } } Resulting registry keys: Windows Registry Editor Version 5.00 [HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\VisualStudio\9.0\Generators] [HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\VisualStudio\9.0\Generators\{FAE04EC1-301F-11D3-BF4B-00C04F79EFBC}] [HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\VisualStudio\9.0\Generators\{FAE04EC1-301F-11D3-BF4B-00C04F79EFBC}\TransportGeneratorTool] @="TransportGeneratorTool" "CLSID"="{55a6c192-d29f-4e22-84da-dbaf314ed5c3}" "GeneratesDesignTimeSource"=dword:00000001 "GeneratesSharedDesignTimeSource"=dword:00000001

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  • Can a conforming C implementation #define NULL to be something wacky

    - by janks
    I'm asking because of the discussion that's been provoked in this thread: http://stackoverflow.com/questions/2597142/when-was-the-null-macro-not-0/2597232 Trying to have a serious back-and-forth discussion using comments under other people's replies is not easy or fun. So I'd like to hear what our C experts think without being restricted to 500 characters at a time. The C standard has precious few words to say about NULL and null pointer constants. There's only two relevant sections that I can find. First: 3.2.2.3 Pointers An integral constant expression with the value 0, or such an expression cast to type void * , is called a null pointer constant. If a null pointer constant is assigned to or compared for equality to a pointer, the constant is converted to a pointer of that type. Such a pointer, called a null pointer, is guaranteed to compare unequal to a pointer to any object or function. and second: 4.1.5 Common definitions <stddef.h> The macros are NULL which expands to an implementation-defined null pointer constant; The question is, can NULL expand to an implementation-defined null pointer constant that is different from the ones enumerated in 3.2.2.3? In particular, could it be defined as: #define NULL __builtin_magic_null_pointer Or even: #define NULL ((void*)-1) My reading of 3.2.2.3 is that it specifies that an integral constant expression of 0, and an integral constant expression of 0 cast to type void* must be among the forms of null pointer constant that the implementation recognizes, but that it isn't meant to be an exhaustive list. I believe that the implementation is free to recognize other source constructs as null pointer constants, so long as no other rules are broken. So for example, it is provable that #define NULL (-1) is not a legal definition, because in if (NULL) do_stuff(); do_stuff() must not be called, whereas with if (-1) do_stuff(); do_stuff() must be called; since they are equivalent, this cannot be a legal definition of NULL. But the standard says that integer-to-pointer conversions (and vice-versa) are implementation-defined, therefore it could define the conversion of -1 to a pointer as a conversion that produces a null pointer. In which case if ((void*)-1) would evaluate to false, and all would be well. So what do other people think? I'd ask for everybody to especially keep in mind the "as-if" rule described in 2.1.2.3 Program execution. It's huge and somewhat roundabout, so I won't paste it here, but it essentially says that an implementation merely has to produce the same observable side-effects as are required of the abstract machine described by the standard. It says that any optimizations, transformations, or whatever else the compiler wants to do to your program are perfectly legal so long as the observable side-effects of the program aren't changed by them. So if you are looking to prove that a particular definition of NULL cannot be legal, you'll need to come up with a program that can prove it. Either one like mine that blatantly breaks other clauses in the standard, or one that can legally detect whatever magic the compiler has to do to make the strange NULL definition work. Steve Jessop found an example of way for a program to detect that NULL isn't defined to be one of the two forms of null pointer constants in 3.2.2.3, which is to stringize the constant: #define stringize_helper(x) #x #define stringize(x) stringize_helper(x) Using this macro, one could puts(stringize(NULL)); and "detect" that NULL does not expand to one of the forms in 3.2.2.3. Is that enough to render other definitions illegal? I just don't know. Thanks!

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  • Design Question - how do you break the dependency between classes using an interface?

    - by Seth Spearman
    Hello, I apologize in advance but this will be a long question. I'm stuck. I am trying to learn unit testing, C#, and design patterns - all at once. (Maybe that's my problem.) As such I am reading the Art of Unit Testing (Osherove), and Clean Code (Martin), and Head First Design Patterns (O'Reilly). I am just now beginning to understand delegates and events (which you would see if you were to troll my SO questions of recent). I still don't quite get lambdas. To contextualize all of this I have given myself a learning project I am calling goAlarms. I have an Alarm class with members you'd expect (NextAlarmTime, Name, AlarmGroup, Event Trigger etc.) I wanted the "Timer" of the alarm to be extensible so I created an IAlarmScheduler interface as follows... public interface AlarmScheduler { Dictionary<string,Alarm> AlarmList { get; } void Startup(); void Shutdown(); void AddTrigger(string triggerName, string groupName, Alarm alarm); void RemoveTrigger(string triggerName); void PauseTrigger(string triggerName); void ResumeTrigger(string triggerName); void PauseTriggerGroup(string groupName); void ResumeTriggerGroup(string groupName); void SetSnoozeTrigger(string triggerName, int duration); void SetNextOccurrence (string triggerName, DateTime nextOccurrence); } This IAlarmScheduler interface define a component that will RAISE an alarm (Trigger) which will bubble up to my Alarm class and raise the Trigger Event of the alarm itself. It is essentially the "Timer" component. I have found that the Quartz.net component is perfectly suited for this so I have created a QuartzAlarmScheduler class which implements IAlarmScheduler. All that is fine. My problem is that the Alarm class is abstract and I want to create a lot of different KINDS of alarm. For example, I already have a Heartbeat alarm (triggered every (int) interval of minutes), AppointmentAlarm (triggered on set date and time), Daily Alarm (triggered every day at X) and perhaps others. And Quartz.NET is perfectly suited to handle this. My problem is a design problem. I want to be able to instantiate an alarm of any kind without my Alarm class (or any derived classes) knowing anything about Quartz. The problem is that Quartz has awesome factories that return just the right setup for the Triggers that will be needed by my Alarm classes. So, for example, I can get a Quartz trigger by using TriggerUtils.MakeMinutelyTrigger to create a trigger for the heartbeat alarm described above. Or TriggerUtils.MakeDailyTrigger for the daily alarm. I guess I could sum it up this way. Indirectly or directly I want my alarm classes to be able to consume the TriggerUtils.Make* classes without knowing anything about them. I know that is a contradiction, but that is why I am asking the question. I thought about putting a delegate field into the alarm which would be assigned one of these Make method but by doing that I am creating a hard dependency between alarm and Quartz which I want to avoid for both unit testing purposes and design purposes. I thought of using a switch for the type in QuartzAlarmScheduler per here but I know it is bad design and I am trying to learn good design. If I may editorialize a bit. I've decided that coding (predefined) classes is easy. Design is HARD...in fact, really hard and I am really fighting feeling stupid right now. I guess I want to know if you really smart people took a while to really understand and master this stuff or should I feel stupid (as I do) because I haven't grasped it better in the couple of weeks/months I have been studying. You guys are awesome and thanks in advance for your answers. Seth

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  • Is this a right way to use NHibernate?

    - by Venemo
    I spent the rest of the evening reading StackOverflow questions and also some blog entries and links about the subject. All of them turned out to be very helpful, but I still feel that they don't really answer my question. So, I'm developing a simple web application. I'd like to create a reusable data access layer which I can later reuse in other solutions. 99% of these will be web applications. This seems to be a good excuse for me to learn NHibernate and some of the patterns around it. My goals are the following: I don't want the business logic layer to know ANYTHING about the inner workings of the database, nor NHibernate itself. I want the business logic layer to have the least possible number of assumptions about the data access layer. I want the data access layer as simplistic and easy-to-use as possible. This is going to be a simple project, so I don't want to overcomplicate anything. I want the data access layer to be as non-intrusive as possible. Will all this in mind, I decided to use the popular repository pattern. I read about this subject on this site and on various dev blogs, and I heard some stuff about the unit of work pattern. I also looked around and checked out various implementations. (Including FubuMVC contrib, and SharpArchitecture, and stuff on some blogs.) I found out that most of these operate with the same principle: They create a "unit of work" which is instantiated when a repository is instantiated, they start a transaction, do stuff, and commit, and then start all over again. So, only one ISession per Repository and that's it. Then the client code needs to instantiate a repository, do stuff with it, and then dispose. This usage pattern doesn't meet my need of being as simplistic as possible, so I began thinking about something else. I found out that NHibernate already has something which makes custom "unit of work" implementations unnecessary, and that is the CurrentSessionContext class. If I configure the session context correctly, and do the clean up when necessary, I'm good to go. So, I came up with this: I have a static class called NHibernateHelper. Firstly, it has a static property called CurrentSessionFactory, which upon first call, instantiates a session factory and stores it in a static field. (One ISessionFactory per one AppDomain is good enough.) Then, more importantly, it has a CurrentSession static property, which checks if there is an ISession bound to the current session context, and if not, creates one, and binds it, and it returns with the ISession bound to the current session context. Because it will be used mostly with WebSessionContext (so, one ISession per HttpRequest, although for the unit tests, I configured ThreadStaticSessionContext), it should work seamlessly. And after creating and binding an ISession, it hooks an event handler to the HttpContext.Current.ApplicationInstance.EndRequest event, which takes care of cleaning up the ISession after the request ends. (Of course, it only does this if it is really running in a web environment.) So, with all this set up, the NHibernateHelper will always be able to return a valid ISession, so there is no need to instantiate a Repository instance for the "unit of work" to operate properly. Instead, the Repository is a static class which operates with the ISession from the NHibernateHelper.CurrentSession property, and exposes some functionality through that. I'm curious, what do you think about this? Is it a valid way of thinking, or am I completely off track here?

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  • N-tier Repository POCOs - Aggregates?

    - by Sam
    Assume the following simple POCOs, Country and State: public partial class Country { public Country() { States = new List<State>(); } public virtual int CountryId { get; set; } public virtual string Name { get; set; } public virtual string CountryCode { get; set; } public virtual ICollection<State> States { get; set; } } public partial class State { public virtual int StateId { get; set; } public virtual int CountryId { get; set; } public virtual Country Country { get; set; } public virtual string Name { get; set; } public virtual string Abbreviation { get; set; } } Now assume I have a simple respository that looks something like this: public partial class CountryRepository : IDisposable { protected internal IDatabase _db; public CountryRepository() { _db = new Database(System.Configuration.ConfigurationManager.AppSettings["DbConnName"]); } public IEnumerable<Country> GetAll() { return _db.Query<Country>("SELECT * FROM Countries ORDER BY Name", null); } public Country Get(object id) { return _db.SingleById(id); } public void Add(Country c) { _db.Insert(c); } /* ...And So On... */ } Typically in my UI I do not display all of the children (states), but I do display an aggregate count. So my country list view model might look like this: public partial class CountryListVM { [Key] public int CountryId { get; set; } public string Name { get; set; } public string CountryCode { get; set; } public int StateCount { get; set; } } When I'm using the underlying data provider (Entity Framework, NHibernate, PetaPoco, etc) directly in my UI layer, I can easily do something like this: IList<CountryListVM> list = db.Countries .OrderBy(c => c.Name) .Select(c => new CountryListVM() { CountryId = c.CountryId, Name = c.Name, CountryCode = c.CountryCode, StateCount = c.States.Count }) .ToList(); But when I'm using a repository or service pattern, I abstract away direct access to the data layer. It seems as though my options are to: Return the Country with a populated States collection, then map over in the UI layer. The downside to this approach is that I'm returning a lot more data than is actually needed. -or- Put all my view models into my Common dll library (as opposed to having them in the Models directory in my MVC app) and expand my repository to return specific view models instead of just the domain pocos. The downside to this approach is that I'm leaking UI specific stuff (MVC data validation annotations) into my previously clean POCOs. -or- Are there other options? How are you handling these types of things?

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  • C# Asynchronous Network IO and OutOfMemoryException

    - by The.Anti.9
    I'm working on a client/server application in C#, and I need to get Asynchronous sockets working so I can handle multiple connections at once. Technically it works the way it is now, but I get an OutOfMemoryException after about 3 minutes of running. MSDN says to use a WaitHandler to do WaitOne() after the socket.BeginAccept(), but it doesn't actually let me do that. When I try to do that in the code it says WaitHandler is an abstract class or interface, and I can't instantiate it. I thought maybe Id try a static reference, but it doesnt have teh WaitOne() method, just WaitAll() and WaitAny(). The main problem is that in the docs it doesn't give a full code snippet, so you can't actually see what their "wait handler" is coming from. its just a variable called allDone, which also has a Reset() method in the snippet, which a waithandler doesn't have. After digging around in their docs, I found some related thing about an AutoResetEvent in the Threading namespace. It has a WaitOne() and a Reset() method. So I tried that around the while(true) { ... socket.BeginAccept( ... ); ... }. Unfortunately this makes it only take one connection at a time. So I'm not really sure where to go. Here's my code: class ServerRunner { private Byte[] data = new Byte[2048]; private int size = 2048; private Socket server; static AutoResetEvent allDone = new AutoResetEvent(false); public ServerRunner() { server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); IPEndPoint iep = new IPEndPoint(IPAddress.Any, 33333); server.Bind(iep); Console.WriteLine("Server initialized.."); } public void Run() { server.Listen(100); Console.WriteLine("Listening..."); while (true) { //allDone.Reset(); server.BeginAccept(new AsyncCallback(AcceptCon), server); //allDone.WaitOne(); } } void AcceptCon(IAsyncResult iar) { Socket oldserver = (Socket)iar.AsyncState; Socket client = oldserver.EndAccept(iar); Console.WriteLine(client.RemoteEndPoint.ToString() + " connected"); byte[] message = Encoding.ASCII.GetBytes("Welcome"); client.BeginSend(message, 0, message.Length, SocketFlags.None, new AsyncCallback(SendData), client); } void SendData(IAsyncResult iar) { Socket client = (Socket)iar.AsyncState; int sent = client.EndSend(iar); client.BeginReceive(data, 0, size, SocketFlags.None, new AsyncCallback(ReceiveData), client); } void ReceiveData(IAsyncResult iar) { Socket client = (Socket)iar.AsyncState; int recv = client.EndReceive(iar); if (recv == 0) { client.Close(); server.BeginAccept(new AsyncCallback(AcceptCon), server); return; } string receivedData = Encoding.ASCII.GetString(data, 0, recv); //process received data here byte[] message2 = Encoding.ASCII.GetBytes("reply"); client.BeginSend(message2, 0, message2.Length, SocketFlags.None, new AsyncCallback(SendData), client); } }

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  • has_one and has_many associations: which side of the association is saved first

    - by SeeBees
    I have three simplified models: class Team < ActiveRecord::Base has_many :players has_one :coach end class Player < ActiveRecord::Base belongs_to :team validates_presence_of :team_id end class Coach < ActiveRecord::Base belongs_to :team validates_presence_of :team_id end I use the following code to test these models: t = Team.new team.coach = Coach.new team.save! team.save! returns true. But in another test: t = Team.new team.players << Player.new team.save! team.save! gives the following error: > ActiveRecord::RecordInvalid: > Validation failed: Players is invalid > from > /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.4/lib/active_record/validations.rb:1090:in > `save_without_dirty!' from > /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.4/lib/active_record/dirty.rb:87:in `save_without_transactions!' from > /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.4/lib/active_record/transactions.rb:200:in > `save!' from > /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.4/lib/active_record/connection_adapters/abstract/database_statements.rb:136:in > `transaction' from > /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.4/lib/active_record/transactions.rb:182:in > `transaction' from > /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.4/lib/active_record/transactions.rb:200:in > `save!' from > /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.4/lib/active_record/transactions.rb:208:in > `rollback_active_record_state!' from > /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.4/lib/active_record/transactions.rb:200:in > `save!' from (irb):14 I figured out when team.save! is called, it first calls player.save!. player needs to validate the presence of the id of the associated team. But at the time player.save! is called, team hasn't been saved yet, and therefore, team_id doesn't yet exist for player. This fails the player's validation, so the error occurs. But on the other hand, team is saved before coach.save!, otherwise the first example will get the same error as the second. So I've concluded that when a has_many bs, a.save! will save bs prior to a. When a has_one b, a.save! will save a prior to b. If I am right, why is this the case? It doesn't seem logical to me. Why has_one and has_many association have different order in saving? Any ideas? Thanks.

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  • what's wrong with my producer-consumer queue design?

    - by toasteroven
    I'm starting with the C# code example here. I'm trying to adapt it for a couple reasons: 1) in my scenario, all tasks will be put in the queue up-front before consumers will start, and 2) I wanted to abstract the worker into a separate class instead of having raw Thread members within the WorkerQueue class. My queue doesn't seem to dispose of itself though, it just hangs, and when I break in Visual Studio it's stuck on the _th.Join() line for WorkerThread #1. Also, is there a better way to organize this? Something about exposing the WaitOne() and Join() methods seems wrong, but I couldn't think of an appropriate way to let the WorkerThread interact with the queue. Also, an aside - if I call q.Start(#) at the top of the using block, only some of the threads every kick in (e.g. threads 1, 2, and 8 process every task). Why is this? Is it a race condition of some sort, or am I doing something wrong? using System; using System.Collections.Generic; using System.Text; using System.Messaging; using System.Threading; using System.Linq; namespace QueueTest { class Program { static void Main(string[] args) { using (WorkQueue q = new WorkQueue()) { q.Finished += new Action(delegate { Console.WriteLine("All jobs finished"); }); Random r = new Random(); foreach (int i in Enumerable.Range(1, 10)) q.Enqueue(r.Next(100, 500)); Console.WriteLine("All jobs queued"); q.Start(8); } } } class WorkQueue : IDisposable { private Queue _jobs = new Queue(); private int _job_count; private EventWaitHandle _wh = new AutoResetEvent(false); private object _lock = new object(); private List _th; public event Action Finished; public WorkQueue() { } public void Start(int num_threads) { _job_count = _jobs.Count; _th = new List(num_threads); foreach (int i in Enumerable.Range(1, num_threads)) { _th.Add(new WorkerThread(i, this)); _th[_th.Count - 1].JobFinished += new Action(WorkQueue_JobFinished); } } void WorkQueue_JobFinished(int obj) { lock (_lock) { _job_count--; if (_job_count == 0 && Finished != null) Finished(); } } public void Enqueue(int job) { lock (_lock) _jobs.Enqueue(job); _wh.Set(); } public void Dispose() { Enqueue(Int32.MinValue); _th.ForEach(th = th.Join()); _wh.Close(); } public int GetNextJob() { lock (_lock) { if (_jobs.Count 0) return _jobs.Dequeue(); else return Int32.MinValue; } } public void WaitOne() { _wh.WaitOne(); } } class WorkerThread { private Thread _th; private WorkQueue _q; private int _i; public event Action JobFinished; public WorkerThread(int i, WorkQueue q) { _i = i; _q = q; _th = new Thread(DoWork); _th.Start(); } public void Join() { _th.Join(); } private void DoWork() { while (true) { int job = _q.GetNextJob(); if (job != Int32.MinValue) { Console.WriteLine("Thread {0} Got job {1}", _i, job); Thread.Sleep(job * 10); // in reality would to actual work here if (JobFinished != null) JobFinished(job); } else { Console.WriteLine("Thread {0} no job available", _i); _q.WaitOne(); } } } } }

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  • [C#] Not enough memory or not enough handles?

    - by Nayan
    I am working on a large scale project where a custom (pretty good and robust) framework has been provided and we have to use that for showing up forms and views. There is abstract class StrategyEditor (derived from some class in framework) which is instantiated whenever a new StrategyForm is opened. StrategyForm (a customized window frame) contains StrategyEditor. StrategyEditor contains StrategyTab. StrategyTab contains StrategyCanvas. This is a small portion of the big classes to clarify that there are many objects that will be created if one StrategyForm object is allocated in memory at run-time. My component owns all these classes mentioned above except StrategyForm whose code is not in my control. Now, at run-time, user opens up many strategy objects (which trigger creation of new StrategyForm object.) After creating approx. 44 strategy objects, we see that the USER OBJECT HANDLES (I'll use UOH from here onwards) created by the application reaches to about 20k+, while in registry the default amount for handles is 10k. Read more about User Objects here. Testing on different machines made it clear that the number of strategy objects opened is different for message to pop-up - on one m/c if it is 44, then it can be 40 on another. When we see the message pop-up, it means that the application is going to respond slowly. It gets worse with few more objects and then creation of window frames and subsequent objects fail. We first thought that it was not-enough-memory issue. But then reading more about new in C# helped in understanding that an exception would be thrown if app ran out of memory. This is not a memory issue then, I feel (task manager also showed 1.5GB+ available memory.) M/C specs Core 2 Duo 2GHz+ 4GB RAM 80GB+ free disk space for page file Virtual Memory set: 4000 - 6000 My questions Q1. Does this look like a memory issue and I am wrong that it is not? Q2. Does this point to exhaustion of free UOHs (as I'm thinking) and which is resulting in failure of creation of window handles? Q3. How can we avoid loading up of an StrategyEditor object (beyond a threshold, keeping an eye on the current usage of UOHs)? (we already know how to fetch number of UOHs in use, so don't go there.) Keep in mind that the call to new StrategyForm() is outside the control of my component. Q4. I am bit confused - what are Handles to user objects exactly? Is MSDN talking about any object that we create or only some specific objects like window handles, cursor handles, icon handles? Q5. What exactly cause to use up a UOH? (almost same as Q4) I would be really thankful to anyone who can give me some knowledgeable answers. Thanks much! :)

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  • Insane SmartGWT + GWT situation... Error on instantiating ListGridRecord?

    - by Xandel
    Hi all, I am asking this here in the hope that someone has maybe come across this situation too... I have posted this on the SmartGWT forum: I am having an issue when trying to instantiate a ListGridRecord object on my server side. I am using the ListGrid on the client side, I want to use GWT's RPC to pass back an array of ListGridRecord objects to populate the grid with. I know that SmartGWT is designed to link to a datasource but I want full control over when I populate the grid and this shouldn't be as much of a nightmare as it is to do. I have searched high and low and cannot find anyone complaining about the same thing. The exception however (listed below) has come up (in my search findings) as a possible memory error - where increasing the memory (-Xmx512m argument) has apparently solved the problem. It did not, however, sort out mine. If anyone can shed any light on this I would greatly appreciate it! Here are my details: Developing using Eclipse Galileo on Ubuntu 9.04 (Jaunty) and GWT 2.0.3, I built the initial GWT project using the webAppCreator bundled with the GWT 2.0.3 release and imported the project into Eclipse as described on the GWT Getting Started Page (as using the GWT Eclipse plugin caused even more nightmares when trying to connect to a database - this is apparently due to using the Google App Engine and turning it off as all the posts suggested only causes ClassNotFound exceptions). The line that causes the error is literally: ListGridRecord a = new ListGridRecord(); The error I get is the following: 00:00:25.916 [WARN] Exception while dispatching incoming RPC call com.google.gwt.user.server.rpc.UnexpectedException : Service method 'public abstract java.lang.String za.co.company.product.client.service.EmployeeServi ce.getAllEmployeeAsListGridRecord()' threw an unexpected exception: java.lang.UnsatisfiedLinkError: com.smartgwt.client.util.LogUtil.setJSNIErrorHandl er()V at com.google.gwt.user.server.rpc.RPC.encodeResponseF orFailure(RPC.java:378) at com.google.gwt.user.server.rpc.RPC.invokeAndEncode Response(RPC.java:581) at com.google.gwt.user.server.rpc.RemoteServiceServle t.processCall(RemoteServiceServlet.java:188) at com.google.gwt.user.server.rpc.RemoteServiceServle t.processPost(RemoteServiceServlet.java:224) at com.google.gwt.user.server.rpc.AbstractRemoteServi ceServlet.doPost(AbstractRemoteServiceServlet.java :62) at javax.servlet.http.HttpServlet.service(HttpServlet .java:637) at javax.servlet.http.HttpServlet.service(HttpServlet .java:717) at org.mortbay.jetty.servlet.ServletHolder.handle(Ser vletHolder.java:487) at org.mortbay.jetty.servlet.ServletHandler.handle(Se rvletHandler.java:362) at org.mortbay.jetty.security.SecurityHandler.handle( SecurityHandler.java:216) at org.mortbay.jetty.servlet.SessionHandler.handle(Se ssionHandler.java:181) at org.mortbay.jetty.handler.ContextHandler.handle(Co ntextHandler.java:729) at org.mortbay.jetty.webapp.WebAppContext.handle(WebA ppContext.java:405) at org.mortbay.jetty.handler.HandlerWrapper.handle(Ha ndlerWrapper.java:152) at org.mortbay.jetty.handler.RequestLogHandler.handle (RequestLogHandler.java:49) at org.mortbay.jetty.handler.HandlerWrapper.handle(Ha ndlerWrapper.java:152) at org.mortbay.jetty.Server.handle(Server.java:324) at org.mortbay.jetty.HttpConnection.handleRequest(Htt pConnection.java:505) at org.mortbay.jetty.HttpConnection$RequestHandler.co ntent(HttpConnection.java:843) at org.mortbay.jetty.HttpParser.parseNext(HttpParser. java:647) at org.mortbay.jetty.HttpParser.parseAvailable(HttpPa rser.java:211) at org.mortbay.jetty.HttpConnection.handle(HttpConnec tion.java:380) at org.mortbay.io.nio.SelectChannelEndPoint.run(Selec tChannelEndPoint.java:395) at org.mortbay.thread.QueuedThreadPool$PoolThread.run (QueuedThreadPool.java:488) Caused by: java.lang.UnsatisfiedLinkError: com.smartgwt.client.util.LogUtil.setJSNIErrorHandl er()V at com.smartgwt.client.util.LogUtil.setJSNIErrorHandl er(Native Method) at com.smartgwt.client.core.JsObject.(JsObjec t.java:30) at za.co.company.product.server.service.EmployeeServi ceImpl.getAllEmployeeAsListGridRecord(EmployeeServ iceImpl.java:83) at sun.reflect.NativeMethodAccessorImpl.invoke0(Nativ e Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Native MethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(De legatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at com.google.gwt.user.server.rpc.RPC.invokeAndEncode Response(RPC.java:562) at com.google.gwt.user.server.rpc.RemoteServiceServle t.processCall(RemoteServiceServlet.java:188) at com.google.gwt.user.server.rpc.RemoteServiceServle t.processPost(RemoteServiceServlet.java:224) at com.google.gwt.user.server.rpc.AbstractRemoteServi ceServlet.doPost(AbstractRemoteServiceServlet.java :62) at javax.servlet.http.HttpServlet.service(HttpServlet .java:637) at javax.servlet.http.HttpServlet.service(HttpServlet .java:717) at org.mortbay.jetty.servlet.ServletHolder.handle(Ser vletHolder.java:487) at org.mortbay.jetty.servlet.ServletHandler.handle(Se rvletHandler.java:362) at org.mortbay.jetty.security.SecurityHandler.handle( SecurityHandler.java:216) at org.mortbay.jetty.servlet.SessionHandler.handle(Se ssionHandler.java:181) at org.mortbay.jetty.handler.ContextHandler.handle(Co ntextHandler.java:729) at org.mortbay.jetty.webapp.WebAppContext.handle(WebA ppContext.java:405) at org.mortbay.jetty.handler.HandlerWrapper.handle(Ha ndlerWrapper.java:152) at org.mortbay.jetty.handler.RequestLogHandler.handle (RequestLogHandler.java:49) at org.mortbay.jetty.handler.HandlerWrapper.handle(Ha ndlerWrapper.java:152) at org.mortbay.jetty.Server.handle(Server.java:324) at org.mortbay.jetty.HttpConnection.handleRequest(Htt pConnection.java:505) at org.mortbay.jetty.HttpConnection$RequestHandler.co ntent(HttpConnection.java:843) at org.mortbay.jetty.HttpParser.parseNext(HttpParser. java:647) at org.mortbay.jetty.HttpParser.parseAvailable(HttpPa rser.java:211) at org.mortbay.jetty.HttpConnection.handle(HttpConnec tion.java:380) at org.mortbay.io.nio.SelectChannelEndPoint.run(Selec tChannelEndPoint.java:395) at org.mortbay.thread.QueuedThreadPool$PoolThread.run (QueuedThreadPool.java:488) Thanks in advance! Xandel

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  • Spring hibernate ehcache setup

    - by Johan Sjöberg
    I have some problems getting the hibernate second level cache to work for caching domain objects. According to the ehcache documentation it shouldn't be too complicated to add caching to my existing working application. I have the following setup (only relevant snippets are outlined): @Entity @Cache(usage = CacheConcurrencyStrategy.NONSTRICT_READ_WRITE public void Entity { // ... } ehcache-entity.xml <cache name="com.company.Entity" eternal="false" maxElementsInMemory="10000" overflowToDisk="true" diskPersistent="false" timeToIdleSeconds="0" timeToLiveSeconds="300" memoryStoreEvictionPolicy="LRU" /> ApplicationContext.xml <bean class="org.springframework.orm.hibernate3.annotation.AnnotationSessionFactoryBean"> <property name="dataSource" ref="ds" /> <property name="annotatedClasses"> <list> <value>com.company.Entity</value> </list> </property> <property name="hibernateProperties"> <props> <prop key="hibernate.generate_statistics">true</prop> <prop key="hibernate.cache.use_second_level_cache">true</prop> <prop key="net.sf.ehcache.configurationResourceName">/ehcache-entity.xml</prop> <prop key="hibernate.cache.region.factory_class">net.sf.ehcache.hibernate.SingletonEhCacheRegionFactory</prop> .... </property> </bean> Maven dependencies <dependency> <groupId>org.hibernate</groupId> <artifactId>hibernate-annotations</artifactId> <version>3.4.0.GA</version> </dependency> <dependency> <groupId>org.springframework</groupId> <artifactId>spring-hibernate3</artifactId> <version>2.0.8</version> <exclusions> <exclusion> <artifactId>hibernate</artifactId> <groupId>org.hibernate</groupId> </exclusion> </exclusions> </dependency> <dependency> <groupId>net.sf.ehcache</groupId> <artifactId>ehcache-core</artifactId> <version>2.3.2</version> </dependency> A test class is used which enables cache statistics: Cache cache = cacheManager.getCache("com.company.Entity"); cache.setStatisticsAccuracy(Statistics.STATISTICS_ACCURACY_GUARANTEED); cache.setStatisticsEnabled(true); // store, read etc ... cache.getStatistics().getMemoryStoreObjectCount(); // returns 0 No operation seems to trigger any cache changes. What am I missing? Currently I'm using HibernateTemplate in the DAO, perhaps that has some impact. [EDIT] The only ehcache log output when set to DEBUG is: SettingsFactory: Cache region factory : net.sf.ehcache.hibernate.SingletonEhCacheRegionFactory

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  • javax.naming.NameNotFoundException: Name [comp/env] is not bound in this Context. Unable to find [comp] error with java scheduler

    - by Morgan Azhari
    What I'm trying to do is to update my database after a period of time. So I'm using java scheduler and connection pooling. I don't know why but my code only working once. It will print: init success success javax.naming.NameNotFoundException: Name [comp/env] is not bound in this Context. Unable to find [comp]. at org.apache.naming.NamingContext.lookup(NamingContext.java:820) at org.apache.naming.NamingContext.lookup(NamingContext.java:168) at org.apache.naming.SelectorContext.lookup(SelectorContext.java:158) at javax.naming.InitialContext.lookup(InitialContext.java:411) at test.Pool.main(Pool.java:25) ---> line 25 is Context envContext = (Context)initialContext.lookup("java:/comp/env"); I don't know why it only works once. I already test it if I didn't running it without java scheduler and it works fine. No error whatsoerver. Don't know why i get this error if I running it using scheduler. Hope someone can help me. My connection pooling code: public class Pool { public DataSource main() { try { InitialContext initialContext = new InitialContext(); Context envContext = (Context)initialContext.lookup("java:/comp/env"); DataSource datasource = new DataSource(); datasource = (DataSource)envContext.lookup("jdbc/test"); return datasource; } catch (Exception ex) { ex.printStackTrace(); } return null; } } my web.xml: <web-app version="3.0" xmlns="http://java.sun.com/xml/ns/javaee" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/javaee http://java.sun.com/xml/ns/javaee/web-app_3_0.xsd"> <listener> <listener-class> package.test.Pool</listener-class> </listener> <resource-ref> <description>DB Connection Pooling</description> <res-ref-name>jdbc/test</res-ref-name> <res-type>javax.sql.DataSource</res-type> <res-auth>Container</res-auth> </resource-ref> Context.xml: <?xml version="1.0" encoding="UTF-8"?> <Context path="/project" reloadable="true"> <Resource auth="Container" defaultReadOnly="false" driverClassName="com.mysql.jdbc.Driver" factory="org.apache.tomcat.jdbc.pool.DataSourceFactory" initialSize="0" jdbcInterceptors="org.apache.tomcat.jdbc.pool.interceptor.ConnectionState;org.apache.tomcat.jdbc.pool.interceptor.StatementFinalizer" jmxEnabled="true" logAbandoned="true" maxActive="300" maxIdle="50" maxWait="10000" minEvictableIdleTimeMillis="300000" minIdle="30" name="jdbc/test" password="test" removeAbandoned="true" removeAbandonedTimeout="60" testOnBorrow="true" testOnReturn="false" testWhileIdle="true" timeBetweenEvictionRunsMillis="30000" type="javax.sql.DataSource" url="jdbc:mysql://localhost:3306/database?noAccessToProcedureBodies=true" username="root" validationInterval="30000" validationQuery="SELECT 1"/> </Context> my java scheduler public class Scheduler extends HttpServlet{ public void init() throws ServletException { System.out.println("init success"); try{ Scheduling_test test = new Scheduling_test(); ScheduledExecutorService executor = Executors.newScheduledThreadPool(100); ScheduledFuture future = executor.scheduleWithFixedDelay(test, 1, 60 ,TimeUnit.SECONDS); }catch(Exception e){ e.printStackTrace(); } } } Schedule_test public class Scheduling_test extends Thread implements Runnable{ public void run(){ Updating updating = new Updating(); updating.run(); } } updating public class Updating{ public void run(){ ResultSet rs = null; PreparedStatement p = null; StringBuilder sb = new StringBuilder(); Pool pool = new Pool(); Connection con = null; DataSource datasource = null; try{ datasource = pool.main(); con=datasource.getConnection(); sb.append("SELECT * FROM database"); p = con.prepareStatement(sb.toString()); rs = p.executeQuery(); rs.close(); con.close(); p.close(); datasource.close(); System.out.println("success"); }catch (Exception e){ e.printStackTrace(); } }

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  • Var null and not an object when using document.getElementById

    - by Dean
    Hi, I'm doing some work in HTML and JQuery. I have a problem of my textarea and submit button not appearing after the radio button is selected. My HTML looks like this: <html> <head><title>Publications Database | Which spotlight for Publications</title> <script type="text/javascript" src="./jquery.js"></script> <script src="./addSpotlight.js" type="text/javascript" charset="utf-8"></script> </head> <body> <div class="wrapper"> <div class="header"> <div class="headerText">Which spotlight for Publications</div> </div> <div class="mainContent"> <p>Please select the publication that you would like to make the spotlight of this month:</p> <form action="addSpotlight" method="POST" id="form" name="form"> <div class="div29" id="div29"><input type="radio" value="29" name="publicationIDs" >A System For Dynamic Server Allocation in Application Server Clusters, IEEE International Symposium on Parallel and Distributed Processsing with Applications, 2008 </div> <div class="div30" id="div30"><input type="radio" value="30" name="publicationIDs" >Analysing BitTorrent's Seeding Strategies, 7th IEEE/IFIP International Conference on Embedded and Ubiquitous Computing (EUC-09), 2009 </div> <div class="div31" id="div31"><input type="radio" value="31" name="publicationIDs" >The Effect of Server Reallocation Time in Dynamic Resource Allocation, UK Performance Engineering Workshop 2009, 2009 </div> <div class="div32" id="div32"><input type="radio" value="32" name="publicationIDs" >idk, hello, 1992 </div> <div class="div33" id="div33"><input type="radio" value="33" name="publicationIDs" >sad, safg, 1992 </div> <div class="abstractWriteup" id="abstractWriteup"><textarea name="abstract"></textarea> <input type="submit" value="Add Spotlight"></div> </form> </div> </div> </body> </html> My javascript looks like this: $(document).ready( function() { $('.abstractWriteup').hide(); addAbstract(); }); function addAbstract() { var abstractWU = document.getElementById('.abstractWriteup'); $("input[name='publicationIDs']").change(function() { var abstractWU = document.getElementById('.abstractWriteup'); var classNameOfSelected = $("input[name='publicationIDs']").val(); var radioSelected = document.getElementById("div"+classNameOfSelected); var parentDiv = radioSelected.parentNode; parentDiv.insertBefore(radioSelected, abstractWU.nextSibling); $('.abstractWriteup').show(); });}; I have developed this by using Node#insertBefore. When I have had it working it has been rearranging the radio buttons. Thanks in Advance Dean

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  • What does the `forall` keyword in Haskell/GHC do?

    - by JUST MY correct OPINION
    I've been banging my head on this one for (quite literally) years now. I'm beginning to kinda/sorta understand how the foreach keyword is used in so-called "existential types" like this: data ShowBox = forall s. Show s => SB s (This despite the confusingly-worded explanations of it in the fragments found all around the web.) This is only a subset, however, of how foreach is used and I simply cannot wrap my mind around its use in things like this: runST :: forall a. (forall s. ST s a) -> a Or explaining why these are different: foo :: (forall a. a -> a) -> (Char,Bool) bar :: forall a. ((a -> a) -> (Char, Bool)) Or the whole RankNTypes stuff that breaks my brain when "explained" in a way that makes me want to do that Samuel L. Jackson thing from Pulp Fiction. (Don't follow that link if you're easily offended by strong language.) The problem, really, is that I'm a dullard. I can't fathom the chicken scratchings (some call them "formulae") of the elite mathematicians that created this language seeing as my university years are over two decades behind me and I never actually had to put what I learnt into use in practice. I also tend to prefer clear, jargon-free English rather than the kinds of language which are normal in academic environments. Most of the explanations I attempt to read on this (the ones I can find through search engines) have these problems: They're incomplete. They explain one part of the use of this keyword (like "existential types") which makes me feel happy until I read code that uses it in a completely different way (like runST, foo and bar above). They're densely packed with assumptions that I've read the latest in whatever branch of discrete math, category theory or abstract algebra is popular this week. (If I never read the words "consult the paper whatever for details of implementation" again, it will be too soon.) They're written in ways that frequently turn even simple concepts into tortuously twisted and fractured grammar and semantics. (I suspect that the last two items are the biggest problem. I wouldn't know, though, since I'm too much a dullard to comprehend them.) It's been asked why Haskell never really caught on in industry. I suspect, in my own humble, unintelligent way, that my experience in figuring out one stupid little keyword -- a keyword that is increasingly ubiquitous in the libraries being written these days -- are also part of the answer to that question. It's hard for a language to catch on when even its individual keywords cause years-long quests to comprehend. Years-long quests which end in failure. So... On to the actual question. Can anybody completely explain the foreach keyword in clear, plain English (or, if it exists somewhere, point to such a clear explanation which I've missed) that doesn't assume I'm a mathematician steeped in the jargon?

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  • Unable to execute native sql query

    - by Renjith
    I am developing an application with Spring and hibernate. In the DAO class, I was trying to execute a native sql as follows: SELECT * FROM product ORDER BY unitprice ASC LIMIT 6 OFFSET 0 But the system throws an exception. org.hibernate.HibernateException: No Hibernate Session bound to thread, and configuration does not allow creation of non-transactional one here org.springframework.orm.hibernate3.SpringSessionContext.currentSession(SpringSessionContext.java:63) org.hibernate.impl.SessionFactoryImpl.getCurrentSession(SessionFactoryImpl.java:544) com.dao.ProductDAO.listProducts(ProductDAO.java:15) com.dataobjects.impl.ProductDoImpl.listProducts(ProductDoImpl.java:26) com.action.ProductAction.showProducts(ProductAction.java:53) sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) application-context.xml is show below <bean id="propertyConfigurer" class="org.springframework.beans.factory.config.PropertyPlaceholderConfigurer" p:location="/WEB-INF/jdbc.properties" /> <bean id="dataSource" class="org.springframework.jdbc.datasource.DriverManagerDataSource" p:driverClassName="${jdbc.driverClassName}" p:url="${jdbc.url}" p:username="${jdbc.username}" p:password="${jdbc.password}" /> <!-- Hibernate SessionFactory --> <!-- class="org.springframework.orm.hibernate3.LocalSessionFactoryBean"--> <bean id="sessionFactory" class="org.springframework.orm.hibernate3.LocalSessionFactoryBean"> <property name="dataSource"> <ref local="dataSource"/> </property> <property name="configLocation"> <value>WEB-INF/classes/hibernate.cfg.xml</value> </property> <property name="configurationClass"> <value>org.hibernate.cfg.AnnotationConfiguration</value> </property> <!-- <property name="annotatedClasses"> <list> <value>com.pojo.Product</value> <value>com.pojo.User</value> <value>com.pojo.UserLogin</value> </list> </property> --> <property name="hibernateProperties"> <props> <prop key="hibernate.dialect">${hibernate.dialect}</prop> <prop key="hibernate.show_sql">true</prop> </props> </property> </bean> <!-- User Bean definitions --> <bean name="/logincheck" class="com.action.LoginAction"> <property name="userDo" ref="userDo" /> </bean> <bean id="userDo" class="com.dataobjects.impl.UserDoImpl" > <property name="userDAO" ref="userDAO" /> </bean> <bean id="userDAO" class="com.dao.UserDAO" > <property name="sessionFactory" ref="sessionFactory" /> </bean> <bean name="/listproducts" class="com.action.ProductAction"> <property name="productDo" ref="productDo" /> </bean> <bean id="productDo" class="com.dataobjects.impl.ProductDoImpl" > <property name="productDAO" ref="productDAO" /> </bean> <bean id="productDAO" class="com.dao.ProductDAO" > <property name="sessionFactory" ref="sessionFactory" /> </bean> And DAO class is public class ProductDAO extends HibernateDaoSupport{ public List listProducts(int startIndex, int incrementor) { org.hibernate.Session session = getHibernateTemplate().getSessionFactory().getCurrentSession(); String queryString = "SELECT * FROM product ORDER BY unitprice ASC LIMIT 6 OFFSET 0"; List list = null; try{ session.beginTransaction(); org.hibernate.Query query = session.createQuery(queryString); list = query.list(); session.getTransaction().commit(); } catch(Exception e) { e.printStackTrace(); } finally { session.close(); } return list; } public List getProductCount() { String queryString = "SELECT COUNT(*) FROM Product"; return getHibernateTemplate().find(queryString); } } Any thoughts to fix it up?

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  • Losing data after reading them correct from file

    - by user1388172
    i have the fallowing class of object with a class a data structure which i use in main combined. The ADT(abstract data type) is a linked list. After i read from file the input data and create and object which at print looks just fine after a print. after i push_back() the 3-rd int variable get initializated to 0. So example and code: Example: ex.in: 1 7 31 2 2 2 3 3 3 now i create objects from each line, which at print look as they suppose, but after push_back(): 1 7 0 2 2 0 3 3 0 Class.h: class RAngle { private: int x,y,l,b; public: int solution,prec; RAngle(){ x = y = solution = prec = b = l =0; } RAngle(int i,int j,int k){ x = i; y = j; l = k; solution = 0; prec=0; b=0; } friend ostream& operator << (ostream& out, const RAngle& ra){ out << ra.x << " " << ra.y << " " << ra.l <<endl; return out; } friend istream& operator >>( istream& is, RAngle& ra){ is >> ra.x; is >> ra.y; is >> ra.l; return is ; } }; ADT.h: template <class T> class List { private: struct Elem { T data; Elem* next; }; Elem* first; T pop_front(){ if (first!=NULL) { T aux = first->data; first = first->next; return aux; } T a; return a; } void push_back(T data){ Elem *n = new Elem; n->data = data; n->next = NULL; if (first == NULL) { first = n; return ; } Elem *current; for(current=first;current->next != NULL;current=current->next); current->next = n; } Main.cpp(after i call this function in main which prints object as they suppose to be the x var(from RAngle class) changes to 0 in all cases.) void readData(List <RAngle> &l){ RAngle r; ifstream f_in; f_in.open("ex.in",ios::in); for(int i=0;i<10;++i){ f_in >> r; cout << r; l.push_back(r); }

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  • java.sql.SQLException: No suitable driver found for jdbc:db2:

    - by Celia
    Im using hibernate to connect to my DB2 database. I got java.sql.SQLException: No suitable driver found for jdbc:db2://ldild4268.mycompany.com:55000/myDB. I have db2jcc.jar, db2jcc_javax.jar, db2jcc_license_cu.jar, db2policy.jar, db2ggjava.jar and db2umplugin.jar added into my Java Build Path. I am able to connect to my database through SQuirrel. database.properties: jdbc.driverClassName=com.ibm.db2.jcc.DB2Driver jdbc.url=jdbc:db2://ldild4268.mycompany.com:55000/myDB jdbc.username=uname jdbc.password=pwd datasource.xml: <bean class="org.springframework.beans.factory.config.PropertyPlaceholderConfigurer"> <property name="location"> <value>/WEB-INF/database.properties</value> </property> </bean> <bean id="dataSource" class="org.springframework.jdbc.datasource.DriverManagerDataSource"> <property name="driverClassName" value="${jdbc.driverClassName}" /> <property name="url" value="${jdbc.url}" /> <property name="username" value="${jdbc.username}" /> <property name="password" value="${jdbc.password}" /> </bean> hibernate.xml: <bean id="sessionFactory" class="org.springframework.orm.hibernate3.LocalSessionFactoryBean"> <property name="dataSource"> <ref bean="dataSource" /> </property> <property name="hibernateProperties"> <props> <prop key="hibernate.dialect">org.hibernate.dialect.DB2Dialect</prop> <prop key="hibernate.show_sql">true</prop> </props> </property> <property name="mappingResources"> <list> <value>/myModel.hbm.xml</value> </list> </property> </bean> myModel.hbm.xml: <hibernate-mapping> <class name="com.myCompany.model.myModel" table="table1" catalog=""> <composite-id> <key-property name="key1" column="key1" length="10"/> <key-property name="key2" column="key2" length="19"/> </composite-id> <property name="name" type="string"> <column name="Name" length="50"/> </property> </class> </hibernate-mapping> myModelDaoImpl: @Repository("myModelDao") public class myModelDaoImpl extends PortfolioHibernateDaoSupport implements myModelDao{ private SessionFactory sessionFactory; public List<Date> getKey1() { return this.sessionFactory.getCurrentSession() .createQuery("select pn.key1 from com.myCompany.model.myModel pn") .list(); } public String getPs() { String query = "select pn.name from com.myCompany.model.myModel pn where pn.key1='2011-09-30' and pn.key2=1049764"; List list = getHibernateTemplate().find(query); } } also, the method getKey1 throws nullPointer exception. How can I use createquery instead of hibernateTemplate? Thanks in advance!

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  • MediaElement not showing in custom 3D class

    - by user3271180
    I'm trying to display a videostream in a Viewport3d. When I add the MediaElement via xaml, the video plays without a problem; even when I add the video as ModelVisual3D in the code-behind, the video works. When I abstract the video into a class, however, the video stops appearing. This happens with both web and local video files. I tried compiling with both x86 and 64 bit. Any way to fix this behaviour? Why is this happening? I have the following viewport: <Viewport3D> <!-- Camera --> <Viewport3D.Camera> <PerspectiveCamera Position="0,0,100" LookDirection="0,0,-1" UpDirection="0,1,0" /> </Viewport3D.Camera> <!-- Light --> <ModelVisual3D> <ModelVisual3D.Content> <AmbientLight Color="White" /> </ModelVisual3D.Content> </ModelVisual3D> <!-- this doesn't work --> <mediaElementTest:VideoControl /> <!-- but this does? --> <!--<ModelVisual3D> <ModelVisual3D.Content> <GeometryModel3D> <GeometryModel3D.Geometry> <MeshGeometry3D Positions="-100,-100,0 100,-100,0 100,100,0 -100,100,0" TextureCoordinates="0,1 1,1 1,0 0,0" TriangleIndices="0 1 2 0 2 3" /> </GeometryModel3D.Geometry> <GeometryModel3D.Material> <DiffuseMaterial> <DiffuseMaterial.Brush> <VisualBrush> <VisualBrush.Visual> <MediaElement Source="http://www.quirksmode.org/html5/videos/big_buck_bunny.mp4" /> </VisualBrush.Visual> </VisualBrush> </DiffuseMaterial.Brush> </DiffuseMaterial> </GeometryModel3D.Material> </GeometryModel3D> </ModelVisual3D.Content> </ModelVisual3D>--> </Viewport3D> VideoControl.xaml <UIElement3D x:Class="MediaElementTest.VideoControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"/> VideoControl.xaml.cs public partial class VideoControl { public VideoControl() { InitializeComponent(); Visual3DModel = CreateModel(); } private GeometryModel3D CreateModel() { return new GeometryModel3D { Geometry = new MeshGeometry3D { Positions = new Point3DCollection { new Point3D(-100, -100, 0), new Point3D(100, -100, 0), new Point3D(100, 100, 0), new Point3D(-100, 100, 0) }, TextureCoordinates = new PointCollection { new Point(0, 1), new Point(1, 1), new Point(1, 0), new Point(0, 0) }, TriangleIndices = new Int32Collection { 0, 1, 2, 0, 2, 3 } }, Material = new DiffuseMaterial(new VisualBrush(new MediaElement { Source = new Uri("http://www.quirksmode.org/html5/videos/big_buck_bunny.mp4", UriKind.RelativeOrAbsolute) })) }; } }

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  • Spring MVC application - URL gives No file found (404)

    - by user1700184
    I created a Spring-MVC project. web.xml: <servlet> <servlet-name>mvc-dispatcher</servlet-name> <servlet-class>org.springframework.web.servlet.DispatcherServlet</servlet-class> <load-on-startup>1</load-on-startup> </servlet> <servlet-mapping> <servlet-name>mvc-dispatcher</servlet-name> <url-pattern>/soundmails</url-pattern> </servlet-mapping> mvc-dispatcher-servlet.xml <?xml version="1.0"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:mvc="http://www.springframework.org/schema/mvc" xmlns:context="http://www.springframework.org/schema/context" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-3.0.xsd http://www.springframework.org/schema/mvc http://www.springframework.org/schema/mvc/spring-mvc-3.0.xsd http://www.springframework.org/schema/context http://www.springframework.org/schema/context/spring-context-3.0.xsd"> <mvc:annotation-driven /> <context:component-scan base-package="somepkg.controllers" /> <bean id="multipartResolver" class="org.gmr.web.multipart.GMultipartResolver"> <property name="maxUploadSize" value="1048576" /> </bean> <bean id="placeholderConfig" class="org.springframework.beans.factory.config.PropertyPlaceholderConfigurer"> <!-- property name="location"> <value>/WEB-INF/social.properties</value> </property--> </bean> <bean id="jacksonMessageConverter" class="org.springframework.http.converter.json.MappingJacksonHttpMessageConverter"></bean> <bean class="org.springframework.web.servlet.mvc.annotation.AnnotationMethodHandlerAdapter"> <property name="messageConverters"> <list> <ref bean="jacksonMessageConverter"/> </list> </property> </bean> </beans> The controller has this code: ProjectController.java @Controller @RequestMapping("/soundmails") public class FileUploadController { @RequestMapping(value="/test", method=RequestMethod.GET) public @ResponseBody String test() { System.out.println("Hai"); return "Hai"; } } I am using Google App Engine in my local machine to test this. I am getting these in my log: [INFO] Oct 24, 2013 1:54:18 AM com.google.appengine.tools.development.LocalResourceFileServlet doGet [INFO] WARNING: No file found for: /soundmails/test I tried /soundmails/soundmails/test as well. That is also giving the same error. I am using Spring 3.1.0.RELEASE Can someone help me figure out what I am missing - /soundmails/test is giving 404 error. Edit I am unable to enable DEBUG logs for this. For some reason, it is not taking log level configured in logging.properties But I observed something interesting: 1) If I map the request to empty string (value = "") @RequestMapping(value="", method=RequestMethod.GET) public @ResponseBody String test() { System.out.println("Hai"); return "Hai"; } Then, when I try to access 127.0.0.1/soundmails, it works fine (returns string "Hai"). 2) When I have value="/test" @RequestMapping(value="/test", method=RequestMethod.GET) public @ResponseBody String test() { System.out.println("Hai"); return "Hai"; } and I try to access 127.0.0.1/soundmails/test, it is giving HTTP 404. This is weird.

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  • Make interchangeable class types via pointer casting only, without having to allocate any new objects?

    - by HostileFork
    UPDATE: I do appreciate "don't want that, want this instead" suggestions. They are useful, especially when provided in context of the motivating scenario. Still...regardless of goodness/badness, I've become curious to find a hard-and-fast "yes that can be done legally in C++11" vs "no it is not possible to do something like that". I want to "alias" an object pointer as another type, for the sole purpose of adding some helper methods. The alias cannot add data members to the underlying class (in fact, the more I can prevent that from happening the better!) All aliases are equally applicable to any object of this type...it's just helpful if the type system can hint which alias is likely the most appropriate. There should be no information about any specific alias that is ever encoded in the underlying object. Hence, I feel like you should be able to "cheat" the type system and just let it be an annotation...checked at compile time, but ultimately irrelevant to the runtime casting. Something along these lines: Node<AccessorFoo>* fooPtr = Node<AccessorFoo>::createViaFactory(); Node<AccessorBar>* barPtr = reinterpret_cast< Node<AccessorBar>* >(fooPtr); Under the hood, the factory method is actually making a NodeBase class, and then using a similar reinterpret_cast to return it as a Node<AccessorFoo>*. The easy way to avoid this is to make these lightweight classes that wrap nodes and are passed around by value. Thus you don't need casting, just Accessor classes that take the node handle to wrap in their constructor: AccessorFoo foo (NodeBase::createViaFactory()); AccessorBar bar (foo.getNode()); But if I don't have to pay for all that, I don't want to. That would involve--for instance--making a special accessor type for each sort of wrapped pointer (AccessorFooShared, AccessorFooUnique, AccessorFooWeak, etc.) Having these typed pointers being aliased for one single pointer-based object identity is preferable, and provides a nice orthogonality. So back to that original question: Node<AccessorFoo>* fooPtr = Node<AccessorFoo>::createViaFactory(); Node<AccessorBar>* barPtr = reinterpret_cast< Node<AccessorBar>* >(fooPtr); Seems like there would be some way to do this that might be ugly but not "break the rules". According to ISO14882:2011(e) 5.2.10-7: An object pointer can be explicitly converted to an object pointer of a different type.70 When a prvalue v of type "pointer to T1" is converted to the type "pointer to cv T2", the result is static_cast(static_cast(v)) if both T1 and T2 are standard-layout types (3.9) and the alignment requirements of T2 are no stricter than those of T1, or if either type is void. Converting a prvalue of type "pointer to T1" to the type "pointer to T2" (where T1 and T2 are object types and where the alignment requirements of T2 are no stricter than those of T1) and back to its original type yields the original pointer value. The result of any other such pointer conversion is unspecified. Drilling into the definition of a "standard-layout class", we find: has no non-static data members of type non-standard-layout-class (or array of such types) or reference, and has no virtual functions (10.3) and no virtual base classes (10.1), and has the same access control (clause 11) for all non-static data members, and has no non-standard-layout base classes, and either has no non-static data member in the most-derived class and at most one base class with non-static data members, or has no base classes with non-static data members, and has no base classes of the same type as the first non-static data member. Sounds like working with something like this would tie my hands a bit with no virtual methods in the accessors or the node. Yet C++11 apparently has std::is_standard_layout to keep things checked. Can this be done safely? Appears to work in gcc-4.7, but I'd like to be sure I'm not invoking undefined behavior.

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  • How to unit test synchronized code

    - by gillJ
    Hi, I am new to Java and junit. I have the following peice of code that I want to test. Would appreciate if you could send your ideas about what's the best way to go about testing it. Basically, the following code is about electing a leader form a Cluster. The leader holds a lock on the shared cache and services of the leader get resumed and disposed if it somehow looses the lock on the cache. How can i make sure that a leader/thread still holds the lock on the cache and that another thread cannot get its services resumed while the first is in execution? public interface ContinuousService { public void resume(); public void pause(); } public abstract class ClusterServiceManager { private volatile boolean leader = false; private volatile boolean electable = true; private List<ContinuousService> services; protected synchronized void onElected() { if (!leader) { for (ContinuousService service : services) { service.resume(); } leader = true; } } protected synchronized void onDeposed() { if (leader) { for (ContinuousService service : services) { service.pause(); } leader = false; } } public void setServices(List<ContinuousService> services) { this.services = services; } @ManagedAttribute public boolean isElectable() { return electable; } @ManagedAttribute public boolean isLeader() { return leader; } public class TangosolLeaderElector extends ClusterServiceManager implements Runnable { private static final Logger log = LoggerFactory.getLogger(TangosolLeaderElector.class); private String election; private long electionWaitTime= 5000L; private NamedCache cache; public void start() { log.info("Starting LeaderElector ({})",election); Thread t = new Thread(this, "LeaderElector ("+election+")"); t.setDaemon(true); t.start(); } public void run() { // Give the connection a chance to start itself up try { Thread.sleep(1000); } catch (InterruptedException e) {} boolean wasElectable = !isElectable(); while (true) { if (isElectable()) { if (!wasElectable) { log.info("Leadership requested on election: {}",election); wasElectable = isElectable(); } boolean elected = false; try { // Try and get the lock on the LeaderElectorCache for the current election if (!cache.lock(election, electionWaitTime)) { // We didn't get the lock. cycle round again. // This code to ensure we check the electable flag every now & then continue; } elected = true; log.info("Leadership taken on election: {}",election); onElected(); // Wait here until the services fail in some way. while (true) { try { Thread.sleep(electionWaitTime); } catch (InterruptedException e) {} if (!cache.lock(election, 0)) { log.warn("Cache lock no longer held for election: {}", election); break; } else if (!isElectable()) { log.warn("Node is no longer electable for election: {}", election); break; } // We're fine - loop round and go back to sleep. } } catch (Exception e) { if (log.isErrorEnabled()) { log.error("Leadership election " + election + " failed (try bfmq logs for details)", e); } } finally { if (elected) { cache.unlock(election); log.info("Leadership resigned on election: {}",election); onDeposed(); } // On deposition, do not try and get re-elected for at least the standard wait time. try { Thread.sleep(electionWaitTime); } catch (InterruptedException e) {} } } else { // Not electable - wait a bit and check again. if (wasElectable) { log.info("Leadership NOT requested on election ({}) - node not electable",election); wasElectable = isElectable(); } try { Thread.sleep(electionWaitTime); } catch (InterruptedException e) {} } } } public void setElection(String election) { this.election = election; } @ManagedAttribute public String getElection() { return election; } public void setNamedCache(NamedCache nc) { this.cache = nc; }

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  • Step by Step / Deep explain: The Power of (Co)Yoneda (preferably in scala) through Coroutines

    - by Mzk
    some background code /** FunctorStr: ? F[-]. (? A B. (A -> B) -> F[A] -> F[B]) */ trait FunctorStr[F[_]] { self => def map[A, B](f: A => B): F[A] => F[B] } trait Yoneda[F[_], A] { yo => def apply[B](f: A => B): F[B] def run: F[A] = yo(x => x) def map[B](f: A => B): Yoneda[F, B] = new Yoneda[F, B] { def apply[X](g: B => X) = yo(f andThen g) } } object Yoneda { implicit def yonedafunctor[F[_]]: FunctorStr[({ type l[x] = Yoneda[F, x] })#l] = new FunctorStr[({ type l[x] = Yoneda[F, x] })#l] { def map[A, B](f: A => B): Yoneda[F, A] => Yoneda[F, B] = _ map f } def apply[F[_]: FunctorStr, X](x: F[X]): Yoneda[F, X] = new Yoneda[F, X] { def apply[Y](f: X => Y) = Functor[F].map(f) apply x } } trait Coyoneda[F[_], A] { co => type I def fi: F[I] def k: I => A final def map[B](f: A => B): Coyoneda.Aux[F, B, I] = Coyoneda(fi)(f compose k) } object Coyoneda { type Aux[F[_], A, B] = Coyoneda[F, A] { type I = B } def apply[F[_], B, A](x: F[B])(f: B => A): Aux[F, A, B] = new Coyoneda[F, A] { type I = B val fi = x val k = f } implicit def coyonedaFunctor[F[_]]: FunctorStr[({ type l[x] = Coyoneda[F, x] })#l] = new CoyonedaFunctor[F] {} trait CoyonedaFunctor[F[_]] extends FunctorStr[({type l[x] = Coyoneda[F, x]})#l] { override def map[A, B](f: A => B): Coyoneda[F, A] => Coyoneda[F, B] = x => apply(x.fi)(f compose x.k) } def liftCoyoneda[T[_], A](x: T[A]): Coyoneda[T, A] = apply(x)(a => a) } Now I thought I understood yoneda and coyoneda a bit just from the types – i.e. that they quantify / abstract over map fixed in some type constructor F and some type a, to any type B returning F[B] or (Co)Yoneda[F, B]. Thus providing map fusion for free (? is this kind of like a cut rule for map ?). But I see that Coyoneda is a functor for any type constructor F regardless of F being a Functor, and that I don't fully grasp. Now I'm in a situation where I'm trying to define a Coroutine type, (I'm looking at https://www.fpcomplete.com/school/to-infinity-and-beyond/pick-of-the-week/coroutines-for-streaming/part-2-coroutines for the types to get started with) case class Coroutine[S[_], M[_], R](resume: M[CoroutineState[S, M, R]]) sealed trait CoroutineState[S[_], M[_], R] object CoroutineState { case class Run[S[_], M[_], R](x: S[Coroutine[S, M, R]]) extends CoroutineState[S, M, R] case class Done[R](x: R) extends CoroutineState[Nothing, Nothing, R] class CoroutineStateFunctor[S[_], M[_]](F: FunctorStr[S]) extends FunctorStr[({ type l[x] = CoroutineState[S, M, x]})#l] { override def map[A, B](f : A => B) : CoroutineState[S, M, A] => CoroutineState[S, M, B] = { ??? } } } and I think that if I understood Coyoneda better I could leverage it to make S & M type constructors functors way easy, plus I see Coyoneda potentially playing a role in defining recursion schemes as the functor requirement is pervasive. So how could I use coyoneda to make type constructors functors like for example coroutine state? or something like a Pause functor ?

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  • C#: The input stream is not a valid binary format.

    - by Mcoroklo
    I have a problem with deserializing in C#/ASP.NET, which gives the exact error: The input stream is not a valid binary format. The starting contents (in bytes) are: 41-41-45-41-41-41-44-2F-2F-2F-2F-2F-41-51-41-41-41 ... What I am trying to do I have a structure with 3 classes. I have a class A which is a base class, and then class B and C which are derived from A. I am trying to store random types of B and C in the database using LINQ to SQL, in a column with the type VARCHAR(MAX). I cannot use BINARY as the length is around 15.000. My code... Error is in the LAST codeblock C# Code in Business layer- Storing a record private void AddTraceToDatabase(FightTrace trace) { MemoryStream recieverStream = new MemoryStream(); MemoryStream firedStream = new MemoryStream(); MemoryStream moveStream = new MemoryStream(); BinaryFormatter binaryFormatter = new BinaryFormatter(); binaryFormatter.Serialize(recieverStream,trace.Reciever); binaryFormatter.Serialize(firedStream,trace.FiredBy); binaryFormatter.Serialize(moveStream,trace.Move); string reciever = Convert.ToBase64String(recieverStream.ToArray()); string fired = Convert.ToBase64String(firedStream.ToArray()); string move = Convert.ToBase64String(moveStream.ToArray()); this.dataAccess.AddFightTrace(trace.TraceType.ToString(),reciever,move,fired,trace.DateTime,this.FightId); } C# Code in Data access layer - Storing a record public void AddFightTrace(string type, string reciever, string Move, string firedBy, DateTime firedAt, int fightid) { GameDataContext db = new GameDataContext(); dbFightTrace trace = new dbFightTrace(); trace.TraceType = type; trace.Reciever = reciever; trace.Move = Move; trace.FiredBy = firedBy; trace.FiredAt = firedAt; trace.FightId = fightid; db.dbFightTraces.InsertOnSubmit(trace); db.SubmitChanges(); } C# Code getting the entry in the database public List<dbFightTrace> GetNewTraces(int fightid, DateTime lastUpdate) { GameDataContext db = new GameDataContext(); var data = from d in db.dbFightTraces where d.FightId==fightid && d.FiredAt > lastUpdate select d; return data.ToList(); } C# Factory, converting from LINQ to SQL class to my objects THIS IS HERE THE ERROR COMES public FightTrace CreateTrace(dbFightTrace trace) { TraceType traceType = (TraceType) Enum.Parse(typeof(TraceType), trace.TraceType); BinaryFormatter formatter = new BinaryFormatter(); System.Text.UTF8Encoding enc = new System.Text.UTF8Encoding(); MemoryStream recieverStream = new MemoryStream(enc.GetBytes(trace.Reciever)); recieverStream.Position = 0; MemoryStream firedStream = new MemoryStream(enc.GetBytes(trace.FiredBy)); firedStream.Position = 0; MemoryStream movedStream = new MemoryStream(enc.GetBytes(trace.Move)); movedStream.Position = 0; // THE NEXT LINE HERE CAUSES THE ERROR NPC reciever = formatter.Deserialize(recieverStream) as NPC; Player fired = formatter.Deserialize(firedStream) as Player; BaseAttack attack = formatter.Deserialize(movedStream) as BaseAttack; FightTrace t = new FightTrace(traceType,reciever,attack,fired); t.TraceId = trace.FightTraceId; t.DateTime = trace.FiredAt; return t; } So the error happends when the first Deserialize method is run, with the above error. I have tried several things but I am quite lost on this one.. Thanks! :-)

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  • MVC: returning multiple results on stream connection to implement HTML5 SSE

    - by eddo
    I am trying to set up a lightweight HTML5 Server-Sent Event implementation on my MVC 4 Web, without using one of the libraries available to implement sockets and similars. The lightweight approach I am trying is: Client side: EventSource (or jquery.eventsource for IE) Server side: long polling with AsynchController (sorry for dropping here the raw test code but just to give an idea) public class HTML5testAsyncController : AsyncController { private static int curIdx = 0; private static BlockingCollection<string> _data = new BlockingCollection<string>(); static HTML5testAsyncController() { addItems(10); } //adds some test messages static void addItems(int howMany) { _data.Add("started"); for (int i = 0; i < howMany; i++) { _data.Add("HTML5 item" + (curIdx++).ToString()); } _data.Add("ended"); } // here comes the async action, 'Simple' public void SimpleAsync() { AsyncManager.OutstandingOperations.Increment(); Task.Factory.StartNew(() => { var result = string.Empty; var sb = new StringBuilder(); string serializedObject = null; //wait up to 40 secs that a message arrives if (_data.TryTake(out result, TimeSpan.FromMilliseconds(40000))) { JavaScriptSerializer ser = new JavaScriptSerializer(); serializedObject = ser.Serialize(new { item = result, message = "MSG content" }); sb.AppendFormat("data: {0}\n\n", serializedObject); } AsyncManager.Parameters["serializedObject"] = serializedObject; AsyncManager.OutstandingOperations.Decrement(); }); } // callback which returns the results on the stream public ActionResult SimpleCompleted(string serializedObject) { ServerSentEventResult sar = new ServerSentEventResult(); sar.Content = () => { return serializedObject; }; return sar; } //pushes the data on the stream in a format conforming HTML5 SSE public class ServerSentEventResult : ActionResult { public ServerSentEventResult() { } public delegate string GetContent(); public GetContent Content { get; set; } public int Version { get; set; } public override void ExecuteResult(ControllerContext context) { if (context == null) { throw new ArgumentNullException("context"); } if (this.Content != null) { HttpResponseBase response = context.HttpContext.Response; // this is the content type required by chrome 6 for server sent events response.ContentType = "text/event-stream"; response.BufferOutput = false; // this is important because chrome fails with a "failed to load resource" error if the server attempts to put the char set after the content type response.Charset = null; string[] newStrings = context.HttpContext.Request.Headers.GetValues("Last-Event-ID"); if (newStrings == null || newStrings[0] != this.Version.ToString()) { string value = this.Content(); response.Write(string.Format("data:{0}\n\n", value)); //response.Write(string.Format("id:{0}\n", this.Version)); } else { response.Write(""); } } } } } The problem is on the server side as there is still a big gap between the expected result and what's actually going on. Expected result: EventSource opens a stream connection to the server, the server keeps it open for a safe time (say, 2 minutes) so that I am protected from thread leaking from dead clients, as new message events are received by the server (and enqueued to a thread safe collection such as BlockingCollection) they are pushed in the open stream to the client: message 1 received at T+0ms, pushed to the client at T+x message 2 received at T+200ms, pushed to the client at T+x+200ms Actual behaviour: EventSource opens a stream connection to the server, the server keeps it open until a message event arrives (thanks to long polling) once a message is received, MVC pushes the message and closes the connection. EventSource has to reopen the connection and this happens after a couple of seconds. message 1 received at T+0ms, pushed to the client at T+x message 2 received at T+200ms, pushed to the client at T+x+3200ms This is not OK as it defeats the purpose of using SSE as the clients start again reconnecting as in normal polling and message delivery gets delayed. Now, the question: is there a native way to keep the connection open after sending the first message and sending further messages on the same connection?

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