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  • Flex: Creating Sound Waves Image

    - by Treby
    what i want to achieve is creating sound wave image depending on the sound i loaded in Sound() like this image: i been using WaveViewer function: Wave Viewer it did quite well but if i load huge mp3. it doesn't display the whole width of the wave, maybe i miscalculate the width. hope you can enlighten my mind.. thankss

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  • Display arbitrary size 2d image in opengl

    - by Martin Beckett
    I need to display 2d images in opengl using textures. The image dimensions are not necessarily powers of 2. I thought of creating a larger texture and restricting the display to the part I was using but the image data will be shared with openCV so I don't want to copy data a pixel at a time into a larger texture. EDIT - it turns out that even the simplest Intel on board graphics under Windows supports none-power-of-2 textures.

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  • Image viewport with zoom in Javascript

    - by pakore
    I want to display a huge image inside a viewport in a html page. I would like to be able to drag and drop the image to move it inside the viewport, like in Google Maps. Any library where I can find such component? Thanks in advance

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  • iphone sdk: clickable image in UIWebView

    - by origon
    Hi. I wanna wrap some text around a UIButton or clickable image in some kind of scrollview. My ide was to add an UIButton to an UIWebView, but thats not possible? Is there a way to wrap text around an UIButton in an UIScrollView or UITextView? Or can I add an image to the UIWebView and handle the clicking somehow?

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  • background image for jquery ui dialog buttons

    - by mcgrailm
    is it possible to give a button a background image really i have an image that I want to use for a button and would be nice if they stayed in place like the default buttons. right now I just have them inside the dialog but the rest of the content is dynamic and I don't want them to disappear when the scroll bar appears

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  • Set Android Gallery widget to show specific starting image

    - by Dalmazio Brisinda
    Hi all, I have a task where the user can select an image from a GridView representing a photo album, and from this I start a new activity which displays a Gallery widget to show the images of the photo album. However, I can't seem to get the Gallery widget to show the contents of the photo album with a given image as the starting point. Ideally I would like a Gallery#setStartingImage(int position) or something similar. Any ideas would be greatly appreciated. Best, Dalmazio

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  • PHP, display image with Header()

    - by user271619
    I'm displaying images from outside my web root, like this: header('Content-type:image/png'); readfile($fullpath); The content-type: image/png is what confuses me. Someone else helped me out with this code, but I noticed that not all images are PNG. Many are jpg or gif. And still they are displayed successfully. does anyone know why?

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  • image processing

    - by miplz
    Hi, i'm doing a image processing programme using VB. i need to read a characters from my image and display in my programme. can anyone please tell me what type of method can i use??

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  • Change the background image in cocos2d

    - by Viral
    Hi all, I am making a game using cocos2d. in that I want to change the background after each second of time. I don't know how to do this in cocos2d. I am having 15 different images and one by one each image will be shown, i.e. after1 second next image will appear. I am new to cocos2d so, If any one can help me??? thank you in advance to all.

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  • Image display incorrect on toolstrip

    - by Lu Lu
    I use a 32-bit image & use it as a value for Image property of ToolStripButton. But I don't know why it displays unlike the original one. This is the screenshot: And my project: http://www.mediafire.com/?3mzmf5r5nnx Please help me to find the reason. Thanks.

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  • Image Resize Aliasing in WPF v4 but not under v3.5

    - by McKAMEY
    I am using WPF for an image resizing pipeline which has been working beautifully under .NET v3.5. I just upgraded the project to target v4.0 and now all of my resized images are heavily aliased. None of the image pipeline code has changed. Has a default setting changed between v3.5 and v4.0? How do I control the dithering of my resized bitmap images in WPF?

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  • how to use thickbox image gallery in Codeignitor?

    - by Chirag
    Hi, I have integrate jQuery thick box in Codeignitor, when i am using this thick box for the singe image then it will work,but when i am using the same thickbox for image gallery by applying the "rel" attributes to anchor tag then it wont work it shows only loading bar. can anyone help me out?

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  • Java problem cant find image file

    - by user363035
    I am a student working on a homework project. I spent DAYS trying to get the following code to display an image on my new windows 7 laptop. I compiled it and ran it on my old xp pc and it worked! I really want to use my laptop. Any suggestions on how to get it to display the image? import java.awt.*; import java.applet.*; import java.awt.event.*; import java.awt.image.*; public class MoveIt extends Applet implements ActionListener { // set variables and componets private Image cup; Panel keypad = new Panel(); public int top = 15; public int left = 15; private Button keysArray[]; public void init() { cup = getImage(getDocumentBase(), "cup.gif"); Canvas myCanvas = new Canvas(); keysArray = new Button[5]; setLayout(new BorderLayout(5,5)); setBackground(Color.blue); // set up keypad layout keypad.setLayout(new BorderLayout(0,0)); keysArray[0] = new Button("Up"); keysArray[1] = new Button("Left"); keysArray[2] = new Button("Center"); keysArray[3] = new Button("Right"); keysArray[4] = new Button("Down"); // add buttons to the keypad panel keypad.add(keysArray[0], BorderLayout.NORTH); keysArray[0].addActionListener(this); keypad.add(keysArray[1], BorderLayout.EAST); keysArray[1].addActionListener(this); keypad.add(keysArray[2], BorderLayout.CENTER); keysArray[2].addActionListener(this); keypad.add(keysArray[3], BorderLayout.WEST); keysArray[3].addActionListener(this); keypad.add(keysArray[4], BorderLayout.SOUTH); keysArray[4].addActionListener(this); // add canvas and keypad to the BorderLayout add(myCanvas, BorderLayout.NORTH); add(keypad, BorderLayout.SOUTH); } public void paint(Graphics g) { g.drawImage( cup, left, top, this ); } public void actionPerformed(ActionEvent e) { // test for menu item clicks String arg = e.getActionCommand(); if (arg == "Up") top -=15; else if (arg == "Down") top +=15; else if (arg == "Left") left -=15; else if (arg == "Right") left +=15; else { top = 60; left =125; } repaint(); } }

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  • MATLAB: Drawing a line over a black and white image

    - by Richard
    This is quite possibly an extremely retarded question, but what is the best way to draw a line over a black and white (binary) image in MATLAB, provided the start and end coordinates are known? Please note, I am not trying to add an annotation line, I would like the line to become part of the image.

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