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  • What are the differences between Special Edition and the Third Edition of Stroustrup's The C++ Programming Language?

    - by TheBlueCat
    I'm buying a few C++ books after moving from Java. I obviously want to read the reference manual from the man himself, though I cannot tell the difference between these two editions. The special edition is ten pages shorter than the third edition. However, the special edition is recommended over the third edition and it seems this version covers the ASCII standard when the other edition does not. Can anyone shed a bit of light on this?

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  • Why should I use a web framework's template language over python's templating options?

    - by stariz77
    I'm coming from a python CGI background and was wanting to move into something more contemporary and think I have decided upon web.py as the framework I would like to use. In regards to templating, previously I used formatted strings and the string.Template module to effect most of my templating needs. After reading through a few of the templating options I have heard mentioned, I began wondering what the main benefits of using something like the Django or jinja templating options over "native" Python templating options were? Am I just going to be replacing $tmpl_var with {{ tmpl_var }} and s.substitute(tmpl_var=value) with t.render(s), i.e., alternate syntax? or will I gain additional advantages from using these templating systems?

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  • What are the challenges and benefits of writing games with a functional language?

    - by McMuttons
    While I know that functional languages aren't the most commonly used for game writing, there are a lot of benefits associate with them that seem like they would be interesting in any programming context. Especially the ease of parallelization I would think could be very useful as focus is moving toward more and more processors. Also, with F# as a new member of the .NET family, it can be used directly with XNA, for example, which lowers the threshold quite a bit, as opposed to going with LISP, Haskell, Erlang, etc. If anyone has experience writing games with functional code, what has turned out to be the positives and negatives? What was it suited for, what not? Edit: Finding it hard to decide that there's a single good answer for this, so it's probably better suited as a community wiki post.

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  • How do I swap two objects in a GC language without triggering GC?

    - by TenFour04
    I have two array lists. that I want to swap each frame. My question is, does the variable 'temp' need to be a member variable to avoid triggering GC, assuming this method is called on dozens of objects each frame? I'm not creating a new object, just a new reference to an object. public void LateUpdate(){ ArrayList<int> temp = previousFrameCollisions; previousFrameCollisions = currentFrameCollisions; currentFrameCollisions = temp; currentFrameCollisions.clear(); } I've been told there's no reason to make a primitive into a member variable just to avoid GC, so my best guess is that this also applies to object references.

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  • Laser range finder, what language to use? Beginner advice

    - by DrOnline
    I hope this is the right place. I am a programming beginner, and I want to make a laser range finder, and I need advice about how to proceed etc. In a few weeks I will get a lot of dirt cheap 3-5V lasers and some cheap usb webcams. I will point the laser and webcam in parallel, and somehow use trigonometry and programming to determined distance. I have seen online that others made done it this way, I have purposefully not looked at the details too much because I want to develop it on my own, and learn, but I know the general outline. I have a general idea of how to proceed. The program loads in a picture from the webcam, and I dunno how images work really, but I imagine there is a format that is basically an array of RGB values.. is this right? I will load in the red values, and find the most red one. I know the height difference between the laser and the cam. I know the center dot in the image, I know the redmost dot. I'm sure there's some way to figure out some range there. TO THE POINT: 1) Is my reasoning sound thus far, especially in terms of image analysis? I don't need complete solutions, just general points 2) What I need to figure out, is what platform to use. I have an arduino... apparently, I've read it's too weak to process images. Read that online. I know some C I know some Python I have Matlab. Which is the best option? I do not need high sampling rates, I have not decided on whether it should be automated or whether I should make a GUI with a button to press for samples. I will keep it simple and expand I think. I also do not need it to be super accurate, I'm just having fun here. Advice!

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  • Should I expect to know a lot about every language I put on my resume as a college student?

    - by Newbie_code
    If I am asked to program an algorithm, say binary search, in languages other than Java during an interview, I will have a hard time trying to remember the syntax. Is it okay to tell my interviewer that I can only code this in Java, because I have worked with other languages before but have not used them for a while? If not, what suggestions do you have (i.e. what languages and parts of those languages among these should I pick up the syntax of before my interview)?

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  • Is there a quick and practical (hands on) way to learn another programming language?

    - by Tamsin
    Due to rather strange circumstances, I only have until Monday to learn (at least) the basics of PHP and .NET programming. I'm already fairly competent (though there is a lot of room for improvement) in C++ so I feel I have some of the concepts nailed already, but I need to get into the two languages in a bit more depth in a very short time frame. Unfortunately I won't have time to get any books so will need to exclusively use online resources, I'm more of a 'do-er' so any way to test my skills in a practical way would be a huge bonus :-)

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  • Java????????????????

    - by katsumii
    ????????Java ?????????????? (INOUE Katsumi @ Tokyo)?????????????java.exe???????????? jvm.dll ???????????????????????  ?????????????????4??OOW????????????????????????????????Environment Variables and System Properties - Troubleshooting Guide for HotSpot VMIn many environments the command line to start the application is not readily accessible?????????????????Oracle SQL Developer DownloadsOracle SQL Developer 3.2.2 (3.2.20.09.87) November 1, 2012?????Windows7 64-bit???Cygwin?bash????????????????2???SQL Developer??????$ JAVA_TOOL_OPTIONS="-Duser.language=en" /c/c/sqldeveloper/sqldeveloper.exe Picked up JAVA_TOOL_OPTIONS: -Duser.language=en 2??????????????????????????????????????????????????$ JAVA_TOOL_OPTIONS="-Duser.language=en -Xms999999999999999M" /c/c/sqldeveloper/sqldeveloper.exe Picked up JAVA_TOOL_OPTIONS: -Duser.language=en -Xms999999999999999M Invalid initial heap size: -Xms999999999999999M Eclipse ?java.exe???????jvm.dll?????????????????????????????????????

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  • What language and tools can I use to create a simple game with child-lock (capture all key press) for Windows? [closed]

    - by scw
    I'm writing an open source program that changes colors & plays sounds when keys are pressed. I want it to run in full screen mode and have a child-lock so kids can't exit accidentally. I want it to capture all keys including ctrl alt delete. (So it's partially a game, but partially windows utility.) My target OS is Windows 7 (32 & 64 bit), keeping Windows 8 in mind. My options: Visual Studio using .net C# Windows Forms - the devil I know. But not a "game" platform, which is why I'm asking this question. Visual Studio & XNA - have never used XNA, not sure of capabilities or support future Python - What flavor, what modules, what IDE? I've never done anything with Python but I found a couple of similar open source projects in python. Something else that I don't know about? Any input is appreciated.

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  • Are their any suggestions for this new assembly language?

    - by Noctis Skytower
    Greetings! Last semester in college, my teacher in the Computer Languages class taught us the esoteric language named Whitespace. In the interest of learning the language better with a very busy schedule (midterms), I wrote an interpreter and assembler in Python. An assembly language was designed to facilitate writing programs easily, and a sample program was written with the given assembly mnemonics. Now that it is summer, a new project has begun with the objective being to rewrite the interpreter and assembler for Whitespace 0.3, with further developments coming afterwards. Since there is so much extra time than before to work on its design, you are presented here with an outline that provides a revised set of mnemonics for the assembly language. This post is marked as a wiki for their discussion. Have you ever had any experience with assembly languages in the past? Were there some instructions that you thought should have been renamed to something different? Did you find yourself thinking outside the box and with a different paradigm than in which the mnemonics were named? If you can answer yes to any of those questions, you are most welcome here. Subjective answers are appreciated! Stack Manipulation (IMP: [Space]) Stack manipulation is one of the more common operations, hence the shortness of the IMP [Space]. There are four stack instructions. hold N Push the number onto the stack copy Duplicate the top item on the stack copy N Copy the nth item on the stack (given by the argument) onto the top of the stack swap Swap the top two items on the stack drop Discard the top item on the stack drop N Slide n items off the stack, keeping the top item Arithmetic (IMP: [Tab][Space]) Arithmetic commands operate on the top two items on the stack, and replace them with the result of the operation. The first item pushed is considered to be left of the operator. add Addition sub Subtraction mul Multiplication div Integer Division mod Modulo Heap Access (IMP: [Tab][Tab]) Heap access commands look at the stack to find the address of items to be stored or retrieved. To store an item, push the address then the value and run the store command. To retrieve an item, push the address and run the retrieve command, which will place the value stored in the location at the top of the stack. save Store load Retrieve Flow Control (IMP: [LF]) Flow control operations are also common. Subroutines are marked by labels, as well as the targets of conditional and unconditional jumps, by which loops can be implemented. Programs must be ended by means of [LF][LF][LF] so that the interpreter can exit cleanly. L: Mark a location in the program call L Call a subroutine goto L Jump unconditionally to a label if=0 L Jump to a label if the top of the stack is zero if<0 L Jump to a label if the top of the stack is negative return End a subroutine and transfer control back to the caller exit End the program I/O (IMP: [Tab][LF]) Finally, we need to be able to interact with the user. There are IO instructions for reading and writing numbers and individual characters. With these, string manipulation routines can be written. The read instructions take the heap address in which to store the result from the top of the stack. print chr Output the character at the top of the stack print int Output the number at the top of the stack input chr Read a character and place it in the location given by the top of the stack input int Read a number and place it in the location given by the top of the stack Question: How would you redesign, rewrite, or rename the previous mnemonics and for what reasons?

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  • How to do a timestamp comparison with JPA query?

    - by Robert
    We need to make sure only results within the last 30 days are returned for a JPQL query. An example follows: Date now = new Date(); Timestamp thirtyDaysAgo = new Timestamp(now.getTime() - 86400000*30); Query query = em.createQuery( "SELECT msg FROM Message msg "+ "WHERE msg.targetTime < CURRENT_TIMESTAMP AND msg.targetTime > {ts, '"+thirtyDaysAgo+"'}"); List result = query.getResultList(); Here is the error we receive: <openjpa-1.2.3-SNAPSHOT-r422266:907835 nonfatal user error org.apache.openjpa.persistence.ArgumentException: An error occurred while parsing the query filter 'SELECT msg FROM BroadcastMessage msg WHERE msg.targetTime < CURRENT_TIMESTAMP AND msg.targetTime {ts, '2010-04-18 04:15:37.827'}'. Error message: org.apache.openjpa.kernel.jpql.TokenMgrError: Lexical error at line 1, column 217. Encountered: "{" (123), after : "" Help!

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  • Is there any performance comparison between Perl web frameworks?

    - by DVK
    I have seen mentions (which sounded like unsubstantiated opinions, and dated ones at that) that Embperl is the fastest Perl web framework. I was wondering if there's a consensus on the relative speed of the major stable Perl web frameworks, or ideally, some sort of fact-based performance comparisons between implementations of the same sample webapps, or individual functionalities (e.g. session handling or form data processing), etc...?

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  • Fast JSON serialization (and comparison with Pickle) for cluster computing in Python?

    - by user248237
    I have a set of data points, each described by a dictionary. The processing of each data point is independent and I submit each one as a separate job to a cluster. Each data point has a unique name, and my cluster submission wrapper simply calls a script that takes a data point's name and a file describing all the data points. That script then accesses the data point from the file and performs the computation. Since each job has to load the set of all points only to retrieve the point to be run, I wanted to optimize this step by serializing the file describing the set of points into an easily retrievable format. I tried using JSONpickle, using the following method, to serialize a dictionary describing all the data points to file: def json_serialize(obj, filename, use_jsonpickle=True): f = open(filename, 'w') if use_jsonpickle: import jsonpickle json_obj = jsonpickle.encode(obj) f.write(json_obj) else: simplejson.dump(obj, f, indent=1) f.close() The dictionary contains very simple objects (lists, strings, floats, etc.) and has a total of 54,000 keys. The json file is ~20 Megabytes in size. It takes ~20 seconds to load this file into memory, which seems very slow to me. I switched to using pickle with the same exact object, and found that it generates a file that's about 7.8 megabytes in size, and can be loaded in ~1-2 seconds. This is a significant improvement, but it still seems like loading of a small object (less than 100,000 entries) should be faster. Aside from that, pickle is not human readable, which was the big advantage of JSON for me. Is there a way to use JSON to get similar or better speed ups? If not, do you have other ideas on structuring this? (Is the right solution to simply "slice" the file describing each event into a separate file and pass that on to the script that runs a data point in a cluster job? It seems like that could lead to a proliferation of files). thanks.

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  • What language is to binary, as Perl is to text?

    - by ehdr
    I am looking for a scripting (or higher level programming) language (or e.g. modules for Python or similar languages) for effortlessly analyzing and manipulating binary data in files (e.g. core dumps), much like Perl allows manipulating text files very smoothly. Things I want to do include presenting arbitrary chunks of the data in various forms (binary, decimal, hex), convert data from one endianess to another, etc. That is, things you normally would use C or assembly for, but I'm looking for a language which allows for writing tiny pieces of code for highly specific, one-time purposes very quickly. Any suggestions?

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  • What programming language best bridges the gap between pseudocode and code?

    - by Kai
    As I write code from now on, I plan to first lay out everything in beautiful, readable pseudocode and then implement the program around that structure. If I rank the languages that I currently know from easiest to most difficult to translate, I'd say: Lisp, Python, Lua, C++, Java, C I know that each language has its strength and weaknesses but I'm focusing specifically on pseudocode. What language do you use that is best suited for pseudocode-to-code? I always enjoy picking up new languages. Also, if you currently use this technique, I'd love to hear any tips you have about structuring practical pseudocode. Note: I feel this is subjective but has a clear answer per individual preference. I'm asking this here because the SO community has a very wide audience and is likely to suggest languages and techniques that I would otherwise not encounter.

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  • What emoticons can you put into class names in your language?

    - by Chris Gill
    I've just had a "discussion" with a developer about naming classes in C#. My final throw away line was, "Let's not put any emoticons in our class names." I can't think of a way you could put emoticons in C# class names, but I haven't thought too hard about it. Is this possible? Does any programming language allow it? What would be the best/worst language to be able to perform this in? Update: The Scheme answer bests answers my question. It was a quick idea after a quick discussion so I'm going to accept after a short amount of time and then move on with my life. Thanks for the responses.

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