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  • JavaEE : "Access to default session denied" when sending mail using smtp.gmail.com

    - by Harry Pham
    I am trying to write email authentication feature for my website and I encounter some issues. I got java.lang.SecurityException: Access to default session denied, when I try to do Session.getDefaultInstance. Here are my codes: private static final String SMTP_HOST_NAME = "smtp.gmail.com"; private static final String SMTP_PORT = "465"; private static final String emailSubjectTxt = "Email Confirmation"; private static final String emailFromAddress = "[email protected]"; private static final String SSL_FACTORY = "javax.net.ssl.SSLSocketFactory"; ... String sendTo = "[email protected]"; boolean debug = true; Properties props = new Properties(); props.put("mail.smtp.host", SMTP_HOST_NAME); props.put("mail.smtp.auth", "true"); props.put("mail.debug", "true"); props.put("mail.smtp.port", SMTP_PORT); props.put("mail.smtp.socketFactory.port", SMTP_PORT); props.put("mail.smtp.socketFactory.class", SSL_FACTORY); props.put("mail.smtp.socketFactory.fallback", "false"); //It dies at the next line Session session = Session.getDefaultInstance(props, new javax.mail.Authenticator() { @Override protected PasswordAuthentication getPasswordAuthentication() { return new PasswordAuthentication("myUserName", "myPassword"); } }); session.setDebug(debug); //Set the FROM address Message msg = new MimeMessage(session); InternetAddress addressFrom = new InternetAddress(emailFromAddress); msg.setFrom(addressFrom); //Set the TO address InternetAddress[] addressTo = new InternetAddress[1]; addressTo[0] = new InternetAddress(sendTo); msg.setRecipients(Message.RecipientType.TO, addressTo); //Construct the content of the email confirmation String message = "Test Content" // Setting the Subject and Content Type msg.setSubject(emailSubjectTxt); msg.setContent(message, "text/plain"); Transport.send(msg);

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  • code for TouchPad works, but not for DPAD ...please help me to fix this..

    - by Chandan
    package org.coe.twoD; import android.app.Activity; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; //import android.graphics.Path; import android.graphics.Rect; //import android.graphics.RectF; import android.os.Bundle; //import android.util.Log; import android.util.Log; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.View; import android.view.View.OnClickListener; public class TwoD extends Activity implements OnClickListener { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); View draw2d = findViewById(R.id.draw_button); draw2d.setOnClickListener(this); } public void onClick(View v) { if (R.id.draw_button == v.getId()) { setContentView(new draw2D(this)); } } public class draw2D extends View { private static final String TAG = "Sudoku"; private float width; // width of one tile private float height; // height of one tile private int selX; // X index of selection private int selY; // Y index of selection private final Rect selRect = new Rect(); public draw2D(Context context) { super(context); } @Override protected void onSizeChanged(int w, int h, int oldw, int oldh) { width = w / 9f; height = h / 9f; getRect(selX, selY, selRect); Log.d(TAG, "onSizeChanged: width " + width + ", height " + height); super.onSizeChanged(w, h, oldw, oldh); } @Override protected void onDraw(Canvas canvas) { // Draw the background... Paint background = new Paint(); background.setColor(getResources().getColor(R.color.background)); canvas.drawRect(0, 0, getWidth(), getHeight(), background); // Draw the board... // Define colors for the grid lines Paint dark = new Paint(); dark.setColor(getResources().getColor(R.color.dark)); Paint hilite = new Paint(); hilite.setColor(getResources().getColor(R.color.hilite)); Paint light = new Paint(); light.setColor(getResources().getColor(R.color.light)); // Draw the minor grid lines for (int i = 0; i < 9; i++) { canvas.drawLine(0, i * height, getWidth(), i * height, light); canvas.drawLine(0, i * height + 1, getWidth(), i * height + 1, hilite); canvas.drawLine(i * width, 0, i * width, getHeight(), light); canvas.drawLine(i * width + 1, 0, i * width + 1, getHeight(), hilite); } // Draw the major grid lines for (int i = 0; i < 9; i++) { if (i % 3 != 0) continue; canvas.drawLine(0, i * height, getWidth(), i * height, dark); canvas.drawLine(0, i * height + 1, getWidth(), i * height + 1, hilite); canvas.drawLine(i * width, 0, i * width, getHeight(), dark); canvas.drawLine(i * width + 1, 0, i * width + 1, getHeight(), hilite); } /* * dark.setColor(Color.MAGENTA); Path circle= new Path(); * circle.addCircle(150, 150, 100, Path.Direction.CW); * canvas.drawPath(circle, dark); * * * Path rect=new Path(); * * RectF rectf= new RectF(150,200,250,300); rect.addRect(rectf, * Path.Direction.CW); canvas.drawPath(rect, dark); * * * canvas.drawRect(0, 0,250, 250, dark); * * * canvas.drawText("Hello", 200,200, dark); */ Paint selected = new Paint(); selected.setColor(Color.GREEN); canvas.drawRect(selRect, selected); } /* * public boolean onTouchEvent(MotionEvent event){ * if(event.getAction()!=MotionEvent.ACTION_DOWN) return * super.onTouchEvent(event); * select((int)(event.getX()/width),(int)(event.getY()/height)); * * * return true; } */ private void select(int x, int y) { invalidate(selRect); selX = Math.min(Math.max(x, 0), 8); selY = Math.min(Math.max(y, 0), 8); getRect(selX, selY, selRect); invalidate(selRect); } @Override public boolean onKeyUp(int keyCode, KeyEvent event) { return super.onKeyUp(keyCode, event); } @Override public boolean onTouchEvent(MotionEvent event) { if (event.getAction() != MotionEvent.ACTION_DOWN) return super.onTouchEvent(event); select((int) (event.getX() / width), (int) (event.getY() / height)); // game.showKeypadOrError(selX, selY); Log.d(TAG, "onTouchEvent: x " + selX + ", y " + selY); return true; } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { Log.d(TAG, "onKeyDown: keycode=" + keyCode + ", event=" + event); switch (keyCode) { case KeyEvent.KEYCODE_DPAD_UP: select(selX, selY - 1); break; case KeyEvent.KEYCODE_DPAD_DOWN: select(selX, selY + 1); break; case KeyEvent.KEYCODE_DPAD_LEFT: select(selX - 1, selY); break; case KeyEvent.KEYCODE_DPAD_RIGHT: select(selX + 1, selY); break; default: return super.onKeyDown(keyCode, event); } return true; } private void getRect(int x, int y, Rect rect) { rect.set((int) (x * width), (int) (y * height), (int) (x * width + width), (int) (y * height + height)); } } }

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  • C# graphics flickering

    - by David
    Hello, I am working on kind of drawing program but I have a problem with flickering while moving a mouse cursor while drawing a rubberband line. I hope you can help me to remove that flickering of line, here is the code: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace GraphicsTest { public partial class Form1 : Form { int xFirst, yFirst; Bitmap bm = new Bitmap(1000, 1000); Graphics bmG; Graphics xG; Pen pen = new Pen(Color.Black, 1); bool draw = false; public Form1() { InitializeComponent(); } private void Form1_Load(object sender, EventArgs e) { bmG = Graphics.FromImage(bm); xG = this.CreateGraphics(); bmG.Clear(Color.White); } private void Form1_MouseDown(object sender, MouseEventArgs e) { xFirst = e.X; yFirst = e.Y; draw = true; } private void Form1_MouseUp(object sender, MouseEventArgs e) { bmG.DrawLine(pen, xFirst, yFirst, e.X, e.Y); draw = false; xG.DrawImage(bm, 0, 0); } private void Form1_MouseMove(object sender, MouseEventArgs e) { if (draw) { xG.DrawImage(bm, 0, 0); xG.DrawLine(pen, xFirst, yFirst, e.X, e.Y); } } private void Form1_Paint(object sender, PaintEventArgs e) { xG.DrawImage(bm, 0, 0); } } }

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  • Auto-generating toString Method

    - by Gordon
    Is it good or bad practice auto-generating toString methods for some simple classes? I was thinking of generating something like bellow where it takes the variable names and produces a toString method that prints the name followed by it's value. private String name; private int age; private double height; public String toString(){ Formatter formatter = new Formatter(); return formatter.format("Name: %s, Age: %d, Height %f", name, age, height).toString(); }

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  • DatagridView loses current edit on Background update

    - by yoni.s
    Here's my problem : I have a DataGridView bound to a BindingList of custom objects. A background thread is constantly updating a value of these objects. The udpates are showing correctly, and everything is fine except for one thing - If you try to edit a different field while the background-updated field is being updated, it loses the entered value. Here is a code sample that demonstrates this behavior: (for new form, drop a new DataGridView on:) using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Threading; namespace WindowsFormsApplication2 { public partial class Form1 : Form { private BindingList<foo> flist; private Thread thrd; private BindingSource b; public Form1() { InitializeComponent(); flist = new BindingList<foo> { new foo(){a =1,b = 1, c=1}, new foo(){a =1,b = 1, c=1}, new foo(){a =1,b = 1, c=1}, new foo(){a =1,b = 1, c=1} }; b = new BindingSource(); b.DataSource = flist; dataGridView1.DataSource = b; thrd = new Thread(new ThreadStart(updPRoc)); thrd.Start(); } private void upd() { flist.ToList().ForEach(f=>f.c++); } private void updPRoc() { while (true) { this.BeginInvoke(new MethodInvoker(upd)); Thread.Sleep(1000); } } } public class foo:INotifyPropertyChanged { private int _c; public int a { get; set; } public int b { get; set; } public int c { get {return _c;} set { _c = value; if (PropertyChanged!= null) PropertyChanged(this,new PropertyChangedEventArgs("c")); } } #region INotifyPropertyChanged Members public event PropertyChangedEventHandler PropertyChanged; #endregion } } So, you edit column a or b, you will see that the column c update causes you to lose your entry. Any thoughts appreciated.

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  • Java swing hold buttons

    - by Simon Charette
    Hi, I'm trying to create a subclass of JButton or AbstractButton that would call specified .actionPerformed as long as the mouse is held down on the button. So far I was thinking of extending JButton, adding a mouse listener on creation (inside constructor) and calling actionPerformed while the mouse is down. So far i came up with that but I was wondwering if I was on the right track and if so, how to correctly implement the "held down" logic. package components; import java.awt.event.ActionEvent; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import javax.swing.Action; import javax.swing.Icon; import javax.swing.JButton; public class HoldButton extends JButton { private class HeldDownMouseListener implements MouseListener { private boolean mouseIsHeldDown; private HoldButton button; private long millis; public HeldDownMouseListener(HoldButton button, long millis) { this.button = button; this.millis = millis; } @Override public void mouseClicked(MouseEvent arg0) { } @Override public void mouseEntered(MouseEvent arg0) { } @Override public void mouseExited(MouseEvent arg0) { } @Override public void mousePressed(MouseEvent arg0) { mouseIsHeldDown = true; // This should be run in a sub thread? // while (mouseIsHeldDown) { // button.fireActionPerformed(new ActionEvent(button, ActionEvent.ACTION_PERFORMED, "heldDown")); // try { // Thread.sleep(millis); // } catch (InterruptedException e) { // e.printStackTrace(); // continue; // } // } } @Override public void mouseReleased(MouseEvent arg0) { mouseIsHeldDown = false; } } public HoldButton() { addHeldDownMouseListener(); } public HoldButton(Icon icon) { super(icon); addHeldDownMouseListener(); } public HoldButton(String text) { super(text); addHeldDownMouseListener(); } public HoldButton(Action a) { super(a); addHeldDownMouseListener(); } private void addHeldDownMouseListener() { addMouseListener(new HeldDownMouseListener(this, 300)); } } Thanks a lot for your time.

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  • Reworking my singly linked list

    - by Stradigos
    Hello everyone, thanks for taking the time to stop by my question. Below you will find my working SLL, but I want to make more use of C# and, instead of having two classes, SLL and Node, I want to use Node's constructors to do all the work (To where if you pass a string through the node, the constructor will chop it up into char nodes). The problem is, after an a few hours of tinkering, I'm not really getting anywhere... using System; using System.Collections.Generic; using System.Text; using System.IO; namespace PalindromeTester { class Program { static void Main(string[] args) { SLL mySLL = new SLL(); mySLL.add('a'); mySLL.add('b'); mySLL.add('c'); mySLL.add('d'); mySLL.add('e'); mySLL.add('f'); Console.Out.WriteLine("Node count = " + mySLL.count); mySLL.reverse(); mySLL.traverse(); Console.Out.WriteLine("\n The header is: " + mySLL.gethead); Console.In.ReadLine(); } class Node { private char letter; private Node next; public Node() { next = null; } public Node(char c) { this.data = c; } public Node(string s) { } public char data { get { return letter; } set { letter = value; } } public Node nextNode { get { return next; } set { next = value; } } } class SLL { private Node head; private int totalNode; public SLL() { head = null; totalNode = 0; } public void add(char s) { if (head == null) { head = new Node(); head.data = s; } else { Node temp; temp = new Node(); temp.data = s; temp.nextNode = head; head = temp; } totalNode++; } public int count { get { return totalNode; } } public char gethead { get { return head.data; } } public void traverse() { Node temp = head; while(temp != null) { Console.Write(temp.data + " "); temp = temp.nextNode; } } public void reverse() { Node q = null; Node p = this.head; while(p!=null) { Node r=p; p=p.nextNode; r.nextNode=q; q=r; } this.head = q; } } } } Here's what I have so far in trying to work it into Node's constructors: using System; using System.Collections.Generic; using System.Text; using System.IO; namespace PalindromeTester { class Program { static void Main(string[] args) { //Node myList = new Node(); //TextReader tr = new StreamReader("data.txt"); //string line; //while ((line = tr.ReadLine()) != null) //{ // Console.WriteLine(line); //} //tr.Close(); Node myNode = new Node("hello"); Console.Out.WriteLine(myNode.count); myNode.reverse(); myNode.traverse(); // Console.Out.WriteLine(myNode.gethead); Console.In.ReadLine(); } class Node { private char letter; private Node next; private Node head; private int totalNode; public Node() { head = null; totalNode = 0; } public Node(char c) { if (head == null) { head = new Node(); head.data = c; } else { Node temp; temp = new Node(); temp.data = c; temp.nextNode = head; head = temp; } totalNode++; } public Node(string s) { foreach (char x in s) { new Node(x); } } public char data { get { return letter; } set { letter = value; } } public Node nextNode { get { return next; } set { next = value; } } public void reverse() { Node q = null; Node p = this.head; while (p != null) { Node r = p; p = p.nextNode; r.nextNode = q; q = r; } this.head = q; } public void traverse() { Node temp = head; while (temp != null) { Console.Write(temp.data + " "); temp = temp.nextNode; } } public int count { get { return totalNode; } } } } } Ideally, the only constructors and methods I would be left with are Node(), Node(char c), Node(string s), Node reserve() and I'll be reworking traverse into a ToString overload. Any suggestions?

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  • Printing gives unhandled exception. Access Denied

    - by Smoka
    Im newish to coding, currently on a Windows Forms App using CLI in VS10 Everything seems to work, my document shows fine in the Preview dialog but then crash's. Heres only the code that seems relevant private: System::Drawing::Printing::PrintDocument^ docPrint; private: System::Windows::Forms::PrintDialog^ dlgPrint; private: System::Windows::Forms::PrintPreviewDialog^ dlgPrintPreview; this->button2 = (gcnew System::Windows::Forms::Button()); this->docPrint = (gcnew System::Drawing::Printing::PrintDocument()); this->dlgPrint = (gcnew System::Windows::Forms::PrintDialog()); this->dlgPrintPreview = (gcnew System::Windows::Forms::PrintPreviewDialog()); this->button2->Location = System::Drawing::Point(152, 355); this->button2->Name = L"button2"; this->button2->Size = System::Drawing::Size(75, 23); this->button2->TabIndex = 53; this->button2->Text = L"Print"; this->button2->UseVisualStyleBackColor = true; this->button2->Click += gcnew System::EventHandler(this, &Form1::button2_Click_1); // // docPrint // this->docPrint->DocumentName = L"ResultsPage"; this->docPrint->PrintPage += gcnew System::Drawing::Printing::PrintPageEventHandler(this, &Form1::docPrint_PrintPage); // // dlgPrint // this->dlgPrint->Document = this->docPrint; this->dlgPrint->UseEXDialog = true; // // dlgPrintPreview // this->dlgPrintPreview->AutoScrollMargin = System::Drawing::Size(0, 0); this->dlgPrintPreview->AutoScrollMinSize = System::Drawing::Size(0, 0); this->dlgPrintPreview->ClientSize = System::Drawing::Size(400, 300); this->dlgPrintPreview->Document = this->docPrint; this->dlgPrintPreview->Enabled = true; this->dlgPrintPreview->Icon = (cli::safe_cast<System::Drawing::Icon^ >(resources->GetObject(L"dlgPrintPreview.Icon"))); this->dlgPrintPreview->Name = L"dlgPrintPreview"; this->dlgPrintPreview->Visible = false; this->dlgPrintPreview->Load += gcnew System::EventHandler(this, &Form1::dlgPrintPreview_Load); private: System::Void docPrint_PrintPage(System::Object^ sender, System::Drawing::Printing::PrintPageEventArgs^ e) { String ^ strDisplay = L"A Axis Rotations"; String ^ strDisplay2 = L"Centerline of Y" + CL_Y->Text + " + Z" + CL_Z->Text; String ^ strDisplay3 = L"Initial Position Y" + G54_Y->Text + " + Z" + G54_Z->Text; System::Drawing::Font ^ fntString = gcnew System::Drawing::Font(L"Times New Roman", 38, FontStyle::Bold); e->Graphics->DrawString(strDisplay, fntString, Brushes::Black, 200,20); e->Graphics->DrawString(strDisplay2, fntString, Brushes::Black, 80,150); e->Graphics->DrawString(strDisplay3, fntString, Brushes::Black, 80,220); e->Graphics->DrawString(Results->Text, fntString,Brushes::Black, 50,400); } private: System::Void button2_Click_1(System::Object^ sender, System::EventArgs^ e) { // docPrint->Print; dlgPrintPreview->ShowDialog(); } private: System::Void dlgPrintPreview_Load(System::Object^ sender, System::EventArgs^ e) { } Sorry if the formatting is ugly here.

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  • How do I create a custom text field in Tapestry5 that renders some Javascript onto the page?

    - by shane87
    I have been trying to create a custom textfield in tapestry which will render some javascript when it gains focus. But I have been having trouble trying to find an example of this. Here is some of the code i have started off with: package asc.components; import org.apache.tapestry5.ComponentResources; import org.apache.tapestry5.Field; import org.apache.tapestry5.annotations.Parameter; import org.apache.tapestry5.ioc.annotations.Inject; import org.apache.tapestry5.services.ComponentDefaultProvider; public class DahserTextField implements Field { @Parameter (defaultPrefix = "literal") private String label; @Inject private ComponentResources resources; @Inject private ComponentDefaultProvider defaultProvider; @Parameter private boolean disabled; @Parameter private boolean required; String defaultLabel(){ return defaultProvider.defaultLabel(resources); } public String getControlName() { return null; } public String getLabel() { return label; } public boolean isDisabled() { return disabled; } public boolean isRequired() { return required; } public String getClientId() { return resources.getId(); } } I have been unsure on what to do next. I do not know what to put into the .tml file. I would be grateful if anyone could help or point me in the right direction.

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  • Java Polymorphism - Selecting correct method based on subtype

    - by Marty Pitt
    Hi Given the following Class and Service layer signatures: public class PersonActionRequest { PersonVO person // ... other fields } public class MyServiceLayerClass { public void requestAction(PersonActionRequest request) { PersonVO abstractPerson = request.getPerson(); // call appropriate executeAction method based on subclass of PersonVO } private void executeAction(PersonVO person) {} private void executeAction(EmployeeVO employee) {} private void executeAction(ManagerVO manager) {} private void executeAction(UnicornWranglerVO unicornWrangler) {} } As discussed here, java will select the best method based on type info at compile time. (Ie., it will always select executeAction(PersonVO person) ). What's the most appropriate way to select the correct method? The internet tells me that using instanceof gets me slapped. However, I don't see the appropraite way to select the method without explictly casting abstractPerson to one of the other concrete types. Thanks Marty

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  • Java - Error Message Help

    - by Brian
    In the Code, mem is a of Class Memory and getMDR and getMAR ruturn ints. When I try to compile the code I get the following errors.....how can I fix this? Computer.java:25: write(int,int) in Memory cannot be applied to (int) Input.getInt(mem.write(cpu.getMDR())); ^ Computer.java:28: write(int,int) in Memory cannot be applied to (int) mem.write(cpu.getMAR()); Here is the code for Computer: class Computer{ private Cpu cpu; private Input in; private OutPut out; private Memory mem; public Computer() { Memory mem = new Memory(100); Input in = new Input(); OutPut out = new OutPut(); Cpu cpu = new Cpu(); System.out.println(in.getInt()); } public void run() { cpu.reset(); cpu.setMDR(mem.read(cpu.getMAR())); cpu.fetch2(); while (!cpu.stop()) { cpu.decode(); if (cpu.OutFlag()) OutPut.display(mem.read(cpu.getMAR())); if (cpu.InFlag()) Input.getInt(mem.write(cpu.getMDR())); if (cpu.StoreFlag()) { mem.write(cpu.getMAR()); cpu.getMDR(); } else { cpu.setMDR(mem.read(cpu.getMAR())); cpu.execute(); cpu.fetch(); cpu.setMDR(mem.read(cpu.getMAR())); cpu.fetch2(); } } } Here is the code for Memory: class Memory{ private MemEl[] memArray; private int size; public Memory(int s) {size = s; memArray = new MemEl[s]; for(int i = 0; i < s; i++) memArray[i] = new MemEl(); } public void write (int loc, int val) {if (loc >=0 && loc < size) memArray[loc].write(val); else System.out.println("Index Not in Domain"); } public int read (int loc) {return memArray[loc].read(); } public void dump() { for(int i = 0; i < size; i++) if(i%1 == 0) System.out.println(memArray[i].read()); else System.out.print(memArray[i].read()); } } Here is the code for getMAR and getMDR: public int getMAR() { return ir.getOpcode(); } public int getMDR() { return mdr.read(); }

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  • Singleton code linker errors in vc 9.0. Runs fine in linux compiled with gcc

    - by user306560
    I have a simple logger that is implemented as a singleton. It works like i want when I compile and run it with g++ in linux but when I compile in Visual Studio 9.0 with vc++ I get the following errors. Is there a way to fix this? I don't mind changing the logger class around, but I would like to avoid changing how it is called. 1>Linking... 1>loggerTest.obj : error LNK2005: "public: static class Logger * __cdecl Logger::getInstance(void)" (?getInstance@Logger@@SAPAV1@XZ) already defined in Logger.obj 1>loggerTest.obj : error LNK2005: "public: void __thiscall Logger::log(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (?log@Logger@@QAEXABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) already defined in Logger.obj 1>loggerTest.obj : error LNK2005: "public: void __thiscall Logger::closeLog(void)" (?closeLog@Logger@@QAEXXZ) already defined in Logger.obj 1>loggerTest.obj : error LNK2005: "private: static class Logger * Logger::_instance" (?_instance@Logger@@0PAV1@A) already defined in Logger.obj 1>Logger.obj : error LNK2001: unresolved external symbol "private: static class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > Logger::_path" (?_path@Logger@@0V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@A) 1>loggerTest.obj : error LNK2001: unresolved external symbol "private: static class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > Logger::_path" (?_path@Logger@@0V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@A) 1>Logger.obj : error LNK2001: unresolved external symbol "private: static class boost::mutex Logger::_mutex" (?_mutex@Logger@@0Vmutex@boost@@A) 1>loggerTest.obj : error LNK2001: unresolved external symbol "private: static class boost::mutex Logger::_mutex" (?_mutex@Logger@@0Vmutex@boost@@A) 1>Logger.obj : error LNK2001: unresolved external symbol "private: static class std::basic_ofstream<char,struct std::char_traits<char> > Logger::_log" (?_log@Logger@@0V?$basic_ofstream@DU?$char_traits@D@std@@@std@@A) 1>loggerTest.obj : error LNK2001: unresolved external symbol "private: static class std::basic_ofstream<char,struct std::char_traits<char> > Logger::_log" (?_log@Logger@@0V?$basic_ofstream@DU?$char_traits@D@std@@@std@@A) The code, three files Logger.h Logger.cpp test.cpp #ifndef __LOGGER_CPP__ #define __LOGGER_CPP__ #include "Logger.h" Logger* Logger::_instance = 0; //string Logger::_path = "log"; //ofstream Logger::_log; //boost::mutex Logger::_mutex; Logger* Logger::getInstance(){ { boost::mutex::scoped_lock lock(_mutex); if(_instance == 0) { _instance = new Logger; _path = "log"; } } //mutex return _instance; } void Logger::log(const std::string& msg){ { boost::mutex::scoped_lock lock(_mutex); if(!_log.is_open()){ _log.open(_path.c_str()); } if(_log.is_open()){ _log << msg.c_str() << std::endl; } } } void Logger::closeLog(){ Logger::_log.close(); } #endif ` ... #ifndef __LOGGER_H__ #define __LOGGER_H__ #include <iostream> #include <string> #include <fstream> #include <boost/thread/mutex.hpp> #include <boost/thread.hpp> using namespace std; class Logger { public: static Logger* getInstance(); void log(const std::string& msg); void closeLog(); protected: Logger(){} private: static Logger* _instance; static string _path; static bool _logOpen; static ofstream _log; static boost::mutex _mutex; //check mutable }; #endif test.cpp ` #include <iostream> #include "Logger.cpp" using namespace std; int main(int argc, char *argv[]) { Logger* log = Logger::getInstance(); log->log("hello world\n"); return 0; }

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  • Flex 3 Close UrlLoader throws exception

    - by gmoniey
    I am trying to simulate a 'HEAD' method using UrlLoader; essentially, I just want to check for the presence of a file without downloading the entire thing. I figured I would just use HttpStatusEvent, but the following code throws an exception (one that I can't wrap in a try/catch block) when you run in debug mode. <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" initialize="init()"> <mx:Script> <![CDATA[ private static const BIG_FILE:String = "http://www.archive.org/download/gspmovvideotestIMG0021mov/IMG_0021.mov"; private var _loader:URLLoader; private function init():void { _loader = new URLLoader(); _loader.addEventListener(HTTPStatusEvent.HTTP_STATUS, statusHandler); _loader.addEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler); _loader.load(new URLRequest(BIG_FILE)); } public function unload():void { try { _loader.close(); _loader.removeEventListener(HTTPStatusEvent.HTTP_STATUS, statusHandler); _loader.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler); } catch(error:Error) { status.text = error.message; } } private function errorHandler(event:Event):void { status.text = "error"; unload(); } private function statusHandler(event:HTTPStatusEvent):void { if(event.status.toString().match(/^2/)) { status.text = "success"; unload(); } else { errorHandler(event); } } ]]> </mx:Script> <mx:Label id="status" /> I tried using ProgressEvents instead, but it seems that some 404 pages return content, so the status event will correctly identify if the page exists. Anyone have any ideas?

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  • Implementing Java Priority Queue

    - by Kay
    public class PriorityQueue<T> { private PriorityNode<T> head, tail; private int numItems; public PriorityQueue(){ numItems = 0; head=null; tail=null; } public void add(int priority, T value){ PriorityNode<T> newNode = new PriorityNode<T>(priority,value); if(numItems == 0){ head = newNode; tail = newNode; } else{ head.setNext(newNode); head = newNode; } } } Where PriorityNode is defined as: public class PriorityNode<T> implements Comparable<T> { private T value; private PriorityNode<T> next; private int priority; public PriorityNode(int priority,T newValue){ value = newValue; next = null; priority = 0; } public PriorityNode(T newValue){ value = newValue; next = null; priority = 0; } public void setPriority(int priority){ this.priority = priority; } public int getPriority(){ return this.priority; } public T getValue(){ return value; } public PriorityNode<T> getNext(){ return next; } public void setNext(PriorityNode<T> nextNode){ this.next = nextNode; } public void setValue(T newValue){ value = newValue; } public int compareTo(int pri) { // TODO Auto-generated method stub if(this.priority<pri){ return -1; } else if(this.priority == pri){ return 0; } else{ return 1; } } } I'm having a lot of difficulty using the Comparator here and implementing a priority queue - please point me in the right direction.

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  • Binding a property to change the listbox items foreground individually for each item

    - by Eyal-Shilony
    I'm trying to change the foreground color of the items in the ListBox individually for each item, I've already posted a similar question but this one is more concrete. I hoped that the state of the color is reserved for each item added to the ListBox, so I tried to create a property (in this case "HotkeysForeground"), bind it and change the color when the items are added in the "HotkeyManager_NewHotkey" event, the problem it's changing the foreground color for all the items in the ListBox. How can I do that per item ? Here is the ViewModel I use. namespace Monkey.Core.ViewModel { using System; using System.Collections.ObjectModel; using System.Windows.Media; using Monkey.Core.SystemMonitor.Accessibility; using Monkey.Core.SystemMonitor.Input; public class MainWindowViewModel : WorkspaceViewModel { private readonly FocusManager _focusManager; private readonly HotkeyManager _hotkeyManager; private readonly ObservableCollection<string> _hotkeys; private Color _foregroundColor; private string _title; public MainWindowViewModel() { _hotkeys = new ObservableCollection<string>(); _hotkeyManager = new HotkeyManager(); _hotkeyManager.NewHotkey += HotkeyManager_NewHotkey; _focusManager = new FocusManager(); _focusManager.Focus += FocusManager_Focus; } public Color HotkeysForeground { get { return _foregroundColor; } set { _foregroundColor = value; OnPropertyChanged(() => HotkeysForeground); } } public ReadOnlyObservableCollection<string> Hotkeys { get { return new ReadOnlyObservableCollection<string>(_hotkeys); } } public string Title { get { return _title; } set { _title = value; OnPropertyChanged(() => Title); } } protected override void OnDispose() { base.OnDispose(); _hotkeyManager.Dispose(); _focusManager.Dispose(); } private void FocusManager_Focus(object sender, FocusManagerEventArgs e) { Title = e.Title; } private void HotkeyManager_NewHotkey(object sender, EventArgs eventArgs) { HotkeysForeground = _hotkeys.Count <= 2 ? Colors.Blue : Colors.Brown; _hotkeys.Clear(); foreach (var hotkey in _hotkeyManager.GetHotkeys()) { _hotkeys.Add(hotkey); } } } } Here is the view. <Window x:Class="Monkey.View.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:System="clr-namespace:System;assembly=mscorlib" Title="{Binding Mode=OneWay, Path=Title, UpdateSourceTrigger=PropertyChanged}" Height="200" Width="200" ShowInTaskbar="False" WindowStyle="ToolWindow" Topmost="True" ResizeMode="CanResizeWithGrip" AllowsTransparency="False"> <Window.Resources> <SolidColorBrush Color="{Binding HotkeysForeground}" x:Key="HotkeysBrush"/> </Window.Resources> <ListBox Canvas.Left="110" Canvas.Top="74" Name="HotkeyList" Height="Auto" Width="Auto" HorizontalContentAlignment="Left" BorderThickness="0" ScrollViewer.CanContentScroll="False" ScrollViewer.HorizontalScrollBarVisibility="Disabled" ScrollViewer.VerticalScrollBarVisibility="Disabled" ItemsSource="{Binding Path=Hotkeys}" VerticalAlignment="Stretch" VerticalContentAlignment="Center" FontSize="20"> <ListBox.ItemContainerStyle> <Style TargetType="ListBoxItem"> <Setter Property="IsEnabled" Value="False" /> </Style> </ListBox.ItemContainerStyle> <ListBox.ItemTemplate> <DataTemplate> <Label Content="{Binding}" Foreground="{StaticResource HotkeysBrush}"/> </DataTemplate> </ListBox.ItemTemplate> </ListBox> </Window> Thank you in advance.

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  • Use of Java constructors in persistent entities

    - by Mr Morgan
    Hello I'm new to JPA and using persistence in Java anyway and I have two questions I can't quite work out: I have generated tags as: @JoinColumn(name = "UserName", referencedColumnName = "UserName") @ManyToOne(optional = false) private User userName; @JoinColumn(name = "DatasetNo", referencedColumnName = "DatasetNo") @ManyToOne(optional = false) private Dataset datasetNo; But in one of the constructors for the class, no reference is made to columns UserName or DatasetNo whereas all other columns in the class are referenced in the constructor. Can anyone tell me why this is? Both columns UserName and DatasetNo are 'foreign keys' on the entity Visualisation which corresponds to a database table of the same name. I can't quite work out the ORM. And when using entity classes, or POJO, is it better to have class variables like: private User userName; Where an instance of a class is specified or simply the key of that class instance like: private String userName; Thanks Mr Morgan.

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  • zoom a JPanel and all of its components

    - by user253530
    I have a big JPanel which holds many TileMapping objects (TileMapping extends JPanel). I want to zoom the big JPanel and all of its components to be scaled aswell. A TileMapping has an image which of course has to be zoomed as well. here is my TileMapping class public class TileMapping extends JPanel { private double zoom = 1.0; private Mapping mapping; private int height; private int width; private int xCoord; private int yCoord; TileMapping(Mapping m, int w, int h, int x, int y) { super(); mapping = m; height = h; width = w; this.xCoord = x; this.yCoord = y; this.setPreferredSize(new Dimension(w, h)); } public int getXcoord() { return xCoord; } public int getYcoord() { return yCoord; } public Mapping getMapping() { return mapping; } public void setMapping(Mapping m) { mapping = m; } public void originalSize() { zoom = 1; } public void zoomIn() { zoom += 0.2; } public void zoomOut() { zoom -= 0.2; } @Override public void paintComponent(Graphics g) { Graphics2D g2d = (Graphics2D) g; if (mapping.getImage() != null) { BufferedImage bg = mapping.getImage(); g2d.scale(zoom, zoom); g2d.drawImage(bg, 0, 0, width, height, this); } else { g2d.scale(zoom, zoom); this.setBackground(Color.white); } } } I need to know how i should continue this on the main JPanel which is populated using this code: This is part of a MapWindow class. if you carefully read the code you will understand what i'm talking about. Basically this is a Tile MapEditor and I am simulating a Tile as a JPanel which holds the mapping object (mapping is a binding between an ASCII character and an image) you place. private void populateMapPanel(Map map) { GridBagConstraints c = new GridBagConstraints(); mapPanel.setLayout(new GridBagLayout()); for (int i = 0; i < map.getMapGrid().getRows(); i++) { for (int j = 0; j < map.getMapGrid().getColumns(); j++) { tile = new TileMapping(map.getMapItem(i, j), cellSize, cellSize, i, j); tile.setBorder(new LineBorder(Color.black)); tile.addMouseListener(this); tile.addMouseMotionListener(this); c.gridx = i; c.gridy = j; mapPanel.add(tile, c); } } mapPanel.validate(); mapPanel.repaint(); } I need to know how to do the following: 1. When the user presses Zoom In the mapPanel should zoom in and also all the images in the smaller panels. 2. when the user click and drag over the TileMappings an image should be painted on them and this image should get scaled of course if the mapPanel is zoomed. Pseudo code, ideas, hints, java code ...anything would be helpful. Thank you

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  • Method interception in PHP 5.*

    - by Rolf
    Hi everybody, I'm implementing a Log system for PHP, and I'm a bit stuck. All the configuration is defined in an XML file, that declares every method to be logged. XML is well parsed and converted into a multidimensionnal array (classname = array of methods). So far, so good. Let's take a simple example: #A.php class A { public function foo($bar) { echo ' // Hello there !'; } public function bar($foo) { echo " $ù$ùmezf$z !"; } } #B.php class B { public function far($boo) { echo $boo; } } Now, let's say I've this configuration file: <interceptor> <methods class="__CLASS_DIR__A.php"> <method name="foo"> <log-level>INFO</log-level> <log-message>Transaction init</log-message> </method> </methods> <methods class="__CLASS_DIR__B.php"> <method name="far"> <log-level>DEBUG</log-level> <log-message>Useless</log-message> </method> </methods> </interceptor> The thing I'd like AT RUNTIME ONLY (once the XML parser has done his job) is: #Logger.php (its definitely NOT a final version) -- generated by the XML parser class Logger { public function __call($name,$args) { $log_level = args[0]; $args = array_slice($args,1); switch($method_name) { case 'foo': case 'far': //case ..... //write in log files break; } //THEN, RELAY THE CALL TO THE INITIAL METHOD } } #"dynamic" A.php class A extends Logger { public function foo($log_level, $bar) { echo ' // Hello there !'; } public function bar($foo) { echo " $ù$ùmezf$z !"; } } #"dynamic" B.php class B extends Logger { public function far($log_level, $boo) { echo $boo; } } The big challenge here is to transform A and B into their "dynamic" versions, once the XML parser has completed its job. The ideal would be to achieve that without modifying the code of A and B at all (I mean, in the files) - or at least find a way to come back to their original versions once the program is finished. To be clear, I wanna find the most proper way to intercept method calls in PHP. What are your ideas about it ??? Thanks in advance, Rolf

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  • Sensible unit test possible?

    - by nkr1pt
    Could a sensible unit test be written for this code which extracts a rar archive by delegating it to a capable tool on the host system if one exists? I can write a test case based on the fact that my machine runs linux and the unrar tool is installed, but if another developer who runs windows would check out the code the test would fail, although there would be nothing wrong with the extractor code. I need to find a way to write a meaningful test which is not binded to the system and unrar tool installed. How would you tackle this? public class Extractor { private EventBus eventBus; private ExtractCommand[] linuxExtractCommands = new ExtractCommand[]{new LinuxUnrarCommand()}; private ExtractCommand[] windowsExtractCommands = new ExtractCommand[]{}; private ExtractCommand[] macExtractCommands = new ExtractCommand[]{}; @Inject public Extractor(EventBus eventBus) { this.eventBus = eventBus; } public boolean extract(DownloadCandidate downloadCandidate) { for (ExtractCommand command : getSystemSpecificExtractCommands()) { if (command.extract(downloadCandidate)) { eventBus.fireEvent(this, new ExtractCompletedEvent()); return true; } } eventBus.fireEvent(this, new ExtractFailedEvent()); return false; } private ExtractCommand[] getSystemSpecificExtractCommands() { String os = System.getProperty("os.name"); if (Pattern.compile("linux", Pattern.CASE_INSENSITIVE).matcher(os).find()) { return linuxExtractCommands; } else if (Pattern.compile("windows", Pattern.CASE_INSENSITIVE).matcher(os).find()) { return windowsExtractCommands; } else if (Pattern.compile("mac os x", Pattern.CASE_INSENSITIVE).matcher(os).find()) { return macExtractCommands; } return null; } }

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  • PostgreSQL, Ubuntu, NetBeans IDE (Part 3)

    - by Geertjan
    To complete the picture, let's use the traditional (that is, old) Hibernate mechanism, i.e., via XML files, rather than via the annotations shown yesterday. It's definitely trickier, with many more places where typos can occur, but that's why it's the old mechanism. I do not recommend this approach. I recommend the approach shown yesterday. The other players in this scenario include PostgreSQL, as outlined in the previous blog entries in this series. Here's the structure of the module, replacing the code shown yesterday: Here's the Employee class, notice that it has no annotations: import java.io.Serializable; import java.util.Date; public class Employees implements Serializable {         private int employeeId;     private String firstName;     private String lastName;     private Date dateOfBirth;     private String phoneNumber;     private String junk;     public int getEmployeeId() {         return employeeId;     }     public void setEmployeeId(int employeeId) {         this.employeeId = employeeId;     }     public String getFirstName() {         return firstName;     }     public void setFirstName(String firstName) {         this.firstName = firstName;     }     public String getLastName() {         return lastName;     }     public void setLastName(String lastName) {         this.lastName = lastName;     }     public Date getDateOfBirth() {         return dateOfBirth;     }     public void setDateOfBirth(Date dateOfBirth) {         this.dateOfBirth = dateOfBirth;     }     public String getPhoneNumber() {         return phoneNumber;     }     public void setPhoneNumber(String phoneNumber) {         this.phoneNumber = phoneNumber;     }     public String getJunk() {         return junk;     }     public void setJunk(String junk) {         this.junk = junk;     } } And here's the Hibernate configuration file: <?xml version="1.0"?> <!DOCTYPE hibernate-configuration PUBLIC       "-//Hibernate/Hibernate Configuration DTD 3.0//EN"     "http://hibernate.sourceforge.net/hibernate-configuration-3.0.dtd"> <hibernate-configuration>     <session-factory>         <property name="hibernate.connection.driver_class">org.postgresql.Driver</property>         <property name="hibernate.connection.url">jdbc:postgresql://localhost:5432/smithdb</property>         <property name="hibernate.connection.username">smith</property>         <property name="hibernate.connection.password">smith</property>         <property name="hibernate.connection.pool_size">1</property>         <property name="hibernate.default_schema">public"</property>         <property name="hibernate.transaction.factory_class">org.hibernate.transaction.JDBCTransactionFactory</property>         <property name="hibernate.current_session_context_class">thread</property>         <property name="hibernate.dialect">org.hibernate.dialect.PostgreSQLDialect</property>         <property name="hibernate.show_sql">true</property>         <mapping resource="org/db/viewer/employees.hbm.xml"/>     </session-factory> </hibernate-configuration> Next, the Hibernate mapping file: <?xml version="1.0"?> <!DOCTYPE hibernate-mapping PUBLIC       "-//Hibernate/Hibernate Mapping DTD 3.0//EN"       "http://hibernate.sourceforge.net/hibernate-mapping-3.0.dtd"> <hibernate-mapping>     <class name="org.db.viewer.Employees"            table="employees"            schema="public"            catalog="smithdb">         <id name="employeeId" column="employee_id" type="int">             <generator class="increment"/>         </id>         <property name="firstName" column="first_name" type="string" />         <property name="lastName" column="last_name" type="string" />         <property name="dateOfBirth" column="date_of_birth" type="date" />         <property name="phoneNumber" column="phone_number" type="string" />         <property name="junk" column="junk" type="string" />             </class>     </hibernate-mapping> Then, the HibernateUtil file, for providing access to the Hibernate SessionFactory: import java.net.URL; import org.hibernate.cfg.AnnotationConfiguration; import org.hibernate.SessionFactory; public class HibernateUtil {     private static final SessionFactory sessionFactory;         static {         try {             // Create the SessionFactory from standard (hibernate.cfg.xml)             // config file.             String res = "org/db/viewer/employees.cfg.xml";             URL myURL = Thread.currentThread().getContextClassLoader().getResource(res);             sessionFactory = new AnnotationConfiguration().configure(myURL).buildSessionFactory();         } catch (Throwable ex) {             // Log the exception.             System.err.println("Initial SessionFactory creation failed." + ex);             throw new ExceptionInInitializerError(ex);         }     }         public static SessionFactory getSessionFactory() {         return sessionFactory;     }     } Finally, the "createKeys" in the ChildFactory: @Override protected boolean createKeys(List list) {     Session session = HibernateUtil.getSessionFactory().getCurrentSession();     Transaction transac = null;     try {         transac = session.beginTransaction();         Query query = session.createQuery("from Employees");         list.addAll(query.list());     } catch (HibernateException he) {         Exceptions.printStackTrace(he);         if (transac != null){             transac.rollback();         }     } finally {         session.close();     }     return true; } Note that Constantine Drabo has a similar article here. Run the application and the result should be the same as yesterday.

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  • Email not sent until application closes

    - by Tester101
    I have an application that uses SmtpClient to send E-Mail, but the E-Mails are not sent until the application closes. I have searched and searched to find a solution to the problem, but I am not able to find one. The system does have Symantec anti-virus installed, which could possibly be the problem. Does anybody have a solution to this problem? Here is the code I am using. public class EMail { private string server; public string Server {get{return this.server;}set{this.server = value;}} private string to; public string To {get{return this.to;}set{this.to = value;}} private string from; public string From {get{return this.from;}set{this.from = value;}} private string subject; public string Subject {get{return this.subject;}set{this.subject = value;}} private string body; public string Body {get{return this.body;}set{this.body = value;}} public EMail() {} public EMail(string _server, string _to, string _from, string _subject, string _body) { this.Server = _server; this.To = _to; this.From = _from; this.Subject = _subject; this.Body = _body; } public void Send() { System.Net.Mail.MailMessage message = new System.Net.Mail.MailMessage(this.From, this.To, this.Subject, this.Body); message.IsBodyHtml = true; System.Net.Mail.SmtpClient client = new System.Net.Mail.SmtpClient(this.Server); client.DeliveryMethod = System.Net.Mail.SmtpDeliveryMethod.Network; //I have tried this, but it still does not work. //client.ServicePoint.ConnectionLeaseTimeout = 0; try { client.Send(message); } catch(System.Exception ex) { System.Windows.Forms.MessageBox.Show(ex.ToString()); } message.Dispose(); } }

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  • One-to-many relationship with JDO in Google App Engine

    - by Marvin
    I've followed the GAE docs on setting up one-to-many relationship in JDO but I'm still having trouble in retrieving the collection data back. I have no problem getting the other non-collection fields back. Here are my classes: @PersistenceCapable public class User{ @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) private Key key; @Persistent private String uniqueId; @Persistent private String email; @Persistent private List<Address> addresses = new ArrayList<Address>() ; ... } @PersistenceCapable public class Phone{ @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) private Key key; @Persistent private String number; ... } public class UserDaoImpl implements UserDao { public void insertUser(User user) { if(user.getKey() == null) { com.google.appengine.api.datastore.Key key = KeyFactory.createKey(User.class.getSimpleName(), user.getEmail()); user.setKey(key); } PersistenceManager pm = PersistenceManagerWrapper.getPersistenceManager(); notNull(user); try { pm.makePersistent(user); } finally { pm.close(); } } @SuppressWarnings("unchecked") public User getUser(String uniqueId) { PersistenceManager pm = PersistenceManagerWrapper.getPersistenceManager(); Query query = pm.newQuery(User.class); query.setFilter("uniqueId == uniqueIdParam"); query.declareParameters("String uniqueIdParam"); User user = null; try { List<User> users = (List<User>)(query.execute(uniqueId)); //TODO abstract this if(users.size() > 0) user = users.get(0); } finally { pm.close(); } return user; } } public class UserDaoImplTest { @Test public void getUserTest() { User user = createTestUser(); assertNotNull("The user object should not be null", user); userDao.insertUser(user); User returnedUser = userDao.getUser(TEST_USER_ID); assertNotNull("The returnedUser object should not be null", returnedUser); Assert.assertPropertyEqualsExcludeProperties("User Object", user, returnedUser, ""); } } When I run the test, all the properties for User is populated but the list of Phone if I get is empty.

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  • retrieving information from web service calls

    - by Monte Chan
    Hi all, I am trying to retrieve information from a web service call. The following is what I have so far. In my text view, it is showing Map {item=anyType{key=TestKey; value=2;}; item=anyType{key=TestField; value=adsfasd; };} When I ran that in the debugger, I can see the information above in the variable, tempvar. But the question is, how do I retrieve the information (i.e. the actual values of "key" and "value" in each of the array positions)? Yes, I know there is a lot going on in onCreate and I will fix it later. Thanks in advance, Monte My codes are as follows, import java.util.Vector; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; import org.ksoap2.SoapEnvelope; import org.ksoap2.serialization.SoapObject; import org.ksoap2.serialization.SoapSerializationEnvelope; import org.ksoap2.transport.AndroidHttpTransport; public class ViewHitUpActivity extends Activity { private static final String SOAP_ACTION = "test_function"; private static final String METHOD_NAME = "test_function"; private static final String NAMESPACE = "http://www.monteandjanicechan.com/"; private static final String URL = "http://www.monteandjanicechan.com/ws/test_ws.cfc?wsdl"; // private Object resultRequestSOAP = null; private TextView tv; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); SoapObject request = new SoapObject(NAMESPACE, METHOD_NAME); tv = (TextView)findViewById(R.id.people_view); //SoapObject request.addProperty("test_item", "1"); SoapSerializationEnvelope envelope = new SoapSerializationEnvelope(SoapEnvelope.VER11); envelope.setOutputSoapObject(request); AndroidHttpTransport androidHttpTransport = new AndroidHttpTransport(URL); try { androidHttpTransport.call(SOAP_ACTION, envelope); /* resultRequestSOAP = envelope.getResponse(); Vector tempResult = (Vector) resultRequestSOAP("test_functionReturn"); */ SoapObject resultsRequestSOAP = (SoapObject) envelope.bodyIn; Vector tempResult = (Vector) resultsRequestSOAP.getProperty("test_functionReturn"); int testsize = tempResult.size(); // SoapObject test = (SoapObject) tempResult.get(0); //String[] results = (String[]) resultRequestSOAP; Object tempvar = tempResult.elementAt(1); tv.setText(tempvar.toString()); } catch (Exception aE) { aE.printStackTrace (); tv.setText(aE.getClass().getName() + ": " + aE.getMessage()); } } }

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  • problem in displaying list using array adapters

    - by Rahul Varma
    Hi, I am trying to display the list of songs using array adapters. But the problem is i couldnt display the list and only empty screen with preset background is showing up. Here's the code...All the thee are seperate classes... Plz help me... public class SongsAdapter extends ArrayAdapter<SongsList>{ private Context context; TextView tvTitle; TextView tvMovie; TextView tvSinger; String s; public SongsAdapter(Context context, int resource, int textViewResourceId, String title) { super(context, resource, textViewResourceId); this.context=context; } public View getView(int position, View convertView, ViewGroup parent) { final int i=position; List<SongsList> listSongs = new ArrayList<SongsList>(); String title = listSongs.get(i).gettitleName().toString(); String album = listSongs.get(i).getmovieName().toString(); String artist = listSongs.get(i).getsingerName().toString(); String imgal = listSongs.get(i).gettitleName().toString(); LayoutInflater inflater = ((Activity) context).getLayoutInflater(); View v = inflater.inflate(R.layout.row, null); tvTitle=(TextView)v.findViewById(R.id.text2); tvMovie=(TextView)v.findViewById(R.id.text3); tvSinger=(TextView)v.findViewById(R.id.text1); tvTitle.setText(title); tvMovie.setText(album); tvSinger.setText(artist); final ImageView im=(ImageView)v.findViewById(R.id.image); s="http://www.gorinka.com/"+imgal; String imgPath=s; AsyncImageLoaderv asyncImageLoaderv=new AsyncImageLoaderv(); Bitmap cachedImage = asyncImageLoaderv.loadDrawable(imgPath, new AsyncImageLoaderv.ImageCallback() { public void imageLoaded(Bitmap imageDrawable, String imageUrl) { im.setImageBitmap(imageDrawable); } }); im.setImageBitmap(cachedImage); return v; } public class imageloader implements Runnable{ private String ss; private ImageView im; public imageloader(String s, ImageView im) { this.ss=s; this.im=im; Thread thread = new Thread(this); thread.start(); } public void run(){ try { HttpGet httpRequest = null; httpRequest = new HttpGet(ss); HttpClient httpclient = new DefaultHttpClient(); HttpResponse response = (HttpResponse) httpclient.execute(httpRequest); HttpEntity entity = response.getEntity(); BufferedHttpEntity bufHttpEntity = new BufferedHttpEntity(entity); InputStream is = bufHttpEntity.getContent(); Bitmap bm = BitmapFactory.decodeStream(is); Log.d("img","img"); is.close(); im.setImageBitmap(bm); } catch (Exception t) { Log.e("bitmap url", "Exception in updateStatus()", t); } } } } public class SongsList { private String titleName; private String movieName; private String singerName; private String imagePath; private String mediaPath; // Constructor for the SongsList class public SongsList(String titleName, String movieName, String singerName,String imagePath,String mediaPath ) { super(); this.titleName = titleName; this.movieName = movieName; this.singerName = singerName; this.imagePath = imagePath; this.mediaPath = mediaPath; } public String gettitleName() { return titleName; } public void settitleName(String titleName) { this.titleName = titleName; } public String getmovieName() { return movieName; } public void setmovieName(String movieName) { this.movieName = movieName; } public String getsingerName() { return singerName; } public void setsingerName(String singerName) { this.singerName = singerName; } public String getimagePath() { return imagePath; } public void setimagePath(String imagePath) { this.imagePath = imagePath; } public String getmediaPath() { return mediaPath; } public void setmediaPath(String mediaPath) { this.mediaPath = mediaPath; } } public class MusicListActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.openadiuofile); ListView list = (ListView)findViewById(R.id.list1); SongsAdapter adapter = new SongsAdapter(this,R.layout.row, R.id.text2, null); list.setAdapter(adapter); } }

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  • proper use of volatile keyword

    - by luke
    I think i have a pretty good idea about the volatile keyword in java, but i'm thinking about re-factoring some code and i thought it would be a good idea to use it. i have a class that is basically working as a DB Cache. it holds a bunch of objects that it has read from a database, serves requests for those objects, and then occasionally refreshes the database (based on a timeout). Heres the skeleton public class Cache { private HashMap mappings =....; private long last_update_time; private void loadMappingsFromDB() { //.... } private void checkLoad() { if(System.currentTimeMillis() - last_update_time > TIMEOUT) loadMappingsFromDB(); } public Data get(ID id) { checkLoad(); //.. look it up } } So the concern is that loadMappingsFromDB could be a high latency operation and thats not acceptable, So initially i thought that i could spin up a thread on cache startup and then just have it sleep and then update the cache in the background. But then i would need to synchronize my class (or the map). and then i would just be trading an occasional big pause for making every cache access slower. Then i thought why not use volatile i could define the map reference as volatile private volatile HashMap mappings =....; and then in get (or anywhere else that uses the mappings variable) i would just make a local copy of the reference: public Data get(ID id) { HashMap local = mappings; //.. look it up using local } and then the background thread would just load into a temp table and then swap the references in the class HashMap tmp; //load tmp from DB mappings = tmp;//swap variables forcing write barrier Does this approach make sense? and is it actually thread-safe?

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