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  • Server unreachable without www

    - by deamon
    My server is unreachable without "www." prefix, even when trying it with ping. The DNS entry looks like this: $TTL 86400 @ IN SOA ns1.first-ns.de. postmaster.robot.first-ns.de. ( 2011010600 ; serial 14400 ; refresh 1800 ; retry 604800 ; expire 86400 ) ; minimum @ IN NS robotns3.second-ns.com. @ IN NS robotns2.second-ns.de. @ IN NS ns1.first-ns.de. @ IN A 1.2.3.4 localhost IN A 127.0.0.1 mail IN A 1.2.3.4 www IN A 1.2.3.4 ftp IN CNAME www imap IN CNAME www loopback IN CNAME localhost pop IN CNAME www relay IN CNAME www smtp IN CNAME www @ A DNS record of the same type for another domain on the same server is working with and without "www". And the VirualHost config looks like this: <VirtualHost *:80> ServerName somewhere.com ServerAlias www.somewhere.com ServerSignature Off ... </VirtualHost> Any idea what could be wrong?

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  • Membership in two domains

    - by imagodei
    Hello! I would your suggestions for an effective solution for a person, who needs to access resources in two Windows domains and wants to use one computer. It's about our CEO, who has accepted a second position in another company. Accessing files and folders isn't big problem. The greatest challenge I see is that he wants to conveniently access Exchange accounts in both companies; he would like to send and receive mail in single Outlook if possible (two profiles?) There is also a challenge with calendars: he would like to have one calendar for all activities from both Exchange accounts. Creating a POP3 account for accessing second Exchange server is a last resort, because obviously there is a problem with scheduling meetings and other calendar related tasks. Forwarding and receiving all mail/tasks on primary Exchange server is inconvenient because simple replying to original sender is disabled; and also when manually changing the recepient, he will receive mail from the wrong address. We were considering Virtualisation, that is setting up an instance of virtual machine inside existing installation and then joining this virtual computer to a second domain. Then installing another MS Outlook. This would of course mean two different Outlook accounts, two different calendars, but would at least enable our CEO to access all information from a single laptop. Does anyone have any other idea? I know setting up two domains on a single computer is a no-go (without much hacking at least), but effective workarounds are appreciate. The thing I am looking here is high usage/efficiency/productivity, but also as elegant solution from the administration point of view. Thank you very much (if you managed to read this through, this is a good sign ^_^ )

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  • Cannot Access Local Network Shares (Strange Schannel and lsass.exe issues)

    - by Fake
    When I browse to my own computer's shares by going to \\MYCOMPUTERNAME\ ; I cannot access any of the shares on my LOCAL machine (nor can I access them remotely) and it generates about 40 of the following errors in my system event log: The following fatal alert was generated: 10. The internal error state is 1203. Details: <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> <System> <Provider Name="Schannel" Guid="{1F678132-5938-4686-9FDC-C8FF68F15C85}" /> <EventID>36888</EventID> <Version>0</Version> <Level>2</Level> <Task>0</Task> <Opcode>0</Opcode> <Keywords>0x8000000000000000</Keywords> <TimeCreated SystemTime="2011-04-05T13:52:09.144278900Z" /> <EventRecordID>79628</EventRecordID> <Correlation /> <Execution ProcessID="552" ThreadID="672" /> <Channel>System</Channel> <Computer>DEVELOP4.CONTOSO.COM</Computer> <Security UserID="S-1-5-18" /> </System> <EventData> <Data Name="AlertDesc">10</Data> <Data Name="ErrorState">1203</Data> </EventData> </Event> Additonal information: The process that is generating the error is lsass.exe OS: Windows7 Professional x64 Joined to Domain: Yes I was able to access the shares locally in the past I am having the same issue on 3 other computers that have similar configurations Any help would be greatly appreciated, because I have no idea what's wrong. Thanks!

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  • Gmail won't forward mail sent to myself.

    - by BHare
    I own a dedicated server with a domain, we'll say foobar.com. I use google apps to manage my email SMTP servers. Now I don't check two gmail inboxes. I have my own personal one, and then I have foobar.com's inbox from google apps. Naturally the easiest thing to do is just have all foobar's emails forwarded to my personal one. So then I am only checking 1 inbox. This is all fine and dandy. I use MSMTP that with a wrapper that uses /etc/aliases. I have it set so any mail attempting to go to root (Things from cron, etc) will go to [email protected]. So when google app's (foobar.com) gets an email from the email I have setup with it ([email protected]), it automatically doesn't forward the message. This is a "feature" to gmail/google apps I suppose. How do I get around it? workarounds? etc. I could just have my alias set to my personal email but I wanted a place to have all foobar related emails archived in one place (googleapps).

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  • First web server questions

    - by Graeme
    Hi there, Just looking for some help/suggestions with this. I require my own server for an upcoming project that will be hosting users websites. I want to build a control panel the user can log into and modify their website which will be stored elsewhere on the server. This all seems easy enough, It's just managing domains and emails that confuse me. What should I look for to manage domain names and point them to the correct website and also what would be the best way to manage email accounts/set up new ones etc. I want to avoid cPanel/WHM if possible, I'm looking to control most things through the control panel I will be building. So any suggestions on this would be useful as well, as I will be wanting to add email accounts through php (Can be done using a shell I assume?). I will also be wanting to measure bandwidth used on the websites contained in each users directory, any suggestions on making this possible? I'm really looking for some suggestions on what software to use to set this up, any advice would be really helpful! Thanks, Graeme

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  • Network Security Device/Software

    - by Campo
    We currently run Symantec Antivirus Corporate 10.2. The software is really easy to manage on a network but the actual virus detection isn't bad but the malware detection is crap. We recently were infected with a email bot that got us put on some block lists. This has been resolved. I cannot have that happen again. I would like to find a program as easy to manage as symantec that I can install on all the user's workstations as well as the servers. We run a windows 2003 domain. We have a couple 2008 test servers in the environment. Most of the workstations are xp though I am using windows 7 and symantect is not compatible with this OS... So we need a solution that would cover all those operating systems. If it could be installed on macs too that would be a bonus though not necessary at all. This software must detect: Viruses AND Malware I am looking for something that combines the features in anti-malware programs like malwarebytes or spybot with an antivirus program like symantec or AVG. Alternatively if there is a piece of hardware that is a firewall, router, and packet inspection for virus/spam that would be the most ideal solution. I then could supplement with a piece of software that could pickup what the hardware misses. Thank you for your suggestions.

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  • Am I able to forward traffic from an external subdomain to a specific local host?

    - by George Bowman
    I apologise in advance if the question doesn't make sense, please let me know. I've got a small LAN (~10 Virtual Servers) using Win Server 2008 as a DNS server. This is behind a smoothwall express 3.0 firewall with ports forwarded for specific services. I have a domain (123-reg) with the NS's that of afraid.org (DynamicDNS) and subdomains pointed to my (Dynamic) IP address e.g. subdomain1.example.com - 123.456.789.101. I think that adequately explains my set up. My question is, am I able to have subdomains e.g. subdomain1.example.com only point to a specific local host? Like so: subdomain1.example.com:80 - firewall(external facing) - server1.example.com:80 subdomain2.example.com:80 - firewall(external facing) - server2.example.com:80 I don't actually necessarily want to use port 80, otherwise I would just use VirtualHosts on apache, it is just an example port. Currently I can use either subdomain1.example.com OR subdomain2.example.com and they will both point to server1.example.com:80 I do not have to stay using Win Server 2008 for DNS, I am more than happy to move over to BIND if needs be, it was just easier to use Win Server 2008's DNS. I do not know if this is even possible, I have a feeling it isn't as I've only got one external IP address but any information is useful!

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  • 2 Web Servers, 2 Domains, 1 WAN IP configuration

    - by Tillman32
    The Problem: I have 2 domains, 2 web servers, 1 WAN IP. This is on a home network, so I don't have any crazy router or anything with the right tools, at least I don't think I do. I have a Dlink DIR-655 router. I need to be able to forward the website to the right box. 1 server is hosting www.site1.com, and the other should be hosting, www.site2.com. I forwarded the domain, to a port that is forwarded to that box. wanip:1235, 1235 is then forwarded to the internal IP of site2's server. But when I go to www.site2.com I get the 404 page of www.site1.com. I need www.site2.com to go to the right server. Is this something I can do in the virtual hosts of www.site1.com or is it something else. Also, if this isn't entirely possible, or if its a big process, I can just move www.site1.com to the www.site2.com's server, and use virtual hosts, that is an option that I would be okay with.

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  • A duplicate name has been detected on the TCP network

    - by MSedm
    When I installed my domain controller and DNS, I had 2 NIC on the server. Both NIC has its own IP address. NICs are not teamed, they are seperate and ip address are in the same subnet. Both IP address are now registered in the DNS. i found them in Forward and reverse lookup zone. Everything working ok except the following error in the event log. "A duplicate name has been detected on the TCP network......" Now I have realized that this is because of the second NIC. My question is if i disable the second NIC, what happen to those DNS record assiciated with the second ip address? How do I remove all the DNS recored for the disabled NIC? There are A record, some record with the name (same as parent folder), PTR record and may be more. How do i disable second NIC and remove all the associated DNS recoreds? Please help.

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  • Old network login passed to IIS

    - by 300 baud
    Let me start by saying that I am not a server guy - I am a developer. But I develop and manage an ASP.NET application that uses Windows authentication. I've run into the problem I am about to describe before, and I would just like to understand how to remedy it since I am the one who always gets the original support request. A user, let's call her JaneDoe, has just gotten married and her login has been changed to JaneJones. We have an application that uses Windows authentication to store the user's login name to a table and then redirects the user to another non-Windows authenticated site with a GUID which points to the table entry we just made. When the user reaches the second site, we read in the login name from the database using the GUID that was passed. Then, we look up the login name in another database where we track application permissions. The problem is that the user is logging into her workstation as JaneJones, but the Windows authenticated site is still receiving a login name of JaneDoe. Is this a domain controller issue? Is it a workstation issue? What's the best way to resolve this?

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  • socket operation on nonsocket or bad file descriptor

    - by Magn3s1um
    I'm writing a pthread server which takes requests from clients and sends them back a bunch of .ppm files. Everything seems to go well, but sometimes when I have just 1 client connected, when trying to read from the file descriptor (for the file), it says Bad file Descriptor. This doesn't make sense, since my int fd isn't -1, and the file most certainly exists. Other times, I get this "Socket operation on nonsocket" error. This is weird because other times, it doesn't give me this error and everything works fine. When trying to connect multiple clients, for some reason, it will only send correctly to one, and then the other client gets the bad file descriptor or "nonsocket" error, even though both threads are processing the same messages and do the same routines. Anyone have an idea why? Here's the code that is giving me that error: while(mqueue.head != mqueue.tail && count < dis_m){ printf("Sending to client %s: %s\n", pointer->id, pointer->message); int fd; fd = open(pointer->message, O_RDONLY); char buf[58368]; int bytesRead; printf("This is fd %d\n", fd); bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); fflush(stdout); close(fd); mqueue.mcount--; mqueue.head = mqueue.head->next; free(pointer->message); free(pointer); pointer = mqueue.head; count++; } printf("Sending %s\n", pointer->message); int fd; fd = open(pointer->message, O_RDONLY); printf("This is fd %d\n", fd); printf("I am hhere2\n"); char buf[58368]; int bytesRead; bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); close(fd); mqueue.mcount--; if(mqueue.head != mqueue.tail){ mqueue.head = mqueue.head->next; } else{ mqueue.head->next = malloc(sizeof(struct message)); mqueue.head = mqueue.head->next; mqueue.head->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.head->next; mqueue.head->message = NULL; } free(pointer->message); free(pointer); pthread_mutex_unlock(&numm); pthread_mutex_unlock(&circ); pthread_mutex_unlock(&slots); The messages for both threads are the same, being of the form ./path/imageXX.ppm where XX is the number that should go to the client. The file size of each image is 58368 bytes. Sometimes, this code hangs on the read, and stops execution. I don't know this would be either, because the file descriptor comes back as valid. Thanks in advanced. Edit: Here's some sample output: Sending to client a: ./support/images/sw90.ppm This is fd 4 Error: : Socket operation on non-socket Sending to client a: ./support/images/sw91.ppm This is fd 4 Error: : Socket operation on non-socket Sending ./support/images/sw92.ppm This is fd 4 I am hhere2 Error: : Socket operation on non-socket My dispatcher has defeated evil Sample with 2 clients (client b was serviced first) Sending to client b: ./support/images/sw87.ppm This is fd 6 Error: : Success Sending to client b: ./support/images/sw88.ppm This is fd 6 Error: : Success Sending to client b: ./support/images/sw89.ppm This is fd 6 Error: : Success This is fd 6 Error: : Bad file descriptor Sending to client a: ./support/images/sw85.ppm This is fd 6 Error: As you can see, who ever is serviced first in this instance can open the files, but not the 2nd person. Edit2: Full code. Sorry, its pretty long and terribly formatted. #include <netinet/in.h> #include <netinet/in.h> #include <netdb.h> #include <arpa/inet.h> #include <sys/types.h> #include <sys/socket.h> #include <errno.h> #include <stdio.h> #include <unistd.h> #include <pthread.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include "ring.h" /* Version 1 Here is what is implemented so far: The threads are created from the arguments specified (number of threads that is) The server will lock and update variables based on how many clients are in the system and such. The socket that is opened when a new client connects, must be passed to the threads. To do this, we need some sort of global array. I did this by specifying an int client and main_pool_busy, and two pointers poolsockets and nonpoolsockets. My thinking on this was that when a new client enters the system, the server thread increments the variable client. When a thread is finished with this client (after it sends it the data), the thread will decrement client and close the socket. HTTP servers act this way sometimes (they terminate the socket as soon as one transmission is sent). *Note down at bottom After the server portion increments the client counter, we must open up a new socket (denoted by new_sd) and get this value to the appropriate thread. To do this, I created global array poolsockets, which will hold all the socket descriptors for our pooled threads. The server portion gets the new socket descriptor, and places the value in the first spot of the array that has a 0. We only place a value in this array IF: 1. The variable main_pool_busy < worknum (If we have more clients in the system than in our pool, it doesn't mean we should always create a new thread. At the end of this, the server signals on the condition variable clientin that a new client has arrived. In our pooled thread, we then must walk this array and check the array until we hit our first non-zero value. This is the socket we will give to that thread. The thread then changes the array to have a zero here. What if our all threads in our pool our busy? If this is the case, then we will know it because our threads in this pool will increment main_pool_busy by one when they are working on a request and decrement it when they are done. If main_pool_busy >= worknum, then we must dynamically create a new thread. Then, we must realloc the size of our nonpoolsockets array by 1 int. We then add the new socket descriptor to our pool. Here's what we need to figure out: NOTE* Each worker should generate 100 messages which specify the worker thread ID, client socket descriptor and a copy of the client message. Additionally, each message should include a message number, starting from 0 and incrementing for each subsequent message sent to the same client. I don't know how to keep track of how many messages were to the same client. Maybe we shouldn't close the socket descriptor, but rather keep an array of structs for each socket that includes how many messages they have been sent. Then, the server adds the struct, the threads remove it, then the threads add it back once they've serviced one request (unless the count is 100). ------------------------------------------------------------- CHANGES Version 1 ---------- NONE: this is the first version. */ #define MAXSLOTS 30 #define dis_m 15 //problems with dis_m ==1 //Function prototypes void inc_clients(); void init_mutex_stuff(pthread_t*, pthread_t*); void *threadpool(void *); void server(int); void add_to_socket_pool(int); void inc_busy(); void dec_busy(); void *dispatcher(); void create_message(long, int, int, char *, char *); void init_ring(); void add_to_ring(char *, char *, int, int, int); int socket_from_string(char *); void add_to_head(char *); void add_to_tail(char *); struct message * reorder(struct message *, struct message *, int); int get_threadid(char *); void delete_socket_messages(int); struct message * merge(struct message *, struct message *, int); int get_request(char *, char *, char*); ///////////////////// //Global mutexes and condition variables pthread_mutex_t startservice; pthread_mutex_t numclients; pthread_mutex_t pool_sockets; pthread_mutex_t nonpool_sockets; pthread_mutex_t m_pool_busy; pthread_mutex_t slots; pthread_mutex_t numm; pthread_mutex_t circ; pthread_cond_t clientin; pthread_cond_t m; /////////////////////////////////////// //Global variables int clients; int main_pool_busy; int * poolsockets, nonpoolsockets; int worknum; struct ring mqueue; /////////////////////////////////////// int main(int argc, char ** argv){ //error handling if not enough arguments to program if(argc != 3){ printf("Not enough arguments to server: ./server portnum NumThreadsinPool\n"); _exit(-1); } //Convert arguments from strings to integer values int port = atoi(argv[1]); worknum = atoi(argv[2]); //Start server portion server(port); } /////////////////////////////////////////////////////////////////////////////////////////////// //The listen server thread///////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////// void server(int port){ int sd, new_sd; struct sockaddr_in name, cli_name; int sock_opt_val = 1; int cli_len; pthread_t threads[worknum]; //create our pthread id array pthread_t dis[1]; //create our dispatcher array (necessary to create thread) init_mutex_stuff(threads, dis); //initialize mutexes and stuff //Server setup /////////////////////////////////////////////////////// if ((sd = socket (AF_INET, SOCK_STREAM, 0)) < 0) { perror("(servConn): socket() error"); _exit (-1); } if (setsockopt (sd, SOL_SOCKET, SO_REUSEADDR, (char *) &sock_opt_val, sizeof(sock_opt_val)) < 0) { perror ("(servConn): Failed to set SO_REUSEADDR on INET socket"); _exit (-1); } name.sin_family = AF_INET; name.sin_port = htons (port); name.sin_addr.s_addr = htonl(INADDR_ANY); if (bind (sd, (struct sockaddr *)&name, sizeof(name)) < 0) { perror ("(servConn): bind() error"); _exit (-1); } listen (sd, 5); //End of server Setup ////////////////////////////////////////////////// for (;;) { cli_len = sizeof (cli_name); new_sd = accept (sd, (struct sockaddr *) &cli_name, &cli_len); printf ("Assigning new socket descriptor: %d\n", new_sd); inc_clients(); //New client has come in, increment clients add_to_socket_pool(new_sd); //Add client to the pool of sockets if (new_sd < 0) { perror ("(servConn): accept() error"); _exit (-1); } } pthread_exit(NULL); //Quit } //Adds the new socket to the array designated for pthreads in the pool void add_to_socket_pool(int socket){ pthread_mutex_lock(&m_pool_busy); //Lock so that we can check main_pool_busy int i; //If not all our main pool is busy, then allocate to one of them if(main_pool_busy < worknum){ pthread_mutex_unlock(&m_pool_busy); //unlock busy, we no longer need to hold it pthread_mutex_lock(&pool_sockets); //Lock the socket pool array so that we can edit it without worry for(i = 0; i < worknum; i++){ //Find a poolsocket that is -1; then we should put the real socket there. This value will be changed back to -1 when the thread grabs the sockfd if(poolsockets[i] == -1){ poolsockets[i] = socket; pthread_mutex_unlock(&pool_sockets); //unlock our pool array, we don't need it anymore inc_busy(); //Incrememnt busy (locks the mutex itself) pthread_cond_signal(&clientin); //Signal first thread waiting on a client that a client needs to be serviced break; } } } else{ //Dynamic thread creation goes here pthread_mutex_unlock(&m_pool_busy); } } //Increments the client number. If client number goes over worknum, we must dynamically create new pthreads void inc_clients(){ pthread_mutex_lock(&numclients); clients++; pthread_mutex_unlock(&numclients); } //Increments busy void inc_busy(){ pthread_mutex_lock(&m_pool_busy); main_pool_busy++; pthread_mutex_unlock(&m_pool_busy); } //Initialize all of our mutexes at the beginning and create our pthreads void init_mutex_stuff(pthread_t * threads, pthread_t * dis){ pthread_mutex_init(&startservice, NULL); pthread_mutex_init(&numclients, NULL); pthread_mutex_init(&pool_sockets, NULL); pthread_mutex_init(&nonpool_sockets, NULL); pthread_mutex_init(&m_pool_busy, NULL); pthread_mutex_init(&circ, NULL); pthread_cond_init (&clientin, NULL); main_pool_busy = 0; poolsockets = malloc(sizeof(int)*worknum); int threadreturn; //error checking variables long i = 0; //Loop and create pthreads for(i; i < worknum; i++){ threadreturn = pthread_create(&threads[i], NULL, threadpool, (void *) i); poolsockets[i] = -1; if(threadreturn){ perror("Thread pool created unsuccessfully"); _exit(-1); } } pthread_create(&dis[0], NULL, dispatcher, NULL); } ////////////////////////////////////////////////////////////////////////////////////////// /////////Main pool routines ///////////////////////////////////////////////////////////////////////////////////////// void dec_busy(){ pthread_mutex_lock(&m_pool_busy); main_pool_busy--; pthread_mutex_unlock(&m_pool_busy); } void dec_clients(){ pthread_mutex_lock(&numclients); clients--; pthread_mutex_unlock(&numclients); } //This is what our threadpool pthreads will be running. void *threadpool(void * threadid){ long id = (long) threadid; //Id of this thread int i; int socket; int counter = 0; //Try and gain access to the next client that comes in and wait until server signals that a client as arrived while(1){ pthread_mutex_lock(&startservice); //lock start service (required for cond wait) pthread_cond_wait(&clientin, &startservice); //wait for signal from server that client exists pthread_mutex_unlock(&startservice); //unlock mutex. pthread_mutex_lock(&pool_sockets); //Lock the pool socket so we can get the socket fd unhindered/interrupted for(i = 0; i < worknum; i++){ if(poolsockets[i] != -1){ socket = poolsockets[i]; poolsockets[i] = -1; pthread_mutex_unlock(&pool_sockets); } } printf("Thread #%d is past getting the socket\n", id); int incoming = 1; while(counter < 100 && incoming != 0){ char buffer[512]; bzero(buffer,512); int startcounter = 0; incoming = read(socket, buffer, 512); if(buffer[0] != 0){ //client ID:priority:request:arguments char id[100]; long prior; char request[100]; char arg1[100]; char message[100]; char arg2[100]; char * point; point = strtok(buffer, ":"); strcpy(id, point); point = strtok(NULL, ":"); prior = atoi(point); point = strtok(NULL, ":"); strcpy(request, point); point = strtok(NULL, ":"); strcpy(arg1, point); point = strtok(NULL, ":"); if(point != NULL){ strcpy(arg2, point); } int fd; if(strcmp(request, "start_movie") == 0){ int count = 1; while(count <= 100){ char temp[10]; snprintf(temp, 50, "%d\0", count); strcpy(message, "./support/images/"); strcat(message, arg1); strcat(message, temp); strcat(message, ".ppm"); printf("This is message %s to %s\n", message, id); count++; add_to_ring(message, id, prior, counter, socket); //Adds our created message to the ring counter++; } printf("I'm out of the loop\n"); } else if(strcmp(request, "seek_movie") == 0){ int count = atoi(arg2); while(count <= 100){ char temp[10]; snprintf(temp, 10, "%d\0", count); strcpy(message, "./support/images/"); strcat(message, arg1); strcat(message, temp); strcat(message, ".ppm"); printf("This is message %s\n", message); count++; } } //create_message(id, socket, counter, buffer, message); //Creates our message from the input from the client. Stores it in buffer } else{ delete_socket_messages(socket); break; } } counter = 0; close(socket);//Zero out counter again } dec_clients(); //client serviced, decrement clients dec_busy(); //thread finished, decrement busy } //Creates a message void create_message(long threadid, int socket, int counter, char * buffer, char * message){ snprintf(message, strlen(buffer)+15, "%d:%d:%d:%s", threadid, socket, counter, buffer); } //Gets the socket from the message string (maybe I should just pass in the socket to another method) int socket_from_string(char * message){ char * substr1 = strstr(message, ":"); char * substr2 = substr1; substr2++; int occurance = strcspn(substr2, ":"); char sock[10]; strncpy(sock, substr2, occurance); return atoi(sock); } //Adds message to our ring buffer's head void add_to_head(char * message){ printf("Adding to head of ring\n"); mqueue.head->message = malloc(strlen(message)+1); //Allocate space for message strcpy(mqueue.head->message, message); //copy bytes into allocated space } //Adds our message to our ring buffer's tail void add_to_tail(char * message){ printf("Adding to tail of ring\n"); mqueue.tail->message = malloc(strlen(message)+1); //allocate space for message strcpy(mqueue.tail->message, message); //copy bytes into allocated space mqueue.tail->next = malloc(sizeof(struct message)); //allocate space for the next message struct } //Adds a message to our ring void add_to_ring(char * message, char * id, int prior, int mnum, int socket){ //printf("This is message %s:" , message); pthread_mutex_lock(&circ); //Lock the ring buffer pthread_mutex_lock(&numm); //Lock the message count (will need this to make sure we can't fill the buffer over the max slots) if(mqueue.head->message == NULL){ add_to_head(message); //Adds it to head mqueue.head->socket = socket; //Set message socket mqueue.head->priority = prior; //Set its priority (thread id) mqueue.head->mnum = mnum; //Set its message number (used for sorting) mqueue.head->id = malloc(sizeof(id)); strcpy(mqueue.head->id, id); } else if(mqueue.tail->message == NULL){ //This is the problem for dis_m 1 I'm pretty sure add_to_tail(message); mqueue.tail->socket = socket; mqueue.tail->priority = prior; mqueue.tail->mnum = mnum; mqueue.tail->id = malloc(sizeof(id)); strcpy(mqueue.tail->id, id); } else{ mqueue.tail->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.tail->next; add_to_tail(message); mqueue.tail->socket = socket; mqueue.tail->priority = prior; mqueue.tail->mnum = mnum; mqueue.tail->id = malloc(sizeof(id)); strcpy(mqueue.tail->id, id); } mqueue.mcount++; pthread_mutex_unlock(&circ); if(mqueue.mcount >= dis_m){ pthread_mutex_unlock(&numm); pthread_cond_signal(&m); } else{ pthread_mutex_unlock(&numm); } printf("out of add to ring\n"); fflush(stdout); } ////////////////////////////////// //Dispatcher routines ///////////////////////////////// void *dispatcher(){ init_ring(); while(1){ pthread_mutex_lock(&slots); pthread_cond_wait(&m, &slots); pthread_mutex_lock(&numm); pthread_mutex_lock(&circ); printf("Dispatcher to the rescue!\n"); mqueue.head = reorder(mqueue.head, mqueue.tail, mqueue.mcount); //printf("This is the head %s\n", mqueue.head->message); //printf("This is the tail %s\n", mqueue.head->message); fflush(stdout); struct message * pointer = mqueue.head; int count = 0; while(mqueue.head != mqueue.tail && count < dis_m){ printf("Sending to client %s: %s\n", pointer->id, pointer->message); int fd; fd = open(pointer->message, O_RDONLY); char buf[58368]; int bytesRead; printf("This is fd %d\n", fd); bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); fflush(stdout); close(fd); mqueue.mcount--; mqueue.head = mqueue.head->next; free(pointer->message); free(pointer); pointer = mqueue.head; count++; } printf("Sending %s\n", pointer->message); int fd; fd = open(pointer->message, O_RDONLY); printf("This is fd %d\n", fd); printf("I am hhere2\n"); char buf[58368]; int bytesRead; bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); close(fd); mqueue.mcount--; if(mqueue.head != mqueue.tail){ mqueue.head = mqueue.head->next; } else{ mqueue.head->next = malloc(sizeof(struct message)); mqueue.head = mqueue.head->next; mqueue.head->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.head->next; mqueue.head->message = NULL; } free(pointer->message); free(pointer); pthread_mutex_unlock(&numm); pthread_mutex_unlock(&circ); pthread_mutex_unlock(&slots); printf("My dispatcher has defeated evil\n"); } } void init_ring(){ mqueue.head = malloc(sizeof(struct message)); mqueue.head->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.head->next; mqueue.mcount = 0; } struct message * reorder(struct message * begin, struct message * end, int num){ //printf("I am reordering for size %d\n", num); fflush(stdout); int i; if(num == 1){ //printf("Begin: %s\n", begin->message); begin->next = NULL; return begin; } else{ struct message * left = begin; struct message * right; int middle = num/2; for(i = 1; i < middle; i++){ left = left->next; } right = left -> next; left -> next = NULL; //printf("Begin: %s\nLeft: %s\nright: %s\nend:%s\n", begin->message, left->message, right->message, end->message); left = reorder(begin, left, middle); if(num%2 != 0){ right = reorder(right, end, middle+1); } else{ right = reorder(right, end, middle); } return merge(left, right, num); } } struct message * merge(struct message * left, struct message * right, int num){ //printf("I am merginging! left: %s %d, right: %s %dnum: %d\n", left->message,left->priority, right->message, right->priority, num); struct message * start, * point; int lenL= 0; int lenR = 0; int flagL = 0; int flagR = 0; int count = 0; int middle1 = num/2; int middle2; if(num%2 != 0){ middle2 = middle1+1; } else{ middle2 = middle1; } while(lenL < middle1 && lenR < middle2){ count++; //printf("In here for count %d\n", count); if(lenL == 0 && lenR == 0){ if(left->priority < right->priority){ start = left; //Set the start point point = left; //set our enum; left = left->next; //move the left pointer point->next = NULL; //Set the next node to NULL lenL++; } else if(left->priority > right->priority){ start = right; point = right; right = right->next; point->next = NULL; lenR++; } else{ if(left->mnum < right->mnum){ ////printf("This is where we are\n"); start = left; //Set the start point point = left; //set our enum; left = left->next; //move the left pointer point->next = NULL; //Set the next node to NULL lenL++; } else{ start = right; point = right; right = right->next; point->next = NULL; lenR++; } } } else{ if(left->priority < right->priority){ point->next = left; left = left->next; //move the left pointer point = point->next; point->next = NULL; //Set the next node to NULL lenL++; } else if(left->priority > right->priority){ point->next = right; right = right->next; point = point->next; point->next = NULL; lenR++; } else{ if(left->mnum < right->mnum){ point->next = left; //set our enum; left = left->next; point = point->next;//move the left pointer point->next = NULL; //Set the next node to NULL lenL++; } else{ point->next = right; right = right->next; point = point->next; point->next = NULL; lenR++; } } } if(lenL == middle1){ flagL = 1; break; } if(lenR == middle2){ flagR = 1; break; } } if(flagL == 1){ point->next = right; point = point->next; for(lenR; lenR< middle2-1; lenR++){ point = point->next; } point->next = NULL; mqueue.tail = point; } else{ point->next = left; point = point->next; for(lenL; lenL< middle1-1; lenL++){ point = point->next; } point->next = NULL; mqueue.tail = point; } //printf("This is the start %s\n", start->message); //printf("This is mqueue.tail %s\n", mqueue.tail->message); return start; } void delete_socket_messages(int a){ }

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  • Sending email to gmail account using c++ on windows error check

    - by LCD Fire
    I know this has been disscused a lot, but I I'm not asking how to do it, I'm just asking why it doesn't work. What I am doing wrong. It says that the email was sent succesfully but I don't see it in my inbox. I want to send an email to a gmail account, not through it. #include <iostream> #include <windows.h> #include <fstream> #include <conio.h> #pragma comment(lib, "ws2_32.lib") // Insist on at least Winsock v1.1 const int VERSION_MAJOR = 1; const int VERSION_MINOR = 1; #define CRLF "\r\n" // carriage-return/line feed pair using namespace std; // Basic error checking for send() and recv() functions void Check(int iStatus, char *szFunction) { if((iStatus != SOCKET_ERROR) && (iStatus)) return; cerr<< "Error during call to " << szFunction << ": " << iStatus << " - " << GetLastError() << endl; } int main(int argc, char *argv[]) { int iProtocolPort = 25; char szSmtpServerName[64] = ""; char szToAddr[64] = ""; char szFromAddr[64] = ""; char szBuffer[4096] = ""; char szLine[255] = ""; char szMsgLine[255] = ""; SOCKET hServer; WSADATA WSData; LPHOSTENT lpHostEntry; LPSERVENT lpServEntry; SOCKADDR_IN SockAddr; // Check for four command-line args //if(argc != 5) // ShowUsage(); // Load command-line args lstrcpy(szSmtpServerName, "smtp.gmail.com"); lstrcpy(szToAddr, "[email protected]"); lstrcpy(szFromAddr, "[email protected]"); // Create input stream for reading email message file ifstream MsgFile("D:\\d.txt"); // Attempt to intialize WinSock (1.1 or later) if(WSAStartup(MAKEWORD(VERSION_MAJOR, VERSION_MINOR), &WSData)) { cout << "Cannot find Winsock v" << VERSION_MAJOR << "." << VERSION_MINOR << " or later!" << endl; return 1; } // Lookup email server's IP address. lpHostEntry = gethostbyname(szSmtpServerName); if(!lpHostEntry) { cout << "Cannot find SMTP mail server " << szSmtpServerName << endl; return 1; } // Create a TCP/IP socket, no specific protocol hServer = socket(PF_INET, SOCK_STREAM, 0); if(hServer == INVALID_SOCKET) { cout << "Cannot open mail server socket" << endl; return 1; } // Get the mail service port lpServEntry = getservbyname("mail", 0); // Use the SMTP default port if no other port is specified if(!lpServEntry) iProtocolPort = htons(IPPORT_SMTP); else iProtocolPort = lpServEntry->s_port; // Setup a Socket Address structure SockAddr.sin_family = AF_INET; SockAddr.sin_port = iProtocolPort; SockAddr.sin_addr = *((LPIN_ADDR)*lpHostEntry->h_addr_list); // Connect the Socket if(connect(hServer, (PSOCKADDR) &SockAddr, sizeof(SockAddr))) { cout << "Error connecting to Server socket" << endl; return 1; } // Receive initial response from SMTP server Check(recv(hServer, szBuffer, sizeof(szBuffer), 0), "recv() Reply"); // Send HELO server.com sprintf(szMsgLine, "HELO %s%s", szSmtpServerName, CRLF); Check(send(hServer, szMsgLine, strlen(szMsgLine), 0), "send() HELO"); Check(recv(hServer, szBuffer, sizeof(szBuffer), 0), "recv() HELO"); // Send MAIL FROM: <[email protected]> sprintf(szMsgLine, "MAIL FROM:<%s>%s", szFromAddr, CRLF); Check(send(hServer, szMsgLine, strlen(szMsgLine), 0), "send() MAIL FROM"); Check(recv(hServer, szBuffer, sizeof(szBuffer), 0), "recv() MAIL FROM"); // Send RCPT TO: <[email protected]> sprintf(szMsgLine, "RCPT TO:<%s>%s", szToAddr, CRLF); Check(send(hServer, szMsgLine, strlen(szMsgLine), 0), "send() RCPT TO"); Check(recv(hServer, szBuffer, sizeof(szBuffer), 0), "recv() RCPT TO"); // Send DATA sprintf(szMsgLine, "DATA%s", CRLF); Check(send(hServer, szMsgLine, strlen(szMsgLine), 0), "send() DATA"); Check(recv(hServer, szBuffer, sizeof(szBuffer), 0), "recv() DATA"); //strat writing about the subject, end it with two CRLF chars and after that you can //write data to the body oif the message sprintf(szMsgLine, "Subject: My own subject %s%s", CRLF, CRLF); Check(send(hServer, szMsgLine, strlen(szMsgLine), 0), "send() DATA"); // Send all lines of message body (using supplied text file) MsgFile.getline(szLine, sizeof(szLine)); // Get first line do // for each line of message text... { sprintf(szMsgLine, "%s%s", szLine, CRLF); Check(send(hServer, szMsgLine, strlen(szMsgLine), 0), "send() message-line"); MsgFile.getline(szLine, sizeof(szLine)); // get next line. } while(!MsgFile.eof()); // Send blank line and a period sprintf(szMsgLine, "%s.%s", CRLF, CRLF); Check(send(hServer, szMsgLine, strlen(szMsgLine), 0), "send() end-message"); Check(recv(hServer, szBuffer, sizeof(szBuffer), 0), "recv() end-message"); // Send QUIT sprintf(szMsgLine, "QUIT%s", CRLF); Check(send(hServer, szMsgLine, strlen(szMsgLine), 0), "send() QUIT"); Check(recv(hServer, szBuffer, sizeof(szBuffer), 0), "recv() QUIT"); // Report message has been sent cout<< "Sent " << argv[4] << " as email message to " << szToAddr << endl; // Close server socket and prepare to exit. closesocket(hServer); WSACleanup(); _getch(); return 0; }

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  • nginx 2 symfony2 web application, one ip no domain

    - by Krzysztof Koch
    I have irritating with nginx. I set up in /usr/share/nginx/www/firstapp one application and in /usr/share/nginx/www/secondapp. in my default conf i setup that in / root localization i want first app: when write 9.9.9.9 in browser show me first app, and when i write 9.9.9.9/makeup, there not show me seccond app. Why first app displays me good, and seccondapp cannot? Please help me. Sorry for quality here pasterbin code: enter link description here server { listen 80; server_name localhost; root /usr/share/nginx/www/firstapp/web; access_log /var/log/nginx/$host.access.log; error_log /var/log/nginx/error.log error; # strip app.php/ prefix if it is present rewrite ^/app\.php/?(.*)$ /$1 permanent; location / { root /usr/share/nginx/www/firstapp/web/; index app.php; try_files $uri @rewriteapp; } location /makeup/ { alias /usr/share/nginx/www/seccondapp/web/; index app.php; try_files $uri @rewriteapp; } location @rewriteapp { rewrite ^(.*)$ /app.php/$1 last; } # pass the PHP scripts to FastCGI server listening on 127.0.0.1:9000 location ~ ^/(app|app_dev)\.php(/|$) { #fastcgi_pass 127.0.0.1:9000; fastcgi_pass unix:/var/lib/php5-fpm/www.sock; fastcgi_split_path_info ^(.+\.php)(/.*)$; include fastcgi_params; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; fastcgi_param HTTPS off; #fastcgi_param SERVER_PORT 80; }

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  • (Zywall USG 300) NAT bypassed when accessing in-house-server From LAN Via domain name

    - by mschr
    My situations is like this; i host a number of websites from within our joint network solution. On the network is basically 3 categories: the known public, registered via mac, given static dhcp lease the anonymous lan connections, given lease from specific dhcp range switches, unix hosts firewall Now, consider following hosts which are of interest 111.111.111.111 (Zywall USG 300 WAN) 192.168.1.1 (ZyWall USG 300 LAN) load balances and bw monitors plus handles NAT 192.168.1.2 (Linux www) serves mydomain1.tld and mydomain2.tld 192.168.123.123 (Random LAN client) accesses mydomain1.tld from LAN 23.234.12.253 (Random External client) accesses mydomain1.tld via WAN DNS A records are setup so that both mydomain1.tld and mydomain2.tld points to 111.111.111.111 - and the Linux www serves the http parts with VirtualHost configurations, setting up the document roots pr ServerName, this is not so interesting though.. NAT rule translates 111.111.111.111:80 to 192.168.1.2:80 (1:1 NAT) Our problem follows; When accessing http://mydomain1.tld from outside (23.234.12.253 example host) the joint network - everything is fine, zywall receives requests via port 80 and maps it to the linux host' httpd. However - once trying to go through the NAT from LAN side (in-house, 192.168.123.123 example host) then one gets filtered in the Zywall port 80 firewall. I know this only because port 443 is open for administration interface and https://mydomain1.tld prompts for zywall login. So my conclusion is, that the LAN that accesses 111.111.111.111 in fact are routed to 192.168.1.1 whilst bypassing the NAT table. I need to know how to setup NAT / Policy Route, so that LAN WAN LAN will function with proper network translations instead of doing the 'quick nameserver lookup' or whatever this might be.

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  • Time sync fails on Hyper-V VM, but succeeds when I log in as a domain user

    - by Richard Beier
    We have a Windows Server 2003 SP2 VM running on Hyper-V (Server 2008 R2 host). The VM has Hyper-V time synchronization enabled. I noticed that the time on the VM was fast by around 25 minutes. I saw the following in the event log: The time provider NtpClient is configured to acquire time from one or more time sources, however none of the sources are currently accessible. No attempt to contact a source will be made for 15 minutes. NtpClient has no source of accurate time. The time provider NtpClient cannot reach or is currently receiving invalid time data from ourdc.ourdomain.local (ntp.d|192.168.2.18:123-192.168.2.2:123). Time Provider NtpClient: No valid response has been received from domain controller ourdc.ourdomain.local after 8 attempts to contact it. This domain controller will be discarded as a time source and NtpClient will attempt to discover a new domain controller from which to synchronize. I had been logged in as a local user. (We have an old app that runs on this VM - it requires a user to be logged in at all times, and we use a non-domain user account for this.) When I logged in as a domain user, the clock almost immediately corrected itself. Running "w32tm /monitor" and "net time" as the domain user showed no errors, and indicated that our domain controller was the time source. Does anyone know what might cause this, and why logging in under a domain account fixes the problem? I'm wondering if the time will start to drift again. Thanks for your help, Richard

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  • Only one domain is not resolving via Windows DNS server at multiple locations, but is at others

    - by Brett G
    I'm having quite a weird issue. Had mail delivery issues to a specific domain. After looking closer, I realized that the DNS for that domain isn't resolving via the in-house Windows 2003 SP2 DNS server. C:\>nslookup foodmix.net Server: DC.DOMAIN.com Address: 10.1.1.1 DNS request timed out. timeout was 2 seconds. DNS request timed out. timeout was 2 seconds. *** Request to DC.DOMAIN.com timed-out (DC.DOMAIN.com and 10.1.1.1 are generic values to replace the actual ones) Even if I run this nslookup from the DC.DOMAIN.com server, I get the same result. However, all other requests are working as they should. I had a sysadmin friend try this DNS lookup on servers at several companies that he consults for (which are also Windows 2003 AD servers). The weird thing is some of these were having the same exact issue. However using public DNS servers work. I have tried clearing the DNS cache, restarting the server, restarting the services, etc. Nothing has worked. One weird event I noticed in the DNS Server Event Logs that might be related is an event ID of 5504 with the following description: The DNS server encountered an invalid domain name in a packet from 192.33.4.12. The packet will be rejected. The event data contains the DNS packet. For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp. In the data section below, I can see the following mentioned: ns2.webhostingstar.com Which happens to be the nameserver for the domain in question. Several discussion threads and a MS KB have pointed to disabling EDNS. I have done this via "dnscmd /config /enableednsprobes 0" and it has not fixed the issue.

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  • .NET Membership with Repository Pattern

    - by Zac
    My team is in the process of designing a domain model which will hide various different data sources behind a unified repository abstraction. One of the main drivers for this approach is the very high probability that these data sources will undergo significant change in the near future and we don't want to be re-writing business logic when this happens. One data source will be our membership database which was originally implemented using the default ASP.Net Membership Provider. The membership provider is tied to the System.Web.Security namespace but we have a design guideline requiring that our domain model layer is not dependent upon System.Web (or any other implementation/environment dependency) as it will be consumed in different environments - nor do we want our websites directly communicating with databases. I am considering what would be a good approach to reconciling the MembershipProvider approach with our abstracted n-tier architecture. My initial feeling is that we could create a "DomainMembershipProvider" which interacts with the domain model and then implement objects in the model which deal with the repository and handle validation/business logic. The repository would then implement data access using our (as-yet undecided) ORM/data access tool. Are there are any glaring holes in this approach - I haven't worked closely with the MembershipProvider class so may well be missing something. Alternatively, is there an approach that you think will better serve the requirements I described above? Thanks in advance for your thoughts and advice. Regards, Zac

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  • Is Form validation and Business validation too much?

    - by Robert Cabri
    I've got this question about form validation and business validation. I see a lot of frameworks that use some sort of form validation library. You submit some values and the library validates the values from the form. If not ok it will show some errors on you screen. If all goes to plan the values will be set into domain objects. Here the values will be or, better said, should validated (again). Most likely the same validation in the validation library. I know 2 PHP frameworks having this kind of construction Zend/Kohana. When I look at programming and some principles like Don't Repeat Yourself (DRY) and single responsibility principle (SRP) this isn't a good way. As you can see it validates twice. Why not create domain objects that do the actual validation. Example: Form with username and email form is submitted. Values of the username field and the email field will be populated in 2 different Domain objects: Username and Email class Username {} class Email {} These objects validate their data and if not valid throw an exception. Do you agree? What do you think about this aproach? Is there a better way to implement validations? I'm confused about a lot of frameworks/developers handling this stuff. Are they all wrong or am I missing a point? Edit: I know there should also be client side kind of validation. This is a different ballgame in my Opinion. If You have some comments on this and a way to deal with this kind of stuff, please provide.

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  • How do browser cookie domains work?

    - by Vilx-
    Due to weird domain/subdomain cookie issues that I'm getting, I'd like to know how browsers handle cookies. If they do it in different ways, it would also be nice to know the differences. In other words - when a browser receives a cookie, that cookie MAY have a domain and a path attached to it. Or not, in which case the browser probably substitutes some defaults for them. Question 1: what are they? Later, when the browser is about to make a request, it checks its cookies and filters out the ones it should send for that request. It does so by matching them against the requests path and domain. Question 2: what are the matching rules? Added: The reason I'm asking this is because I'm interested in some edge cases. Like: Will a cookie for .example.com be available for www.example.com? Will a cookie for .example.com be available for example.com? Will a cookie for example.com be available for www.example.com? Will a cookie for example.com be available for anotherexample.com? Will www.example.com be able to set cookie for example.com? Will www.example.com be able to set cookie for www2.example.com? Will www.example.com be able to set cookie for .com? Etc. Added 2: Also, could someone suggest how I should set a cookie so that: It can be set by either www.example.com or example.com; It is accessible by both www.example.com and example.com.

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  • Domain name rewriting and URL rewriting in the meantime in .htaccess

    - by Steven
    Ugly URLs: www.domainname.com/en/piece/piece.php?piece_id=1 www.domainname.com/en/piece/piece.php?piece_id=2 www.domainname.com/en/piece/piece.php?piece_id=3 ... Friendly URLs: piece.domainname.com/en/1 piece.domainname.com/en/2 piece.domainname.com/en/3 ... I want to present website users only friendly URLs. When I apply RewriteEngine On RewriteRule ^en/([^/]*)$ /en/piece/piece.php?piece_id=$1 [L] only the URL is rewrote.Besides the CSS file can not be found in web page of the friendly URL. How to rewrite the domain name and the URL in the meantime? Do I have to use RedirectMatch, if so, how to do it?

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  • Domain name rewriting and URL rewriting in the meantime in .htaccess

    - by Steven
    Ugly URLs: www.domainname.com/en/piece/piece.php?piece_id=1 www.domainname.com/en/piece/piece.php?piece_id=2 www.domainname.com/en/piece/piece.php?piece_id=3 ... Friendly URLs: piece.domainname.com/en/1 piece.domainname.com/en/2 piece.domainname.com/en/3 ... When I apply RewriteEngine On RewriteRule ^en/([^/]*)$ /en/piece/piece.php?piece_id=$1 [L] only the URL is rewrote.Besides the CSS file can not be found in web page of the friendly URL. How to rewrite the domain name and the URL in the meantime? Do I have to use RedirectMatch, if so, how to do it?

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  • Cross domain javascript form filling, reverse proxy

    - by Michel van Engelen
    I need a javascript form filler that can bypass the 'same origin policy' most modern browsers implement. I made a script that opens the desired website/form in a new browser. With the handler, returned by the window.open method, I want to retrieve the inputs with theWindowHandler.document.getElementById('inputx') and fill them (access denied). Is it possible to solve this problem by using Isapi Rewrite (official site) in IIS 6 acting like a reverse proxy? If so, how would I configure the reverse proxy? This is how far I got: RewriteEngine on RewriteLogLevel 9 LogLevel debug RewriteRule CarChecker https://the.actualcarchecker.com/CheckCar.aspx$1 [NC,P] The rewrite works, http://ourcompany.com/ourapplication/CarChecker, as evident in the logging. From within our companysite I can run the carchecker as if it was in our own domain. Except, the 'same origin policy' is still in force. Regards, Michel

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  • Crashing HVM domain, what do I do?

    - by rassie
    My DomUs on a Xen 3.4 on an RHEL5 are crashing when too much memory is needed: (XEN) p2m_pod_demand_populate: Out of populate-on-demand memory! (XEN) domain_crash called from p2m.c:1091 (XEN) Domain 15 (vcpu#3) crashed on cpu#2: (XEN) ----[ Xen-3.4.0 x86_64 debug=n Not tainted ]---- (XEN) CPU: 2 (XEN) RIP: 0010:[<ffffffff80062c02>] (XEN) RFLAGS: 0000000000010216 CONTEXT: hvm guest (XEN) rax: 0000000000000000 rbx: 0000000000000001 rcx: 000000000000003f (XEN) rdx: 0000000004812000 rsi: ffff810001000000 rdi: ffff810004812000 (XEN) rbp: 0000000000000282 rsp: ffff810007635cf0 r8: ffff810037c0288e (XEN) r9: 00000000000023e1 r10: 0000000000000000 r11: 0000000000000001 (XEN) r12: ffff81000000cb00 r13: ffff8100007e43f0 r14: ffff81000000fc10 (XEN) r15: 00000000000280d2 cr0: 0000000080050033 cr4: 00000000000006e0 (XEN) cr3: 0000000006760000 cr2: 0000000003d47078 (XEN) ds: 0000 es: 0000 fs: 0000 gs: 0000 ss: 0000 cs: 0010 Can I disable populate-on-demand for HVM somehow? Xen 3.3 didn't exhibit such behaviour...

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  • What are the dark corners of Vim your mom never told you about?

    - by Sasha
    There is a plethora of questions where people talk about common tricks, notably this one. However, I don't refer to commonly used shortcuts that a noob would find cool. I am talking about a seasoned unix user (be she/he a developer, admin, both, etc), who thinks (s)he knows something 99% of us never heard or dreamed about. Something that not only makes his/her work easier, but also is COOL and hackish. After all, vim resides in the most dark-corner-rich OS in the world, thus it should have intricacies that only a few privileged know about and want to share with us.

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  • configure spam assassin to delete all spam above a score domain wide and override individual settin

    - by Marlon
    Okay, so this is my scenario and what I want to try and do. I maintain a Red Hat email server running qmail and spamassassin. I have a domain that has well over 100 email account each with individual settings for spam scores and, whether or not to delete email incoming mail deemed spam. What I want to accomplish is to change all those email email accounts to say a more stringent spam score value, AND to enable the deletion of email immediately as it flagged as such, for EACH AND EVERY email box. In short, I want to be able to override a user's individual settings spam settings, with my own. Short of tediously going into each and every email box one by one, is there an way to do this all in one fell swoop? Any advice would be greatly appreciated! :-)

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