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  • PDO closeCursor Error

    - by Metropolis
    Hey Everyone, I currently have a database layer that I wrote myself and I have been using it now for over a year without any problems. The database class uses PDO, and there are two different databases that I regularly connect to (MySQL and MS SQL). The MS SQL database is used for Accpac accounting storage, and the MySQL database is used for everything else. In one of the MySQL databases I have all of the dsn's listed which I use to create the string I need to connect to the MS SQL databases. I have a new program I am trying to write which I am taking employee data from one of the MySQL databases, and using the employee ID to get the employee's information from the MS SQL database. For some reason, whenever I run the program it will get through about 1200 records (out of 11k) and then crash with an error like the following, Fatal error: Call to a member function closeCursor() on a non-object I have tried moving the loops around in many different ways, and I have tried manually closing the connections by setting the database handle to null. Nothing I do seems to work. Thanks for any help! Metropolis

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  • Problem with inner classes of the same name in Visual C++

    - by starblue
    I have a problem with Visual C++, where apparently inner classes with the same name but in different outer classes are confused. The problem occurs for two layers, where each layer has a listener interface as an inner class. B is a listener of A, and has its own listener in a third layer above it (not shown). The structure of the code looks like this: A.h class A { class Listener { Listener(); virtual ~Listener() = 0; } [...] } B.h class B : public A::Listener { class Listener { Listener(); virtual ~Listener() = 0; } [...] } B.cpp B::Listener::Listener() {} B::Listener::~Listener() {} I get the error B.cpp(49) : error C2509: '{ctor}' : member function not declared in 'B' The C++ compiler for Renesas sh2a has no problem with this, but then it is more liberal than Visual C++ in some other respects, too. If I rename the listener interfaces to have different names the problem goes away, but I'd like to avoid that (the real class names instead of A or B are rather long). Is what I'm doing correct C++, or is the complaint by Visual C++ justified? Is there a way to work around this problem without renaming the listener interfaces?

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  • confirm alert not working ....

    - by user318068
    I want the work of the Control Panel in my site for members ... I designed the page is displayed all the registered members on my site And i but it checkbox front each member name ,becuase it allowed to select multiple name then click delete button The following code works but now i want confirm alert before delete code working even , if clicked on ok the deletion is working , and if clicked on cancel the is not working .. how i can work it ?? while($row = mysql_fetch_array($sql1)) { ?> <tr> <td align="center" bgcolor="#FFFFFF"><input name="checkbox[]" type="checkbox" id="checkbox[]" value="<?php echo $row['MemberID']; ?>"></td> <td bgcolor="#FFFFFF"><?php echo $row['MemberName']; ; ?></td></tr> <?php } ?> <tr> <td colspan="5" align="center" bgcolor="#FFFFFF"><input name="delete" type="submit" id="delete" value="delete" onclick="javascript:return confirm('are you sure to delete this record???? ')"/></td> </tr> <?php $delete = $_REQUEST['delete']; $checkbox = $_REQUEST['checkbox']; $count = count($_REQUEST['checkbox']); // Check if delete button active, start this if($delete){ echo "<script language=\"Javascript\">\n"; for($i=0;$i<$count;$i++){ $del_id = $checkbox[$i]; $sql = "Delete FROM members where MemberID ='$del_id'"; $sq2 = "Delete FROM joinroom where MemberID ='$del_id'"; $result1 = mysql_query($sql); $result2 = mysql_query($sq2); echo "else {\n"; echo "alert ('Nothing deleted');\n }"; echo "</script>"; } } Thanks a lot.........

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  • Why ASP.NET menu control ignores roles in Web.sitemap?

    - by MainMa
    Hi, I have a website with a menu based on sitemap. ActiveDirectoryRoleProvider is a custom class. securityTrimmingEnabled of sitemap provider is set to true. Now, nevertheless the roles set in the sitemap file, site menu displays every sitemap entity. So for example if I have in sitemap a node with roles="*", a second one with roles="Administrators" and a third one with roles="Foo" and I login as a member of Administrators group but not Foo group, the site menu will display all three items. On the other hand, if I have a node which does not specify roles attribute but has children, this node will never be displayed. If I put: <%= HttpContext.Current.User.IsInRole("Administrators") ? "Admin" : "Not admin"%> <%= HttpContext.Current.User.IsInRole("Foo") ? "Foo" : "Not foo"%> before the menu, it displays that I'm Admin, but Not foo, which is just fine. So if it knows that I'm Admin but Not foo, why does it continue to display Foo's sitemap nodes? Note: changing authorizations has no effect on the menu. It continues to show every item, even for the pages I'm unable to access.

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  • Should a developer write their own test plan for Q/A?

    - by Mat Nadrofsky
    Who writes the test plans in your shop? Who should write them? I realize developers (like me) regularly do their own unit testing whilst developing and in some cases even their own Q/A depending on the size of the shop and the nature of the business, but in a big software shop with a full development team and Q/A team, who should be writing those official "my changes are done now" test plans? Soon, we'll be bringing on another Q/A member to our development team. My question is, going forward, is it a good practice to get your developers to write their own test plans? Something tells me that part of that might make sense but another part might not... What I like about that: Developer is very familiar with the changes made, thus it's easy to produce a document... What I don't like about that: Developer knows how it's supposed to work and might write a test plan that caters to this without knowing it. So, with the above in mind, what is the general stance on this topic? I'm of course already reading books like the Mythical Man-Month, Code Complete and a few others which really do help, but I'd like to get some input from the group as well.

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  • useer degined Copy ctor, and copy-ctors further down the chain - compiler bug ? programers brainbug

    - by J.Colmsee
    Hi. i have a little problem, and I am not sure if it's a compiler bug, or stupidity on my side. I have this struct : struct BulletFXData { int time_next_fx_counter; int next_fx_steps; Particle particles[2];//this is the interesting one ParticleManager::ParticleId particle_id[2]; }; The member "Particle particles[2]" has a self-made kind of smart-ptr in it (resource-counted texture-class). this smart-pointer has a default constructor, that initializes to the ptr to 0 (but that is not important) I also have another struct, containing the BulletFXData struct : struct BulletFX { BulletFXData data; BulletFXRenderFunPtr render_fun_ptr; BulletFXUpdateFunPtr update_fun_ptr; BulletFXExplosionFunPtr explode_fun_ptr; BulletFXLifetimeOverFunPtr lifetime_over_fun_ptr; BulletFX( BulletFXData data, BulletFXRenderFunPtr render_fun_ptr, BulletFXUpdateFunPtr update_fun_ptr, BulletFXExplosionFunPtr explode_fun_ptr, BulletFXLifetimeOverFunPtr lifetime_over_fun_ptr) :data(data), render_fun_ptr(render_fun_ptr), update_fun_ptr(update_fun_ptr), explode_fun_ptr(explode_fun_ptr), lifetime_over_fun_ptr(lifetime_over_fun_ptr) { } /* //USER DEFINED copy-ctor. if it's defined things go crazy BulletFX(const BulletFX& rhs) :data(data),//this line of code seems to do a plain memory-copy without calling the right ctors render_fun_ptr(render_fun_ptr), update_fun_ptr(update_fun_ptr), explode_fun_ptr(explode_fun_ptr), lifetime_over_fun_ptr(lifetime_over_fun_ptr) { } */ }; If i use the user-defined copy-ctor my smart-pointer class goes crazy, and it seems that calling the CopyCtor / assignment operator aren't called as they should. So - does this all make sense ? it seems as if my own copy-ctor of struct BulletFX should do exactly what the compiler-generated would, but it seems to forget to call the right constructors down the chain. compiler bug ? me being stupid ? Sorry about the big code, some small example could have illustrated too. but often you guys ask for the real code, so well - here it is :D

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  • Suggestions on error handling of Win32 C++ code: AtlThrow vs. STL exceptions

    - by EmbeddedProg
    In writing Win32 C++ code, I'd appreciate some hints on how to handle errors of Win32 APIs. In particular, in case of a failure of a Win32 function call (e.g. MapViewOfFile), is it better to: use AtlThrowLastWin32 define a Win32Exception class derived from std::exception, with an added HRESULT data member to store the HRESULT corresponding to value returned by GetLastError? In this latter case, I could use the what() method to return a detailed error string (e.g. "MapViewOfFile call failed in MyClass::DoSomething() method."). What are the pros and cons of 1 vs. 2? Is there any other better option that I am missing? As a side note, if I'd like to localize the component I'm developing, how could I localize the exception what() string? I was thinking of building a table mapping the original English string returned by what() into a Unicode localized error string. Could anyone suggest a better approach? Thanks much for your insights and suggestions.

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  • C++ struct, public data members and inheritance

    - by Marius
    Is it ok to have public data members in a C++ class/struct in certain particular situations? How would that go along with inheritance? I've read opinions on the matter, some stated already here http://stackoverflow.com/questions/952907/practices-on-when-to-implement-accessors-on-private-member-variables-rather-than http://stackoverflow.com/questions/670958/accessors-vs-public-members or in books/articles (Stroustrup, Meyers) but I'm still a little bit in the shade. I have some configuration blocks that I read from a file (integers, bools, floats) and I need to place them into a structure for later use. I don't want to expose these externally just use them inside another class (I actually do want to pass these config parameters to another class but don't want to expose them through a public API). The fact is that I have many such config parameters (15 or so) and writing getters and setters seems an unnecessary overhead. Also I have more than one configuration block and these are sharing some of the parameters. Making a struct with all the data members public and then subclassing does not feel right. What's the best way to tackle that situation? Does making a big struct to cover all parameters provide an acceptable compromise (I would have to leave some of these set to their default values for blocks that do not use them)?

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  • Segmentation fault on returning from main (very short and simple code, no arrays or pointers)

    - by Gábor Kovács
    I've been wondering why the following trivial code produces a segmentation fault when returning from main(): //Produces "Error while dumping state (probably corrupted stack); Segmentation fault" #include <iostream> #include <fstream> #include <vector> using namespace std; class Test { vector<int> numbers; }; int main() { Test a; ifstream infile; cout << "Last statement..." << endl; // this gets executed return 0; } Interestingly, 1) if only one of the two variables is declared, I don't get the error, 2) if I declare a vector variable instead of an object with a vector member, everything's fine, 3) if I declare an ofstream instead of an ifstream, again, everything works fine. Something appears to be wrong with this specific combination... Could this be a compiler bug? I use gcc version 3.4.4 with cygwin. Thanks for the tips in advance. Gábor

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  • C++ iterator and const_iterator problem for own container class

    - by BaCh
    Hi there, I'm writing an own container class and have run into a problem I can't get my head around. Here's the bare-bone sample that shows the problem. It consists of a container class and two test classes: one test class using a std:vector which compiles nicely and the second test class which tries to use my own container class in exact the same way but fails miserably to compile. #include <vector> #include <algorithm> #include <iterator> using namespace std; template <typename T> class MyContainer { public: class iterator { public: typedef iterator self_type; inline iterator() { } }; class const_iterator { public: typedef const_iterator self_type; inline const_iterator() { } }; iterator begin() { return iterator(); } const_iterator begin() const { return const_iterator(); } }; // This one compiles ok, using std::vector class TestClassVector { public: void test() { vector<int>::const_iterator I=myc.begin(); } private: vector<int> myc; }; // this one fails to compile. Why? class TestClassMyContainer { public: void test(){ MyContainer<int>::const_iterator I=myc.begin(); } private: MyContainer<int> myc; }; int main(int argc, char ** argv) { return 0; } gcc tells me: test2.C: In member function ‘void TestClassMyContainer::test()’: test2.C:51: error: conversion from ‘MyContainer::iterator’ to non-scalar type ‘MyContainer::const_iterator’ requested I'm not sure where and why the compiler wants to convert an iterator to a const_iterator for my own class but not for the STL vector class. What am I doing wrong?

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  • Agile methodologies. Is it a by-product of mind control techniques as NLP / Scientology?

    - by Bobb
    The more I read about contemporary methods combinging scrum, tdd and xp, the more I feel like I already seen the methods. I am not arguing that agile approach is much more progressive than older rigid structures like waterfall, what I am saying is that it seems to me that agile methodologies are ideal to be used as a nest for a brainwashing business. I read few articles which kept referring to authors which I checked afterwards and they call themselves - coaches, trainers (usual thing when NLP specialists are involved) with no apparent software development history. Also I met a guy who is a scrum faciltator (term widly used in relation to scientology) in a high profile company. I talked to him less than 5 min but I got complete feeling that he is either on drugs or he has been programmed by a powerful NLP specialist. The way to talk and his body movements witnessed he is not an average normal person (in terms of normal distribution :))... Please dont get me wrong. I am not a fun of conspiracy theories. But I had an experience with a member of church of scientology tried to invade a commercial firm and actually went half way through to very top in just 3 weeks. I saw his work. For now I have complete impression is that psycho manipulators are now invading IT industry through the convenient door of agile techniques. Anyone has the same feeling/thoughts?

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  • Question on Split usage in Perl

    - by Nano HE
    Hello. I wrote an small script to use Split() as this, use strict; use warnings; use Data::Dumper; my $fh = \*DATA; while(my $line = <$fh>) { my @values = split(':', $line); foreach my $val (@values) { print "$val\n"; } } __DATA__ 1 : Hello World String10 : NO : A1B2,B3 11 : Hello World String11 : YES : A11B2,B3,B14,B25 A1B2,B3 and A11B2,B3 are characters form like Only One Letter A and One or Two Number 2, 3, 14,25 etc then concatenated with Only One Letter B and one or two Numbers like 2, 3, 14,25. etc Now out put as this 1 Hello World String10 NO A1B2,B3 11 Hello World String11 YES A11B2,B3,B14,B25 How can I hold the last array member from @values and made concatenation and out put as this. 1 Hello World String1 NO A1B2,A1B3 11 Hello World String11 YES A11B2,A11B3,A11B14,A11B25 Appreciated for your comments and replies. [update] My out put need the concatenation followed the rule. A and one or two numbers and joined by B and one or two numbers split by ,

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  • Conversion between different template instantiation of the same template

    - by Naveen
    I am trying to write an operator which converts between the differnt types of the same implementation. This is the sample code: template <class T = int> class A { public: A() : m_a(0){} template <class U> operator A<U>() { A<U> u; u.m_a = m_a; return u; } private: int m_a; }; int main(void) { A<int> a; A<double> b = a; return 0; } However, it gives the following error for line u.m_a = m_a;. Error 2 error C2248: 'A::m_a' : cannot access private member declared in class 'A' d:\VC++\Vs8Console\Vs8Console\Vs8Console.cpp 30 Vs8Console I understand the error is because A<U> is a totally different type from A<T>. Is there any simple way of solving this (may be using a friend?) other than providing setter and getter methods? I am using Visual studio 2008 if it matters.

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  • Recursive Iterators

    - by soandos
    I am having some trouble making an iterator that can traverse the following type of data structure. I have a class called Expression, which has one data member, a List<object>. This list can have any number of children, and some of those children might be other Expression objects. I want to traverse this structure, and print out every non-list object (but I do want to print out the elements of the list of course), but before entering a list, I want to return "begin nest" and after I just exited a list, I want to return "end nest". I was able to do this if I ignored the class wherever possible, and just had List<object> objects with List<object> items if I wanted a subExpression, but I would rather do away with this, and instead have an Expressions as the sublists (it would make it easier to do operations on the object. I am aware that I could use extension methods on the List<object> but it would not be appropriate (who wants an Evaluate method on their list that takes no arguments?). The code that I used to generate the origonal iterator (that works) is: public IEnumerator GetEnumerator(){ return theIterator(expr).GetEnumerator(); } private IEnumerable theIterator(object root) { if ((root is List<object>)){ yield return " begin nest "; foreach (var item in (List<object>)root){ foreach (var item2 in theIterator(item)){ yield return item2; } } yield return " end nest "; } else yield return root; } A type swap of List<object> for expression did not work, and lead to a stackOverflow error. How should the iterator be implemented? Update: Here is the swapped code: public IEnumerator GetEnumerator() { return this.GetEnumerator(); } private IEnumerable theIterator(object root) { if ((root is Expression)) { yield return " begin nest "; foreach (var item in (Expression)root) { foreach (var item2 in theIterator(item)) yield return item2; } yield return " end nest "; } else yield return root; }

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  • Struts2 Hibernate Login with User table and group table

    - by J2ME NewBiew
    My problem is, i have a table User and Table Group (this table use to authorization for user - it mean when user belong to a group like admin, they can login into admincp and other user belong to group member, they just only read and write and can not login into admincp) each user maybe belong to many groups and each group has been contain many users and they have relationship are many to many I use hibernate for persistence storage. and struts 2 to handle business logic. When i want to implement login action from Struts2 how can i get value of group member belong to ? to compare with value i want to know? Example I get user from username and password then get group from user class but i dont know how to get value of group user belong to it mean if user belong to Groupid is 1 and in group table , at column adminpermission is 1, that user can login into admincp, otherwise he can't my code: User.java /* * To change this template, choose Tools | Templates * and open the template in the editor. */ package org.dejavu.software.model; import java.io.Serializable; import java.util.Date; import java.util.HashSet; import java.util.Set; import javax.persistence.CascadeType; import javax.persistence.Column; import javax.persistence.Entity; import javax.persistence.FetchType; import javax.persistence.GeneratedValue; import javax.persistence.Id; import javax.persistence.JoinColumn; import javax.persistence.JoinTable; import javax.persistence.ManyToMany; import javax.persistence.Table; import javax.persistence.Temporal; /** * * @author Administrator */ @Entity @Table(name="User") public class User implements Serializable{ private static final long serialVersionUID = 2575677114183358003L; private Long userId; private String username; private String password; private String email; private Date DOB; private String address; private String city; private String country; private String avatar; private Set<Group> groups = new HashSet<Group>(0); @Column(name="dob") @Temporal(javax.persistence.TemporalType.DATE) public Date getDOB() { return DOB; } public void setDOB(Date DOB) { this.DOB = DOB; } @Column(name="address") public String getAddress() { return address; } public void setAddress(String address) { this.address = address; } @Column(name="city") public String getCity() { return city; } public void setCity(String city) { this.city = city; } @Column(name="country") public String getCountry() { return country; } public void setCountry(String country) { this.country = country; } @Column(name="email") public String getEmail() { return email; } public void setEmail(String email) { this.email = email; } @ManyToMany(fetch = FetchType.LAZY, cascade = CascadeType.ALL) @JoinTable(name="usergroup",joinColumns={@JoinColumn(name="userid")},inverseJoinColumns={@JoinColumn( name="groupid")}) public Set<Group> getGroups() { return groups; } public void setGroups(Set<Group> groups) { this.groups = groups; } @Column(name="password") public String getPassword() { return password; } public void setPassword(String password) { this.password = password; } @Id @GeneratedValue @Column(name="iduser") public Long getUserId() { return userId; } public void setUserId(Long userId) { this.userId = userId; } @Column(name="username") public String getUsername() { return username; } public void setUsername(String username) { this.username = username; } @Column(name="avatar") public String getAvatar() { return avatar; } public void setAvatar(String avatar) { this.avatar = avatar; } } Group.java /* * To change this template, choose Tools | Templates * and open the template in the editor. */ package org.dejavu.software.model; import java.io.Serializable; import javax.persistence.Column; import javax.persistence.Entity; import javax.persistence.GeneratedValue; import javax.persistence.Id; import javax.persistence.Table; /** * * @author Administrator */ @Entity @Table(name="Group") public class Group implements Serializable{ private static final long serialVersionUID = -2722005617166945195L; private Long idgroup; private String groupname; private String adminpermission; private String editpermission; private String modpermission; @Column(name="adminpermission") public String getAdminpermission() { return adminpermission; } public void setAdminpermission(String adminpermission) { this.adminpermission = adminpermission; } @Column(name="editpermission") public String getEditpermission() { return editpermission; } public void setEditpermission(String editpermission) { this.editpermission = editpermission; } @Column(name="groupname") public String getGroupname() { return groupname; } public void setGroupname(String groupname) { this.groupname = groupname; } @Id @GeneratedValue @Column (name="idgroup") public Long getIdgroup() { return idgroup; } public void setIdgroup(Long idgroup) { this.idgroup = idgroup; } @Column(name="modpermission") public String getModpermission() { return modpermission; } public void setModpermission(String modpermission) { this.modpermission = modpermission; } } UserDAO /* * To change this template, choose Tools | Templates * and open the template in the editor. */ package org.dejavu.software.dao; import java.util.List; import org.dejavu.software.model.User; import org.dejavu.software.util.HibernateUtil; import org.hibernate.Query; import org.hibernate.Session; /** * * @author Administrator */ public class UserDAO extends HibernateUtil{ public User addUser(User user){ Session session = HibernateUtil.getSessionFactory().getCurrentSession(); session.beginTransaction(); session.save(user); session.getTransaction().commit(); return user; } public List<User> getAllUser(){ Session session = HibernateUtil.getSessionFactory().getCurrentSession(); session.beginTransaction(); List<User> user = null; try { user = session.createQuery("from User").list(); } catch (Exception e) { e.printStackTrace(); session.getTransaction().rollback(); } session.getTransaction().commit(); return user; } public User checkUsernamePassword(String username, String password){ Session session = HibernateUtil.getSessionFactory().getCurrentSession(); session.beginTransaction(); User user = null; try { Query query = session.createQuery("from User where username = :name and password = :password"); query.setString("username", username); query.setString("password", password); user = (User) query.uniqueResult(); } catch (Exception e) { e.printStackTrace(); session.getTransaction().rollback(); } session.getTransaction().commit(); return user; } } AdminLoginAction /* * To change this template, choose Tools | Templates * and open the template in the editor. */ package org.dejavu.software.view; import com.opensymphony.xwork2.ActionSupport; import org.dejavu.software.dao.UserDAO; import org.dejavu.software.model.User; /** * * @author Administrator */ public class AdminLoginAction extends ActionSupport{ private User user; private String username,password; private String role; private UserDAO userDAO; public AdminLoginAction(){ userDAO = new UserDAO(); } @Override public String execute(){ return SUCCESS; } @Override public void validate(){ if(getUsername().length() == 0){ addFieldError("username", "Username is required"); }if(getPassword().length()==0){ addFieldError("password", getText("Password is required")); } } public String getPassword() { return password; } public void setPassword(String password) { this.password = password; } public String getRole() { return role; } public void setRole(String role) { this.role = role; } public User getUser() { return user; } public void setUser(User user) { this.user = user; } public String getUsername() { return username; } public void setUsername(String username) { this.username = username; } } other question. i saw some example about Login, i saw some developers use interceptor, im cant understand why they use it, and what benefit "Interceptor" will be taken for us? Thank You Very Much!

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  • Specializing function templates outside class temp. definition - what is the correct way of doing t

    - by LoudNPossiblyRight
    I am attempting to specialize a function template that is a member of a template class. The two of them have different template parameters. The template function specialization inside the temp. class definition is never called and the one func. spec. outside the class definition does not even compile. Should i expect this to work in the first place, and if so, what do i have to change in this code to both compile and make it work correctly: using VS2010 #include<iostream> using namespace std; template <typename T> class klass{ public: template <typename U> void func(const U &u){ cout << "I AM A TEMPLATE FUNC" << endl; } //THIS NEVER GETS CALLED !!! template <> void klass<T>::func(const string &s){ cout << "I AM A STRING SPECIALIST" << endl; } }; //THIS SPECIALIZATION WILL NOT COMPILE !!! template <typename T> template <> void klass<T>::func(const double &s){ cout << "I AM A DOUBLE SPECIALIST" << endl; } int main(){ double d = 3.14159265; klass<int> k; k.func(1234567890); k.func("string"); k.func(3.14159265); return 0; }

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  • C++ variable to const expression

    - by user1344784
    template <typename Real> class A{ }; template <typename Real> class B{ }; //... a few dozen more similar template classes class Computer{ public slots: void setFrom(int from){ from_ = from; } void setTo(int to){ to_ = to; } private: template <int F, int T> void compute(){ using boost::fusion::vector; using boost::fusion::at_c; vector<A<float>, B<float>, ...> v; at_c<from_>(v).operator()(at_c<to_>(v)); //error; needs to be const-expression. }; This question isn't about Qt, but there is a line of Qt code in my example. The setFrom() and setTo() are functions that are called based on user selection via the GUI widget. The root of my problem is that 'from' and 'to' are variables. In my compute member function I need to pick a type (A, B, etc.) based on the values of 'from' and 'to'. The only way I know how to do what I need to do is to use switch statements, but that's extremely tedious in my case and I would like to avoid. Is there anyway to convert the error line to a constant-expression?

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  • jQuery toggle pushing other elements around... bullies!!

    - by tony noriega
    Ok, so in the left_col of my page, i have a list UL LI that incorporates a jQuery toggle to open a small box, which is "LoginBox". <ul> <li class="members"><a href="/members/signon.asp?userType=member">Members</a></li> <li class="employers"><a href="/employers/signon.asp?userType=employer">Employers</a></li> <li class="providers"><a href="#LoginBox" class="clicker">Providers</a></li> <div class="loginbox" id="LoginBox"> <p>Medical</p> <p>Dental</p> </div> <li class="brokers"><a href="/brokers/signon.asp?userType=broker">Brokers</a></li> </ul> when the jQuery is invoked, it pushes the elements below it down. As expected. What i dont get is that i have an H3 tag below this UL LI which has a background image. The text portion of the H3 gets pushed down, but the background image seems to stay put, and the UL LI that gets pushed down just covers up the background image of the H3. why would the text move, but not the background image itself? here is the H3 style: .sectionmenu h3{ background: url(/_images/h3-triangle.gif) left center no-repeat; color: #000; font-size: 12px; font-weight: bold; padding: 4px 0px 4px 10px; margin: 0; border-bottom:1px dotted #aeaeae;; } and the login box style: .loginbox{ display:none; width:100px; height:50px; margin:0 0 0 77px; }

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  • pass a pointer of a class

    - by small_potato
    Say I have Class1 and Class2 and I want a shallow copy constructor for Class1. Class1 has a member variable, which is a pointer pointing to a Class2 instance. Also I have to be able to change the Class2 ptr is pointing at. in header file: class Class1 { Class2* ptr; ... } in source file: Class1::Class1() { ptr = new Class2(); } ...... Class2* Class1::Exchange(Class2* newClass2) { Class2* temp; ptr = newClass2; return temp; } ...... Now say Class1 original; Class1 shallowCopy(original); Class2* newClass2 = new Class2(); Class2* oldClass2; oldClass2 = orignal.Exchange(newClass2); delete oldClass2; now I want is associate original.ptr with shallowCopy.ptr, when I implement the shallow copy constructor, how do I make sure these two pointer always point at the same Class2? I mean in the class above, the oldClass2 is deleted, so ptr of shallowCopy is pointing at nothing. If I don't delete oldClass2, ptrs of original and shallowCopy are pointing at different Class2 instance.

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  • Statically checking a Java app for link errors

    - by monorailkitty
    I have a scenario where I have code written against version 1 of a library but I want to ship version 2 of the library instead. The code has shipped and is therefore not changeable. I'm concerned that it might try to access classes or members of the library that existed in v1 but have been removed in v2. I figured it would be possible to write a tool to do a simple check to see if the code will link against the newer version of the library. I appreciate that the code may still be very broken even if the code links. I am thinking about this from the other side - if the code won't link then I can be sure there is a problem. As far as I can see, I need to run through the bytecode checking for references, method calls and field accesses to library classes then use reflection to check whether the class/member exists. I have three-fold question: (1) Does such a tool exist already? (2) I have a niggling feeling it is much more complicated that I imagine and that I have missed something major - is that the case? (3) Do you know of a handy library that would allow me to inspect the bytecode such that I can find the method calls, references etc.? Thanks!

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  • C# array of objects - conditional validation

    - by fishdump
    Sorry about the vague title! I have an class with a number of member variables (system, zone, site, ...) public sealed class Cello { public String Company; public String Zone; public String System; public String Site; public String Facility; public String Process; //... } I have an array of objects of this class. private Cello[] m_cellos = null; // ... I need to know whether the array contains objects with the same site but different systems, zones or companies since such a situation would be illegal. I have various other checks to make but they are all along similar lines. The Array class has a number of functions that look promising but I am not very up on defining 'key selector' functions and things like that. Any suggestions or pointers would be greatly appreciated. --- Alistair.

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  • Doesn't (didn't) Scala have automatically generated setters?

    - by Malvolio
    Google and my failing memory are both giving me hints that it does, but every attempt is coming up dry. class Y { var y = 0 } var m = new Y() m.y_(3) error: value y_ is not a member of Y Please tell me I am doing something wrong. (Also: please tell me what it is I am doing wrong.) EDIT The thing I am not doing wrong, or at least not the only thing I am doing wrong, is the way I am invoking the setter. The following things also fail, all with the same error message: m.y_ // should be a function valued expression m.y_ = (3) // suggested by Google and by Mchl f(m.y_) // where f takes Int => Unit as an argument f(m.y) // complains that I am passing in Int not a function I am doing this all through SimplyScala, because I'm too lazy and impatient to set up Scala on my tiny home machine. Hope it isn't that... And the winner is ... Fabian, who pointed out that I can't have a space between the _ and the =. I thought out why this should be and then it occurred to me: The name of the setter for y is not y_, it is y_= ! Observe: class Y { var y = 0 } var m = new Y() m.y_=(3) m.y res1: Int = 3 m.y_= error: missing arguments for method y_= in class Y; follow this method with `_` if you want to treat it as a partially applied function m.y_= ^ m.y_=_ res2: (Int) => Unit = def four(f : Int => Unit) = f(4) four(m.y_=) m.y res3: Int = 4 Another successful day on StackExchange.

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  • LicenseChecker checkAccess leaks ServiceConnection

    - by Bill The Ape
    I am receiving this exception in LogCat every time I press the Back button in my app: Activity has leaked ServiceConnection com.android.vending.licensing.LicenseChecker@471cc039 that was originally bound here The code responsible for this leak in onCreate() is: mLicenseCheckerCallback = new MyLicenseCheckerCallback(); mChecker.checkAccess(mLicenseCheckerCallback); How do I get rid of this leak? I tried not assigning MyLicenseCheckerCallback to a member, thinking perhaps when the activity goes onPause() the reference to the callback is responsible for the leak: mChecker.checkAccess(new MyLicenseCheckerCallback()); But that didn't get rid of the leak. Update: Thanks to @zapl's comment below, I looked at Google's LicenseChecker.java: /** Unbinds service if necessary and removes reference to it. */ private void cleanupService() { if (mService != null) { try { mContext.unbindService(this); } catch (IllegalArgumentException e) { // Somehow we've already been unbound. This is a non-fatal error. Log.e(TAG, "Unable to unbind from licensing service (already unbound)"); } mService = null; } } At first I thought that I may be neglecting to call it, but I double-checked and I am calling mChecker.onDestroy(); in my activity's onDestroy(). I also checked onDestroy() in LicenseChecker.java and it is calling unbindService: /** * Inform the library that the context is about to be destroyed, so that * any open connections can be cleaned up. * <p> * Failure to call this method can result in a crash under certain * circumstances, such as during screen rotation if an Activity requests * the license check or when the user exits the application. */ public synchronized void onDestroy() { cleanupService(); mHandler.getLooper().quit(); } So, what is really going on? Is this a bug in LVL?

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  • crash when using stl vector at instead of operator[]

    - by Jamie Cook
    I have a method as follows (from a class than implements TBB task interface - not currently multithreading though) My problem is that two ways of accessing a vector are causing quite different behaviour - one works and the other causes the entire program to bomb out quite spectacularly (this is a plugin and normally a crash will be caught by the host - but this one takes out the host program as well! As I said quite spectacular) void PtBranchAndBoundIterationOriginRunner::runOrigin(int origin, int time) const // NOTE: const method { BOOST_FOREACH(int accessMode, m_props->GetAccessModes()) { // get a const reference to appropriate vector from member variable // map<int, vector<double>> m_rowTotalsByAccessMode; const vector<double>& rowTotalsForAccessMode = m_rowTotalsByAccessMode.find(accessMode)->second; if (origin != 129) continue; // Additional debug constrain: I know that the vector only has one non-zero element at index 129 m_job->Write("size: " + ToString(rowTotalsForAccessMode.size())); try { // check for early return... i.e. nothing to do for this origin if (!rowTotalsForAccessMode[origin]) continue; // <- this works if (!rowTotalsForAccessMode.at(origin)) continue; // <- this crashes } catch (...) { m_job->Write("Caught an exception"); // but its not an exception } // do some other stuff } } I hate not putting in well defined questions but at the moment my best phrasing is : "WTF?" I'm compiling this with Intel C++ 11.0.074 [IA-32] using Microsoft (R) Visual Studio Version 9.0.21022.8 and my implementation of vector has const_reference operator[](size_type _Pos) const { // subscript nonmutable sequence #if _HAS_ITERATOR_DEBUGGING if (size() <= _Pos) { _DEBUG_ERROR("vector subscript out of range"); _SCL_SECURE_OUT_OF_RANGE; } #endif /* _HAS_ITERATOR_DEBUGGING */ _SCL_SECURE_VALIDATE_RANGE(_Pos < size()); return (*(_Myfirst + _Pos)); } (Iterator debugging is off - I'm pretty sure) and const_reference at(size_type _Pos) const { // subscript nonmutable sequence with checking if (size() <= _Pos) _Xran(); return (*(begin() + _Pos)); } So the only difference I can see is that at calls begin instead of simply using _Myfirst - but how could that possibly be causing such a huge difference in behaviour?

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  • Use of extern in C++ dll

    - by dom_beau
    I declare then instantiate a static variable in a DLL. // DLL.h class A { //... }; static A* a; // DLL.cpp A* a = new A; So far, so good... I was suggested to use extern rather than static. extern A* a; // in DLL.h No problem with that but the extern variable must be declared somewhere. I got Invalid storage class member. In other words, what I was used to do is to declare a variable in a source file like this: // In src.cpp A a; then extern declare it in another source file in the same project: // In src2.cpp extern A a; so it is the same object a at link time. Maybe it is not the right thing to do? So, where to declare the variable that is now extern? Note that I used static declaration in order to see the variable instantiated as soon as the dll is loaded. Note that the current use of static works most of the time but I think I observe a delay or something like this in the variable instantiation while it should always be instantiated at load time. I'm investigating this problem for a week now and I can't find no solution.

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