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  • Loading and binding a serialized view model to a WPF window?

    - by generalt
    Hello all. I'm writing a one-window UI for a simple ETL tool. The UI consists of the window, the code behind for the window, a view model for the window, and the business logic. I wanted to provide functionality to the users to save the state of the UI because the content of about 10-12 text boxes will be reused between sessions, but are specific to the user. I figured I could serialize the view model, which contains all the data from the textboxes, and this works fine, but I'm having trouble loading the information in the serialized XML file back into the text boxes. Constructor of window: public ETLWindow() { InitializeComponent(); _viewModel = new ViewModel(); this.DataContext = _viewModel; _viewModel.State = Constants.STATE_IDLE; Loaded += new RoutedEventHandler(MainWindow_Loaded); } XAML: <TextBox x:Name="targetDirectory" IsReadOnly="true" Text="{Binding TargetDatabaseDirectory, UpdateSourceTrigger=PropertyChanged}"/> ViewModel corresponding property: private string _targetDatabaseDirectory; [XmlElement()] public string TargetDatabaseDirectory { get { return _targetDatabaseDirectory; } set { _targetDatabaseDirectory = value; OnPropertyChanged(DataUtilities.General.Utilities.GetPropertyName(() => new ViewModel().TargetDatabaseDirectory)); } Load event in code behind: private void loadState_Click(object sender, RoutedEventArgs e) { string statePath = this.getFilePath(); _viewModel = ViewModel.LoadModel(statePath); } As you can guess, the LoadModel method deserializes the serialized file on the user's drive. I couldn't find much on the web regarding this issue. I know this probably has something to do with my bindings. Is there some way to refresh on the bindings on the XAML after I deserialize the view model? Or perhaps refresh all properties on the view model? Or am I completely insane thinking any of this could be done? Thanks.

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  • Workaround for basic syntax not being parsed.

    - by Mark Tomlin
    I want to have a class property that allow for an expression to take place on the right side of the equals sign. All versions of PHP choke on the following code, but it is written in this way to allow for easier extendibility in the future. /* Example SDK Class */ class SDK { /* Runtime Option Flags */ // Strings # 0: Makes no change to the strings. var $STRING_NONE = (1 << 0); # 1: Removes color codes from the string. var $STRING_STRIP_COLOR = (1 << 1); # 2: Removes language codes from the string. var $STRING_STRIP_LANG = (1 << 2); # 3: Removes all formatting from the string. var $STRING_STRIP = SELF::STRING_STRIP_COLOR & SELF::STRING_STRIP_LANG; # 4: Converts color codes to HTML & UTF-8. var $STRING_HTML = (1 << 3); # 8: Converts color codes to ECMA-48 escape color codes & UTF-8. var $STRING_CONSOLE = (1 << 4); # 16: Changes player names only. var $STRING_NAMES = (1 << 5); # 32: Changes host names only. var $STRING_HOSTS = (1 << 6); function SDK($fString = SELF::STRING_HTML & SELF::STRING_NAMES & SELF_HOST) { // constructor code. } } $SDK &= new SDK(SDK::STRING_NONE); (1 << 0) seems like very basic syntax to me, and is not fathomable why PHP would not allow for such a thing. Can anyone think of a work around that would maintain readability and future expandability of the following code?

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  • WPF Spellcheck Engine takes up too much memory.

    - by Matt H.
    Each datatemplate in my WPF ItemsControl contains FIVE custom bindable richtextbox controls. It is a data-driven app that for authoring multiple-choice questions -- The question and four answer choices must all support: 1) Spell check 2) Rich formatting (otherwise I'd use regular textboxes) The spell check object in .NET 4 has a Friend constructor that takes a single argument of owner As TextBoxBase This means every richtextbox in the ItemsControl has 5 Spellcheck objects! This is the problem -- every spell check engine is consuming about 500k memory. So after you favor in the spellcheck, bindings, additional controls in the DataTemplate, etc.. a single multi choice question consumes more than 3MB memory. Users with 100--200 questions will quickly see the App raise it's memory consumption to 500+ MB. Management is definitely not OK with this. Is there a way to minimimze this problem? The best suggestion I've heard is to enable/disable spellcheck if the richtextbox is in the ItemsControl's scrollviewer: I haven't gotten an answer to how to go about it: (http://stackoverflow.com/questions/2869012/possible-to-implement-an-isviewportvisible-dependencyproperty-for-an-item-in-an-i) Any good ideas?

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  • Methods for Lazy Initialization with properties

    - by Stuart Pegg
    I'm currently altering a widely used class to move as much of the expensive initialization from the class constructor into Lazy Initialized properties. Below is an example (in c#): Before: public class ClassA { public readonly ClassB B; public void ClassA() { B = new ClassB(); } } After: public class ClassA { private ClassB _b; public ClassB B { get { if (_b == null) { _b = new ClassB(); } return _b; } } } There are a fair few more of these properties in the class I'm altering, and some are not used in certain contexts (hence the Laziness), but if they are used they're likely to be called repeatedly. Unfortunately, the properties are often also used inside the class. This means there is a potential for the private variable (_b) to be used directly by a method without it being initialized. Is there a way to make only the public property (B) available inside the class, or even an alternative method with the same initialized-when-needed? This is reposted from Programmers (not subjective enough apparently): http://programmers.stackexchange.com/questions/34270/best-methods-for-lazy-initialization-with-properties

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  • Why did i get this error?

    - by David
    here's the code: class Acount { int sum ; String owner ; //these seem to make sense //a constructor or two public Acount () { this.sum = 0 ; this.owner = "John Doe" ; } public Acount (String name) {this.sum = 0 ; this.owner = name ; } public Acount (String name, int sum) {this.sum = sum ; this.owner = name ; } //prints an acount in the format "owner" "sum" public static void printAcount (Acount Acount) {System.out.print (Acount.owner) ; System.out.print (" ") ; System.out.println (Acount.sum) ; } public static void main (String[]arg) { Acount Acount1 = new Acount ("david", 100) ; System.out.println ("heres the first acount as it was created:") ; printAcount (Acount1) ; System.out.println ("now i changed one of its instance varaibles with a static method") ; upOne (Acount1) ; printAcount (Acount1) ; } public static Acount upOne (Acount Acount) { Acount.sum = Acount.sum + 1 ; return Acount ; } } here's the error: Exception in thread "main" java.lang.NoClassDefFoundError: Acount/java What went wrong?

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  • Android SQLite database locale, locking, and version

    - by gdoten
    In some books and online I see these method calls being made after a database is created: db.setLocale(Locale.getDefault()); db.setLockingEnabled(true); db.setVersion(DB_VERSION); Why is this done? As far as I can tell, after creating a new database, the system adds a table named android_metadata with one field named locale and that table has one row with the locale field set to "en_US". Now I assume the column has that value because I am using a U.S. phone, and if I were using a phone from a different region then the locale field would be set appropriately. Can anyone confirm this? I'm guessing that the setLocale method would only be useful in the case that you install a pre-built database onto a phone and then want to change the locale to match the phone's locale. Sound right? The documentation for setLockingEnabled says it defaults to true so there's no need to make that call, right? Lastly, what's with the call to setVersion? I can't find a table that contains this information so I've been assuming that the database file itself stores the version number somewhere. So when I create a database, which requires you to have already specified the version number in the call to the SQLiteOpenHelper constructor, there's no point in calling setVersion. Again, perhaps this method exists for the case of installing a pre-built database to a device and you then wish to change the database's version (though I can't think of when doing this would make sense). Thanks for any insight!

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  • c# CF Restart a thread

    - by Ed
    Hi all, Supose you have a form with a button that starts/stops a thread (NOT pausing or interrupting, I really need to stop the thread !) Check out this code: Constructor() { m_TestThread = new Thread(new ThreadStart(ButtonsThread)); m_bStopThread = false; } ButtonClick { // If the thread is not running, start it m_TestThread.Start(); // If the thread is running, stop it m_bStopThread = true; m_TestThread.Join(); } ThreadFunction() { while(!m_bStopThread) { // Do work } } 2 questions (remember CF): - How can I know if the thread is running (I cannot seem to access the m_pThreadState, and I've tried the C++ GetThreadExitCode(), it give false results) ? - Most important question : if I have stopped the thread, I cannot restart it, most probably because the m_TestThread.m_fStarted is still set (and it is private so I cannot access it) ! And thus m_TestThread.Start() generates an exception (StateException). Stopping the thread with an Abort() doesn't solve it. If I put my m_TestThread = null; it works, but then I create a memory leak. The GC doesn't clean up either, even if I wait for xx seconds. Anybody has an idea ? All help highly appreciated ! Grtz E

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  • How to use delegate to perform callback between caller and web service helper class?

    - by codemonkie
    I have 2 classes A and B, where they belongs to the same namespace but resides in seperate files namely a.cs and b.cs, where class B essentially is a helper wrapping a web service call as follow: public class A { public A() // constructor { protected static B b = new B(); } private void processResult1(string result) { // come here when result is successful } private void processResult2(string result) { // come here when result is failed } static void main() { b.DoJobHelper(...); } } public class B { private com.nowhere.somewebservice ws; public B() { this.ws = new com.nowhere.somewebservice(); ws.JobCompleted += new JobCompletedEventHandler(OnCompleted); } void OnCompleted(object sender, JobCompletedEventArgs e) { string s = e.Result; Guid taskID = (Guid)e.UserState; switch (s) { case "Success": // Call processResult1(); break; case "Failed": // Call processResult2(); break; default: break; } } public void DoJobHelper() { Object userState = Guid.NewGuid(); ws.DoJob(..., userState); } } (1) I have seen texts on the net on using delegates for callbacks but failed to apply that to my case. All I want to do is to call the appropriate processResult() method upon OnCompleted() event, but dunno how to and where to declare the delegate: public delegate void CallBack(string s); (2) There is a sender object passed in to OnCompleted() but never used, did I miss anything there? Or how can I make good use of sender? Any helps appreciated.

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  • How does one convert from a Java resultset to ColdFusion query in Railo?

    - by Shawn Grigson
    The following works fine in CFMX 7 and CF8, and I'd assume CF9 as well: <!--- 'conn' is a JDBC connection ---> <cfset stat = conn.createStatement() /> <cfset rs = stat.executeQuery(trim(arguments.sql)) /> <!--- convert this Java resultset to a CF query recordset ---> <cfset queryTable = CreateObject("java", "coldfusion.sql.QueryTable")> <cfset queryTable.init(rs) > <cfset query = queryTable.FirstTable() /> This creates a statement using a JDBC driver, executes a query against it, putting it into a java resultset, and then coldfusion.sql.QueryTable is instantiated, passed the Java resulset object, and then queryTable.FirstTable() is called, which returns an actual coldfusion resultset (for cfloop and the like). The problem comes with a difference in Railo's implementation. Running this code in Railo returns the following error: No matching Constructor for coldfusion.sql.QueryTable(org.sqlite.RS) found. I've dumped the Railo java object, and don't see init() among the methods. Am I missing something simple? I'd love to get this working in Railo as well. Please note: I am doing a DSN-less connection to a SQLite db. I understand how to set up a CF datasource. My only hiccup at this point is doing the translation from a Java result set to a Railo query.

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  • QT: custom widget in QScrollArea

    - by slimscsi
    I am attempting to create a custom widget. My Widget renders itself unless it is inside a scroll area. The code below works. If I change the if(0) to an if(1) inside the MainWindow constructor, it will not render the "Hello World" string. I assume that I must (re)implement some additional methods, but so far I have not been able to find the correct ones with trial and error. // hellowidget.h #ifndef HELLOWIDGET_H #define HELLOWIDGET_H #include <QtGui> class HelloWidget : public QWidget { Q_OBJECT public: HelloWidget(QWidget *parent = 0); void paintEvent(QPaintEvent *event); }; #endif // HELLOWIDGET_H // hellowidget.cpp #include "hellowidget.h" HelloWidget::HelloWidget(QWidget *parent) : QWidget(parent) { } void HelloWidget::paintEvent(QPaintEvent *event) { QPainter painter(this); painter.drawText(rect(), Qt::AlignCenter, "Hello World"); } // mainwindow.h #ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QtGui> class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = 0); ~MainWindow(); private: }; #endif // MAINWINDOW_H // mainwindow.cpp #include "mainwindow.h" #include "hellowidget.h" MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent) { HelloWidget *hello = new HelloWidget; QWidget *central = hello; if( 0 ) { QScrollArea *scroll = new QScrollArea ; scroll->setWidget(hello); central = scroll; } setCentralWidget( central ); } MainWindow::~MainWindow() { } // main.cpp #include <QtGui/QApplication> #include "mainwindow.h" int main(int argc, char *argv[]) { QApplication a(argc, argv); MainWindow w; w.show(); return a.exec(); }

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  • Execute code on assembly load

    - by Dmitriy Matveev
    I'm working on wrapper for some huge unmanaged library. Almost every of it's functions can call some error handler deeply inside. The default error handler writes error to console and calls abort() function. This behavior is undesirable for managed library, so I want to replace the default error handler with my own which will just throw some exception and let program continue normal execution after handling of this exception. The error handler must be changed before any of the wrapped functions will be called. The wrapper library is written in managed c++ with static linkage to wrapped library, so nothing like "a type with hundreds of dll imports" is present. I also can't find a single type which is used by everything inside wrapper library. So I can't solve that problem by defining static constructor in one single type which will execute code I need. I currently see two ways of solving that problem: Define some static method like Library.Initialize() which must be called one time by client before his code will use any part of the wrapper library. Find the most minimal subset of types which is used by every top-level function (I think the size of this subset will be something like 25-50 types) and add static constructors calling Library.Initialize (which will be internal in that scenario) to every of these types. I've read this and this questions, but they didn't helped me. Is there any proper ways of solving that problem? Maybe some nice hacks available?

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  • Strategies for serializing an object for auditing/logging purpose in .NET?

    - by Jiho Han
    Let's say I have an application that processes messages. Messages are just objects in this case that implements IMessage interface which is just a marker. In this app, if a message fails to process, then I want to log it, first of all for auditing and troubleshooting purposes. Secondly I might want to use it for re-processing. Ideally, I want the message to be serialized into a format that is human-readable. The first candidate is XML although there are others like JSON. If I were to serialize the messages as XML, I want to know whether the message object is XML-serializable. One way is to reflect on the type and to see if it has a parameter-less constructor and the other is to require IXmlSerializable interface. I'm not too happy with either of these approaches. There is a third option which is to try to serialize it and catch exceptions. This doesn't really help - I want to, in some way, stipulate that IMessage (or a derived type) should be xml-serializable. The reflection route has obvious disadvantages such as security, performance, etc. IXmlSerializable route locks down my messages to one format, when in the future, I might want to change the serialization format to be JSON. The other thing is even the simplest objects now must implement ReadXml and WriteXml methods. Is there a route that involves the least amount of work that lets me serialize an arbitrary object (as long as it implements the marker interface) into XML but not lock future messages into XML?

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  • Poor LLVM JIT performance

    - by Paul J. Lucas
    I have a legacy C++ application that constructs a tree of C++ objects. I want to use LLVM to call class constructors to create said tree. The generated LLVM code is fairly straight-forward and looks repeated sequences of: ; ... %11 = getelementptr [11 x i8*]* %Value_array1, i64 0, i64 1 %12 = call i8* @T_string_M_new_A_2Pv(i8* %heap, i8* getelementptr inbounds ([10 x i8]* @0, i64 0, i64 0)) %13 = call i8* @T_QueryLoc_M_new_A_2Pv4i(i8* %heap, i8* %12, i32 1, i32 1, i32 4, i32 5) %14 = call i8* @T_GlobalEnvironment_M_getItemFactory_A_Pv(i8* %heap) %15 = call i8* @T_xs_integer_M_new_A_Pvl(i8* %heap, i64 2) %16 = call i8* @T_ItemFactory_M_createInteger_A_3Pv(i8* %heap, i8* %14, i8* %15) %17 = call i8* @T_SingletonIterator_M_new_A_4Pv(i8* %heap, i8* %2, i8* %13, i8* %16) store i8* %17, i8** %11, align 8 ; ... Where each T_ function is a C "thunk" that calls some C++ constructor, e.g.: void* T_string_M_new_A_2Pv( void *v_value ) { string *const value = static_cast<string*>( v_value ); return new string( value ); } The thunks are necessary, of course, because LLVM knows nothing about C++. The T_ functions are added to the ExecutionEngine in use via ExecutionEngine::addGlobalMapping(). When this code is JIT'd, the performance of the JIT'ing itself is very poor. I've generated a call-graph using kcachegrind. I don't understand all the numbers (and this PDF seems not to include commas where it should), but if you look at the left fork, the bottom two ovals, Schedule... is called 16K times and setHeightToAtLeas... is called 37K times. On the right fork, RAGreed... is called 35K times. Those are far too many calls to anything for what's mostly a simple sequence of call LLVM instructions. Something seems horribly wrong. Any ideas on how to improve the performance of the JIT'ing?

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  • Overriding equals method without breaking symmetry in a class that has a primary key

    - by Kosta
    Hi, the answer to this question is probably "not possible", but let me ask regardless :) Assuming we have a very simple JAVA class that has a primary key, for example: class Person { String ssid; String name; String address; ... } Now, I want to store people in a collection, meaning I will have to override the equals method. Not a completely trivial matter, but on a bare basis I will have something along the lines of: @Override public boolean equals (Object other) { if(other==this) return true; if(!other.getClass().equals(this.getClass()) return false; Person otherPerson = (Person)other; if(this.ssid.equals(otherPerson.getSsid()) return true; } Excuse any obvious blunders, just typing this out of my head. Now, let's say later on in the application I have a ssid I obtained through user input. If I want to compare my ssid to a Person, I would have to call something like: String mySsid = getFromSomewhere(); Person myPerson = getFromSomewhere(); if(myPerson.equals(new Person(mySsid)) doSomething(); This means I have to create a convenience constructor to create a Person based on ssid (if I don't already have one), and it's also quite verbose. It would be much nicer to simply call myPerson.equals(mySsid) but if I added a string comparison to my Person equals class, that would break the symmetry property, since the String hasn't got a clue on how to compare itself to a Person. So finally, the big question, is there any way to enable this sort of "shorthand" comparisons using the overriden equals method, and without breaking the symmetry rule? Thanks for any thoughts on this!

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  • Adding a JLabel to JLayeredPane from event listener not dragging.

    - by Cody
    Ok, So for some reason When I add components to a JLayeredPane in its constructor: JLabel label = new JLabel(); label.setSize(100,100); label.setText("This works"); add(label); It works perfectly fine, but If a add it later in the JLayeredPane's parent EDT it doesnt let me move the objects around but they let me see the objects. Adding from EDT: JLabel label = new JLabel(); label.setToolTipText(url.getHost()); label.setIcon(icon); label.setBorder(new LineBorder(null)); label.setSize(icon.getIconWidth(), icon.getIconHeight()); dressFrame.layeredPane.add(label, JLayeredPane.DRAG_LAYER); Dragging method: Component c = findComponentAt(e.getX(), e.getY()); if (c instanceof JLayeredPane) { pieceSelected = false; return; } Point parentLocation = c.getLocation(); xAdjustment = parentLocation.x - e.getX(); yAdjustment = parentLocation.y - e.getY(); movingPiece = c; movingPiece.setLocation(e.getX() + xAdjustment, e.getY() + yAdjustment); pieceSelected = true;

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  • Datatable add new column and values speed issue

    - by Cine
    I am having some speed issue with my datatables. In this particular case I am using it as holder of data, it is never used in GUI or any other scenario that actually uses any of the fancy features. In my speed trace, this particular constructor was showing up as a heavy user of time when my database is ~40k rows. The main user was set_Item of DataTable. protected myclass(DataTable dataTable, DataColumn idColumn) { this.dataTable = dataTable; IdColumn = idColumn ?? this.dataTable.Columns.Add(string.Format("SYS_{0}_SYS", Guid.NewGuid()), Type.GetType("System.Int32")); JobIdColumn = this.dataTable.Columns.Add(string.Format("SYS_{0}_SYS", Guid.NewGuid()), Type.GetType("System.Int32")); IsNewColumn = this.dataTable.Columns.Add(string.Format("SYS_{0}_SYS", Guid.NewGuid()), Type.GetType("System.Int32")); int id = 1; foreach (DataRow r in this.dataTable.Rows) { r[JobIdColumn] = id++; r[IsNewColumn] = (r[IdColumn] == null || r[IdColumn].ToString() == string.Empty) ? 1 : 0; } Digging deeper into the trace, it turns out that set_Item calls EndEdit, which brings my thoughts to the transaction support of the DataTable, for which I have no usage for in my scenario. So my solution to this was to open editing on all of the rows and never close them again. _dt.BeginLoadData(); foreach (DataRow row in _dt.Rows) row.BeginEdit(); Is there a better solution? This feels too much like a big giant hack that will eventually come and bite me. You might suggest that I dont use DataTable at all, but I have already considered that and rejected it due to the amount of effort that would be required to reimplement with a custom class. The main reason it is a datatable is that it is ancient code (.net 1.1 time) and I dont want to spend that much time changing it, and it is also because the original table comes out of a third party component.

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  • Flex - Increase timeout on a PHP service function call

    - by Travesty3
    I'm using Flash Builder 4 Beta 2. I have it connecting to a PHP service. The way I set this up was using the wizard, so I didn't actually write the code to connect to it. The service looks like this: package services.flash { import mx.rpc.AsyncToken; import com.adobe.fiber.core.model_internal; import mx.rpc.AbstractOperation; import valueObjects.CustomDatatype8; import valueObjects.NewUsageData; import mx.collections.ItemResponder; import mx.rpc.remoting.RemoteObject; import mx.rpc.remoting.Operation; import com.adobe.fiber.services.wrapper.RemoteObjectServiceWrapper; import com.adobe.fiber.valueobjects.AvailablePropertyIterator; import com.adobe.serializers.utility.TypeUtility; [ExcludeClass] internal class _Super_FLASH extends RemoteObjectServiceWrapper { // Constructor public function _Super_FLASH() { // initialize service control _serviceControl = new RemoteObject(); var operations:Object = new Object(); var operation:Operation; operation = new Operation(null, "sendCommand"); operation.resultType = Object; operations["sendCommand"] = operation; ... } } One of the functions that I'm calling fetches users from a MySQL database. There are about 30,000 users right now. The service seems to timeout when fetching more than around 22,000 rows, I get the "Channel Disconnected before an acknowledgement was received" error. If I call the PHP script from a browser, it fetches them all with no problems at all, however. I have tried increasing the timeout in the PHP script (which didn't work), but obviously this isn't the problem since the browser is able to pull them up with no problems. Is there a way to increase the timeout of the PHP service in Flash Builder? I'm a bit of a noob when it comes to Flash, so please be descriptive. Thanks in advance!

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  • What is the rationale to non allow overloading of C++ conversions operator with non-member functio

    - by Vicente Botet Escriba
    C++0x has added explicit conversion operators, but they must always be defined as members of the Source class. The same applies to the assignment operator, it must be defined on the Target class. When the Source and Target classes of the needed conversion are independent of each other, neither the Source can define a conversion operator, neither the Target can define a constructor from a Source. Usually we get it by defining a specific function such as Target ConvertToTarget(Source& v); If C++0x allowed to overload conversion operator by non member functions we could for example define the conversion implicitly or explicitly between unrelated types. template < typename To, typename From operator To(const From& val); For example we could specialize the conversion from chrono::time_point to posix_time::ptime as follows template < class Clock, class Duration operator boost::posix_time::ptime( const boost::chrono::time_point& from) { using namespace boost; typedef chrono::time_point time_point_t; typedef chrono::nanoseconds duration_t; typedef duration_t::rep rep_t; rep_t d = chrono::duration_cast( from.time_since_epoch()).count(); rep_t sec = d/1000000000; rep_t nsec = d%1000000000; return posix_time::from_time_t(0)+ posix_time::seconds(static_cast(sec))+ posix_time::nanoseconds(nsec); } And use the conversion as any other conversion. So the question is: What is the rationale to non allow overloading of C++ conversions operator with non-member functions?

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  • GWT serialization issue

    - by Eddy
    I am having a heck of a time returning an ArrayList of objects that implement IsSerializable via RPC. The IsSerializable pojo contains one variable, a String, and has a 0 parameter constructor. I have removed the .gwt.rpc file from my war and still I get: com.google.gwt.user.client.rpc.SerializationException: Type 'com.test.myApp.client.model.Test' was not included in the set of types which can be serialized by this SerializationPolicy or its Class object could not be loaded. For security purposes, this type will not be serialized.: instance = com.test.myApp.client.model.Test@17a9692 at com.google.gwt.user.server.rpc.impl.ServerSerializationStreamWriter.serialize(ServerSerializationStreamWriter.java:610) I am using GWT 2.0.2 with jdk 1.6.0_18. Any ideas on what might be going on or what I am doing wrong? Here is the code for the Test class and the remote method is returning ArrayList. I even modified the code for it to just return one instance of Test with the same result: the exception above. package com.test.myApp.client.model; import com.google.gwt.user.client.rpc.IsSerializable; public class Test implements IsSerializable{ private String s; public Test() {} public Test(String s) { this.s = s; } public String getS() { return s; } public void setS(String s) { this.s = s; } } Greatly appreciate the help! Eddy

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  • compareTo and nested Enums

    - by echox
    Hi, in "A Programmers Guide to Java SCJP Certification" I found an example which I can't follow. This the given enum: enum Scale3 { GOOD(Grade.C), BETTER(Grade.B), BEST(Grade.A); enum Grade {A, B, C} private Grade grade; Scale3(Grade grade) { this.grade = grade; } public Grade getGrade() { return grade; } } This is the given expression: Scale3.GOOD.getGrade().compareTo(Scale3.Grade.A) > 0; I don't understand why this expression will be true? The return value will be 2. compareTo() will return a value 0 if the given object is "less" than the object. Scale3.Grade.A is the "biggest" element of Grades, its ordinal number is 0. Scale3.GOOD is the "biggest" element of Scale3, its ordinal number is also 0. The constructor of Scale3 is called with Scale3.Grade.C, which ordinal number is 2. So the given expression is equal to the following code: Scale3.Grade.C.compareTo(Scale3.Grade.A) > 0; A is "bigger" than C, so shouldn't be the result < 0?

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  • How to Bind Data and manipulate it in a GridView with MVP

    - by DotNetDan
    I am new to the whole MVP thing and slowly getting my head around it all. The a problem I am having is how to stay consistent with the MVP methodology when populating GridViews (and ddls, but we will tackle that later). Is it okay to have it connected straight to an ObjectDataSourceID? To me this seems wrong because it bypasses all the separation of concerns MVP was made to do. So, with that said, how do I do it? How do I handle sorting (do I send over handler events to the presentation layer, if so how does that look in code)? Right now I have a GridView that has no sorting. Code below. ListCustomers.aspx.cs: public partial class ListCustomers : System.Web.UI.Page, IlistCustomer { protected void Page_Load(object sender, EventArgs e) { //On every page load, create a new presenter object with //constructor recieving the // page's IlistCustomer view ListUserPresenter ListUser_P = new ListUserPresenter(this); //Call the presenter's PopulateList to bind data to gridview ListUser_P.PopulateList(); } GridView IlistCustomer.UserGridView { get { return gvUsers; } set { gvUsers = value; } } } Interface ( IlistCustomer.cs): is this bad sending in an entire Gridview control? public interface IlistCustomer { GridView UserGridView { set; get; } } The Presenter (ListUserPresenter.cs): public class ListUserPresenter { private IlistCustomer view_listCustomer; private GridView gvListCustomers; private DataTable objDT; public ListUserPresenter( IlistCustomer view) { //Handle an error if an Ilistcustomer was not sent in) if (view == null) throw new ArgumentNullException("ListCustomer View cannot be blank"); //Set local IlistCustomer interface view this.view_listCustomer = view; } public void PopulateList() { //Fill local Gridview with local IlistCustomer gvListCustomers = view_listCustomer.UserGridView; // Instantiate a new CustomerBusiness object to contact database CustomerBusiness CustomerBiz = new CustomerBusiness(); //Call CustomerBusiness's GetListCustomers to fill DataTable object objDT = CustomerBiz.GetListCustomers(); //Bind DataTable to gridview; gvListCustomers.DataSource = objDT; gvListCustomers.DataBind(); } }

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  • "Pattern matching" of algebraic type data constructors

    - by jetxee
    Let's consider a data type with many constructors: data T = Alpha Int | Beta Int | Gamma Int Int | Delta Int I want to write a function to check if two values are produced with the same constructor: sameK (Alpha _) (Alpha _) = True sameK (Beta _) (Beta _) = True sameK (Gamma _ _) (Gamma _ _) = True sameK _ _ = False Maintaining sameK is not much fun, it is potentially buggy. For example, when new constructors are added to T, it's easy to forget to update sameK. I omitted one line to give an example: -- it’s easy to forget: -- sameK (Delta _) (Delta _) = True The question is how to avoid boilerplate in sameK? Or how to make sure it checks for all T constructors? The workaround I found is to use separate data types for each of the constructors, deriving Data.Typeable, and declaring a common type class, but I don't like this solution, because it is much less readable and otherwise just a simple algebraic type works for me: {-# LANGUAGE DeriveDataTypeable #-} import Data.Typeable class Tlike t where value :: t -> t value = id data Alpha = Alpha Int deriving Typeable data Beta = Beta Int deriving Typeable data Gamma = Gamma Int Int deriving Typeable data Delta = Delta Int deriving Typeable instance Tlike Alpha instance Tlike Beta instance Tlike Gamma instance Tlike Delta sameK :: (Tlike t, Typeable t, Tlike t', Typeable t') => t -> t' -> Bool sameK a b = typeOf a == typeOf b

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  • Boost::Mutex & Malloc

    - by M. Tibbits
    Hi all, I'm trying to use a faster memory allocator in C++. I can't use Hoard due to licensing / cost. I was using NEDMalloc in a single threaded setting and got excellent performance, but I'm wondering if I should switch to something else -- as I understand things, NEDMalloc is just a replacement for C-based malloc() & free(), not the C++-based new & delete operators (which I use extensively). The problem is that I now need to be thread-safe, so I'm trying to malloc an object which is reference counted (to prevent excess copying), but which also contains a mutex pointer. That way, if you're about to delete the last copy, you first need to lock the pointer, then free the object, and lastly unlock & free the mutex. However, using malloc to create a boost::mutex appears impossible because I can't initialize the private object as calling the constructor directly ist verboten. So I'm left with this odd situation, where I'm using new to allocate the lock and nedmalloc to allocate everything else. But when I allocate a large amount of memory, I run into allocation errors (which disappear when I switch to malloc instead of nedmalloc ~ but the performance is terrible). My guess is that this is due to fragmentation in the memory and an inability of nedmalloc and new to place nice side by side. There has to be a better solution. What would you suggest?

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  • As a newbie, where should I go if I want to create a small GUI program?

    - by jimbmk
    Hello, I'm a newbie with a little experience writing in BASIC, Python and, of all things, a smidgeon of assembler (as part of a videogame ROM hack). I wanted to create small tool for modifying the hex values at particular points, in a particular file, that would have a GUI interface. What I'm looking for is the ability to create small GUI program, that I can distribute as an EXE (or, at least a standalone directory). I'm not keen on the idea of the .NET languages, because I don't want to force people to download a massive .NET framework package. I currently have Python with IDLE and Boa Constructor set up, and the application runs there. I've tried looking up information on compiling a python app that relies on Wxwidgets, but the search results and the information I've found has been confusing, or just completely incomprehensible. My questions are: Is python a good language to use for this sort of project? If I use Py2Exe, will WxWidgets already be included? Or will my users have to somehow install WxWidgets on their machines? Am I right in thinking at Py2Exe just produces a standalone directory, 'dist', that has the necessary files for the user to just double click and run the application? If the program just relies upon Tkinter for GUI stuff, will that be included in the EXE Py2Exe produces? If so, are their any 'visual' GUI builders / IDEs for Python with only Tkinter? Thankyou for your time, JBMK

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  • Why does this Object wonk out & get deleted ?

    - by brainydexter
    Stepping through the debugger, the BBox object is okay at the entry of the function, but as soon as it enters the function, the vfptr object points to 0xccccc. I don't get it. What is causing this ? Why is there a virtual table reference in there when the object is not derived from other class. (Though, it resides in GameObject from which my Player class inherits and I retrieve the BBox from within player. But, why does the BBox have the reference ? Shouldn't it be player who should be maintained in that reference ?) For 1; some code for reference: A. I retrieve the bounding box from player. This returns a bounding box as expected. I then send its address to GetGridCells. const BoundingBox& l_Bbox = l_pPlayer-GetBoundingBox(); boost::unordered_set < Cell*, CellPHash & l_GridCells = GetGridCells ( &l_Bbox ); B. This is where a_pBoundingBox goes crazy and gets that garbage value. boost::unordered_set< Cell*, CellPHash CollisionMgr::GetGridCells(const BoundingBox *a_pBoundingBox) { I think the following code is also pertinent, so I'm sticking this in here anyways: const BoundingBox& Player::GetBoundingBox(void) { return BoundingBox( &GetBoundingSphere() ); } const BoundingSphere& Player::GetBoundingSphere(void) { BoundingSphere& l_BSphere = m_pGeomMesh-m_BoundingSphere; l_BSphere.m_Center = GetPosition(); return l_BSphere; } // BoundingBox Constructor BoundingBox(const BoundingSphere* a_pBoundingSphere); Can anyone please give me some idea as to why this is happening? Also, if you want me to post more code, please do let me know. Thanks!

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