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  • accumulator don't compile

    - by Abruzzo Forte e Gentile
    HI All I am using boost accumulators. These 2 lines use to work fine with current version of boost in LInux. accumulator_set< double, stats< tag::covariance<double, tag::covariate1> > > acc_cov; accumulator_set< double, stats< tag::variance > > acc_var; When I moved to a Sun machine where it is installed boost v1.40 I have this building error "/opt/boost/boost/accumulators/framework/depends_on.hpp", line 276: Error:<no tag> cannot be initialized in a constructor. "/opt/boost/boost/fusion/container/list/cons.hpp", line 85: Where: While instantiating "boost::accumulators::detail::accumulator_wrapper<int, int>::accumulator_wrapper(const boost::accumulators::detail::accumulator_wrapper<int, int>&)". "/opt/boost/boost/fusion/container/list/cons.hpp", line 85: Where: Instantiated from non-template code. 1 Error(s) Do you know how can I fix those errors and why I have this issue? Thanks AFG

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  • Uncompress a TIFF file without going through BufferedImage

    - by Gert
    I am receiving large size CCITT Group 4 compressed TIFF files that need to be written elsewhere as uncompressed TIFF files. I am using the jai_imageio TIFF reader and writer to do that and it works well as long as the product _width * height_ of the image fits in an integer. Here is the code I am using: TIFFImageReaderSpi readerSpi= new TIFFImageReaderSpi(); ImageReader imageReader = readerSpi.createReaderInstance(); byte[] data = blobManager.getObjectForIdAndVersion(id, version); ImageInputStream imageInputStream = ImageIO.createImageInputStream(data); imageReader.setInput(imageInputStream); TIFFImageWriterSpi writerSpi = new TIFFImageWriterSpi(); ImageWriter imageWriter = writerSpi.createWriterInstance(); ImageWriteParam imageWriteParam = imageWriter.getDefaultWriteParam(); imageWriteParam.setCompressionMode(ImageWriteParam.MODE_DISABLED); //bufferFile is created in the constructor ImageOutputStream imageOutputStream = ImageIO.createImageOutputStream(bufferFile); imageWriter.setOutput(imageOutputStream); //Now read the bitmap BufferedImage bufferedImage = imageReader.read(0); IIOImage iIOImage = new IIOImage(bufferedImage, null, null); //and write it imageWriter.write(null, iIOImage, imageWriteParam); Unfortunately, the files that I receive are often very large and the BufferedImage cannot be created. I have been trying to find a way to stream from the ImageReader directly to the ImageWriter but I cannot find out how to do that. Anybody with a suggestion?

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  • To have efficient many-to-many relation in Java

    - by Masi
    How can you make the efficient many-to-many -relation from fileID to Words and from word to fileIDs without database -tools like Postgres in Java? I have the following classes. The relation from fileID to words is cheap, but not the reverse, since I need three for -loops for it. My solution is not apparently efficient. Other options may be to create an extra class that have word as an ID with the ArrayList of fileIDs. Reply to JacobM's answer The relevant part of MyFile's constructors is: /** * Synopsis of data in wordToWordConutInFile.txt: * fileID|wordID|wordCount * * Synopsis of the data in the file wordToWordID.txt: * word|wordID **/ /** * Getting words by getting first wordIDs from wordToWordCountInFile.txt and then words in wordToWordID.txt. */ InputStream in2 = new FileInputStream("/home/dev/wordToWordCountInFile.txt"); BufferedReader fi2 = new BufferedReader(new InputStreamReader(in2)); ArrayList<Integer> wordIDs = new ArrayList<Integer>(); String line = null; while ((line = fi2.readLine()) != null) { if ((new Integer(line.split("|")[0]) == currentFileID)) { wordIDs.add(new Integer(line.split("|")[6])); } } in2.close(); // Getting now the words by wordIDs. InputStream in3 = new FileInputStream("/home/dev/wordToWordID.txt"); BufferedReader fi3 = new BufferedReader(new InputStreamReader(in3)); line = null; while ((line = fi3.readLine()) != null) { for (Integer wordID : wordIDs) { if (wordID == (new Integer(line.split("|")[1]))) { this.words.add(new Word(new String(line.split("|")[0]), fileID)); break; } } } in3.close(); this.words.addAll(words); The constructor of Word is at the paste.

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  • Subscribe to the Button's events into a custom control

    - by ThitoO
    Do you know how can I subscribe to an event of the base of my customControl ? I've a custom control with some dependency properties : public class MyCustomControl : Button { static MyCustomControl () { DefaultStyleKeyProperty.OverrideMetadata( typeof( MyCustomControl ), new FrameworkPropertyMetadata( typeof( MyCustomControl ) ) ); } public ICommand KeyDownCommand { get { return (ICommand)GetValue( KeyDownCommandProperty ); } set { SetValue( KeyDownCommandProperty, value ); } } public static readonly DependencyProperty KeyDownCommandProperty = DependencyProperty.Register( "KeyDownCommand", typeof( ICommand ), typeof( MyCustomControl ) ); public ICommand KeyUpCommand { get { return (ICommand)GetValue( KeyUpCommandProperty ); } set { SetValue( KeyUpCommandProperty, value ); } } public static readonly DependencyProperty KeyUpCommandProperty = DependencyProperty.Register( "KeyUpCommand", typeof( ICommand ), typeof( MyCustomControl ) ); public ICommand KeyPressedCommand { get { return (ICommand)GetValue( KeyPressedCommandProperty ); } set { SetValue( KeyPressedCommandProperty, value ); } } public static readonly DependencyProperty KeyPressedCommandProperty = DependencyProperty.Register( "KeyPressedCommand", typeof( ICommand ), typeof( MyCustomControl ) ); } And I whant to subscribe to Button's events (like MouseLeftButtonDown) to run some code in my customControl. Do you know how can I do something like this in the constructor ? static MyCustomControl() { DefaultStyleKeyProperty.OverrideMetadata( typeof( MyCustomControl ), new FrameworkPropertyMetadata( typeof( MyCustomControl ) ) ); MouseLeftButtonDownEvent += (object sender, MouseButtonEventArgs e) => "something"; } Thanks for you help

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  • cookie name is truncated in Servlet 3.0 HttpServletRequest (Glassfish V3)

    - by idplmal
    I'm porting our Web authentication/authorization middleware for use in containers implementing the new servlet 3.0 API (Glassfish V3 in this case). The middleware pulls cookies from the HttpServletRequest filtering on cookies with names of the form "DACS:FEDERATION::JURISDICTION:username". This works fine in the version 2.5 servlet API but is broken in 3.0. The cookie names in 3.0 are being truncated at the first ":" in the name. I understand that the servlet 3.0 implementation defaults to RFC 2109 cookies which are more restrictive about cookie names than the old Netscape spec (":" is among the characters not allowed in RFC 2109 cookie names). Digging into the servlet 3.0 source code, it appears that the use of RFC2109 names can be disabled by setting a System property "org.glassfish.web.rfc2109.cookie_names_enforced" to false. I've tried this to no avail. But besides that, the code that uses checks cookie names is in the constructor for Cookie, and it would appear that the truncation is occurring elsewhere. So - finally - the question. Have others bumped into such issues in the servlet 3.0 API and have you found a work around?

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  • Proper Usage of SqlConnection in .NET

    - by Jojo
    Hi guys, I just want an opinion on the proper usage or a proper design with regards to using SqlConnection object. Which of the 2 below is the best use: A data provider class whose methods (each of them) contain SqlConnection object (and disposed when done). Like: IList<Employee> GetAllEmployees() { using (SqlConnection connection = new SqlConnection(this.connectionString)) { // Code goes here... } } Employee GetEmployee(int id) { using (SqlConnection connection = new SqlConnection(this.connectionString)) { // Code goes here... } } or SqlConnection connection; // initialized in constructor IList<Employee> GetAllEmployees() { this.TryOpenConnection(); // tries to open member SqlConnection instance // Code goes here... this.CloseConnection(); // return } Employee GetEmployee(int id) { this.TryOpenConnection(); // tries to open member SqlConnection instance // Code goes here... this.CloseConnection(); // return } Or is there a better approach than this? I have a focused web crawler type of application and this application will crawl 50 or more websites simultaneously (multithreaded) with each website contained in a crawler object and each crawler object has an instance of a data provider class (above). Please advise. Thanks.

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  • How can "today's date" be varied for unit testing purposes?

    - by ck
    I use VS2008 targetting .NET 2.0 Framework, and, just in case, no I can't change this :) I have a DateCalculator class. Its method GetNextExpirationDate attempts to determine the next expiration, internally using DateTime.Today as a baseline date. As I was writing unit tests, I realized that I wanted to test GetNextExpirationDate for different 'today' dates. What's the best way to do this? Here are some alternatives I've considered: Expose a property/overloaded method with argument baselineDate and only use it from the unit test. In actual client code, disregard the property/overloaded method in favour of the method that defaults baselineDate to DateTime.Today. I'm reluctant to do this as it makes the public interface of the DateCalculator class awkward. Create a protected field called baselineDate that is internally set to DateTime.Today. When testing, derive a DateCalculatorForTesting from DateCalculator and set baslineDate via the constructor. It keeps the public interface clean, but still isn't great - baselineDate was made protected and a derived class is required, both solely for testing. Use extension methods. I tried this after adding the ExtensionAttribute, then realized it wouldn't work because extension methods can't access private/protected variables. I initially thought this was really quite an elegant solution. :( I'd be interested in hearing what others think.

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  • Why is this attempt at a binary search crashing?

    - by Ian Campbell
    I am fairly new to the concept of a binary search, and am trying to write a program that does this in Java for personal practice. I understand the concept of this well, but my code is not working. There is a run-time exception happening in my code that just caused Eclipse, and then my computer, to crash... there are no compile-time errors here though. Here is what I have so far: public class BinarySearch { // instance variables int[] arr; int iterations; // constructor public BinarySearch(int[] arr) { this.arr = arr; iterations = 0; } // instance method public int findTarget(int targ, int[] sorted) { int firstIndex = 1; int lastIndex = sorted.length; int middleIndex = (firstIndex + lastIndex) / 2; int result = sorted[middleIndex - 1]; while(result != targ) { if(result > targ) { firstIndex = middleIndex + 1; middleIndex = (firstIndex + lastIndex) / 2; result = sorted[middleIndex - 1]; iterations++; } else { lastIndex = middleIndex + 1; middleIndex = (firstIndex + lastIndex) / 2; result = sorted[middleIndex - 1]; iterations++; } } return result; } // main method public static void main(String[] args) { int[] sortedArr = new int[] { 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29 }; BinarySearch obj = new BinarySearch(sortedArr); int target = sortedArr[8]; int result = obj.findTarget(target, sortedArr); System.out.println("The original target was -- " + target + ".\n" + "The result found was -- " + result + ".\n" + "This took " + obj.iterations + " iterations to find."); } // end of main method } // end of class BinarySearch

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  • Memory leak, again!

    - by Dave
    A couple of weeks ago I was having trouble with memory leaks associated with a ContextMenuStrip. That problem was fixed. See that question here Now I'm having similar issues with ToolStrip controls. As in the previous problem, I'm creating a large number of UserControls and adding them to a FlowLayoutPanel. Each control creates a ToolStrip for itself in its constructor. When a control is removed from the FlowLayoutPanel (the only reference to the control), it seems memory for the ToolStrip is not being released. However when I comment out the code that creates the ToolStrip the memory leak doesn't happen. Is this the same sort of issue as the previous one - I need to set the ToolStrip to null? I don't see how that could be since this time the control is creating the strip itself, and all the button events etc are handled inside it. So shouldn't everything be GC'd when the control is no longer referenced? EDIT: As to the comments, the thing I don't understand is originally I was "making" my own toolstrip out of a panel and some labels. The labels were used as buttons. No memory leaks occurred this way. The only thing I've changed is using a proper ToolStrip with proper buttons in place of the panel, but all the event handlers are wired the same way. So why is it now leaking memory?

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  • When is it better to use a method versus a property for a class definition?

    - by ccomet
    Partially related to an earlier question of mine, I have a system in which I have to store complex data as a string. Instead of parsing these strings as all kinds of separate objects, I just created one class that contains all of those objects, and it has some parser logic that will encode all properties into strings, or decode a string to get those objects. That's all fine and good. This question is not about the parser itself, but about where I should house the logic for the parser. Is it a better choice to put it as a property, or as a method? In the case of a property, say public string DataAsString, the get accessor would house the logic to encode all of the data into a string, while the set accessor would decode the input value and set all of the data in the class instance. It seems convenient because the input/output is indeed a string. In the case of a method, one method would be Encode(), which returns the encoded string. Then, either the constructor itself would house the logic for the decoding a string and require the string argument, or I write a Decode(string str) method which is called separately. In either case, it would be using a method instead of a property. So, is there a functional difference between these paths, in terms of the actual running of the code? Or are they basically equivalent and it then boils down to a choice of personal preference or which one looks better? And in that kind of question... which would look cleaner anyway?

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  • Managing Instances in Python

    - by BeensTheGreat
    Hello, I am new to Python and this is my first time asking a stackOverflow question, but a long time reader. I am working on a simple card based game but am having trouble managing instances of my Hand class. If you look below you can see that the hand class is a simple container for cards(which are just int values) and each Player class contains a hand class. However, whenever I create multiple instances of my Player class they all seem to manipulate a single instance of the Hand class. From my experience in C and Java it seems that I am somehow making my Hand class static. If anyone could help with this problem I would appreciate it greatly. Thank you, Thad To clarify: An example of this situation would be p = player.Player() p1 = player.Player() p.recieveCard(15) p1.recieveCard(21) p.viewHand() which would result in: [15,21] even though only one card was added to p Hand class: class Hand: index = 0 cards = [] #Collections of cards #Constructor def __init__(self): self.index self.cards def addCard(self, card): """Adds a card to current hand""" self.cards.append(card) return card def discardCard(self, card): """Discards a card from current hand""" self.cards.remove(card) return card def viewCards(self): """Returns a collection of cards""" return self.cards def fold(self): """Folds the current hand""" temp = self.cards self.cards = [] return temp Player Class import hand class Player: name = "" position = 0 chips = 0 dealer = 0 pHand = [] def __init__ (self, nm, pos, buyIn, deal): self.name = nm self.position = pos self.chips = buyIn self.dealer = deal self.pHand = hand.Hand() return def recieveCard(self, card): """Recieve card from the dealer""" self.pHand.addCard(card) return card def discardCard(self, card): """Throw away a card""" self.pHand.discardCard(card) return card def viewHand(self): """View the players hand""" return self.pHand.viewCards() def getChips(self): """Get the number of chips the player currently holds""" return self.chips def setChips(self, chip): """Sets the number of chips the player holds""" self.chips = chip return def makeDealer(self): """Makes this player the dealer""" self.dealer = 1 return def notDealer(self): """Makes this player not the dealer""" self.dealer = 0 return def isDealer(self): """Returns flag wether this player is the dealer""" return self.dealer def getPosition(self): """Returns position of the player""" return self.position def getName(self): """Returns name of the player""" return self.name

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  • how to parametrize an import in a View?

    - by Gianluca Colucci
    Hello everybody, I am looking for some help and I hope that some good soul out there will be able to give me a hint :) In the app I am building, I have a View. When an instance of this View gets created, it "imports" (MEF) the corresponding ViewModel. Here some code: public partial class ContractEditorView : Window { public ContractEditorView () { InitializeComponent(); CompositionInitializer.SatisfyImports(this); } [Import(ViewModelTypes.ContractEditorViewModel)] public object ViewModel { set { DataContext = value; } } } and here is the export for the ViewModel: [PartCreationPolicy(CreationPolicy.NonShared)] [Export(ViewModelTypes.ContractEditorViewModel)] public class ContractEditorViewModel: ViewModelBase { public ContractEditorViewModel() { _contract = new Models.Contract(); } } Now, this works if I want to open a new window to create a new contract... But it does not if I want to use the same window to edit an existing contract... In other words, I would like to add a second construct both in the View and in the ViewModel: the original constructor would accept no parameters and therefore it would create a new contract; the new construct - the one I'd like to add - I'd like to pass an ID so that I can load a given entity... What I don't understand is how to pass this ID to the ViewModel import... Thanks in advance, Cheers, Gianluca.

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  • android:junit running Parameterized testcases.

    - by puneetinderkaur
    Hi, i wan to run a single testcase with different parameters. in java it possible through junit4 and code is like this package com.android.test; import static org.junit.Assert.assertEquals; import java.util.Arrays; import java.util.Collection; import org.junit.Test; import org.junit.runner.RunWith; import org.junit.runners.Parameterized; import org.junit.runners.Parameterized.Parameters; @RunWith(Parameterized.class) public class ParameterizedTestExample { private int number; private int number2; private int result; private functioncall coun; //constructor takes parameters from array public ParameterizedTestExample(int number, int number2, int result1) { this.number = number; this.number2 = number2; this.result = result1; coun = new functioncall(); } //array with parameters @Parameters public static Collection<Object[]> data() { Object[][] data = new Object[][] { { 1, 4, 5 }, { 2, 7, 9 }, { 3, 7, 10 }, { 4, 9, 13 } }; return Arrays.asList(data); } //running our test @Test public void testCounter() { assertEquals("Result add x y", result, coun.calculateSum(this.number, this.number2), 0); } } Now my question is can we Run the same with android testcases where we have deal with context. when i try to run the code using android junit. it gives me error NoClassDefinationFound.

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  • error C2512 in precompiled header file?

    - by SoloMael
    I'm having a ridiculously strange problem. When I try to run the program below, there's an error message that says: "error C2512: 'Record' : no appropriate default constructor available". And when I double-click it, it directs me to a precompiled read-only header file named "xmemory0". Do they expect me to change a read-only file? Here's the segment of code in the file it directs me to: void construct(_Ty *_Ptr) { // default construct object at _Ptr ::new ((void *)_Ptr) _Ty(); // directs me to this line } Here's the program: #include <iostream> #include <vector> #include <string> using namespace std; const int NG = 4; // number of scores struct Record { string name; // student name int scores[NG]; double average; // Calculate the average // when the scores are known Record(int s[], double a) { double sum = 0; for(int count = 0; count != NG; count++) { scores[count] = s[count]; sum += scores[count]; } average = a; average = sum / NG; } }; int main() { // Names of the class string names[] = {"Amy Adams", "Bob Barr", "Carla Carr", "Dan Dobbs", "Elena Evans"}; // exam scores according to each student int exams[][NG]= { {98, 87, 93, 88}, {78, 86, 82, 91}, {66, 71, 85, 94}, {72, 63, 77, 69}, {91, 83, 76, 60}}; vector<Record> records(5); return 0; }

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  • How to inherit from a non-prototype object

    - by Andres Jaan Tack
    The node-binary binary parser builds its object with the following pattern: exports.parse = function parse (buffer) { var self = {...} self.tap = function (cb) {...}; self.into = function (key, cb) {...}; ... return self; }; How do I inherit my own, enlightened parser from this? Is this pattern designed intentionally to make inheritance awkward? My only successful attempt thus far at inheriting all the methods of binary.parse(<something>) is to use _.extend as: var clever_parser = function(buffer) { if (this instanceof clever_parser) { this.parser = binary.parse(buffer); // I guess this is super.constructor(...) _.extend(this.parser, this); // Really? return this.parser; } else { return new clever_parser(buffer); } } This has failed my smell test, and that of others. Is there anything about this that makes in tangerous?

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  • ASP.NET MVC Map String Url To A Route Value Object

    - by mwgriffiths
    I am creating a modular ASP.NET MVC application using areas. In short, I have created a greedy route that captures all routes beginning with {application}/{*catchAll}. Here is the action: // get /application/index public ActionResult Index(string application, object catchAll) { // forward to partial request to return partial view ViewData["partialRequest"] = new PartialRequest(catchAll); // this gets called in the view page and uses a partial request class to return a partial view } Example: The Url "/Application/Accounts/LogOn" will then cause the Index action to pass "/Accounts/LogOn" into the PartialRequest, but as a string value. // partial request constructor public PartialRequest(object routeValues) { RouteValueDictionary = new RouteValueDictionary(routeValues); } In this case, the route value dictionary will not return any values for the routeData, whereas if I specify a route in the Index Action: ViewData["partialRequest"] = new PartialRequest(new { controller = "accounts", action = "logon" }); It works, and the routeData values contains a "controller" key and an "action" key; whereas before, the keys are empty, and therefore the rest of the class wont work. So my question is, how can I convert the "/Accounts/LogOn" in the catchAll to "new { controller = "accounts", action = "logon" }"?? If this is not clear, I will explain more! :) Matt This is the "closest" I have got, but it obviously wont work for complex routes: // split values into array var routeParts = catchAll.ToString().Split(new char[] { '/' }, StringSplitOptions.RemoveEmptyEntries); // feels like a hack catchAll = new { controller = routeParts[0], action = routeParts[1] };

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  • Java: Implement own message queue (threadsafe)

    - by derMax
    The task is to implement my own messagequeue that is thread safe. My approach: public class MessageQueue { /** * Number of strings (messages) that can be stored in the queue. */ private int capacity; /** * The queue itself, all incoming messages are stored in here. */ private Vector<String> queue = new Vector<String>(capacity); /** * Constructor, initializes the queue. * * @param capacity The number of messages allowed in the queue. */ public MessageQueue(int capacity) { this.capacity = capacity; } /** * Adds a new message to the queue. If the queue is full, it waits until a message is released. * * @param message */ public synchronized void send(String message) { //TODO check } /** * Receives a new message and removes it from the queue. * * @return */ public synchronized String receive() { //TODO check return "0"; } } If the queue is empty and I call remove(), I want to call wait() so that another thread can use the send() method. Respectively, I have to call notifyAll() after every iteration. Question: Is that possible? I mean does it work that when I say wait() in one method of an object, that I can then execute another method of the same object? And another question: Does that seem to be clever?

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  • Why does using Collections.emptySet() with generics work in assignment but not as a method parameter

    - by Karl von L
    So, I have a class with a constructor like this: public FilterList(Set<Integer> labels) { ... } and I want to construct a new FilterList object with an empty set. Following Joshua Bloch's advice in his book Effective Java, I don't want to create a new object for the empty set; I'll just use Collections.emptySet() instead: FilterList emptyList = new FilterList(Collections.emptySet()); This gives me an error, complaining that java.util.Set<java.lang.Object> is not a java.util.Set<java.lang.Integer>. OK, how about this: FilterList emptyList = new FilterList((Set<Integer>)Collections.emptySet()); This also gives me an error! Ok, how about this: Set<Integer> empty = Collections.emptySet(); FilterList emptyList = new FilterList(empty); Hey, it works! But why? After all, Java doesn't have type inference, which is why you get an unchecked conversion warning if you do Set<Integer> foo = new TreeSet() instead of Set<Integer> foo = new TreeSet<Integer>(). But Set<Integer> empty = Collections.emptySet(); works without even a warning. Why is that?

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  • using EventToCommand & PassEventArgsToCommand :: how to get sender, or better metaphor?

    - by JoeBrockhaus
    The point of what I'm doing is that there are a lot of things that need to happen in the viewmodel, but when the view has been loaded, not on constructor. I could wire up event handlers and send messages, but that just seems kinda sloppy to me. I'm implementing a base view and base viewmodel where this logic is contained so all my views get it by default, hopefully. Perhaps I can't even get what I'm wanting: the sender. I just figured this is what RoutedEventArgs.OriginalSource was supposed to be? [Edit] In the meantime, I've hooked up an EventHandler in the xaml.cs, and sure enough, OriginalSource is null there as well. So I guess really I need to know if it's possible to get a reference to the view/sender in the Command as well? [/Edit] My implementation requires that a helper class to my viewmodels which is responsible for creating 'windows' knows of the 'host' control that all the windows get added to. i'm open to suggestions for accomplishing this outside the scope of using eventtocommand. :) (the code for Unloaded is the same) #region ViewLoadedCommand private RelayCommand<RoutedEventArgs> _viewLoadedCommand = null; /// <summary> /// Command to handle the control's Loaded event. /// </summary> public RelayCommand<RoutedEventArgs> ViewLoadedCommand { get { // lazy-instantiate the RelayCommand on first usage if (_viewLoadedCommand == null) { _viewLoadedCommand = new RelayCommand<RoutedEventArgs>( e => this.OnViewLoadedCommand(e)); } return _viewLoadedCommand; } } #endregion ViewLoadedCommand #region View EventHandlers protected virtual void OnViewLoadedCommand(RoutedEventArgs e) { EventHandler handler = ViewLoaded; if (handler != null) { handler(this, e); } } #endregion

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  • Custom pager in my Gridview 1st time works, next doesn't :

    - by gre3ns0ul
    Hi guys, i'm with one strange problem. I am extending a control from a Gridview, and adding a dropdown to paging to the page i want. In my custom gridview i added a ITemplate than contains 4 image buttons and one dropdownlist (4 images - 1st, prev, next, last) (1 ddl - to page) and add him to my custom gridview.. I added a selectindexchange event to dropdown, to fire when a index is changed The problem is: The first time i load the page with my control it is really ok.. but when i change index, in debug i see to run constructor of control, creating footer template, and guess.. the method of indexchange isn't fired and returns an exception saying: Unable to cast object of type 'System.Web.UI.WebControls.ImageButton' to type 'System.Web.UI.WebControls.Table'. [InvalidCastException: Unable to cast object of type 'System.Web.UI.WebControls.ImageButton' to type 'System.Web.UI.WebControls.Table'.] System.Web.UI.WebControls.GridView.PrepareControlHierarchy() +122 System.Web.UI.WebControls.GridView.Render(HtmlTextWriter writer, Boolean renderPanel) +50 System.Web.UI.WebControls.GridView.Render(HtmlTextWriter writer) +33 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +134 System.Web.UI.Control.RenderChildren(HtmlTextWriter writer) +19 System.Web.UI.Control.Render(HtmlTextWriter writer) +10 ... apreciate for the help, thanks

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  • Is it normal for C++ static initialization to appear twice in the same backtrace?

    - by Joseph Garvin
    I'm trying to debug a C++ program compiled with GCC that freezes at startup. GCC mutex protects function's static local variables, and it appears that waiting to acquire such a lock is why it freezes. How this happens is rather confusing. First module A's static initialization occurs (there are __static_init functions GCC invokes that are visible in the backtrace), which calls a function Foo(), that has a static local variable. The static local variable is an object who's constructor calls through several layers of functions, then suddenly the backtrace has a few ??'s, and then it's is in the static initialization of a second module B (the __static functions occur all over again), which then calls Foo(), but since Foo() never returned the first time the mutex on the local static variable is still set, and it locks. How can one static init trigger another? My first theory was shared libraries -- that module A would be calling some function in module B that would cause module B to load, thus triggering B's static init, but that doesn't appear to be the case. Module A doesn't use module B at all. So I have a second (and horrifying) guess. Say that: Module A uses some templated function or a function in a templated class, e.g. foo<int>::bar() Module B also uses foo<int>::bar() Module A doesn't depend on module B at all At link time, the linker has two instances of foo<int>::bar(), but this is OK because template functions are marked as weak symbols... At runtime, module A calls foo<int>::bar, and the static init of module B is triggered, even though module B doesn't depend on module A! Why? Because the linker decided to go with module B's instance of foo::bar instead of module A's instance at link time. Is this particular scenario valid? Or should one module's static init never trigger static init in another module?

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  • .NET Splash screen issues

    - by CODe
    I have a splash screen for my C# database application that is called via the Shown event. The splash screen contains some information that is preprocessed when the main form's constructor is called, hence why I'm using the Shown event, because that information should be available. However, when the splash screen is shown, the main form is whited out, and the menu bar, bottom menu bar, and even the gray background are all white and invisible. It looks like the program is hanging, but after the 5 second delay I have built in, the banner goes away and the program is shown normally. Also, on the banner, I have labels that are not shown when the splash screen displays... Here is my code, some reasoning behind why it isn't working would help greatly. SPLASH SCREEN CODE : public partial class StartupBanner : Form { public StartupBanner(int missingNum, int expiredNum) { InitializeComponent(); missingLabel.Text = missingNum.ToString() + " MISSING POLICIES"; expiredLabel.Text = expiredNum.ToString() + " EXPIRED POLICIES"; } } CALLING CODE : private void MainForm_Shown(object sender, EventArgs e) { StartupBanner startup = new StartupBanner(missingPoliciesNum, expiredPoliciesNum); startup.MdiParent = this; startup.Show(); Thread.Sleep(5000); startup.Close(); } Using startup.ShowDialog() shows the correct label information on the splash screen, but that locks up the application, and I need the splash to go away after about 5 seconds, which is why it's a splash. ;)

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  • why does this boost::spirit::qi rule not work?

    - by Tobias Langner
    I have a grammar that defines the following rules: constantValue = qi::token(ID_FLOAT) | qi::token(ID_INTEGER); postfixExpression = primaryExpression | (postfixExpression >> qi::token(ID_OPENBRACKET) >> qi::token(ID_INTEGER) >> qi::token(ID_CLOSEBRACKET)) | (postfixExpression >> qi::token(ID_DOT) >> qi::token(ID_IDENTIFIER)); primaryExpression = qi::token(ID_IDENTIFIER) | constantValue | (qi::token(ID_OPENPAREN) >> primaryExpression >> qi::token(ID_CLOSEPAREN)); ges = postfixExpression >> qi::eoi; and I want it to match the following strings: test[1] testident.ident and it should not match test[1.2] testident.5 but it fails to match the first 2 strings. The lexer constructor is as follows: custom_lexer() : identifier("[a-zA-Z_][a-zA-Z0-9_]*") , white_space("[ \\t\\n]+") , integer_value("[1-9][0-9]*") , hex_value("0[xX][0-9a-fA-F]+") , float_value("[0-9]*\\.[0-9]+([eE][+-]?[0-9]+)?") , float_value2("[0-9]+\\.([eE][+-]?[0-9]+)?") , punctuator("&>|\\*\\*|\\*|\\+|-|~|!|\\/|%|<<|>>|<|>|<=|>=|==|!=|\\^|&|\\||\\^\\^|&&|\\|\\||\\?|:|,")// [ ] ( ) . &> ** * + - ~ ! / % << >> < > <= >= == != ^ & | ^^ && || ? : , { using boost::spirit::lex::_start; using boost::spirit::lex::_end; this->self.add (identifier, ID_IDENTIFIER) /*(white_space, ID_WHITESPACE)*/ (integer_value, ID_INTEGER) (hex_value, ID_INTEGER) (float_value, ID_FLOAT) (float_value2, ID_FLOAT) ("\\(", ID_OPENPAREN) ("\\)", ID_CLOSEPAREN) ("\\[", ID_OPENBRACKET) ("\\]", ID_CLOSEBRACKET) ("\\.", ID_DOT) (punctuator, ID_PUNCTUATOR) ; this->self("WS") = white_space; } Why don't I get a match for the mentioned strings? Thank you Tobias

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  • Python - wxPython custom button -> unbound method __init__()? what?

    - by Wallter
    After looking at questions like this it doesn't make sense that my __init__(self, parrent, id) would be throwing a unbound error? help? main.py import wx from customButton import customButton from wxPython.wx import * class MyFrame(wx.Frame): def __init__(self, parent, ID, title): wxFrame.__init__(self, parent, ID, title, wxDefaultPosition, wxSize(400, 400)) # Non-important code here... # This is the first declaration of the Button1 # This is also where the ERROR is thrown. # Omitting this line causes the window to execute # flawlessly. self.Button1 = customButton.__init__(self, parent, -1) # ... finishes in a basic wx.program style... customButton.py # I've included all of the code in the file # because have no idea where the bug/error happens import wx from wxPython.wx import * class Custom_Button(wx.PyControl): # The BMP's Over_bmp = None #wxEmptyBitmap(1,1,1) # When the mouse is over Norm_bmp = None #wxEmptyBitmap(1,1,1) # The normal BMP Push_bmp = None #wxEmptyBitmap(1,1,1) # The down BMP def __init__(self, parent, id, **kwargs): wx.PyControl.__init__(self,parent, id, **kwargs) # Set the BMP's to the ones given in the constructor #self.Over_bmp = wx.Bitmap(wx.Image(MOUSE_OVER_BMP, wx.BITMAP_TYPE_ANY).ConvertToBitmap()) #self.Norm_bmp = wx.Bitmap(wx.Image(NORM_BMP, wx.BITMAP_TYPE_ANY).ConvertToBitmap()) #self.Push_bmp = wx.Bitmap(wx.Image(PUSH_BMP, wx.BITMAP_TYPE_ANY).ConvertToBitmap()) #self.Pos_bmp = self.pos self.Bind(wx.EVT_LEFT_DOWN, self._onMouseDown) self.Bind(wx.EVT_LEFT_UP, self._onMouseUp) self.Bind(wx.EVT_LEAVE_WINDOW, self._onMouseLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onMouseEnter) self.Bind(wx.EVT_ERASE_BACKGROUND,self._onEraseBackground) self.Bind(wx.EVT_PAINT,self._onPaint) self._mouseIn = self._mouseDown = False def _onMouseEnter(self, event): self._mouseIn = True def _onMouseLeave(self, event): self._mouseIn = False def _onMouseDown(self, event): self._mouseDown = True def _onMouseUp(self, event): self._mouseDown = False self.sendButtonEvent() def sendButtonEvent(self): event = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self.GetId()) event.SetInt(0) event.SetEventObject(self) self.GetEventHandler().ProcessEvent(event) def _onEraseBackground(self,event): # reduce flicker pass def _onPaint(self, event): dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(self.Norm_bmp) # draw whatever you want to draw # draw glossy bitmaps e.g. dc.DrawBitmap if self._mouseIn: # If the Mouse is over the button dc.DrawBitmap(self, self.Mouse_over_bmp, self.Pos_bmp, useMask=False) if self._mouseDown: # If the Mouse clicks the button dc.DrawBitmap(self, self.Push_bmp, self.Pos_bmp, useMask=False)

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  • non-copyable objects and value initialization: g++ vs msvc

    - by R Samuel Klatchko
    I'm seeing some different behavior between g++ and msvc around value initializing non-copyable objects. Consider a class that is non-copyable: class noncopyable_base { public: noncopyable_base() {} private: noncopyable_base(const noncopyable_base &); noncopyable_base &operator=(const noncopyable_base &); }; class noncopyable : private noncopyable_base { public: noncopyable() : x_(0) {} noncopyable(int x) : x_(x) {} private: int x_; }; and a template that uses value initialization so that the value will get a known value even when the type is POD: template <class T> void doit() { T t = T(); ... } and trying to use those together: doit<noncopyable>(); This works fine on msvc as of VC++ 9.0 but fails on every version of g++ I tested this with (including version 4.5.0) because the copy constructor is private. Two questions: Which behavior is standards compliant? Any suggestion of how to work around this in gcc (and to be clear, changing that to T t; is not an acceptable solution as this breaks POD types). P.S. I see the same problem with boost::noncopyable.

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