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  • What to do with a big image that's slowing website loading down significantly

    - by Dave
    Hi I'm working on a website that's already been designed by someone else. The designer has used a big image (900x700 100KB) which contains a big logo right across the top, then the background for two columns. This image loads every time a page is loaded as it forms the basis for the website. What should I do with it to improve loading time? I'm considering splitting it up into two or more images, especially the logo on the top. Does splitting up images like that decrease loading time in any significant way? Thanks -edit: Also, all the images are .jpg, would changing this to .gif or .png help anything?

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  • How to make html image clickable inside a TextView

    - by Gonan
    I have the following text in a string in the resources file: <a href="mailto:[email protected]">&lt;img src="mail_big" /&gt;</a> It shows the image fine (I implemented ImageGetter) but it is not clickable. I have tried adding the Linkify thingy but I don't think it's meant for this case, and so it doesn't work. The setMovementMethod doesn't work either. I have tried different combinations of the above: <a href="mailto:[email protected]">&lt;img src="mail_big" /&gt;hello</a> Here, even the "hello" part is not clickable (neither blue nor underlined). <a href="mailto:[email protected]"><img src="mail_big" /></a> This doesn't even show the image. &lt;a href="mailto:[email protected]"&gt;&lt;img src="mail_big" /&gt;&lt;/a&gt; If I just write the email, without the <a> tag it works perfectly, but I would like to use the image of an envelope that the user can click on. It's not possible to use an imagebutton because this text is in the middle of a string and so I can't split it. Any ideas? Thanks! EDIT: I found a solution or rather found how to do it correctly. All I had to do was adding the setMovementMethod call before the call to setText in the TextView and ALSO, and COMPLETELY NECESSARY, remove the attribute "android:autoLink="all" from the layout. Apparently, parsing mails and urls in a string is mutually exclusive to interpreting the link tags in a string. So one or the other but not both. Finally my layout is just a TextView with nothing special, just width and height. The activity is like this: TextView tv = (TextView)findViewById(R.id.about_text); tv.setMovementMethod(LinkMovementMethod.getInstance()); tv.setText(Html.fromHtml(getString(R.string.about_content), new ImageGetter(), null)); And the string is like this: <string name="about_content"><a href="mailto:[email protected]"><img src="mail" /></a></string>

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  • background-image in IE

    - by amit
    <div id="banner" style="display: block; background-image: url('images/swirl_home.gif'); background-repeat: no-repeat; background-color: #e7e7e7;"> <div id="Hi"> some text here... </div> <div id="loader"> <img src="images/ajax-loader.gif" /> </div> </div> #banner { background-color: #e7e7e7; min-height: 285px; } the above code renders perfectly in Mozilla and Chrome. Fails entirely in IE 6/7/8. The background image just doesnt show. I can see the text though. What am I doing wrong...?

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  • Long html table looses its background image

    - by Alegro
    I have about 7500 (short) text lines in a table cell. The table looses its background image on about 1800th line. Is there a limit about the table's length? Text in the cell stays visible till end, but without background. Table is named #story. #story{ margin-top:15px; border:medium ridge #FFF; border-radius:9px; background-image:url(img/back01.jpg); } Also tried: background: url("img/back01.jpg") repeat; // without result background-color:#FFF; // this works along the whole table. }

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  • Android SDK: Create image on touch

    - by dagonal
    Hello, I'm a bit stumped here, I'm trying to make it so an image (already in the drawable folder) gets created everytime you touch the screen and removed when the finger is lifted. I have the touch part coded already, overriding the onTouch method with a couple switch cases that handle each type of action (down, up, move, etc). But I can't for the life of me figure out how to make the image appear and then disappear with the coordinates (matrix?) of where the finger is. Any help would be greatly appreciated!

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  • issues using facebook iphone api to post image and text

    - by Joey
    I have been trying to use the facebook iphone api to publish an image and some text from my app (i.e. using FBRequest call:@"facebook.stream.publish" with the appropriate params. I've found that the behavior is extremely erratic, as it first worked fine when I implemented it, then, completely stopped working (the request would fail and nothing would show up), and now sometimes posts only the text and most of the time posts only the image in a gallery style (returning a failure). I've read that it's something broken on Facebook's side, however, I see other people's games posting things periodically with images and text and wonder if I might be doing something fundamentally different that is much less reliable or stable. Has anyone encountered such an issue or has more familiarity with this?

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  • trigger click behaviour of image-map's area

    - by Amit
    I have a image map set up and each area in the image map has a href defined. the href on area contains urls to other pages in my application. i generate a have a small ul which lists down name attribute of the area tag. i want the dynamically generated ul/lis to imitate click behaviour of area tag. for this, i have the following jquery set up - $('li').click(function(e){ $('area[name='+$(this).html()+']').trigger('click'); }); but the above works well only in ie6+. ff does not fire the click event. i also tried the click() variant but to no avail. looking forward for some help. Thanks :)

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  • HTML javascript form submitted when image input button

    - by DreamU
    I have a form that contains this single input field, which is nothing more than a button to Print the current web page: <div align="center"> <input type="image" src="../Images/print.jpg" value="Print" onclick="printpage();" /></div> </div> After the printing, the page re-submits itself (to itself). Why does it do this and can I stop it? If I just change the type to "input", this code does not re-submit itself after printing: <div align="center"> <input type="input" src="../Images/print.jpg" value="Print" onclick="printpage();" /></div> </div> Unfortunately, our style conventions require me to use that button image rather than the standard input button.

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  • C++ context menu image at left side showing partially, no fully

    - by Samir
    In C++ #define BITMAP_MAIN 201 //in resource.h BITMAP_MAIN BITMAP "main.bmp" // in .rc file // showing icon in menu... HBITMAP imgMain = LoadBitmap( aHinstance, MAKEINTRESOURCE(BITMAP_MAIN) ); SetMenuItemBitmaps ( hSubmenu, uMenuIndex, MF_BYPOSITION, imgMain, imgMain); The problem is in non-English XP OS the main.bmp is showing partially in the context menu. In Vista, Window7 main.bmp is showing just fine. Also in English XP its ok. But why the image is not showing fully in non-English XP? How would I use .ico file here instead of .bmp? This is to make the image transparent.

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  • How do I create an image for a UITableViewCell dynamically

    - by Xetius
    I want to dynamically create an image for a UITableViewCell which is basically a square with a number in it. The square has to be a colour (specified dynamically) and contains a number as text inside it. I have looked at the CGContextRef documentation, but can't seem to work out how to get the image to fill with a specified certain colour. This is what I have been trying so far. -(UIImage*)createCellImageWithCount:(NSInteger)cellCount AndColour:(UIColor*)cellColour { CGFloat height = IMAGE_HEIGHT; CGFloat width = IMAGE_WIDTH; UIImage* inputImage; UIGraphicsBeginImageContext(CGSizeMake(width, height)); CGContextRef context = UIGraphicsGetCurrentContext(); UIGraphicsPushContext(context); // drawing code goes here // But I have no idea what. UIGraphicsPopContext(); UIImage* outputImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return outImage; }

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  • Showing an image after loading it from sql database

    - by user330075
    I have a problem showing the image form database in a view Details and a ImageController. Inside the view I have: img src=Url.Action("GetFile","Image", new {id= Model.id}) and in controller: public FileContentResult GetFile(int idl) { //int idl = 32; SqlDataReader rdr; byte[] fileContent = null; ........... return File(,,); } When the view is called, function GetFile it just won't work. But if I cut out the parameter int id1 and I instantiate it as a variable it does work. public FileContentResult GetFile() { int idl = 32; SqlDataReader rdr; byte[] fileContent = null; ........... return File(,,); } Why?

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  • Preloading CSS Background Images

    - by Peanuts
    Hello guys, I have a hidden contact form which is deployed clicking on a button. Its fields are set as CSS background images, and they always appears a bit later than the div that have been toggled. I was using this snippet in the <head> section, but with no luck (after I cleared the cache) : <script type="text/javascript"> $(document).ready(function() { pic = new Image(); pic2 = new Image(); pic3 = new Image(); pic.src="<?php bloginfo('template_directory'); ?>/images/inputs/input1.png"; pic2.src="<?php bloginfo('template_directory'); ?>/images/inputs/input2.png"; pic3.src="<?php bloginfo('template_directory'); ?>/images/inputs/input3.png"; }); </script> I'm using jQuery as my library, and it would be cool if I could use it as well for arranging this issue. Thanks for your thoughs.

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  • best practices question: How to save a collection of images and a java object in a single file? File

    - by Richard
    Hi all, I am making a java program that has a collection of flash-card like objects. I store the objects in a jtree composed of defaultmutabletreenodes. Each node has a user object attached to it with has a few string/native data type parameters. However, i also want each of these objects to have an image (typical formats, jpg, png etc). I would like to be able to store all of this information, including the images and the tree data to the disk in a single file so the file can be transferred between users and the entire tree, including the images and parameters for each object, can be reconstructed. I had not approached a problem like this before so I was not sure what the best practices were. I found XLMEncoder (http://java.sun.com/j2se/1.4.2/docs/api/java/beans/XMLEncoder.html) to be a very effective way of storing my tree and the native data type information. However I couldn't figure out how to save the image data itself inside of the XML file, and I'm not sure it is possible since the data is binary (so restricted characters would be invalid). My next thought was to associate a hash string instead of an image within each user object, and then gzip together all of the images, with the hash strings as the names and the XMLencoded tree in the same compmressed file. That seemed really contrived though. Does anyone know a good approach for this type of issue? THanks! Thanks!

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  • Rails - Paperclip, getting width and height of image in model

    - by Corey Tenold
    Trying to get the width and height of the uploaded image while still in the model on the initial save. Any way to do this? Here's the snippet of code I've been testing with from my model. Of course it fails on "instance.photo_width". has_attached_file :photo, :styles => { :original => "634x471>", :thumb => Proc.new { |instance| ratio = instance.photo_width/instance.photo_height min_width = 142 min_height = 119 if ratio > 1 final_height = min_height final_width = final_height * ratio else final_width = min_width final_height = final_width * ratio end "#{final_width}x#{final_height}" } }, :storage => :s3, :s3_credentials => "#{RAILS_ROOT}/config/s3.yml", :path => ":attachment/:id/:style.:extension", :bucket => 'foo_bucket' So I'm basically trying to do this to get a custom thumbnail width and height based on the initial image dimensions. Any ideas?

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  • Attach 1 or more (non image) files to rails application, with having to install an image-processing

    - by Hinchy
    Hi all, I'm currently learning rails by creating a simple project management app. I've gotten to the point where I would like to be allow a user upload multiple files - pdfs, docs, xls etc. The user only needs to be able to attach one file at a time, but the possibilty to have multiple documents associated with a project is a must. I've spent quite a lot of time researching my options, and it appears the two main plugins are attachment_fu and paperclip. From what I've read though, these appear to concentrate specifically on the upload and subsequent resizing of images, something I couldn't care less about. Is there a simpler way to achieve what I'm trying? Thank you all in advance.

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  • Creating Thumbnails with CFImage Aborting Because of Server Load?

    - by nephilite
    I am uploading in image via a form and I want to, in addition to saving the image, save a variety of thumbnails in both png and jpg format. To do this I am using the code below. The initial image uploads fine but then, after spinning for a moment I get an error of: "Request aborted due to heavy system load." (from my host crystaltech), and none of the thumbnails have made it through. I've tried it with even just one resize (and no converts) and it still fails. What am I doing wrong? This issue is somewhat urgent....Thanks! ` <cffile action="upload" destination="#Application.filePath#Icons\#app#Icon.png" filefield="Icon" nameconflict="overwrite"> <cfimage source="#Application.filePath#Icons\#app#Icon.png" action="resize" width="50%" height="50%" destination="#Application.filePath#Icons\#app#Icon_Half.png" overwrite="yes"> <cfimage source="#Application.filePath#Icons\#app#Icon.png" action="resize" width="25%" height="25%" destination="#Application.filePath#Icons\#app#Icon_Quarter.png" overwrite="yes"> <cfimage source="#Application.filePath#Icons\#app#Icon.png" action="convert" destination="#Application.filePath#Icons\#app#Icon.jpg"> <cfimage source="#Application.filePath#Icons\#app#Icon_Half.png" action="convert" destination="#Application.filePath#Icons\#app#Icon_Half.jpg"> <cfimage source="#Application.filePath#Icons\#app#Icon_Quarter.png" action="convert" destination="#Application.filePath#Icons\#app#Icon_Quarter.jpg"> `

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