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  • Performance implications of BeginInvoke

    - by AngryHacker
    I've inherited code where BeginInvoke is called from the main thread (not a background thread, which is usually the pattern). I am trying to understand what it actually does in this scenario. Does the method being called in the BeginInvoke get in line of messages that come down to the window? The docs say asynchronously, so that is my assumption. How does the framework prioritize when to kick off the method called by BeginInvoke?

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  • ~saas license manager

    - by Steven
    Hi all, We're developing a saas app, which is almost finished. Being in the final stages we're wondering how we are going to charge customers for using our app, how we will enforce they will not pass on their logins and so on. Does anyone know a ready-made solution? We do have a budget for this. rough criteria: - enforcing multiple payment/licensing options (trial - license with grace periods, on demand, pay per use, etc) - integration with payment providers - tracking/preventing unauthorised usage - payment/license plans adjustable on a per customer(group) basis

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  • crash in calloc

    - by mmd
    I'm trying to debug a program I wrote. I ran it inside gdb and I managed to catch a SIGABRT from inside calloc(). I'm completely confused about how this can arise. Can it be a bug in gcc or even libc?? More details: My program uses OpenMP. I ran it through valgrind in single-threaded mode with no errors. I also use mmap() to load a 40GB file, but I doubt that is relevant. Inside gdb, I'm running with 30 threads. Several identical runs (same input&CL) finished correctly, until the problematic one that I caught. On the surface this suggests there might be a race condition of some type. However, the SIGABRT comes from calloc() which is out of my control. Here is some relevant gdb output: (gdb) info threads [...] * 11 Thread 0x7ffff0056700 (LWP 73449) 0x00007ffff6a948a5 in raise () from /lib64/libc.so.6 [...] (gdb) thread 11 [Switching to thread 11 (Thread 0x7ffff0056700 (LWP 73449))]#0 0x00007ffff6a948a5 in raise () from /lib64/libc.so.6 (gdb) bt #0 0x00007ffff6a948a5 in raise () from /lib64/libc.so.6 #1 0x00007ffff6a96085 in abort () from /lib64/libc.so.6 #2 0x00007ffff6ad1fe7 in __libc_message () from /lib64/libc.so.6 #3 0x00007ffff6ad7916 in malloc_printerr () from /lib64/libc.so.6 #4 0x00007ffff6adb79f in _int_malloc () from /lib64/libc.so.6 #5 0x00007ffff6adbdd6 in calloc () from /lib64/libc.so.6 #6 0x000000000040e87f in my_calloc (re=0x7fff2867ef10, st=0, options=0x632020) at gmapper/../gmapper/../common/my-alloc.h:286 #7 read_get_hit_list_per_strand (re=0x7fff2867ef10, st=0, options=0x632020) at gmapper/mapping.c:1046 #8 0x000000000041308a in read_get_hit_list (re=<value optimized out>, options=0x632010, n_options=1) at gmapper/mapping.c:1239 #9 handle_read (re=<value optimized out>, options=0x632010, n_options=1) at gmapper/mapping.c:1806 #10 0x0000000000404f35 in launch_scan_threads (.omp_data_i=<value optimized out>) at gmapper/gmapper.c:557 #11 0x00007ffff7230502 in ?? () from /usr/lib64/libgomp.so.1 #12 0x00007ffff6dfc851 in start_thread () from /lib64/libpthread.so.0 #13 0x00007ffff6b4a11d in clone () from /lib64/libc.so.6 (gdb) f 6 #6 0x000000000040e87f in my_calloc (re=0x7fff2867ef10, st=0, options=0x632020) at gmapper/../gmapper/../common/my-alloc.h:286 286 res = calloc(size, 1); (gdb) p size $2 = 814080 (gdb) The function my_calloc() is just a wrapper, but the problem is not in there, as the real calloc() call looks legit. These are the limits set in the shell: $ ulimit -a core file size (blocks, -c) 0 data seg size (kbytes, -d) unlimited scheduling priority (-e) 0 file size (blocks, -f) unlimited pending signals (-i) 2067285 max locked memory (kbytes, -l) 64 max memory size (kbytes, -m) unlimited open files (-n) 1024 pipe size (512 bytes, -p) 8 POSIX message queues (bytes, -q) 819200 real-time priority (-r) 0 stack size (kbytes, -s) 10240 cpu time (seconds, -t) unlimited max user processes (-u) 1024 virtual memory (kbytes, -v) unlimited file locks (-x) unlimited The program is not out of memory, it's using 41GB on a machine with 256GB available: $ top -b -n 1 | grep gmapper 73437 user 20 0 41.5g 16g 15g T 0.0 6.6 55:17.24 gmapper-ls $ free -m total used free shared buffers cached Mem: 258437 195567 62869 0 82 189677 -/+ buffers/cache: 5807 252629 Swap: 0 0 0 I compiled using gcc (GCC) 4.4.6 20120305 (Red Hat 4.4.6-4), with flags -g -O2 -DNDEBUG -mmmx -msse -msse2 -fopenmp -Wall -Wno-deprecated -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS.

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  • Multiple file descriptors to the same file, C

    - by Gigi
    I have a multithreaded application that is opening and reading the same file (not writing). I am opening a different file descriptor for each thread (but they all point to the same file). Each thread then reads the file and may close it and open it again if EOF is reached. Is this ok? If I perform fclose() on a file descriptor does it affect the other file descritptors that point to the same file?

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  • RegRestoreKey problem

    - by Xaver
    i want to do part of program which save and load some data from registry. Saving is succefuly working. I have function GrabPrivilage to grant some privilegies to my thread. i grant SE_RESTORE_NAME and SE_BACKUP_NAME to my thread and after that i call RegRestoreKey(HKEY_LOCAL_MACHINE, TEXT("C:\reg.txt"), REG_FORCE_RESTORE ); and it always return ERROR_ACCESS_DENIED.

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  • How to secure an AJAX call from a facebook canvas application.

    - by user259349
    Reading this Ajax example, http://wiki.developers.facebook.com/index.php/FBJS/Examples/Ajax#Working_Example I found the following line. I'm not sure what to understand out of it, how do you "check the sig values per Platform spec"? "Note: For brevity's sake we are trusting $_POST['fb_sig_user'] without checking the full signature. This is unsafe as anyone could easily forge a user's action. Always be sure to either use the Facebook object which is supplied with the client libraries, or check the sig values per Platform spec"

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  • controlling threads flow

    - by owca
    I had a task to write simple game simulating two players picking up 1-3 matches one after another until the pile is gone. I managed to do it for computer choosing random value of matches but now I'd like to go further and allow humans to play the game. Here's what I already have : http://paste.pocoo.org/show/201761/ Class Player is a computer player, and PlayerMan should be human being. Problem is, that thread of PlayerMan should wait until proper value of matches is given but I cannot make it work this way. Logic is as follows: thread runs until matches equals to zero. If player number is correct at the moment function pickMatches() is called. After decreasing number of matches on table, thread should wait and another thread should be notified. I know I must use wait() and notify() but I can't place them right. Class Shared keeps the value of current player, and also amount of matches. public void suspendThread() { suspended = true; } public void resumeThread() { suspended = false; } @Override public void run(){ int matches=1; int which = 0; int tmp=0; Shared data = this.selectData(); String name = this.returnName(); int number = this.getNumber(); while(data.getMatches() != 0){ while(!suspended){ try{ which = data.getCurrent(); if(number == which){ matches = pickMatches(); tmp = data.getMatches() - matches; data.setMatches(tmp, number); if(data.getMatches() == 0){ System.out.println(" "+ name+" takes "+matches+" matches."); System.out.println("Winner is player: "+name); stop(); } System.out.println(" "+ name+" takes "+matches+" matches."); if(number != 0){ data.setCurrent(0); } else{ data.setCurrent(1); } } this.suspendThread(); notifyAll(); wait(); }catch(InterruptedException exc) {} } } } @Override synchronized public int pickMatches(){ Scanner scanner = new Scanner(System.in); int n = 0; Shared data = this.selectData(); System.out.println("Choose amount of matches (from 1 to 3): "); if(data.getMatches() == 1){ System.out.println("There's only 1 match left !"); while(n != 1){ n = scanner.nextInt(); } } else{ do{ n = scanner.nextInt(); } while(n <= 1 && n >= 3); } return n; } }

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  • Do .NET Timers Run Asynchronously?

    - by MrEdmundo
    I have a messaging aspect of my application using Jabber-net (an XMPP library.) What I would like to do, if for some reason the connection to the Server is ended, is keep trying to connect every minute or so. If I start a Timer to wait for a period of time before the next attempt, does that timer run asynchronously and the resulting Tick event join the main thread, or would I need to start my own thread and start the timer from within there?

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  • SQL programming

    - by Prince
    how can I determine the number of CoE students per school per city? the coe students belongs to a different table from the school table from the city table. I really need some help now. thanks

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  • Is there a CakePHP offline manual

    - by Leo
    There used to be, but there don't seem to be any direct links. A little digging around revealed some answers which I thought it would be useful to share. These are links to the manual in one page - useful for offline use or creating a PDF using Dardo Sordi Bogado's build script: http://rapidshare.com/files/218826372/manual-builder.zip 1.2 Manual in one page http://book.cakephp.org/complete/3/The-Manual 1.3 Manual in one page http://book.cakephp.org/complete/876/The-Manual Also see this thread: http://groups.google.com/group/cake-php/browse_thread/thread/5f45c1d0...

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  • Are "EXC_BREAKPOINT (SIGTRAP)" exceptions caused by debugging breakpoints?

    - by Dennis
    I have a multithreaded app that is very stable on all my test machines and seems to be stable for almost every one of my users (based on no complaints of crashes). The app crashes frequently for one user, though, who was kind enough to send crash reports. All the crash reports (~10 consecutive reports) look essentially identical: Date/Time: 2010-04-06 11:44:56.106 -0700 OS Version: Mac OS X 10.6.3 (10D573) Report Version: 6 Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000002, 0x0000000000000000 Crashed Thread: 0 Dispatch queue: com.apple.main-thread Thread 0 Crashed: Dispatch queue: com.apple.main-thread 0 com.apple.CoreFoundation 0x90ab98d4 __CFBasicHashRehash + 3348 1 com.apple.CoreFoundation 0x90adf610 CFBasicHashRemoveValue + 1264 2 com.apple.CoreText 0x94e0069c TCFMutableSet::Intersect(__CFSet const*) const + 126 3 com.apple.CoreText 0x94dfe465 TDescriptorSource::CopyMandatoryMatchableRequest(__CFDictionary const*, __CFSet const*) + 115 4 com.apple.CoreText 0x94dfdda6 TDescriptorSource::CopyDescriptorsForRequest(__CFDictionary const*, __CFSet const*, long (*)(void const*, void const*, void*), void*, unsigned long) const + 40 5 com.apple.CoreText 0x94e00377 TDescriptor::CreateMatchingDescriptors(__CFSet const*, unsigned long) const + 135 6 com.apple.AppKit 0x961f5952 __NSFontFactoryWithName + 904 7 com.apple.AppKit 0x961f54f0 +[NSFont fontWithName:size:] + 39 (....more text follows) First, I spent a long time investigating [NSFont fontWithName:size:]. I figured that maybe the user's fonts were screwed up somehow, so that [NSFont fontWithName:size:] was requesting something non-existent and failing for that reason. I added a bunch of code using [[NSFontManager sharedFontManager] availableFontNamesWithTraits:NSItalicFontMask] to check for font availability in advance. Sadly, these changes didn't fix the problem. I've now noticed that I forgot to remove some debugging breakpoints, including _NSLockError, [NSException raise], and objc_exception_throw. However, the app was definitely built using "Release" as the active build configuration. I assume that using the "Release" configuration prevents setting of any breakpoints--but then again I am not sure exactly how breakpoints work or whether the program needs to be run from within gdb for breakpoints to have any effect. My questions are: could my having left the breakpoints set be the cause of the crashes observed by the user? If so, why would the breakpoints cause a problem only for this one user? If not, has anybody else had similar problems with [NSFont fontWithName:size:]? I will probably just try removing the breakpoints and sending back to the user, but I'm not sure how much currency I have left with that user. And I'd like to understand more generally whether leaving the breakpoints set could possibly cause a problem (when the app is built using "Release" configuration).

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  • TThread.resume is deprecated in Delphi-2010 what should be used in place?

    - by Charles Faiga
    In my multithread application I use TThread.suspend and TThread.resume Since moving my application to Delphi 2010 I get the following warring message [DCC Warning] xxx.pas(277): W1000 Symbol ‘Resume’ is deprecated If Resume is deprecated what should be used in place? EDIT 1: I use the Resume command to start the thread - as it is Created with 'CreateSuspended' set to True and Suspend before I terminate the thread. EDIT 2: Here is a link the delphi 2010 manual

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  • Some more multitasking java issues

    - by owca
    I had a task to write simple game simulating two players picking up 1-3 matches one after another until the pile is gone. I managed to do it for computer choosing random value of matches but now I'd like to go further and allow humans to play the game. Here's what I already have : http://paste.pocoo.org/show/200660/ Class Player is a computer player, and PlayerMan should be human being. Problem is, that thread of PlayerMan should wait until proper value of matches is given but I cannot make it work this way. When I type the values it sometimes catches them and decrease amount of matches but that's not exactly what I was up to :) Logics is : I check the value of current player. If it corresponds to this of the thread currently active I use scanner to catch the amount of matches. Else I wait one second (I know it's kinda harsh solution, but I have no other idea how to do it). Class Shared keeps the value of current player, and also amount of matches. By the way, is there any way I can make Player and Shared attributes private instead of public and still make the code work ? CONSOLE and INPUT-DIALOG is just for choosing way of inserting values. class PlayerMan extends Player{ static final int CONSOLE=0; static final int INPUT_DIALOG=1; private int input; public PlayerMan(String name, Shared data, int c){ super(name, data); input = c; } @Override public void run(){ Scanner scanner = new Scanner(System.in); int n = 0; System.out.println("Matches on table: "+data.matchesAmount); System.out.println("which: "+data.which); System.out.println("number: "+number); while(data.matchesAmount != 0){ if(number == data.which){ System.out.println("Choose amount of matches (from 1 to 3): "); n = scanner.nextInt(); if(data.matchesAmount == 1){ System.out.println("There's only 1 match left !"); while(n != 1){ n = scanner.nextInt(); } } else{ do{ n = scanner.nextInt(); } while(n <= 1 && n >= 3); } data.matchesAmount = data.matchesAmount - n; System.out.println(" "+ name+" takes "+n+" matches."); if(number != 0){ data.which = 0; } else{ data.which = 1; } } else{ try { Thread.sleep(1000); } catch(InterruptedException exc) { System.out.println("End of thread."); return; } } System.out.println("Matches on table: "+data.matchesAmount); } if(data.matchesAmount == 0){ System.out.println("Winner is player: "+name); stop(); } } }

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  • startActivityForResult to an activity that only displays a progressdialog

    - by Alxandr
    I'm trying to make an activity that is asked for some result. This result is normally returned instantly (in the onCreate), however, sometimes it is nesesary to wait for some internet-content to download which causes the "loader"-activity to show. What I want is that the loader-activity don't display anything more than a progressdialog (and that you can still se the old activity calling the loader-activity in the background) and I'm wondering wheather or not this is possible. The code I'm using as of now is: //ListComicsActivity.java public class ListComicsActivity extends Activity { private static final int REQUEST_COMICS = 1; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.list_comics); Button button = (Button)findViewById(R.id.Button01); button.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { Intent intent = new Intent(); intent.setAction(Intents.ACTION_GET_COMICS); startActivityForResult(intent, REQUEST_COMICS); } }); } /** Called when an activity called by using startActivityForResult finishes. */ @Override public void onActivityResult(int requestCode, int resultCode, Intent data) { Toast toast = Toast.makeText(this, "The activity finnished", Toast.LENGTH_SHORT); toast.show(); } } //LoaderActivity.java (answers to Intents.ACTION_GET_COMICS action-filter) public class LoaderActivity extends Activity { private Intent result = null; private ProgressDialog pg = null; private Runnable returner = new Runnable() { public void run() { if(pg != null) pg.dismiss(); LoaderActivity.this.setResult(Activity.RESULT_OK, result); LoaderActivity.this.finish(); } }; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); String action = getIntent().getAction(); if(action.equals(Intents.ACTION_GET_COMICS)) { Runnable loader = new Runnable() { public void run() { WebProvider.DownloadComicList(); Intent intent = new Intent(); intent.setDataAndType(ComicContentProvider.COMIC_URI, "vnd.android.cursor.dir/vnd.mymir.comic"); returnResult(intent); } }; pg = ProgressDialog.show(this, "Downloading", "Please wait, retrieving data...."); Thread thread = new Thread(null, loader, "LoadComicList"); thread.start(); } else { setResult(Activity.RESULT_CANCELED); finish(); } } private void returnResult(Intent intent) { result = intent; runOnUiThread(returner); } }

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  • What is the best way to cofigure a sql server for 50 developers?

    - by Lakhlani Prashant
    Hi, If I am running an organization that has 50 .net developers and all are using sql server, what is the best way to make single sql server available to them? Here is some of the concerns that I want to be careful about Should I configure database users per project or per user? or both? Should I provide single sql server instance? There are some more concerns but I think getting answer of these two will be a good starting point.

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  • what does mean "SQL Error: 30000, SQLState: XSAI3" ?

    - by phmr
    I'm using javadb/derbydb 10.5.3.0 with hibernate 3.5-Final I get this error at the end of EM initialisation : 4427 [SwingWorker-pool-1-thread-1] WARN org.hibernate.util.JDBCExceptionReporter - SQL Error: 30000, SQLState: XSAI3 4427 [SwingWorker-pool-1-thread-1] ERROR org.hibernate.util.JDBCExceptionReporter - Feature not implemented. SQL Error 30000 doesn't seem to be documented http://developers.sun.com/docs/javadb/10.3.3.0/ref/ref-single.html#rrefexcept71493

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  • Total stack sizes of threads in one process

    - by David
    I use pthreads_attr_getthreadsizes() to get default stack size of one thread, 8MB on my machine. But when I create 8 threads and allocate a very large stack size to them, say hundreds of MB, the program crash. So, I guess, shall ("Number of threads" x "stack size of per thread") shall less than a value(virtual memory size)?

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  • Custom UINavigationBar Background

    - by tigermain
    I've been trying to set up a custom background for the whole of my NavigationBar (not just the titleView) but have been struggling. I found this thread http://discussions.apple.com/thread.jspa?threadID=1649012&tstart=0 But am not sure how to implement the code snippet that is given. Is the code implemented as a new class? Also where do I instatiate the NavigationController as I have an application built with the NavigationView template so it is not done in my root controller as per the example

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  • Is it possible to call a non-static function inside static function in C#?

    - by djzmo
    Is it possible to call a non-static function that uses a public non-static class inside a static function in C#? public class MyProgram { private Thread thd = new Thread(myStaticFunction); public AnotherClass myAnotherClass = new AnotherClass(); public MyProgram() { thd.Start(); } public static void myStaticFunction() { myNonStaticFunction(); } private void myNonStaticFunction() { myAnotherClass.DoSomethingGood(); } } Well, the invalid code like above is what I need. Any idea?

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  • Strange groovy behavior when dealing with threads

    - by Misha Koshelev
    Dear All: I have an interesting dilemma. If I define my class as: class Browser { def swtException protected Object evaluate(script) throws SWTException { swtException=null display.syncExec() { try { result=swtBrowser.evaluate(script) } catch (SWTException swtException) { Browser.swtException=swtException } } } I get this rather interesting error: Exception in thread "Thread-5" org.eclipse.swt.SWTException: Failed to execute runnable (groovy.lang.MissingPropertyException: No such property: swtException for class : com.mksoft.fbautomate.browser.Browser Possible solutions: swtException) Any ideas??? Thank you! Misha

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  • Copy protection tool to limit number of units

    - by Jonathan Harris
    I have written a winform application to manage a certain type of project. I want to charge my users on a per project basis, e.g. they purchase a base version of my app to manage 3 projects for 300$ and can buy extensions for 100$ per project. Do you know of any good tools that support this type of licensing? Currently the project counter is buried in the database, but I am looking for something more reliable.

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  • design for a wrapper around command-line utilities

    - by hatchetman82
    im trying to come up with a design for a wrapper for use when invoking command line utilities in java. the trouble with runtime.exec() is that you need to keep reading from the process' out and err streams or it hangs when it fills its buffers. this has led me to the following design: public class CommandLineInterface { private final Thread stdOutThread; private final Thread stdErrThread; private final OutputStreamWriter stdin; private final History history; public CommandLineInterface(String command) throws IOException { this.history = new History(); this.history.addEntry(new HistoryEntry(EntryTypeEnum.INPUT, command)); Process process = Runtime.getRuntime().exec(command); stdin = new OutputStreamWriter(process.getOutputStream()); stdOutThread = new Thread(new Leech(process.getInputStream(), history, EntryTypeEnum.OUTPUT)); stdOutThread.setDaemon(true); stdOutThread.start(); stdErrThread = new Thread(new Leech(process.getErrorStream(), history, EntryTypeEnum.ERROR)); stdErrThread.setDaemon(true); stdErrThread.start(); } public void write(String input) throws IOException { this.history.addEntry(new HistoryEntry(EntryTypeEnum.INPUT, input)); stdin.write(input); stdin.write("\n"); stdin.flush(); } } public class Leech implements Runnable{ private final InputStream stream; private final History history; private final EntryTypeEnum type; private volatile boolean alive = true; public Leech(InputStream stream, History history, EntryTypeEnum type) { this.stream = stream; this.history = history; this.type = type; } public void run() { BufferedReader reader = new BufferedReader(new InputStreamReader(stream)); String line; try { while(alive) { line = reader.readLine(); if (line==null) break; history.addEntry(new HistoryEntry(type, line)); } } catch (Exception e) { e.printStackTrace(); } } } my issue is with the Leech class (used to "leech" the process' out and err streams and feed them into history - which acts like a log file) - on the one hand reading whole lines is nice and easy (and what im currently doing), but it means i miss the last line (usually the prompt line). i only see the prompt line when executing the next command (because there's no line break until that point). on the other hand, if i read characters myself, how can i tell when the process is "done" ? (either complete or waiting for input) has anyone tried something like waiting 100 millis since the last output from the process and declaring it "done" ? any better ideas on how i can implement a nice wrapper around things like runtime.exec("cmd.exe") ?

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  • Producer / Consumer - I/O Disk

    - by Pedro Magalhaes
    Hi, I have a compressed file in the disk, that a partitioned in blocks. I read a block from disk decompress it to memory and the read the data. It is possible to create a producer/consumer, one thread that recovers compacted blocks from disk and put in a queue and another thread that decompress and read the data? Will the performance be better? Thanks!

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  • Threading in python: retrieve return value when using target=

    - by Philipp Keller
    I want to get the "free memory" of a bunch of servers like this: def get_mem(servername): res = os.popen('ssh %s "grep MemFree /proc/meminfo | sed \'s/[^0-9]//g\'"' % servername) return res.read().strip() since this can be threaded I want to do something like that: import threading thread1 = threading.Thread(target=get_mem, args=("server01", )) thread1.start() But now: how can I access the return value(s) of the get_mem functions? Do I really need to go the full fledged way creating a class MemThread(threading.Thread) and overwriting __init__ and __run__?

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