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  • Java: Making concurrent MySQL queries from multiple clients synchronised

    - by Misha Gale
    I work at a gaming cybercafe, and we've got a system here (smartlaunch) which keeps track of game licenses. I've written a program which interfaces with this system (actually, with it's backend MySQL database). The program is meant to be run on a client PC and (1) query the database to select an unused license from the pool available, then (2) mark this license as in use by the client PC. The problem is, I've got a concurrency bug. The program is meant to be launched simultaneously on multiple machines, and when this happens, some machines often try and acquire the same license. I think that this is because steps (1) and (2) are not synchronised, i.e. one program determines that license #5 is available and selects it, but before it can mark #5 as in use another copy of the program on another PC tries to grab that same license. I've tried to solve this problem by using transactions and table locking, but it doesn't seem to make any difference - Am I doing this right? Here follows the code in question: public LicenseKey Acquire() throws SmartLaunchException, SQLException { Connection conn = SmartLaunchDB.getConnection(); int PCID = SmartLaunchDB.getCurrentPCID(); conn.createStatement().execute("LOCK TABLE `licensekeys` WRITE"); String sql = "SELECT * FROM `licensekeys` WHERE `InUseByPC` = 0 AND LicenseSetupID = ? ORDER BY `ID` DESC LIMIT 1"; PreparedStatement statement = conn.prepareStatement(sql); statement.setInt(1, this.id); ResultSet results = statement.executeQuery(); if (results.next()) { int licenseID = results.getInt("ID"); sql = "UPDATE `licensekeys` SET `InUseByPC` = ? WHERE `ID` = ?"; statement = conn.prepareStatement(sql); statement.setInt(1, PCID); statement.setInt(2, licenseID); statement.executeUpdate(); statement.close(); conn.commit(); conn.createStatement().execute("UNLOCK TABLES"); return new LicenseKey(results.getInt("ID"), this, results.getString("LicenseKey"), results.getInt("LicenseKeyType")); } else { throw new SmartLaunchException("All licenses of type " + this.name + "are in use"); } }

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  • Dynamic Dispatch without Virtual Functions

    - by Kristopher Johnson
    I've got some legacy code that, instead of virtual functions, uses a kind field to do dynamic dispatch. It looks something like this: // Base struct shared by all subtypes // Plain-old data; can't use virtual functions struct POD { int kind; int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); }; enum Kind { Kind_Derived1, Kind_Derived2, Kind_Derived3 }; struct Derived1: POD { Derived1(): kind(Kind_Derived1) {} int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); // plus other type-specific data and function members }; struct Derived2: POD { Derived2(): kind(Kind_Derived2) {} int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); // plus other type-specific data and function members }; struct Derived3: POD { Derived3(): kind(Kind_Derived3) {} int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); // plus other type-specific data and function members }; and then the POD class's function members are implemented like this: int POD::GetFoo() { // Call kind-specific function switch (kind) { case Kind_Derived1: { Derived1 *pDerived1 = static_cast<Derived1*>(this); return pDerived1->GetFoo(); } case Kind_Derived2: { Derived2 *pDerived2 = static_cast<Derived2*>(this); return pDerived2->GetFoo(); } case Kind_Derived3: { Derived3 *pDerived3 = static_cast<Derived3*>(this); return pDerived3->GetFoo(); } default: throw UnknownKindException(kind, "GetFoo"); } } POD::GetBar(), POD::GetBaz(), POD::GetXyzzy(), and other members are implemented similarly. This example is simplified. The actual code has about a dozen different subtypes of POD, and a couple dozen methods. New subtypes of POD and new methods are added pretty frequently, and so every time we do that, we have to update all these switch statements. The typical way to handle this would be to declare the function members virtual in the POD class, but we can't do that because the objects reside in shared memory. There is a lot of code that depends on these structs being plain-old-data, so even if I could figure out some way to have virtual functions in shared-memory objects, I wouldn't want to do that. So, I'm looking for suggestions as to the best way to clean this up so that all the knowledge of how to call the subtype methods is centralized in one place, rather than scattered among a couple dozen switch statements in a couple dozen functions. What occurs to me is that I can create some sort of adapter class that wraps a POD and uses templates to minimize the redundancy. But before I start down that path, I'd like to know how others have dealt with this.

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  • StreamWriter appends random data

    - by void
    Hi I'm seeing odd behaviour using the StreamWriter class writing extra data to a file using this code: public void WriteToCSV(string filename) { StreamWriter streamWriter = null; try { streamWriter = new StreamWriter(filename); Log.Info("Writing CSV report header information ... "); streamWriter.WriteLine("\"{0}\",\"{1}\",\"{2}\",\"{3}\"", ((int)CSVRecordType.Header).ToString("D2", CultureInfo.CurrentCulture), m_InputFilename, m_LoadStartDate, m_LoadEndDate); int recordCount = 0; if (SummarySection) { Log.Info("Writing CSV report summary section ... "); foreach (KeyValuePair<KeyValuePair<LoadStatus, string>, CategoryResult> categoryResult in m_DataLoadResult.DataLoadResults) { streamWriter.WriteLine("\"{0}\",\"{1}\",\"{2}\",\"{3}\"", ((int)CSVRecordType.Summary).ToString("D2", CultureInfo.CurrentCulture), categoryResult.Value.StatusString, categoryResult.Value.Count.ToString(CultureInfo.CurrentCulture), categoryResult.Value.Category); recordCount++; } } Log.Info("Writing CSV report cases section ... "); foreach (KeyValuePair<KeyValuePair<LoadStatus, string>, CategoryResult> categoryResult in m_DataLoadResult.DataLoadResults) { foreach (CaseLoadResult result in categoryResult.Value.CaseLoadResults) { if ((LoadStatus.Success == result.Status && SuccessCases) || (LoadStatus.Warnings == result.Status && WarningCases) || (LoadStatus.Failure == result.Status && FailureCases) || (LoadStatus.NotProcessed == result.Status && NotProcessedCases)) { streamWriter.Write("\"{0}\",\"{1}\",\"{2}\",\"{3}\",\"{4}\"", ((int)CSVRecordType.Result).ToString("D2", CultureInfo.CurrentCulture), result.Status, result.UniqueId, result.Category, result.ClassicReference); if (RawResponse) { streamWriter.Write(",\"{0}\"", result.ResponseXml); } streamWriter.WriteLine(); recordCount++; } } } streamWriter.WriteLine("\"{0}\",\"{1}\"", ((int)CSVRecordType.Count).ToString("D2", CultureInfo.CurrentCulture), recordCount); Log.Info("CSV report written to '{0}'", fileName); } catch (IOException execption) { string errorMessage = string.Format(CultureInfo.CurrentCulture, "Unable to write XML report to '{0}'", fileName); Log.Error(errorMessage); Log.Error(exception.Message); throw new MyException(errorMessage, exception); } finally { if (null != streamWriter) { streamWriter.Close(); } } } The file produced contains a set of records on each line 0 to N, for example: [Record Zero] [Record One] ... [Record N] However the file produced either contains nulls or incomplete records from further up the file appended to the end. For example: [Record Zero] [Record One] ... [Record N] [Lots of nulls] or [Record Zero] [Record One] ... [Record N] [Half complete records] This also happens in separate pieces of code that also use the StreamWriter class. Furthermore, the files produced all have sizes that are multiples of 1024. I've been unable to reproduce this behaviour on any other machine and have tried recreating the environment. Previous versions of the application didn't exhibite this behaviour despite having the same code for the methods in question. EDIT: Added extra code.

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  • I have to do two seemingly mutually exclusive things on leaving an asp:textbox. Please help me get

    - by aape
    This project has gone from being a simple '99 Ford F-150 to the Homer. I've got controls with a gridview with textboxes for data entry. All the user controls on the pages are in AJAX updatepanels. User types in a database column or budget entity or some other financial thing they want to include in the report. The textboxes in the gridview have autopostback = true set. overly long background info When the user leaves the textbox, during the postback (triggered by onTextChanged) I do some validation back on the server on their entry - regexs, do they have rights to that column, is that column locked, etc. If it fails, I put a error message next to the textbox. If it passes, I wipe out any title or error that used to be next to the code. Focus is getting lost from the postback if they're tabbing out of the box, rather than going to the next textbox in the gridview. So to fix that I need, if their leaving the tb via the tab key, to also figure out what textbox or gridviewrow they're on, if they're not on the last row, and after the validation and labeling, put the focus on the textbox in the next row. I can't figure out how, in ontextchanged, to find what caused me to leave the textbox, so I'm thinking use javascript onkeyup to test the key pressed and then find the next box etc, but the ontextchanged fires first and then the js never does, and also, since the control is all AJAXed, the javascript can't find the textboxes because when you enter the page everything is collapsed (the requirements people loooove to collapse and expand things), and so when it's expanded, all the 'new' textboxes are up in the viewstate stuff in the page source, and not down where javascript can see them. The questions So I'm wondering if I can have an onblur in the javascript that can trigger a postback where I can do my validation and such, and either 1) include the keypressed or pick it out of sender in the event or 2) followup the onblur with onkeyup and somehow figure out what textbox is next on the grid and throw focus there. Or, is there another .NET based approach that could work for this? In terms of tearing the whole thing down and starting from scratch, I couldn't sell that to the bosses, I'm past the point of no return as far as that goes.

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  • C++ linked list based tree structure. Sanely move nodes between lists.

    - by krunk
    The requirements: Each Node in the list must contain a reference to its previous sibling Each Node in the list must contain a reference to its next sibling Each Node may have a list of child nodes Each child Node must have a reference to its parent node Basically what we have is a tree structure of arbitrary depth and length. Something like: -root(NULL) --Node1 ----ChildNode1 ------ChildOfChild --------AnotherChild ----ChildNode2 --Node2 ----ChildNode1 ------ChildOfChild ----ChildNode2 ------ChildOfChild --Node3 ----ChildNode1 ----ChildNode2 Given any individual node, you need to be able to either traverse its siblings. the children, or up the tree to the root node. A Node ends up looking something like this: class Node { Node* previoius; Node* next; Node* child; Node* parent; } I have a container class that stores these and provides STL iterators. It performs your typical linked list accessors. So insertAfter looks like: void insertAfter(Node* after, Node* newNode) { Node* next = after->next; after->next = newNode; newNode->previous = after; next->previous = newNode; newNode->next = next; newNode->parent = after->parent; } That's the setup, now for the question. How would one move a node (and its children etc) to another list without leaving the previous list dangling? For example, if Node* myNode exists in ListOne and I want to append it to listTwo. Using pointers, listOne is left with a hole in its list since the next and previous pointers are changed. One solution is pass by value of the appended Node. So our insertAfter method would become: void insertAfter(Node* after, Node newNode); This seems like an awkward syntax. Another option is doing the copying internally, so you'd have: void insertAfter(Node* after, const Node* newNode) { Node *new_node = new Node(*newNode); Node* next = after->next; after->next = new_node; new_node->previous = after; next->previous = new_node; new_node->next = next; new_node->parent = after->parent; } Finally, you might create a moveNode method for moving and prevent raw insertion or appending of a node that already has been assigned siblings and parents. // default pointer value is 0 in constructor and a operator bool(..) // is defined for the Node bool isInList(const Node* node) const { return (node->previous || node->next || node->parent); } // then in insertAfter and friends if(isInList(newNode) // throw some error and bail I thought I'd toss this out there and see what folks came up with.

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  • Visual studio 2010 colourizers, intellisense and the rest. Where to start!!

    - by Owen
    Ok, before I begin I realize that there is a lot of documentation on this subject but I have thus far failed to get even basic colourization working for VS2010. My goal is to simply get to a point where I can open a document and everything is coloured red, from here I can implement the relevant parsing logic. Here's what I have tried/found: 1) Downloaded all the relevent SDK's and such- Found the ook sample (http://code.msdn.microsoft.com/ookLanguage) - didn't build, didn't work. 2) Knowing almost nothing about MEF read through "Implementing a Language Service By Using the Managed Package Framework" - http://msdn.microsoft.com/en-us/library/bb166533(v=VS.100).aspx This was pretty much a copy and paste of all the basic stuff here, and also updating some references which were out of date with the sample see: http://social.msdn.microsoft.com/Forums/en-US/vsx/thread/a310fe67-afd2-4592-b295-3fc86fec7996 Now, I have got to a point where when running the package MEF appears to have hooked up correctly (I know this because with the debugger open I can see that the packages initialize and FDoIdle methods are being hit). When I open a file of the extension I have registered with the ProvideLanguageExtensionAttribute everything dies as if in an endless loop, yet no debug symbols hit (though they are loaded). Looking at the ook sample and the MEF examples they seem to be totally different approaches to the same problem. In the ook sample there are notions of Clasifications and Completion controllers which aren't mentioned in the MEF example. Also, they don't seem to create a Package or Language service, so I have no idea how it should work? With the MEF example, my assumption is that I need to hook into the "IScanner.ScanTokenAndProvideInfoAboutIt" to provide syntax highlighting? Which would be fine if I could ever hit this method. So my first question I guess is which approach should I be taking here? Or do they both somehow tie together? My second questions is, where can I find a basic fully working project that implements bog standard basic syntax highlighting and intellisense or VS2010? Thirdly, in the MEF example when I created a Package there were a bunch of test projects created for me. I appears that the integration tests launch the VS2010 test rig somehow, but the test fails. It would be good to write my service with tests but I have no idea what/how I can test each interaction so any references to testing Language services would be helpful. Finally, please throw any resource/book links my way that I may find useful. Cheers, Chris. N.B. Sorry I realize this is part question part rant, but I have never been so confused.

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  • What's Wrong With My VB.NET Code Of Windows Forms Application?

    - by Krishanu Dey
    I've to forms frmPrint & frmEmail and a dataset(MyDataset) with some DataTable and DataTable Adapters. In frmPrint I've the following Sub Public Sub StartPrinting() try adapterLettersInSchedules.Fill(ds.LettersInSchedules) adapterLetters.Fill(ds.Letters) adapterClients.Fill(ds.Clients) adapterPrintJobs.GetPrintJobsDueToday(ds.PrintJobs, False, DateTime.Today) For Each prow As MyDataSet.PrintJobsRow In ds.PrintJobs Dim lisrow As MyDataSet.LettersInSchedulesRow = ds.LettersInSchedules.FindByID(prow.LetterInScheduleID) If lisrow.Isemail = False Then Dim clientrow As MyDataSet.ClientsRow = ds.Clients.FindByClientID(prow.ClientID) Dim letterrow As MyDataSet.LettersRow = ds.Letters.FindByID(lisrow.LetterID) 'prow. 'lisrow.is Label1.SuspendLayout() Label1.Refresh() Label1.Text = "Printing letter" txt.Rtf = letterrow.LetterContents txt.Rtf = txt.Rtf.Replace("<%Firstname%>", clientrow.FirstName) txt.Rtf = txt.Rtf.Replace("<%Lastname%>", clientrow.LastName) txt.Rtf = txt.Rtf.Replace("<%Title%>", clientrow.Title) txt.Rtf = txt.Rtf.Replace("<%Street%>", clientrow.Street) txt.Rtf = txt.Rtf.Replace("<%City%>", clientrow.City) txt.Rtf = txt.Rtf.Replace("<%State%>", clientrow.State) txt.Rtf = txt.Rtf.Replace("<%Zip%>", clientrow.Zip) txt.Rtf = txt.Rtf.Replace("<%PhoneH%>", clientrow.PhoneH) txt.Rtf = txt.Rtf.Replace("<%PhoneW%>", clientrow.PhoneW) txt.Rtf = txt.Rtf.Replace("<%Date%>", DateTime.Today.ToShortDateString) Try PDoc.PrinterSettings = printDlg.PrinterSettings PDoc.Print() prow.Printed = True adapterPrintJobs.Update(prow) Catch ex As Exception End Try End If Next prow ds.PrintJobs.Clear() Catch ex As Exception MessageBox.Show(ex.Message, "Print", MessageBoxButtons.OK, MessageBoxIcon.Error) End Try End Sub And in frmEmail i've the Following Sub Public Sub SendEmails() try adapterLettersInSchedules.Fill(ds.LettersInSchedules) adapterLetters.Fill(ds.Letters) adapterClients.Fill(ds.Clients) adapterEmailJobs.GetEmailJobsDueToday(ds.EmailJobs, False, Today) Dim ls_string As String For Each prow As MyDataSet.EmailJobsRow In ds.EmailJobs Dim lisrow As MyDataSet.LettersInSchedulesRow = ds.LettersInSchedules.FindByID(prow.LetterInScheduleID) If lisrow.Isemail = True Then Dim clientrow As MyDataSet.ClientsRow = ds.Clients.FindByClientID(prow.ClientID) Dim letterrow As MyDataSet.LettersRow = ds.Letters.FindByID(lisrow.LetterID) txt.Rtf = letterrow.LetterContents ls_string = RTF2HTML(txt.Rtf) ls_string = Mid(ls_string, 1, Len(ls_string) - 176) If ls_string = "" Then Throw New Exception("Rtf To HTML Conversion Failed") Label1.SuspendLayout() Label1.Refresh() Label1.Text = "Sending Email" If SendEmail(clientrow.Email, ls_string, letterrow.EmailSubject) Then Try prow.Emailed = True adapterEmailJobs.Update(prow) Catch ex As Exception End Try Else prow.Emailed = False adapterEmailJobs.Update(prow) End If End If Next prow Catch ex As Exception MessageBox.Show(ex.Message, "Email", MessageBoxButtons.OK, MessageBoxIcon.Error) End Try End Sub I'm running this two subs using two different Threads. Public th As New Thread(New ThreadStart(AddressOf StartFirstPrint)) Public th4 As New Thread(New ThreadStart(AddressOf sendFirstEmail)) Here is the code of StartFirstPrint and sendFirstEmail Public Sub StartFirstPrint() Do While thCont Try Dim frm As New frmPrint() 'frm.MdiParent = Me frm.StartPrinting() Catch ex As Exception End Try Loop End Sub Public Sub sendFirstEmail() Do While thCont Try Dim frmSNDEmail As New frmEmail frmSNDEmail.SendEmails() Catch ex As Exception End Try Loop End Sub the thCont is a public boolean variable that specifies when to shop those threads. Most Of the time this works very well. But some times it gives errors Like the following image I don't know why is this occurring. Please help me.

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  • C++ Template const char array to int

    - by Levi Schuck
    So, I'm wishing to be able to have a static const compile time struct that holds some value based on a string by using templates. I only desire up to four characters. I know that the type of 'abcd' is int, and so is 'ab','abc', and although 'a' is of type char, it works out for a template<int v> struct What I wish to do is take sizes of 2,3,4,5 of some const char, "abcd" and have the same functionality as if they used 'abcd'. Note that I do not mean 1,2,3, or 4 because I expect the null terminator. cout << typeid("abcd").name() << endl; tells me that the type for this hard coded string is char const [5], which includes the null terminator on the end. I understand that I will need to twiddle the values as characters, so they are represented as an integer. I cannot use constexpr since VS10 does not support it (VS11 doesn't either..) So, for example with somewhere this template defined, and later the last line template <int v> struct something { static const int value = v; }; //Eventually in some method cout << typeid(something<'abcd'>::value).name() << endl; works just fine. I've tried template<char v[5]> struct something2 { static const int value = v[0]; } template<char const v[5]> struct something2 { static const int value = v[0]; } template<const char v[5]> struct something2 { static const int value = v[0]; } All of them build individually, though when I throw in my test, cout << typeid(something2<"abcd">::value).name() << endl; I get 'something2' : invalid expression as a template argument for 'v' 'something2' : use of class template requires template argument list Is this not feasible or am I misunderstanding something?

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  • C++ include statement required if defining a map in a headerfile.

    - by Justin
    I was doing a project for computer course on programming concepts. This project was to be completed in C++ using Object Oriented designs we learned throughout the course. Anyhow, I have two files symboltable.h and symboltable.cpp. I want to use a map as the data structure so I define it in the private section of the header file. I #include <map> in the cpp file before I #include "symboltable.h". I get several errors from the compiler (MS VS 2008 Pro) when I go to debug/run the program the first of which is: Error 1 error C2146: syntax error : missing ';' before identifier 'table' c:\users\jsmith\documents\visual studio 2008\projects\project2\project2\symboltable.h 22 Project2 To fix this I had to #include <map> in the header file, which to me seems strange. Here are the relevant code files: // symboltable.h #include <map> class SymbolTable { public: SymbolTable() {} void insert(string variable, double value); double lookUp(string variable); void init(); // Added as part of the spec given in the conference area. private: map<string, double> table; // Our container for variables and their values. }; and // symboltable.cpp #include <map> #include <string> #include <iostream> using namespace std; #include "symboltable.h" void SymbolTable::insert(string variable, double value) { table[variable] = value; // Creates a new map entry, if variable name already exist it overwrites last value. } double SymbolTable::lookUp(string variable) { if(table.find(variable) == table.end()) // Search for the variable, find() returns a position, if thats the end then we didnt find it. throw exception("Error: Uninitialized variable"); else return table[variable]; } void SymbolTable::init() { table.clear(); // Clears the map, removes all elements. }

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  • making a password-only auth with bcrypt and mongoose

    - by user3081123
    I want to create service that let you login only with password. You type a password and if this password exists - you are logged in and if it's not - username is generated and password is encrypted. I'm having some misunderstandings and hope someone would help me to show where I'm mistaken. I guess, it would look somewhat like this in agularjs First we receive a password in login controller. $scope.signup = function() { var user = { password: $scope.password, }; $http.post('/auth/signup', user); }; Send it via http.post and get in in our node server file. We are provided with a compare password bcrypt function userSchema.methods.comparePassword = function(candidatePassword, cb) { bcrypt.compare(candidatePassword, this.password, function(err, isMatch) { if (err) return cb(err); cb(null, isMatch); }); }; So right now we are creating function to catch our http request app.post('/auth/signup', function(req, res, next) { Inside we use a compair password function to realize if such password exists or not yet. So we have to encrypt a password with bcrypt to make a comparison First we hash it same way as in .pre var encPass; bcrypt.genSalt(10, function(err, salt) { if (err) return next(err); bcrypt.hash(req.body.password, salt, function(err, hash) { if (err) return next(err); encPass=hash; )}; )}; We have encrypted password stored in encPass so now we follow to finding a user in database with this password User.findOne({ password: encPass }, function(err, user) { if (user) { //user exists, it means we should pass an ID of this user to a controller to display it in a view. I don't know how. res.send({user.name}) //like this? How should controller receive this? With $http.post? } else { and now if user doesn't exist - we should create it with user ID generated by my function var nUser = new User({ name: generId(), password: req.body.password }); nUser.save(function(err) { if (err) return next(err); )}; )}; )}; Am I doing anything right? I'm pretty new to js and angular. If so - how do I throw a username back at controller? If someone is interested - this service exists for 100+ symbol passphrases so possibility of entering same passphrase as someone else is miserable. And yeah, If someone logged in under 123 password - the other guy will log in as same user if he entered 123 password, but hey, you are warned to make a big passphrase. So I'm confident about the idea and I only need a help with understanding and realization.

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  • DBConcurrencyException happening on second delete

    - by Malfist
    My code keeps throwing a DBConcurrencyException ("Concurrency violation: the DeleteCommand affected 0 of the expected 1 records.) when I make a second update to the data table. The problem actually happens on a table that is linked to a parent table. The two tables, CashReceipts and CashReceiptsApplyTo are displayed on the same winform, and when I delete two cash receipts the update on cash receipt apply to's table fails with the dbconcurrencyexception (the table is updated everytime the binding source [linked to a binding navigator] changes position). Here is my code: protected override void saveToDatabase() { tblCashReceiptsBindingSource.EndEdit(); tblCashReceiptsTableAdapter.Update(rentalEaseDataSet.tblCashReceipts); //update the datatable foreach (DataGridViewRow viewRow in viewApplications.Rows) { if (viewRow.Cells[colAppID.Index].Value == null || viewRow.Cells[colApplyTo.Index].Value == null) { continue; } else if ((int)viewRow.Cells[colAppID.Index].Value == -1) { insertNewRow(viewRow); } else { updateRow(viewRow); } } try { tblCashReceiptsApplyToTableAdapter.Update(rentalEaseDataSet.tblCashReceiptsApplyTo); //tblCashReceiptsApplyToTableAdapter.Fill(rentalEaseDataSet.tblCashReceiptsApplyTo); ); } catch (Exception e) { Bitmap bitmap = new Bitmap(this.Width, this.Height); this.DrawToBitmap(bitmap, new Rectangle(0, 0, this.Width, this.Height)); saveScreenshot(this.GetType().FullName, e.Message, bitmap); MessageBox.Show("There was an error saving your changes. This means that you should close the form, and re-enter the last Receipt you entered.\n\nPlease report this."); } } The insertNewRow, and updateRow are simple: private void updateRow(DataGridViewRow viewRow) { //be forgiving if ((int)viewRow.Cells[colAppID.Index].Value == -1) { insertNewRow(viewRow); return; } //find row in table, if it's not there, crash and burn RentalEaseDataSet.tblCashReceiptsApplyToRow updateRow = rentalEaseDataSet.tblCashReceiptsApplyTo.Select("ID = " + viewRow.Cells[colAppID.Index].Value.ToString())[0] as RentalEaseDataSet.tblCashReceiptsApplyToRow; updateRow.BeginEdit(); updateRow.CashReceiptsID = (int)viewRow.Cells[colCashReceipt.Index].Value; updateRow.ApplyTo = (int)viewRow.Cells[colApplyTo.Index].Value; updateRow.Paid = CurrencyToDecimal(viewRow.Cells[colPaid.Index].Value); if (viewRow.Cells[colMemo.Index].Value != null) { updateRow.Memo = viewRow.Cells[colMemo.Index].Value.ToString(); } else { updateRow.SetMemoNull(); } updateRow.EndEdit(); } private void insertNewRow(DataGridViewRow viewRow) { //be forgiving if ((int)viewRow.Cells[colAppID.Index].Value != -1) { updateRow(viewRow); return; } RentalEaseDataSet.tblCashReceiptsApplyToRow newRow = rentalEaseDataSet.tblCashReceiptsApplyTo.NewRow() as RentalEaseDataSet.tblCashReceiptsApplyToRow; newRow.CashReceiptsID = (int) viewRow.Cells[colCashReceipt.Index].Value; newRow.ApplyTo = (int) viewRow.Cells[colApplyTo.Index].Value; newRow.Paid = CurrencyToDecimal(viewRow.Cells[colPaid.Index].Value); if (viewRow.Cells[colMemo.Index].Value != null) { newRow.Memo = viewRow.Cells[colMemo.Index].Value.ToString(); } rentalEaseDataSet.tblCashReceiptsApplyTo.Rows.Add(newRow); //update the ID viewRow.Cells[colAppID.Index].Value = newRow.ID; } Any idea why it would throw that error on the second delete?

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  • NSMutableDictionary confused over how to use keys with certain code ?

    - by Jules
    I'm getting data from a database and I need to add the string field value and the record id. However, I need this to work with some existing code... I'm replacing this (see code below) and getting data from my database. NSDictionary *dict = [[NSDictionary alloc] initWithContentsOfFile:path]; self.allCategories = dict; [dict release]; But needs to work with these key and value search functions. - (void)resetSearch { NSMutableDictionary *allCategoriesCopy = [self.allCategories mutableDeepCopy]; self.Categories = allCategoriesCopy; [allCategoriesCopy release]; NSMutableArray *keyArray = [[NSMutableArray alloc] init]; [keyArray addObject:UITableViewIndexSearch]; [keyArray addObjectsFromArray:[[self.allCategories allKeys] sortedArrayUsingSelector:@selector(compare:)]]; self.keys = keyArray; [keyArray release]; } . - (void)handleSearchForTerm:(NSString *)searchTerm { NSMutableArray *sectionsToRemove = [[NSMutableArray alloc] init]; [self resetSearch]; for (NSString *key in self.keys) { NSMutableArray *array = [Categories valueForKey:key]; NSMutableArray *toRemove = [[NSMutableArray alloc] init]; for (NSString *name in array) { if ([name rangeOfString:searchTerm options:NSCaseInsensitiveSearch].location == NSNotFound) [toRemove addObject:name]; } if ([array count] == [toRemove count]) [sectionsToRemove addObject:key]; [array removeObjectsInArray:toRemove]; [toRemove release]; } [self.keys removeObjectsInArray:sectionsToRemove]; [sectionsToRemove release]; [table reloadData]; } Keep getting an error from this code... NSDictionary *arrayTmp= [[NSDictionary alloc] init]; ... loop records int cid = sqlite3_column_int(statementTMP, 0); NSString *category = [[NSString alloc] initWithUTF8String:(char *)sqlite3_column_text(statementTMP, 1)]; [arrayTmp setObject:category forKey:[NSString stringWithFormat:@"%i", cid]]; Error caused by line above * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[NSCFString count]: unrecognized selector sent to instance 0x4d4c500' * Call stack at first throw * ... end loop self.allCategories = arrayTmp; [arrayTmp release];

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  • How to create multiple Repository object inside a Repository class using Unit Of Work?

    - by Santosh
    I am newbie to MVC3 application development, currently, we need following Application technologies as requirement MVC3 framework IOC framework – Autofac to manage object creation dynamically Moq – Unit testing Entity Framework Repository and Unit Of Work Pattern of Model class I have gone through many article to explore an basic idea about the above points but still I am little bit confused on the “Repository and Unit Of Work Pattern “. Basically what I understand Unit Of Work is a pattern which will be followed along with Repository Pattern in order to share the single DB Context among all Repository object, So here is my design : IUnitOfWork.cs public interface IUnitOfWork : IDisposable { IPermitRepository Permit_Repository{ get; } IRebateRepository Rebate_Repository { get; } IBuildingTypeRepository BuildingType_Repository { get; } IEEProjectRepository EEProject_Repository { get; } IRebateLookupRepository RebateLookup_Repository { get; } IEEProjectTypeRepository EEProjectType_Repository { get; } void Save(); } UnitOfWork.cs public class UnitOfWork : IUnitOfWork { #region Private Members private readonly CEEPMSEntities context = new CEEPMSEntities(); private IPermitRepository permit_Repository; private IRebateRepository rebate_Repository; private IBuildingTypeRepository buildingType_Repository; private IEEProjectRepository eeProject_Repository; private IRebateLookupRepository rebateLookup_Repository; private IEEProjectTypeRepository eeProjectType_Repository; #endregion #region IUnitOfWork Implemenation public IPermitRepository Permit_Repository { get { if (this.permit_Repository == null) { this.permit_Repository = new PermitRepository(context); } return permit_Repository; } } public IRebateRepository Rebate_Repository { get { if (this.rebate_Repository == null) { this.rebate_Repository = new RebateRepository(context); } return rebate_Repository; } } } PermitRepository .cs public class PermitRepository : IPermitRepository { #region Private Members private CEEPMSEntities objectContext = null; private IObjectSet<Permit> objectSet = null; #endregion #region Constructors public PermitRepository() { } public PermitRepository(CEEPMSEntities _objectContext) { this.objectContext = _objectContext; this.objectSet = objectContext.CreateObjectSet<Permit>(); } #endregion public IEnumerable<RebateViewModel> GetRebatesByPermitId(int _permitId) { // need to implment } } PermitController .cs public class PermitController : Controller { #region Private Members IUnitOfWork CEEPMSContext = null; #endregion #region Constructors public PermitController(IUnitOfWork _CEEPMSContext) { if (_CEEPMSContext == null) { throw new ArgumentNullException("Object can not be null"); } CEEPMSContext = _CEEPMSContext; } #endregion } So here I am wondering how to generate a new Repository for example “TestRepository.cs” using same pattern where I can create more then one Repository object like RebateRepository rebateRepo = new RebateRepository () AddressRepository addressRepo = new AddressRepository() because , what ever Repository object I want to create I need an object of UnitOfWork first as implmented in the PermitController class. So if I would follow the same in each individual Repository class that would again break the priciple of Unit Of Work and create multiple instance of object context. So any idea or suggestion will be highly appreciated. Thank you

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  • MVC 3 Nested EditorFor Templates

    - by Gordon Hickley
    I am working with MVC 3, Razor views and EditorFor templates. I have three simple nested models:- public class BillingMatrixViewModel { public ICollection<BillingRateRowViewModel> BillingRateRows { get; set; } public BillingMatrixViewModel() { BillingRateRows = new Collection<BillingRateRowViewModel>(); } } public class BillingRateRowViewModel { public ICollection<BillingRate> BillingRates { get; set; } public BillingRateRowViewModel() { BillingRates = new Collection<BillingRate>(); } } public class BillingRate { public int Id { get; set; } public int Rate { get; set; } } The BillingMatrixViewModel has a view:- @using System.Collections @using WIP_Data_Migration.Models.ViewModels @model WIP_Data_Migration.Models.ViewModels.BillingMatrixViewModel <table class="matrix" id="matrix"> <tbody> <tr> @Html.EditorFor(model => Model.BillingRateRows, "BillingRateRow") </tr> </tbody> </table> The BillingRateRow has an Editor Template called BillingRateRow:- @using System.Collections @model IEnumerable<WIP_Data_Migration.Models.ViewModels.BillingRateRowViewModel> @foreach (var item in Model) { <tr> <td> @item.BillingRates.First().LabourClass.Name </td> @Html.EditorFor(m => item.BillingRates) </tr> } The BillingRate has an Editor Template:- @model WIP_Data_Migration.Models.BillingRate <td> @Html.TextBoxFor(model => model.Rate, new {style = "width: 20px"}) </td> The markup produced for each input is:- <input name="BillingMatrix.BillingRateRows.item.BillingRates[0].Rate" id="BillingMatrix_BillingRateRows_item_BillingRates_0__Rate" style="width: 20px;" type="text" value="0"/> Notice the name and ID attributes the BillingRate indexes are handled nicely but the BillingRateRows has no index instead '.item.'. From my reasearch this is because the context has been pulled out due to the foreach loop, the loop shouldn't be necessary. I want to achieve:- <input name="BillingMatrix.BillingRateRows[0].BillingRates[0].Rate" id="BillingMatrix_BillingRateRows_0_BillingRates_0__Rate" style="width: 20px;" type="text" value="0"/> If I change the BillingRateRow View to:- @model WIP_Data_Migration.Models.ViewModels.BillingRateRowViewModel <tr> @Html.EditorFor(m => Model.BillingRates) </tr> It will throw an InvalidOperationException, 'model item passed into the dictionary is of type System.Collections.ObjectModel.Collection [BillingRateRowViewModel] but this dictionary required a type of BillingRateRowViewModel. Can anyone shed any light on this?

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  • Java Flow Control Problem

    - by Kyle_Solo
    I am programming a simple 2d game engine. I've decided how I'd like the engine to function: it will be composed of objects containing "events" that my main game loop will trigger when appropriate. A little more about the structure: Every GameObject has an updateEvent method. objectList is a list of all the objects that will receive update events. Only objects on this list have their updateEvent method called by the game loop. I’m trying to implement this method in the GameObject class (This specification is what I’d like the method to achieve): /** * This method removes a GameObject from objectList. The GameObject * should immediately stop executing code, that is, absolutely no more * code inside update events will be executed for the removed game object. * If necessary, control should transfer to the game loop. * @param go The GameObject to be removed */ public void remove(GameObject go) So if an object tries to remove itself inside of an update event, control should transfer back to the game engine: public void updateEvent() { //object's update event remove(this); System.out.println("Should never reach here!"); } Here’s what I have so far. It works, but the more I read about using exceptions for flow control the less I like it, so I want to see if there are alternatives. Remove Method public void remove(GameObject go) { //add to removedList //flag as removed //throw an exception if removing self from inside an updateEvent } Game Loop for(GameObject go : objectList) { try { if (!go.removed) { go.updateEvent(); } else { //object is scheduled to be removed, do nothing } } catch(ObjectRemovedException e) { //control has been transferred back to the game loop //no need to do anything here } } // now remove the objects that are in removedList from objectList 2 questions: Am I correct in assuming that the only way to implement the stop-right-away part of the remove method as described above is by throwing a custom exception and catching it in the game loop? (I know, using exceptions for flow control is like goto, which is bad. I just can’t think of another way to do what I want!) For the removal from the list itself, it is possible for one object to remove one that is farther down on the list. Currently I’m checking a removed flag before executing any code, and at the end of each pass removing the objects to avoid concurrent modification. Is there a better, preferably instant/non-polling way to do this?

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  • c++ property class structure

    - by Without me Its just Aweso
    I have a c++ project being developed in QT. The problem I'm running in to is I am wanting to have a single base class that all my property classes inherit from so that I can store them all together. Right now I have: class AbstractProperty { public: AbstractProperty(QString propertyName); virtual QString toString() const = 0; virtual QString getName() = 0; virtual void fromString(QString str) = 0; virtual int toInteger() = 0; virtual bool operator==(const AbstractProperty &rightHand) = 0; virtual bool operator!=(const AbstractProperty &rightHand) = 0; virtual bool operator<(const AbstractProperty &rightHand) = 0; virtual bool operator>(const AbstractProperty &rightHand) = 0; virtual bool operator>=(const AbstractProperty &rightHand) = 0; virtual bool operator<=(const AbstractProperty &rightHand) = 0; protected: QString name; }; then I am implementing classes such as PropertyFloat and PropertyString and providing implementation for the comparator operators based on the assumption that only strings are being compared with strings and so on. However the problem with this is there would be no compiletime error thrown if i did if(propertyfloat a < propertystring b) however my implementation of the operators for each derived class relies on them both being the same derived class. So my problem is I cant figure out how to implement a property structure so that I can have them all inherit from some base type but code like what I have above would throw a compile time error. Any ideas on how this can be done? For those familiar with QT I tried using also a implementation with QVariant however QVariant doesn't have operators < and defined in itself only in some of its derived classes so it didn't work out. What my end goal is, is to be able to generically refer to properties. I have an element class that holds a hashmap of properties with string 'name' as key and the AbstractProperty as value. I want to be able to generically operate on the properties. i.e. if I want to get the max and min values of a property given its string name I have methods that are completely generic that will pull out the associated AbstactProperty from each element and find the max/min no matter what the type is. so properties although initially declared as PropertyFloat/PropertyString they will be held generically.

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  • Is throwing an exception a healthy way to exit?

    - by ramaseshan
    I have a setup that looks like this. class Checker { // member data Results m_results; // see below public: bool Check(); private: bool Check1(); bool Check2(); // .. so on }; Checker is a class that performs lengthy check computations for engineering analysis. Each type of check has a resultant double that the checker stores. (see below) bool Checker::Check() { // initilisations etc. Check1(); Check2(); // ... so on } A typical Check function would look like this: bool Checker::Check1() { double result; // lots of code m_results.SetCheck1Result(result); } And the results class looks something like this: class Results { double m_check1Result; double m_check2Result; // ... public: void SetCheck1Result(double d); double GetOverallResult() { return max(m_check1Result, m_check2Result, ...); } }; Note: all code is oversimplified. The Checker and Result classes were initially written to perform all checks and return an overall double result. There is now a new requirement where I only need to know if any of the results exceeds 1. If it does, subsequent checks need not be carried out(it's an optimisation). To achieve this, I could either: Modify every CheckN function to keep check for result and return. The parent Check function would keep checking m_results. OR In the Results::SetCheckNResults(), throw an exception if the value exceeds 1 and catch it at the end of Checker::Check(). The first is tedious, error prone and sub-optimal because every CheckN function further branches out into sub-checks etc. The second is non-intrusive and quick. One disadvantage is I can think of is that the Checker code may not necessarily be exception-safe(although there is no other exception being thrown anywhere else). Is there anything else that's obvious that I'm overlooking? What about the cost of throwing exceptions and stack unwinding? Is there a better 3rd option?

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  • Can you get a Func<T> (or similar) from a MethodInfo object?

    - by Dan Tao
    I realize that, generally speaking, there are performance implications of using reflection. (I myself am not a fan of reflection at all, actually; this is a purely academic question.) Suppose there exists some class that looks like this: public class MyClass { public string GetName() { return "My Name"; } } Bear with me here. I know that if I have an instance of MyClass called x, I can call x.GetName(). Furthermore, I could set a Func<string> variable to x.GetName. Now here's my question. Let's say I don't know the above class is called MyClass; I've got some object, x, but I have no idea what it is. I could check to see if that object has a GetName method by doing this: MethodInfo getName = x.GetType().GetMethod("GetName"); Suppose getName is not null. Then couldn't I furthermore check if getName.ReturnType == typeof(string) and getName.GetParameters().Length == 0, and at this point, wouldn't I be quite certain that the method represented by my getName object could definitely be cast to a Func<string>, somehow? I realize there's a MethodInfo.Invoke, and I also realize I could always create a Func<string> like: Func<string> getNameFunc = () => getName.Invoke(x, null); I guess what I'm asking is if there's any way to go from a MethodInfo object to the actual method it represents, incurring the performance cost of reflection in the process, but after that point being able to call the method directly (via, e.g., a Func<string> or something similar) without a performance penalty. What I'm envisioning might look something like this: // obviously this would throw an exception if GetActualInstanceMethod returned // something that couldn't be cast to a Func<string> Func<string> getNameFunc = (Func<string>)getName.GetActualInstanceMethod(x); (I realize that doesn't exist; I'm wondering if there's anything like it.) If what I'm asking doesn't make sense, or if I'm being unclear, I'll be happy to attempt to clarify.

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  • jQuery doesn't work in <head>?!

    - by Hanz
    This code is supposed to make a slideshow out of stacked list-elements (I commented out the CSS so I can see what's going on) by fading out the topmost elements until only the first one is visible, then fade in the topmost element and the rest and start anew. If I put the script below my content inside the <body> and throw out the $(function() { it works perfectly fine, but in the <head> nothing happens. I wrote this yesterday and today I still can't see the mistake, so I'm posting it here. <!DOCTYPE html> <html> <head> <title></title> <style type="text/css"> ul { position: relative; } ul li { /*position: absolute; left: 0; top: 0;*/ } </style> <script src="jquery-1.5.1.min.js" type="text/javascript"></script> <script type="text/javascript"> $(function() { var i = 0; var count = $('ul li').size(); function fade() { if (i < count-1) { $('ul li:nth-child('+(count-i)+')').fadeOut(300); i++; } else { $('ul li:nth-child('+count+')').fadeIn(300, function(){$('ul li').show();}); i = 0; } } $('button').click(function() { setInterval('fade()', 1000); }); }); </script> </head> <body> <button>Slideshow GO!</button> <ul id="slider"> <li><img src="1.jpg" /></li> <li><img src="2.jpg" /></li> <li><img src="3.jpg" /></li> <li><img src="4.jpg" /></li> </ul> </body> </html> Thanks

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  • IList<T> and IReadOnlyList<T>

    - by Safak Gür
    My problem is that I have a method that can take a collection as parameter that, Has a Count property Has an integer indexer (get-only) And I don't know what type should this parameter be. I would choose IList<T> before .NET 4.5 since there is no other indexable collection interface for this and arrays implement it, which is a big plus. But .NET 4.5 introduces the new IReadOnlyList<T> interface and I want my method to support that, too. How can I write this method to support both IList<T> and IReadOnlyList<T> without violating the basic principles like DRY? Can I convert IList<T> to IReadOnlyList<T> somehow in an overload? What is the way to go here? Edit: Daniel's answer gave me some pretty ideas, I guess I'll go with this: public void Do<T>(IList<T> collection) { DoInternal(collection, collection.Count, i => collection[i]); } public void Do<T>(IReadOnlyList<T> collection) { DoInternal(collection, collection.Count, i => collection[i]); } private void DoInternal<T>(IEnumerable<T> collection, int count, Func<int, T> indexer) { // Stuff } Or I could just accept a ReadOnlyList<T> and provide an helper like this: public static class CollectionEx { public static IReadOnlyList<T> AsReadOnly<T>(this IList<T> collection) { if (collection == null) throw new ArgumentNullException("collection"); return new ReadOnlyWrapper<T>(collection); } private sealed class ReadOnlyWrapper<T> : IReadOnlyList<T> { private readonly IList<T> _Source; public int Count { get { return _Source.Count; } } public T this[int index] { get { return _Source[index]; } } public ReadOnlyWrapper(IList<T> source) { _Source = source; } public IEnumerator<T> GetEnumerator() { return _Source.GetEnumerator(); } IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } } } Then I could call Do(array.AsReadOnly())

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  • How solve consumer/producer task using semaphores

    - by user1074896
    I have SimpleProducerConsumer class that illustrate consumer/producer problem (I am not sure that it's correct). public class SimpleProducerConsumer { private Stack<Object> stack = new Stack<Object>(); private static final int STACK_MAX_SIZE = 10; public static void main(String[] args) { SimpleProducerConsumer pc = new SimpleProducerConsumer(); new Thread(pc.new Producer(), "p1").start(); new Thread(pc.new Producer(), "p2").start(); new Thread(pc.new Consumer(), "c1").start(); new Thread(pc.new Consumer(), "c2").start(); new Thread(pc.new Consumer(), "c3").start(); } public synchronized void push(Object d) { while (stack.size() >= STACK_MAX_SIZE) try { wait(); } catch (InterruptedException e) { e.printStackTrace(); } try { Thread.sleep(1000); } catch (InterruptedException e) { e.printStackTrace(); } stack.push(new Object()); System.out.println("push " + Thread.currentThread().getName() + " " + stack.size()); notify(); } public synchronized Object pop() { while (stack.size() == 0) try { wait(); } catch (InterruptedException e) { e.printStackTrace(); } try { Thread.sleep(50); } catch (InterruptedException e) { e.printStackTrace(); } stack.pop(); System.out.println("pop " + Thread.currentThread().getName() + " " + stack.size()); notify(); return null; } class Consumer implements Runnable { @Override public void run() { while (true) { pop(); } } } class Producer implements Runnable { @Override public void run() { while (true) { push(new Object()); } } } } I found simple realization of semaphore(here:http://docs.oracle.com/javase/tutorial/essential/concurrency/guardmeth.html I know that there is concurrency package) How I need to change code to exchange java objects monitors to my custom semaphore. (To illustrate C/P problem using semaphores) Semaphore: class Semaphore { private int counter; public Semaphore() { this(0); } public Semaphore(int i) { if (i < 0) throw new IllegalArgumentException(i + " < 0"); counter = i; } public synchronized void release() { if (counter == 0) { notify(); } counter++; } public synchronized void acquire() throws InterruptedException { while (counter == 0) { wait(); } counter--; } }

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  • Output Caching with IIS7 - How To for a dynamic aspx page?

    - by Lieven Cardoen
    I have a RetrieveBlob.aspx that gets some query string variables and returns an asset. Eeach url corresponds to a unique asset. In the RetrieveBlob.aspx a Cache Profile is set. In Web.Config the profile looks like (under system.web tag): <caching> <outputCache enableOutputCache="true" /> <outputCacheSettings> <outputCacheProfiles> <add duration="14800" enabled="true" varyByParam="*" name="AssetCacheProfile" /> </outputCacheProfiles> </outputCacheSettings> </caching> Ok, this works fine. When I put a breakpoint in the code behind of RetrieveBlob.aspx, it gets triggered the first time, and all the other times not. Now, I throw away the Cache Profile and instead I'm having this in my Web.Config under System.WebServer: <caching> <profiles> <add extension=".swf" policy="CacheForTimePeriod" kernelCachePolicy="CacheForTimePeriod" duration="00:08:00" /> <add extension=".flv" policy="CacheForTimePeriod" kernelCachePolicy="CacheForTimePeriod" duration="00:08:00" /> <add extension=".gif" policy="CacheForTimePeriod" kernelCachePolicy="CacheForTimePeriod" duration="00:08:00" /> <add extension=".png" policy="CacheForTimePeriod" kernelCachePolicy="CacheForTimePeriod" duration="00:08:00" /> <add extension=".mp3" policy="CacheForTimePeriod" kernelCachePolicy="CacheForTimePeriod" duration="00:08:00" /> <add extension=".jpeg" policy="CacheForTimePeriod" kernelCachePolicy="CacheForTimePeriod" duration="00:08:00" /> <add extension=".jpg" policy="CacheForTimePeriod" kernelCachePolicy="CacheForTimePeriod" duration="00:08:00" /> </profiles> </caching> Now the caching doesn't work anymore. What am I doing wrong? Is it possible to configure under Caching tag of System.WebServer a Caching Profile for a Dynamic aspx page? I already tried adding something like this: <add extension="RetrieveBlob.aspx" policy="CacheForTimePeriod" kernelCachePolicy="CacheForTimePeriod" duration="00:00:30" varyByQueryString="assetId, assetFileId" /> But it doesn't work. An example of an url is: http://{server}/{application}/trunk/RetrieveBlob.aspx?assetId=31809&assetFileId=11829

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  • Beginner Android Dev question navigating through intents, getting errors not sure how to fix it. I've tried rearranging and everything even tabbing.

    - by user554786
    /*I created this Sign-In page. I start by declaring variables for username/password & buttons. If user enters "test" as username & "test" as password and hits the login button, its supposed to go to the DrinksTwitter.class activity, else throw error message I created. To me the code and login makes perfect sense. I'm not sure why it wont go to the next activity I want it to go to */ package com.android.drinksonme; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; import android.widget.TextView; public class Screen2 extends Activity { // Declare our Views, so we can access them later private EditText etUsername; private EditText etPassword; private Button btnLogin; private Button btnSignUp; private TextView lblResult; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // Get the EditText and Button References etUsername = (EditText)findViewById(R.id.username); etPassword = (EditText)findViewById(R.id.password); btnLogin = (Button)findViewById(R.id.login_button); btnSignUp = (Button)findViewById(R.id.signup_button); lblResult = (TextView)findViewById(R.id.result); // Check Login String username = etUsername.getText().toString(); String password = etPassword.getText().toString(); if(username.equals("test") && password.equals("test")){ final Intent i = new Intent(Screen2.this, DrinksTwitter.class); btnLogin.setOnClickListener(new OnClickListener() { public void onClick(View v) { startActivity(i); } // lblResult.setText("Login successful."); else { /* ERROR- Syntax error on token "else", { expected */ lblResult.setText("Invalid username or password."); } } }); final Intent k = new Intent(Screen2.this, SignUp.class); btnSignUp.setOnClickListener(new OnClickListener() { public void onClick(View v) { startActivity(k); } }); /* ERROR- Syntax error, insert "}" to complete Statement*/ } }

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  • setting value to a parameter - always saying that it is null REALLY NEED INPUT

    - by Amina
    So I have this schedule visit page with two groups. Group 1 contains a list of: Cases. Group 2 contains a list of: Parties. each group has a checkboxes next to its item for the user to select. My Issue when i select a case and/or a party and save -- then go to the edit page of the visit i just saved and only my selected case is checked and the party i selected is not checked. After debugging i realized that the partyId is not being saved properly during the create page and thus not showing as selected or saved on the edit page. I really need help on how to properly save the party selected and setting for it a value from the parameter. Here is my code of what i have for saving a case and would like to know how to properly save with party. Controller [HttpPost] [ValidateInput(false)] public ActionResult Create(VisitViewModel viewModel, Guid[] associatedCasesSelected, Guid[] selectedParties) { if (!ModelState.IsValid) { viewModel.Time = _timeEntryHelper.Value; AddLookupsToViewModel(viewModel); return View(viewModel); } var visitEntry = Mapper.Map<VisitViewModel, VisitEntry>(viewModel); ... viewModel.CasePartyIds = selectedParties; try { _visitEntryService.Create(visitEntry, associatedCasesSelected); this.FlashInfo(string.Format(Message.ConfirmationMessageCreate, Resources.Entities.Visit.EntityName)); } catch (RulesException ex) { ex.CopyTo(ModelState); } if (ModelState.IsValid) return RedirectToAction("Edit", "Case", new { caseId = viewModel.CaseId }); AddLookupsToViewModel(viewModel); return View(viewModel); } VisitEntryService public void Create(VisitEntry visitEntry,IList<Guid>caseIds) { EnsureValid(visitEntry); _visitEntryRepository.Save(visitEntry); caseIds = AddCurrentCaseToCases(visitEntry.CaseId, caseIds); foreach (var caseId in caseIds.Distinct()) { var visit = new Visit {CaseId = caseId, VisitEntryId = visitEntry.VisitEntryId}; _visitService.Create(visit); } } AddCurrentCaseToCases private static IList<Guid>AddCurrentCaseToCases(Guid caseId, IEnumerable<Guid>caseIds) { var cases = new List<Guid>(); if (caseIds != null) { cases.AddRange(caseIds); if(!caseIds.Contains(caseId)) cases.Add(caseId); } else cases.Add(caseId); return cases; } VisitService public Visit Get(Guid visitId) { return DataContext.Visits.SingleOrDefault(v => v.VisitId == visitId); } public void Save(Visit visit) { if(visit.VisitId == Guid.Empty) { visit.VisitId = Guid.NewGuid(); DataContext.Visits.InsertOnSubmit(visit); } else { var currentVisit = Get(visit.VisitId); if (currentVisit == null) throw RepositoryExceptionFactory.Create("Visit", "VisitId"); } DataContext.SubmitChanges(); } Any TIPS or IDEAS is greatly appreciated at this time :) The entitiy for the parties will be VisitEntryParty

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  • Encapsulating a Windows.Forms.Button

    - by devoured elysium
    I want to define a special kind of button that only allows two possible labels: "ON" and "OFF". I decided to inherit from a Windows.Forms.Button to implement this but now I don't know I how should enforce this rule. Should I just override the Text property like this? public override string Text { set { throw new InvalidOperationException("Invalid operation on StartStopButton!"); } } The problem I see with this is that I am breaking the contract that all buttons should have. If any code tries something like foreach (Button button in myForm) { button.Text = "123"; } they will get an Exception if I have any of my special buttons on the form, which is something that isn't expectable. First, because people think of properties just as "public" variables, not methods, second, because they are used to using and setting whatever they want to buttons without having to worry with Exceptions. Should I instead just make the set property do nothing? That could also lead to awkward results: myButton.Text = "abc"; MessageBox.Show(abc); //not "abc"! The general idea from the OO world is to in this kind of cases use Composition instead of inheritance. public class MySpecialButton : <Some class from System.Windows.Forms that already knows how to draw itself on forms> private Button button = new Button(); //I'd just draw this button on this class //and I'd then only show the fields I consider //relevant to the outside world. ... } But to make the Button "live" on a form it must inherit from some special class. I've looked on Control, but it seems to already have the Text property defined. I guess the ideal situation would be to inherit from some kind of class that wouldn't even have the Text property defined, but that'd have position, size, etc properties available. Upper in the hierarchy, after Control, we have Component, but that looks like a really raw class. Any clue about how to achieve this? I know this was a long post :( Thanks

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