Ball bouncing at a certain angle and efficiency computations
- by X Y
I would like to make a pong game with a small twist (for now).
Every time the ball bounces off one of the paddles i want it to be under a certain angle (between a min and a max). I simply can't wrap my head around how to actually do it (i have some thoughts and such but i simply cannot implement them properly - i feel i'm overcomplicating…