Search Results

Search found 19688 results on 788 pages for 'con current'.

Page 149/788 | < Previous Page | 145 146 147 148 149 150 151 152 153 154 155 156  | Next Page >

  • .NET Windows Live Messenger Connectivity?

    - by Pcstalljr
    Hey there guys, I'm working on an IRC bot project, Trying to integrate Windows live into a bot, And have received messages sent to the channel. But the current problem is that the old messenger API that I had no longer works. And the current API i can only find information about addins (complicated for the end user to set up unless I make an installer), Or contact information. I would like my bot to be stand-alone (no messenger required) and have it log in it self, But I can not find information on the login process anywhere. Any ideas?

    Read the article

  • Dropdown OnSelectedIndexChanged not firing

    - by Jim
    The OnSelectedIndexChanged event is not firing for my dropdown box. All forums I have looked at told me to add the AutoPostBack="true", but that didn't change the results. HTML: <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title></title> </head> <body> <form id="form1" runat="server"> <div> <asp:Label ID="Label1" runat="server" Text="Current Time: " /> <br /> <asp:Label ID="lblCurrent" runat="server" Text="Label" /><br /><br /> <asp:DropDownList ID="cboSelectedLocation" runat="server" AutoPostBack="true" OnSelectedIndexChanged="cboSelectedLocation_SelectedIndexChanged" /><br /><br /> <asp:Label ID="lblSelectedTime" runat="server" Text="Label" /> </div> </form> </body> </html> Code behind: public partial class _Default : System.Web.UI.Page { string _sLocation = string.Empty; string _sCurrentLoc = string.Empty; TimeSpan _tsSelectedTime; protected void Page_Load(object sender, EventArgs e) { AddTimeZones(); cboSelectedLocation.Focus(); lblCurrent.Text = "Currently in " + _sCurrentLoc + Environment.NewLine + DateTime.Now; lblSelectedTime.Text = _sLocation + ":" + Environment.NewLine + DateTime.UtcNow.Add(_tsSelectedTime); } //adds all timezone displaynames to combobox //defaults combo location to seoul, South Korea //defaults current location to current location private void AddTimeZones() { foreach(TimeZoneInfo tz in System.TimeZoneInfo.GetSystemTimeZones()) { string s = tz.DisplayName; cboSelectedLocation.Items.Add(s); if (tz.StandardName == "Korea Standard Time") cboSelectedLocation.Text = s; if (tz.StandardName == System.TimeZone.CurrentTimeZone.StandardName) _sCurrentLoc = tz.StandardName; } } //changes timezone name and time depending on what is selected in the cbobox. protected void cboSelectedLocation_SelectedIndexChanged(object sender, EventArgs e) { foreach (TimeZoneInfo tz in System.TimeZoneInfo.GetSystemTimeZones()) { if (cboSelectedLocation.Text == tz.DisplayName) { _sLocation = tz.StandardName; _tsSelectedTime = tz.GetUtcOffset(DateTime.UtcNow); } } } } Any advice into what to look at for a rookie asp coder? EDIT: added more code behind

    Read the article

  • WCF Paged Results & Data Export

    - by Ben
    I've walked into a project that is using a WCF service for the data tier. Currently, when data is needed for a grid, all rows are returned and the results are bound to a grid and the dataset is stuffed into a session variable for paging/sorting/rebinding. We've already hit a max message size problem, so I'm thinking it's time to convert from fetch and cache to fetch only the current page. Face value this seems easy enough, but there's a small catch. The user is allowed to export the entire result set at any point. This means that for grid viewing purposes fetching the current page is fine, but when they want to do an export, I still need to make a call for all data. This puts me back into the max message size issue. What is the recommended approach for this type of setup? We are currently using the wsHttpBinding... Thanks for any assistance.

    Read the article

  • save selected row in UITableView after reloadData

    - by vinnitu
    I write custom jabber client in iphone. I use xmppframework as engine. And I have UITableViewController with NSMutableArray for repesent contact list. When i receive(or somebody change it contents) roster (aka contact list) i wanna change UITableView items (add/remove/modify). So if User work with listView at time when list updates by [items addObject:newItem]; [self.tableView reloadData]; user lost current selection item. So, my question is howto save (if possible, i mean if given selected item not removed) current select item after reloadData? Thx.

    Read the article

  • Original object is also changed when values of cloned object are changed.

    - by fari
    I am trying to use clone but the original object is also changed when values of cloned object are changed. As you can see KalaGameState does not use any objects so a shallow copy should work. /** * This class represents the current state of a Kala game, including * which player's turn it is along with the state of the board; i.e. the * numbers of stones in each side pit, and each player's 'kala'). */ public class KalaGameState implements Cloneable { // your code goes here private int turn; private int[] sidePit; private boolean game; public Object clone() { try { return super.clone(); } catch (CloneNotSupportedException e) { // This should never happen throw new InternalError(e.toString()); } } /** * Constructs a new GameState with a specified number of stones in each * player's side pits. * @param startingStones the number of starting stones in each side pit. * @throws InvalidStartingStonesException if startingStones not in the range 1-10. */ public KalaGameState(int startingStones) throws InvalidStartingStonesException { game=true; turn=0; sidePit=new int[14]; for (int i=0; i <= 13 ; i++) { sidePit[i] = startingStones; } sidePit[6] =0; sidePit[13] =0; // your code goes here } /** * Returns the ID of the player whose turn it is. * @return A value of 0 = Player A, 1 = Player B. */ public int getTurn() { return turn; // your code goes here } /** * Returns the current kala for a specified player. * @param playerNum A value of 0 for Player A, 1 for Player B. * @throws IllegalPlayerNumException if the playerNum parameter * is not 0 or 1. */ public int getKala(int playerNum) throws IllegalPlayerNumException { if(playerNum!=0 || playerNum!=1) throw new IllegalPlayerNumException(playerNum); if(playerNum==0) return sidePit[6]; else return sidePit[13]; // your code goes here } /** * Returns the current number of stones in the specified pit for * the player whose turn it is. * @param sidePitNum the side pit being queried in the range 1-6. * @throws IllegalSidePitNumException if the sidePitNum parameter. * is not in the range 1-6. */ public int getNumStones(int sidePitNum) throws IllegalSidePitNumException { if(turn==0) { if(sidePitNum>6 ) throw new IllegalSidePitNumException(sidePitNum); } else if(sidePitNum>12) throw new IllegalSidePitNumException(sidePitNum); if(turn==0) return sidePit[sidePitNum]; else return sidePit[sidePitNum+6]; // your code goes here } /** * Returns the current number of stones in the specified pit for a specified player. * @param playerNum the player whose kala is sought. (0 = Player A, 1 = Player B). * @param sidePitNum the side pit being queried (in the range 1-6). * @throws IllegalPlayerNumException if the playerNum parameter is not 0 or 1. * @throws IllegalSidePitNumException if the sidePitNum parameter is not in the * range 1-6. */ public int getNumStones(int playerNum, int sidePitNum) throws IllegalPlayerNumException, IllegalSidePitNumException { /*if(playerNum>2) throw new IllegalPlayerNumException(playerNum); if(turn==0) { if(sidePitNum>6 ) throw new IllegalSidePitNumException(sidePitNum); } else if(sidePitNum>12) throw new IllegalSidePitNumException(sidePitNum); */ if(playerNum==0) return sidePit[sidePitNum]; else if(playerNum==1) return sidePit[sidePitNum+7]; else return sidePit[sidePitNum]; } /** * Returns the current score for a specified player - the player's * kala plus the number of stones in each of their side pits. * @param playerNum the player whose kala is sought. (0 = Player A, 1 = Player B). * @throws IllegalPlayerNumException if the playerNum parameter is not 0 or 1. */ public int getScore(int playerNum) throws IllegalPlayerNumException { if(playerNum>1) throw new IllegalPlayerNumException(playerNum); int score=0; if(playerNum==0) { for(int i=0;i<=5;i++) score=score+sidePit[i]; score=score+sidePit[6]; } else { for(int i=7;i<=12;i++) score=score+sidePit[i]; score=score+sidePit[13]; } // your code goes here return score; } private int getSidePitArrayIndex(int sidePitNum) throws IllegalSidePitNumException { if(turn==0) { if(sidePitNum>6 ) throw new IllegalSidePitNumException(sidePitNum); } else if(sidePitNum>12) throw new IllegalSidePitNumException(sidePitNum); if(turn==0) { return sidePitNum--; } else { return sidePitNum+6; } } public boolean gameOver() { int stone=0; if(turn==0) for(int i=0;i<=5;i++) stone=stone+getNumStones(i); else for(int i=7;i<=12;i++) stone=stone+getNumStones(i-7); if (stone==0) game=false; return game; } /** * Makes a move for the player whose turn it is. * @param sidePitNum the side pit being queried (should be in the range 1-6) * @throws IllegalSidePitNumException if the sidePitNum parameter is not in the range 1-6. * @throws IllegalMoveException if the side pit is empty and has no stones in it. */ public void makeMove(int sidePitNum) throws IllegalSidePitNumException, IllegalMoveException { if(turn==0) { if(sidePitNum>6 ) throw new IllegalSidePitNumException(sidePitNum); } else if(sidePitNum>12) throw new IllegalSidePitNumException(sidePitNum); /* if(turn==0) { if(sidePit[sidePitNum-1]==0) throw new IllegalMoveException(sidePitNum); } else { if(sidePit[sidePitNum-1+7]==0) throw new IllegalMoveException(sidePitNum); } */ sidePitNum--; int temp=sidePitNum; int pitNum=sidePitNum+1; int stones=getNumStones(turn,sidePitNum); if(turn==0) sidePit[sidePitNum]=0; else { sidePitNum=sidePitNum+7; sidePit[sidePitNum]=0; pitNum=pitNum+7; } while(stones!=0) { if(turn==0) { sidePit[pitNum]=sidePit[pitNum]+1; stones--; pitNum++; if(pitNum==13) pitNum=0; } else { sidePit[pitNum]=sidePit[pitNum]+1; stones--; pitNum++; if(pitNum==6) pitNum=7; else if(pitNum==14) pitNum=0; } } boolean res=anotherTurn(pitNum); if(!res){ capture(pitNum,temp); if(turn==0) turn=1; else turn=0;} } private boolean anotherTurn(int pitNum) {pitNum--; boolean temp=false; if(turn==0) {if(pitNum==6) {turn=0; temp=true; } } else if(pitNum==-1) {turn=1; temp=true; } return temp; } private void capture(int pitNum, int pit) { pitNum--; if(turn==0){ if(sidePit[pitNum]==1 && pitNum<6) { if(pitNum==0) { sidePit[6]=sidePit[6]+sidePit[12]+1; sidePit[12]=0; } else if(pitNum==1) { sidePit[6]=sidePit[6]+sidePit[11]+1; sidePit[11]=0; } else if(pitNum==2) { sidePit[6]=sidePit[6]+sidePit[10]+1; sidePit[10]=0; } else if(pitNum==3) { sidePit[6]=sidePit[6]+sidePit[9]+1; sidePit[9]=0; } else if(pitNum==4) { sidePit[6]=sidePit[6]+sidePit[8]+1; sidePit[8]=0; } else if(pitNum==5) { sidePit[6]=sidePit[6]+sidePit[7]+1; sidePit[7]=0; } sidePit[pitNum]=0; } } if(turn==1) { //pitNum=pitNum; if(sidePit[pitNum]==1 && pit+7>6) { if(pitNum==7) { sidePit[13]=sidePit[13]+sidePit[5]+1; sidePit[7]=0; } else if(pitNum==8) { sidePit[13]=sidePit[13]+sidePit[4]+1; sidePit[4]=0; } else if(pitNum==9) { sidePit[13]=sidePit[13]+sidePit[3]+1; sidePit[3]=0; } else if(pitNum==10) { sidePit[13]=sidePit[13]+sidePit[2]+1; sidePit[2]=0; } else if(pitNum==11) { sidePit[13]=sidePit[13]+sidePit[1]+1; sidePit[1]=0; } else if(pitNum==12) { sidePit[13]=sidePit[13]+sidePit[0]+1; sidePit[0]=0; } sidePit[pitNum]=0; } } } } import java.io.BufferedReader; import java.io.InputStreamReader; public class RandomPlayer extends KalaPlayer{ //KalaGameState state; public int chooseMove(KalaGameState gs) throws NoMoveAvailableException {int[] moves; moves=getMoves(gs); try{ for(int i=0;i<=5;i++) System.out.println(moves[i]); for(int i=0;i<=5;i++) { if(moves[i]==1) { KalaGameState state=(KalaGameState) gs.clone(); state.makeMove(moves[i]); gs.getTurn(); moves[i]=evalValue(state.getScore(0),state.getScore(1)); } } } catch(IllegalMoveException e) { System.out.println(e); //chooseMove(state); } return 10; } private int evalValue(int score0,int score1) { int score=0; //int score0=0; // int score1=0; //getScore(0); //score1=state.getScore(1); //if((state.getTurn())==0) score=score1-score0; //else //score=score1-score0; System.out.println("score: "+score); return score; } public int[] getMoves(KalaGameState gs) { int[] moves=new int[6]; for(int i=1;i<=6;i++) { if(gs.getNumStones(i)!=0) moves[i-1]=1; else moves[i-1]=0; } return moves; } } Can you explain what is going wrong, please?

    Read the article

  • Linq help using "Contains"

    - by Kettenbach
    Good Morning All, I'm trying to use "Contains" to see if an object is within the collection. When I break I can see that the object is indeed part of the collection however "Contains" seems to be returning false indicating the item is not in the collection. Any idea what I'm doing wrong? if(HttpContext.Current.Session["AutoPayTypes"] != null) { var autopays = HttpContext.Current.Session["AutoPayTypes"] as List<PaymentTypeInfo>; char? coverageProductLine = null; if(entityProps.ContainsKey("CoverageProductLine")) { coverageProductLine = (char?)entityProps["CoverageProductLine"]; } var paymentTypeInfoRepository = new PaymentTypeInfoRepository(); var payType = paymentTypeInfoRepository.GetPaymentTypeInfo(paymentAdd.PayType, coverageProductLine); if (autopays != null && payType != null) paymentAdd.DaysPaid = autopays.Contains(payType) ? null : paymentAdd.DaysPaid; } If the object is not in the collection the "DaysPaid" needs to be null. Any ideas? Thanks, ~ck in San Diego

    Read the article

  • Select newly added Row - DataGridView and BindingSource

    - by Ruben Trancoso
    I'm adding a new Row to a BindingSource that is Bound to a DataGridView source.AddNew(); After this, use BindingSource to get the newly added row is return the next row in the DataGridView when its sorted. ROW "A" ROW "B" <- myBindingSource.AddNew(); ROW "C" myBindingSource.Current gives ROW "C". (it became the selected row in the DataGridView) I need this because I want to update just the newly added row DataRowView drv = (DataRowView)myBindingSource.Current; myTableAdapter.Update(drv.Row); and not the entire table. myTableAdapter.Update(myDataSet.myTable); and also, I would like to have this newly added line selected in the DataGridView after insertion. is it possible in some way?

    Read the article

  • Powershell: resolve path that might not exist?

    - by Eamon Nerbonne
    I'm trying to process a list of files that may or may not be up to date and may or may not yet exist. In doing so, I need to resolve the full path of an item, even though the item may be specified with relative paths. However, Resolve-Path prints and error when used with a non-existant file. For example, What's the simplest, cleanest way to resolve ".\newdir\newfile.txt" to "C:\Current\Working\Directory\newdir\newfile.txt" in Powershell? Note that System.IO.Path's static method use with the process's working directory - which isn't the powershell current location.

    Read the article

  • Selecting data from SQL Server table according to Month

    - by MarceloRamires
    I have to come up with a way to get data from a SQL server table given it's month There's a smalldatetime type field called "date" in the "events" table and a field from it looks like this: 29/01/2003 17:00:00 It should be one among those that appear in the gridview when I select jan/03 in a given DropDownList control in ASP.NET. What would be the best way to do this? Assuming I only want to go as long as 10 years to the past, wouldn't making a dictionary be a good way? How do I change it so the top month is always the current, and each month another options appeaars in the dropdown ? It should be a common issue, so that shall not be a trick, but I want a good and clean way of doing this, and (since I'm new to asp.net) I myself would come up with something messy after a long time trying. So what I want is: -Select -Best way of populating DropDownList (with the current month always at the top) -Best way to bind the DropDownList user-friendly way of writing months to the select query-friendly way of writing datetimes Info: ASP.NET, (C# or VB.NET), SQL Server 2005

    Read the article

  • CodePlex Daily Summary for Tuesday, September 25, 2012

    CodePlex Daily Summary for Tuesday, September 25, 2012Popular ReleasesRawr: Rawr 5.0.0: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...Coevery - Free CRM: Coevery 1.0.0.26: The zh-CN issue has been solved. We also add a project management module.VidCoder: 1.4.1 Beta: Updated to HandBrake 4971. This should fix some issues with stuck PGS subtitles. Fixed build break which prevented pre-compiled XML serializers from showing up. Fixed problem where a preset would get errantly marked as modified when re-opening the encode settings window or importing a new preset.D3 Loot Tracker: 1.3: Added the ability to reload a previous session to be able to resume it. Removed goblin detection, let's keep this an item tracking utility only. Fixed a bug with crafting sound setting not working properly. Completely re-styled the UI.JSLint for Visual Studio 2010: 1.4.0: VS2012 support is alphaBlackJumboDog: Ver5.7.2: 2012.09.23 Ver5.7.2 (1)InetTest?? (2)HTTP?????????????????100???????????Player Framework by Microsoft: Player Framework for Windows 8 (Preview 6): IMPORTANT: List of breaking changes from preview 5 Added separate samples download with .vsix dependencies instead of source dependencies Support for FreeWheel SmartXML ad responses Support for Smooth Streaming SDK DownloaderPlugins Support for VMAP and TTML polling for live scenarios Support for custom smooth streaming byte stream and scheme handlers Support for new play time and position tracking plugin Added IsLiveChanged event Added AdaptivePlugin.MaxBitrate property Add...WPF Application Framework (WAF): WPF Application Framework (WAF) 2.5.0.8: Version: 2.5.0.8 (Milestone 8): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Changelog Legend: [B] Breaking change; [O] Marked member as obsolete WAF: Mark the class DataModel as serializable. InfoMan: Minor improvements. InfoMan: Add unit tests for all modules. Othe...LogicCircuit: LogicCircuit 2.12.9.20: Logic Circuit - is educational software for designing and simulating logic circuits. Intuitive graphical user interface, allows you to create unrestricted circuit hierarchy with multi bit buses, debug circuits behavior with oscilloscope, and navigate running circuits hierarchy. Changes of this versionToolbars on text note dialog are more flexible now. You can select font face, size, color, and background of text you are typing. RAM now can be initialized to one of the following: random va...SiteMap Editor for Microsoft Dynamics CRM 2011: SiteMap Editor (1.1.2020.421): New features: Disable a specific part of SiteMap to keep the data without displaying them in the CRM application. It simply comments XML part of the sitemap (thanks to rboyers for this feature request) Right click an item and click on "Disable" to disable it Items disabled are greyed and a suffix "- disabled" is added Right click an item and click on "Enable" to enable it Refresh list of web resources in the web resources pickerHigLabo: HigLabo_20120919: Add XXXAsync method to all Client class for async await pattern. (HttpClient,BoxNetClient,DropboxClient,FacebookClient,FtpClient,RssClient,SugarSyncClient,TwitterClient,WindowsLiveClient) Add all api to HigLabo.Net.Ftp project. Add strong name to all assembly. Add HttpBodyMultipartFormData to provide upload multipart form data with http protocol. Add HttpBodyFormUrlEncodedData to provide form url encoded post data with http protocol. FacebookClient,RssClient,WindowsLiveClient,BoxNetClient cl...AJAX Control Toolkit: September 2012 Release: AJAX Control Toolkit Release Notes - September 2012 Release Version 60919September 2012 release of the AJAX Control Toolkit. AJAX Control Toolkit .NET 4.5 – AJAX Control Toolkit for .NET 4.5 and sample site (Recommended). AJAX Control Toolkit .NET 4 – AJAX Control Toolkit for .NET 4 and sample site (Recommended). AJAX Control Toolkit .NET 3.5 – AJAX Control Toolkit for .NET 3.5 and sample site (Recommended). Notes: - The current version of the AJAX Control Toolkit is not compatible with ...Sense/Net CMS - Enterprise Content Management: SenseNet 6.1.2 Community Edition: Sense/Net 6.1.2 Community EditionMain new featuresOur current release brings a lot of bugfixes, including the resolution of js/css editing cache issues, xlsx file handling from Office, expense claim demo workspace fixes and much more. Besides fixes 6.1.2 introduces workflow start options and other minor features like a reusable Reject client button for approval scenarios and resource editor enhancements. We have also fixed an issue with our install package to bring you a flawless installation...Solution Extender for Microsoft Dynamics CRM 2011: Solution Extender (2.0.0.6): Fix a problem when serializing entity records (this fix the problem when exporting queues)Visual C++ Directories Editor: VC++ Directories 2012 Editor v1.0 ML (x32-x64): version 1.0 ML for Visual C++ 2012WinRT XAML Toolkit: WinRT XAML Toolkit - 1.2.3: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features AsyncUI extensions Controls and control extensions Converters Debugging helpers Imaging IO helpers VisualTree helpers Samples Recent changes NOTE: Namespace changes DebugConsol...Python Tools for Visual Studio: 1.5 RC: PTVS 1.5RC Available! We’re pleased to announce the release of Python Tools for Visual Studio 1.5 RC. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, HPC, IPython, etc. support. The primary new feature for the 1.5 release is Django including Azure support! The http://www.djangoproject.com is a pop...Launchbar: Lanchbar 4.0.0: This application requires .NET 4.5 which you can find here: www.microsoft.com/visualstudio/downloadsAssaultCube Reloaded: 2.5.4 -: Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we try to package for those OSes. Try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compile your own for Linux (source included) Changelog: New logo Improved airstrike! Reset nukes...Extended WPF Toolkit: Extended WPF Toolkit - 1.7.0: Want an easier way to install the Extended WPF Toolkit?The Extended WPF Toolkit is available on Nuget. What's new in the 1.7.0 Release?New controls Zoombox Pie New features / bug fixes PropertyGrid.ShowTitle property added to allow showing/hiding the PropertyGrid title. Modifications to the PropertyGrid.EditorDefinitions collection will now automatically be applied to the PropertyGrid. Modifications to the PropertyGrid.PropertyDefinitions collection will now be reflected automaticaly...New ProjectsAffine transformations (Iterated function system): Small app for generating fractals using iterated function system.aspnet mvc store: Lite ASP.NET MVC CMSAugmented Reality: .Autocomplete: AutocompleteBCS to provide stock information in SharePoint 2013: This .Net assembly BCS external system provides live, read only data on Dow Jones 30 stocks details from MSN money webservices.Blood Alcohol Measurement Tool: Az alkalmazás kijelzi a felhasználó véralkoholszint változását az elfogyasztott alkoholos italok függvényében.Busqueda Incremental con un TEXTBOX: Hola, aqui estoy de nuevo con un aporte mas para la comunidad, en muchos foros he visto que estan buscando como hacer una busqueda incremental en un TEXTBOX.CRM 2011: Reassign or Transfer Personal Views: This Project allows CRM Administrator to quickly transfer (i.e. assign) advanced find views from one CRM user to another CRM user. ctripITSM doc: this is a documentation share for ctripITSM projectet Sprint 3: etsprint3Finance App for Windows 8: This is an WinJS Windows 8 application that computes various financial metrics.gadgets: Windows Sidebar Gargetsjprj: jprjKerosene ORM: Kerosene is a self-adaptive and configuration-less ORM library, with a SQL syntax based on C# dynamics, WCF, and Entity Framework capabilities for POCO objects.Lobster: ?? ?? ?????????.My Google Map: MyGoogleMap est un outils de génération de carte. Onestop.Contrib.CustomAdmin: Onestop.Contrib.CustomAdmin is a Theme for Orchard CMS providing for changing the admin dashboard elements such as Title and Logo.Onestop.Contrib.Disqus: Onestop.Contrib.Disqus is an advanced commenting module for Orchard CMS that uses Disqus.Onestop.Contrib.LayoutSelector: Onestop.Contrib.LayoutSelector is a simple part for switching to different versions of Layout.cshtml when editing Orchard content items.Onestop.Contrib.Navigation: Onestop.Contrib.Navigation is an advanced Menu Management system designed for Orchard CMS. Onestop.Contrib.Seo: Onestop.Contrib.Seo is an advanced Search Engine Optimization module for Orchard CMSOnestop.Contrib.SlideShow: Onestop.Contrib.SlideShow is an advanced module for managing slide animations on a page.pf2012: Simple HTML5 game as PF2012 electronic greeting.PHP-2012: this is for php for schoolPruebaProyecto: Carmen Asencio AmbrosioPulawJS: MVC Platform for JavaScript. Inspired by Zend FrameworkRevolution Emulator: Habbo Hotel flash emulator targeting the .NET 4.5 VM, written in C#.Ruby Rookie: This Project is for learning Ruby purposesSISLOG_Proy2: SISLOGSkyShellEx: SkyShellEx allows to sync any folder to SkyDrive via a simple ShellExtension. The sync option appears on the context menu of folders where applicable. sosoft: Sosoft Project.C# WinForm.Include Alarm Clock.sound9: sound9testddgit09242012: dTFS Agile Work Item Rollover: This is a command line utility used to rollover incomplete work from one sprint to the next. The tool has both interactive and silent modes, allowing you to seTFS Deployment Studio: Helps deploying applications built using TFS to the servers where they belong.TreeView In-place Editing in MVVM: This project demonstrates a clean way of doing the in-place editing in the WPF TreeView controlUniSoft: Teste source controlValidation Framework for .NET: Framework for validation of method paramters and return values.WarOfDev: war of developer, make your coding interesting . Waterhouse: A C# console application that takes various text inputs and converts it to Morse Code by blinking the numlock indicator.Web Package Pro: in dev

    Read the article

  • Conway's Game of Life - C++ and Qt

    - by Jeff Bridge
    I've done all of the layouts and have most of the code written even. But, I'm stuck in two places. 1) I'm not quite sure how to set up the timer. Am I using it correctly in the gridwindow class? And, am I used the timer functions/signals/slots correctly with the other gridwindow functions. 2) In GridWindow's timerFired() function, I'm having trouble checking/creating the vector-vectors. I wrote out in the comments in that function exactly what I am trying to do. Any help would be much appreciated. main.cpp // Main file for running the grid window application. #include <QApplication> #include "gridwindow.h" //#include "timerwindow.h" #include <stdexcept> #include <string> #include <fstream> #include <sstream> #include <iostream> void Welcome(); // Welcome Function - Prints upon running program; outputs program name, student name/id, class section. void Rules(); // Rules Function: Prints the rules for Conway's Game of Life. using namespace std; // A simple main method to create the window class and then pop it up on the screen. int main(int argc, char *argv[]) { Welcome(); // Calls Welcome function to print student/assignment info. Rules(); // Prints Conway's Game Rules. QApplication app(argc, argv); // Creates the overall windowed application. int rows = 25, cols = 35; //The number of rows & columns in the game grid. GridWindow widget(NULL,rows,cols); // Creates the actual window (for the grid). widget.show(); // Shows the window on the screen. return app.exec(); // Goes into visual loop; starts executing GUI. } // Welcome Function: Prints my name/id, my class number, the assignment, and the program name. void Welcome() { cout << endl; cout << "-------------------------------------------------------------------------------------------------" << endl; cout << "Name/ID - Gabe Audick #7681539807" << endl; cout << "Class/Assignment - CSCI-102 Disccusion 29915: Homework Assignment #4" << endl; cout << "-------------------------------------------------------------------------------------------------" << endl << endl; } // Rules Function: Prints the rules for Conway's Game of Life. void Rules() { cout << "Welcome to Conway's Game of Life." << endl; cout << "Game Rules:" << endl; cout << "\t 1) Any living cell with fewer than two living neighbours dies, as if caused by underpopulation." << endl; cout << "\t 2) Any live cell with more than three live neighbours dies, as if by overcrowding." << endl; cout << "\t 3) Any live cell with two or three live neighbours lives on to the next generation." << endl; cout << "\t 4) Any dead cell with exactly three live neighbours becomes a live cell." << endl << endl; cout << "Enjoy." << endl << endl; } gridcell.h // A header file for a class representing a single cell in a grid of cells. #ifndef GRIDCELL_H_ #define GRIDCELL_H_ #include <QPalette> #include <QColor> #include <QPushButton> #include <Qt> #include <QWidget> #include <QFrame> #include <QHBoxLayout> #include <iostream> // An enum representing the two different states a cell can have. enum CellType { DEAD, // DEAD = Dead Cell. --> Color = White. LIVE // LIVE = Living Cell. ---> Color = White. }; /* Class: GridCell. A class representing a single cell in a grid. Each cell is implemented as a QT QFrame that contains a single QPushButton. The button is sized so that it takes up the entire frame. Each cell also keeps track of what type of cell it is based on the CellType enum. */ class GridCell : public QFrame { Q_OBJECT // Macro allowing us to have signals & slots on this object. private: QPushButton* button; // The button inside the cell that gives its clickability. CellType type; // The type of cell (DEAD or LIVE.) public slots: void handleClick(); // Callback for handling a click on the current cell. void setType(CellType type); // Cell type mutator. Calls the "redrawCell" function. signals: void typeChanged(CellType type); // Signal to notify listeners when the cell type has changed. public: GridCell(QWidget *parent = NULL); // Constructor for creating a cell. Takes parent widget or default parent to NULL. virtual ~GridCell(); // Destructor. void redrawCell(); // Redraws cell: Sets new type/color. CellType getType() const; //Simple getter for the cell type. private: Qt::GlobalColor getColorForCellType(); // Helper method. Returns color that cell should be based from its value. }; #endif gridcell.cpp #include <iostream> #include "gridcell.h" #include "utility.h" using namespace std; // Constructor: Creates a grid cell. GridCell::GridCell(QWidget *parent) : QFrame(parent) { this->type = DEAD; // Default: Cell is DEAD (white). setFrameStyle(QFrame::Box); // Set the frame style. This is what gives each box its black border. this->button = new QPushButton(this); //Creates button that fills entirety of each grid cell. this->button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); // Expands button to fill space. this->button->setMinimumSize(19,19); //width,height // Min height and width of button. QHBoxLayout *layout = new QHBoxLayout(); //Creates a simple layout to hold our button and add the button to it. layout->addWidget(this->button); setLayout(layout); layout->setStretchFactor(this->button,1); // Lets the buttons expand all the way to the edges of the current frame with no space leftover layout->setContentsMargins(0,0,0,0); layout->setSpacing(0); connect(this->button,SIGNAL(clicked()),this,SLOT(handleClick())); // Connects clicked signal with handleClick slot. redrawCell(); // Calls function to redraw (set new type for) the cell. } // Basic destructor. GridCell::~GridCell() { delete this->button; } // Accessor for the cell type. CellType GridCell::getType() const { return(this->type); } // Mutator for the cell type. Also has the side effect of causing the cell to be redrawn on the GUI. void GridCell::setType(CellType type) { this->type = type; redrawCell(); } // Handler slot for button clicks. This method is called whenever the user clicks on this cell in the grid. void GridCell::handleClick() { // When clicked on... if(this->type == DEAD) // If type is DEAD (white), change to LIVE (black). type = LIVE; else type = DEAD; // If type is LIVE (black), change to DEAD (white). setType(type); // Sets new type (color). setType Calls redrawCell() to recolor. } // Method to check cell type and return the color of that type. Qt::GlobalColor GridCell::getColorForCellType() { switch(this->type) { default: case DEAD: return Qt::white; case LIVE: return Qt::black; } } // Helper method. Forces current cell to be redrawn on the GUI. Called whenever the setType method is invoked. void GridCell::redrawCell() { Qt::GlobalColor gc = getColorForCellType(); //Find out what color this cell should be. this->button->setPalette(QPalette(gc,gc)); //Force the button in the cell to be the proper color. this->button->setAutoFillBackground(true); this->button->setFlat(true); //Force QT to NOT draw the borders on the button } gridwindow.h // A header file for a QT window that holds a grid of cells. #ifndef GRIDWINDOW_H_ #define GRIDWINDOW_H_ #include <vector> #include <QWidget> #include <QTimer> #include <QGridLayout> #include <QLabel> #include <QApplication> #include "gridcell.h" /* class GridWindow: This is the class representing the whole window that comes up when this program runs. It contains a header section with a title, a middle section of MxN cells and a bottom section with buttons. */ class GridWindow : public QWidget { Q_OBJECT // Macro to allow this object to have signals & slots. private: std::vector<std::vector<GridCell*> > cells; // A 2D vector containing pointers to all the cells in the grid. QLabel *title; // A pointer to the Title text on the window. QTimer *timer; // Creates timer object. public slots: void handleClear(); // Handler function for clicking the Clear button. void handleStart(); // Handler function for clicking the Start button. void handlePause(); // Handler function for clicking the Pause button. void timerFired(); // Method called whenever timer fires. public: GridWindow(QWidget *parent = NULL,int rows=3,int cols=3); // Constructor. virtual ~GridWindow(); // Destructor. std::vector<std::vector<GridCell*> >& getCells(); // Accessor for the array of grid cells. private: QHBoxLayout* setupHeader(); // Helper function to construct the GUI header. QGridLayout* setupGrid(int rows,int cols); // Helper function to constructor the GUI's grid. QHBoxLayout* setupButtonRow(); // Helper function to setup the row of buttons at the bottom. }; #endif gridwindow.cpp #include <iostream> #include "gridwindow.h" using namespace std; // Constructor for window. It constructs the three portions of the GUI and lays them out vertically. GridWindow::GridWindow(QWidget *parent,int rows,int cols) : QWidget(parent) { QHBoxLayout *header = setupHeader(); // Setup the title at the top. QGridLayout *grid = setupGrid(rows,cols); // Setup the grid of colored cells in the middle. QHBoxLayout *buttonRow = setupButtonRow(); // Setup the row of buttons across the bottom. QVBoxLayout *layout = new QVBoxLayout(); // Puts everything together. layout->addLayout(header); layout->addLayout(grid); layout->addLayout(buttonRow); setLayout(layout); } // Destructor. GridWindow::~GridWindow() { delete title; } // Builds header section of the GUI. QHBoxLayout* GridWindow::setupHeader() { QHBoxLayout *header = new QHBoxLayout(); // Creates horizontal box. header->setAlignment(Qt::AlignHCenter); this->title = new QLabel("CONWAY'S GAME OF LIFE",this); // Creates big, bold, centered label (title): "Conway's Game of Life." this->title->setAlignment(Qt::AlignHCenter); this->title->setFont(QFont("Arial", 32, QFont::Bold)); header->addWidget(this->title); // Adds widget to layout. return header; // Returns header to grid window. } // Builds the grid of cells. This method populates the grid's 2D array of GridCells with MxN cells. QGridLayout* GridWindow::setupGrid(int rows,int cols) { QGridLayout *grid = new QGridLayout(); // Creates grid layout. grid->setHorizontalSpacing(0); // No empty spaces. Cells should be contiguous. grid->setVerticalSpacing(0); grid->setSpacing(0); grid->setAlignment(Qt::AlignHCenter); for(int i=0; i < rows; i++) //Each row is a vector of grid cells. { std::vector<GridCell*> row; // Creates new vector for current row. cells.push_back(row); for(int j=0; j < cols; j++) { GridCell *cell = new GridCell(); // Creates and adds new cell to row. cells.at(i).push_back(cell); grid->addWidget(cell,i,j); // Adds to cell to grid layout. Column expands vertically. grid->setColumnStretch(j,1); } grid->setRowStretch(i,1); // Sets row expansion horizontally. } return grid; // Returns grid. } // Builds footer section of the GUI. QHBoxLayout* GridWindow::setupButtonRow() { QHBoxLayout *buttonRow = new QHBoxLayout(); // Creates horizontal box for buttons. buttonRow->setAlignment(Qt::AlignHCenter); // Clear Button - Clears cell; sets them all to DEAD/white. QPushButton *clearButton = new QPushButton("CLEAR"); clearButton->setFixedSize(100,25); connect(clearButton, SIGNAL(clicked()), this, SLOT(handleClear())); buttonRow->addWidget(clearButton); // Start Button - Starts game when user clicks. Or, resumes game after being paused. QPushButton *startButton = new QPushButton("START/RESUME"); startButton->setFixedSize(100,25); connect(startButton, SIGNAL(clicked()), this, SLOT(handleStart())); buttonRow->addWidget(startButton); // Pause Button - Pauses simulation of game. QPushButton *pauseButton = new QPushButton("PAUSE"); pauseButton->setFixedSize(100,25); connect(pauseButton, SIGNAL(clicked()), this, SLOT(handlePause())); buttonRow->addWidget(pauseButton); // Quit Button - Exits program. QPushButton *quitButton = new QPushButton("EXIT"); quitButton->setFixedSize(100,25); connect(quitButton, SIGNAL(clicked()), qApp, SLOT(quit())); buttonRow->addWidget(quitButton); return buttonRow; // Returns bottom of layout. } /* SLOT method for handling clicks on the "clear" button. Receives "clicked" signals on the "Clear" button and sets all cells to DEAD. */ void GridWindow::handleClear() { for(unsigned int row=0; row < cells.size(); row++) // Loops through current rows' cells. { for(unsigned int col=0; col < cells[row].size(); col++) { GridCell *cell = cells[row][col]; // Grab the current cell & set its value to dead. cell->setType(DEAD); } } } /* SLOT method for handling clicks on the "start" button. Receives "clicked" signals on the "start" button and begins game simulation. */ void GridWindow::handleStart() { this->timer = new QTimer(this); // Creates new timer. connect(this->timer, SIGNAL(timeout()), this, SLOT(timerFired())); // Connect "timerFired" method class to the "timeout" signal fired by the timer. this->timer->start(500); // Timer to fire every 500 milliseconds. } /* SLOT method for handling clicks on the "pause" button. Receives "clicked" signals on the "pause" button and stops the game simulation. */ void GridWindow::handlePause() { this->timer->stop(); // Stops the timer. delete this->timer; // Deletes timer. } // Accessor method - Gets the 2D vector of grid cells. std::vector<std::vector<GridCell*> >& GridWindow::getCells() { return this->cells; } void GridWindow::timerFired() { // I'm not sure how to write this code. // I want to take the original vector-vector, and also make a new, empty vector-vector of the same size. // I would then go through the code below with the original vector, and apply the rules to the new vector-vector. // Finally, I would make the new vector-vecotr the original vector-vector. (That would be one step in the simulation.) cout << cells[1][2]; /* for (unsigned int m = 0; m < original.size(); m++) { for (unsigned int n = 0; n < original.at(m).size(); n++) { unsigned int neighbors = 0; //Begin counting number of neighbors. if (original[m-1][n-1].getType() == LIVE) // If a cell next to [i][j] is LIVE, add one to the neighbor count. neighbors += 1; if (original[m-1][n].getType() == LIVE) neighbors += 1; if (original[m-1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n-1].getType() == LIVE) neighbors += 1; if (original[m][n+1].getType() == LIVE) neighbors += 1; if (original[m+1][n-1].getType() == LIVE) neighbors += 1; if (original[m+1][n].getType() == LIVE) neighbors += 1; if (original[m+1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n].getType() == LIVE && neighbors < 2) // Apply game rules to cells: Create new, updated grid with the roundtwo vector. roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == LIVE && neighbors > 3) roundtwo[m][n].setType(DEAD); else if (original[m][n].getType() == LIVE && (neighbors == 2 || neighbors == 3)) roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == DEAD && neighbors == 3) roundtwo[m][n].setType(LIVE); } }*/ }

    Read the article

  • Getting ready to learn html5

    - by vtortola
    I'm a desktop application developer, and I plan learning html5, but as it's not released, there are (almost) no published books and not too much infomation for beginners on the web... I feel I should start with html4 and the current web development skills. I think I should start with html4, css, and javascript... but there are so many technologies related that I get lost :D So, what current technologies will be still used when html5 is released? I mean, what about "jquery" and "ajax"? I know they are javascript under the hood, but will they still make sense in the future? What would you recommend me considering that I have just a little bit of html knowlegde, almost null CSS and completely null in javascript?

    Read the article

  • Asp.Net : Web service throws "Thread was being aborted"

    - by Master Morality
    I have a web service that I call via ajax that requires the user to be logged in. in each method I want to check if the user is logged in and send a 403 code if they are not, however when I call a Response.End() I get the error "Thread was being aborted". What should I call instead? [WebMethod(true)] public string MyMethod() { if(!userIsLoggedIn) { HttpContext.Current.Response.StatusCode = 403; HttpContext.Current.Response.End(); } /* Do stuff that should not execute unless the user is logged in... */ ... }

    Read the article

  • ASP.net getting NT user name returns administrator?

    - by JonH
    This doesnt seem to be an issue with windows XP. But I have an end user (my boss!!!) using windows 7 64 bit... In one of our apps we are grabbing the end user user name via: HttpContext.Current.User.Identity.Name.ToString.Substring (HttpContext.Current.User.Identity.Name.ToString.IndexOf("\") + 1).ToLower For me it is returning the correct user name for instance "jhermiz". When my boss tries getting into the app, it thinks he is Administrator??? Does anyone know of any alternative or why this might be happening? The reason this is an issue is because I use that user name to pull other information... This is visual studio 2003.

    Read the article

  • Unable to Retrieve Simplified Chinese Characters From Form

    - by Bullines
    I have a page that displays content retrieved from XML with no problems: <?xml version="1.0" encoding="UTF-8"?> <Root> <Fields> <NamePrompt>??</NamePrompt> </Fields> </Root> Page encoding is set to GB18030 and it displays perfectly. However, when I retrieve inputted text from HttpContext.Current.Request.Form that's been entered with double-byte characters, the retrieved string contains unreadable characters. Single-byte characters are fine, obviously. I've tried the following to no avail: byte[] valueBytes = Encoding.UTF8.GetBytes(HttpContext.Current.Request.Form["fullName"]); string value = Encoding.UTF8.GetString(valueBytes); I don't see this problem with other double-byte languages like Japanese or Korean. How can I successfully retrieve double-byte characters from a page that's GB18030 encoded?

    Read the article

  • Framework for Implementing REST web service in Django

    - by Laizer
    I'm looking to implement a RESTful interface for a Django application. It is primarily a data-service application - the interface will be (at this point) read-only. The question is which Django toolsets / frameworks make the most sense for this task. I see Django-rest and Django-piston. There's also the option of rolling my own. The question was asked here, but a good two years back. I'd like to know what the current state of play is. In this question, circa 2008, the strong majority vote was to not use any framework at all - just create Django views that reply with e.g. JSON. (The question was also addressed, crica 2008, here.) In the current landscape, what makes the most sense?

    Read the article

  • Internet Explorer shows error when downloading excel file in SSL site

    - by Billy
    I get the following error when downloading excel file in SSL site: Internet Explorer cannot download xxxx.aspx from mysite.com. Internet Explorer was not able to open this Internet site. The requested site is either unavailable or cannot be found. Please try again later. After googling, I suspect that it's the problem of the response header. I try the solution in this page and set the header: http://trac.edgewall.org/ticket/1020 HttpContext.Current.Response.AddHeader("Pragma", "no-cache"); HttpContext.Current.Response.CacheControl = "private"; But it doesn't work. Any suggestions?

    Read the article

  • Changing a Container while using Visitor

    - by Florian
    Hi everyone, I implemented the Visitor pattern in C++ using a STL-like iterator for storing the Visitor's current position in the container. Now I would like to change the container while I iterate over it, and I'm especially interested in deleting items from the container, even the one I'm currently visiting. Now obviously this will invalidate the Visitors internal iterator, because it was pointing to exactly this item. Currently, I store a list of all iterators in the container and update them, as soon as anything is added to or removed from the list. So in a way this is similar to the Observer pattern applied to the iterator (as Observer) and the list (as Observable). Alternatively I considered having the visitor() methods return some hint to the Visitor about what happend to the current item and how to proceed iterating, but that doesn't sound like such a good idea either, because the visit() implementation shouldn't really care about finding the next item. So, my question is: What's the best way to keep a visitor working, even when items are added to the container or removed from it. Regards, Florian

    Read the article

  • Python: how to enclose strings in a list with < and >

    - by Michael Konietzny
    Hello, i would like to enclose strings inside of list into < (formatted like <%s). The current code does the following: def create_worker (general_logger, general_config): arguments = ["worker_name", "worker_module", "worker_class"] __check_arguments(arguments) def __check_arguments(arguments): if len(sys.argv) < 2 + len(arguments): print "Usage: %s delete-project %s" % (__file__," ".join(arguments)) sys.exit(10) The current output looks like this: Usage: ...\handler_scripts.py delete-project worker_name worker_module worker_class and should look like this: Usage: ...\handler_scripts.py delete-project <worker_name> <worker_module> <worker_class> Is there any short way to do this ? Greetings, Michael

    Read the article

  • Get logged in user details in sharepoint c# webpart

    - by MalphasWats
    Hi, After much wrangling I have a development environment for building sharepoint webparts in c#. I'm completely new to SP development, so I haven't quite found the various API docs, so I'm hoping someone can help get me started. Eventually, I want to write a simple web part that allows its user to display different content depending on who the current user is. What I'd like to do first though is just build a dead simple webpart that will simply print out the current user's details - username, full name and any permissions groups that they have. Thanks

    Read the article

  • How do you unit test web page authorization using ASP.NET MVC?

    - by Kevin Pang
    Let's say you have a profile page that can only be accessed by the owner of that profile. This profile page is located at: User/Profile/{userID} Now, I imagine in order to prevent access to this page by other users, you could structure your UserController class's Profile function to check the current session's identity: HttpContext.Current.User.Identity.Name If the id matches the one in the url, then you proceed. Otherwise you redirect to some sort of error page. My question is how do you unit test something like this? I'm guessing that you need to use some sort of dependency injection instead of the HttpContext in the controller to do the check on, but I am unclear what the best way to do that is. Any advice would be helpful.

    Read the article

  • Installing Subversion on top of already installed Apache?

    - by Majid
    Hi all, I have a working WAMP environment (Apache Friends). I decided to try Subversion and downloaded CollabNetSubversion-server-1.6.9-1.win32.exe. On the download page there were packages including Apache server which I did not use - because I didn't want to replace my current Apache installation. I just installed the one that did not include Apache, and now I want to configure it to work with my current Apache. What should I do? Is there an easy step by step tutorial to explain this?

    Read the article

  • I need to two bookmarkets for delicious

    - by dorelal
    I am current researching on something and I need to create , lets say, two bookmarkets. If I need to read this article later then I just want to click on that bookmarket and it should tag the current open page with read_it_later tag. The second bookmarket should do similar thing. This one is for watch_video_later. I don't want any prompt or anything. I looked around but could not find any working delicious bookmarklet. You can assume that my userid on delicious is dorelal. Thanks I must use delicious because there are other people collaborating on this one.

    Read the article

< Previous Page | 145 146 147 148 149 150 151 152 153 154 155 156  | Next Page >