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  • Fastest bit-blit in C# ?

    - by AttackingHobo
    I know there is Unity, and XNA that both use C#, but I am don't know what else I could use. The reason I say C# is that the syntax and style is similar to AS3, which I am familiar with, and I want to choose the correct framework to start learning with. What should I use to be able to do the most possible bit-blit(direct pixel copy) objects per frame. EDIT: I should not need to add this, but I am looking for the most possible amount of objects per frame because I am making a few Bullet-Hell SHMUPS. I need thousands and thousands of bullets, particles, and hundreds of enemies on the screen at once. I am looking for a solution to do as many bit-blit operations per frame, I am not looking for a general purpose engine. EDIT2: I want bit-blitting because I do not want to exclude people who have lower end video cards but a fast processor from playing my games.

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  • apt-get 32 bit package on amd64 Ubuntu installation

    - by mario
    I was trying to get a game working. But I have Lucid Lynx on amd64 running while the game binary was 32 bit (no 64 bit version available and nobody was in the mood for recompiling). It lacked libfsml-windows1.5 to run, and apt-getting it failed. So I have to manually download the i386 packages and force install them. (No, not part of ia32libs.) Now I'm wondering if there is an automated way to have x86 packages downloaded at least on a 64-bit installation. apt-get -o apt::architecture=i386 did not work. (If you switch the architecture mode it doesn't find the package or assumes missing dependencies for existing packages all around.) Is there another tool to automate that? Possibly one which downloads the i386 packages and relocates contained libraries into /usr/lib32/ implicitely?

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  • installing ubuntu 13.04 along side window 7 64 bit

    - by Shikhar Subedi
    I have a 64 bit computer with windows OS. Here are my specifications: core i3 processor 4 gb ram nvdia ge210 hard disk with 680 gb memory In my windows installation I have C: drive with 104 gb, D: drive with 246gb and E: drive with 246gb memory. My dvd rom is in f: drive. I want to install ubuntu 13.04 64 bit along side windows 7. So i burned the ubuntu 64 bit iso image onto a dvd and restarted the computer. but in the choice for installations, there is no option to select installing ubuntu along side windows. There is an option to install ubuntu inside windows instead. There are other options as well. What should I do to get the option to install ubuntu along side windows. I think the problem is with the number of drives in windows. Please tell me how should I make a partition in windows 7 to install ubuntu. Thanks a lot..

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  • Enabling 32-Bit Applications on IIS7 (also affects 32-bit oledb or odbc drivers) [Solved]

    - by Humprey Cogay, C|EH
    We just bought a new Web Server, after installing Windows 2008 R2(which is a 64bit OS and IIS7), SQL Server Standard 2008 R2 and IBM Client Access for V5R3 with its Dot Net Data Providers, I tried deploying our new project which is fully functional on an IIS6 Based Web Server, I encountered this Error The 'IBMDA400.DataSource.1' provider is not registered on the local machine. To remove the doubt that I still lack some Software Pre-Requesites or version conflicts  since I encountered some erros while installing my IBM Client Access, I created a Connection Tester which is Windows App that accepts a connection string as a parameter and verifies if that parameter is valid. After entering the Proper Conn String I tried hitting the button and the Test was Succesful. So now I trimmed my suspects to My Web App and IIS7. After Googling around I found this post by a Rakki Muthukumar(Microsoft Developer Support Engineer for ASP.NET and IIS7) http://blogs.msdn.com/b/rakkimk/archive/2007/11/03/iis7-running-32-bit-and-64-bit-asp-net-versions-at-the-same-time-on-different-worker-processes.aspx So I tried scouting on IIS7's management console and found this little tweak under the Application Pool where my App is a member of. After changing this parameter to TRUE Yahoo (although I'm a Google kind of person) the Web App Works .......

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  • 2D animation example in pyglet (python) looping through 2 images/sprites every x seconds

    - by Bentley4
    Suppose you have two images: step1.png and step2.png . Can anyone show me a very simple example in pyglet how to loop through those 2 images say every 0.5 seconds? The character doesn't have to move, just a simple black screen with a fixed region wherein the two images continually change every 0.5 secs. I know how to make a character move, shoot projectiles etc. but I just can't figure out how to control the looping speed of the images.

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  • My first animation - Using SDL.NET C#

    - by Mark
    Hi all! I'm trying to animate a player object in my 2D grid when the user clicks somewhere in the screen. I got the following 4 variables: oX (Current player position X) oY (Current player position Y) dX (Destination X) dY (Destination Y) How can I make sure the player moves in a straight line to the new XY coordinates. The way I'm doing it now is really awfull and causes the player to first move along x axis, and finally in y axis. Can someone give me some guidance with the involved math cause I'm really not sure on how to accomplish this. Thank you for your time. Kind regards, Mark Update: It's working now but whats the right way to check if the current positions are equal to the target position? private static void MovePlayer(double x2, double y2, int duration) { double hX = x2 - m_PlayerPosition.X; double hY = y2 - m_PlayerPosition.Y; double Length = Math.Sqrt(Math.Pow(hX, 2) + Math.Pow(hY, 2)); hX = hX / Length; hY = hY / Length; while (m_PlayerPosition.X != Convert.ToInt32(x2) || m_PlayerPosition.Y != Convert.ToInt32(y2)) { m_PlayerPosition.X += Convert.ToInt32(hX * 1); m_PlayerPosition.Y += Convert.ToInt32(hY * 1); UpdatePlayerLocation(); } }

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  • How do I export physique animations without breaking them?

    - by Paul Ferris
    I've been trying to export a simple footstep animation that I made in 3ds Max, but its either failed to export or broken (imported into unity sans a few frames, or appearing to have imported but not playing) every single time. I've tried .fbx and .3ds, but neither works. I'd rather not use the Skin modifier, because it would require starting from scratch and learning a new system. Any ideas? EDIT: I found a workaround, here it is if you're curious: Create your biped, and make sure it lines up with your mesh. Animate it Export the mesh without Physique (or with Physique turned off), then delete it (the mesh) Export the biped Recombine in Unity (or whatever your game engine of choice is)

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  • Engine for 2D Top-Down Physics-Based Skeletal Animation

    - by RylandAlmanza
    I just watched at the Sui Generis video, and was completely amazed. Specifically, the part where the big troll thing is beating up the player with his flail. This got me really excited, and I would like to try implementing something like this in a 2D Top-Down format. Something like this. That atloria example seems simple enough, but it's not exactly what I'm looking to make. I think atloria is using predefined animations, where as I would like to make something more physics-based like the Sui Generis engine does. So, I'm wondering what physics engines might work for something like this, and if I'd need to implement my own skeletal system, or if I could just use "joints" and such from the engine. The only experience I have in terms of physics engines is Box2D, which I've heard shouldn't be used for top-down settings, and I can think of a few reasons it wouldn't work out well. One of those reasons being gravity. In box 2D, gravity pulls towards a side of the screen (usually the bottom.) I wouldn't want my player's forearms constantly being pulled to one side. :) Also should mention that the programming language doesn't matter all that much to me. I'm currently playing with HTML5 stuff, though. :) Thanks in advance!

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  • Is it possible to run an old 16-bit DOS application under Windows 7 64-bit? [closed]

    - by NFX
    Possible Duplicate: Why 64 bit OS can't run a 16 bit application? How do I get 16-bit programs to work on a 64-bit Windows? Here at work my new development machine is Windows 7 64-bit (so I can use extra memory and run VMs). However I have a dilemma: it appears that 16-bit DOS programs do not run under Windows 7 64-bit. I have an old legacy program written in Clipper that I need to run periodically. I cannot access the compatibility setting as Windows 7 just greys them out.

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  • Fedora 17 keeps using fedora 16 kernel

    - by MTilsted
    I did run preupgrade to upgrade my Fedora 16(x64) to Fedora 17. And it seemed to work fine. So I got the new gimp 2.8, gcc 4.7.0 and so on. But the system keeps using the old kernel from fc16. Uname -a gives me: Linux localhost.localdomain 3.3.6-3.fc16.x86_64 #1 SMP Wed May 16 21:43:01 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux The system downloaded the new kernel, so I got /boot/vmlinuz-3.3.7-1.fc17.x86_64 /boot/System.map-3.3.7-1.fc17.x86_64 /boot/initramfs-3.3.7-1.fc17.x86_64.img /boot/config-3.3.7-1.fc17.x86_64 But the system keeps using the old kernel from fc16. If i look at my /boot/grub2/grub.cfg file, it looks like this: # # DO NOT EDIT THIS FILE # # It is automatically generated by grub2-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s $prefix/grubenv ]; then load_env fi set default="0" if [ "${prev_saved_entry}" ]; then set saved_entry="${prev_saved_entry}" save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z "${boot_once}" ]; then saved_entry="${chosen}" save_env saved_entry fi } function load_video { insmod vbe insmod vga insmod video_bochs insmod video_cirrus } set timeout=5 ### END /etc/grub.d/00_header ### ### BEGIN /etc/grub.d/10_linux ### menuentry 'Fedora (3.3.6-3.fc16.x86_64)' --class fedora --class gnu-linux --class gnu --class os { load_video set gfxpayload=keep insmod gzio insmod part_gpt insmod ext2 set root='(hd0,gpt2)' search --no-floppy --fs-uuid --set=root 3521a578-5829-4fb4-a485-8c097df77d07 echo 'Loading Fedora (3.3.6-3.fc16.x86_64)' linux /vmlinuz-3.3.6-3.fc16.x86_64 root=UUID=57459a16-97a0-46a4-8e71-cc3ec0ca4a3e ro KEYTABLE=dvorak rd.lvm=0 rd.dm=0 quiet SYSFONT=latarcyrheb-sun16 rhgb rd.md.uuid=60956781:734d95ba:424311e2:796702a7 rd.luks=0 LANG=en_US.UTF-8 echo 'Loading initial ramdisk ...' initrd /initramfs-3.3.6-3.fc16.x86_64.img } menuentry 'Fedora (3.3.5-2.fc16.x86_64)' --class fedora --class gnu-linux --class gnu --class os { load_video set gfxpayload=keep insmod gzio insmod part_gpt insmod ext2 set root='(hd0,gpt2)' search --no-floppy --fs-uuid --set=root 3521a578-5829-4fb4-a485-8c097df77d07 echo 'Loading Fedora (3.3.5-2.fc16.x86_64)' linux /vmlinuz-3.3.5-2.fc16.x86_64 root=UUID=57459a16-97a0-46a4-8e71-cc3ec0ca4a3e ro KEYTABLE=dvorak rd.lvm=0 rd.dm=0 quiet SYSFONT=latarcyrheb-sun16 rhgb rd.md.uuid=60956781:734d95ba:424311e2:796702a7 rd.luks=0 LANG=en_US.UTF-8 echo 'Loading initial ramdisk ...' initrd /initramfs-3.3.5-2.fc16.x86_64.img } ### END /etc/grub.d/10_linux ### ### BEGIN /etc/grub.d/20_linux_xen ### ### END /etc/grub.d/20_linux_xen ### ### BEGIN /etc/grub.d/30_os-prober ### ### END /etc/grub.d/30_os-prober ### ### BEGIN /etc/grub.d/40_custom ### # This file provides an easy way to add custom menu entries. Simply type the # menu entries you want to add after this comment. Be careful not to change # the 'exec tail' line above. ### END /etc/grub.d/40_custom ### ### BEGIN /etc/grub.d/41_custom ### if [ -f $prefix/custom.cfg ]; then source $prefix/custom.cfg; fi ### END /etc/grub.d/41_custom ### ### BEGIN /etc/grub.d/90_persistent ### ### END /etc/grub.d/90_persistent ### Anyone got a clue about why it still only references the fc16 kernel, and how I can upgrade it. My system is using raid1 on 2 disks, but /boot is not using raid. Mount for /boot is: /dev/sda2 on /boot type ext2 (rw,relatime,seclabel,user_xattr,acl,barrier=1) And / (The only other filesystem I have) is mounted as /dev/md0 on / type ext4 (rw,relatime,seclabel,user_xattr,acl,barrier=1,data=ordered)

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  • IllegalArgumentException: width and height must be > 0 during zoomOut in Google MapView

    - by Janusz
    I'm trying to zoom in on a Google MapView on step in the oncreateMethod of my Activity. Everytime I try to zoom the map via the mapController I get an IllegalArgumentException: 04-15 10:16:51.012: ERROR/AndroidRuntime(528): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.innomos.couponimo.android.client/com.innomos.couponimo.android.client.ui.showstores.StoreMap}: java.lang.IllegalArgumentException: width and height must be > 0 This Exception is thrown if I call the zoomOut or zoomIn function of MapController. Sadly the zoomIn function I'm using does not take any arguments. The onCreateMethod where I'm calling the zoom functions looks like this: mapView = (MapView) findViewById(R.id.map); mapView.setBuiltInZoomControls(true); MapController mapController = mapView.getController(); mapController.zoomIn(); I'm a little bit at loss here because I'm doing nothing special. The whole stacktrace is: 04-15 10:16:51.012: ERROR/AndroidRuntime(528): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.innomos.couponimo.android.client/com.innomos.couponimo.android.client.ui.showstores.StoreMap}: java.lang.IllegalArgumentException: width and height must be > 0 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2401) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2417) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at android.app.ActivityThread.access$2100(ActivityThread.java:116) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1794) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at android.os.Handler.dispatchMessage(Handler.java:99) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at android.os.Looper.loop(Looper.java:123) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at android.app.ActivityThread.main(ActivityThread.java:4203) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at java.lang.reflect.Method.invokeNative(Native Method) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at java.lang.reflect.Method.invoke(Method.java:521) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:791) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:549) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at dalvik.system.NativeStart.main(Native Method) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): Caused by: java.lang.IllegalArgumentException: width and height must be > 0 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at android.graphics.Bitmap.nativeCreate(Native Method) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at android.graphics.Bitmap.createBitmap(Bitmap.java:468) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at com.google.android.maps.ZoomHelper.createSnapshot(ZoomHelper.java:305) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at com.google.android.maps.ZoomHelper.doZoom(ZoomHelper.java:137) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at com.google.android.maps.ZoomHelper.doZoom(ZoomHelper.java:126) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at com.google.android.maps.MapView.doZoom(MapView.java:1459) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at com.google.android.maps.MapView.doZoom(MapView.java:1468) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at com.google.android.maps.MapController.zoomIn(MapController.java:427) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at com.innomos.couponimo.android.client.ui.showstores.StoreMap.onCreate(StoreMap.java:58) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1123) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2364) 04-15 10:16:51.012: ERROR/AndroidRuntime(528): ... 11 more

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  • Failed depencies: libmysqlclient.so.16 is needed

    - by user54625
    I'm trying to install something on my server that requires mysqlclient, but looking at my RPM package list I have it ("MySQL-client-5.0.91-0.glibc23"). Doing a locate on libmysqlclient gives me this: [[email protected]] ~ >> locate libmysqlclient /usr/lib64/libmysqlclient.so /usr/lib64/libmysqlclient.so.15 /usr/lib64/libmysqlclient.so.15.0.0 /usr/lib64/libmysqlclient_r.so /usr/lib64/libmysqlclient_r.so.15 /usr/lib64/libmysqlclient_r.so.15.0.0 /usr/lib64/mysql/libmysqlclient.a /usr/lib64/mysql/libmysqlclient.la /usr/lib64/mysql/libmysqlclient.so /usr/lib64/mysql/libmysqlclient_r.a /usr/lib64/mysql/libmysqlclient_r.la /usr/lib64/mysql/libmysqlclient_r.so /usr/local/cpanel/lib64/libmysqlclient.so.14 For some reason it looks like I'm missing libmysqlclient.so.16. Does anyone know why this could be? How do I go about getting it? I'm currently running CentOS 5. Thanks a lot.

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  • Looking for a good 16 to 24 gigabit switch for home office

    - by MartinB
    Hi I currently working on my new home office and I want to take that occasion to wire some parts of my house with cat6 Ethernet. To make all this work, I'm looking for a gigabit switch with at least 16 ports (but I would prefer 24 to have some room to grow) that is reliable and quiet. I've about 250$ to put on that. The options I'm looking for now are - DLink 1024D - Netgear JGS524 Would you recommend (or not) one of these switches ? Have you some other suggestions ? Thanks

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  • ATI / AMD HIS HD 7870 Graphics card fan speed below 16% / 20% 26%

    - by Thorsten Niehues
    I bought a AMD / ATI HIS HD 7870 to replace my old HD 4870. I noticed that the fan speed does not scale with the temperature: The fan speed does not get below 28% (read from catalyst / automatic fan speed) If I manually change it in the catalyst to 20% then it has the same speed than 28% : about 900-1000 rpm. With HIS iTurbo i manually can change the fan speed below 20%. But I noticed that changing the fan speed below 16% results in 3200 rpm. This is really stupid and annoying since my PC is a ultra silent PC and all fans are running with about 500 rpm when the PC is idle (windows / musik movies, etc.) Is there any way to change the fan speed to a reasonable speed like 500 rpm by software or hardware adapters (I really don't like to put a poti between the 12V line)

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  • Fedora 16 Running Hot

    - by sdasdadas
    Since switching from Windows 7 to Fedora 16, my laptop has been running incredibly hot (by the air exhaust). The laptop is an Asus K73S. Running 'sensors', I receive: acpitz-virtual-0: 75.0 celsius nouveau-pci-0100: 66.0 celsius asus-isa-0000: 75.0 celsius The only CPU hog is Firefox at 30 - 40% on average. My GPU information (from lspci) is: Intel Corporation Xeon E3-1200/2nd Generation Core Process or Family Integrated Graphics Controller (rev 09). Running lspci | grep -i VGA, returns: 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 01:00.0 VGA compatible controller: nVidia Corporation GF106 [GeForce GT 555M SDDR3] (rev a1) I don't notice a huge difference running without the battery, but it does seem a little cooler. Thanks!

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  • Blank screen after GRUB (64 bit) - cannot install Ubuntu

    - by peGGi
    My laptop's specs: Lenovo IdeaPad Z570 Intel Core i5-2410M @ 2.3Ghz 6 Gb RAM DDR3 640 Gb ATAPI Hard-disk Drive @ 5,200 RPM NVIDIA GeForce G520M with Optimus switching technology Broadcom 802.11n Network Adapter REALTEK soundcard Windows 7 Home Premium 64-bit I downloaded Ubuntu Studio 11.04 and burned the iso image onto two different DVDs, using two different programs (one DVD is RW, the other is just R). I verified the hash MD5sum thing. I get as far as GRUB with the 4 options (install, advanced install, disk verification, system rescue) but no matter which one I select, I get a blank screen and nothing happens. The DVD drive spins down after about 30 seconds. Also just before the GRUB screen I get a message saying Error: "Prefix" is not set. I'm not sure if that's relevant. I have tried all the options using both DVDs. Same thing happens. I have changed the graphics setting in BIOS to UMA or Optimus, but still happens either way. I've tried booting with the wireless switch turned off, same thing happens. I downloaded 'vanilla' Ubuntu 64-bit and burned onto a CD, and the same thing happens. I have downloaded Ubuntu 32-bit and I am able to boot from the live CD (interestingly the wireless card won't work, but that's maybe another issue). I have searched extensively through these forums and other sites but I can't see anything that will help me. Is there something I'm missing? I'd really appreciate help on this. The laptop is less than 2 weeks old. I was so looking forward to getting Ubuntu Studio up and running. I've gone about as far as my technical abilities will allow.

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  • How to fix Java problem installing Matlab 2012a (64-bit) in Ubuntu 12.04 (64 bit)?

    - by Sabyasachi
    I am trying to install Matlab 2012a (64-bit) in Ubuntu 12.04LTS (64-bit). I have installed Java 7. My Java version is: sabyasachi@sabyasachi-ubuntu:~/Downloads/R2012a_UNIX$ java -version java version "1.7.0_05" Java(TM) SE Runtime Environment (build 1.7.0_05-b05) Java HotSpot(TM) 64-Bit Server VM (build 23.1-b03, mixed mode I am getting the following error while installing Matlab: sabyasachi@sabyasachi-ubuntu:~/Downloads/R2012a_UNIX$ ./install Preparing installation files ... Installing ... /tmp/mathworks_18824/sys/java/jre/glnxa64/jre/bin/java: error while loading shared libraries: libjli.so: cannot open shared object file: No such file or directory Finished How can I fix this problem? When I use -v (verbose) option I am getting the following: sabyasachi@sabyasachi-ubuntu:~/Downloads/R2012a_UNIX$ sudo ./install -v Preparing installation files ... -> DVD = /home/sabyasachi/Downloads/R2012a_UNIX -> ARCH = glnxa64 -> DISPLAY = :0 -> TESTONLY = 0 -> JRE_LOC = /tmp/mathworks_26521/sys/java/jre/glnxa64/jre -> LD_LIBRARY_PATH = /tmp/mathworks_26521/bin/glnxa64 Command to run: /tmp/mathworks_26521/sys/java/jre/glnxa64/jre/bin/java -splash:"/home/sabyasachi/Downloads/R2012a_UNIX/java/splash.png" -Djava.ext.dirs=/tmp/mathworks_26521/sys/java/jre/glnxa64/jre/lib/ext:/tmp/mathworks_26521/java/jar:/tmp/mathworks_26521/java/jarext:/tmp/mathworks_26521/java/jarext/axis2/:/tmp/mathworks_26521/java/jarext/guice/:/tmp/mathworks_26521/java/jarext/webservices/ com/mathworks/professionalinstaller/Launcher -root "/home/sabyasachi/Downloads/R2012a_UNIX" -tmpdir "/tmp/mathworks_26521" Installing ... /tmp/mathworks_26521/sys/java/jre/glnxa64/jre/bin/java: error while loading shared libraries: libjli.so: cannot open shared object file: No such file or directory Finished sabyasachi@sabyasachi-ubuntu:~/Downloads/R2012a_UNIX$

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  • How do I force Wubi to install a 32-bit version?

    - by marx
    I'm using Windows 8 (32bit) customer preview and installing WUBI Ubuntu 12,04.1. I down loaded 32 bit installer from ubuntu dot com, The wubi installer says AMD 64 xt. I had a previous 12,04 install and in the terminal typed in uname -a, it say's 64 bit. I also opened detail from the system and it read 64 bit system. My question is: how to ensure that a windows/wubi/ubuntu/installer is 32 bit or 64 bit BEFORE making a commitment to install from the wrong wubi install? After posting this I did another wubi installation. Signed into ubuntu, opened system settings, open Details: OS Type 64 Bit. Why is it doing this? I have a 32 Bit machine: Toshiba Satellite A-215 S5818 (previous Windows Vista)<--wiped clean. from an earlier installation of Ubuntu 10.10 which worked, in feb 2012 i installed Win8 Customer Preview Release (32Bit) which took over the BOOT order and 140 GB Hard Disk. I am trying patiently to install WUBI 32 BIT Ubuntu 12.04 Install, it keeps returning 64 BIT install.. Why?? I should also mention that i was successful in a dual boot install ubuntu 10.04/win8 32 bit install and upgraded to 12.04 which is fine for now, but i want a win8/wubi/ubuntu12.04 32 bit working not 64 bit breaking what i have. thank you.

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  • Java error on bilinear interpolation of 16 bit data

    - by Jon
    I'm having an issue using bilinear interpolation for 16 bit data. I have two images, origImage and displayImage. I want to use AffineTransformOp to filter origImage through an AffineTransform into displayImage which is the size of the display area. origImage is of type BufferedImage.TYPE_USHORT_GRAY and has a raster of type sun.awt.image.ShortInterleavedRaster. Here is the code I have right now displayImage = new BufferedImage(getWidth(), getHeight(), origImage.getType()); try { op = new AffineTransformOp(atx, AffineTransformOp.TYPE_BILINEAR); op.filter(origImage, displayImage); } catch (Exception e) { e.printStackTrace(); } In order to show the error I have created 2 gradient images. One has values in the 15 bit range (max of 32767) and one in the 16 bit range (max of 65535). Below are the two images 15 bit image 16 bit image These two images were created in identical fashions and should look identical, but notice the line across the middle of the 16 bit image. At first I thought that this was an overflow problem however, it is weird that it's manifesting itself in the center of the gradient instead of at the end where the pixel values are higher. Also, if it was an overflow issue than I would suspect that the 15 bit image would have been affected as well. Any help on this would be greatly appreciated.

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  • Convert bit vector (array of booleans) to an integer, and integer to bit vector, in Java.

    - by dreeves
    What's the best way to unstub the following functions? // Convert a bit-vector to an integer. int bitvec2int(boolean[] b) { [CODE HERE] } // Convert an integer x to an n-element bit-vector. boolean[] int2bitvec(int x, int n) { [CODE HERE] } Or is there a better way to do that sort of thing than passing boolean arrays around? This comes up in an Android app where we need an array of 20 booleans to persist and the easiest way to do that is to write an integer or string to the key-value store. I'll post the way we (Bee and I) wrote the above as an answer. Thanks!

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  • Blender to 3ds max to cal3d format

    - by Kaliber64
    There are quite a few questions on cal3d but they are old and don't apply anymore. In Blender(must be 2.49a for python script to work!!!): I have a scene with 7 meshes, 1 armature, 10 bones. I tried going to one mesh to simplify it but doesn't change anything. I found a small blend file that was used for cal3d and it exported just fine. So I tried to copy it's setup with no success. EDIT*8/13/2012 In the last week here is what I have found so far. I made the mesh in the newest blender(2.62?) and exported it to import it in the old one(2.49a). Did an animation in the old one because importing new blend files to old blenders, its just said it would lose keyframe data and all was good. And then you get the last problem of it not exporting meshes. BUT I found that meshes made in the old one export regardless. I can't find any that won't export. So if I used the old blender to remake my model I could get it to export :) At this point I found a modified release of cal3d (because the most core model variable would not initiate as I made a really small test subject in old blender instead of remaking my big one which took 4 hours.) which fixes the morph objects and adds what cal3d left off with. Under their license they have to release the modification but it has no documentation so I have to figure it out on my own. Its mostly the same. But with this lib it came with a 3ds max exporter. My question now is how do I transfer armature and mesh information from blender to 3ds max in order to export into cal3d format. Every time I try the models are see through and small and there are no bones. The formats I have tried to import are .3ds .obj(mesh only) and COLLADA. In all of them the mesh is invisible and no bones. It says the default texture is on so I should be able to see it. All the vertices are present I found a vertex highlighter so I can see those. If any of this is confusing let me know so I can clear it up. Its late .<=sleep.

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  • 16-bit MS-DOS Subsystem: csrss.exe

    - by Wesley
    Hi all, I just booted up my Samsung N120 netbook (with Windows XP Home SP3) and a dialog box came up with a command prompt window behind it. The dialog box is titled 16 bit MS-DOS Subsystem and the message is as follows: C:\DOCUME~1\SAMSUNG\csrss.exe The NTVDM CPU has encountered an illegal instruction. CS:0544 IP:0117 OP:63 00 64 00 34 Choose 'Close' to terminate the application. This only started on my most recent boot-up. One thing to note is that when I downloaded the Dropbox installer and opened it up, Panda Cloud Antivirus detected a suspicious file, which was csrss.exe and "neutralized it." However, an actual virus or trojan was not detected immediately before the file was detected and neutralized. Just under two weeks ago, a trojan and two viruses were detected for some odd reason. (I only went to website I knew and I do not torrent or browse adult sites.) Anyhow, the two viruses came up in temporary files and the trojan was "neutralized." Anyways, the main question is: How can I repair the csrss.exe file such that Windows XP starts up properly? A screenshot could be posted upon request. Thanks in advance!

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  • Laptop choice for development: MacBook Pro 17 vs Dell Studio XPS 16 vs HP Envy 15

    - by Shalan
    Hey! First things first - let me state that I am not intending to play games on this - I have narrowed down to these 3 purely based on specs and its individual brand reliability in the market. I intend to primarily use: Visual Studio 2008 Pro a lot (develop and deploy on Windows platforms) SQL Server 2005 Oracle 10g Adobe Photoshop CS4 Microsoft Expression Studio Google Sketchup I currently use a desktop PC (Core2Duo 2.66Ghz with 3GB DDRII memory) running Vista Business 32-bit - and I have to admit that, especially for Visual Studio, its quite sluggish to a point where it affects productivity. Furthermore, I intend to only use the notebook on a table - with a cooled surface, like granite :) - so I would appreciate people's input with regard to heat issues. Im aware that the Dell's primary exhaust gets blocked by the lid when open, but some reviews don't seem to place extraordinary emphasis on heat issues resulting from this. My options for the Dell/Alienware: Core i7 720QM 4GB DDRIII memory ATI mobility 3670 (512) 128GB Solid State Drive 16-inch Full HD RGB-LED LCD display (1080p) 3-year next-business-day support My configuration for the Apple MBP: Core2Duo 2.8Ghz (Im assuming the T9600) 4GB DDRIII memory 128GB Solid State Drive standard 1 year support The one advantage I think of with the MBP is that I can have the addition of OSX (though Im unsure what I would use it for, but purely to play around with a much-boasted-about OS) What are your thoughts on this, especially regarding build-quality, heat, performance and battery-life? Much thanks! ~shalan

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