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  • AMD Radeon 7900 series: setting up 3 monitors

    - by Nilzone-
    I have an AMD Radeon 7900 series, which should support up to 6 screens. I'm having problems getting my third one working. Im running windows 8, and have installed all the latest AMD drivers. My screens are: Samusng syncmaster S27D391HS Samusng syncmaster S24B350H Samusng syncmaster S24B350H The first 24" monitor I use HDMI to DVI cable. The second 24" I use VGA to DVI cable. Lastly, for the 27" I use HDMI cable. The result is, no matter what I do, I never get more than two screens on simultaneously. I have also tried getting a DisplayPort to HDMI cable to use for the 27", but Im not sure if it was passive or active (didn't say on the box, nor did I ask). So my question is: is an active displayport to HDMI the solution, or is there someting else Im overlooking? (I have read similar posts on this subject, but I use a slightly different combo of cables. That is why I made a post of my own as well)

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  • Can I connect a Playstation 3's HDMI output to my monitor's DVI-D input? [migrated]

    - by HankJDoomstorm
    I'm attempting to connect my Playstation 3 to my computer monitor. The monitor has a DVI-D (dual link) input, so before distinguishing between the different DVI varieties, I bought a DVI-I (dual link) to HDMI converter that won't fit into the port on the monitor (not only that, there isn't enough physical space in the back of the monitor to fit that much stuff before it hits the bottom of it). So I grabbed a DVI-D (single link) cable and got a female-to-female DVI-I coupler, and plugged the DVI-D cable into the monitor and the whole mess of converters. The end result was HDMI to DVI-D single link, but my monitor isn't receiving a signal on its digital channel. (For clarity's sake: DVI-D DL input on Monitor, DVI-D SL cable, DVI-I DL female-to-female coupler, DVI-I DL to HDMI converter, HDMI output on PS3) I don't know much about this stuff (obviously), but my educated guess is that the bandwidth of the PS3 is too high for the DVI-D Single Link cable, so nothing's getting through. Will replacing the single link cable with dual link resolve this? If not, is it possible at all? Oh, I should mention I'm aware I won't get audio through the monitor. I have an RCA to 3.5mm converter for that.

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  • Does Cisco anyconnect replace original network connection session?

    - by Stan
    When using Cisco anyconnect VPN, it seems the existing network connection is still going through old connection session (Is there any way to find out)? The reason is because when using Cisco VPN client connect to gateway, usually the Messenger Live, Skype will be disconnected and requires to reconnect. But using anyconnect doesn't need to reconnect. So I am guessing if those old sessions still go through original network connection. Which means, both connection is existing at the same time. Take my case for example: connection 1: wireless NIC - cable modem - my cable ISP - internet connection 2: anyconnect - wireless NIC - cable modem - my cable ISP - VPN gateway - internet Am I correct? Is there any way to check this? Thanks.

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  • Wrong screen resolution with HDMI output to HDTV

    - by bruno077
    I own an HDTV with a native resolution of 1360x768. Sometimes I plug in my laptop to watch movies, and I used to do it with a VGA cable. I've had no problem setting the laptop to the TV native resolution with the VGA cable (1360x768). Having acquired an HDMI cable recently, I can't go past 1280x720, and if I do, the TV displays "invalid format". At 1280x720, the image is viewable but not centered, so for example I can't see the windows taskbar or titlebars. I've tried both cables (VGA and HDMI) with the same settings: Laptop's display turned off and trying to set the Tv's native resolution. What could I try to fix this issue? Could it be a faulty cable? (I'm using a Thinkpad with Windows 7) EDIT: My graphics adapter appears listed as Mobile Intel(R) 4 Series Express Chipset Family (Searching for my laptop's model yields Intel GMA 4500MHD as the graphic card) I'm downloading a driver update from Intel's website. I'll report my progress when I check its behavior tomorrow.

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  • Computer never connects to the internet automatically on startup?

    - by RawR Crew
    I have my Windows Vista laptop connected directly to the router via an ethernet cable, and every time I switch the computer on, the computer cannot connect to the internet. It comes up as limited or no connectivity, I am assuming because it has not been assigned an IP address by the router - not too sure if this is right. The problem is usually fixed either by performing a repair through the networking control panel or removing and re-inserting the ethernet cable. It will also connect without doing any of these if the computer is left idle for about 20 minutes. It will connect fine wirelessly without the need for any of this, however I would prefer to connect via the cable. Any ideas how I can fix this? I have replaced the ethernet cable and router already (identical model) but these haven't helped. Thanks for any help on this.

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  • Why is my Mac not displaying anything to my LCD tv using HDMI?

    - by Pure.Krome
    Hi folks, I've got an iMac desktop computer. Love it. I wish to connect it to my LCD TV using HDMI. There is no HDMI output on the iMac so i had to buy one of these bad boys :- so now I can output video (via the mini Display Port) and sound (via USB) through this box, to my LCD. Works great ... with a single direct cable. I have another 3 or 5 metre cable inserted into my wall, so i do not have to have a silly hdmi cable floating in the air between my iMac and my LCD TV. When I do this, there is no picture. To better explain all of this, i made a quick video explaining my problem in detail, so you can exactly see what is going on/wrong. I've also tried changing the output format for the TV from 1080i down to 720p and even lower .. incase the cable in the wall doesn't allow 1080i. here's the video with the full explanation :- http://www.youtube.com/watch?v=ZkKRKnRIh6Q (NOTE: I incorrectly said in the video that the hidden wall cable is 10 metres long. me == fail. It's 3m or 5m...). Can someone please watch it and suggest some ideas to getting it working?

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  • PCI Tv Tuner not receiving signal

    - by C-dizzle
    I inherited an Angel II PCI Dual TV Tuner card, popped it into my computer's PCI slot, plugged in my coax cable, but am having trouble getting any type of signal to it. The computer I am using is Windows 7 Ultimate 32 bit, I know the card works because the computer recognizes it and installs the drivers, or at least I assume it works because of that. I'm trying to use Windows Media Center to watch/record tv. Here are a few things I have tried to get it working: Uninstalled/Reinstalled the newest drivers Tried hooking up an antenna to the coax input instead of my cable Instead of using cable splitter, went directly from wall output into card with coax cable Tried using different output on splitter in case the out port was bad I haven't tried a different coax cable yet, it should be fine since it's pretty new. Since this is my first time setting up a TV Tuner card, is there anything specific that I need to do with it? Is there any configuration that needs to be done on it? Do I need to have a digial receiver? I was getting pretty frustrated with it so I wanted to turn here to the experts, I'm sure someone can help me figure it out.

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  • Frequent connection drops when playing online games (StarCraft 2, Battlefield 3) and behind NAT - how to diagnose? [migrated]

    - by Moshev
    I am having some trouble with (I suspect) my wireless router. It's connected to the internet with a regular lan cable and has a static, public IP address. Our two home PCs connect to the router with regular lan cables, plus there's a laptop which connects over wifi. diagram: Internet | | <- isp-supplied cat5 ethernet cable | D-Link D300 ...wifi... laptop / \ / <- cable -> \ PC1 PC2 The PCs and laptop are behind NAT and share the router's public IP. The router is a D-Link D300. PC1 is used for online gaming and I'm experiencing frequent "connection dropped" errors when playing Battlefield 3, StarCraft 2 and the Diablo 3 beta; but not with TeamFortress 2 or the Tribes Ascend beta. The issue goes away when I remove the router and connect PC1 directly to the ISP's cable. I have also tried disconnecting PC2 and the laptop, leaving PC1 as the only machine connected to the router - doesn't help. How can I diagnose what precisely the issue is?

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  • Windows 7 Media Center: sometimes no sound on a TV channel

    - by torbengb
    Problem Sometimes, recorded TV shows have no sound. This is of course very annoying because the recorded show is worthless. Also, when switching channels while watching live TV, sometimes a channel has no sound. This is always solved by switching channel again and then back (most often, once will do the trick). Media Center doesn't do this trick by itself when recording of course, so that's the bigger issue - but the cause is certainly the same. Details The computer is running a newly installed Windows 7 and Windows Media Center. It has 2 different tuner-cards installed. Both are installed with signed and up-to-date Win7 drivers and appear OK in Device Manager. Both tuners get the same antenna signal, from a split cable from the wall. The cable delivers analog cable TV (40+ channels) and digital cable TV (4 channels) at the same time. Both tuners have been configured to receive both analog and digital channels. This only happens with analog channels. How can I fix the no-sound problem? Update: I've now spent some time with the computer to try and pinpoint the problem, but I've had little success so far: I flipped through the channels until one didn't have sound, then I disconnected the antenna cable from one of the tuners. It was the right one because then the video also went away. I flipped lots more channels to see if the other card also would come up mute once but I never had a channel without sound. It might still be possible, I don't know. Then I disconnected the "good" tuner and connected the "bad" tuner and again flipped lots of channels but again I never had a channel without sound. It seems to me that the problem is erratic. It happens on any channel, and I haven't ruled out yet that it only happens on one tuner.

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  • Frequent connection drops when playing online games (StarCraft 2, Battlefield 3) and behind NAT - how to diagnose?

    - by Moshev
    I am having some trouble with (I suspect) my wireless router. It's connected to the internet with a regular lan cable and has a static, public IP address. Our two home PCs connect to the router with regular lan cables, plus there's a laptop which connects over wifi. diagram: Internet | | <- isp-supplied cat5 ethernet cable | D-Link D300 ...wifi... laptop / \ / <- cable -> \ PC1 PC2 The PCs and laptop are behind NAT and share the router's public IP. The router is a D-Link D300. PC1 is used for online gaming and I'm experiencing frequent "connection dropped" errors when playing Battlefield 3, StarCraft 2 and the Diablo 3 beta; but not with TeamFortress 2 or the Tribes Ascend beta. The issue goes away when I remove the router and connect PC1 directly to the ISP's cable. I have also tried disconnecting PC2 and the laptop, leaving PC1 as the only machine connected to the router - doesn't help. How can I diagnose what precisely the issue is?

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  • Connecting to a 2.5" laptop drive using USB

    - by user27449
    So I swapped my MBP hard drive with a SSD drive, and I want to connect to my old hard drive. I bought a nextstar 3 external 2.5" drive enclosure that has a USB 2.0 interface. I watched an online video of an older version of the enclosure, and in the video they had a ATA cable to connect to the drive. My enclosure didn't come with anything like that, and there doesn't seem to be a way to connect to my drive (my old drive is a seagate 500gb momentus 7200 RPM). My laptop is about 2 years old now (MBP 17"). The drive doesnt' have pins to connect, it has a wide plug type connector, and a USB connector also (I was able to directly plugin the USB cable to the drive, but didn't connect it to my computer, was just testing thigns out). Is it safe for me to directly connect the cable that came with the enclosure to the drive, and then connect the other end to my computer? Does this single cable provide power and data transfer?

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  • IE6 CSS tooltip not appearing

    - by Lauren
    I'm using a tooltip that works in FF, Chrome, and IE7-8, but in IE6 it doesn't appear. You can go to this page http://www.avaline.com/ Bags/ Eco-Friendly-Bags/R1500 and login with [email protected] password:test02, then hit the "add to cart" button and hover over the question marks to see (or not see) the tooltips. This is the relevant HTML and CSS: <DIV class=oewBox id=oewImpLocDiv style="BACKGROUND-IMAGE: url(/images/img/org4.gif)"> <A class=tooltip href="#"><SPAN class=""><STRONG>More than 2 imprint locations?</STRONG> Test </SPAN></A> </DIV> <style> /* Rule from element "style" attribute */ element.style { BACKGROUND-IMAGE: url(/images/img/org4.gif) } /* Rule N°8 from inline stylesheet */ .oewBox { PADDING-RIGHT: 8px; PADDING-LEFT: 40px; PADDING-BOTTOM: 16px; MARGIN: 0px 0px 6px; PADDING-TOP: 6px; BORDER-BOTTOM: #ff7c14 3px solid } /* Rule N°7 from inline stylesheet */ .oewBox { BACKGROUND-POSITION: 0px 0px; BACKGROUND-IMAGE: none; BACKGROUND-REPEAT: no-repeat } /* Rule N°11 from /site/av-files/mainstyles.css */ A:active { COLOR: #3b88c4; TEXT-DECORATION: none } /* Rule N°10 from /site/av-files/mainstyles.css */ A:hover { COLOR: #000; TEXT-DECORATION: none } /* Rule N°9 from /site/av-files/mainstyles.css */ A:visited { COLOR: #3b88c4; TEXT-DECORATION: underline } /* Rule N°8 from /site/av-files/mainstyles.css */ A:link { COLOR: #3b88c4; TEXT-DECORATION: underline } /* Rule N°7 from /site/av-files/mainstyles.css */ A { COLOR: #3b88c4; TEXT-DECORATION: underline } /* Rule N°52 from inline stylesheet */ A.tooltip { BACKGROUND: url(/images/img/question.gif) no-repeat; FLOAT: right; WIDTH: 19px; HEIGHT: 20px } /* Rule N°54 from inline stylesheet */ A.tooltip:hover SPAN { BORDER-RIGHT: #ff7c14 1px solid; BORDER-TOP: #ff7c14 1px solid; DISPLAY: inline; BACKGROUND: #ffffff; BORDER-LEFT: #ff7c14 1px solid; COLOR: #000; BORDER-BOTTOM: #ff7c14 1px solid; POSITION: absolute } /* Rule N°53 from inline stylesheet */ A.tooltip SPAN { PADDING-RIGHT: 3px; DISPLAY: none; PADDING-LEFT: 3px; FONT-WEIGHT: normal; FONT-SIZE: 11px; PADDING-BOTTOM: 2px; MARGIN-LEFT: -245px; WIDTH: 230px; PADDING-TOP: 2px } </style>

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  • Dual LAN Printing

    - by Christopher
    I want to use Ubuntu 10.10 Server in a classroom, a computer lab whose bandwidth is provided by a local cable ISP. That's no problem, though the school network has an IP printer that I want to use. I cannot reach the printer through the cable Internet. But, I have two network cards. How is it possible to use both networks at once? eth0 (static 192.168.1.254) is plugged into a four-port router, 192.168.1.1. On the public side of the four-port router is Internet provided by the cable company. I also have the classroom workstations plugged into a switch. The switch is plugged into the four-port router. The whole classroom is wired into the cable Internet. The other NIC, eth1, could it be plugged into an Ethernet jack in the wall? It uses the school network, and I might receive by DHCP an IP address like 10.140.10.100, with the printer on maybe 10.120.50.10. I was thinking about installing the printer on the server so that it could be shared with the workstations. But how does this work? Can I just plug eth1 into the school network and access both LANs? Thanks for any insight, Chris

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  • Use two networks at the same time?

    - by Christopher
    I want to use Ubuntu 10.10 Server in a classroom, a computer lab whose bandwidth is provided by a local cable ISP. That's no problem, though the school network has an IP printer that I want to use. I cannot reach the printer through the cable Internet. But, I have two network cards. How is it possible to use both networks at once? eth0 (static 192.168.1.254) is plugged into a four-port router, 192.168.1.1. On the public side of the four-port router is Internet provided by the cable company. I also have the classroom workstations plugged into a switch. The switch is plugged into the four-port router. The whole classroom is wired into the cable Internet. The other NIC, eth1, could it be plugged into an Ethernet jack in the wall? It uses the school network, and I might receive by DHCP an IP address like 10.140.10.100, with the printer on maybe 10.120.50.10. I was thinking about installing the printer on the server so that it could be shared with the workstations. But how does this work? Can I just plug eth1 into the school network and access both LANs? Thanks for any insight

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  • Ubuntu 12.04 Freezes w/ Ethernet Unplugged + Wireless Drops (Acer Aspire 5516)

    - by Grand Master T
    Ubuntu 12.04-12.10 32/64 freezes or won't boot if the Ethernet cable is unplugged and will not hold a wireless connection. Here is my scenario... Laptop: Acer Aspire 5516 Wireless card: Broadcom BCM4312 Ubuntu 12.04 32/64 Issues Unity 3d won't load without the Ethernet cable plugged in. If I let it load with Ethernet plugged in, it will freeze once I disconnect the cable. Unity 2d will load without the Ethernet cable plugged. In Unity 2d, wireless cannot hold a connection. I can connect to a Wireless network, but when I try to use it (i.e. open a browser), it disconnects. I can reconnect by disabling wireless (uncheck Enable Wireless), re-enable wireless, and reconnect. But, it will disconnect again once I start using it. Ubuntu 12.10 Issues Since 12.10 only gives me the option to load 3d (I assume), I experience the same thing as the first issue in 12.04. Attempted Solutions Enable networking/LAN in BIOS Set LAN first in boot priority in BIOS Remove STA wireless driver (bcmwl-kernel-source) and install b43 low power driver (firmware-b43-lpphy-installer). Remove default Network Manager and install Wicd. So far, I have had no luck with fixing this issue. Does anyone have any further suggestions?

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  • Program crash on deque from queue

    - by SwedishGit
    My first question asked here, so please excuse if I fail to include something... I'm working on a homework project, which basically consists of creating a "Jukebox" (importing/exporting albums from txt files, creating and "playing" a playlist, etc.). I've become stuck on one point: When "playing" the playlist, which consists of a self-made Queue, a copy of it is made from which songs are dequeued and printed out with a time delay. This appears to run fine on the first run through the program, but if the "play" option is chosen again (with the same playlist, created from a different menu option), it crashes before managing to print the first song. It also crashes if creating a new playlist, but then it manages to print some songs (seem to depend on the number of songs in the first/new playlists...) before crashing. With printouts I've been able to track the crashing down to being on the "item = n-data" call in the deque function... but can't get my head around why this would crash. Below is the code I think should be relevant... let me know if there are other parts that would help if I include. Edit: The Debug Error shown on crash is: R6010 abort() has been called The method to play from the playlist: void Jukebox::playList() { if(songList.getNodes() > 0) { Queue tmpList(songList); Song tmpSong; while(tmpList.deque(tmpSong)) { clock_t temp; temp = clock () + 2 * CLOCKS_PER_SEC ; while (clock() < temp) {} } } else cout << "There are no songs in the playlist!" << endl; } Queue: // Queue.h - Projekt-uppgift // Håkan Sjölin 2014-05-31 //----------------------------------------------------------------------------- #ifndef queue_h #define queue_h #include "Song.h" using namespace std; typedef Song Item; class Node; class Queue { private: Node *first; Node *last; int nodes; public: Queue():first(nullptr),last(nullptr),nodes(0){}; ~Queue(); void enque(Item item); bool deque(Item &item); int getNodes() const { return nodes; } void empty(); }; #endif // Queue.cpp - Projekt-uppgift // Håkan Sjölin 2014-05-31 //----------------------------------------------------------------------------- #include "queue.h" using namespace std; class Node { public: Node *next; Item data; Node (Node *n, Item newData) : next(n), data(newData) {} }; //------------------------------------------------------------------------------ // Funktionsdefinitioner för klassen Queue //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // Destruktor //------------------------------------------------------------------------------ Queue::~Queue() { while(first!=0) { Node *tmp = first; first = first->next; delete tmp; } } //------------------------------------------------------------------------------ // Lägg till data sist i kön //------------------------------------------------------------------------------ void Queue::enque(Item item) { Node *pNew = new Node(0,item); if(getNodes() < 1) first = pNew; else last->next = pNew; last = pNew; nodes++; } //------------------------------------------------------------------------------ // Ta bort data först i kön //------------------------------------------------------------------------------ bool Queue::deque(Item &item) { if(getNodes() < 1) return false; //cout << "deque: test2" << endl; Node *n = first; //cout << "deque: test3" << endl; //cout << "item = " << item << endl; //cout << "first = " << first << endl; //cout << "n->data = " << n->data << endl; item = n->data; //cout << "deque: test4" << endl; first = first->next; //delete n; nodes--; if(getNodes() < 1) // Kön BLEV tom last = nullptr; return true; } //------------------------------------------------------------------------------ // Töm kön //------------------------------------------------------------------------------ void Queue::empty() { while (getNodes() > 0) { Item item; deque(item); } } //------------------------------------------------------------------------------ Song: // Song.h - Projekt-uppgift // Håkan Sjölin 2014-05-15 //----------------------------------------------------------------------------- #ifndef song_h #define song_h #include "Time.h" #include <string> #include <iostream> using namespace std; class Song { private: string title; string artist; Time length; public: Song(); Song(string pTitle, string pArtist, Time pLength); // Setfunktioner void setTitle(string pTitle); void setArtist(string pArtist); void setLength(Time pLength); // Getfunktioner string getTitle() const { return title;} string getArtist() const { return artist;} Time getLength() const { return length;} }; ostream &operator<<(ostream &os, const Song &song); istream &operator>>(istream &is, Song &song); #endif // Song.cpp - Projekt-uppgift // Håkan Sjölin 2014-05-15 //----------------------------------------------------------------------------- #include "Song.h" #include "Constants.h" #include <iostream> //------------------------------------------------------------------------------ // Definiering av Songs medlemsfunktioner //------------------------------------------------------------------------------ // Fövald konstruktor //------------------------------------------------------------------------------ Song::Song() { } //------------------------------------------------------------------------------ // Initieringskonstruktor //------------------------------------------------------------------------------ Song::Song(string pTitle, string pArtist, Time pLength) { title = pTitle; artist = pArtist; length = pLength; } //------------------------------------------------------------------------------ // Setfunktioner //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // setTitle // Ange titel //------------------------------------------------------------------------------ void Song::setTitle(string pTitle) { title = pTitle; } //------------------------------------------------------------------------------ // setArtist // Ange artist //------------------------------------------------------------------------------ void Song::setArtist(string pArtist) { artist = pArtist; } //------------------------------------------------------------------------------ // setTitle // Ange titel //------------------------------------------------------------------------------ void Song::setLength(Time pLength) { length = pLength; } //--------------------------------------------------------------------------- // Överlagring av utskriftsoperatorn //--------------------------------------------------------------------------- ostream &operator<<(ostream &os, const Song &song) { os << song.getTitle() << DELIM << song.getArtist() << DELIM << song.getLength(); return os; } //--------------------------------------------------------------------------- // Överlagring av inmatningsoperatorn //--------------------------------------------------------------------------- istream &operator>>(istream &is, Song &song) { string tmpString; Time tmpLength; getline(is, tmpString, DELIM); song.setTitle(tmpString); getline(is, tmpString, DELIM); song.setArtist(tmpString); is >> tmpLength; is.get(); song.setLength(tmpLength); return is; } //--------------------------------------------------------------------------- Album: // Album.h - Projekt-uppgift // Håkan Sjölin 2014-05-17 //----------------------------------------------------------------------------- #ifndef album_h #define album_h #include "Song.h" #include <string> #include <vector> #include <iostream> using namespace std; class Album { private: string name; vector<Song> songs; public: Album(); Album(string pNameTitle, vector<Song> pSongs); // Setfunktioner void setName(string pName); // Getfunktioner string getName() const { return name;} vector<Song> getSongs() const { return songs;} int getNumberOfSongs() const { return songs.size();} Time getTotalTime() const; void addSong(Song pSong); bool operator<(const Album &album) const; }; ostream &operator<<(ostream &os, const Album &album); istream &operator>>(istream &is, Album &album); #endif // Album.cpp - Projekt-uppgift // Håkan Sjölin 2014-05-17 //----------------------------------------------------------------------------- #include "Album.h" #include "Constants.h" #include <iostream> #include <string> //------------------------------------------------------------------------------ // Definiering av Albums medlemsfunktioner //------------------------------------------------------------------------------ // Fövald konstruktor //------------------------------------------------------------------------------ Album::Album() { } //------------------------------------------------------------------------------ // Initieringskonstruktor //------------------------------------------------------------------------------ Album::Album(string pName, vector<Song> pSongs) { name = pName; songs = pSongs; } //------------------------------------------------------------------------------ // Setfunktioner //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // setName // Ange namn //------------------------------------------------------------------------------ void Album::setName(string pName) { name = pName; } //------------------------------------------------------------------------------ // addSong // Lägg till song //------------------------------------------------------------------------------ void Album::addSong(Song pSong) { songs.push_back(pSong); } //------------------------------------------------------------------------------ // getTotalTime // Returnera total speltid //------------------------------------------------------------------------------ Time Album::getTotalTime() const { Time tTime(0,0,0); for(Song s : songs) { tTime = tTime + s.getLength(); } return tTime; } //--------------------------------------------------------------------------- // Mindre än //--------------------------------------------------------------------------- bool Album::operator<(const Album &album) const { return getTotalTime() < album.getTotalTime(); } //--------------------------------------------------------------------------- // Överlagring av utskriftsoperatorn //--------------------------------------------------------------------------- ostream &operator<<(ostream &os, const Album &album) { os << album.getName() << endl; os << album.getNumberOfSongs() << endl; for (size_t i = 0; i < album.getSongs().size(); i++) os << album.getSongs().at(i) << endl; return os; } //--------------------------------------------------------------------------- // Överlagring av inmatningsoperatorn //--------------------------------------------------------------------------- istream &operator>>(istream &is, Album &album) { string tmpString; int tmpNumberOfSongs; Song tmpSong; getline(is, tmpString); album.setName(tmpString); is >> tmpNumberOfSongs; is.get(); for (int i = 0; i < tmpNumberOfSongs; i++) { is >> tmpSong; album.addSong(tmpSong); } return is; } //--------------------------------------------------------------------------- Time: // Time.h - Projekt-uppgift // Håkan Sjölin 2014-05-15 //----------------------------------------------------------------------------- #ifndef time_h #define time_h #include <iostream> using namespace std; class Time { private: int hours; int minutes; int seconds; public: Time(); Time(int pHour, int pMinute, int pSecond); // Setfunktioner void setHour(int pHour); void setMinute(int pMinute); void setSecond(int pSecond); // Getfunktioner int getHour() const { return hours;} int getMinute() const { return minutes;} int getSecond() const { return seconds;} Time operator+(const Time &time) const; bool operator==(const Time &time) const; bool operator<(const Time &time) const; }; ostream &operator<<(ostream &os, const Time &time); istream &operator>>(istream &is, Time &Time); #endif // Time.cpp - Projekt-uppgift // Håkan Sjölin 2014-05-15 //----------------------------------------------------------------------------- #include "Time.h" #include <iostream> //------------------------------------------------------------------------------ // Definiering av Times medlemsfunktioner //------------------------------------------------------------------------------ // Fövald konstruktor //------------------------------------------------------------------------------ Time::Time() { } //------------------------------------------------------------------------------ // Initieringskonstruktor //------------------------------------------------------------------------------ Time::Time(int pHour, int pMinute, int pSecond) { setHour(pHour); setMinute(pMinute); setSecond(pSecond); } //------------------------------------------------------------------------------ // Setfunktioner //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // setHour // Ange timme //------------------------------------------------------------------------------ void Time::setHour(int pHour) { if(pHour>-1) hours = pHour; else hours = 0; } //------------------------------------------------------------------------------ // setMinute // Ange minut //------------------------------------------------------------------------------ void Time::setMinute(int pMinute) { if(pMinute < 60 && pMinute > -1) { minutes = pMinute; } else minutes = 0; } //------------------------------------------------------------------------------ // setSecond // Ange sekund //------------------------------------------------------------------------------ void Time::setSecond(int pSecond) { if(pSecond < 60 && pSecond > -1) { seconds = pSecond; } else seconds = 0; } //--------------------------------------------------------------------------- // Överlagring av utskriftsoperatorn //--------------------------------------------------------------------------- ostream &operator<<(ostream &os, const Time &time) { os << time.getHour()*3600+time.getMinute()*60+time.getSecond(); return os; } //--------------------------------------------------------------------------- // Överlagring av inmatningsoperatorn //--------------------------------------------------------------------------- istream &operator>>(istream &is, Time &time) { int tmp; is >> tmp; time.setSecond(tmp%60); time.setMinute((tmp/60)%60); time.setHour(tmp/3600); return is; } //--------------------------------------------------------------------------- // Likhet //-------------------------------------------------------------------------- bool Time::operator==(const Time &time) const { return hours == time.getHour() && minutes == time.getMinute() && seconds == time.getSecond(); } //--------------------------------------------------------------------------- // Mindre än //--------------------------------------------------------------------------- bool Time::operator<(const Time &time) const { if(hours == time.getHour()) { if(minutes == time.getMinute()) { return seconds < time.getSecond(); } else { return minutes < time.getMinute(); } } else { return hours < time.getHour(); } } //--------------------------------------------------------------------------- // Addition //--------------------------------------------------------------------------- Time Time::operator+(const Time &time) const { return Time(hours+time.getHour() + (minutes+time.getMinute() + (seconds+time.getSecond())/60)/60, (minutes+time.getMinute() + (seconds+time.getSecond())/60)%60, (seconds+time.getSecond())%60); } //--------------------------------------------------------------------------- Thanks in advance for any help! Edit2: Didn't think of including the more detailed crash info (as it didn't show in the crash pop-up, so to say). Anyway, here it is: Output: 'Jukebox.exe' (Win32): Loaded 'C:\Users\Håkan\Documents\Studier - IT\Objektbaserad programmering i C++\Inlämningsuppgifter\Projekt\Jukebox\Debug\Jukebox.exe'. Symbols loaded. 'Jukebox.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ntdll.dll'. Cannot find or open the PDB file. 'Jukebox.exe' (Win32): Loaded 'C:\Windows\SysWOW64\kernel32.dll'. Cannot find or open the PDB file. 'Jukebox.exe' (Win32): Loaded 'C:\Windows\SysWOW64\KernelBase.dll'. Cannot find or open the PDB file. 'Jukebox.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcp110d.dll'. Symbols loaded. 'Jukebox.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcr110d.dll'. Symbols loaded. The thread 0xe50 has exited with code 0 (0x0). Unhandled exception at 0x0083630C in Jukebox.exe: 0xC0000005: Access violation reading location 0x0000003C. Call stack: > Jukebox.exe!Song::getLength() Line 27 C++ Jukebox.exe!operator<<(std::basic_ostream<char,std::char_traits<char> > & os, const Song & song) Line 59 C++ Jukebox.exe!Queue::deque(Song & item) Line 55 C++ Jukebox.exe!Jukebox::playList() Line 493 C++ Jukebox.exe!Jukebox::play() Line 385 C++ Jukebox.exe!Jukebox::run() Line 536 C++ Jukebox.exe!main() Line 547 C++ Jukebox.exe!__tmainCRTStartup() Line 536 C Jukebox.exe!mainCRTStartup() Line 377 C kernel32.dll!754d86e3() Unknown [Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll] ntdll.dll!7748bf39() Unknown ntdll.dll!7748bf0c() Unknown

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  • Passwordless SSH using cgi-perl script

    - by AV
    Hello, This is my first shot at trying out cgi-perl scripts. I have SSH keys set up between my (root user) local machine and a remote machine. I'm trying to run a command on the remote box and display the output on a webpage hosted from my local machine. The script runs fine from command line however, it throws SSH key error when called from the webpage because the user running the script is apache and not root. Is there a way to get around this issue?

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  • Replicate between mysql 5.0.xx community and enterprise edition over ssh

    - by Arlukin
    I'm trying to setup a mysql replication over an SSH tunnel. The odd thing about this setup is that I have one master with mysql 5.0.60sp1-enterprise-gpl-log and one slave with mysql 5.0.67-community-log. Could it be so that it's not possible to replicate between community and enterprise edition? As you can see in my log below, it's possible to login on the remote server with the mysql client. But the replication get "Can't connect to MySQL server on '127.0.0.1' (13)" Is it any log file I have forgotten to look in, to get more info? [root@mysql1-av ~]# mysql -uroot -p Enter password: Welcome to the MySQL monitor. Commands end with ; or \g. Your MySQL connection id is 73 Server version: 5.0.67-community-log MySQL Community Edition (GPL) Type 'help;' or '\h' for help. Type '\c' to clear the buffer. The version of the slave mysql [root@mysql1-av ~]# autossh -f -M 20001 -L 3307:10.200.200.200:3306 [email protected] -N [root@mysql1-av ~]# mysql -h127.0.0.1 --port 3307 -uroot -p Enter password: Welcome to the MySQL monitor. Commands end with ; or \g. Your MySQL connection id is 5189 Server version: 5.0.60sp1-enterprise-gpl-log MySQL Enterprise Server (GPL) Type 'help;' or '\h' for help. Type '\c' to clear the buffer. mysql> Aborted Login to the master mysql with the mysql client over the ssh tunnel. [root@mysql1-av ~]# mysql -uroot -p Enter password: Welcome to the MySQL monitor. Commands end with ; or \g. Your MySQL connection id is 75 Server version: 5.0.67-community-log MySQL Community Edition (GPL) Type 'help;' or '\h' for help. Type '\c' to clear the buffer. mysql> change master to master_host='127.0.0.1', MASTER_PORT=3307, master_user='xxxx', master_password='xxxx', master_log_file='bin.000001'; Query OK, 0 rows affected (0.00 sec) mysql> start slave; Query OK, 0 rows affected (0.00 sec) mysql> show slave status \G *************************** 1. row *************************** Slave_IO_State: Connecting to master Master_Host: 127.0.0.1 Master_User: replNSG Master_Port: 3307 Connect_Retry: 60 Master_Log_File: bin.000001 Read_Master_Log_Pos: 4 Relay_Log_File: relay.000001 Relay_Log_Pos: 98 Relay_Master_Log_File: bin.000001 Slave_IO_Running: No Slave_SQL_Running: Yes Replicate_Do_DB: Replicate_Ignore_DB: Replicate_Do_Table: Replicate_Ignore_Table: Replicate_Wild_Do_Table: Replicate_Wild_Ignore_Table: Last_Errno: 0 Last_Error: Skip_Counter: 0 Exec_Master_Log_Pos: 4 Relay_Log_Space: 98 Until_Condition: None Until_Log_File: Until_Log_Pos: 0 Master_SSL_Allowed: No Master_SSL_CA_File: Master_SSL_CA_Path: Master_SSL_Cert: Master_SSL_Cipher: Master_SSL_Key: Seconds_Behind_Master: NULL 1 row in set (0.00 sec) Start the replication, but it breaks on IO. [root@mysql1-av ~]# tail /var/log/mysqld.log 120921 22:17:59 [Note] Slave I/O thread killed while connecting to master 120921 22:17:59 [Note] Slave I/O thread exiting, read up to log 'bin.000001', position 4 120921 22:17:59 [Note] Error reading relay log event: slave SQL thread was killed 120921 22:29:36 [Note] Slave SQL thread initialized, starting replication in log 'bin.000001' at position 4, relay log '/var/lib/mysql/relay.000001' position: 4 120921 22:29:36 [ERROR] Slave I/O thread: error connecting to master '[email protected]:3307': Error: 'Can't connect to MySQL server on '127.0.0.1' (13)' errno: 2003 retry-time: 60 retries: 86400 Because it can't connect to the master server.

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  • HDMI video connection cuts top and bottom borders of screen

    - by Luis Alvarado
    Ok this is an extension of another problem I had with a VGA connection and an Nvidia Geforce GT 440 card. Here is goes the explanation of this particular problem: I have a Soneview 32' TV. This TV has many connections including VGA (First reason I bought it), HDMI (Second reason but did not have a HDMI cable at that time) and DVI. I have had this TV for little over a month now, actually I had it to celebrate the release of Ubuntu 11.10 and started using it exactly on that date (I know too much fan there but hey, I like geek stuff). I started using it with the VGA cable. After 2 weeks I bought an Nvidia GT440 card. The previous 9500GT was working correctly with no problems whatsoever. I installed the GT440 and the first problem that I encountered using this latest card is mentioned here: Nvidia GT 440 black screen problem when loading lightdm greeter. The solution to this problem was to actually disconnect then connect again the VGA cable. This would result in the screen showing me the lightdm screen for my login. If I did not disconnect then connect the cable I could be there forever thinking that there is no video signal. I got tired of looking for answers that did not work and for solutions that made me literally have to install Ubuntu again. I just went and bought a HDMI cable and changed the VGA one for that one. It worked and I did not have to disconnect/connect the cable but now I have this problem when using any resolution. My normal resolution is 1920x1080 (This TV is 1080HD) so in VGA I could use this resolution with no problem, but on HDMI am getting the borders cut out. Here is a pic: As you can see from the PIC, the Launcher icons only show less than 50% of their witdh. Forget about the top and bottom parts, I can access them with the mouse but I can not visualize them in the screen. It is like it's outside of the TVs view. Basically there is like 20 to 30 pixels gone from all sides. I searched around and came to running xrand --verbose to see what it could detect from the TV. I got this: cyrex@cyrex:~$ xrandr --verbose xrandr: Failed to get size of gamma for output default Screen 0: minimum 320 x 175, current 1920 x 1080, maximum 1920 x 1080 default connected 1920x1080+0+0 (0x164) normal (normal) 0mm x 0mm Identifier: 0x163 Timestamp: 465485 Subpixel: unknown Clones: CRTC: 0 CRTCs: 0 Transform: 1.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 1.000000 filter: 1920x1080 (0x164) 103.7MHz *current h: width 1920 start 0 end 0 total 1920 skew 0 clock 54.0KHz v: height 1080 start 0 end 0 total 1080 clock 50.0Hz 1920x1080 (0x165) 105.8MHz h: width 1920 start 0 end 0 total 1920 skew 0 clock 55.1KHz v: height 1080 start 0 end 0 total 1080 clock 51.0Hz 1920x1080 (0x166) 107.8MHz h: width 1920 start 0 end 0 total 1920 skew 0 clock 56.2KHz v: height 1080 start 0 end 0 total 1080 clock 52.0Hz 1920x1080 (0x167) 109.9MHz h: width 1920 start 0 end 0 total 1920 skew 0 clock 57.2KHz v: height 1080 start 0 end 0 total 1080 clock 53.0Hz 1920x1080 (0x168) 112.0MHz h: width 1920 start 0 end 0 total 1920 skew 0 clock 58.3KHz v: height 1080 start 0 end 0 total 1080 clock 54.0Hz 1920x1080 (0x169) 114.0MHz h: width 1920 start 0 end 0 total 1920 skew 0 clock 59.4KHz v: height 1080 start 0 end 0 total 1080 clock 55.0Hz 1680x1050 (0x16a) 98.8MHz h: width 1680 start 0 end 0 total 1680 skew 0 clock 58.8KHz v: height 1050 start 0 end 0 total 1050 clock 56.0Hz 1680x1050 (0x16b) 100.5MHz h: width 1680 start 0 end 0 total 1680 skew 0 clock 59.9KHz v: height 1050 start 0 end 0 total 1050 clock 57.0Hz 1600x1024 (0x16c) 95.0MHz h: width 1600 start 0 end 0 total 1600 skew 0 clock 59.4KHz v: height 1024 start 0 end 0 total 1024 clock 58.0Hz 1440x900 (0x16d) 76.5MHz h: width 1440 start 0 end 0 total 1440 skew 0 clock 53.1KHz v: height 900 start 0 end 0 total 900 clock 59.0Hz 1360x768 (0x171) 65.8MHz h: width 1360 start 0 end 0 total 1360 skew 0 clock 48.4KHz v: height 768 start 0 end 0 total 768 clock 63.0Hz 1360x768 (0x172) 66.8MHz h: width 1360 start 0 end 0 total 1360 skew 0 clock 49.2KHz v: height 768 start 0 end 0 total 768 clock 64.0Hz 1280x1024 (0x173) 85.2MHz h: width 1280 start 0 end 0 total 1280 skew 0 clock 66.6KHz v: height 1024 start 0 end 0 total 1024 clock 65.0Hz 1280x960 (0x176) 83.6MHz h: width 1280 start 0 end 0 total 1280 skew 0 clock 65.3KHz v: height 960 start 0 end 0 total 960 clock 68.0Hz 1280x960 (0x177) 84.8MHz h: width 1280 start 0 end 0 total 1280 skew 0 clock 66.2KHz v: height 960 start 0 end 0 total 960 clock 69.0Hz 1280x720 (0x178) 64.5MHz h: width 1280 start 0 end 0 total 1280 skew 0 clock 50.4KHz v: height 720 start 0 end 0 total 720 clock 70.0Hz 1280x720 (0x179) 65.4MHz h: width 1280 start 0 end 0 total 1280 skew 0 clock 51.1KHz v: height 720 start 0 end 0 total 720 clock 71.0Hz 1280x720 (0x17a) 66.4MHz h: width 1280 start 0 end 0 total 1280 skew 0 clock 51.8KHz v: height 720 start 0 end 0 total 720 clock 72.0Hz 1152x864 (0x17b) 72.7MHz h: width 1152 start 0 end 0 total 1152 skew 0 clock 63.1KHz v: height 864 start 0 end 0 total 864 clock 73.0Hz 1152x864 (0x17c) 73.7MHz h: width 1152 start 0 end 0 total 1152 skew 0 clock 63.9KHz v: height 864 start 0 end 0 total 864 clock 74.0Hz ....Many Resolutions later... 320x200 (0x1d1) 10.2MHz h: width 320 start 0 end 0 total 320 skew 0 clock 31.8KHz v: height 200 start 0 end 0 total 200 clock 159.0Hz 320x175 (0x1d2) 9.0MHz h: width 320 start 0 end 0 total 320 skew 0 clock 28.0KHz v: height 175 start 0 end 0 total 175 clock 160.0Hz 1920x1080 (0x1dd) 333.8MHz h: width 1920 start 0 end 0 total 1920 skew 0 clock 173.9KHz v: height 1080 start 0 end 0 total 1080 clock 161.0Hz If it helps, the Refresh Rate at 1920x1080 is 60. There is a flickering effect at this resolution using HDMI but not VGA which I imagine is related to the borders cut off issue am asking here. I have also done the following but this will only solve the problem on lower resolutions than 1920x1080 or on others TV (My father has a Sony TV where this problem is also solved): NVIDIA WAY Go to Nvidia-Settings and there will be an option that will have more features if a HDMI cable is connected. In the next pic the option is DFP-1 (CNDLCD) but this name changes depending on what device the PC is connected to: Uncheck Force Full GPU Scaling What this will do for resolutions LOWER than 1920x1080 (At least in my case) is solve the flickering problem and fix the borders cut by the monitor. Save to Xorg.conf file the changes made after changing to a resolution acceptable to your eyes. TV WAY If you TV has OSD Menu and this menu has options for scanning the screen resolution or auto adjusting to it, disable them. Specifically the option about SCAN. If you have an option for AV Mode disable it. Basically disable any option that needs to scan and scale the resolution. Test one by one. In the case of my father's TV this did it. In my case, the Nvidia solved it for lower resolutions. NOTE: In the case this is not solved in the next couple of weeks I will add this as the answer but take into consideration that the issue is still active with 1920x1080 resolutions.

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  • Repurpose a Wire Basket as a Game Controller Organizer

    - by Jason Fitzpatrick
    If you’re looking for an easy way to organize your console controllers, this simple repurposing hack turns an IKEA wire basket intended for managing cable clutter into a game controller stand. You won’t need a Dremel tool to install this hack; all you need to do to follow in the foot steps of IKEAHackers reader Leslie is to install a SIGNUM cable basket (or similar cable organizer) upside down so loom curves up instead of down. Instant wire cradle for your controllers (or possibly an open air charging station for your small electronics). Check out the link below for more details. Game Controller Management System [IKEAHackers] How To Make a Youtube Video Into an Animated GIFHTG Explains: What Are Character Encodings and How Do They Differ?How To Make Disposable Sleeves for Your In-Ear Monitors

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  • Expensive HDMI Cables Make No Difference

    - by Jason Fitzpatrick
    While we’re no strangers to spreading the news that expensive HDMI cables are a ripoff, we’re happy to share yet another study that shows there’s zero difference between a $5 cable and a $95 one. Over at the British hardware review site Expert Reviews, they subjected a wide selection of HDMI cables to extensive tests in a bid to produce the end-all examination of whether or not a premium HDMI cable could actually produce a better signal. They used capture cards, pixel-by-pixel comparison of output, and other techniques to pick over individual frames until they ultimately reached the same conclusion everyone outside of the Monster sales staff had already reached: you’re getting absolutely no benefit to spending $100 on cable that can be had for under five bucks. Hit up the link below to read over their methodology. Expensive Cables Make Absolutely No Difference [via Geek News Central] HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online

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  • How to avoid HDD spin up at system start? (Ubuntu from SSD)

    - by Oliver
    Thanks to hdparm -B1 /dev/sdb my HDD does no longer spin up when powered up on boot. But after completing the BIOS POST messages and starting Ubuntu the HDD gets a signal over the SATA data cable and spins up. Leaving the data cable (but still with plugged in SATA power cable) let the system boot up completely from my SSD without spinning up the HDD. What causes the HDD to spin up? Maybe Grub2? Edit: nope, doesn't seem to be Grub2 that spins up the drive. I just set up Grub to show its menu without timer. Nothings happens until I hit the Ubuntu standard boot option, then a few seconds later the drive spins up.

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  • How Fiber Optic Cables Are Made and Laid Across the Sea [Science]

    - by Jason Fitzpatrick
    We don’t know about you but yesterday’s video about how fiber optic cables work just made us more curious. Check out how the cables are made and laid across the sea. In the above video we see how fiber optic strands are manufactured, including how the draw tower mentioned in yesterday’s video works. Once the strands are manufactured, where do they go and how are they used? In the video below we see Alcatel-Lucent’s Ile de Sein, one of the largest and most powerful cable laying ships in the world. Check out the video to see cable storage wells that look like small stadiums. Finding out how the cables are made and what kind of planning and machinery it takes to lay them across the ocean is just as interesting as how they work. How It’s Made: Fiber Optics [YouTube] Undersea Cable [YouTube] What is a Histogram, and How Can I Use it to Improve My Photos?How To Easily Access Your Home Network From Anywhere With DDNSHow To Recover After Your Email Password Is Compromised

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  • Network setup not working. Can't connect to the Internet in Ubuntu

    - by Clint Eastwood
    I want to know how to set-up network in 12.04 using automatic settings (DHCP). I installed Ubuntu, but I can't seen to see the network connection. What can I do? My notebook has no wireless only cable. The cable will not fit in. How can I plug it in? Do I need a special Cable? There is no router can I fix this myself, or should I call a technician? Also can I use USB to connect to the network/Internet? please can you help Thank you jamel

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  • How to solve dual monitor issue, which happens only during X start?

    - by tamashumi
    When is loading and two monitors are connected, instead of a login screen I see this: ...after clicking OK, selection appears: Then I'm following to console login, disconnecting by hand the secondary monitor cable, restart lightdm with a command sudo service lightdm restart ...and voila! System loads fine. If I disconnect the cable before boot X will be loaded fine too. It's not a nice 'feature' when I have to disconnect the cable each boot or X restart. I was trying to delete monitors.xml but it didn't help. The situation relates to my notebook with Intel integrated GPU. The same happens on two different pairs of monitors: at the office and at home. How can I fix this? Ubuntu 12.04 x64 Desktop with default Unity GUI.

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