Cocoa Touch best practice for capturing/logging/diagnosing crashes
- by Dylan
As I get closer to releasing my first public iPhone app I'm concerned about catching crashes in the field. I'm curious to hear how others have gone about this.
I'm not sure what's possible outside of the debugger. Is all lost with an EXC_BAD_ACCESS or can I still catch it and get something useful into a log? Is the program main() the spot to put a @try/@catch?