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  • implementation musical instrument using audio unit

    - by Develop.Kim
    post same question at apple developer forum ,too hi first sorry that my english is poor.. i want develop iphone application that playing musical instrument like 'ocarina' but don't need blow mic features. so first i tried to find that how implementation 'virtual musical instrument ' in iphone development. the during the decide implementation using 'Audio Unit' to report this article (link) so i want two kind of questions. i recognize that the 'musical instrument' can be divided into three sound that 'attack', 'sustain' , 'release'. 'decay' maybe included (link) . How implementation when audio unit base 'AUInstrumentBase' each sound ? i download sample 'SinSynth' (link) . i want play note this instrument unit for analyze source and study. Is there way to using AULab? expected the way using MIDI input . but i don't have MIDI. in addition, i wonder that i would think it right the way. to ask the advice... thank for reading poor english my article.

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  • WP7 &ndash; Oh, You Wanted to Develop On Your New Phone? That&rsquo;ll Cost Ya!

    - by D'Arcy Lussier
    Had an interesting Twitter convo today about WP7 development. Question was raised on how to use a WP7 device as the deployment target from within VS.NET. Thinking that this would be an *obvious* question, I replied that you need to set the right value in one of the drop lists in the IDE… I did this, hooked up my device, then tried to run my app, just as a final test that it was as easy as I thought it would be. It wasn’t. So first, your phone can’t be locked, so make sure you unlock it. Also, don’t kill the Zune software when you notice it automagically started – its needed for VS.NET to deploy to your device. Finally, you need to register your device for development. Aiden Caine has a great article on what you need to do for this, but in a nutshell you need to launch the Windows Phone Developer Registration program found in the Windows Phone Developer Tools folder. Now, here’s the catch to all of this: You must have a Windows Phone AppHub account. As in paid account. That’s right – to do development on your actual device, you need to have a $99 ($120 in Canada) AppHub developer membership. Now, I get this – if Microsoft didn’t put this restriction, then they’d be back in Mobile 6.x land where anyone could install whatever app to whoever, whenever, and without any standards being upheld. This is the same thing that Apple does with their marketplace, its not something unprecedented. But, it is something that will be new to the majority of Microsoft developers that have lived without application restrictions for years. Now, if you’re in the US then you have the opportunity to get a rebate on that $99 fee from Microsoft if you publish two apps successfully. You can get more details on this offer here.

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  • Want to develop my own primitive physics engine, don't know how to start with it's high-level architecture. Suggestions?

    - by Violet Giraffe
    Few years ago I tried to make a simple 3D game - billiards. Completed like 50%, stuck with physics. Basically, I only need to calculate balls rolling over flat surface, but it would be nice to make something more flexible. I know all the formulas and laws (most of them, anyway). the problem is I have no idea of how to make good physics engine architecture-wise. I tried google and other forums but didn't find what I was looking for. The only suggestion was to look at open-source engine, but I'm not that good a programmer to make heads or tails out of it...

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  • Do you think that in the future it'll be possible to develop games on OS X by using Python and the latest library "Sprite kit" made by Apple? [on hold]

    - by Cesco
    I don't understand a lot about game engines and modules for Python, even though I'm aware of the existance of PyGame and Pyglets, so please don't bash me too hard if I'll wrote something wrong in this question :-) When I upgraded my Mac to the latest version of OS X, I noticed for the first time that Apple is providing a library named Sprite kit for developing games on both iOS and OS X. It looks to me fairly complete, and the fact is managed by a big company gives me the impression of being well-supported for the time being; in summary, it looks... cool. Actually in order to take advantage of "Sprite kit" you need to code in Obj-C. Since I don't know Obj-C but only a little bit of Python, do you think that there's a chance that sooner or later someone will make a wrapper for Python ? Thank you very much and best regards

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  • If we develop iOS app, and submit a new version to the App Store, it won't have a risk of having the old version pulled out?

    - by ????
    As an iOS developer, is it true that once we get an app into the App Store, we can quite safely update any new version and the worst it can happen is that the new version is rejected, but the old version in general will always stay, unless there was something egregious that Apple didn't catch the first time? (and what if a method in a class is deprecated and later even removed? Won't iOS 8, say, in the future not be able to run the old app?)

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  • Advice Needed: Developers blocked by waiting on code to merge from another branch using GitFlow

    - by fogwolf
    Our team just made the switch from FogBugz & Kiln/Mercurial to Jira & Stash/Git. We are using the Git Flow model for branching, adding subtask branches off of feature branches (relating to Jira subtasks of Jira features). We are using Stash to assign a reviewer when we create a pull request to merge back into the parent branch (usually develop but for subtasks back into the feature branch). The problem we're finding is that even with the best planning and breakdown of feature cases, when multiple developers are working together on the same feature, say on the front-end and back-end, if they are working on interdependent code that is in separate branches one developer ends up blocking the other. We've tried pulling between each others' branches as we develop. We've also tried creating local integration branches each developer can pull from multiple branches to test the integration as they develop. Finally, and this seems to work possibly the best for us so far, though with a bit more overhead, we have tried creating an integration branch off of the feature branch right off the bat. When a subtask branch (off of the feature branch) is ready for a pull request and code review, we also manually merge those change sets into this feature integration branch. Then all interested developers are able to pull from that integration branch into other dependent subtask branches. This prevents anyone from waiting for any branch they are dependent upon to pass code review. I know this isn't necessarily a Git issue - it has to do with working on interdependent code in multiple branches, mixed with our own work process and culture. If we didn't have the strict code-review policy for develop (true integration branch) then developer 1 could merge to develop for developer 2 to pull from. Another complication is that we are also required to do some preliminary testing as part of the code review process before handing the feature off to QA.This means that even if front-end developer 1 is pulling directly from back-end developer 2's branch as they go, if back-end developer 2 finishes and his/her pull request is sitting in code review for a week, then front-end developer 2 technically can't create his pull request/code review because his/her code reviewer can't test because back-end developer 2's code hasn't been merged into develop yet. Bottom line is we're finding ourselves in a much more serial rather than parallel approach in these instance, depending on which route we go, and would like to find a process to use to avoid this. Last thing I'll mention is we realize by sharing code across branches that haven't been code reviewed and finalized yet we are in essence using the beta code of others. To a certain extent I don't think we can avoid that and are willing to accept that to a degree. Anyway, any ideas, input, etc... greatly appreciated. Thanks!

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  • Developing add-ins for multiple versions of Office

    - by Pranav
    Do you want to develop an add-in targeting multiple versions of Office? And you have basic questions like “Is it possible to do? ” and “How to do it?” ? Then you came to the right place. Few months back, I got a requirement to developed add-ins for Outlook 2003 and Outlook 2007. The functionality for both the versions is same. A doubt stroked… when the functionality is same, why would I develop two add-ins separately? Why don’t I make a single build for both the versions of Office? Then I started searching for techniques to develop add-ins which works in both (2003 and 2007) and read many articles written by VSTO Experts in their blogs, Official VSTO Blog, MSDN, Forums and what not. Misha Says: Theoretically, you can develop an add-in for multiple versions of Microsoft Office by catering to the lowest common denominator. This means if you use an Excel 2003 add-in template in Visual Studio 2008, you would be able to develop and debug this with Excel 2007. However if you try this, you may meet these error messages: “You cannot debug or run this project, because the required version of the Microsoft Office application is not installed.”, followed by “Unable to start debugging.” You can develop Office 2003 add-in in a system where Office 2007 is installed. The following is the procedure that demonstrates how to update your Visual Studio debugging options to use Microsoft Outlook 2007 to debug an add-in targeting Microsoft Outlook 2003. On the Project menu, click on ProjectName Properties Click on the Debug tab In the Start Action pane, click the Start external program radio button Click the file browser button and navigate to %ProgramFiles%\Microsoft Office\Office12 Choose Outlook.exe and click Open Press F5 to debug your add-in For more details. Go through this article in Misha Shneerson’s Blog. There are some tips and tricks to be followed and the things that one needs to take care while developing add-ins targeting multiple versions of Office in Andrew’s Blog. Have a look at this too. You might find it interesting and useful. http://blogs.msdn.com/andreww/archive/2007/06/15/can-you-build-one-add-in-for-multiple-versions-of-office.aspx Here is an MSDN article on Running Solutions in Different Versions of Microsoft Office http://msdn.microsoft.com/en-us/library/bb772080.aspx Hope this helps!

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  • GIS-based data visualization and maintenance tool

    - by Dave Jarvis
    Background Looking to leverage an existing GIS system for exploring organizational data. Architecture The following figure represents a high-level overview of the system's desired features: The most basic usage would be as follows: The user visits a web site. The system presents a map (having regions, cities, and buildings). The user drills-down on the map to a particular building. The system provides a basic CRUD interface. The user can view and modify information about personnel (e.g., their assigned teams), equipment (e.g., network appliances), applications, and the building itself (e.g., contact and phone numbers). Ideally, all the components should be open-source (or otherwise free). Problem This must be a small project that needs a quick (but functional) prototype, mostly to confirm whether or not such a system would be useful in the long term. Questions What software components would you use to quickly develop a working prototype? What open-source solutions already exist, if any? Ideas Here is what I am thinking: PostGIS - Define the regions, cities, and sites Google Maps - Display an interactive, clickable map geoJSON - Protocol between PostGIS and Google Maps Seam - CRUD interface Custom Development For example, this would entail: Installation and configuration Configure SSH for remote logins Subversion (or git) PostgreSQL PostGIS Java Tomcat Seam JasperReports Enter GIS information into PostGIS Aggregate data sources into PostgreSQL database Develop starting page for map interface Develop clickable Google Maps interface Develop summary reports Develop CRUD interface using Seam for data maintenance Surely something like this already exists? Thank you!

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  • Any legal issue in developing app similar to others?

    - by demotics2002
    There is a game I want to develop for mobile devices e.g. cellphone/tablet. I have been looking for this game and couldn't find it so I decide to just do it on my own. But I'm worried that there will be legal issues. I'm sorry but I do not know what is the process in doing this. I noticed for example the game Bejeweled Blitz. If I develop something similar, do I have to contact the developer and ask for permission if I develop a game with similar rules but use shapes rather than jewels? The original game exists only on Windows for free. If I develop the game, exactly similar rules but different display, am I allowed to sell it? Thanks...

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  • Is it possible to use Python with the Ubuntu SDK?

    - by Zignd
    David Planella wrote in his answer to a question I posted that: ...the recommended way to develop apps for Ubuntu is the Ubuntu SDK. So I installed it, but looks like the supported programming language is C++. Does it mean I will need to know C++ to develop a new application for Ubuntu? Is C++ the recommended programming language for Ubuntu application now? What about Python, I started learning it hoping to develop applications for Ubuntu.

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  • 2D Game Dev Resources/Tutorials for Windows (Phone) 8 Development?

    - by Ilya Knaup
    I am really exited about the launch of windows 8, windows phone 8 so I decided to start learning how to develop games for them. I was even more exited when I found out that html, css, javascript can be used to develop apps for these platforms. I'm familiar with some standard html, css3 that i used to develop some websites, but I only know some VERY basics of javascript. I know things like HTML5 canvas and image sprites can be used to develop games, but I haven't found any tutorials that I understood good enough ;/ So I am asking you now. Can you suggest any good tutorials/resources (preferably video) that start from beginners level and go to advanced into game development with HTML5, CSS3 and JavaScript. It would be really good if such tutorials concentrated on game development for mobile phones (e.g. detecting when user touches the screen, using optimised images for hi res and standard displays, adopting to screen size etc) Oh.. and I forgot to mention that I am only interested in 2d game development.

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  • Any legal issue in developing app similar to others?

    - by demotics2002
    There is a game I want to develop for mobile devices e.g. cellphone/tablet. I have been looking for this game and couldn't find it so I decide to just do it on my own. But I'm worried that there will be legal issues. I'm sorry but I do not know what is the process in doing this. I noticed for example the game Bejeweled Blitz. If I develop something similar, do I have to contact the developer and ask for permission if I develop a game with similar rules but use shapes rather than jewels? The original game exists only on Windows for free. If I develop the game, exactly similar rules but different display, am I allowed to sell it? Thanks...

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  • Should I go with Android or Try Windows Phone 7?

    - by Omnion
    I already know C# and am familiar with XNA. So it would make sense to develop for the Windows Phone 7, but would it be worth while to learn Java, get familiar with Android, and instead develop for Android devices? Android has been around longer so it would probably have a larger user base. Is it really worth it to try to develop for one of the more popular mobile platforms. (Windows Phone 7 has been out for like a month?) I haven't tried either one yet though. I'm also going to buy a phone, so this decision would probably influence the phone that I buy. (to develop/test on)

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  • Facebox window closes after submit

    - by Kim Andersen
    Hi all I have a question regarding Facebox. When I click a certain link on my page, the Facebox modal window opens just fine. But inside this modal window I'd like to have a form that users can submit. When the users click the submit-button, the whole page refreshes, and my Facebox-window is closed. This makes sense to me, but I'd like it to work differently. I want to give the user a confirmation, inside of the modal window, after they have submitted the form. So when a user clicks the submit-button, a confirmation should be showed inside og the modal-window. Anybody know if this is possible? I hope that you understand my question :) Best regards Kim Andersen

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  • EFCreateError with JvCsvDataSet

    - by Kim Jensen
    I have been using JvCSVDataSet with Delphi 5 and it works fine. I just moved over to Delphi 2007 and now with the same program I get EFCreateError, cannot create file "" I got the error description from MAdexcept 3.0. Here are the code,I get the error in the line 'CADDCOUNT', but if I rem out that line then I don't get the error before I close the dataset. jvCsvDataSet1.FileName := 'C:\TEST.CSV'; jvCsvDataSet1.SaveToFile('C:\TEST.CSV'); jvCsvDataSet1.Active := True; jvCsvDataSet1.Append; jvCsvDataSet1.FieldByName('LINETYPE').Asstring := 'VERSION"; jvCsvDataSet1.FieldByName('CADDCOUNT').AsString := 'Company Name and address'; jvCsvDataSet1.Post; jvCsvDataSet1.Active := False; Thanks, for any help. Kim

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  • jQuery number seperator - Seperate number by each 1.000

    - by Kim Andersen
    Hi I'm developing a new site, and in here it's possible for the user to type in a price in a input-textfield. So what I need is some jQuery-code to transforn the typed in price. This means, that when a user types in "1000", the vissible text in the input field shall automatically be transformed to "1.000" - with a period. And if they type in "10000" it should be transformed to "10.000" etc. You can see a live example on this website I found: http://www.boligsiden.dk/ I know it's on danish, but on the frontpage under the map, there are to input fields. One of them is saying "Minimum kontaktpris". You can try to type in a number in here, and see the effect that I'm looking for. Does anybody know how I can achieve this? Either by a jQuery plugin, or by some "homemade"-code? Thanks in advance. /Kim Andersen

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  • Eclipse c++ with mingw comiler cant build boost regex example, can find .a library files

    - by Kim
    Hi, I'm trying to build the boost regex example in eclipse using mingw on vista. I built boost ok with mingw as there are library files XXXX.a. I could build/compile the first boost example that doesnt require any of the compiled boost libraries. When I compile the regex example I get a linker error saying it cant find the library file. I have tried various libray file names eg leave off the .a extension, leave off the lib prefix etc. Now the interesting thing is that if I leave off the library extension and rename the library file to XXX.lib it works and runs ok. So why cant it read the .a library file? It must be my setup somewhere but I dont know where or what to set. From what I read everyone is ok linking the .a file except me :( Thanks in advance, Kim

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