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  • Frame Buffers wont work with pyglet.

    - by Matthew Mitchell
    I have this code: def setup_framebuffer(surface): #Create texture if not done already if surface.texture is None: create_texture(surface) #Render child to parent if surface.frame_buffer is None: surface.frame_buffer = glGenFramebuffersEXT(1) glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, surface.frame_buffer) glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, surface.texture, 0) glPushAttrib(GL_VIEWPORT_BIT) glViewport(0,0,surface._scale[0],surface._scale[1]) glMatrixMode(GL_PROJECTION) glLoadIdentity() #Load the projection matrix gluOrtho2D(0,surface._scale[0],0,surface._scale[1]) glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, surface.frame_buffer) for this despite the second parameter printing as 1 for a test I did, I get: glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, surface.frame_buffer) I only got this after implementing pyglet. GLUT is too limited. Thank you.

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  • C# DirectSound - Capture buffers not continuous

    - by Wizche
    Hi, I'm trying to capture raw data from my line-in using DirectSound. My problem is that, from a buffer to another the data are just inconsistent, if for example I capture a sine I see a jump from my last buffer and the new one. To detected this I use a graph widget to draw the first 500 elements of the last buffer and the 500 elements from the new one: Snapshot I initialized my buffer this way: format = new WaveFormat { SamplesPerSecond = 44100, BitsPerSample = (short)bitpersample, Channels = (short)channels, FormatTag = WaveFormatTag.Pcm }; format.BlockAlign = (short)(format.Channels * (format.BitsPerSample / 8)); format.AverageBytesPerSecond = format.SamplesPerSecond * format.BlockAlign; _dwNotifySize = Math.Max(4096, format.AverageBytesPerSecond / 8); _dwNotifySize -= _dwNotifySize % format.BlockAlign; _dwCaptureBufferSize = NUM_BUFFERS * _dwNotifySize; // my capture buffer _dwOutputBufferSize = NUM_BUFFERS * _dwNotifySize / channels; // my output buffer I set my notifications one at half the buffer and one at the end: _resetEvent = new AutoResetEvent(false); _notify = new Notify(_dwCapBuffer); bpn1 = new BufferPositionNotify(); bpn1.Offset = ((_dwCapBuffer.Caps.BufferBytes) / 2) - 1; bpn1.EventNotifyHandle = _resetEvent.SafeWaitHandle.DangerousGetHandle(); bpn2 = new BufferPositionNotify(); bpn2.Offset = (_dwCapBuffer.Caps.BufferBytes) - 1; bpn2.EventNotifyHandle = _resetEvent.SafeWaitHandle.DangerousGetHandle(); _notify.SetNotificationPositions(new BufferPositionNotify[] { bpn1, bpn2 }); observer.updateSamplerStatus("Events listener initialization complete!\r\n"); And here is how I process the events. /* Process thread */ private void eventReceived() { int offset = 0; _dwCaptureThread = new Thread((ThreadStart)delegate { _dwCapBuffer.Start(true); while (isReady) { _resetEvent.WaitOne(); // Notification received /* Read the captured buffer */ Array read = _dwCapBuffer.Read(offset, typeof(short), LockFlag.None, _dwOutputBufferSize - 1); observer.updateTextPacket("Buffer: " + count.ToString() + " # " + read.GetValue(read.Length - 1).ToString() + " # " + read.GetValue(0).ToString() + "\r\n"); /* Print last/new part of the buffer to the debug graph */ short[] graphData = new short[1001]; Array.Copy(read, graphData, 1000); db.SetBufferDebug(graphData, 500); observer.updateGraph(db.getBufferDebug()); offset = (offset + _dwOutputBufferSize) % _dwCaptureBufferSize; /* Out buffer not used */ /*_dwDevBuffer.Write(0, read, LockFlag.EntireBuffer); _dwDevBuffer.SetCurrentPosition(0); _dwDevBuffer.Play(0, BufferPlayFlags.Default);*/ } _dwCapBuffer.Stop(); }); _dwCaptureThread.Start(); } Any advise? I'm sure I'm failing somewhere in the event processing, but I cant find where. I had developed the same application using the WaveIn API and it worked well. Thanks a lot...

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  • Slowdowns when reading from an urlconnection's inputstream (even with byte[] and buffers)

    - by user342677
    Ok so after spending two days trying to figure out the problem, and reading about dizillion articles, i finally decided to man up and ask to for some advice(my first time here). Now to the issue at hand - I am writing a program which will parse api data from a game, namely battle logs. There will be A LOT of entries in the database(20+ million) and so the parsing speed for each battle log page matters quite a bit. The pages to be parsed look like this: http://api.erepublik.com/v1/feeds/battle_logs/10000/0. (see source code if using chrome, it doesnt display the page right). It has 1000 hit entries, followed by a little battle info(lastpage will have <1000 obviously). On average, a page contains 175000 characters, UTF-8 encoding, xml format(v 1.0). Program will run locally on a good PC, memory is virtually unlimited(so that creating byte[250000] is quite ok). The format never changes, which is quite convenient. Now, I started off as usual: //global vars,class declaration skipped public WebObject(String url_string, int connection_timeout, int read_timeout, boolean redirects_allowed, String user_agent) throws java.net.MalformedURLException, java.io.IOException { // Open a URL connection java.net.URL url = new java.net.URL(url_string); java.net.URLConnection uconn = url.openConnection(); if (!(uconn instanceof java.net.HttpURLConnection)) { throw new java.lang.IllegalArgumentException("URL protocol must be HTTP"); } conn = (java.net.HttpURLConnection) uconn; conn.setConnectTimeout(connection_timeout); conn.setReadTimeout(read_timeout); conn.setInstanceFollowRedirects(redirects_allowed); conn.setRequestProperty("User-agent", user_agent); } public void executeConnection() throws IOException { try { is = conn.getInputStream(); //global var l = conn.getContentLength(); //global var } catch (Exception e) { //handling code skipped } } //getContentStream and getLength methods which just return'is' and 'l' are skipped Here is where the fun part began. I ran some profiling (using System.currentTimeMillis()) to find out what takes long ,and what doesnt. The call to this method takes only 200ms on avg public InputStream getWebPageAsStream(int battle_id, int page) throws Exception { String url = "http://api.erepublik.com/v1/feeds/battle_logs/" + battle_id + "/" + page; WebObject wobj = new WebObject(url, 10000, 10000, true, "Mozilla/5.0 " + "(Windows; U; Windows NT 5.1; en-US; rv:1.9.2.3) Gecko/20100401 Firefox/3.6.3 ( .NET CLR 3.5.30729)"); wobj.executeConnection(); l = wobj.getContentLength(); // global variable return wobj.getContentStream(); //returns 'is' stream } 200ms is quite expected from a network operation, and i am fine with it. BUT when i parse the inputStream in any way(read it into string/use java XML parser/read it into another ByteArrayStream) the process takes over 1000ms! for example, this code takes 1000ms IF i pass the stream i got('is') above from getContentStream() directly to this method: public static Document convertToXML(InputStream is) throws ParserConfigurationException, IOException, SAXException { DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance(); DocumentBuilder db = dbf.newDocumentBuilder(); Document doc = db.parse(is); doc.getDocumentElement().normalize(); return doc; } this code too, takes around 920ms IF the initial InputStream 'is' is passed in(dont read into the code itself - it just extracts the data i need by directly counting the characters, which can be done thanks to the rigid api feed format): public static parsedBattlePage convertBattleToXMLWithoutDOM(InputStream is) throws IOException { // Point A BufferedReader br = new BufferedReader(new InputStreamReader(is)); LinkedList ll = new LinkedList(); String str = br.readLine(); while (str != null) { ll.add(str); str = br.readLine(); } if (((String) ll.get(1)).indexOf("error") != -1) { return new parsedBattlePage(null, null, true, -1); } //Point B Iterator it = ll.iterator(); it.next(); it.next(); it.next(); it.next(); String[][] hits_arr = new String[1000][4]; String t_str = (String) it.next(); String tmp = null; int j = 0; for (int i = 0; t_str.indexOf("time") != -1; i++) { hits_arr[i][0] = t_str.substring(12, t_str.length() - 11); tmp = (String) it.next(); hits_arr[i][1] = tmp.substring(14, tmp.length() - 9); tmp = (String) it.next(); hits_arr[i][2] = tmp.substring(15, tmp.length() - 10); tmp = (String) it.next(); hits_arr[i][3] = tmp.substring(18, tmp.length() - 13); it.next(); it.next(); t_str = (String) it.next(); j++; } String[] b_info_arr = new String[9]; int[] space_nums = {13, 10, 13, 11, 11, 12, 5, 10, 13}; for (int i = 0; i < space_nums.length; i++) { tmp = (String) it.next(); b_info_arr[i] = tmp.substring(space_nums[i] + 4, tmp.length() - space_nums[i] - 1); } //Point C return new parsedBattlePage(hits_arr, b_info_arr, false, j); } I have tried replacing the default BufferedReader with BufferedReader br = new BufferedReader(new InputStreamReader(is), 250000); This didnt change much. My second try was to replace the code between A and B with: Iterator it = IOUtils.lineIterator(is, "UTF-8"); Same result, except this time A-B was 0ms, and B-C was 1000ms, so then every call to it.next() must have been consuming some significant time.(IOUtils is from apache-commons-io library). And here is the culprit - the time taken to parse the stream to string, be it by an iterator or BufferedReader in ALL cases was about 1000ms, while the rest of the code took 0ms(e.g. irrelevant). This means that parsing the stream to LinkedList, or iterating over it, for some reason was eating up a lot of my system resources. question was - why? Is it just the way java is made...no...thats just stupid, so I did another experiment. In my main method I added after the getWebPageAsStream(): //Point A ba = new byte[l]; // 'l' comes from wobj.getContentLength above bytesRead = is.read(ba); //'is' is our URLConnection original InputStream offset = bytesRead; while (bytesRead != -1) { bytesRead = is.read(ba, offset - 1, l - offset); offset += bytesRead; } //Point B InputStream is2 = new ByteArrayInputStream(ba); //Now just working with 'is2' - the "copied" stream The InputStream-byte[] conversion took again 1000ms - this is the way many ppl suggested to read an InputStream, and stil it is slow. And guess what - the 2 parser methods above (convertToXML() and convertBattlePagetoXMLWithoutDOM(), when passed 'is2' instead of 'is' took, in all 4 cases, under 50ms to complete. I read a suggestion that the stream waits for connection to close before unblocking, so i tried using HttpComponentsClient 4.0 (http://hc.apache.org/httpcomponents-client/index.html) instead, but the initial InputStream took just as long to parse. e.g. this code: public InputStream getWebPageAsStream2(int battle_id, int page) throws Exception { String url = "http://api.erepublik.com/v1/feeds/battle_logs/" + battle_id + "/" + page; HttpClient httpclient = new DefaultHttpClient(); HttpGet httpget = new HttpGet(url); HttpParams p = new BasicHttpParams(); HttpConnectionParams.setSocketBufferSize(p, 250000); HttpConnectionParams.setStaleCheckingEnabled(p, false); HttpConnectionParams.setConnectionTimeout(p, 5000); httpget.setParams(p); HttpResponse response = httpclient.execute(httpget); HttpEntity entity = response.getEntity(); l = (int) entity.getContentLength(); return entity.getContent(); } took even longer to process(50ms more for just the network) and the stream parsing times remained the same. Obviously it can be instantiated so as to not create HttpClient and properties every time(faster network time), but the stream issue wont be affected by that. So we come to the center problem - why does the initial URLConnection InputStream(or HttpClient InputStream) take so long to process, while any stream of same size and content created locally is orders of magnitude faster? I mean, the initial response is already somewhere in RAM, and I cant see any good reasong why it is processed so slowly compared to when a same stream is just created from a byte[]. Considering I have to parse million of entries and thousands of pages like that, a total processing time of almost 1.5s/page seems WAY WAY too long. Any ideas? P.S. Please ask in any more code is required - the only thing I do after parsing is make a PreparedStatement and put the entries into JavaDB in packs of 1000+, and the perfomance is ok ~ 200ms/1000entries, prb could be optimized with more cache but I didnt look into it much.

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  • Python os.path.join

    - by Jim
    Hello, I am trying to learn python and am making a program that will output a script. I want to use os.path.join but am pretty confused (I know I am very bad at scripting/programming) See, according to the docs ( http://docs.python.org/library/os.path.html ) if I say os.path.join('c:', 'sourcedir') I get C:sourcedir as it's output. According to the docs, this is normal (right?) But when I use the copytree command, Python will output it the desired way, for example import shutil src = os.path.join('c:', 'src') dst = os.path.join('c':', 'dst') shutil.copytree(src, dst) Here is the error code I get WindowsError: [Error 3] The system cannot find the path specified: 'C:src/.' If I wrap the os.path.join with os.path.normpath I get the same error If this os.path.join can't be used this way, then I am confused as to its purpose According to the pages suggested by Stack Overflow, slashes should not be used in join--that is correct I assume? Thanks guys(girls) for your help

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  • How should I handle incomplete packet buffers?

    - by Benjamin Manns
    I am writing a client for a server that typically sends data as strings in 500 or less bytes. However, the data will occasionally exceed that, and a single set of data could contain 200,000 bytes, for all the client knows (on initialization or significant events). However, I would like to not have to have each client running with a 50 MB socket buffer (if it's even possible). Each set of data is delimited by a null \0 character. What kind of structure should I look at for storing partially sent data sets? For example, the server may send ABCDEFGHIJKLMNOPQRSTUV\0WXYZ\0123!\0. I would want to process ABCDEFGHIJKLMNOPQRSTUV, WXYZ, and 123! independently. Also, the server could send ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890LOL123HAHATHISISREALLYLONG without the terminating character. I would want that data set stored somewhere for later appending and processing. Also, I'm using asynchronous socket methods (BeginSend, EndSend, BeginReceive, EndReceive) if that matters.

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  • Optimizing sorting container of objects with heap-allocated buffers - how to avoid hard-copying buff

    - by Kache4
    I was making sure I knew how to do the op= and copy constructor correctly in order to sort() properly, so I wrote up a test case. After getting it to work, I realized that the op= was hard-copying all the data_. I figure if I wanted to sort a container with this structure (its elements have heap allocated char buffer arrays), it'd be faster to just swap the pointers around. Is there a way to do that? Would I have to write my own sort/swap function? #include <deque> //#include <string> //#include <utility> //#include <cstdlib> #include <cstring> #include <iostream> //#include <algorithm> // I use sort(), so why does this still compile when commented out? #include <boost/filesystem.hpp> #include <boost/foreach.hpp> using namespace std; namespace fs = boost::filesystem; class Page { public: // constructor Page(const char* path, const char* data, int size) : path_(fs::path(path)), size_(size), data_(new char[size]) { // cout << "Creating Page..." << endl; strncpy(data_, data, size); // cout << "done creating Page..." << endl; } // copy constructor Page(const Page& other) : path_(fs::path(other.path())), size_(other.size()), data_(new char[other.size()]) { // cout << "Copying Page..." << endl; strncpy(data_, other.data(), size_); // cout << "done copying Page..." << endl; } // destructor ~Page() { delete[] data_; } // accessors const fs::path& path() const { return path_; } const char* data() const { return data_; } int size() const { return size_; } // operators Page& operator = (const Page& other) { if (this == &other) return *this; char* newImage = new char[other.size()]; strncpy(newImage, other.data(), other.size()); delete[] data_; data_ = newImage; path_ = fs::path(other.path()); size_ = other.size(); return *this; } bool operator < (const Page& other) const { return path_ < other.path(); } private: fs::path path_; int size_; char* data_; }; class Book { public: Book(const char* path) : path_(fs::path(path)) { cout << "Creating Book..." << endl; cout << "pushing back #1" << endl; pages_.push_back(Page("image1.jpg", "firstImageData", 14)); cout << "pushing back #3" << endl; pages_.push_back(Page("image3.jpg", "thirdImageData", 14)); cout << "pushing back #2" << endl; pages_.push_back(Page("image2.jpg", "secondImageData", 15)); cout << "testing operator <" << endl; cout << pages_[0].path().string() << (pages_[0] < pages_[1]? " < " : " > ") << pages_[1].path().string() << endl; cout << pages_[1].path().string() << (pages_[1] < pages_[2]? " < " : " > ") << pages_[2].path().string() << endl; cout << pages_[0].path().string() << (pages_[0] < pages_[2]? " < " : " > ") << pages_[2].path().string() << endl; cout << "sorting" << endl; BOOST_FOREACH (Page p, pages_) cout << p.path().string() << endl; sort(pages_.begin(), pages_.end()); cout << "done sorting\n"; BOOST_FOREACH (Page p, pages_) cout << p.path().string() << endl; cout << "checking datas" << endl; BOOST_FOREACH (Page p, pages_) { char data[p.size() + 1]; strncpy((char*)&data, p.data(), p.size()); data[p.size()] = '\0'; cout << p.path().string() << " " << data << endl; } cout << "done Creating Book" << endl; } private: deque<Page> pages_; fs::path path_; }; int main() { Book* book = new Book("/some/path/"); }

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  • Run a macro in all buffers in vim

    - by Caleb Huitt - cjhuitt
    I know about the :bufdo command, and was trying to combine it with a macro I had recorded (@a) to add a #include in the proper spot of each of the header files I'd loaded. However, I couldn't find an easy way to run the macro on each buffer. Is there a way to execute a macro through ex mode, which is what :bufdo requires? Or is there another command I'm missing?

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  • mysql insert and buffers, is this possible

    - by Grumpy
    how is this possible first i do insert into table2 select * from table1 where table1.id=1 ( 50k records should be moved 6 indexes has to be updated ) second delete from table1 where id=1 ( 50k records are removed ) How is it possible that only 45k of records are moved? Im scratching my head over this and cant find a right answer Is it possible that the insert is still active and delete already started

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  • Why use buffers to read/write Streams

    - by James Hay
    Following reading various questions on reading and writing Streams, all the various answers define something like this as the correct way to do it: private void CopyStream(Stream input, Stream output) { byte[] buffer = new byte[16 * 1024]; int read; while ((read = input.Read(buffer, 0, buffer.Length)) > 0) { output.Write(buffer, 0, read); } } Two questions: Why read and write in these smaller chunks? What is the significance of the buffer size used?

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  • How to map keys in vim differently for different kinds of buffers

    - by Yogesh Arora
    The problem i am facing is that i have mapped some keys and mouse events for seraching in vim while editing a file. But those mappings impact the functionality if the quickfix buffer. I was wondering if it is possible to map keys depending on the buffer in which they are used. EDIT - I am adding more info for this question Let us consider a scenario. I want to map <C-F4> to close a buffer/window. Now this behavior could depend on a number of things. If i am editing a buffer it should just close that buffer without changing the layout of the windows. I am using buffkil plugin for this. It does not depend on extension of file but on the type of buffer. I saw in vim documentation that there are unlisted and listed buffer. So if it is listed buffer it should close using bufkill commands. If it is not a listed buffer it should use <c-w>c command to close buffer and changing the window layout. I am new at writing vim functions/scripts, can someone help me getting started on this

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  • Share Files and Folders and Internet between Guest OS and the Host in Hyper-V

    - by Manesh Karunakaran
    For those who are familiar with the VirtualPC, vmWare and VirtualBox environments will be quite irritated to find out that there is no direct way to share files from the Host machine to the Virtualized guest environment. This is a good thing from a CIO perspective because there’s excellent isolation for the virtualized environments this way, but for the developer junkies like us, this is an irritant, especially for those who have nuked their Windows 7 OS and installed Windows Server 2008 R2 for all the the SharePoint friendliness that it offers. Here’s a quick 5 minutes howto on Enabling Shared Folders and Internet Access for the Hyper-V images, for those who are still struggling with this. Step 1: Add a Virtual Network Adapter to your Guest OS For this, shut down the guest machine, go to its settings and add a Virtual Network Adapter as given in the images below     Step 2: Enable Virtual Networking in Hyper-V   Setting this up is very easy. In the Hyper-V Manager, under Actions (right panel), click the Virtual Network Manager. In the Virtual Network Manager in the Create virtual network panel, select Internal and click the Add button.        At this point if you open Control Panel\Network and Internet\Network Connections you will be able to see the new Network Adapter, Now name it to something meaningful other than Network Adapter X. Now you can add this network to each of your virtual machines, but at this point, unless you assign an IP address in each connection, you won't be able to do much.   Step 3: Enable Internet Connection Sharing so that Guest OS’es also can connect to the internet. To enable ICS follow these steps: Click on the network icon in the tray of your host machine and select Network and Sharing Center. From there click Manage network connections. Select the network adapter that you use to access the Internet. Right click it and select Properties. In the properties dialog select the Sharing tab. On this tab check the box that says "Allow other network users..." and then set the Home networking connection to be the network adapter that was created above (now you see why I said to rename it to something useful). Now your virtual machines that have this network connection will automatically get an IP address and will be able to connect to the Internet (provided your internet connection is working). Because each adapter also gets an automatic address you can now share files and folders between your host and your virtual machines which is important since you can't just drag-and-drop files like you can with Virtual PC.   Step 4: Create a Shared Folder in the Host Machine and use it in the Guest machine. Right click on the folder that you want to Share and select ‘Share with\Specific People’ and specify who all can access the share. Open the Guest OS from Hyper V Navigate to Start > Run and type in the Address of the Share (Or Map a Drive to the Share) Bingo! The Share opens!! :)   Now you can share as many files and folders as you want between the host and the guest, and you also have internet access inside the Virtual machines. Hope that helps.   Technorati Tags: Shared folder,Hyper-V,Share Files,Share files and folders between guest and host,Hyper-V Networking,Share Internet Access in Hyper-V,Internet,Files,Shared folders in Hyper-V

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  • GRUB 2 problem after Mac OS X update

    - by vallllll
    I have a MacBook Pro in dual boot Mac OS X / Ubuntu 12.04 (Precise Pangolin). When I boot it I have a rEFIt menu, and I can chose between Mac OS X and Linux. A few days ago I have updated Mac OS X from 10.7 (Lion) to 10.8 (Mountain Lion) using a .dmg image provided by my company. Since then when I select Linux in rEFIt it says: No bootable device --insert boot disk and press any key I have tried going to rEFIt partitioning tool. This is what I got: As suggested in Mac OSX Mavericks update rEFIT broken I wanted to fix the issue the same way as AndrewM, but I don't have the option "MBR table must be updated". Then I booted on Ubuntu 12.04 CD, chose repair broken system, chose root patition /dev/sda6 as this is where my Ubuntu file system is. I got a shell, but I don't really know how to repair the poblem since if it was just Windows dual boot. A GRUB update would solve the issue, but here I don't know where the GRUB 2 is installed. Here are results from Parted, and it is a bit confusing for me as the Mac partition is the one with boot: As you can see the entry 1 is an EFI system partition and is the boot partition, so I wonder if I should install GRUB there or in sda6, which is the Ubuntu filesystem. I am not sure should I work on rEFIt shell or Ubuntu. Unfortunately, I don't remember where GRUB was before update. UPDATE: using same link above I have tried RoundSparrow hilltx answer and installed rEFInd, but the result is same.... still no bootable device when I select Linux. UPDATE 2: just used alternate CD again, mounted on /dev/sda6 and the ran update-grub. It seemed to wok and started listing all my kernels. But after rebooting several times still no bootable device when I select Linux in rEFInd. UDATE 3: Have tried to boot from Ubuntu cd and select "boot from first available filesystem. I got error and dropped to grub rescue shell. I even followed the indications on this link but was unable to boot as I tried to use sdb6 but no luck UPDATE 4 as per Rob Smith request here is out put from ls -l $(find /EFI -iname "*.efi") *MACOSX -rw-r--r--@ 1 root admin 55048 29 oct 17:44 /EFI/refind/drivers_x64/btrfs_x64.efi -rw-r--r--@ 1 root admin 38888 29 oct 17:44 /EFI/refind/drivers_x64/ext2_x64.efi -rw-r--r--@ 1 root admin 39304 29 oct 17:44 /EFI/refind/drivers_x64/ext4_x64.efi -rw-r--r--@ 1 root admin 43432 29 oct 17:44 /EFI/refind/drivers_x64/hfs_x64.efi -rw-r--r--@ 1 root admin 38984 29 oct 17:44 /EFI/refind/drivers_x64/iso9660_x64.efi -rw-r--r--@ 1 root admin 43656 29 oct 17:44 /EFI/refind/drivers_x64/reiserfs_x64.efi -rw-r--r--@ 1 root admin 175016 29 oct 17:44 /EFI/refind/refind_x64.efi -rw-rw-r-- 1 root admin 73232 7 mar 2010 /EFI/tools/dbounce.efi -rw-rw-r-- 1 root admin 763248 7 mar 2010 /EFI/tools/dhclient.efi -rw-rw-r-- 1 root admin 67024 7 mar 2010 /EFI/tools/drawbox.efi -rw-rw-r-- 1 root admin 71312 7 mar 2010 /EFI/tools/dumpfv.efi -rw-rw-r-- 1 root admin 84848 7 mar 2010 /EFI/tools/dumpprot.efi -rw-rw-r-- 1 root admin 472912 7 mar 2010 /EFI/tools/ed.efi -rw-rw-r-- 1 root admin 143856 7 mar 2010 /EFI/tools/edit.efi -rw-rw-r-- 1 root admin 1801008 7 mar 2010 /EFI/tools/ftp.efi -rw-r--r--@ 1 root admin 47848 29 oct 17:44 /EFI/tools/gptsync_x64.efi -rw-rw-r-- 1 root admin 320560 7 mar 2010 /EFI/tools/hexdump.efi -rw-rw-r-- 1 root admin 286384 7 mar 2010 /EFI/tools/hostname.efi -rw-rw-r-- 1 root admin 534416 7 mar 2010 /EFI/tools/ifconfig.efi -rw-rw-r-- 1 root admin 395344 7 mar 2010 /EFI/tools/loadarg.efi -rw-rw-r-- 1 root admin 587408 7 mar 2010 /EFI/tools/ping.efi -rw-rw-r-- 1 root admin 730416 7 mar 2010 /EFI/tools/pppd.efi -rw-rw-r-- 1 root admin 561360 7 mar 2010 /EFI/tools/route.efi -rw-rw-r-- 1 root admin 1961712 7 mar 2010 /EFI/tools/shell.efi -rw-rw-r-- 1 root admin 750224 7 mar 2010 /EFI/tools/tcpipv4.efi -rw-rw-r-- 1 root admin 4048 7 mar 2010 /EFI/tools/textmode.efi -rw-rw-r-- 1 root admin 320656 7 mar 2010 /EFI/tools/which.efi *LINUX

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  • Juggling with JDKs on Apple OS X

    - by Blueberry Coder
    I recently got a shiny new MacBook Pro to help me support our ADF Mobile customers. It is really a wonderful piece of hardware, although I am still adjusting to Apple's peculiar keyboard layout. Did you know, for example, that the « delete » key actually performs a « backspace »? But I disgress... As you may know, ADF Mobile development still requires JDeveloper 11gR2, which in turn runs on Java 6. On the other hand, JDeveloper 12c needs JDK 7. I wanted to install both versions, and wasn't sure how to do it.   If you remember, I explained in a previous blog entry how to install JDeveloper 11gR2 on Apple's OS X. The trick was to use the /usr/libexec/java_home command in order to invoke the proper JDK. In this case, I could have done the same thing; the two JDKs can coexist without any problems, since they install in completely different locations. But I wanted more than just installing JDeveloper. I wanted to be able to select my JDK when using the command line as well. On Windows, this is easy, since I keep all my JDKs in a central location. I simply have to move to the appropriate folder or type the folder name in the command I want to execute. Problem is, on OS X, the paths to the JDKs are... let's say convoluted.  Here is the one for Java 6. /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home The Java 7 path is not better, just different. /Library/Java/JavaVirtualMachines/jdk1.7.0_45.jdk/Contents/Home Intuitive, isn't it? Clearly, I needed something better... On OS X, the default command shell is bash. It is possible to configure the shell environment by creating a file named « .profile » in a user's home folder. Thus, I created such a file and put the following inside: export JAVA_7_HOME=$(/usr/libexec/java_home -v1.7) export JAVA_6_HOME=$(/usr/libexec/java_home -v1.6) export JAVA_HOME=$JAVA_7_HOME alias java6='export JAVA_HOME=$JAVA_6_HOME' alias java7='export JAVA_HOME=$JAVA_7_HOME'  The first two lines retrieve the current paths for Java 7 and Java 6 and store them in two environment variables. The third line marks Java 7 as the default. The last two lines create command aliases. Thus, when I type java6, the value for JAVA_HOME is set to JAVA_6_HOME, for example.  I now have an environment which works even better than the one I have on Windows, since I can change my active JDK on a whim. Here a sample, fresh from my terminal window. fdesbien-mac:~ fdesbien$ java6 fdesbien-mac:~ fdesbien$ java -version java version "1.6.0_65" Java(TM) SE Runtime Environment (build 1.6.0_65-b14-462-11M4609) Java HotSpot(TM) 64-Bit Server VM (build 20.65-b04-462, mixed mode) fdesbien-mac:~ fdesbien$ fdesbien-mac:~ fdesbien$ java7 fdesbien-mac:~ fdesbien$ java -version java version "1.7.0_45" Java(TM) SE Runtime Environment (build 1.7.0_45-b18) Java HotSpot(TM) 64-Bit Server VM (build 24.45-b08, mixed mode) fdesbien-mac:~ fdesbien$ Et voilà! Maximum flexibility without downsides, just I like it. 

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  • How to reinstall Mac OS X on OS X/Linux dual-boot system?

    - by strangeronyourtrain
    My setup: I have a MacBook Pro 5,5 with a Mac OS X Snow Leopard partition and a Linux partition. I use rEFIt to boot into Linux. I didn't use Boot Camp when I originally installed Linux; instead, I manually created the partition (with either Disk Utility in OS X or Gparted on a Linux live CD--I don't recall which one) and then installed Linux on it from a live CD. The problem: My OS X partition is corrupt, and I need to reinstall Snow Leopard. Since I installed rEFIt from within OS X, I'm concerned that wiping the OS X partition will prevent me from booting into my Linux partition. How can I do this without losing access to my Linux partition? Is it possible to install Snow Leopard on the partition I reserved for it, or will it automatically overwrite the entire drive? And if I do the fresh OS X install and then install rEFIt again, will it automatically recognize my Linux partition? Thanks for any tips! Specs: MacBook Pro 5,5 (Mid-2009); Snow Leopard 10.6.7/64-bit Sabayon Linux, 2.6.36 kernel EDIT/UPDATE: Thanks, but the situation has taken a more complicated turn: I tried to reinstall Snow Leopard from the DVD, but it refused to install onto my Mac partition, claiming: "The disk cannot be used to start up your computer." Disk Utility wouldn't let me resize the partition or create a new one, and it doesn't see my Linux partition. It only displays the two partitions "Macintosh HD" and Linux Swap. I can, however, see all the partitions from Linux. This is the partition table as shown in Gparted: And the output of "fdisk -l" is: WARNING: GPT (GUID Partition Table) detected on '/dev/sda'! The util fdisk doesn't support GPT. Use GNU Parted. Disk /dev/sda: 250.1 GB, 250059350016 bytes 255 heads, 63 sectors/track, 30401 cylinders, total 488397168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Device Boot Start End Blocks Id System /dev/sda1 1 409639 204819+ ee GPT /dev/sda2 409640 349590464 174590412+ af HFS / HFS+ /dev/sda3 483122745 488392064 2634660 82 Linux swap / Solaris /dev/sda4 * 349590465 483122744 66766140 83 Linux Partition table entries are not in disk order I wonder if this is because I originally partitioned my disk with Gparted instead of OS X's Disk Utility (at this point, I don't recall whether I used Gparted or Disk Utility). In any case, it doesn't seem safe to do any reformatting with Disk Utility now, as I'm afraid it will wipe sda2 ("Macintosh HD") as well as sda4 (my Linux partition). So... I'm hoping to find a solution that doesn't involve wiping my entire hard disk. Would it be safe/possible to use Gparted to erase sda2 ("Macintosh HD") and then use the Snow Leopard DVD to install OS X onto [I]just[/I] sda2 without touching the other partitions? Thanks for any insight!

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  • Install Jas Mac OS X [closed]

    - by Sauron
    I am trying to install OS X on my PC (Hackintosh), using JAS Mac OS X for Intel. I have read lot of tutorials explaining how to install it on a PC with IDE hard disk, but my PC has a SATA HDD. How can I install Jas Mac OS X on a PC with a SATA hard drive? With JAS, it does not show any of my hard drives drives during the OS X install.

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  • Installation of Mac OS X 10.6.2 in VMware Workstation

    - by mahesh
    I had run Mac OS X by using VMware Workstation 7.0 on my Windows PC. I installed Mac OS X 10.4.8 succesfully. But I can't install Mac OS X 10.6.2. It shows an error that "invalid front-side bus frequency 66000000 hz, disabling cpu". Please help me solve this and suggest any link to easily install Mac OS X 10.6.2 succesfully.

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  • installing mac os on intel [closed]

    - by bassha
    Possible Duplicate: Installing Mac OS X on Non Apple Hardware hello i have an intel based computer, it's hp pavillion dv6000, it's cpu is 1.6ghz duocore and has 1GB of ram. i installed the mac os x leopard for intel on it, on a 12GB partition, but it's not working. i can boot to the mac and the os display a picture and a welcoming song then it stop doing anything. does the mac os x need a special intel requirements?

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  • Virtualize Mac OS X on a Mac

    - by Joe Mako
    I use Virtual Box on a Mac OS X 10.6.2 MacBook Pro. Can I create/run a Mac OS X 10.5 guest OS on this setup? If not, what setup would allow me to run multiple versions of Mac OS X on the same machine?

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  • Mac OS X VirtualBox Update to 10.6.6

    - by DickSavagewood
    Hi. I was able to get Mac OS X 10.6.2 to work on my 64-bit Acer on VirtualBox multiple times, but I would like to update to 10.6.6. Every time I do, however, I continue to get this annoying error, saying that the kernal and OS version mismatch, and the OS Version is no longer set. What is the proper way to update to Mac OS 10.6.6 because I have heard of it being done before. Thanks in advance for your help, Thommaye

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  • How to deal with OpenGL and Fullscreen on OS X

    - by Armin Ronacher
    I do most of my development on OS X and for my current game project this is my target environment. However when I play games I play on Windows. As a windows gamer I am used to Alt+Tab switching from within the game to the last application that was open. On OS X I currently can't find either a game that supports that nor can I find a way to make it possible. My current project is based on SDL 1.3 and I can see that cmd+tab is a sequence that is sent directly to my application and not intercepted by the operating system. Now my first attempt was to hide the rendering window on cmd+tab which certainly works, but has the disadvantage that a hidden OpenGL window in SDL cannot be restored when the user tabs back to the application. First of all, there is no event fired for that or I can't find it, secondly the core problem is that when that application window is hidden, my game is still the active application, just that the window disappeared. That is incredible annoying. Any ideas how to approximate the windows / linux behavior for alt+tab?

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  • OS X Mavericks Won't Connect To Ubuntu Server (Netatalk, Avahi)

    - by Andy Ibanez
    I'm really sorry for posting this. I know it may have been asked a thousand times. I have googled like crazy and I'm on the verge of desperation here. Basically, I followed this guide: http://motionsoundfx.com/2012/05/ubuntu-vnc-afp-macosx/ To create a small personal file server. When I installed it, I was able to connect to it just fine, I connected with my Ubuntu username and password and I was able to see the home directory. But later, I had to restart the file server so I could prepare a couple of other hard drives to put in. When the server restarted, I tried to connect to it, but I got an error message on my Mac: "The version of the server you're trying to connect to is not supported. Please contact your system administrator to solve this problem." Again, I have googled like crazy for this, and everybody says it is a problem with OS X Lion and up (assuming it affects Mavericks too). I have tried all the fixes mentioned for Lion and Mountain Lion and I haven't had any luck. That's the reason I'm posting this here: I suspect the problem is with my Ubuntu server. This happened after I restarted the server. Before restarting the server, I just put in my credentials and saw my home directory. Something when I restarted the server must have been messed up. I have found some other solutions, including to use "SHX2" in the conf file, but it hasn't worked for me. I ask for your help to solve this issue. Also please understand I'm completely illiterate when it comes to Linux. This is a nice chance to me to learn the OS so please give me detailed steps to do things if you deem it necessary. Thank you! I'm using Ubuntu Server 13.10 (the latest one as of today).

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