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  • How can I switch the activity of the content of a tab in Tabhost

    - by hap497
    Hi, I have created a TabHost and in 1 of the tab, I have added the content using mTabHost.addTab(mTabHost.newTabSpec("tab1") .setIndicator(getString(R.string.dialerIconLabel), getResources().getDrawable(R.drawable.ic_tab_dialer)) .setContent(intent)); Is it possible for me to switch the content's activity programatically after I called 'addTab of TabHost'? Thank you.

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  • How to add Listview in tab activity?

    - by sandip armal
    I have one "SubjectTabActivity" and i need to show listview on this activity. But when i want to implement ListActivity it doesn't show listActivity. I have two(addchapter,addsubject) xml file with "SubjectTabActivity". and i need to show my database item il list view in respective xml file. but i don't understand how to do that? How to add Listactivity in TabActivity?. Please give me any reference or code. Thanks in advance.. Here is my reference code. public class MasterMainActivity extends TabActivity { LayoutInflater layoutInflater = null; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.master); Intent intent=getIntent(); setResult(RESULT_OK, intent); layoutInflater = (LayoutInflater) getSystemService(Context.LAYOUT_INFLATER_SERVICE); TabHost tabHost = getTabHost(); TabHost.TabSpec tab1spec = tabHost.newTabSpec("tabOneSpec"); ImageView imgView = new ImageView(this); imgView.setBackgroundResource(R.drawable.subject); tab1spec.setIndicator("Subject", imgView.getBackground()); tab1spec.setContent(new TabContentLayout()); TabHost.TabSpec tab2spec = tabHost.newTabSpec("tabTwoSpec"); tab2spec.setContent(new TabContentLayout()); ImageView imgView1 = new ImageView(this); imgView1.setBackgroundResource(R.drawable.chapter); tab2spec.setIndicator("Chapter", imgView1.getBackground()); tabHost.addTab(tab1spec); tabHost.addTab(tab2spec); } private class TabContentLayout implements TabHost.TabContentFactory { @Override public View createTabContent(String tag) { View view = null; if(tag.equals("tabOneSpec")) { try { //static final String[] FRUITS = new String[] { "Apple", "Avocado", "Banana", // "Blueberry", "Coconut", "Durian", "Guava", "Kiwifruit", //"Jackfruit", "Mango", "Olive", "Pear", "Sugar-apple" }; view = (LinearLayout) layoutInflater.inflate(R.layout.subjecttabview, null); //setListAdapter(new ArrayAdapter<String>(this, R.layout.subjecttabview,FRUITS)); } catch(Exception e) { e.printStackTrace(); } } if(tag.equals("tabTwoSpec")) { try { view = (LinearLayout) layoutInflater.inflate(R.layout.chaptertabview, null); } catch(Exception e) { e.printStackTrace(); } } return view; } } How to add ListActivity in this TabActivity

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  • Different positions in ViewPager

    - by Kalai Selvan.G
    In my Application am using ViewPager to swipe the images,which comes through webservice as URL. Everything goes smoothly,the problem is while swiping myself getting the position as collapsed one.. Swipe left-right: positions are 1,2,3,4,5,etc.. if i stops swiping at 5th pos and started to Swipe from right-left: positions are 2,1...why this happens? I need to catch the position of the imageURL to find out the ID of the specific image and so i need to download and set it as wallpaper.. Normally while we swipe from right-left,the positions should decrease like 4,3,2,1. Also in debugger mode i got some start position,end position,last position with different values.. Any Clue about ViewPager. Here is my code: public class ImagePagerActivity extends BaseActivity { private ViewPager pager; private DisplayImageOptions options; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.ac_image_pager); Bundle bundle = getIntent().getExtras(); String[] imageUrls = bundle.getStringArray(Extra.IMAGES); int pagerPosition = bundle.getInt(Extra.IMAGE_POSITION, 0); options = new DisplayImageOptions.Builder() .showImageForEmptyUrl(R.drawable.image_for_empty_url) .cacheOnDisc() .decodingType(DecodingType.MEMORY_SAVING) .build(); pager = (ViewPager) findViewById(R.id.pager); pager.setAdapter(new ImagePagerAdapter(imageUrls)); pager.setCurrentItem(pagerPosition); } private class ImagePagerAdapter extends PagerAdapter { private String[] images; private LayoutInflater inflater; ImagePagerAdapter(String[] images) { this.images = images; inflater = getLayoutInflater(); } @Override public void destroyItem(View container, int position, Object object) { ((ViewPager) container).removeView((View) object); } @Override public void finishUpdate(View container) { } @Override public int getCount() { return images.length; } @Override public Object instantiateItem(View view, int position) { final FrameLayout imageLayout = (FrameLayout) inflater.inflate(R.layout.item_pager_image, null); final ImageView imageView = (ImageView) imageLayout.findViewById(R.id.image); final ProgressBar spinner = (ProgressBar) imageLayout.findViewById(R.id.loading); imageLoader.displayImage(images[position], imageView, options, new ImageLoadingListener() { public void onLoadingStarted() { spinner.setVisibility(View.VISIBLE); } public void onLoadingFailed() { spinner.setVisibility(View.GONE); imageView.setImageResource(android.R.drawable.ic_delete); } public void onLoadingComplete() { spinner.setVisibility(View.GONE); } }); ((ViewPager) view).addView(imageLayout, 0); return imageLayout; } @Override public boolean isViewFromObject(View view, Object object) { return view.equals(object); } @Override public void restoreState(Parcelable state, ClassLoader loader) { } @Override public Parcelable saveState() { return null; } @Override public void startUpdate(View container) { } } }

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  • Android Layout question

    - by Nils
    Hello, I need to create a map with items on it (the map consists of a drawable object, which represents a room) and I thought about using buttons with background images for the items so that they are clickable. I guess the AbsoluteLayout fits here the best, but unfortunately it's deprecated. What layout would you recommend me for this kind of application ? Is there another layout which supports X/Y coordinates ?

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  • How to retain canvas state and use it in onDraw() method

    - by marqss
    I want to make a measure tape component for my app. It should look something like this with values from 0cm to 1000cm: Initially I created long bitmap image with repeated tape background. I drew that image to canvas in onDraw() method of my TapeView (extended ImageView). Then I drew a set of numbers with drawText() on top of the canvas. public TapeView(Context context, AttributeSet attrs){ ImageView imageView = new ImageView(mContext); LayoutParams params = new LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.FILL_PARENT); imageView.setLayoutParams(params); mBitmap = createTapeBitmap(); imageView.setImageBitmap(mBitmap); this.addView(imageView); } private Bitmap createTapeBitmap(){ Bitmap mBitmap = Bitmap.createBitmap(5000, 100, Config.ARGB_8888); //size of the tape Bitmap tape = BitmapFactory.decodeResource(getResources(),R.drawable.tape);//the image size is 100x100px Bitmap scaledTape = Bitmap.createScaledBitmap(tape, 100, 100, false); Canvas c = new Canvas(mBitmap); Paint paint = new Paint(); paint.setColor(Color.WHITE); paint.setFakeBoldText(true); paint.setAntiAlias(true); paint.setTextSize(30); for(int i=0; i<=500; i++){ //draw background image c.drawBitmap(scaledTape,(i * 200), 0, null); //draw number in the middle of that background String text = String.valueOf(i); int textWidth = (int) paint.measureText(text); int position = (i * 100) + 100 - (textWidth / 2); c.drawText(text, position, 20, paint); } return mBitmap; } Finally I added this view to HorizontalScrollView. At the beginning everything worked beautifully but I realised that the app uses a Lot of memory and sometimes crashed with OutOfMemory exception. It was obvious because a size of the bitmap image was ~4mb! In order to increase the performance, instead of creating the bitmap I use Drawable (with the yellow tape strip) and set the tile mode to REPEAT: setTileModeX(TileMode.REPEAT); The view now is very light but I cannot figure out how to add numbers. There are too many of them to redraw them each time the onDraw method is called. Is there any way that I can draw these numbers on canvas and then save that canvas so it can be reused in onDraw() method?

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  • button in listView

    - by Nanis
    hi, I have Button and TextView in my ListView , and I would add listener on button but I can't do it. Actually I have in my adapter : [code] imgClassement.setImageResource(drawable); imgClassement.setTag(mail); imgClassement.setOnClickListener(new OnClickListener(){ @Override public void onClick(View view){ //I would like display an alerts in my activity } }); [/code] The OnClick works but, I would like to display alerts on my activity and I can't do it :/ I don't know how to lie my activity and my adapter

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  • Naming my application in android

    - by Sephy
    Hi, I think i'm getting senile because I was convinced that to give a name to your application, you had to fill this part of the manifest : <application android:icon="@drawable/icon" android:label="MyApplicationName"> However for a reason I don't understand, my application gets the name of my first activity, in which I load data, henceforce, It is called "Loading"...(defined as follows in the manifest) <activity android:name="AccueilSplash" android:label="Loading"> Any idea why that is?

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  • Changing backgroundcolor in listview (expandable listview)

    - by Stofke
    I'm trying to dynamically change a backgroundcolor in a part of a listview, I have on example that works fine in a listview when I try to replicate it in another part with an expandable listview it fails This piece of code works and displays a different color if a student is online or not ... map.put(KEY_FIRSTNAME, temp.firstName); map.put(KEY_NAME, temp.name); map.put(KEY_EMAIL, temp.email); map.put(KEY_ISONLINE, temp.isOnLine); // change image if student is online or not Log.d("demo", "is on line= " + temp.isOnLine); if (temp.isOnLine.equalsIgnoreCase("1")) { map.put(KEY_IMAGE_ISONLINE, R.color.greenColor); } else { map.put(KEY_IMAGE_ISONLINE, R.color.greyColor); } listItem.add(map); } myListView = (ListView) findViewById(R.id.listViewTabLeerlingen); SimpleAdapter adapter = new SimpleAdapter(StudentTab.this, listItem, R.layout.list_item_student, new String[] { KEY_FIRSTNAME, KEY_NAME, KEY_IMAGE_ISONLINE }, new int[] { R.id.firstNameTextView, R.id.lastNameTextView, R.id.logo }); myListView.setAdapter(adapter); the xml that goes along with it <ImageView android:id="@+id/logo" android:layout_width="85dp" android:layout_height="match_parent" android:background="@color/greenColor" android:contentDescription="Image if student is online or not" android:src="@drawable/transparent_pixel" /> The above works fine however the following code (just part of the code) ... ArrayList<Map<String, Object>> children = new ArrayList<Map<String, Object>>(); for (int i = 0; i < _data.length(); i++) { try { JSONArray tmp = _data.getJSONArray(i); HashMap<String, Object> map = new HashMap<String, Object>(); // change image if student is online or not if (tmp.getString(3).equalsIgnoreCase("0")) { map.put(KEY_POINTS,R.color.redColor); }else{ map.put(KEY_POINTS,R.color.greenColor); } map.put(KEY_QUESTIONTEXT, tmp.getString(1)); map.put(KEY_ANSWER, tmp.getString(2)); children.add(map); } catch (JSONException e) { e.printStackTrace(); } childData.add(children); ... ... ArrayList<ArrayList<Map<String, Object>>> childData) { SimpleExpandableListAdapter listAdapter = new SimpleExpandableListAdapter( this, groupData, R.layout.list_item_results_students, new String[] { KEY_FIRSTNAME, KEY_NAME, KEY_ISJUIST }, new int[] { R.id.firstnameResults, R.id.nameResults, R.id.resultsTextView }, childData, R.layout.list_item_results_results, new String[] { KEY_QUESTIONTEXT, KEY_ANSWER, KEY_POINTS }, new int[] { R.id.questionTextView, R.id.answerTextTextView, R.id.score }); ExpandableListView myListView = (ExpandableListView) findViewById(R.id.listViewTabResultaten); myListView.setAdapter(listAdapter); with xml: <ImageView android:id="@+id/score" android:layout_width="16dp" android:layout_height="match_parent" android:background="@color/greenColor" android:contentDescription="Image if student has correct answer" android:src="@drawable/transparent_pixel" /> I will get this error: 06-09 10:35:21.490: E/AndroidRuntime(4406): java.lang.ClassCastException: android.widget.ImageView cannot be cast to android.widget.TextView

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  • How can I scroll my custom view? I want to see the shapes drawn over the bounds of the screen

    - by antonio Musella
    I have a Custom view ... package nan.salsa.goal.customview; import android.R; import android.content.Context; import android.graphics.Canvas; import android.graphics.drawable.ShapeDrawable; import android.graphics.drawable.shapes.RectShape; import android.util.AttributeSet; import android.util.Log; import android.view.View; public class DayView extends View { private static String TAG="DayView"; private ShapeDrawable mDrawable; public DayView(Context context) { super(context); } public DayView(Context context, AttributeSet attrs) { super(context, attrs); init(); } public DayView(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); init(); } public void init() { int x = 10; int y = 10; mDrawable = new ShapeDrawable(new RectShape()); mDrawable.getPaint().setColor(Color.GREEN); mDrawable.setBounds(x, y, x + (width - (x * 2)), y + (height - (y*2))); mDrawable.draw(canvas); for (int i = 1; i < 30; i++) { boxDrawable = new ShapeDrawable(new RectShape()); boxDrawable.setBounds(x + x , y + (100 * i) , x + (width - ((x + x) * 2)), y + (100 * i) + 50); boxDrawable.getPaint().setColor(Color.RED); boxDrawable.draw(canvas); } } @Override protected void onDraw(Canvas canvas) { // TODO Auto-generated method stub super.onDraw(canvas); setBackgroundColor(R.color.black); mDrawable.draw(canvas); } } with this simple configuration file : <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="#E06F00"> <nan.salsa.goal.customview.DayView android:id="@+id/dayView" android:layout_height="match_parent" android:layout_width="fill_parent" /> </LinearLayout> In my view I want to scroll to see the shapes drawn over the bounds of the screen .. How I can do it? Regards, Antonio Musella

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  • Android XML. What is the purpose of the star in the ID string?

    - by alex2k8
    In some sources I see such declarations <item android:id="@+id/menu_display_groups" android:icon="@*android:drawable/ic_menu_allfriends" android:title="@string/menu_displayGroup" /> Notice the * @*android: It seems to give access to internal resources. But would like to know for sure. Also curious, if it is safe to build application with such declarations using Android 2.2 SDK, and run it on 1.5.

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  • Stuck in Infinite Loop while PostInvalidating

    - by Nicholas Roge
    I'm trying to test something, however, the loop I'm using keeps getting stuck while running. It's just a basic lock thread while doing something else before continuing kind of loop. I've double checked that I'm locking AND unlocking the variable I'm using, but regardless it's still stuck in the loop. Here are the segments of code I have that cause the problem: ActualGame.java: Thread thread=new Thread("Dialogue Thread"){ @Override public void run(){ Timer fireTimer=new Timer(); int arrowSequence=0; gameHandler.setOnTouchListener( new OnTouchListener(){ @Override public boolean onTouch(View v, MotionEvent me) { //Do something. if(!gameHandler.fireTimer.getActive()){ exitLoop=true; } return false; } } ); while(!exitLoop){ while(fireTimer.getActive()||!gameHandler.drawn); c.drawBitmap(SpriteSheet.createSingleBitmap(getResources(), R.drawable.dialogue_box,240,48),-48,0,null); c.drawBitmap(SpriteSheet.createSingleBitmap(getResources(),R.drawable.dialogue_continuearrow,32,16,8,16,arrowSequence,0),-16,8,null); gameHandler.drawn=false; gameHandler.postInvalidate(); if(arrowSequence+1==4){ arrowSequence=0; exitLoop=true; }else{ arrowSequence++; } fireTimer.startWait(100); } gameHandler.setOnTouchListener(gameHandler.defaultOnTouchListener); } }; thread.run(); And the onDraw method of GameHandler: canvas.scale(scale,scale); canvas.translate(((screenWidth/2)-((terrainWidth*scale)/2))/scale,((screenHeight/2)-((terrainHeight*scale)/2))/scale); canvas.drawColor(Color.BLACK); for(int layer=0;layer(less than)tiles.length;layer++){ if(layer==playerLayer){ canvas.drawBitmap(playerSprite.getCurrentSprite(), playerSprite.getPixelLocationX(), playerSprite.getPixelLocationY(), null); continue; } for(int y=0;y(less than)tiles[layer].length;y++){ for(int x=0;x(less than)tiles[layer][y].length;x++){ if(layer==0&&tiles[layer][y][x]==null){ tiles[layer][y][x]=nullTile; } if(tiles[layer][y][x]!=null){ runningFromTileEvent=false; canvas.drawBitmap(tiles[layer][y][x].associatedSprite.getCurrentSprite(),x*tiles[layer][y][x].associatedSprite.spriteWidth,y*tiles[layer][y][x].associatedSprite.spriteHeight,null); } } } } for(int i=0;i(less than)canvasEvents.size();i++){ if(canvasEvents.elementAt(i).condition(this)){ canvasEvents.elementAt(i).run(canvas,this); } } Log.e("JapaneseTutor","Got here.[1]"); drawn=true; Log.e("JapaneseTutor","Got here.[2]"); If you need to see the Timer class, or the full length of the GameHandler or ActualGame classes, just let me know.

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  • LinearLayout as custom button, OnClickListener never called

    - by ohra
    I've been using the common Android Button with both icon (drawableTop) and text. It works really poorly if you want to have a non-standard size button, so I decided to make a custom button with a LinearLayout having the following layout: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" style="@style/ButtonHoloDark" android:layout_width="fill_parent" android:layout_height="fill_parent" android:gravity="center" android:clickable="true" android:focusable="true" android:orientation="vertical" > <ImageView android:id="@+id/buttonIcon" android:layout_width="fill_parent" android:layout_height="wrap_content" android:duplicateParentState="true" /> <TextView android:id="@+id/buttonText" android:layout_width="fill_parent" android:layout_height="wrap_content" android:duplicateParentState="true" android:gravity="center" android:textColor="@color/white" /> </LinearLayout> The layout is used by a custom class: public class CustomIconButton extends LinearLayout { public CustomIconButton(Context context, AttributeSet attrs) { super(context, attrs); setAttributes(context, attrs); LayoutInflater.from(context).inflate(R.layout.custom_icon_button, this, true); } ... But when I set an OnClickListener on my button in its parent layout it never gets called. I can only receive clicks if a set the listener to the ImageView and/or TextView. This leads to two possible effects when the button is clicked: The click is inside the ImageView or the TextView. The click is registered ok, but the buttons state drawable doesn't change i.e. it doesn't appear depressed. The click is inside the "empty area" of the button. The click is not registered, but the state drawable works ok. Neither of these is feasible. I've played around with the following attributes on the LinearLayout or its children, but none really seem to have any effect whether true or false: duplicateParentState clickable focusable There doesn't seem to be any reasonable way to get the LinearLayout parent receive clicks instead of its children. I've seen some possible solutions overriding dispatchTouchEvent or onInterceptTouchEvent on the custom component itself, but that really seems like a big mess if I have to start analyzing touch events to identify proper clicks. So OnClickListener on a LinearLayout with children = no go?

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  • Android Image Button Problem

    - by xger86x
    Hi, i have the following imageButton <ImageButton android:id="@+id/header_buttonleft" android:layout_width="40dip" android:layout_height="40dip" android:layout_alignParentLeft="true" android:layout_marginLeft="10dip" android:layout_marginTop="5dip" android:src="@drawable/icon_download" android:clickable="true"/> But when i load my application in the device, it appears too small: Anyone knows how can i make the icon bigger. I have tried to increase the resolution (actually the icon is 70x70) but it still doesn't work. Any idea?

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  • how can I use internal resource (e.g. R.id.myImage01) as an email attachment?

    - by Azam
    how can I use internal resource (e.g. R.drawable.myImage01) as an email attachment? I tried the following code. It shows the file is attach but actually the email gets send without any attachment. Context context = getApplicationContext(); String imagePath = context.getFilesDir() + "/" + "myImage01.png"; emailIntent.putExtra(android.content.Intent.EXTRA_STREAM, Uri.parse(imagePath)); Thanks Azam

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  • What's the default ScaleType of ImageView?

    - by kknight
    What's the default ScaleType of ImageView?If I put an image which is 400 pixels x 400 pixels on a normal screen (320x480) without specifying ScaleType, how will the image be scaled? Thanks. <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent"> <ImageView android:layout_width="fill_parent" android:layout_height="fill_parent" android:src="@drawable/big_image" /> </RelativeLayout>

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  • Setting a ListView Divider in code

    - by deSelby
    One of my ListView's needs to be created in code. When I specify a ListView in xml, I can set a dividerHeight and assign a color to the divider. But apparently, in code a color is not acceptable nor is pointing to a resource id. Only a Drawable is acceptable - and I haven't gotten to that chapter yet. Can someone point me to an example of setting a ListView divider in code?

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  • Android change background of key dynamically

    - by Wouter
    I'm building a custom keyboard in android. My input.xml: <com.mykeyboard.MyKeyboardView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/keyboard" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_alignParentBottom="true" android:keyBackground="@drawable/keybg" /> All the keys do have the same background. Now I'm trying to dynamically change the background of one single key. Is this possible?

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  • android: how to add an image button?

    - by Yang
    I am trying to replace my previous ugly text button with an imagebutton. However, after changing the XML file with the following ImageButton code, my application won't even start. Why? <ImageButton android:layout_height="fill_parent" android:id="@+id/refresh" android:src="@drawable/refresh" />

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  • Add badge for tab widget android

    - by user3496459
    I want to add badge for tab widget at android. i use android-viewbadger lib, but i not set badge show to image here code: tabs = (TabWidget) findViewById(android.R.id.tabs); badge = new BadgeView(this, tabs, 2); // badge.setBackgroundResource(R.drawable.badge_28); badge.setBadgePosition(BadgeView.POSITION_TOP_RIGHT); badge.setWidth(14); badge.setHeight(14); badge.show();

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  • How to invoke the getView method in the baseAdapter in Android from another WebService Bean?

    - by greysh
    The adapter in my code as follows, I extends the base adapter: @Override public View getView(final int position, View convertView, ViewGroup parent) { ViewHolder vHolder; // if (convertView == null) { vHolder = new ViewHolder(); convertView = mInflater.inflate(R.layout.home_item, null); vHolder.albumIcon = (ImageView) convertView .findViewById(R.id.albumIcon); try { Bitmap icon = aws.getAlbumImg(itemInfolist.get(position) .getAlbumInfoCol().get(0).getAlbumID(), 0); if (icon != null) { vHolder.albumIcon.setImageBitmap(icon); } else { vHolder.albumIcon.setImageBitmap(BitmapFactory.decodeResource( context.getResources(), R.drawable.album)); } } catch (Exception e) { vHolder.albumIcon.setImageBitmap(BitmapFactory.decodeResource( context.getResources(), R.drawable.album)); } convertView.setTag(vHolder); return convertView; } However, I download the imagine asynchronously, When invoke Bitmap icon = aws.getAlbumImg(itemInfolist.get(position).getAlbumInfoCol().get(0).getAlbumID(), 0); Some pictures which haven't downloaded will use the default image, after these picutures have downloaded in another Web Service Bean, I want the Web Service bean sends a message to invoke the getView method in this adapter in order to implement the auto refresh function. But if I change the Web Service Download Bean as follows,it will cause the exception 03-19 07:46:33.241: ERROR/AndroidRuntime(716): android.view.ViewRoot$CalledFromWrongThreadException: Only the original thread that created a view hierarchy can touch its views. HomeAdapter mHomeAdapter; public AlbumWS(HomeAdapter homeAdapter) { mHomeAdapter = homeAdapter; } And after download, public boolean getAlbumImgWS(final ArrayList albumIDs) { new Thread(new Runnable() { @Override public void run() { // TODO Auto-generated method stub AlbumInfoWS aiws = new AlbumInfoWS(); for (int i = 0; i < albumIDs.size(); ++i) { if (ABSCENTALBUMIMGS.contains(albumIDs.get(i))) { continue; } if (FunctionUtil.isExist(albumIDs.get(i))) { continue; } String urlPath = aiws.getAlbumImage("en_US", Config.IMG_ATTIBUTETYPE, albumIDs.get(i)); boolean ret = FunctionUtil.simpleDownload(Config.HOST + urlPath, "/data/data/com.greysh.amped/img/" + albumIDs.get(i) + ".jpg"); if (!ret) { if (!ABSCENTALBUMIMGS.contains(albumIDs.get(i))) { ABSCENTALBUMIMGS.add(albumIDs.get(i)); } } mHomeAdapter.notifyDataSetChanged(); } } }).start(); return true; }

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  • Padding for a Spinner in a Style

    - by jax
    How to you add a default padding for Spinners using a style, I tried the following: <style name="Spinner" parent="@android:style/Widget.Spinner"> <item name="android:background">@drawable/spinner</item> <item name="android:padding">20dp</item> </style> the background works but there is still no padding around the control.

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