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  • Move "XP Mode" from Windows Virtual PC to VirtualBox?

    - by JoelFan
    I installed "XP Mode" in Windows 7 (which uses Windows Virtual PC to host XP). I have now discovered that VirtualBox, which I have installed on the same Windows 7 machine, refuses to run at the same time as Windows Virtual PC (it gives me an error about not running multiple visualization programs). Is there any way I can convert the "XP Mode" image so that it will run inside VirtualBox instead of Windows Virtual PC? That way I will be able to run XP as well as other VM's at the same time.

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  • Move "XP Mode" from Windows Virtual PC to VirtualBox?

    - by JoelFan
    I installed "XP Mode" in Windows 7 (which uses Windows Virtual PC to host XP). I have now discovered that VirtualBox, which I have installed on the same Windows 7 machine, refuses to run at the same time as Windows Virtual PC (it gives me an error about not running multiple visualization programs). Is there any way I can convert the "XP Mode" image so that it will run inside VirtualBox instead of Windows Virtual PC? That way I will be able to run XP as well as other VM's at the same time.

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  • Are there disadvantages to using Outlook's Cached Exchange Mode?

    - by Roee Adler
    Since I found out about Outlook's "Cached Exchange Mode" I've been using it, and I also set it up on every PC I come across. I think it's a great feature that improves the efficiency of of every Outlook user, and I don't understand why it's not ON by default. My question is - are there any disadvantages to using Cached Exchange Mode? (Besides the obvious fact that it consumes a bit more space, which I don't see as a big issue nowadays)

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  • Why there are three rounds of message exchanges for integrated windows authentication for IE

    - by user197658
    According to the result monitored by fiddler, there are totally 3 handshakes for integrated windows authentication for IE. GET /home - 401 Unauthorized WWW-Authenticate: Negotiate, NTLM GET /home Authorization: Negotiate UYTYGHGYKHKJPPP-=== - 401 Unauthorized WWW-Authenticate: Negotiate UYUGKJKJKJ+++766== Get /home Authorization: Negotiate HJGKJLJLJ+++=== - 200 OK WWW-Authenticate: Negotiate UHLKJKJKJJLK=== Who knows what concrete things are done for the three, especially the 2nd one. P.S. The network environment is work group mode, other than domain mode, and the server is a website hosted on my local PC. In other words, the client (IE) & the server are both in the same machine.

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  • Dataflow Pipeline holding on to memory

    - by Jesse Carter
    I've created a Dataflow pipeline consisting of 4 blocks (which includes one optional block) which is responsible for receiving a query object from my application across HTTP and retrieving information from a database, doing an optional transform on that data, and then writing the information back in the HTTP response. In some testing I've done I've been pulling down a significant amount of data from the database (570 thousand rows) which are stored in a List object and passed between the different blocks and it seems like even after the final block has been completed the memory isn't being released. Ram usage in Task Manager will spike up to over 2 GB and I can observe several large spikes as the List hits each block. The signatures for my blocks look like this: private TransformBlock<HttpListenerContext, Tuple<HttpListenerContext, QueryObject>> m_ParseHttpRequest; private TransformBlock<Tuple<HttpListenerContext, QueryObject>, Tuple<HttpListenerContext, QueryObject, List<string>>> m_RetrieveDatabaseResults; private TransformBlock<Tuple<HttpListenerContext, QueryObject, List<string>>, Tuple<HttpListenerContext, QueryObject, List<string>>> m_ConvertResults; private ActionBlock<Tuple<HttpListenerContext, QueryObject, List<string>>> m_ReturnHttpResponse; They are linked as follows: m_ParseHttpRequest.LinkTo(m_RetrieveDatabaseResults); m_RetrieveDatabaseResults.LinkTo(m_ConvertResults, tuple => tuple.Item2 is QueryObjectA); m_RetrieveDatabaseResults.LinkTo(m_ReturnHttpResponse, tuple => tuple.Item2 is QueryObjectB); m_ConvertResults.LinkTo(m_ReturnHttpResponse); Is it possible that I can set up the pipeline such that once each block is done with the list they no longer need to hold on to it as well as once the entire pipeline is completed that the memory is released?

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  • Apache serving empty gzip with assets produced by Rails Asset Pipeline

    - by PizzaPill
    I followed the steps described on the blogpost The Asset Pipeline, from development to production and tweaked them to my environment. The two important files are: /etc/apache/site-available/example.com <VirtualHost *:80> ServerName example.com ServerAlias www.example.com DocumentRoot "/var/www/sites/example.com/current/public" ErrorLog "/var/log/apache2/example.com-error_log" CustomLog "/var/log/apache2/example.com-access_log" common <Directory "/var/www/sites/example.com/current/public"> Options All AllowOverride All Order allow,deny Allow from all </Directory> <Directory "/var/www/sites/example.com/current/public/assets"> AllowOverride All </Directory> <LocationMatch "^/assets/.*$"> Header unset Last-Modified Header unset ETag FileETag none ExpiresActive On ExpiresDefault "access plus 1 year" </LocationMatch> RewriteEngine On # Remove the www RewriteCond %{HTTP_HOST} ^www.example.com$ [NC] RewriteRule ^(.*)$ http://example.com/$1 [R=301,L] </VirtualHost> /var/www/sites/example.com/shared/assets/.htaccess RewriteEngine on RewriteCond %{HTTP:Accept-Encoding} \b(x-)?gzip\b RewriteCond %{REQUEST_FILENAME}.gz -s RewriteRule ^(.+) $1.gz [L] <FilesMatch \.css\.gz$> ForceType text/css Header set Content-Encoding gzip </FilesMatch> <FilesMatch \.js\.gz$> ForceType text/javascript Header set Content-Encoding gzip </FilesMatch> But apache seems to send empty gzip files because the testsite looses all styles and firebug doesnt find any content for the css files. Altough if I call the assets-path directly I get some gibberish that looks like binary data. If I move the htaccess-file everything is back to normal. How could I find out where/what went wrong or do you have any suggestions what error I made? > apache2 -v System: Server version: Apache/2.2.14 (Ubuntu) Server built: Mar 5 2012 16:42:17 > uname -a Linux node0 2.6.18-028stab094.3 #1 SMP Thu Sep 22 12:47:37 MSD 2011 x86_64 GNU/Linux

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  • is AV software needed for Windows XP Mode on Windows 7?

    - by Wesley
    Hi all, I just got Windows XP Mode on my Windows 7 Professional 64-bit machine. I notice that the Windows XP Security Center notes that I don't have any virus protection. However, I'm running AVG Free on Windows 7. Do I need to have some sort of anti-virus program installed on Windows XP Mode? Thanks in advance.

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  • Are there disagvantages to using Outlook's Chached Exchange Mode?

    - by Rax Olgud
    Since I found out about Outlook's "Cached Exchange Mode" I've been using it, and I also set it up on every PC I come across. I think it's a great feature that improves the efficiency of of every Outlook user, and I don't understand why it's not ON by default. My question is - are there any disadvantages to using Cached Exchange Mode? (Besides the obvious fact that it consumes a bit more space, which I don't see as a big issue nowadays)

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  • Can you transfer a Windows 7 XP-mode VHD to a new PC without the need for reactivation?

    - by Henk
    Hi. At the moment I am running Vista 32 bit and use VPC 2007 a lot. I have several W2000 VMs set up with complex software configurations. For me, one of the advantages of working with VPCs is that a VM can easily be copied to another PC (like a notebook). Also, when I move to a new PC, I can immediately work with my existing VMs without the need to reinstall all applications. I am thinking about buying a new pc with Windows 7 64 bit pro, and using the xp-mode VM that comes with Windows 7. The advantages would be support for more memory (so being able to run more VM's simultaneously) and having a licenced XP VM. I would like to know if you can transfer a VHD that is based on the xp-mode VHD to another machine without Activation issues. The other machine will of course, also be running W7. I would guess that this would not be a problem. However, I did read about a guy who had to reinstall his W7 because of a harddisk failure, and could not access his xp-mode VHD anymore because it demanded re-activation. Thanks. Henk.

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  • Using DEBUG Mode in Oracle SQL Developer to Log SQL

    - by thatjeffsmith
    Curious how we’re getting the data you see in SQL Developer when you click on something? While many of the dialogs provide a ‘SQL’ panel that shows you the SQL ABOUT to be generated, I’d rather see the SQL AS it’s executed. True, you could set a TRACE or fire up a Monitor Sessions report, but both of those solutions leave me hungry for more. Did you know that SQL Developer has a ‘debug’ mode? It slows the tool down a bit and spits out a lot of information you don’t care about, but it ALSO shows you ALL the SQL that is sent to the database, as you click around the tool! See ALL the SQL that SQL Developer sends to the database on your behalf Enable DEBUG Mode When you see the splash screen as SQL Developer fires up, frantically hit Up, Up, Down, Down, Left, Right, Left, Right, B, A, SELECT, Start. Wait, wrong game. No, all you need to do is go to your SQL Developer directory and navigate down to the ‘bin’ directory. In that directory, find the ‘sqldeveloper.conf’ file. Install Directory - sqldeveloper - bin - sqldeveloper.conf Open it with a text editor. Find this line IncludeConfFile sqldeveloper-nondebug.conf And replace it with this line IncludeConfFile sqldeveloper-debug.conf Save the file. Start up SQL Developer. Observe the Logging Page – Log Panel for the SQL There’s going to be more than just SQL here. You’ll actually see a LOT of other information. If you’re having general problems with the tool and you want to see the nitty-gritty of what’s going on, then this is a good place to satisfy your curiosity and might help us diagnose your issue if you post to the forums or open a ticket with My Oracle Support. You’ll find ‘INFO’ entries that look a little something like this - This is the query used to populate your Tables list in the connection tree. You can double-click on the sql text and get a pop-up window that’s much easier to read. See all that typing we’re saving you? I don’t recommend running in DEBUG mode all the time. Capturing this information and displaying it is more expensive than not doing so. And it provides a lot of information you don’t normally need to see. But when you DO want to know what’s going on and why, this is an excellent way of getting that information. When you’re ready to go back to ‘normal’ mode, just close SQL Developer, go back to your .conf file, and add the ‘nondebug’ bit back.

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  • Monitor won't enter power save mode

    - by Adam Monsen
    My LCD monitor won't enter power save mode. I've gone into System ? Preferences ? Screensaver, clicked Power Management, then set Put display to sleep when inactive for: to 10 minutes (for both On AC Power and On Battery Power), but the monitor still doesn't enter power save mode, even after an hour. Anyone have ideas on what to try? I'm using Ubuntu 10.04.1 LTS 64-bit desktop on a Dell Latitude E6400 laptop.

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  • How to disable Chrome's Incognito Mode?

    - by Jason Tu
    I use this extension called Website Blocker to discourage me from checking Gmail/Reddit. However, it is easy and tempting to open a New Incognito Window; since extensions are disabled in Incognito Mode, I'm still able to browse Gmail/Reddit in this manner. Is there any way to disable Chrome's Incognito Mode in Ubuntu? Ideally, this would encourage me to use my smartphone as a dedicated Gmail/Reddit checker.

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  • amd gpu but display on intel integrated graphics

    - by pitseeker
    On my Ubuntu 12.04 I connected my monitor to the onboard intel graphics. I'd like to use my ati radeon 6770 for opencl tasks (e.g. bitcoin mining). So far I couldn't figure out how to get the ati driver working. When calling "aticonfig --initial -f" it always writes a new xorg.conf that ignores the intel graphics. At boot time it works only when I attached the monitor to the ati card. So I manually tampered with the xorg.conf and got this: Section "ServerLayout" Identifier "Default Monitor" Screen 0 "myscreen" 0 0 Screen 1 "deadscreen" RightOf "myscreen" EndSection Section "Module" EndSection Section "Monitor" Identifier "Default Monitor" Option "VendorName" "Monitor Vendor" Option "ModelName" "Monitor Name" Option "DPMS" "true" EndSection Section "Monitor" Identifier "null Monitor" Option "Enable" "false" EndSection Section "Device" Identifier "Intel Integrated Graphics" Driver "intel" BusID "PCI:0:2:0" Screen 0 EndSection Section "Device" Identifier "aticonfig-Device[0]-0" Driver "fglrx" BusID "PCI:1:0:0" Screen 1 EndSection Section "Screen" Identifier "myscreen" Device "Intel Integrated Graphics" Monitor "Default Monitor" DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection Section "Screen" Identifier "deadscreen" Device "aticonfig-Device[0]-0" Monitor "null Monitor" DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection I think this might be the right way since I see that X tries to start both drivers in /var/log/Xorg.0.log. However the fglrx driver seems crash (end of xorg.0.log): Backtrace: [ 6.625] 0: /usr/bin/X (xorg_backtrace+0x26) [0x7fb5cd41b846] [ 6.625] 1: /usr/bin/X (0x7fb5cd293000+0x18c6ea) [0x7fb5cd41f6ea] [ 6.625] 2: /lib/x86_64-linux-gnu/libpthread.so.0 (0x7fb5cc5b9000+0xfcb0) [0x7fb5cc5c8cb0] [ 6.625] 3: /usr/lib/x86_64-linux-gnu/xorg/extra-modules/extra-modules.dpkg-tmp/modules/drivers/fglrx_drv.so (xdl_xs111_atiddxGetGPUMapInfo+0x1b1) [0x7fb5c88e16b1] [ 6.625] 4: /usr/lib/x86_64-linux-gnu/xorg/extra-modules/extra-modules.dpkg-tmp/modules/drivers/fglrx_drv.so (atiddxGetGPUMapInfo+0xd) [0x7fb5c87bcc0d] [ 6.625] 5: /usr/lib/x86_64-linux-gnu/xorg/extra-modules/extra-modules.dpkg-tmp/modules/extensions/libglx.so (0x7fb5ca12d000+0x1ab29) [0x7fb5ca147b29] [ 6.625] 6: /usr/lib/x86_64-linux-gnu/xorg/extra-modules/extra-modules.dpkg-tmp/modules/extensions/libglx.so (0x7fb5ca12d000+0x1cf8c) [0x7fb5ca149f8c] [ 6.625] 7: /usr/lib/x86_64-linux-gnu/xorg/extra-modules/extra-modules.dpkg-tmp/modules/extensions/libglx.so (0x7fb5ca12d000+0x1ee55) [0x7fb5ca14be55] [ 6.626] 8: /usr/bin/X (InitExtensions+0x99) [0x7fb5cd350069] [ 6.626] 9: /usr/bin/X (0x7fb5cd293000+0x3d605) [0x7fb5cd2d0605] [ 6.626] 10: /lib/x86_64-linux-gnu/libc.so.6 (__libc_start_main+0xed) [0x7fb5cb44e76d] [ 6.626] 11: /usr/bin/X (0x7fb5cd293000+0x3daad) [0x7fb5cd2d0aad] [ 6.626] Segmentation fault at address 0x14 [ 6.626] Caught signal 11 (Segmentation fault). Server aborting [ 6.626] I'd be very happy if someone can give me a hint on how to configure my ATI card while using the integrated graphics for display. Update I used most of jjhughes57 config and successfully booted the X server on intel (keyboard layout is changed though, funnily). Unfortunately the 2nd X server (fglrx) doesn't fully start. It shuts itself down right after starting [ 6.265] (II) fglrx(0): Restoring Recent Mode via PCS is not supported in RANDR 1.2 capable environments [ 6.296] (II) UnloadModule: "mouse" [ 6.296] (II) Unloading mouse [ 6.296] (II) UnloadModule: "kbd" [ 6.296] (II) Unloading kbd [ 6.298] (II) fglrx(0): Shutdown CMMQS [ 6.298] (II) fglrx(0): [uki] removed 1 reserved context for kernel [ 6.298] (II) fglrx(0): [uki] unmapping 8192 bytes of SAREA 0x2000 at 0x7fbef8209000 [ 6.337] (II) fglrx(0): Interrupt handler Shutdown. [ 6.470] ddxSigGiveUp: Closing log [ 6.470] Server terminated successfully (0). Closing log file. Thanks for any hints what is wrong here.

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  • How do I dynamically reload content files?

    - by Kikaimaru
    Is there a relatively simple way to dynamically reload content files, such as effect files? I know I can do the following: Detect change of file Run content pipeline to rebuild that specific file Unload ALL content that was loaded Load all content And use double references to reference content files. The problem is with step 3 (and step 2 isn't that nice either). I need to unload everything because if I have model Hero.x which references Model.fx effect, and I change the Model.fx file, I need to reload the Hero.x file which will then call LoadExternalReference on Model.fx. Has someone managed to make this work without rewriting the whole ContentManager (and every ContentReader) and tracking calls to LoadExternalReference?

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  • Dynamic content realoding

    - by Kikaimaru
    Is there a relatively simple way to dynamicaly reload content files? (ie: effect files) I know i can do following: Detect change of file Run content pipeline to rebuild that specific file Unload ALL content that was loaded Load All content And use double references to reference content files. Problem is with step 3 (and step 2 isn't that nice too). But i need to unload everything because if i have model Hero.x which references Model.fx effect, and i change Model.fx file, i need to reload Hero.x file which will then call LoadExternalReference on Model.fx. So I guess question is, did someone mange to make this work without rewriting whole ContentManager (and every ContentReader) and tracking calls to LoadExternalReference?

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  • Ubuntu login failed to set mode on [CRTC:10] message

    - by polyglot0727
    I recently installed Windows Server 2003 and Ubuntu 12.10 side by side. Both worked ok for the first couple of boots. I can boot to Server, but am unable to boot to Ubuntu. I receive this message. ubuntu login: [ 18.684356 ] [drm:drm_crtc_helper_set_config] ERROR failed to set mode on [CRTC:10] [ 18.840839 [drm:drm_crtc_helper_set_config] ERROR failed to set mode on [CRTC:10]. Any idea what the issue is?

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  • How do I use Content.Load() with raw XML files?

    - by xnanewb
    I'm using the Content.Load() mechanism to load core game definitions from XML files. It works fine, though some definitions should be editable/moddable by the players. Since the content pipeline compiles everything into xnb files, that doesn't work for now. I've seen that the inbuild XNA Song content processor does create 2 files. 1 xnb file which contains meta data for the song and 1 wma file which contains the actual data. I've tried to rebuild that mechanism (so that the second file is the actual xml file), but for some reason I can't use the namespace which contains the IntermediateSerializer class to load the xml (obviously the namespace is only available in a content project?). How can I deploy raw, editable xml files and load them with Content.Load()?

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  • XNA: Retrieve texture file name during runtime

    - by townsean
    I'm trying to retrieve the names of the texture files (or their locations) on a mesh. I realize that the texture file name information is not preserved when the model is loaded. I've been doing tons of searching and some experimenting but I've been met with no luck. I've gathered that I need to extended the content pipeline and store the file location in somewhere like ModelMeshPart.Tag. My problem is, even when I'm trying to make my own custom processor, I still can't figure out where the texture file name is. :( Any thoughts? Thanks! UPDATE: Okay, so I found something kind of promising. NodeContent.Identity.SourceFilename, only that returns the location of my .X model. When I go down the node tree he is always null. Then there's the ContentItem.Name property. It seems to have names of my mesh, but not my actual texture file names. :(

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  • openGL textures in bitmap mode

    - by evenex_code
    For reasons detailed here I need to texture a quad using a bitmap (as in, 1 bit per pixel, not an 8-bit pixmap). Right now I have a bitmap stored in an on-device buffer, and am mounting it like so: glBindBuffer(GL_PIXEL_UNPACK_BUFFER, BFR.G[(T+1)%2]); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, W, H, 0, GL_COLOR_INDEX, GL_BITMAP, 0); The OpenGL spec has this to say about glTexImage2D: "If type is GL_BITMAP, the data is considered as a string of unsigned bytes (and format must be GL_COLOR_INDEX). Each data byte is treated as eight 1-bit elements..." Judging by the spec, each bit in my buffer should correspond to a single pixel. However, the following experiments show that, for whatever reason, it doesn't work as advertised: 1) When I build my texture, I write to the buffer in 32-bit chunks. From the wording of the spec, it is reasonable to assume that writing 0x00000001 for each value would result in a texture with 1-px-wide vertical bars with 31-wide spaces between them. However, it appears blank. 2) Next, I write with 0x000000FF. By my apparently flawed understanding of the bitmap mode, I would expect that this should produce 8-wide bars with 24-wide spaces between them. Instead, it produces a white 1-px-wide bar. 3) 0x55555555 = 1010101010101010101010101010101, therefore writing this value ought to create 1-wide vertical stripes with 1 pixel spacing. However, it creates a solid gray color. 4) Using my original 8-bit pixmap in GL_BITMAP mode produces the correct animation. I have reached the conclusion that, even in GL_BITMAP mode, the texturer is still interpreting 8-bits as 1 element, despite what the spec seems to suggest. The fact that I can generate a gray color (while I was expecting that I was working in two-tone), as well as the fact that my original 8-bit pixmap generates the correct picture, support this conclusion. Questions: 1) Am I missing some kind of prerequisite call (perhaps for setting a stride length or pack alignment or something) that will signal to the texturer to treat each byte as 8-elements, as it suggests in the spec? 2) Or does it simply not work because modern hardware does not support it? (I have read that GL_BITMAP mode was deprecated in 3.3, I am however forcing a 3.0 context.) 3) Am I better off unpacking the bitmap into a pixmap using a shader? This is a far more roundabout solution than I was hoping for but I suppose there is no such thing as a free lunch.

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  • 8 Mac System Features You Can Access in Recovery Mode

    - by Chris Hoffman
    A Mac’s Recovery Mode is for more than just reinstalling Mac OS X. You’ll find many other useful troubleshooting utilities here — you can use these even if your Mac can’t boot normally. To access Recovery Mode, restart your Mac and press and hold the Command + R keys during the boot-up process. This is one of several hidden startup options on a Mac. Reinstall Mac OS X Most people know Recovery Mode as the place you go to reinstall OS X on your Mac. Recovery Mode will download the OS X installer files from teh Intenret if you don’t have them locally, so they don’t take up space on your disk and you’ll never have to hunt for an opearign system disc. Better yet, it will download up-to-date installation files so you don’t have to spend hours installing operating system updates later. Microsoft could learn a lot from Apple here. Restore From a Time Machine Backup Instead of reinstalling OS X, you can choose to restore your Mac from a time machine backup. This is like restoring a system image on another operating system. You’ll need an external disk containing a backup image created on the current computer to do this. Browse the Web The Get Help Online link opens the Safari web browser to Apple’s documentation site. It’s not limited to Apple’s website, though — you can navigate to any website you like. This feature allows you to access and use a browser on your Mac even if it isn’t booting properly. It’s ideal for looking up troubleshooting information. Manage Your Disks The Disk Utility option opens the same Disk Utility you can access from within Mac OS X. It allows you to partition disks, format them, scan disks for problems, wipe drives, and set up drives in a RAID configuration. If you need to edit partitions from outside your operating system, you can just boot into the recovery environment — you don’t have to download a special partitioning tool and boot into it. Choose the Default Startup Disk Click the Apple menu on the bar at the top of your screen and select Startup Disk to access the Choose Startup Disk tool. Use this tool to choose your computer’s default startup disk and reboot into another operating system. For example, it’s useful if you have Windows installed alongside Mac OS X with Boot Camp. Add or Remove an EFI Firmware Password You can also add a firmware password to your Mac. This works like a BIOS password or UEFI password on a Windows or Linux PC. Click the Utilities menu on the bar at the top of your screen and select Firmware Password Utility to open this tool. Use the tool to turn on a firmware password, which will prevent your computer from starting up from a different hard disk, CD, DVD, or USB drive without the password you provide. This prevents people form booting up your Mac with an unauthorized operating system. If you’ve already enabled a firmware password, you can remove it from here. Use Network Tools to Troubleshoot Your Connection Select Utilities > Network Utility to open a network diagnostic tool. This utility provides a graphical way to view your network connection information. You can also use the netstat, ping, lookup, traceroute, whois, finger, and port scan utilities from here. These can be helpful to troubleshoot Internet connection problems. For example, the ping command can demonstrate whether you can communicate with a remote host and show you if you’re experiencing packet loss, while the traceroute command can show you where a connection is failing if you can’t connect to a remote server. Open a Terminal If you’d like to get your hands dirty, you can select Utilities > Terminal to open a terminal from here. This terminal allows you to do more advanced troubleshooting. Mac OS X uses the bash shell, just as typical Linux distributions do. Most people will just need to use the Reinstall Mac OS X option here, but there are many other tools you can benefit from. If the Recovery Mode files on your Mac are damaged or unavailable, your Mac will automatically download them from Apple so you can use the full recovery environment.

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  • how to change appearance of org-mode files on Github?

    - by Peter Salazar
    Github supports org-mode files, and has a renderer that parses .org files and converts them to HTML form. Headings appear in larger font, text tables are converted to graphical HTML tables, etc. Is there a way to control the way .org files appear on Github? I tried adding some export options in the usual manner #+OPTIONS: H:2 toc:t but the options are not reflected. Is this possible? If not, is there a workaround to display org-mode files through Github?

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  • How to connect XP mode VM to the host so as to simulate LAN Activities?

    - by rsjethani
    First of all my PC config: Host:Windows 7(32-bit) Guest: Windows XP SP3 as XP Mode. Integration Features Disabled(I don't think it has any thing to do with networking). Network Connections on Host : 1.Local Area Connection(Realtek...) - unplugged(as no other PC is connected). 2.Nokia 2730 classic USB Modem - I use this connect to the internet. Now,How can I connect the guest to the host as if they were on a LAN. Please give specific steps as I am using Windows XP Mode/Virtual machine for the first time.

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  • More than one XP Mode virtual machines okay under Win 7?

    - by kousen
    I really like the Windows XP Mode virtual machine that comes with Windows 7 (once you download the integration components). I teach technical training classes, and having a machine configured for the classroom is very helpful. My question is, can I configure more than one? The documentation suggests you can make multiple virtual machines, but I can't tell if I can have multiple "Windows XP Mode" VMs. It can't be as simple as configuring one, then just making a copy of the primary disk file, could it? I only plan to run one at a time, but I'd like to configure multiple different VMs for different classes, all running XP if possible. Thanks for any help!

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  • Can I change from BIOS IDE mode to AHCI mode at any time?

    - by Software Monkey
    Currently my Windows 7 computer is crashing during startup, after loading the AMD achix64s.sys driver, if I enable BIOS AHCI mode for the disks. It boots fine with IDE mode. Since I need my computer working, I am wondering if I can just use IDE mode for now, and later change to AHCI mode, when I figure out what is wrong. Background: I was running RAID mode, which needed additional drivers to install/boot Windows. But the MoBo RAID is flaky so I'm trying to switch to using a Windows mirrored volume instead - for that I expected to use AHCI mode.

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