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  • Dealing with Try/Catch Exceptions in Java bytecode? ("stack height inconsistent")

    - by Cogwirrel
    I am trying to do some error handling in java bytecode. I first tried to implement some catch-like subroutines, where I would check for the error condition, and jump to the appropriate subroutine, a little like: iconst_1 iconst_0 dup ifeq calldiverr goto enddivtest calldiverr: jsr divError enddivtest: idiv ...More instructions... divError: getstatic java/lang/System/out Ljava/io/PrintStream; ldc "Oh dear you divided by 0!" invokevirtual java/io/PrintStream/print(Ljava/lang/String;)V The problem with the above is that when I have multiple instructions that jump to this subroutine, I get an error message when running the bytecode, saying that the stack height is inconsistent. Perhaps using exceptions is the best way to get around this? From some googling I have found that you can create instances of Exception classes and initialise them with something like: new java/lang/Exception dup ldc "exception message!" invokespecial java/lang/Exception/<init>(Ljava/lang/String;)V I have also found that you can throw them with athrow and this seems ok. What is confusing me however is exactly how exceptions are caught. There seems to be a magical "Exception table" which glues the throwing and catching of exceptions together, but I do not know how to define one of these when writing bytecode from scratch (and assembling using Jasmin). Can somebody tell me the secret of creating an exception table? And possibly give me an example of exception handling that will assemble with jasmin?

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  • Why doesn't 'Q' unify in this PROLOG program

    - by inspectorG4dget
    Hello SO, I am writing a PROLOG program in which the variable of interest (Q) refuses to unify. I have gotten around this with a hacky solution (include a write statement). But there has to be a way to make this unify, but for the love of me, I am not able to figure it out. I'd really appreciate any help. Thanks in advance. Here is my code (I have annotated wherever I have excluded code for brevity) :- use_module(library(bounds)). :- use_module(library(lists)). solve([17],Q,_,_,_):- write(Q). %this is the hacky workaround solve(L,Q,1,3,2) :- jump(L,Q,N,1,3,2,R), solve(N,R,S,D,M), member([S|[D|[M|[]]]],[[1, 3, 2], [1, 9, 4], [2, 10, 5] this list contains 76 items - all of which are lists of length 3. I have omitted them here for the sake of brevity]). % there are about 75 other definitions for solve, all of which are structured exactly the same. The only difference is that the numbers in the input parameters will be different in each definition jump(L,Q,N,S,D,M,R):- member(S,L), not(member(D,L)), member(M,L), delete(L,S,X), delete(X,M,Y), append(Y,[D],N), append(Q,[[S,D]],R). cross_sol(Q) :- solve([5,9,10,11,17,24],[],S,D,M), member([S,D,M], [ I have edited out this list here for the sake of brevity. It is the same list found in the definition of solve ]). For some reason, Q does not unify. Please help!

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  • Threading is slow and unpredictable?

    - by Jake
    I've created the basis of a ray tracer, here's my testing function for drawing the scene: public void Trace(int start, int jump, Sphere testSphere) { for (int x = start; x < scene.SceneWidth; x += jump) { for (int y = 0; y < scene.SceneHeight; y++) { Ray fired = Ray.FireThroughPixel(scene, x, y); if (testSphere.Intersects(fired)) sceneRenderer.SetPixel(x, y, Color.Red); else sceneRenderer.SetPixel(x, y, Color.Black); } } } SetPixel simply sets a value in a single dimensional array of colours. If I call the function normally by just directly calling it it runs at a constant 55fps. If I do: Thread t1 = new Thread(() => Trace(0, 1, testSphere)); t1.Start(); t1.Join(); It runs at a constant 50fps which is fine and understandable, but when I do: Thread t1 = new Thread(() => Trace(0, 2, testSphere)); Thread t2 = new Thread(() => Trace(1, 2, testSphere)); t1.Start(); t2.Start(); t1.Join(); t2.Join(); It runs all over the place, rapidly moving between 30-40 fps and sometimes going out of that range up to 50 or down to 20, it's not constant at all. Why is it running slower than it would if I ran the whole thing on a single thread? I'm running on a quad core i5 2500k.

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  • Generic FSM for game in C++ ?

    - by Mr.Gando
    Hello, I was wondering if there's a way I could code some kind of "generic" FSM for a game with C++?. My game has a component oriented design, so I use a FSM Component. my Finite State Machine (FSM) Component, looks more or less this way. class gecFSM : public gecBehaviour { public: //Constructors gecFSM() { state = kEntityState_walk; } gecFSM(kEntityState s) { state = s; } //Interface void setRule(kEntityState initialState, int inputAction, kEntityState resultingState); void performAction(int action); private: kEntityState fsmTable[MAX_STATES][MAX_ACTIONS]; }; I would love to hear your opinions/ideas or suggestions about how to make this FSM component, generic. With generic I mean: 1) Creating the fsmTable from an xml file is really easy, I mean it's just a bunch of integers that can be loaded to create an MAX_STATESxMAX_ACTION matrix. void gecFSM::setRule(kEntityState initialState, int inputAction, kEntityState resultingState) { fsmTable[initialState][inputAction] = resultingState; } 2) But what about the "perform Action" method ? void gecFSM::performAction(int action) { switch( smTable[ ownerEntity->getState() ][ action ] ) { case WALK: /*Walk action*/ break; case STAND: /*Stand action*/ break; case JUMP: /*Jump action*/ break; case RUN: /*Run action*/ break; } } What if I wanted to make the "actions" and the switch generic? This in order to avoid creating a different FSM component class for each GameEntity? (gecFSMZombie, gecFSMDryad, gecFSMBoss etc ?). That would allow me to go "Data Driven" and construct my generic FSM's from files for example. What do you people suggest?

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  • How to exit current activity to homescreen (without using "Home" button)?

    - by steff
    Hi everyone, I am sure this will have been answered but I proved unable to find it. So please excuse my redundancy. What I am trying to do is emulating the "Home" button which takes one back to Android's homescreen. So here is what causes me problems: I have 3 launcher activities. The first one (which is connected to the homescreen icon) is just a (password protected) configuration activity. It will not be used by the user (just admin) One of the other 2 (both accessed via an app widget) is a questionnaire app. I'm allowing to jump back between questions via the Back button or a GUI back button as well. When the questionnaire is finished I sum up the answers given and provide a "Finish" button which should take the user back to the home screen. For the questionnaire app I use a single activity (called ItemActivity) which calls itself (is that recursion as well when using intents?) to jump from one question to another: Questionnaire.serializeToXML(); Intent i = new Intent().setClass(c, ItemActivity.class); if(Questionnaire.instance.getCurrentItemNo() == Questionnaire.instance.getAmountOfItems()) { Questionnaire.instance.setCompleted(true); } else Questionnaire.instance.nextItem(); startActivity(i); The final screen shows something like "Thank you for participating" as well as the formerly described button which should take one back to the homescreen. But I don't really get how to exit the Activity properly. I've e.g. used this.finish(); but this strangely brings up the "Thank you" screen again. So how can I just exit by jumping back to the homescreen?? Sorry for the inconvinience. Regards, Steff

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  • What happens when we combine RAII and GOTO ?

    - by Robert Gould
    I'm wondering, for no other purpose than pure curiosity (because no one SHOULD EVER write code like this!) about how the behavior of RAII meshes with the use of Goto (lovely idea isn't it). class Two { public: ~Two() { printf("2,"); } }; class Ghost { public: ~Ghost() { printf(" BOO! "); } }; void foo() { { Two t; printf("1,"); goto JUMP; } Ghost g; JUMP: printf("3"); } int main() { foo(); } When running the following code in VS2005 I get the following output: 1,2,3 BOO! However I imagined, guessed, hoped that 'BOO!' wouldn't actually appear as the Ghost should have never been instantiated (IMHO, because I don't know the actual expected behavior of this code). Any Guru out there knows what's up? Just realized that if I instantiate an explicit constructor for Ghost the code doesn't compile... class Ghost { public: Ghost() { printf(" HAHAHA! "); } ~Ghost() { printf(" BOO! "); } }; Ah, the mystery ...

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  • Syntactical analysis with Flex/Bison part 2

    - by Imran
    Hallo, I need help in Lex/Yacc Programming. I wrote a compiler for a syntactical analysis for inputs of many statements. Now i have a special problem. In case of an Input the compiler gives the right output, which statement is uses, constant operator or a jmp instructor to which label, now i have to write so, if now a if statement comes, first the first command (before the else) must be give out when the assignment of the if is yes then it must jump to the end because the command after the else isnt needed, so after this jmp then the second command must be give out. I show it in an example maybe you understand what i mean. Input adr. Output if(x==0) 10 if(x==0) Wait 5 20 WAIT 5 else 30 JMP 50 Wait 1 40 WAIT 1 end 50 END like so. I have an idea, maybe i can do it whith a special if statement like IF exp jmp_stmt_end stmt_seq END when the if statement is given in the input the compiler has to recognize the end ofthe statement and like my jmp_stmt in my compiler ( you have to download the files from http://bitbucket.org/matrix/changed-tiny) only to jump to the end. I hope you understand my problem.thanks.

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  • Being pressured to GOTO the dark-side

    - by Dan McG
    We have a situation at work where developers working on a legacy (core) system are being pressured into using GOTO statements when adding new features into existing code that is already infected with spagetti code. Now, I understand there may be arguments for using 'just one little GOTO' instead of spending the time on refactoring to a more maintainable solution. The issue is, this isolated 'just one little GOTO' isn't so isolated. At least once every week or so there is a new 'one little GOTO' to add. This codebase is already a horror to work with due to code dating back to or before 1984 being riddled with GOTOs that would make many Pastafarians believe it was inspired by the Flying Spagetti Monster itself. Unfortunately the language this is written in doesn't have any ready made refactoring tools, so it makes it harder to push the 'Refactor to increase productivity later' because short-term wins are the only wins paid attention to here... Has anyone else experienced this issue whereby everybody agrees that we cannot be adding new GOTOs to jump 2000 lines to a random section, but continually have Anaylsts insist on doing it just this one time and having management approve it? tldr; How can one go about addressing the issue of developers being pressured (forced) to continually add GOTO statements (by add, I mean add to jump to random sections many lines away) because it 'gets that feature in quicker'? I'm beginning to fear we may loses valuable developers to the raptors over this...

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  • Help me reduce code repetition in a simple jQuery function

    - by user339876
    I have built a carousel using the jQuery cycle plugin. I have 4 links that jump to relevent slides. Right now I have a chunk of code for each link. I am trying to create a single multi-purpose function. $('#features-slide0').click(function() { $('#features-slides').cycle(0); return false; }); $('#features-slide1').click(function() { $('#features-slides').cycle(1); return false; }); $('#features-slide2').click(function() { $('#features-slides').cycle(2); return false; }); $('#features-slide3').click(function() { $('#features-slides').cycle(3); return false; }); I have a rel value on each link that carries the number of the slide. How can I use that to create a single block of code that takes care of the link jump?

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  • Detect and handle, or override, clicks on a navigation bar

    - by Henrik Erlandsson
    I have an app where I've pushed two items onto the navigation bar. The top item, which ends up as a 'back' button, should have the function to jump all the way back to the start page, which is a list of web news. The other one simply displays a logo. The boss wants a navigation bar look and feel but with a simple function, so the user can click around the news site, but always be able to jump to the news list page with just the one click. Is the only option to create a fixed navbar with two items in IB, so that I can connect an outlet to the clickable item - or is there some way to intercept clicks to the navbar to make a requestURL? touchesBegan or touchUpInside would be fine, but I've found no way of implementing that so far. It's okay if the whole navbar is clickable, I just need some hint how to make it happen. Add a transparent UIlabel on top and detect clicks for that, maybe? A bonus would be to hide the item in the 'back' position without popping it from the stack.

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  • Anyone NOT using a Web Framework? Why?

    - by tom
    I'm well aware of the many reasons to use a web framework. I'm just wondering whether anyone out there is using absolutely no web framework whatsoever to develop their web projects. I would really love to know the reason(s) why you're not using a web framework. For the sake of this discussion, your programming language of choice does not matter. Some possibilities for discussion: You don't hide behind an ORM. You don't rely on any sort of templating system. You think MVC is a really nice TLA but lacks an essential vowel or two. No need for any additional javascript framework tomfoolery. You just write as much code as possible in your native programming language(s). Summary of reasons thus far: Language learning opportunities. Specific performance reasons (write-intensive transaction processing). Seeking more nuanced control over your data and applications (less abstraction). You're building your own framework! Prove to yourself that you can succeed (or fail) just like the big framework-building gurus. Integration issues with unpopular/legacy technologies (exotic databases or protocols come to mind). Big company, lots of code, no talent nor buy-in present to move to a web framework. Some frameworks really lock you in and cannot perpetually grow along with your needs. These few black sheep don't make it easy to jump outside of the framework, write some custom code, and easily jump back in. When you finally escape the asylum, you'll never look back.

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  • jQuery scroll div with scrollTop

    - by papermate
    I'm trying to scroll a div up or down when hovering over the respective arrows. I also want to be able to jump down the div when the buttons are clicked (think clicking the windows scroll arrows rather than dragging the scroll bar). The scrolling works but the jumping doesn't. scrollTop() keeps retuning 0. Here's the code: function startScrollContent() { if ($('.haccordion-opened').prev('.header').find('div').attr('title') != 'dontscroll' && $('.haccordion-opened span.arrow').length == 0) { $('.haccordion-opened').append('<span class="arrow down" style="position: absolute; bottom: 5px; left: 260px; font-size: 9pt;">&#9660;</span><span class="arrow up" style="position: absolute; bottom: 5px; left: 280px; font-size: 9pt;">&#9650;</span>'); $('.content span.arrow').hover(function() { direction = ($(this).hasClass('up')) ? '-=' : '+='; $('.content .padding').animate({scrollTop: direction + $('.content .padding').css('height')}, 5000); }, function() { $('.content .padding').stop(); }); $('.content span.arrow').click(function() { $('.content .padding').stop(); direction = ($(this).hasClass('up')) ? '-' : '+'; alert($('.content .padding').scrollTop()); //$('.content .padding').scrollTop($('.content .padding').scrollTop + direction + 100); }); } return; } How can I get the jump part working?

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  • community of linux hackers

    - by user23950
    Do you know of any community of linux hackers. People who are into hacking from network to workstations. Linux hacking windows pc's and other platforms. Please do only tell sites wherein beginners could join. But if you know of any site that gives a jump start for beginners into hacking. Also tell.

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  • Windows Updates Folders (With Strange Names) in C drive

    - by Kanini
    I have a Windows XP Professional SP 3. In my C drive, I have a lot of folders which I do not know why they exist. Sample these names - 1da9de11ed14f5da3b6ace4e25f5 a0332ef3abcaf03e49 What are they? Why are they created? Can I delete them? And no, "Windows XP is an old system. You need to skip, hop and jump to Windows 7" is not a valid answer. :-)

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  • HVM virtualization with PV drivers on XenServer

    - by Nathan
    Is it possible to create an HVM guest in XenServer 5.5 that uses PV drivers for disk and network without being fully paravirutalized? This should give me decent performance from the VM without having to jump through hoops to create a PV guest when a pre-built template doesn't exist. Since PV drivers exist for Windows, and XenServer provides templates for windows that use HVM virtualization this must be possible, I just don't see how to configure this myself.

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  • Ignore mapping when in text input box

    - by Art
    I have AutoHotkey set up in a way that is recognises Cmd-Left and Cmd-Right keystrokes as back/forward navigation in Chrome. Problem is that it also recognises those keys being pressed while I am entering text in textboxes. However when entering text, I'd would like those key combinations to carry out different function - jump to beginning/end of the line, similar to Ctrl-Left/Right. Is there a way to have one mapping working for text boxes and another mapping for everything else in AutoHotkey?

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  • Why is SMB from a Windows 7 64-bit to OS X Server so slow when using DNS vs IP?

    - by chuboy
    When I connect my 64-bit Windows 7 to a OS X server using \servername, my transfer rates are around 400KB/s. However, when I do the same thing using \192.168.0.10 (which is the IP of the server), transfer rates jump to 30MB/s. All of this happens via a gigabit ethernet cable with my wireless disabled I heard Samba itself "doesn't use DNS", but if that's the case, how am I able to connect to the server in the first place?

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  • Virtual terminal with at least 16bit color?

    - by trusktr
    It's 2013 and there should be terminals with more than 256 colors by now (you'd think). Are there any terminals with more than 8bit colors (usually from 8 bit we jump to 16bit) to use with linux? Ideally, I'd like to have a linux terminal with 32bit colors for the foreground and background of each character. So, the functionality would be the same, with escape sequences, but just more of them (or something like that?).

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  • Lotus Notes doesn't open from Dock

    - by Toby
    Ever since installing Lotus Notes on my mac I haven't been able to properly access it from the dock. If the program is off then it will open up fine the first time but then clicking on the icon will not make Notes jump to the front of the screen. It is only a minor thing but as it is the only program on my dock that I need to CMD-Tab to access it gets pretty annoying! Any help would be greatly appreciated. Notes version - 8.5.1 Mac OS X version - 10.6.2

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  • Consolidated queue for video on demand?

    - by Herb Caudill
    It's great having lots of video on demand options, but actually choosing something to watch is turning into a mess - I have to jump from one website or application to another. I'd like to have a single queue where I can add and prioritize movies and TV I want to watch from any source: iTunes purchases, iTunes rentals, Netflix on demand, Amazon video on demand, Hulu, etc. I'd like the consolidated queue to be accessible from Front Row on my Mac Mini. Does such a thing exist?

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  • OS X Enclosing folder shortcut?

    - by Nano8Blazex
    This may have been asked before, but I'm wondering whether there is a shortcut for navigating to the enclosing folder in OS X (Snow Leopard)? I find navigating Finder particularly frustrating since it's hard navigating back to the enclosing folder (especially when you jump to a folder and realize the back button is disabled)... I'm hoping for something other than Command+Up, since that's the key combination I use to navigate Spaces.

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