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  • Storing Templates and Object-Oriented vs Relational Databases

    - by syrion
    I'm designing some custom blog software, and have run into a conundrum regarding database design. The software requires that there be multiple content types, each of which will require different entry forms and presentation templates. My initial instinct is to create these content types as objects, then serialize them and store them in the database as JSON or YAML, with the entry forms and templates as simple strings attached to the "contentTypes" table. This seems cumbersome, however. Are there established best practices for dealing with this design? Is this a use case where I should consider an object database? If I should be using an object database, which should I consider? I am currently working in Python and would prefer a capable Python library, but can move to Java if need be.

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  • Checking for Value in JS Object

    - by pagewil
    I have a JS Object like so: var ob{ 1 : { id:101, name:'john', email:'[email protected]' }, 2 : { id:102, name:'jim', email:'[email protected]' }, 3 : { id:103, name:'bob', email:'[email protected]' }, } I want to check if this JS object already contains a record. If it doesn't then I want to add it. For example. if(ob contains an id of 101){ //don't add john }else{ //add john } Catch my drift? Pretty simple question. I just want to know the best way of doing it. Thanks Guys! W.

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  • remove duplicates from object array data java

    - by zahir hussain
    hi i want to know how to remove duplicates in object. for example cat c[] = new cat[10]; c[1].data = "ji"; c[2].data = "pi"; c[3].data = "ji"; c[4].data = "lp"; c[5].data = "ji"; c[6].data = "pi"; c[7].data = "jis"; c[8].data = "lp"; c[9].data = "js"; c[10].data = "psi"; i would like to remove the duplicates value from object array. thanks and advance

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  • 'int' object is not callable

    - by Oscar Reyes
    I'm trying to define a simply Fraction class And I'm getting this error: python fraction.py Traceback (most recent call last): File "fraction.py", line 20, in <module> f.numerator(2) TypeError: 'int' object is not callable The code follows: class Fraction(object): def __init__( self, n=0, d=0 ): self.numerator = n self.denominator = d def get_numerator(self): return self.numerator def get_denominator(self): return self.denominator def numerator(self, n): self.numerator = n def denominator( self, d ): self.denominator = d def prints( self ): print "%d/%d" %(self.numerator, self.denominator) if __name__ == "__main__": f = Fraction() f.numerator(2) f.denominator(5) f.prints() I thought it was because I had numerator(self) and numerator(self, n) but now I know Python doesn't have method overloading ( function overloading ) so I renamed to get_numerator but that's not the problems. What could it be?

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  • Test, if object was deleted

    - by justik
    Look to the following code, please: class Node { private: double x, y; public: Node (double xx, double yy): x(xx), y(yy){} }; int main() { Node *n1 = new Node(1,1); Node *n2 = n1; delete n2; n2 = NULL; if (n1 != NULL) //Bad test { delete n1; //throw an exception } } There are two pointers n1, n2 pointed to the same object. I would like to detect whether n2 was deleted using n1 pointer test. But this test results in exception. Is there any way how to determine whether the object was deleted (or was not deleted) using n1 pointer ? Thanks for your help.

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  • Learning to think in the Object Oriented Way

    - by SpikETidE
    Hi Everyone.... I am a programmer trying to learn to code in the object oriented paradigm... I mainly work with PHP and i thought of learning the zend framework... So, felt I need to learn to code in OO PHP.... The problem is, having done code using functions for quite a long time, i just can't get my head to think in the OO way.... Also felt that probably I am not the only one facing this problem since the beginning of time... So, how did you people learn object oriented programming... especially how did you succeed in "unlearning" to code using functions... and learn to see you code as objects...? Is there any good resource books or sites where one could find help...?? Thanks for sharing your knowledge and experiences...

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  • Treeview DatafieldParentID Bind to Object whose property is a another object

    - by user228777
    I am trying to bind Generic collection to a Rad Treeview control. In following case CategoryCollection Returns collection of Category Object, which has bunch of properties and A Parent property which is a object and this parent object Has Id and text properties. What I am trying to do is: I want to Bind DataFieldParentID of the tree view to CategoryCollection.Parent.Id. How do I do that? Dim tvCategory As RadTreeView = DirectCast(cboCategory.Items(0).FindControl("tvCategory"), RadTreeView) With tvCategory .DataSource = CategoryCollection .DataTextField = "Name" .DataValueField = "ID" .DataFieldID = "ID" .DataFieldParentID = "Parent.ID" .DataBind() End With Thank You

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  • Can we create a class from a xml file ?

    - by panzerschreck
    Hello, Is it possible to create a class dynamically by reading an xml file ( in java preferably) ? if yes, please provide pointers on how to do it. In the process of development, we have come up with a class that has 5 attributes, all these attributes correspond to an entry in the xml file, now if the user adds/modifies the xml entry the object corresponding to it must change automatically, one approach would be generate the source code, before compile time.Is there any other way ? Is there any common pattern to model such changes in the system ? Thanks,

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  • Python: Hack to call a method on an object that isn't of its class

    - by cool-RR
    Assume you define a class, which has a method which does some complicated processing: class A(object): def my_method(self): # Some complicated processing is done here return self And now you want to use that method on some object from another class entirely. Like, you want to do A.my_method(7). This is what you'd get: TypeError: unbound method my_method() must be called with A instance as first argument (got int instance instead). Now, is there any possibility to hack things so you could call that method on 7? I'd want to avoid moving the function or rewriting it. (Note that the method's logic does depend on self.) One note: I know that some people will want to say, "You're doing it wrong! You're abusing Python! You shouldn't do it!" So yes, I know, this is a terrible terrible thing I want to do. I'm asking if someone knows how to do it, not how to preach to me that I shouldn't do it.

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  • Measuring the time to create and destroy a simple object

    - by portoalet
    From Effective Java 2nd Edition Item 7: Avoid Finalizers "Oh, and one more thing: there is a severe performance penalty for using finalizers. On my machine, the time to create and destroy a simple object is about 5.6 ns. Adding a finalizer increases the time to 2,400 ns. In other words, it is about 430 times slower to create and destroy objects with finalizers." How can one measure the time to create and destroy an object? Do you just do: long start = System.nanoTime(); SimpleObject simpleObj = new SimpleObject(); simpleObj.finalize(); long end = System.nanoTime(); long time = end - start;

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  • Pass form object value to static method

    - by jrubengb
    Hi, I need to take a form object value and pass it into a static method: public void SetCalendarStartSafe(DateTime startDateSafe) { startDateSafe = calendarStart.Value; } private static DataTable GetData() { frmMain frm = new frmMain(); DateTime startDate = new frmMain(); frm.SetCalendarStartSafe(startDate); } However I keep getting today's current date whenever I try this approach, even if the specified calendar date on the form is different. How can I can the user-specified calendar date from the original frmMain object? Thanks in advance for any guidance.

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  • Change all instances of object to iframe for IE using Jquery

    - by geckomist
    I was wondering if it would be possible to use jquery to change all object tags on a site automatically to iframe for IE 8 and below. I would like this so that it can be xhtml 1.1 valid and not have to be double coded all the time and you would not have to focus on non-standard browsers. The data attribute would have to be changed to src, I would like frameborder="0" to be inserted, and all styles set to the object tag also set to the iframe tag. I don't want this to turn into a debate on iframes vs objects, I just thing this would be a huge time saver and would encourage proper strict xhtml coding. Thanks for any input!

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  • I serialized a C++ object, how to allocate memory for it without knowing what type it is?

    - by Neo_b
    Hello, I have serialized a C++ object and I wish to allocate space for it, although I can't use the "new" operator, because I do not know the object's class. I tried using malloc(sizeof(object)), although trying to typecast the pointer to the type the serialized object is of, the program shut down. Where is the information about the object class stored? class object { public: virtual void somefunc(); int someint; }; class objectchild:public object { } object *o=(object*)malloc(sizeof(objectchild)); cout << int(dynamic_cast<objectchild*>(o)) << endl; This causes a program shutdown. Thank you in advance.

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  • Object reference not set to an instance of an object

    - by Ste
    I have this function that create runtime textbox: int i = 0; private TextBox[] addressBox = new TextBox[100]; private void appendNewTab() { addressBox[i] = new TextBox(); addressBox[i].KeyPress += new KeyPressEventHandler(this.addressBox_KeyPress); i++; } void addressBox_KeyPress(object sender, KeyPressEventArgs e) { if (e.KeyChar == (char)13) { MessageBox.Show(addressBox[i].Text); } } but i have Object reference not set to an instance of an object here MessageBox.Show(addressBox[i].Text); any suggestion?

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  • Make object by it's name

    - by Ockonal
    Hello, is it possible to return exemplar of object using passed type name (string) in c++? I have some base abstract class Base and a few derivates. Example code: class Base { /* ... */ }; class Der1 : public Base { /* ... */ }; class Der2 : public Base { /* ... */ }; And I need function like: Base *objectByType(const std::string &name); Number of derivates classes are changeable and I don't want to make something like switching of name and returning by hands new object type. Is it possible in c++ to do that automatically anyway? p.s. usage should looks like: dynamic_cast<Der1>(objectByType("Der1")); I need pure c++ code (crossplatform). Using boost is permissible.

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  • .NET project: unified wrapper for object databases.

    - by Steve
    I am considering doing a project which would provide unified API and tools (import/export, etc.) for object databases (e.g. Caché, Objectivity) for .NET. It would provide: schema generation from CLR classes, generation of C# classes from given OODBMs schema, API for deleting, creating and updating objects, Linq provider, API for calling object's methods on DB server, some of OODBMs provide some kind of SQL support, so API for this, providers for Caché and Objectivity in first phase. Does any project which implements any of above exist? Can this be achieved with NHibernate dialects? or are OODBMs so different than RDBMs that it worth doing separate framework for them?

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  • Required Skill Sets Of A Software Architect

    The question has been asked as to what is the required skill sets of a software architect. The answer to this is that it truly depends. When I state that it depend, it depends on the organization, industry, and skill sets available on the open market and internally within a company. With open ended skill sets even Napoleon Dynamite could be an architect. Napoleon Dynamite’s Skills Pedro: Have you asked anybody yet? Napoleon Dynamite: No, but who would? I don't even have any good skills. Pedro: What do you mean? Napoleon Dynamite: You know, like nunchuck skills, bow hunting skills, computer hacking skills... Girls only want boyfriends who have great skills. Pedro: Aren't you pretty good at drawing, like animals and warriors and stuff? This example might be a little off base but it does illustrate a point. What are the real required skills of a software architect? In my opinion, an architect needs to demonstrate the knowledge of the following three main skill set categories so that they are successful. General Skill Sets of an Architect Basic Engineering Skills Organizational  Skills Interpersonal Skills Basic Engineering Skills are a very large part of what a software architect deal with on a daily bases when designing or updating systems. Think about it, how good would a lead mechanic be if they did not know how to fix or repair cars? They would not be, and that is my point that architects need to have at least some basic skills regarding engineering. The skills listed below are generic in nature because they change from job to job, so in this discussion I am trying to focus more on generalities so that anyone can apply this information to their individual situation. Common Basic Engineering Skills Data Modeling Code Creation Configuration Testing Deployment/Publishing System and Environment Knowledge Organizational Skills If an Architect works for or with an origination then they will need strong organization skills to survive. An architect is no use to a project if the project is missed managed. Additionally, budgets and timelines can really affect a company and their products when established deadlines are repeated not meet. By not meeting these timelines a company is forced to cancel the project and waste all the money and time spent or spend more money until it is completed, if it is ever completed. Common Organizational Skills Project Management Estimation (Cost and Time) Creation and Maintenance of Accepted Standards Interpersonal Skills For me personally Interpersonal skill ranks above the other types of skill sets because an architect can quickly pick up the other two skill sets by communicating with other team/project members so that they are quickly up to speed on a project. Additionally, in order for an architect to manage a project or even derive rough estimates they will more than likely have to consult with others actually working on the code (Programmers/Software Engineers) to get there estimates since they will be the ones actually working on the changes to be implemented. Common Interpersonal Skills Good Communicator Focus on projects success over personal Honors roles within a team Reference: Taylor, R. N., Medvidovic, N., & Dashofy, E. M. (2009). Software architecture: Foundations, theory, and practice Hoboken, NJ: John Wiley & Sons

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  • Automatically triggering standard spaceship controls to stop its motion

    - by Garan
    I have been working on a 2D top-down space strategy/shooting game. Right now it is only in the prototyping stage (I have gotten basic movement) but now I am trying to write a function that will stop the ship based on it's velocity. This is being written in Lua, using the Love2D engine. My code is as follows (note- object.dx is the x-velocity, object.dy is the y-velocity, object.acc is the acceleration, and object.r is the rotation in radians): function stopMoving(object, dt) local targetr = math.atan2(object.dy, object.dx) if targetr == object.r + math.pi then local currentspeed = math.sqrt(object.dx*object.dx+object.dy*object.dy) if currentspeed ~= 0 then object.dx = object.dx + object.acc*dt*math.cos(object.r) object.dy = object.dy + object.acc*dt*math.sin(object.r) end else if (targetr - object.r) >= math.pi then object.r = object.r - object.turnspeed*dt else object.r = object.r + object.turnspeed*dt end end end It is implemented in the update function as: if love.keyboard.isDown("backspace") then stopMoving(player, dt) end The problem is that when I am holding down backspace, it spins the player clockwise (though I am trying to have it go the direction that would be the most efficient at getting to the angle it would have to be) and then it never starts to accelerate the player in the direction opposite to it's velocity. What should I change in this code to get that to work? EDIT : I'm not trying to just stop the player in place, I'm trying to get it to use it's normal commands to neutralize it's existing velocity. I also changed math.atan to math.atan2, apparently it's better. I noticed no difference when running it, though.

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