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  • Complex Release Vehicle Management

    - by Sharon
    I'm looking into improving our build and release system. We are a .Net/Windows shop, and I don't see any really good tools for Windows for generating the files that are to be dropped in patch or hotfix. We are currently using TFSBuild 2010 with Windows Workflows for our continuous integration builds as well as our daily full build which includes an Installshield package for deployment. What is a good way of generating the list of files to be included in a "patch" style release, where one does not redistribute all the files, but only those necessary to accomplish the necessary changes? Are there any open source tools that work well for this, or do teams usually roll their own? I have considered using Beyond Compare but I would prefer something open source. The file "patch" creation must be 100% automatable. Which release vehicles really ought to be patch style? And which releases should replace all system files related to our application? Assume we have a very large amount of resources necessary to maintain. Is there any established material that is trusted within the industry for strategies about this? I realize it is different for "enterprise" rather than with typical websites. I am looking more for "enterprise" strategies due to our product distribution style. tl;dr Looking for info on how to ship more reliable packages?

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  • realtime window remote connection?

    - by terrani
    Hi, I am trying to control a desktop (HTPC) using my laptop. I currently use Teamviewer, but it is pretty slow. I used to use window remote desktop connection and it was pretty fast. The problem with window remote desktop connection is that it does not support realtime. By "Realtime", I mean it does not display what I am doing on the computer being controlled. Any suggestions?

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  • State / Screen management in Entity Component Systems

    - by David Lively
    My entity/component system is happily humming along and, despite some performance concerns I initially had, everything is working fine. However, I've realized that I missed a crucial point when starting this thing: how do you handle different screens? At the moment, I have a GameManager class which owns a component manager and entity manager. When I create an entity, the entity manager assigns it an ID and makes sure it's tracked. When I modify the components that are assigned to an entity. an UpdateEntity method is called, which alerts each of the systems that they may need to add or remove the entity from their respective entity lists. A problem with this is that the collection of entities operated on by each system is determined solely by the individual Systems, typically based on a "required component" filter. (An entity has to have a Renderable component to be rendered, for instance.) In this situation, I can't just keep collections of entities per screen and only Update/Draw those collections. They'd have to either be added and removed depending on their applicability to the current screen, which would cause their associated components to be removed, or enable/disable entities in a group per screen to hide what's not supposed to be visible. These approaches seem like really, really crappy kludges. What's a good way to handle this? A pretty straightforward way that comes to mind is to create a separate GameManager (which in my implementation owns all of the systems, entities, etc.) per screen, which means that everything outside of the device context would be duplicated. That's bothersome because some things are always visible, or I might want to continue to display the game under a translucent menu window. Another option would be to add a "layer" key to the GameManager class, which could be checked against a displayable layer stack held by the game manager. *System.Draw() would be called for each active layer, in the required order as determined by the stack. When the systems request an iterator for their respective entity collections, it would be pre-filtered to a (cached) set of those entities that participate in the active layer. Those collections could be updated from the same UpdateEntity event that's already used to maintain each system's entity collections. Still, kinda feels like a hack. If I've coded myself into a corner, feel free to throw tomatoes as long as they're labeled with a helpful suggestion. Hooray for learning curves.

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  • New study shows supply chain cost management increased from 6.0% to 6.9%

    - by John Murphy
    A global survey of supply chain managers indicates that aggressively managing costs and creating a flexible supply chain are major factors for businesses in successfully growing market share as the economy rebounds. Results also show supply chain managers are investing in systems and developing partnerships that enable greater visibility with their supply chain partners. http://www.mhia.org/news/industry/11429/flexible-supply-chains-drive-growth-in-revenue-and-profit

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  • Boot to remote desktop

    - by mike737
    I'm trying to find out what existing options there are out there to boot a machine into a remote desktop (RDP). Ideally the user would have a USB key and just plug it into the machine and boot via it establishing an RDP connection to their virtualised enviroment (stored on a server). Essentially the anticipated flow will be Power On - Boot sequence - Remote Desktop Login screen.

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  • Rsync: remote source and destination

    - by goncalopp
    If both source and destination are remote, rsync complains: The source and destination cannot both be remote. rsync error: syntax or usage error (code 1) at main.c(1156) [Receiver=3.0.7] Is there a insurmountable technical obstacle to making rsync do this? Or it's simply a case of it's-not-yet-implemented? It seems relatively easy to create a local buffer in memory that mediates the transfer between two remotes, holding both hashes and data. Conversely, is there other (unix) software that implements this functionality?

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  • Remote Desktop to Windows 2008 hosted in VirtualBox makes host unresponsive

    - by Robert Wagner
    I have installed Windows 2008 R2 SP1 in a VirtualBox VM. It works fine, except that if I Remote Desktop (RDP) to the VM from the host (machine running VirtualBox, Windows 7 SP1), after a minute or so the windows shell becomes unresponsive. I can no longer start task manager, open the start menu or switch applications. Keyboard input also drops some keys. Mouse movement is not affected. Any idea what is causing this? NB: This is Windows RDP, not the remote display built into VirtualBox

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  • How does Windows Remote Desktop Connection Work?

    - by Devoted
    How does Windows Remote Desktop connection work? An IP address is used to connect to the computer but....how can that IP be accessed from anywhere? If, for example, the IP address is 192.168.1.55, there MUST be another 192.168.1.55 somewhere else in the world. How does Remote Desktop know which one to connect to? Thanks so much

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  • Can I Be Alerted On-Screen Each Time Someone Remote Desktop's Onto My Windows 2003 Server

    - by Sohnee
    I work all day on a Windows Server 2003 machine and have noticed people "borrowing" my machine by using Remote Desktop to log in. This is pretty much "normal behaviour" at the company I work at, but I'd like to know when this is happening. Is there any way I can be alerted each time someone remote desktop's onto my server? A simple "Bob has logged in" would be great - and I imagine there is a facility somewhere to enable this.

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  • Remote MySQL connection fails (10060)

    - by Stefan Åstrand
    When I am trying to connect to a MySQL database from a remote computer I get a prompt saying: Connection Failed: [HY000] [MySQL][ODBC 5.1 Driver]Can't Connect to MySQL server on 'XXX.XXX.XX.XX' (10060) I have created a user account in the MySQL Administrator and added a host to enable remote access, I have also made an exception for my Windows Firewall on port 3306 but the connection still fails. What is the problem? Thanks!

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  • Load local file in place of remote file (HTTP) address in Windows

    - by ev
    Hi there, I am trying to achieve something that you might typically use a hosts file for, but that isn't suitable here. I want a Windows PC to refer to a local file (I can serve it from a web server at localhost if needed) when it attempts to fetch a certain remote file via HTTP. However, I need other files from that particular remote web server to be fetched as usual. Any help appreciated.

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  • creating tables on remote database

    - by raj
    I created a database link using database link. create public database link REMOTEDB connect to REMOTEUSER identified by REMOTEPWD using 'REMOTEDB'; then i create a table in remote db like, create table MYTABLE@REMOTEDB (name varchar2(20))); It says, ORA-02021 DDL operations are not allowed on| a remote database.. Will this Not work on any cost, or am i just missing some permissions to create ?

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  • run browser from remote machine

    - by cathy02
    Hello, I can connect to a remote machine using ssh, I would like to open a URL from the remote machine. Well, I can do this using lynx (a command line browser), but then, javascript etc... gets messed up. Is there a way I can open the URL and see it in my local machine firefox browser for example ?? Thanks

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  • C++ and SDL resource management for 2D game

    - by KuruptedMagi
    My first question is about stateManagers. I do not use the singleton pattern (read many random posts with various reasons not to use it), I have gameStateManager which runs the pointer cCurrentGameState-render(), etc. I want to make a transitioning game, this engine should ideally cover both a platformer and a bird's eye RPG (with some recoding, I just mean the base engine), both of which will load different levels and events, such as world map, dungeon, shops, etc. So I then thought, rather then having to store all this data within all the states, I would break the engine into gameStates, and playStates... when gameState reaches gameStatePlay(), gameStatePlay simply runs the usual handleInput, logic, and render for the playStates, just as the low level gameStateManager does. This lets me store all the player data within the base playstate class without storing useless data in the gameStates. Now I have added a seperate mapEditor, which uses editorStates from gameStateEditor. Is this too much usage of the gameState concept? It seems to work pretty well for me, so I was wondering if I am too far off a common implementation of this. My second question is on image resources. I have my sprite class with nothing but static members, mainly loadImage, applySurface, and my screen pointer. I also have a map pairing imageName enums with actual SDL_Surface pointers, and one pairing clipNumber enums with a wrapper class for a vector of clips, so that each reference in the map can have different amounts of clips with different sizes. I thought it would be better to store all these images, and screen within one static body, since 20 different goblins all use the same sprite sheet, and all need to print to the same screen, and of course, this way I do not need to pass my screen reference to every little entity. The imageMap seems to work very well, I can even add the ability to search through the map at creation of entity type to see if a particular image at creation, creating if it doesnt exist, and destroying the image if the last entity that needs it was just destroyed. The vectored clip map however, seems to take too long to initialize, so if i run past the state that initializes them to fast, the game crashes <. Plus, the clip map call is half of this line =P SPRITE::applySurface( cEditorMap.cTiles[x][y].iX, cEditorMap.cTiles[x][y].iY, SPRITE::mImages[ IMAGE_TILEMAP ], SPRITE::screen, SPRITE::mImageClips[IMAGE_TILEMAP]->clips.at( cEditorMap.cTiles[x][y].iTileType ) ); Again, do I have the right idea? I like the imageMap, but am I better off with each entity storing its own clips? My last question is about collision detection. I only grasp the basics, will look at per-pixel and circular soon, but how can I determine which side the collision comes from with just the basic square collision detection, I tried breaking each entity into 4 collision zones, but that just gave me problems with walking through walls and the like <. Also, is per-pixel color collision a good way to decide what collision just occured, or is checking multiple colors for multiple entities too taxing each cycle?

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  • Dell "Remote Access Configuration Utility" keeps prompting

    - by Dan
    One of our servers can never reboot without pausing at the BIOS prompt asking to "F1 to continue, F2 to enter setup utility". I have gone into Setup and there is nothing there to stop it prompting for this; I have gone into the Remote Access Configuration Utility (CTRL+E) and have setup some values hoping that because it was setup it would not keep asking, but nope, nothing obvious like "Disable Remote Access Configuration". This is the screen we see: Does anyone know what we can do to let our machine boot cleanly??

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  • Remote Desktop from Linux to Computer that Requires Network Level Authentication

    - by Kyle Brandt
    Is there a way to use rdesktop or another Linux client to connect to a server that requires Network Level Authentication? From Windows Server 2008 R2 -- Control Panel -- System And Security -- System -- Allow Remote Access there is an option that says "Allow connections only from computers running Remote Desktop with Network Level Authentication". So with this enabled I can con not connect from Linux. I can connect from XP but you need SP3 and I had to edit a couple of things in the registry for it to work.

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  • Project Management Techniques (high level)

    - by Sam J
    Our software dev team is currently using kanban for our development lifecycles, and, from the reasonably short experience of a few months, I think it's going quite well (certainly compared to a few months ago when we didn't really have a methodology). Our team, however, is directed to do work defined by project managers (not software project managers, just general business), and they're using the PMBOK methodology. Question is, how does a traditional methodology like PMBOK, Prince2 etc fit with a lean software development methodology like kanban or scrum? Is it just wasting everyone's time as all the requirements are effectively drawn up to start with (although inevitably changed along the way)?

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  • Remote Assistance to Windows 7 Starter Permission Denied

    - by ef2011
    Remote Assistance is enabled on a PC to-bo-controlled-remotely which is running Windows 7 Starter. I also allowed permanent access for it on the firewall. On the controlling Windows XP Professional laptop I enabled Offer Remote Assistance using gpedit.msc. Both are on the same Workgroup and on the same subnet in my LAN. But I still receive Permission Denied when I attempt to connect: Any idea what I could be missing and how to troubleshoot this problem?

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  • Master Data Management

    - by Logicalj
    I am looking for a very flexible, easy to integrate and dynamic application with as many features as possible for Master Data Management. As Master Data Management is used to Manage Operational Data, Analytical Data and Master Data so, I want guidance about "What is exactly expected from Master Data Management and What are the Basic and Challenging Scenarios to be covered or resolved in Master Data Management". Please guide me with all the possible aspects of Master Data Management like Data Cleansing, Data Management and Start Data Analyzing, etc.

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  • PayPal - Account management

    - by Tom
    I'm running an app that gets small donations (Micro payments up to ~11 USD) and also I'm doing some freelancing where I get some higher payments over PayPal too. (~900 USD a month) Is it possible to have 2 accounts on PayPal? (I'm asking because if someone send me money for my freelancing, they get the contact information from the app - Like [email protected] instead of [email protected] ) Thanks.

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  • How to remote desktop into a sleeping workstation?

    - by Jake
    If an office workstation is turned on, either in wake/sleep/logged off/logged in mode, is it possible to remote desktop into that workstation given that I have full admin priviledge to the Windows Server and Active Directory governing the authentication? What settings is required to check the status of the workstation as well as remote desktop sucessfully? Thanks. NB: There is no one in office. I connect via VPN to the Windows Sever.

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