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  • Streaming Video In Scala InfoChannel Designer 5

    - by godleuf
    I am having the hardest time finding urls to use in Scala Designer 5 showing video streams. I am new at this program, but there is an option to run a video as a background. I have found a couple of samples to link to, but nothing great thus far. Anyone out there using this program and wanting to do the same? Thanks.

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  • Parallel Dev: Should developers work within the same branch?

    - by Zombies
    Should multiple developers work within the same branch, and update - modify - commit ? Or should each developer have his/her own each branch exclusively? And how would sharing branches impact an environment where you are doing routine maintenance as opposed to unmaintained code streams? Also, how would this work if you deploy each developers work as soon as it is done and passes testing (rapidly, as opposed to putting all of their work into a single release).

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  • Windows Media Center, setting referer header

    - by Sha Le
    Hi I asked this question in SuperUser, posting here as well (http://superuser.com/questions/225671/windows-media-center-setting-referer-header). Is there a way to add REFERER header for any RTSP streams within Windows Media Center, I learned that REFERER header is only added when Windows Media Player is in a embed state. But I want to know that's true and also is there any plugin/addon. Thanks in advance.

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  • Combining FileStream and MemoryStream to avoid disk accesses/paging while receiving gigabytes of data?

    - by w128
    I'm receiving a file as a stream of byte[] data packets (total size isn't known in advance) that I need to store somewhere before processing it immediately after it's been received (I can't do the processing on the fly). Total received file size can vary from as small as 10 KB to over 4 GB. One option for storing the received data is to use a MemoryStream, i.e. a sequence of MemoryStream.Write(bufferReceived, 0, count) calls to store the received packets. This is very simple, but obviously will result in out of memory exception for large files. An alternative option is to use a FileStream, i.e. FileStream.Write(bufferReceived, 0, count). This way, no out of memory exceptions will occur, but what I'm unsure about is bad performance due to disk writes (which I don't want to occur as long as plenty of memory is still available) - I'd like to avoid disk access as much as possible, but I don't know of a way to control this. I did some testing and most of the time, there seems to be little performance difference between say 10 000 consecutive calls of MemoryStream.Write() vs FileStream.Write(), but a lot seems to depend on buffer size and the total amount of data in question (i.e the number of writes). Obviously, MemoryStream size reallocation is also a factor. Does it make sense to use a combination of MemoryStream and FileStream, i.e. write to memory stream by default, but once the total amount of data received is over e.g. 500 MB, write it to FileStream; then, read in chunks from both streams for processing the received data (first process 500 MB from the MemoryStream, dispose it, then read from FileStream)? Another solution is to use a custom memory stream implementation that doesn't require continuous address space for internal array allocation (i.e. a linked list of memory streams); this way, at least on 64-bit environments, out of memory exceptions should no longer be an issue. Con: extra work, more room for mistakes. So how do FileStream vs MemoryStream read/writes behave in terms of disk access and memory caching, i.e. data size/performance balance. I would expect that as long as enough RAM is available, FileStream would internally read/write from memory (cache) anyway, and virtual memory would take care of the rest. But I don't know how often FileStream will explicitly access a disk when being written to. Any help would be appreciated.

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  • How can I terminate a multicast stream (asr - Mac) in a script?

    - by user355896
    Hello, I'm making a script to to run a bunch of multicast asr streams, but I do not know how to "stop" or "end" a multicast asr stream after a certain amount of time. Loop Suspend does not do what I'm looking for. I've also tried to add a sleep command followed by a kill command, but they kick in after the stream ends (so that approach does not work). Thanks for any possible help! By the way, I'm writing this script in bash.

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  • How can I get the same strstream functionality now that's deprecated?

    - by chila
    I use to write code like this: void fun(char *buff, unsigned size) { std::strstream str(buff, size); str << "hello world: " << 5; } so I can use stream output over an arbitrary buffer. I've found this technique both efficient (no allocations) and useful (streams!). Now that std::strstream is deprecated, how can I get the same speed+flexibility that I can get with this code?

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  • How to make VLC play .vlm config file in "With no interface mode"?

    - by Ole Jak
    How to make VLC play .vlm config file in "With no interface mode" on windows? So I have .vlm config file that should stream audio from mic to localhost so no vlc ui needed. If I say to windows "play .vlm file with vlc" it plays correctly starts server where I need and streams data. but how to do such thing manulay from cmd (so we suppouse we can call vlc.exe by vlc and we are now in folder with vlc.exe and vlcConfig.vlm file)

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  • Determine opencore or stagefright framework for mediaplayer?

    - by user415422
    I need to determine if a mediaplayer is using the opencore media framework, so that I can disable seeking for my streams. The opencore framework appears to fail silently with seeking, which I am having a hard time believing they allowed into production, but that seems the case nonetheless. I wish it were as simple as determining their SDK version, but droid phones that have api 8 seem to use opencore still, so doesn't seem to be a good option. Any ideas?

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  • How does one go about writing a virtual MIDI interface?

    - by Alex
    I want to do some funky things with controlling MIDI streams, and I'd like to be able to pipe MIDI input into an application like Ableton or Reason. Presumably this involves some sort of driver level work? Ultimately I'd like to write my application in Python, so if there is some Python-based solution, I'd consider it. I'm perfectly fine with using C/C++, though, so that's not a problem.

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  • ASP.NET MVC - Appending data onto a file download

    - by aschepis
    what is the best way to append data onto a file download? I figure that i can make my own class that implements InputStream and just consolidates two input streams (the file first, my additional data to append second.) but is there an existing view class that i can use to just return an InputStream or will i have to roll my own view class as well?

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  • C# Flash ActiveX - Recording

    - by Dremation
    I wrote an application that monitors live streams from various sites. The application has done well but theres a feature that is highly requested. And that's the ability to record the stream. I'm current using the Adobe Flash ActiveX control to stream the videos from the various sites. IS there a way to record the stream? Whether it be with Flash ActiveX or another framework/control that you may know of.

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  • Is it possible to Hide Text through a Style?

    - by Sandro
    I currently have a JTextPane that will be displaying text coming in from different streams. The way that the user can tell which stream the text came from is that the text from each stream has a different Style to it. Is there a way to make a Style that will hide the text so that I can filter out different pieces of text? Thank you.

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  • Structured Storage

    - by user342735
    Hi All, I have a file that is in structured storage format. I was wondering if this format be accessed concurrently by threads. Meaning have multiple threads read the different streams process it at once. The objective is to load the file faster. When i refer to a file i refer one that represents CAD information. Thank you.

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  • Get the number of packages transmitted per connection

    - by Daniel
    How do I get the number of packages transmitted per TCP connection? I am using Java, but i know I will have to fetch the number from the underlying OS, so this quastion applies to Linux and Windows operating systems and will have different answers for each of them, I assume. I need this information to profile the network load of an application which seems to send too many small packages by flushing the socket streams too often.

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  • How to 'Bridge'/'Stream'/'Forward' an Incoming HTTP Connection (Advanced Proxy)

    - by mykl
    Not sure if this is possible..basically a server forwards/bridges an incoming connection Client - Server - Destination Now, rather than a normal proxy script on the server(or a simple redirect), 1) the Destination sees the incoming connection as from the CLIENT (not from the SERVER).. aka masking the server 2) the Server in the middle streams the data back to the client(without downloading it first, then passing it) Anyone know how to do this or something like it in PHP ?

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  • Put `stdout` in an `NSTextView` while running the a command

    - by Koning Baard XIV
    I'm creating a Cocoa Application, which will need to run the rails command. This command generates an output, and streams it to stdout. I want to show this output to the user in an NSTextView (so basicly stream the stdout to the NSTextView). I don't really care about how I should run the command, as long as I can set the working directory. Can anyone help me? Thanks

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  • Google App Engine + AWS S3 file protection!

    - by grep
    Hi all, I have an application running on GAE/J that streams video from AWS S3. I need a solution for protecting the video from being stolen and I found that pre-signed URLs might be it (??). How can I create pre-signed URLs from GAE/J or there's a better solution to secure the videos? thanks

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  • Sending information down a socket in C#

    - by markyoung1984
    I have built two programs in C# and I am sending simple strings through the sockets. This is fine for the moment but in the near future I will need to send more complicated items, such as objects down the sockets and eventually files. What steps would I take to do this? What purpose do the buffers serve for the sockets/streams? Apologies if I am a little vague.

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