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  • Kohana v3, escape illegal characters?

    - by Dom
    Quick question, does Kohana (version 3) automatically escape data that is passed into ORM::factory..... (and everywhere else that has to do with the database)? For example: $thread = ORM::factory('thread', $this->request->param('id')); Would the data passed in the second argument be auto-escaped before it goes in the SQL query or do I have to manually do it? Probably a stupid question and it's better to be safe than sorry, but yeah... I usually do manually escape the data, but I want to know if Kohana does this for me? Thanks

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  • Closing any open info windows in google maps api v3

    - by hhj
    As the title states, on a given event (for me this happens to be upon opening a new google.maps.InfoWindow I want to be able to close any other currently open info windows. Right now, I can open many at a time..but I want only 1 open at a time. I am creating the info windows dynamically (i.e. I don't know ahead of time how many will be generated), so in the click event of the current info window (which is where I want all the other open ones closed) I don't have a reference to any of the other open info windows on which to call close(). I am wondering how I can achieve this. I am not an experienced JavaScript programmer so I don't know if I need to use reflection or something similar here. Would the best way be just to save all the references in some sort of collection, then loop through the list closing them all? Thanks.

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  • Adding Street View controls (the two icons just above the +) to a Google Map (v3)

    - by AlexV
    It's probably something really simple, but I can't find it in the docs and I can't find a map with it to check it's source... I use version 3 of the API. I guess it's an something to add in myOptions? var latlng = new google.maps.LatLng(-34.397, 150.644); var myOptions = { zoom: 8, center: latlng, mapTypeId: google.maps.MapTypeId.ROADMAP } map = new google.maps.Map(document.getElementById('map_canvas'), myOptions); Currently I only have dragging controls and the zoom pane controls. I would like to have the two Street View controls icons too. If you want full source, I'm using this example as a base (how would you add Street View controls to this example?).

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  • Looping through Markers with Google Maps API v3 Problem

    - by Oscar Godson
    I'm not sure why this isn't working. I don't have any errors, but what happens is, no matter what marker I click on, it clicks the 3rd one (which is the last one out of 4 markers. Array starts at 0, obviously) and shows the number "3", which is correct for THAT one, but I'm not clicking that one. Here is most of my code, just not the array of [place-name, coordinates] (var locations, which you will see): function initialize() { var latlng = new google.maps.LatLng(45.522015,-122.683811); var settings = { zoom: 15, center: latlng, disableDefaultUI:true, mapTypeId: google.maps.MapTypeId.SATELLITE }; var map = new google.maps.Map(document.getElementById("map_canvas"), settings); var infowindow = new Array(); var marker = new Array(); for(x in locations){ console.log(x); infowindow[x] = new google.maps.InfoWindow({content: x}); marker[x] = new google.maps.Marker({title:locations[x][0],map:map,position:locations[x][1]}); google.maps.event.addListener(marker[x], 'click', function() {infowindow[x].open(map,marker[x]);}); } } initialize() The console.log output is (its correct, and what i expect): 0 1 2 3 So, any ideas?

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  • Google Maps API v3 - Directions/Paths breaking KML Overlay Infowindows

    - by Douglas
    I'm in the end stages before content filling and then production on the Google Maps project I've been working on. A number of bugs and such have been thwarted, but this latest one has me relatively stumped. The demo map can be viewed here: http://dougglover.com/samples/finalProduct/ Everything works fine until you create a path using the Directions section(not to be confused with Get Directions). To reproduce the problem, play around with the map, click on a building or two, just to see the functionality. After ensuring that clicking on a building works(brings up an infowindow), choose two buildings to get directions to in the Directions area. It works great with the routing algorithm I've implemented, and the paths show up nicely, and intelligently. The problem being that you can't click buildings anymore to see their info. I'm assuming it has something to do with the z-index error popping up in the console, but I'm not sure how to handle that if it is the problem. Any guidance is greatly appreciated. :)

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  • Google MAP API v3: Link markers to an external list

    - by meo
    Given is a database with locations, we feed those tho the google map api and all points are displayed. Now there is a list of this location right next to the google map. How can i link the places in the list to the dots on the map? Like this: http://www.local.ch/en/q/ubs.html I want to light up the point on the map on the list item hover and open the info-box by clicking on the list item. Can anyone point me into the right direction?

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  • Google Map V3 Constants as Variables

    - by Beardy
    In the example below I am trying to update the map type depending on the value of the selected option type. Unfortunately it doesn't seem to load the maptype into the google.maps.MapTypeId which is frustrating. I have tried it as a string as well as var gmapsMapType = google.maps.MapTypeId.++maptype; and I feel I am missing something here. HTML <select id="maptype" name="maptype"> <option selected="selected" value="RoadMap">Road Map</option> <option value="Satellite">Satellite</option> <option value="Hybrid">Hybrid</option> <option value="Terrain">Terrain</option> </select> JQUERY var maptype = $('#maptype>option:selected').val().toUpperCase(); var gmapsMapType = google.maps.MapTypeId.+maptype; map.setMapTypeId(gmapsMapType); Help is appreciated.

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  • Removing Directions markers from the Google Maps API V3

    - by anonymous
    To remove a normal marker from a map, I understand you simply call marker.setMap(null), but when implementing the Google Maps directions services, it automatically adds markers A and B onto the map ( calculating directions from point A to point B ). I do not have control over these markers, so I cannot remove them in the normal way. So how can I remove these markers (I have custom markers on the map instead)?

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  • Problems with Directions API in Google Maps V3 and jQuery

    - by Karthik Kastury
    Hi, I'm trying to get Google Maps Directions API working with jQuery, and I have the following code.. http://pastebin.com/6jcGt706 Where #end is a select list in the HTML.. I'm Using jQuery 1.4.. I'm not sure as to what is going wrong.. Can you please help me with this... Would appreciate if any one could help me fix the problem with this.. Thanks!

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  • Google Maps API v3.9: Blurry custom markers when zooming

    - by Mike
    So it appears that Google have fixed the blurry map issue with the 3.9 / 3.10 API, which is great. But there's a new one with custom markers. As soon as you zoom in one level, the custom markers become corrupted / blurry. They rectify themselves if zooming out, although the process of zooming out also makes the markers slightly blurry. The 3.8 API does not exhibit this problem with custom markers. Here's a picture illustrating the problem (I suggest you open the image in a new tab; the blurriness isn't as easily visible when the image is scaled to fit this post). The blurring is most noticeable with the straight lines of the paper crane marker: I've had a prod through the HTML, but I can't really tell how the markers are placed on the map. But I thought that I'd put this issue out there for anyone who has experienced similar, or if anyone has any thoughts on how this can be resolved, save waiting to see if it's a glitch in the API.

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  • Toggle Image Overlays in Google Maps API v3

    - by Douglas
    Hey guys. I've been building a small library for myself for a job I have at the moment building a map for a university. I've gotten pretty well everything I need in some basic form, but one thing has simply not been working, and is simply not giving me results. The university itself is sort of in a partnership with the neighboring college. It's been decided that both campuses should be included. I need to be able to toggle on/off the overlays of the campuses individually. i.e. Start with all campuses ON. User then turns OFF college campus, university overlay stays up. User can then turn it back on to display the college once more, or turn off the university as well, leaving no overlays. Here's a work in progress I'm doing at the moment: http://bgsweb.ca/maps/generator.html Basically, we need to take the one overlay, split it into multiple overlays, and enable the toggling of each individual overlay. Any assistance much appreciated!

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  • glassfish v3 asadmin how to specify XA on connection factory

    - by NDK
    This worked in GFV2: $AS_HOME/bin/asadmin \ --host $AS_ADMIN_HOST \ --user $AS_ADMIN_USER \ --port $AS_ADMIN_PORT \ create-jms-resource \ --restype javax.jms.QueueConnectionFactory \ --description XA\ Queue\ Connection\ Factory \ --property Name=myXAQueueConnectionFactory:SupportsXA=true \ jms/myXAQueueConnectionFactory But the SupportsXA=true no longer works. Maybe I can't find it in the GFV3 manuals, nor can I find it via our friend Google: how to specify XA transactionality using asadmin to configure the factory? Anybody out there know how?

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  • Google maps api v3: geocoding multiple addresses and infowindow

    - by user2536786
    I am trying to get infowindow for multiple addresses. Its creating markers but when I click on markers, infowindow is not popping up. Please help and see what could be wrong in this code. Rest all info is fine only issue is with infowindow not coming up. <!DOCTYPE html> <html> <head> <meta http-equiv="content-type" content="text/html; charset=UTF-8" /> <title>Google Maps Multiple Markers</title> <script src="http://maps.google.com/maps/api/js?sensor=false" type="text/javascript"></script> </head> <body> <div id="map" style="height: 800px;"></div> <script type="text/javascript"> var locations = [ ['Bondi Beach', '850 Bay st 04 Toronto, Ont'], ['Coogee Beach', '932 Bay Street, Toronto, ON M5S 1B1'], ['Cronulla Beach', '61 Town Centre Court, Toronto, ON M1P'], ['Manly Beach', '832 Bay Street, Toronto, ON M5S 1B1'], ['Maroubra Beach', '606 New Toronto Street, Toronto, ON M8V 2E8'] ]; var map = new google.maps.Map(document.getElementById('map'), { zoom: 10, center: new google.maps.LatLng(43.253205,-80.480347), mapTypeId: google.maps.MapTypeId.ROADMAP }); var infowindow = new google.maps.InfoWindow(); var geocoder = new google.maps.Geocoder(); var marker, i; for (i = 0; i < locations.length; i++) { geocoder.geocode( { 'address': locations[i][1]}, function(results, status) { //alert(status); if (status == google.maps.GeocoderStatus.OK) { //alert(results[0].geometry.location); map.setCenter(results[0].geometry.location); marker = new google.maps.Marker({ position: results[0].geometry.location, map: map }); google.maps.event.addListener(marker, 'mouseover', function() { infowindow.open(marker, map);}); google.maps.event.addListener(marker, 'mouseout', function() { infowindow.close();}); } else { alert("some problem in geocode" + status); } }); } </script> </body> </html>

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  • jQuery dont see onclick event on link inside infowindow in google maps v3

    - by Charles
    i have such problem that jQuery onclick event dont see click on link inside google map in infowindow. Thats how my infowindow link looks like: <a href="http://example.com/#ui-accordion-accordion-header-7" class="pull-right move-to-acc" id="itemH">See Details</a> Under map i have acordion list with detailed information about point so im trying to catch click on that link : jQuery("#itemH").click(function(event){ alert("qq"); }); When i click on marker infowindow open and i click on link but alert dont show up - im just moved to div #ui-accordion-accordion-header-7 What im doing wrong ? Thx for help

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  • What is wrong with my loop?

    - by user3966541
    I have the following loop and don't understand why it only runs once: std::vector<sf::RectangleShape> shapes; const int res_width = 640; const int res_height = 480; for (int x = 0; x < res_width / 50; x += 50) { for (int y = 0; y < res_height / 50; y += 50) { sf::RectangleShape shape(sf::Vector2f(50, 50)); shape.setPosition(x * 50, y * 50); sf::Color color = (x % 2 == 0) ? sf::Color::Green : sf::Color::Red; shape.setFillColor(sf::Color::Green); shapes.push_back(shape); } }

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  • Configuring CESoPSN using Cisco MWR 2941

    - by Rayne
    I'm trying to configure CESoPSN on two Cisco MWR 2941 routers, but the alarm LED lights are always lit. My configuration is modeled after this sample configuration. My setup is as follows: On the Cisco MWRs, E1 0/5 is configured to be CESoPSN, E1 0/9 is configured to be CESoPSN (CAS mode), and E1 0/7 is configured to be SAToP. The two MWRs are connected to each other via the GigabitEthernet port 0/2. The GigE ports are configured as a vlan because the ports are L2 ports and cannot be assigned an IP address directly. The two Cisco MWRs are connected to a traffic simulator, i.e. the traffic simulator will play out E1 traffic to MWR 1 and record the output traffic from MWR 2. On my traffic simulator, when it's connected to the E1 ports 0/5 and 0/9 (both CESoPSN configurations), the "Remote" alarm is on. However, when connected to the E1 ports 0/7 (SAToP configuration), no alarms were on. The GigE connection seems to be working fine (both LED lights on the 2 ports are green). The SAToP configuration seems to be fine too (Left LED is green, right LED is off on both E1 0/7 ports). However, both CESoPSN configurations seem to be not working (Left LED is green, right LED is yellow on both E1 0/5 and 0/9 ports). I don't know if there's anything wrong with my configuration for the CESoPSN, as I'm very new to this. The relevant portions of the configuration are as follows: MWR 1: controller E1 0/5 clock source internal cem-group 5 timeslots 1-31 description E1 CESoPSN example ! controller E1 0/7 clock source internal cem-group 7 unframed description E1 SATOP example ! controller E1 0/9 mode cas clock source internal cem-group 9 timeslots 1-24 description E1 CESoPSN CAS example ! interface Loopback0 ip address 30.30.30.1 255.255.255.255 ! interface GigabitEthernet0/2 switchport access vlan 100 mpls ip ! interface CEM0/5 no ip address cem 5 xconnect 30.30.30.2 305 encapsulation mpls ! ! interface CEM0/7 no ip address cem 7 xconnect 30.30.30.2 307 encapsulation mpls ! ! interface CEM0/9 no ip address cem 9 signaling inband-cas xconnect 30.30.30.2 309 encapsulation mpls ! ! interface Vlan100 ip address 50.50.50.1 255.255.255.0 no ptp enable mpls ip ! no ip classless ip forward-protocol nd ip route 30.30.30.2 255.255.255.255 50.50.50.2 ! MWR 2: controller E1 0/5 clock source internal cem-group 5 timeslots 1-31 description E1 CESoPSN example ! controller E1 0/7 clock source internal cem-group 7 unframed ! controller E1 0/9 mode cas clock source internal cem-group 9 timeslots 1-24 description E1 CESoPSN CAS example ! interface Loopback0 ip address 30.30.30.2 255.255.255.255 ! interface GigabitEthernet0/2 switchport access vlan 100 mpls ip ! interface CEM0/5 no ip address cem 5 xconnect 30.30.30.1 305 encapsulation mpls ! ! interface CEM0/7 no ip address cem 7 xconnect 30.30.30.1 307 encapsulation mpls ! ! interface CEM0/9 no ip address cem 9 signaling inband-cas xconnect 30.30.30.1 309 encapsulation mpls ! ! interface Vlan100 ip address 50.50.50.2 255.255.255.0 no ptp enable mpls ip ! no ip classless ip forward-protocol nd ip route 30.30.30.1 255.255.255.255 50.50.50.1 ! If anyone is familiar with CESoPSN configurations, please advise.

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  • Visual Studio compiles WPF application twice during build

    - by Brian Ensink
    I have a WPF app in VS2008 that compiles twice during the build. The two CSC command lines are similar but with some differences. The first CSC command line does not have an /resource options, the second has two /resource options on the command line. The second CSC command line has these additional arguments: /resource:"obj\Debug AutoCAD\VisualApp.g.resources" /resource:"obj\Debug AutoCAD\CAP.Visual.Properties.Resources.resources" I hate to post such a huge ugly compiler output but here are both command lines. 2>c:\WINDOWS\Microsoft.NET\Framework\v3.5\Csc.exe /noconfig /nowarn:1701,1702 /platform:x86 /errorreport:prompt /warn:4 /define:DEBUG;TRACE /reference:..\BIN\RELEASE\FOO.Base.dll /reference:..\BIN\RELEASE\FOO.CAPArchiveHandler.dll /reference:..\BIN\RELEASE\FOO.CAPDOM.dll /reference:"C:\Program Files\Reference Assemblies\Microsoft\Framework\v3.0\PresentationCore.dll" /reference:"C:\Program Files\Reference Assemblies\Microsoft\Framework\v3.0\PresentationFramework.dll" /reference:"c:\Program Files\Reference Assemblies\Microsoft\Framework\v3.5\System.Core.dll" /reference:"c:\Program Files\Reference Assemblies\Microsoft\Framework\v3.5\System.Data.DataSetExtensions.dll" /reference:c:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.Data.dll /reference:c:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.dll /reference:"C:\Program Files\Reference Assemblies\Microsoft\Framework\v3.0\System.Runtime.Serialization.dll" /reference:c:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.Xml.dll /reference:"c:\Program Files\Reference Assemblies\Microsoft\Framework\v3.5\System.Xml.Linq.dll" /reference:"C:\Program Files\Telerik\RadControls for WPF Q1 2010\Binaries\WPF\Telerik.Windows.Controls.dll" /reference:"C:\Program Files\Telerik\RadControls for WPF Q1 2010\Binaries\WPF\Telerik.Windows.Controls.Docking.dll" /reference:"C:\Program Files\Telerik\RadControls for WPF Q1 2010\Binaries\WPF\Telerik.Windows.Controls.Navigation.dll" /reference:"C:\Program Files\Reference Assemblies\Microsoft\Framework\v3.0\UIAutomationProvider.dll" /reference:c:\project\FooStudio\BIN\DEBUGCAD\VS-3DEngine-Wrapper.dll /reference:c:\project\FooStudio\BIN\DEBUGCAD\VisualServiceClient.dll /reference:"C:\Program Files\Reference Assemblies\Microsoft\Framework\v3.0\WindowsBase.dll" /debug+ /debug:full /filealign:512 /out:"obj\Debug AutoCAD\VisualApp.exe" /target:winexe App.xaml.cs MainWindow.xaml.cs CameraAndLightingControl.xaml.cs CameraAndLightingViewModel.cs MainWindowViewModel.cs Properties\AssemblyInfo.cs Properties\Resources.Designer.cs Properties\Settings.Designer.cs ScenarioToolsWindow.xaml.cs SceneGraph.cs ScenePart.cs ToolWindow.xaml.cs "c:\project\FooStudio\VisualApp\obj\Debug AutoCAD\CameraAndLightingControl.g.cs" "c:\project\FooStudio\VisualApp\obj\Debug AutoCAD\MainWindow.g.cs" "c:\project\FooStudio\VisualApp\obj\Debug AutoCAD\ScenarioToolsWindow.g.cs" "c:\project\FooStudio\VisualApp\obj\Debug AutoCAD\ToolWindow.g.cs" "c:\project\FooStudio\VisualApp\obj\Debug AutoCAD\App.g.cs" "c:\project\FooStudio\VisualApp\obj\Debug AutoCAD\GeneratedInternalTypeHelper.g.cs" 2>Done building project "0ye0i4wb.tmp_proj". 2>c:\WINDOWS\Microsoft.NET\Framework\v3.5\Csc.exe /noconfig /nowarn:1701,1702 /platform:x86 /errorreport:prompt /warn:4 /define:DEBUG;TRACE /reference:..\BIN\RELEASE\FOO.Base.dll /reference:..\BIN\RELEASE\FOO.CAPArchiveHandler.dll /reference:..\BIN\RELEASE\FOO.CAPDOM.dll /reference:"C:\Program Files\Reference Assemblies\Microsoft\Framework\v3.0\PresentationCore.dll" /reference:"C:\Program Files\Reference Assemblies\Microsoft\Framework\v3.0\PresentationFramework.dll" /reference:"c:\Program Files\Reference Assemblies\Microsoft\Framework\v3.5\System.Core.dll" /reference:"c:\Program Files\Reference Assemblies\Microsoft\Framework\v3.5\System.Data.DataSetExtensions.dll" /reference:c:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.Data.dll /reference:c:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.dll /reference:"C:\Program Files\Reference Assemblies\Microsoft\Framework\v3.0\System.Runtime.Serialization.dll" /reference:c:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.Xml.dll /reference:"c:\Program Files\Reference Assemblies\Microsoft\Framework\v3.5\System.Xml.Linq.dll" /reference:"C:\Program Files\Telerik\RadControls for WPF Q1 2010\Binaries\WPF\Telerik.Windows.Controls.dll" /reference:"C:\Program Files\Telerik\RadControls for WPF Q1 2010\Binaries\WPF\Telerik.Windows.Controls.Docking.dll" /reference:"C:\Program Files\Telerik\RadControls for WPF Q1 2010\Binaries\WPF\Telerik.Windows.Controls.Navigation.dll" /reference:"C:\Program Files\Reference Assemblies\Microsoft\Framework\v3.0\UIAutomationProvider.dll" /reference:c:\project\FooStudio\BIN\DEBUGCAD\VS-3DEngine-Wrapper.dll /reference:c:\project\FooStudio\BIN\DEBUGCAD\VisualServiceClient.dll /reference:"C:\Program Files\Reference Assemblies\Microsoft\Framework\v3.0\WindowsBase.dll" /debug+ /debug:full /filealign:512 /out:"obj\Debug AutoCAD\VisualApp.exe" /resource:"obj\Debug AutoCAD\VisualApp.g.resources" /resource:"obj\Debug AutoCAD\FOO.Visual.Properties.Resources.resources" /target:winexe App.xaml.cs MainWindow.xaml.cs CameraAndLightingControl.xaml.cs CameraAndLightingViewModel.cs MainWindowViewModel.cs Properties\AssemblyInfo.cs Properties\Resources.Designer.cs Properties\Settings.Designer.cs ScenarioToolsWindow.xaml.cs SceneGraph.cs ScenePart.cs ToolWindow.xaml.cs "c:\project\FooStudio\VisualApp\obj\Debug AutoCAD\CameraAndLightingControl.g.cs" "c:\project\FooStudio\VisualApp\obj\Debug AutoCAD\MainWindow.g.cs" "c:\project\FooStudio\VisualApp\obj\Debug AutoCAD\ScenarioToolsWindow.g.cs" "c:\project\FooStudio\VisualApp\obj\Debug AutoCAD\ToolWindow.g.cs" "c:\project\FooStudio\VisualApp\obj\Debug AutoCAD\App.g.cs" "c:\project\FooStudio\VisualApp\obj\Debug AutoCAD\GeneratedInternalTypeHelper.g.cs" Any idea what could possibly cause this? I think this is causing a problem I posted about earlier today.

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  • How can I get penetration depth from Minkowski Portal Refinement / Xenocollide?

    - by Raven Dreamer
    I recently got an implementation of Minkowski Portal Refinement (MPR) successfully detecting collision. Even better, my implementation returns a good estimate (local minimum) direction for the minimum penetration depth. So I took a stab at adjusting the algorithm to return the penetration depth in an arbitrary direction, and was modestly successful - my altered method works splendidly for face-edge collision resolution! What it doesn't currently do, is correctly provide the minimum penetration depth for edge-edge scenarios, such as the case on the right: What I perceive to be happening, is that my current method returns the minimum penetration depth to the nearest vertex - which works fine when the collision is actually occurring on the plane of that vertex, but not when the collision happens along an edge. Is there a way I can alter my method to return the penetration depth to the point of collision, rather than the nearest vertex? Here's the method that's supposed to return the minimum penetration distance along a specific direction: public static Vector3 CalcMinDistance(List<Vector3> shape1, List<Vector3> shape2, Vector3 dir) { //holding variables Vector3 n = Vector3.zero; Vector3 swap = Vector3.zero; // v0 = center of Minkowski sum v0 = Vector3.zero; // Avoid case where centers overlap -- any direction is fine in this case //if (v0 == Vector3.zero) return Vector3.zero; //always pass in a valid direction. // v1 = support in direction of origin n = -dir; //get the differnce of the minkowski sum Vector3 v11 = GetSupport(shape1, -n); Vector3 v12 = GetSupport(shape2, n); v1 = v12 - v11; //if the support point is not in the direction of the origin if (v1.Dot(n) <= 0) { //Debug.Log("Could find no points this direction"); return Vector3.zero; } // v2 - support perpendicular to v1,v0 n = v1.Cross(v0); if (n == Vector3.zero) { //v1 and v0 are parallel, which means //the direction leads directly to an endpoint n = v1 - v0; //shortest distance is just n //Debug.Log("2 point return"); return n; } //get the new support point Vector3 v21 = GetSupport(shape1, -n); Vector3 v22 = GetSupport(shape2, n); v2 = v22 - v21; if (v2.Dot(n) <= 0) { //can't reach the origin in this direction, ergo, no collision //Debug.Log("Could not reach edge?"); return Vector2.zero; } // Determine whether origin is on + or - side of plane (v1,v0,v2) //tests linesegments v0v1 and v0v2 n = (v1 - v0).Cross(v2 - v0); float dist = n.Dot(v0); // If the origin is on the - side of the plane, reverse the direction of the plane if (dist > 0) { //swap the winding order of v1 and v2 swap = v1; v1 = v2; v2 = swap; //swap the winding order of v11 and v12 swap = v12; v12 = v11; v11 = swap; //swap the winding order of v11 and v12 swap = v22; v22 = v21; v21 = swap; //and swap the plane normal n = -n; } /// // Phase One: Identify a portal while (true) { // Obtain the support point in a direction perpendicular to the existing plane // Note: This point is guaranteed to lie off the plane Vector3 v31 = GetSupport(shape1, -n); Vector3 v32 = GetSupport(shape2, n); v3 = v32 - v31; if (v3.Dot(n) <= 0) { //can't enclose the origin within our tetrahedron //Debug.Log("Could not reach edge after portal?"); return Vector3.zero; } // If origin is outside (v1,v0,v3), then eliminate v2 and loop if (v1.Cross(v3).Dot(v0) < 0) { //failed to enclose the origin, adjust points; v2 = v3; v21 = v31; v22 = v32; n = (v1 - v0).Cross(v3 - v0); continue; } // If origin is outside (v3,v0,v2), then eliminate v1 and loop if (v3.Cross(v2).Dot(v0) < 0) { //failed to enclose the origin, adjust points; v1 = v3; v11 = v31; v12 = v32; n = (v3 - v0).Cross(v2 - v0); continue; } bool hit = false; /// // Phase Two: Refine the portal int phase2 = 0; // We are now inside of a wedge... while (phase2 < 20) { phase2++; // Compute normal of the wedge face n = (v2 - v1).Cross(v3 - v1); n.Normalize(); // Compute distance from origin to wedge face float d = n.Dot(v1); // If the origin is inside the wedge, we have a hit if (d > 0 ) { //Debug.Log("Do plane test here"); float T = n.Dot(v2) / n.Dot(dir); Vector3 pointInPlane = (dir * T); return pointInPlane; } // Find the support point in the direction of the wedge face Vector3 v41 = GetSupport(shape1, -n); Vector3 v42 = GetSupport(shape2, n); v4 = v42 - v41; float delta = (v4 - v3).Dot(n); float separation = -(v4.Dot(n)); if (delta <= kCollideEpsilon || separation >= 0) { //Debug.Log("Non-convergance detected"); //Debug.Log("Do plane test here"); return Vector3.zero; } // Compute the tetrahedron dividing face (v4,v0,v1) float d1 = v4.Cross(v1).Dot(v0); // Compute the tetrahedron dividing face (v4,v0,v2) float d2 = v4.Cross(v2).Dot(v0); // Compute the tetrahedron dividing face (v4,v0,v3) float d3 = v4.Cross(v3).Dot(v0); if (d1 < 0) { if (d2 < 0) { // Inside d1 & inside d2 ==> eliminate v1 v1 = v4; v11 = v41; v12 = v42; } else { // Inside d1 & outside d2 ==> eliminate v3 v3 = v4; v31 = v41; v32 = v42; } } else { if (d3 < 0) { // Outside d1 & inside d3 ==> eliminate v2 v2 = v4; v21 = v41; v22 = v42; } else { // Outside d1 & outside d3 ==> eliminate v1 v1 = v4; v11 = v41; v12 = v42; } } } return Vector3.zero; } }

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  • Resolving data redundancy up front

    - by okeofs
    Introduction As all of us do when confronted with a problem, the resource of choice is to ‘Google it’. This is where the plot thickens. Recently I was asked to stage data from numerous databases which were to be loaded into a data warehouse. To make a long story short, I was looking for a manner in which to obtain the table names from each database, to ascertain potential overlap.   As the source data comes from a SQL database created from dumps of a third party product,  one could say that there were +/- 95 tables for each database.   Yes I know that first instinct is to use the system stored procedure “exec sp_msforeachdb 'select "?" AS db, * from [?].sys.tables'”. However, if one stops to think about this, it would be nice to have all the results in a temporary or disc based  table; which in itself , implies additional labour. This said,  I decided to ‘re-invent’ the wheel. The full code sample may be found at the bottom of this article.   Define a few temporary tables and variables   declare @SQL varchar(max); declare @databasename varchar(75) /* drop table ##rawdata3 drop table #rawdata1 drop table #rawdata11 */ -- A temp table to hold the names of my databases CREATE TABLE #rawdata1 (    database_name varchar(50) ,    database_size varchar(50),    remarks Varchar(50) )     --A temp table with the same database names as above, HOWEVER using an --Identity number (recNO) as a loop variable. --You will note below that I loop through until I reach 25 (see below) as at --that point the system databases, the reporting server database etc begin. --1- 24 are user databases. These are really what I was looking for. --Whilst NOT the best solution,it works and the code was meant as a quick --and dirty. CREATE TABLE #rawdata11 (    recNo int identity(1,1),    database_name varchar(50) ,    database_size varchar(50),    remarks Varchar(50) )   --My output table showing the database name and table name CREATE TABLE ##rawdata3 (    database_name varchar(75) ,    table_name varchar(75), )   Insert the database names into a temporary table I pull the database names using the system stored procedure sp_databases   INSERT INTO #rawdata1 EXEC sp_databases Go   Insert the results from #rawdata1 into a table containing a record number  #rawdata11 so that I can LOOP through the extract   INSERT into #rawdata11 select * from  #rawdata1   We now declare 3 more variables:  @kounter is used to keep track of our position within the loop. @databasename is used to keep track of the’ current ‘ database name being used in the current pass of the loop;  as inorder to obtain the tables for that database we  need to issue a ‘USE’ statement, an insert command and other related code parts. This is the challenging part. @sql is a varchar(max) variable used to contain the ‘USE’ statement PLUS the’ insert ‘ code statements. We now initalize @kounter to 1 .   declare @kounter int; declare @databasename varchar(75); declare @sql varchar(max); set @kounter = 1   The Loop The astute reader will remember that the temporary table #rawdata11 contains our  database names  and each ‘database row’ has a record number (recNo). I am only interested in record numbers under 25. I now set the value of the temporary variable @DatabaseName (see below) .Note that I used the row number as a part of the predicate. Now, knowing the database name, I can create dynamic T-SQL to be executed using the sp_sqlexec stored procedure (see the code in red below). Finally, after all the tables for that given database have been placed in temporary table ##rawdata3, I increment the counter and continue on. Note that I used a global temporary table to ensure that the result set persists after the termination of the run. At some stage, I plan to redo this part of the code, as global temporary tables are not really an ideal solution.    WHILE (@kounter < 25)  BEGIN  select @DatabaseName = database_name from #rawdata11 where recNo = @kounter  set @SQL = 'Use ' + @DatabaseName + ' Insert into ##rawdata3 ' + + ' SELECT table_catalog,Table_name FROM information_schema.tables' exec sp_sqlexec  @Sql  SET @kounter  = @kounter + 1  END   The full code extract   Here is the full code sample.   declare @SQL varchar(max); declare @databasename varchar(75) /* drop table ##rawdata3 drop table #rawdata1 drop table #rawdata11 */ CREATE TABLE #rawdata1 (    database_name varchar(50) ,    database_size varchar(50),    remarks Varchar(50) ) CREATE TABLE #rawdata11 (    recNo int identity(1,1),    database_name varchar(50) ,    database_size varchar(50),    remarks Varchar(50) ) CREATE TABLE ##rawdata3 (    database_name varchar(75) ,    table_name varchar(75), )   INSERT INTO #rawdata1 EXEC sp_databases go INSERT into #rawdata11 select * from  #rawdata1 declare @kounter int; declare @databasename varchar(75); declare @sql varchar(max); set @kounter = 1 WHILE (@kounter < 25)  BEGIN  select @databasename = database_name from #rawdata11 where recNo = @kounter  set @SQL = 'Use ' + @DatabaseName + ' Insert into ##rawdata3 ' + + ' SELECT table_catalog,Table_name FROM information_schema.tables' exec sp_sqlexec  @Sql  SET @kounter  = @kounter + 1  END    select * from ##rawdata3  where table_name like '%SalesOrderHeader%'

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  • android multitouch problem

    - by Max
    Im aware that there a a couple of posts on this matter, but Ive tried all of them and none of them gets rid of my problem. Im starting to get close to the end of my game so I bought a cabel to try it on a real phone, and as I expected my multitouch dosnt work. I use 2 joysticks, one to move my character and one to change his direction so he can shoot while walking backwards etc. my local variable: public void update(MotionEvent event) { if (event == null && lastEvent == null) { return; } else if (event == null && lastEvent != null) { event = lastEvent; } else { lastEvent = event; } int index = event.getActionIndex(); int pointerId = event.getPointerId(index); statement for left Joystick: if (pointerId == 0 && event.getAction() == MotionEvent.ACTION_DOWN && (int) event.getX() > steeringxMesh - 50 && (int) event.getX() < steeringxMesh + 50 && (int) event.getY() > yMesh - 50 && (int) event.getY() < yMesh + 50) { dragging = true; } else if (event.getAction() == MotionEvent.ACTION_UP) { dragging = false; } if (dragging) { //code for moving my character statement for my right joystick: if (pointerId == 1 && event.getAction() == MotionEvent.ACTION_DOWN && (int) event.getX() > shootingxMesh - 50 && (int) event.getX() < shootingxMesh + 50 && (int) event.getY() > yMesh - 50 && (int) event.getY() < yMesh + 50) { shooting = true; } else if (event.getAction() == MotionEvent.ACTION_UP) { shooting = false; } if (shooting) { // code for aiming } This class is my main-Views onTouchListener and is called in a update-method that gets called in my game-loop, so its called every frame. Im really at a loss here, I've done a couple of tutorials and Ive tried all relevant solutions to similar posts. Can post entire Class if necessary but I think this is all the relevant code. Just hope someone can make some sence out of this.

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