Search Results

Search found 45098 results on 1804 pages for 'public static void'.

Page 150/1804 | < Previous Page | 146 147 148 149 150 151 152 153 154 155 156 157  | Next Page >

  • Json.NET - How to serialize a class using custom resolver

    - by Mendy
    I want to serialize this class: public class CarDisplay { public string Name { get; set; } public string Brand { get; set; } public string Year { get; set; } public PictureDisplay[] Pictures { get; set; } } public class PictureDisplay { public int Id { get; set; } public string SecretKey { get; set; } public string AltText { get; set; } } To this Json test: { Name: "Name value", Brand: "Brand value", Year: "Year value", Pictures: ["url1", "url2", "url3"] } Note that each Car have an pictures array with only url string, instead of all the properties that Picture class have. I know that Json.NET have the notion of Custom Resolver, but I don't sure exactly how to use it.

    Read the article

  • Using mem_fun_ref with boost::shared_ptr

    - by BlueRaja
    Following the advice of this page, I'm trying to get shared_ptr to call IUnknown::Release() instead of delete: IDirectDrawSurface* dds; ... //Allocate dds return shared_ptr<IDirectDrawSurface>(dds, mem_fun_ref(&IUnknown::Release)); error C2784: 'std::const_mem_fun1_ref_t<_Result,_Ty,_Arg std::mem_fun_ref(Result (_thiscall _Ty::* )(_Arg) const)' : could not deduce template argument for 'Result (_thiscall _Ty::* )(Arg) const' from 'ULONG (_cdecl IUnknown::* )(void)' error C2784: 'std::const_mem_fun_ref_t<_Result,_Ty std::mem_fun_ref(Result (_thiscall _Ty::* )(void) const)' : could not deduce template argument for 'Result (_thiscall _Ty::* )(void) const' from 'ULONG (__cdecl IUnknown::* )(void)' error C2784: 'std::mem_fun1_ref_t<_Result,_Ty,_Arg std::mem_fun_ref(Result (_thiscall _Ty::* )(_Arg))' : could not deduce template argument for 'Result (_thiscall _Ty::* )(Arg)' from 'ULONG (_cdecl IUnknown::* )(void)' error C2784: 'std::mem_fun_ref_t<_Result,_Ty std::mem_fun_ref(Result (_thiscall _Ty::* )(void))' : could not deduce template argument for 'Result (_thiscall _Ty::* )(void)' from 'ULONG (__cdecl IUnknown::* )(void)' error C2661: 'boost::shared_ptr::shared_ptr' : no overloaded function takes 2 arguments I have no idea what to make of this. My limited template/functor knowledge led me to try typedef ULONG (IUnknown::*releaseSignature)(void); shared_ptr<IDirectDrawSurface>(dds, mem_fun_ref(static_cast<releaseSignature>(&IUnknown::Release))); But to no avail. Any ideas?

    Read the article

  • What makes static initialization functions good, bad, or otherwise?

    - by Richard Levasseur
    Suppose you had code like this: _READERS = None _WRITERS = None def Init(num_readers, reader_params, num_writers, writer_params, ...args...): ...logic... _READERS = new ReaderPool(num_readers, reader_params) _WRITERS = new WriterPool(num_writers, writer_params) ...more logic... class Doer: def __init__(...args...): ... def Read(self, ...args...): c = _READERS.get() try: ...work with conn finally: _READERS.put(c) def Writer(...): ...similar to Read()... To me, this is a bad pattern to follow, some cons: Doers can be created without its preconditions being satisfied The code isn't easily testable because ConnPool can't be directly mocked out. Init has to be called right the first time. If its changed so it can be called multiple times, extra logic has to be added to check if variables are already defined, and lots of NULL values have to be passed around to skip re-initializing. In the event of threads, the above becomes more complicated by adding locking Globals aren't being used to communicate state (which isn't strictly bad, but a code smell) On the other hand, some pros: its very convenient to call Init(5, "user/pass", 2, "user/pass") It simple and "clean" Personally, I think the cons outweigh the pros, that is, testability and assured preconditions outweigh simplicity and convenience.

    Read the article

  • Should I supress CA1062: Validate arguments of public methods?

    - by brickner
    I've recently upgraded my project to Visual Studio 2010 from Visual Studio 2008. In Visual Studio 2008, this Code Analysis rule doesn't exist. Now I'm not sure if I should use this rule or not. I'm building an open source library so it seems important to keep people safe from doing mistakes. However, if all I'm going to do is throw ArgumentNullException when the parameter is null, it seems like writing useless code since ArgumentNullException will be thrown even if I won't write that code. Should I remove that rule or fix the violations?

    Read the article

  • AutoMapper How to map nested object from an ObjectId

    - by RayMartinsHair
    I am trying to map the ReferralContract.AssessmentId property to Referral.Assessment.Id The below code works but I am sure that there is a cleaner way to do.... Please tell me this is so ;-) // Destination classes public class Referral { public Referral() { Assessment = new Assessment(); } public int Id { get; set; } public Assessment Assessment { get; set; } } public class Assessment { public int Id { get; set; } } // Source Class public class ReferralContract { public int Id { get; set; } public int AssessmentId { get; set; } } The Automapper mapping I am using is Mapper.CreateMap<ReferralContract, Referral>() .ForMember(x => x.Assessment, opt => opt.MapFrom(scr => new Assessment { Id = scr.AssessmentId }));

    Read the article

  • How do I implement repository pattern and unit of work when dealing with multiple data stores?

    - by Jason
    I have a unique situation where I am building a DDD based system that needs to access both Active Directory and a SQL database as persistence. Initially this wasnt a problem because our design was setup where we had a unit of work that looked like this: public interface IUnitOfWork { void BeginTransaction() void Commit() } and our repositories looked like this: public interface IRepository<T> { T GetByID() void Save(T entity) void Delete(T entity) } In this setup our load and save would handle the mapping between both data stores because we wrote it ourselves. The unit of work would handle transactions and would contain the Linq To SQL data context that the repositories would use for persistence. The active directory part was handled by a domain service implemented in infrastructure and consumed by the repositories in each Save() method. Save() was responsible with interacting with the data context to do all the database operations. Now we are trying to adapt it to entity framework and take advantage of POCO. Ideally we would not need the Save() method because the domain objects are being tracked by the object context and we would just need to add a Save() method on the unit of work to have the object context save the changes, and a way to register new objects with the context. The new proposed design looks more like this: public interface IUnitOfWork { void BeginTransaction() void Save() void Commit() } public interface IRepository<T> { T GetByID() void Add(T entity) void Delete(T entity) } This solves the data access problem with entity framework, but does not solve the problem with our active directory integration. Before, it was in the Save() method on the repository, but now it has no home. The unit of work knows nothing other than the entity framework data context. Where should this logic go? I argue this design only works if you only have one data store using entity framework. Any ideas how to best approach this issue? Where should I put this logic?

    Read the article

  • How can I compile GCC as a static binary?

    - by CaCl
    How can I compile the GCC Compiler so that I can pull the entire thing over to another system and use the program? I don't mind pulling in other files as well, but is there a way to gather all the required system libs as well? The OS and Arch will remain constant across the different systems, but one may contain Slackware where the other contains Debian.

    Read the article

  • Avoiding Service Locator with AutoFac 2

    - by Page Brooks
    I'm building an application which uses AutoFac 2 for DI. I've been reading that using a static IoCHelper (Service Locator) should be avoided. IoCHelper.cs public static class IoCHelper { private static AutofacDependencyResolver _resolver; public static void InitializeWith(AutofacDependencyResolver resolver) { _resolver = resolver; } public static T Resolve<T>() { return _resolver.Resolve<T>(); } } From answers to a previous question, I found a way to help reduce the need for using my IoCHelper in my UnitOfWork through the use of Auto-generated Factories. Continuing down this path, I'm curious if I can completely eliminate my IoCHelper. Here is the scenario: I have a static Settings class that serves as a wrapper around my configuration implementation. Since the Settings class is a dependency to a majority of my other classes, the wrapper keeps me from having to inject the settings class all over my application. Settings.cs public static class Settings { public static IAppSettings AppSettings { get { return IoCHelper.Resolve<IAppSettings>(); } } } public interface IAppSettings { string Setting1 { get; } string Setting2 { get; } } public class AppSettings : IAppSettings { public string Setting1 { get { return GetSettings().AppSettings["setting1"]; } } public string Setting2 { get { return GetSettings().AppSettings["setting2"]; } } protected static IConfigurationSettings GetSettings() { return IoCHelper.Resolve<IConfigurationSettings>(); } } Is there a way to handle this without using a service locator and without having to resort to injecting AppSettings into each and every class? Listed below are the 3 areas in which I keep leaning on ServiceLocator instead of constructor injection: AppSettings Logging Caching

    Read the article

  • C# Reading and Writing a Char[] to and from a Byte[] - Updated with Solution

    - by Simon G
    Hi, I have a byte array of around 10,000 bytes which is basically a blob from delphi that contains char, string, double and arrays of various types. This need to be read in and updated via C#. I've created a very basic reader that gets the byte array from the db and converts the bytes to the relevant object type when accessing the property which works fine. My problem is when I try to write to a specific char[] item, it doesn't seem to update the byte array. I've created the following extensions for reading and writing: public static class CharExtension { public static byte ToByte( this char c ) { return Convert.ToByte( c ); } public static byte ToByte( this char c, int position, byte[] blob ) { byte b = c.ToByte(); blob[position] = b; return b; } } public static class CharArrayExtension { public static byte[] ToByteArray( this char[] c ) { byte[] b = new byte[c.Length]; for ( int i = 1; i < c.Length; i++ ) { b[i] = c[i].ToByte(); } return b; } public static byte[] ToByteArray( this char[] c, int positon, int length, byte[] blob ) { byte[] b = c.ToByteArray(); Array.Copy( b, 0, blob, positon, length ); return b; } } public static class ByteExtension { public static char ToChar( this byte[] b, int position ) { return Convert.ToChar( b[position] ); } } public static class ByteArrayExtension { public static char[] ToCharArray( this byte[] b, int position, int length ) { char[] c = new char[length]; for ( int i = 0; i < length; i++ ) { c[i] = b.ToChar( position ); position += 1; } return c; } } to read and write chars and char arrays my code looks like: Byte[] _Blob; // set from a db field public char ubin { get { return _tariffBlob.ToChar( 14 ); } set { value.ToByte( 14, _Blob ); } } public char[] usercaplas { get { return _tariffBlob.ToCharArray( 2035, 10 ); } set { value.ToByteArray( 2035, 10, _Blob ); } } So to write to the objects I can do: ubin = 'C'; // this will update the byte[] usercaplas = new char[10] { 'A', 'B', etc. }; // this will update the byte[] usercaplas[3] = 'C'; // this does not update the byte[] I know the reason is that the setter property is not being called but I want to know is there a way around this using code similar to what I already have? I know a possible solution is to use a private variable called _usercaplas that I set and update as needed however as the byte array is nearly 10,000 bytes in length the class is already long and I would like a simpler approach as to reduce the overall code length and complexity. Thank Solution Here's my solution should anyone want it. If you have a better way of doing then let me know please. First I created a new class for the array: public class CharArrayList : ArrayList { char[] arr; private byte[] blob; private int length = 0; private int position = 0; public CharArrayList( byte[] blob, int position, int length ) { this.blob = blob; this.length = length; this.position = position; PopulateInternalArray(); SetArray(); } private void PopulateInternalArray() { arr = blob.ToCharArray( position, length ); } private void SetArray() { foreach ( char c in arr ) { this.Add( c ); } } private void UpdateInternalArray() { this.Clear(); SetArray(); } public char this[int i] { get { return arr[i]; } set { arr[i] = value; UpdateInternalArray(); } } } Then I created a couple of extension methods to help with converting to a byte[] public static byte[] ToByteArray( this CharArrayList c ) { byte[] b = new byte[c.Count]; for ( int i = 0; i < c.Count; i++ ) { b[i] = Convert.ToChar( c[i] ).ToByte(); } return b; } public static byte[] ToByteArray( this CharArrayList c, byte[] blob, int position, int length ) { byte[] b = c.ToByteArray(); Array.Copy( b, 0, blob, position, length ); return b; } So to read and write to the object: private CharArrayList _usercaplass; public CharArrayList usercaplas { get { if ( _usercaplass == null ) _usercaplass = new CharArrayList( _tariffBlob, 2035, 100 ); return _usercaplass; } set { _usercaplass = value; _usercaplass.ToByteArray( _tariffBlob, 2035, 100 ); } } As mentioned before its not an ideal solutions as I have to have private variables and extra code in the setter but I couldnt see a way around it.

    Read the article

  • How can I fetch Google static maps with TIdHTTP?

    - by cloudstrif3
    I'm trying to return content from maps.google.com from within Delphi 2006 using the TIdHTTP component. My code is as follows procedure TForm1.GetGoogleMap(); var t_GetRequest: String; t_Source: TStringList; t_Stream: TMemoryStream; begin t_Source := TStringList.Create; try t_Stream := TMemoryStream.Create; try t_GetRequest := 'http://maps.google.com/maps/api/staticmap?' + 'center=Brooklyn+Bridge,New+York,NY' + '&zoom=14' + '&size=512x512' + '&maptype=roadmap' + '&markers=color:blue|label:S|40.702147,-74.015794' + '&markers=color:green|label:G|40.711614,-74.012318' + '&markers=color:red|color:red|label:C|40.718217,-73.998284' + '&sensor=false'; IdHTTP1.Post(t_GetRequest, t_Source, t_Stream); t_Stream.SaveToFile('google.html'); finally t_Stream.Free; end; finally t_Source.Free; end; end; However I keep getting the response HTTP/1.0 403 Forbidden. I assume this means that I don't have permission to make this request but if I copy the url into my web browser IE 8, it works fine. Is there some header information that I need or something else?

    Read the article

  • A public web API: What do developers prefer to consume?

    - by spender
    We've got a bunch of data that we'd like to expose to the world hosted on an asp-net.mvc website. I'd like to ensure that we deliver it using technology that is easy for end developers to implement and not tied to any particular platform, rather than using technology that is unpopular/incompatible with developers. The kind of requests we expect are mainly to retrieve search results (not many parameters), but down the like we'd like to be able to provide catalogue lookups and the like, which may be more complex. Bearing this in mind, what is the preferred means of doing this?

    Read the article

  • Setting a value into a object using reflection

    - by marionmaiden
    Hello I have an object that has a lot of attributes, each one with it's getter and setter. Each attribute has a non primitive type, that I don't know at runtime. For example, what I have is this: public class a{ private typeA attr1; private typeB attr2; public typeA getAttr1(){ return attr1; } public typeB getAttr2(){ return attr2; } public void setAttr1(typeA at){ attr1 = at; } public void setAttr2(typeB at){ attr2 = at; } } public class typeA{ public typeA(){ // doesn't matter } } public class typeB{ public typeB(){ // doesn't matter } } So, using reflection, I obtained the setter method for an attribute. Setting a value in the standard way is something like this: a test = new a(); a.setAttr1(new typeA()); But how can I do this using reflection? I already got the setAttr1() method using reflection, but I don't know how to create a new typeA object to be inserted in the setter.

    Read the article

  • How to redirect every uri calls to one controller, except some static ones?

    - by Oden
    Hey, Im using codeigniter and want to make my portal a bit more seo friendly. I have a controller (articles) witch handles every article, on my portal. The URL looks like this: example.com/articles/category-sub-category/article-name I'm using mod rewrite module to hide my index.php, and codeigniter routing to hide the controller action that handles every call. I want to hide articles too, but if i hide it, every call goes to the articles controller, and thats not what i want, because i want my url look like this: example.com/category-sub-category/article-name Ive tried it with regexp routing rules in the routes.php but i found no way to make it right.

    Read the article

  • Asp.net JSON Deserialize problem

    - by Billy
    I want to deserialize the following JSON string: [ {"name":"photos","fql_result_set":[{"owner":"123456","caption":"Caption 1", "object_id":123},{"owner":"223456","caption":"Caption 2", "object_id":456}]}, {"name":"likes","fql_result_set":[{"object_id":123,"user_id":12156144},{"object_id":456,"user_id":140342725}]} ] and get the POCO like [DataContract] public class Photo{ [DataMember] public string owner{get;set;} [DataMember] public string caption{get;set;} [DataMember] public string object_id{get;set;} } [DataContract] public class Like { [DataMember] public string object_id { get; set; } [DataMember] public string user_id { get; set; } } What should I do? I already have this piece of code: public class JSONUtil { public static T Deserialize<T>(string json) { T obj = Activator.CreateInstance<T>(); MemoryStream ms = new MemoryStream(Encoding.Unicode.GetBytes(json)); System.Runtime.Serialization.Json.DataContractJsonSerializer serializer = new System.Runtime.Serialization.Json.DataContractJsonSerializer(obj.GetType()); obj = (T)serializer.ReadObject(ms); ms.Close(); return obj; }

    Read the article

  • Play and record streaming audio

    - by Igor
    I'm working on an iPhone app that should be able to play and record audio streaming data simultaneously. Is it actually possible? I'm trying to mix SpeakHere and AudioRecorder samples and getting an empty file with no audio data... Here is my .m code: import "AzRadioViewController.h" @implementation azRadioViewController static const CFOptionFlags kNetworkEvents = kCFStreamEventOpenCompleted | kCFStreamEventHasBytesAvailable | kCFStreamEventEndEncountered | kCFStreamEventErrorOccurred; void MyAudioQueueOutputCallback( void* inClientData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer, const AudioTimeStamp inStartTime, UInt32 inNumberPacketDescriptions, const AudioStreamPacketDescription inPacketDesc ) { NSLog(@"start MyAudioQueueOutputCallback"); MyData* myData = (MyData*)inClientData; NSLog(@"--- %i", inNumberPacketDescriptions); if(inNumberPacketDescriptions == 0 && myData-dataFormat.mBytesPerPacket != 0) { inNumberPacketDescriptions = inBuffer-mAudioDataByteSize / myData-dataFormat.mBytesPerPacket; } OSStatus status = AudioFileWritePackets(myData-audioFile, FALSE, inBuffer-mAudioDataByteSize, inPacketDesc, myData-currentPacket, &inNumberPacketDescriptions, inBuffer-mAudioData); if(status == 0) { myData-currentPacket += inNumberPacketDescriptions; } NSLog(@"status:%i curpac:%i pcdesct: %i", status, myData-currentPacket, inNumberPacketDescriptions); unsigned int bufIndex = MyFindQueueBuffer(myData, inBuffer); pthread_mutex_lock(&myData-mutex); myData-inuse[bufIndex] = false; pthread_cond_signal(&myData-cond); pthread_mutex_unlock(&myData-mutex); } OSStatus StartQueueIfNeeded(MyData* myData) { NSLog(@"start StartQueueIfNeeded"); OSStatus err = noErr; if (!myData-started) { err = AudioQueueStart(myData-queue, NULL); if (err) { PRINTERROR("AudioQueueStart"); myData-failed = true; return err; } myData-started = true; printf("started\n"); } return err; } OSStatus MyEnqueueBuffer(MyData* myData) { NSLog(@"start MyEnqueueBuffer"); OSStatus err = noErr; myData-inuse[myData-fillBufferIndex] = true; AudioQueueBufferRef fillBuf = myData-audioQueueBuffer[myData-fillBufferIndex]; fillBuf-mAudioDataByteSize = myData-bytesFilled; err = AudioQueueEnqueueBuffer(myData-queue, fillBuf, myData-packetsFilled, myData-packetDescs); if (err) { PRINTERROR("AudioQueueEnqueueBuffer"); myData-failed = true; return err; } StartQueueIfNeeded(myData); return err; } void WaitForFreeBuffer(MyData* myData) { NSLog(@"start WaitForFreeBuffer"); if (++myData-fillBufferIndex = kNumAQBufs) myData-fillBufferIndex = 0; myData-bytesFilled = 0; myData-packetsFilled = 0; printf("-lock\n"); pthread_mutex_lock(&myData-mutex); while (myData-inuse[myData-fillBufferIndex]) { printf("... WAITING ...\n"); pthread_cond_wait(&myData-cond, &myData-mutex); } pthread_mutex_unlock(&myData-mutex); printf("<-unlock\n"); } int MyFindQueueBuffer(MyData* myData, AudioQueueBufferRef inBuffer) { NSLog(@"start MyFindQueueBuffer"); for (unsigned int i = 0; i < kNumAQBufs; ++i) { if (inBuffer == myData-audioQueueBuffer[i]) return i; } return -1; } void MyAudioQueueIsRunningCallback( void* inClientData, AudioQueueRef inAQ, AudioQueuePropertyID inID) { NSLog(@"start MyAudioQueueIsRunningCallback"); MyData* myData = (MyData*)inClientData; UInt32 running; UInt32 size; OSStatus err = AudioQueueGetProperty(inAQ, kAudioQueueProperty_IsRunning, &running, &size); if (err) { PRINTERROR("get kAudioQueueProperty_IsRunning"); return; } if (!running) { pthread_mutex_lock(&myData-mutex); pthread_cond_signal(&myData-done); pthread_mutex_unlock(&myData-mutex); } } void MyPropertyListenerProc( void * inClientData, AudioFileStreamID inAudioFileStream, AudioFileStreamPropertyID inPropertyID, UInt32 * ioFlags) { NSLog(@"start MyPropertyListenerProc"); MyData* myData = (MyData*)inClientData; OSStatus err = noErr; printf("found property '%c%c%c%c'\n", (inPropertyID24)&255, (inPropertyID16)&255, (inPropertyID8)&255, inPropertyID&255); switch (inPropertyID) { case kAudioFileStreamProperty_ReadyToProducePackets : { AudioStreamBasicDescription asbd; UInt32 asbdSize = sizeof(asbd); err = AudioFileStreamGetProperty(inAudioFileStream, kAudioFileStreamProperty_DataFormat, &asbdSize, &asbd); if (err) { PRINTERROR("get kAudioFileStreamProperty_DataFormat"); myData-failed = true; break; } err = AudioQueueNewOutput(&asbd, MyAudioQueueOutputCallback, myData, NULL, NULL, 0, &myData-queue); if (err) { PRINTERROR("AudioQueueNewOutput"); myData-failed = true; break; } for (unsigned int i = 0; i < kNumAQBufs; ++i) { err = AudioQueueAllocateBuffer(myData-queue, kAQBufSize, &myData-audioQueueBuffer[i]); if (err) { PRINTERROR("AudioQueueAllocateBuffer"); myData-failed = true; break; } } UInt32 cookieSize; Boolean writable; err = AudioFileStreamGetPropertyInfo(inAudioFileStream, kAudioFileStreamProperty_MagicCookieData, &cookieSize, &writable); if (err) { PRINTERROR("info kAudioFileStreamProperty_MagicCookieData"); break; } printf("cookieSize %d\n", cookieSize); void* cookieData = calloc(1, cookieSize); err = AudioFileStreamGetProperty(inAudioFileStream, kAudioFileStreamProperty_MagicCookieData, &cookieSize, cookieData); if (err) { PRINTERROR("get kAudioFileStreamProperty_MagicCookieData"); free(cookieData); break; } err = AudioQueueSetProperty(myData-queue, kAudioQueueProperty_MagicCookie, cookieData, cookieSize); free(cookieData); if (err) { PRINTERROR("set kAudioQueueProperty_MagicCookie"); break; } err = AudioQueueAddPropertyListener(myData-queue, kAudioQueueProperty_IsRunning, MyAudioQueueIsRunningCallback, myData); if (err) { PRINTERROR("AudioQueueAddPropertyListener"); myData-failed = true; break; } break; } } } static void ReadStreamClientCallBack(CFReadStreamRef stream, CFStreamEventType type, void *clientCallBackInfo) { NSLog(@"start ReadStreamClientCallBack"); if(type == kCFStreamEventHasBytesAvailable) { UInt8 buffer[2048]; CFIndex bytesRead = CFReadStreamRead(stream, buffer, sizeof(buffer)); if (bytesRead < 0) { } else if (bytesRead) { OSStatus err = AudioFileStreamParseBytes(globalMyData-audioFileStream, bytesRead, buffer, 0); if (err) { PRINTERROR("AudioFileStreamParseBytes"); } } } } void MyPacketsProc(void * inClientData, UInt32 inNumberBytes, UInt32 inNumberPackets, const void * inInputData, AudioStreamPacketDescription inPacketDescriptions) { NSLog(@"start MyPacketsProc"); MyData myData = (MyData*)inClientData; printf("got data. bytes: %d packets: %d\n", inNumberBytes, inNumberPackets); for (int i = 0; i < inNumberPackets; ++i) { SInt64 packetOffset = inPacketDescriptions[i].mStartOffset; SInt64 packetSize = inPacketDescriptions[i].mDataByteSize; size_t bufSpaceRemaining = kAQBufSize - myData-bytesFilled; if (bufSpaceRemaining < packetSize) { MyEnqueueBuffer(myData); WaitForFreeBuffer(myData); } AudioQueueBufferRef fillBuf = myData-audioQueueBuffer[myData-fillBufferIndex]; memcpy((char*)fillBuf-mAudioData + myData-bytesFilled, (const char*)inInputData + packetOffset, packetSize); myData-packetDescs[myData-packetsFilled] = inPacketDescriptions[i]; myData-packetDescs[myData-packetsFilled].mStartOffset = myData-bytesFilled; myData-bytesFilled += packetSize; myData-packetsFilled += 1; size_t packetsDescsRemaining = kAQMaxPacketDescs - myData-packetsFilled; if (packetsDescsRemaining == 0) { MyEnqueueBuffer(myData); WaitForFreeBuffer(myData); } } } (IBAction)buttonPlayPressedid)sender { label.text = @"Buffering"; [self connectionStart]; } (IBAction)buttonSavePressedid)sender { NSLog(@"save"); AudioFileClose(myData.audioFile); AudioQueueDispose(myData.queue, TRUE); } bool getFilename(char* buffer,int maxBufferLength) { NSArray paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString docDir = [paths objectAtIndex:0]; NSString* file = [docDir stringByAppendingString:@"/rec.caf"]; return [file getCString:buffer maxLength:maxBufferLength encoding:NSUTF8StringEncoding]; } -(void)connectionStart { @try { MyData* myData = (MyData*)calloc(1, sizeof(MyData)); globalMyData = myData; pthread_mutex_init(&myData-mutex, NULL); pthread_cond_init(&myData-cond, NULL); pthread_cond_init(&myData-done, NULL); NSLog(@"Start"); myData-dataFormat.mSampleRate = 16000.0f; myData-dataFormat.mFormatID = kAudioFormatLinearPCM; myData-dataFormat.mFramesPerPacket = 1; myData-dataFormat.mChannelsPerFrame = 1; myData-dataFormat.mBytesPerFrame = 2; myData-dataFormat.mBytesPerPacket = 2; myData-dataFormat.mBitsPerChannel = 16; myData-dataFormat.mReserved = 0; myData-dataFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked; int i, bufferByteSize; UInt32 size; AudioQueueNewInput( &myData-dataFormat, MyAudioQueueOutputCallback, &myData, NULL /* run loop /, kCFRunLoopCommonModes / run loop mode /, 0 / flags */, &myData-queue); size = sizeof(&myData-dataFormat); AudioQueueGetProperty(&myData-queue, kAudioQueueProperty_StreamDescription, &myData-dataFormat, &size); CFURLRef fileURL; char path[256]; memset(path,0,sizeof(path)); getFilename(path,256); fileURL = CFURLCreateFromFileSystemRepresentation(NULL, (UInt8*)path, strlen(path), FALSE); AudioFileCreateWithURL(fileURL, kAudioFileCAFType, &myData-dataFormat, kAudioFileFlags_EraseFile, &myData-audioFile); OSStatus err = AudioFileStreamOpen(myData, MyPropertyListenerProc, MyPacketsProc, kAudioFileMP3Type, &myData-audioFileStream); if (err) { PRINTERROR("AudioFileStreamOpen"); return 1; } CFStreamClientContext ctxt = {0, self, NULL, NULL, NULL}; CFStringRef bodyData = CFSTR(""); // Usually used for POST data CFStringRef headerFieldName = CFSTR("X-My-Favorite-Field"); CFStringRef headerFieldValue = CFSTR("Dreams"); CFStringRef url = CFSTR(RADIO_LOCATION); CFURLRef myURL = CFURLCreateWithString(kCFAllocatorDefault, url, NULL); CFStringRef requestMethod = CFSTR("GET"); CFHTTPMessageRef myRequest = CFHTTPMessageCreateRequest(kCFAllocatorDefault, requestMethod, myURL, kCFHTTPVersion1_1); CFHTTPMessageSetBody(myRequest, bodyData); CFHTTPMessageSetHeaderFieldValue(myRequest, headerFieldName, headerFieldValue); CFReadStreamRef stream = CFReadStreamCreateForHTTPRequest(kCFAllocatorDefault, myRequest); if (!stream) { NSLog(@"Creating the stream failed"); return; } if (!CFReadStreamSetClient(stream, kNetworkEvents, ReadStreamClientCallBack, &ctxt)) { CFRelease(stream); NSLog(@"Setting the stream's client failed."); return; } CFReadStreamScheduleWithRunLoop(stream, CFRunLoopGetCurrent(), kCFRunLoopCommonModes); if (!CFReadStreamOpen(stream)) { CFReadStreamSetClient(stream, 0, NULL, NULL); CFReadStreamUnscheduleFromRunLoop(stream, CFRunLoopGetCurrent(), kCFRunLoopCommonModes); CFRelease(stream); NSLog(@"Opening the stream failed."); return; } } @catch (NSException *exception) { NSLog(@"main: Caught %@: %@", [exception name], [exception reason]); } } (void)viewDidLoad { [[UIApplication sharedApplication] setIdleTimerDisabled:YES]; [super viewDidLoad]; } (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } (void)viewDidUnload { } (void)dealloc { [super dealloc]; } @end

    Read the article

  • Adding an overlay to Google maps with path taken

    - by user341652
    Hi, I am trying to write a class to track a person's location(s), and to draw the path they've taken on a MapView. This feature of the program is for the user to track their speed, distance, path, etc. while running/cycling (or whatever else) using their Android phone. This is my first Android application, and I am not sure how to do the Overlay object for the MapView. I also wanted to see if anyone had opinions on the GPS-Tracking part I have written (if it would work, if there is a better way of doing it, code examples would be helpful). I currently have this for my GPSTrackerService: package org.drexel.itrain.logic; import java.util.Vector; import org.drexel.itrain.Constants; import android.app.Notification; import android.app.NotificationManager; import android.app.Service; import android.content.Context; import android.content.Intent; import android.content.SharedPreferences; import android.location.GpsSatellite; import android.location.GpsStatus; import android.location.Location; import android.location.LocationListener; import android.location.LocationManager; import android.location.GpsStatus.Listener; import android.os.Binder; import android.os.Bundle; import android.os.IBinder; import android.preference.PreferenceManager; public class GPSTrackingService extends Service { private static final int MAX_REASONABLE_SPEED = 60; private static final String TAG = "OGT.TrackingService"; private Context mContext; private LocationManager mLocationManager; private NotificationManager mNotificationManager; private Notification mNotification; private int mSatellites = 0; private int mTrackingState = Constants.GPS_TRACKING_UNKNOWN; private float mCurrentSpeed = 0; private float mTotalDistance = 0; private Location mPreviousLocation; private Vector<Location> mTrackedLocations; private LocationListener mLocationListener = null; private Listener mStatusListener = null; private IBinder binder = null; @Override public void onCreate() { super.onCreate(); this.mContext = getApplicationContext(); this.mLocationManager = (LocationManager) this.mContext.getSystemService( Context.LOCATION_SERVICE ); this.mNotificationManager = (NotificationManager) this.mContext.getSystemService( Context.NOTIFICATION_SERVICE ); this.mTrackedLocations = new Vector<Location>(); this.binder = new Binder(); SharedPreferences sharedPreferences = PreferenceManager.getDefaultSharedPreferences(this.mContext); binder = new Binder(); if(mTrackingState != Constants.GPS_TRACKING_UNKNOWN) { createListeners(); } } @Override public void onDestroy() { destroyListeneres(); } @Override public IBinder onBind(Intent intent) { return binder; } @Override public boolean onUnbind(Intent intent) { return true; } public boolean acceptLocation(Location proposedLocation) { if(!(proposedLocation.hasSpeed() || proposedLocation.hasAccuracy())) { return false; } else if(proposedLocation.getSpeed() >= MAX_REASONABLE_SPEED) { return false; } return true; } public void updateNotification() { //TODO Alert that no GPS sattelites are available (or are available) } public void startTracking() { this.mTrackingState = Constants.GPS_TRACKING_STARTED; this.mTotalDistance = 0; this.mCurrentSpeed = 0; this.mTrackedLocations = new Vector<Location>(); this.mPreviousLocation = null; createListeners(); } public void pauseTracking() { this.mTrackingState = Constants.GPS_TRACKING_PAUSED; this.mPreviousLocation = null; this.mCurrentSpeed = 0; } public void resumeTracking() { if(this.mTrackingState == Constants.GPS_TRACKING_STOPPED){ this.startTracking(); } this.mTrackingState = Constants.GPS_TRACKING_STARTED; } public void stopTracking() { this.mTrackingState = Constants.GPS_TRACKING_STOPPED; destroyListeneres(); } private void createListeners() { /** * LocationListener receives locations from */ this.mLocationListener = new LocationListener() { @Override public void onStatusChanged(String provider, int status, Bundle extras) { // TODO Auto-generated method stub } @Override public void onProviderEnabled(String provider) { // TODO Auto-generated method stub } @Override public void onProviderDisabled(String provider) { // TODO Auto-generated method stub } @Override public void onLocationChanged(Location location) { if(mTrackingState == Constants.GPS_TRACKING_STARTED && acceptLocation(location)) { if(mPreviousLocation != null) { //Add the distance between the new location and the previous location mTotalDistance += mPreviousLocation.distanceTo(location); } if(location.hasSpeed()) { mCurrentSpeed = location.getSpeed(); } else { mCurrentSpeed = -1; //-1 means speed N/A } mPreviousLocation = location; mTrackedLocations.add(location); } } }; /** * Receives updates reguarding the GPS Status */ this.mStatusListener = new GpsStatus.Listener() { @Override public synchronized void onGpsStatusChanged(int event) { switch( event ) { case GpsStatus.GPS_EVENT_SATELLITE_STATUS: { GpsStatus status = mLocationManager.getGpsStatus( null ); mSatellites = 0; Iterable<GpsSatellite> list = status.getSatellites(); for( GpsSatellite satellite : list ) { if( satellite.usedInFix() ) { mSatellites++; } } updateNotification(); break; } default: break; } } }; } /** * Destroys the LocationListenere and the GPSStatusListener */ private void destroyListeneres() { this.mLocationListener = null; this.mStatusListener = null; } /** * Gets the total distance traveled by the * * @return the total distance traveled (in meters) */ public float getDistance() { return mTotalDistance; } /** * Gets the current speed of the last good location * * @return the current speed (in meters/second) */ public float getSpeed() { return mCurrentSpeed; } } Any assistance would be much appreciated. This is my group's first Android app, and we are a little pressed for time at the moment. The project is for a class, and is available from SourceForge (currently called iTrain, soon to be renamed). Thanks in Advance, Steve

    Read the article

  • How to make images hosted on Amazon S3 less public but not completely private?

    - by Jay Godse
    I fired up a sample application that uses Amazon S3 for image hosting. I managed to coax it into working. The application is hosted at github.com. The application lets you create users with a profile photo. When you upload the photo, the web application stores it on Amazon S3 instead of your local file system. (Very important if you host at heroku.com) However, when I did a "view source" in the browser of the page I noticed that the URL of the picture was an Amazon S3 URL in the S3 bucket that I assigned to the app. I cut & pasted the URL and was able to view the picture in the same browser, and in in another browser in which I had no open sessions to my web app or to Amazon S3. Is there any way that I could restrict access to that URL (and image) so that it is accessible only to browsers that are logged into my applications? Most of the information I found about Amazon ACLs only talk about access for only the owner or to groups of users authenticated with Amazon or AmazonS3, or to everybody anonymously.

    Read the article

  • Which web Tier Framework for a public commercial website with heavy load ?

    - by Maxime ARNSTAMM
    Hello everyone, As a part of an enterprise architecture exercise, i need to find a java-based framework filling these constraints : heavy (i think) load : 5000 concurrent connections widely known : can't be too exotic, the contractors would be too high priced. relatively easy to use : developpement time must be reasonnable must be as compliant as possible with the css/html layout produced by a designer Must look like "web 2.0" from the marketing point of view. What i learned from my limited experience is : jsf : 1, don't know. 2, 3 ok. 4 not ok (at least not without huge effort) wicket : 1, not really. 2, 3 and 4 ok. gwt : 1, don't know. 2, 3 ok. 4 not ok (but more ok than jsf) others : not really "web 2.0" or not really known I'm really junior, so my ideas about those frameworks are probably wrong, that's why i come to you, stackoverflowees. Thanks for helping :)

    Read the article

  • Design advice for avoiding change in several classes

    - by Anders Svensson
    Hi, I'm trying to figure out how to design a small application more elegantly, and make it more resistant to change. Basically it is a sort of project price calculator, and the problem is that there are many parameters that can affect the pricing. I'm trying to avoid cluttering the code with a lot of if-clauses for each parameter, but still I have e.g. if-clauses in two places checking for the value of the size parameter. I have the Head First Design Patterns book, and have tried to find ideas there, but the closest I got was the decorator pattern, which has an example where starbuzz coffee sets prices depending first on condiments added, and then later in an exercise by adding a size parameter (Tall, Grande, Venti). But that didn't seem to help, because adding that parameter still seemed to add if-clause complexity in a lot of places (and this being an exercise they didn't explain that further). What I am trying to avoid is having to change several classes if a parameter were to change or a new parameter added, or at least change in as few places as possible (there's some fancy design principle word for this that I don't rememeber :-)). Here below is the code. Basically it calculates the price for a project that has the tasks "Writing" and "Analysis" with a size parameter and different pricing models. There will be other parameters coming in later too, like "How new is the product?" (New, 1-5 years old, 6-10 years old), etc. Any advice on the best design would be greatly appreciated, whether a "design pattern" or just good object oriented principles that would make it resistant to change (e.g. adding another size, or changing one of the size values, and only have to change in one place rather than in several if-clauses): public class Project { private readonly int _numberOfProducts; protected Size _size; public Task Analysis { get; set; } public Task Writing { get; set; } public Project(int numberOfProducts) { _numberOfProducts = numberOfProducts; _size = GetSize(); Analysis = new AnalysisTask(numberOfProducts, _size); Writing = new WritingTask(numberOfProducts, _size); } private Size GetSize() { if (_numberOfProducts <= 2) return Size.small; if (_numberOfProducts <= 8) return Size.medium; return Size.large; } public double GetPrice() { return Analysis.GetPrice() + Writing.GetPrice(); } } public abstract class Task { protected readonly int _numberOfProducts; protected Size _size; protected double _pricePerHour; protected Dictionary<Size, int> _hours; public abstract int TotalHours { get; } public double Price { get; set; } protected Task(int numberOfProducts, Size size) { _numberOfProducts = numberOfProducts; _size = size; } public double GetPrice() { return _pricePerHour * TotalHours; } } public class AnalysisTask : Task { public AnalysisTask(int numberOfProducts, Size size) : base(numberOfProducts, size) { _pricePerHour = 850; _hours = new Dictionary<Size, int>() { { Size.small, 56 }, { Size.medium, 104 }, { Size.large, 200 } }; } public override int TotalHours { get { return _hours[_size]; } } } public class WritingTask : Task { public WritingTask(int numberOfProducts, Size size) : base(numberOfProducts, size) { _pricePerHour = 650; _hours = new Dictionary<Size, int>() { { Size.small, 125 }, { Size.medium, 100 }, { Size.large, 60 } }; } public override int TotalHours { get { if (_size == Size.small) return _hours[_size] * _numberOfProducts; if (_size == Size.medium) return (_hours[Size.small] * 2) + (_hours[Size.medium] * (_numberOfProducts - 2)); return (_hours[Size.small] * 2) + (_hours[Size.medium] * (8 - 2)) + (_hours[Size.large] * (_numberOfProducts - 8)); } } } public enum Size { small, medium, large } public partial class Form1 : Form { public Form1() { InitializeComponent(); List<int> quantities = new List<int>(); for (int i = 0; i < 100; i++) { quantities.Add(i); } comboBoxNumberOfProducts.DataSource = quantities; } private void comboBoxNumberOfProducts_SelectedIndexChanged(object sender, EventArgs e) { Project project = new Project((int)comboBoxNumberOfProducts.SelectedItem); labelPrice.Text = project.GetPrice().ToString(); labelWriterHours.Text = project.Writing.TotalHours.ToString(); labelAnalysisHours.Text = project.Analysis.TotalHours.ToString(); } } At the end is a simple current calling code in the change event for a combobox that set size... (BTW, I don't like the fact that I have to use several dots to get to the TotalHours at the end here either, as far as I can recall, that violates the "principle of least knowledge" or "the law of demeter", so input on that would be appreciated too, but it's not the main point of the question) Regards, Anders

    Read the article

  • Fetching value from collection

    - by user334119
    public string GetProductVariantImageUrl(ShoppingCartItem shoppingCartItem) { string pictureUrl = String.Empty; ProductVariant productVariant = shoppingCartItem.ProductVariant; ProductVariantAttributeValueCollection pvaValues = shoppingCartItem.Attributes; [here the count comes 0]{case1} } public string GetAttributeDescription(ShoppingCartItem shoppingCartItem) { string result = string.Empty; ProductVariant productVariant = shoppingCartItem.ProductVariant; if (productVariant != null) { ProductVariantAttributeValueCollection pvaValues = shoppingCartItem.Attributes;[here count is 1] } } WHY am i not able to get count as 1 for the case1. /// <summary> /// Represents a shopping cart item /// </summary> public class ShoppingCartItem : BaseEntity { #region Fields private ProductVariant _cachedProductVariant; private ProductVariantAttributeValueCollection _cachedPvaValues; #endregion #region Ctor /// <summary> /// Creates a new instance of the shopping cart class /// </summary> public ShoppingCartItem() { } #endregion #region Properties /// <summary> /// Gets or sets the shopping cart item identifier /// </summary> public int ShoppingCartItemID { get; set; } /// <summary> /// Gets or sets the shopping cart type identifier /// </summary> public int ShoppingCartTypeID { get; set; } /// <summary> /// Gets or sets the customer session identifier /// </summary> public Guid CustomerSessionGUID { get; set; } /// <summary> /// Gets or sets the product variant identifier /// </summary> public int ProductVariantID { get; set; } /// <summary> /// Gets or sets the product variant attribute identifiers /// </summary> public List<int> AttributeIDs { get; set; } /// <summary> /// Gets or sets the text option /// </summary> public string TextOption { get; set; } /// <summary> /// Gets or sets the quantity /// </summary> public int Quantity { get; set; } /// <summary> /// Gets or sets the date and time of instance creation /// </summary> public DateTime CreatedOn { get; set; } /// <summary> /// Gets or sets the date and time of instance update /// </summary> public DateTime UpdatedOn { get; set; } #endregion #region Custom Properties /// <summary> /// Gets the log type /// </summary> public ShoppingCartTypeEnum ShoppingCartType { get { return (ShoppingCartTypeEnum)ShoppingCartTypeID; } } /// <summary> /// Gets the product variant /// </summary> public ProductVariant ProductVariant { get { if (_cachedProductVariant == null) { _cachedProductVariant = ProductManager.GetProductVariantByID(ProductVariantID); } return _cachedProductVariant; } } /// <summary> /// Gets the product variant attribute values /// </summary> public ProductVariantAttributeValueCollection Attributes { get { if (_cachedPvaValues == null) { ProductVariantAttributeValueCollection pvaValues = new ProductVariantAttributeValueCollection(); foreach (int attributeID in this.AttributeIDs) { ProductVariantAttributeValue pvaValue = ProductAttributeManager.GetProductVariantAttributeValueByID(attributeID); if (pvaValue != null) pvaValues.Add(pvaValue); } _cachedPvaValues = pvaValues; } return _cachedPvaValues; } } /// <summary> /// Gets the total weight /// </summary> public decimal TotalWeigth { get { decimal totalWeigth = decimal.Zero; ProductVariant productVariant = ProductVariant; if (productVariant != null) { decimal attributesTotalWeight = decimal.Zero; foreach (ProductVariantAttributeValue pvaValue in this.Attributes) { attributesTotalWeight += pvaValue.WeightAdjustment; } decimal unitWeight = productVariant.Weight + attributesTotalWeight; totalWeigth = unitWeight * Quantity; } return totalWeigth; } } /// <summary> /// Gets a value indicating whether the shopping cart item is free shipping /// </summary> public bool IsFreeShipping { get { ProductVariant productVariant = this.ProductVariant; if (productVariant != null) return productVariant.IsFreeShipping; return true; } }

    Read the article

< Previous Page | 146 147 148 149 150 151 152 153 154 155 156 157  | Next Page >