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  • How do I configure an interface to have *both* a DHCP address and a static address in Ubuntu?

    - by Paul Hoffman
    In a lab setup, I want eth0 on a Ubuntu server box to get a DHCP address for talking to the outside world, and I also want to assign it a static 10.x.y.z address for talking to other boxes on the local network that have 10.x.y.z addresses. I want to do this by editing /etc/network/interfaces. The man page for /etc/network/interfaces is modeled after "here's a bunch of examples, I hope you can figure out the actual rules on your own". I don't see a way to give one interface two addresses using two different methods (static and dhcp), and initial fumbling didn't produce useful results.

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  • Does the OS X DHCP client support classless static routes (RFC3442)?

    - by cense
    Simply put: does Mac OS X support RFC3442? RFC3442 implements DHCP codes (121 and 249) to provide classless static routes to DHCP clients. I can only seem to find rather old information circa 2005-2008 which implies that OS X does not support RFC3442. Any chance this has changed recently and I'm just doing something wrong while setting it up? My anecdotal testing seems to confirm that OS X does not support RFC3442 but I'm looking for confirmation. If OS X still doesn't support RFC3442, what is an alternative method of pushing static routes to OS X clients?

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  • What happens to a PDF file when you save it as a static PDF file?

    - by JimDel
    Does anyone know what happens to a PDF file when you save it as a static PDF file? I have a 17K PDF file that doesn’t work will with my software. But when I save it as a Static PDF using Adobe Live Cycle, the file works just fine. But it’s significantly larger (327K). Because these file will be download over the web, I really want to keep the size down. I have hundreds of files like this. If I knew what happens to the file when it’s converted I might be in better shape. Thanks

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  • How to discharge static electricity before opening a computer?

    - by Pekka
    Before opening a computer, I often hear advice to touch something that is "grounded" - a computer case for example, or a heating element - to avoid damaging the sensitive electronic equipment through static discharge. What exactly is true here, and what are the do's and don'ts. Touching what objects will actually work, and what won't? If I touch a computer case, does it matter what it stands on, and whether it is connected to an outlet? What other ways are there to protect the equipment from a static discharge than touching something grounded? Are there common pieces of clothing that I shouldn't be wearing when working inside a computer, for example a woollen pullover? There is a lot on Google, but there seem to be many contradictions and misconceptions out there, so I think this is a question worth having here.

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  • Nginx (for static files) and Apache (for dynamic content)?

    - by matthewsteiner
    So, my entire application runs on apache just fine. However, I want to test how much the requests per second increases if I put all static files through nginx instead. I found this thread: http://stackoverflow.com/questions/869001/how-to-serve-all-existing-static-files-directly-with-nginx-but-proxy-to-apache-t But I have a couple problems. I'm completely new to nginx, so I'm not sure where to put the configuration. (The file is at /etc/nginx/nginx.conf, but I don't know if I just add the code to the bottom or what?) Also, how can I have both servers running at the same time? Is it because they both listen on port 80? Right now I have to stop one to start the other, and that's as far as I've gotten. Thanks for any help.

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  • When load balancing, must all copies of static web page be exactly the same?

    - by Gilles Blanchette
    I am used to get answers for everything on the web, but not this time... Yesterday I enable Amazon DNS weight functionally to load balance 7 websites between two different IP addresses (split 50%-50%). Both servers run IIS 8.5, sites runs well on both sides. Today I found out that Google WebMasterTools is reporting fails error with file robots.txt, all close to 50% of access try errors. The robots.txt file is ok and accessible (even via Google testing URL page) on both servers. Lets say current version of static web pages are on the first computer and the updated version of the same web pages are on the second computer. Can it be the problem? When load balancing, can static web pages be slightly different from one host server to the other? Thank you for your help

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  • A "tinkered" PC can ping by IP, not by hostname. How to fix?

    - by aitchnyu
    Like this: root@tis-server:~# ping www.google.com ping: unknown host www.google.com root@tis-server:~# ping 8.8.8.8 PING 8.8.8.8 (8.8.8.8) 56(84) bytes of data. 64 bytes from 8.8.8.8: icmp_req=1 ttl=55 time=50.3 ms 64 bytes from 8.8.8.8: icmp_req=2 ttl=55 time=65.4 ms It was tinkered by somebody else and I (and him!) cant trace his actions. The graphical connection manager also refuses to work thanks to the tinkering. It also makes route add default gw 192.168.0.1 necessary for each reboot to atleast ping by IP. How do I fix this? It is Ubuntu 11.10 As requested: Output of ifconfig: eth0 Link encap:Ethernet HWaddr 48:5b:39:ae:21:98 inet addr:192.168.0.100 Bcast:0.0.0.0 Mask:255.255.255.0 inet6 addr: fe80::4a5b:39ff:feae:2198/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:13194 errors:0 dropped:0 overruns:0 frame:0 TX packets:5156 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:1420596 (1.4 MB) TX bytes:827295 (827.2 KB) Interrupt:42 Base address:0x2000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:4817 errors:0 dropped:0 overruns:0 frame:0 TX packets:4817 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:377732 (377.7 KB) TX bytes:377732 (377.7 KB) Output of resolv.conf: Output of /etc/network/interfaces: GNU nano 2.2.6 File: /etc/network/interfaces auto lo iface lo inet loopback auto eth0 iface eth0 inet static address 192.168.0.100 netmask 255.255.255.0

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  • Gathering IP address and workstation information; does it belong in a state class?

    - by p.campbell
    I'm writing an enterprisey utility that collects exception information and writes to the Windows Event Log, sends an email, etc. This utility class will be used by all applications in the corporation: web, BizTalk, Windows Services, etc. Currently this class: holds state given to it via public properties calls out to .NET Framework methods to gather information about runtime details. Included are call to various properties and methods from System.Environment, Reflection details, etc. This implementation has the benefit of allowing all those callers not to have to make these same calls themselves. This means less code for the caller to forget, screw up, etc. Should this state class (please what's the phrase I'm looking for [like DTO]?) know how to resolve/determine runtime details (like the IP address and machine name that it's running on)? It seems to me on second thought that it's meant to be a class that should hold state, and not know how to call out to the .NET Framework to find information. var myEx = new AppProblem{MachineName="Riker"}; //Will get "Riker 10.0.0.1" from property MachineLongDesc Console.WriteLine("full machine details: " + myEx.MachineLongDesc); public class AppProblem { public string MachineName{get;set;} public string MachineLongDesc{ get{ if(string.IsNullOrEmpty(this.MachineName) { this.MachineName = Environment.MachineName; } return this.MachineName + " " + GetCurrentIP(); } } private string GetCurrentIP() { return System.Net.Dns.GetHostEntry(this.MachineName) .AddressList.First().ToString(); } } This code was written by hand from memory, and presented for simplicity, trying to illustrate the concept.

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  • Google Analytics Not tracking data correctly IP-address issue?

    - by PaperThick
    I have developed a small site for a client and the site has been placed inside a <iframe> at the clients site. The GA-script I'm using looks like this: <script type="text/javascript"> var _gaq = _gaq || []; _gaq.push( ['_setAccount', 'UA-XXXXXXXX-2'], //My company's GA-account ['_trackPageview'], ['b._setAccount', 'UA-XXXXXXXX-1'], // Test GA-account ['b._trackPageview'], ['th._setAccount', 'UA-XXXXXXX-3'], ['th._setDomainName', '.clientdomain.se'], // Client GA-account ['th._trackPageview'] ); (function () { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); </script> </head> As you can see I report the GA pageviews to the client as well. The GA script is tracking visitors and pageviews at both ends. But the problem is that on my clients side the visitor-count is more than double what they are on my end (20 000 vs 5 000). At first I thought that it was being duplicated at some point but when I checked my Crazy-Egg account I saw that it had tracked over 10 000 visits and then stopped tracking because that was my limit on the account. The page my site is on is on a IP-address (http://XXX.XXX.XX.X/campaign/) and not on a "valid url". Could that be an issue why some of the visitors isn't beeing tracked? Thanks in advance

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  • XNA Xbox 360 Content Manager Thread freezing Draw Thread

    - by Alikar
    I currently have a game that takes in large images, easily bigger than 1MB, to serve as backgrounds. I know exactly when this transition is supposed to take place, so I made a loader class to handle loading these large images in the background, but when I load the images it still freezes the main thread where the drawing takes place. Since this code runs on the 360 I move the thread to the 4th hardware thread, but that doesn't seem to help. Below is the class I am using. Any thoughts as to why my new content manager which should be in its own thread is interrupting the draw in my main thread would be appreciated. namespace FileSystem { /// <summary> /// This is used to reference how many objects reference this texture. /// Everytime someone references a texture we increase the iNumberOfReferences. /// When a class calls remove on a specific texture we check to see if anything /// else is referencing the class, if it is we don't remove it. If there isn't /// anything referencing the texture its safe to dispose of. /// </summary> class TextureContainer { public uint uiNumberOfReferences = 0; public Texture2D texture; } /// <summary> /// This class loads all the files from the Content. /// </summary> static class FileManager { static Microsoft.Xna.Framework.Content.ContentManager Content; static EventWaitHandle wh = new AutoResetEvent(false); static Dictionary<string, TextureContainer> Texture2DResourceDictionary; static List<Texture2D> TexturesToDispose; static List<String> TexturesToLoad; static int iProcessor = 4; private static object threadMutex = new object(); private static object Texture2DMutex = new object(); private static object loadingMutex = new object(); private static bool bLoadingTextures = false; /// <summary> /// Returns if we are loading textures or not. /// </summary> public static bool LoadingTexture { get { lock (loadingMutex) { return bLoadingTextures; } } } /// <summary> /// Since this is an static class. This is the constructor for the file loadeder. This is the version /// for the Xbox 360. /// </summary> /// <param name="_Content"></param> public static void Initalize(IServiceProvider serviceProvider, string rootDirectory, int _iProcessor ) { Content = new Microsoft.Xna.Framework.Content.ContentManager(serviceProvider, rootDirectory); Texture2DResourceDictionary = new Dictionary<string, TextureContainer>(); TexturesToDispose = new List<Texture2D>(); iProcessor = _iProcessor; CreateThread(); } /// <summary> /// Since this is an static class. This is the constructor for the file loadeder. /// </summary> /// <param name="_Content"></param> public static void Initalize(IServiceProvider serviceProvider, string rootDirectory) { Content = new Microsoft.Xna.Framework.Content.ContentManager(serviceProvider, rootDirectory); Texture2DResourceDictionary = new Dictionary<string, TextureContainer>(); TexturesToDispose = new List<Texture2D>(); CreateThread(); } /// <summary> /// Creates the thread incase we wanted to set up some parameters /// Outside of the constructor. /// </summary> static public void CreateThread() { Thread t = new Thread(new ThreadStart(StartThread)); t.Start(); } // This is the function that we thread. static public void StartThread() { //BBSThreadClass BBSTC = (BBSThreadClass)_oData; FileManager.Execute(); } /// <summary> /// This thread shouldn't be called by the outside world. /// It allows the File Manager to loop. /// </summary> static private void Execute() { // Make sure our thread is on the correct processor on the XBox 360. #if WINDOWS #else Thread.CurrentThread.SetProcessorAffinity(new int[] { iProcessor }); Thread.CurrentThread.IsBackground = true; #endif // This loop will load textures into ram for us away from the main thread. while (true) { wh.WaitOne(); // Locking down our data while we process it. lock (threadMutex) { lock (loadingMutex) { bLoadingTextures = true; } bool bContainsKey = false; for (int con = 0; con < TexturesToLoad.Count; con++) { // If we have already loaded the texture into memory reference // the one in the dictionary. lock (Texture2DMutex) { bContainsKey = Texture2DResourceDictionary.ContainsKey(TexturesToLoad[con]); } if (bContainsKey) { // Do nothing } // Otherwise load it into the dictionary and then reference the // copy in the dictionary else { TextureContainer TC = new TextureContainer(); TC.uiNumberOfReferences = 1; // We start out with 1 referece. // Loading the texture into memory. try { TC.texture = Content.Load<Texture2D>(TexturesToLoad[con]); // This is passed into the dictionary, thus there is only one copy of // the texture in memory. // There is an issue with Sprite Batch and disposing textures. // This will have to wait until its figured out. lock (Texture2DMutex) { bContainsKey = Texture2DResourceDictionary.ContainsKey(TexturesToLoad[con]); Texture2DResourceDictionary.Add(TexturesToLoad[con], TC); } // We don't have the find the reference to the container since we // already have it. } // Occasionally our texture will already by loaded by another thread while // this thread is operating. This mainly happens on the first level. catch (Exception e) { // If this happens we don't worry about it since this thread only loads // texture data and if its already there we don't need to load it. } } Thread.Sleep(100); } } lock (loadingMutex) { bLoadingTextures = false; } } } static public void LoadTextureList(List<string> _textureList) { // Ensuring that we can't creating threading problems. lock (threadMutex) { TexturesToLoad = _textureList; } wh.Set(); } /// <summary> /// This loads a 2D texture which represents a 2D grid of Texels. /// </summary> /// <param name="_textureName">The name of the picture you wish to load.</param> /// <returns>Holds the image data.</returns> public static Texture2D LoadTexture2D( string _textureName ) { TextureContainer temp; lock (Texture2DMutex) { bool bContainsKey = false; // If we have already loaded the texture into memory reference // the one in the dictionary. lock (Texture2DMutex) { bContainsKey = Texture2DResourceDictionary.ContainsKey(_textureName); if (bContainsKey) { temp = Texture2DResourceDictionary[_textureName]; temp.uiNumberOfReferences++; // Incrementing the number of references } // Otherwise load it into the dictionary and then reference the // copy in the dictionary else { TextureContainer TC = new TextureContainer(); TC.uiNumberOfReferences = 1; // We start out with 1 referece. // Loading the texture into memory. try { TC.texture = Content.Load<Texture2D>(_textureName); // This is passed into the dictionary, thus there is only one copy of // the texture in memory. } // Occasionally our texture will already by loaded by another thread while // this thread is operating. This mainly happens on the first level. catch(Exception e) { temp = Texture2DResourceDictionary[_textureName]; temp.uiNumberOfReferences++; // Incrementing the number of references } // There is an issue with Sprite Batch and disposing textures. // This will have to wait until its figured out. Texture2DResourceDictionary.Add(_textureName, TC); // We don't have the find the reference to the container since we // already have it. temp = TC; } } } // Return a reference to the texture return temp.texture; } /// <summary> /// Go through our dictionary and remove any references to the /// texture passed in. /// </summary> /// <param name="texture">Texture to remove from texture dictionary.</param> public static void RemoveTexture2D(Texture2D texture) { foreach (KeyValuePair<string, TextureContainer> pair in Texture2DResourceDictionary) { // Do our references match? if (pair.Value.texture == texture) { // Only one object or less holds a reference to the // texture. Logically it should be safe to remove. if (pair.Value.uiNumberOfReferences <= 1) { // Grabing referenc to texture TexturesToDispose.Add(pair.Value.texture); // We are about to release the memory of the texture, // thus we make sure no one else can call this member // in the dictionary. Texture2DResourceDictionary.Remove(pair.Key); // Once we have removed the texture we don't want to create an exception. // So we will stop looking in the list since it has changed. break; } // More than one Object has a reference to this texture. // So we will not be removing it from memory and instead // simply marking down the number of references by 1. else { pair.Value.uiNumberOfReferences--; } } } } /*public static void DisposeTextures() { int Count = TexturesToDispose.Count; // If there are any textures to dispose of. if (Count > 0) { for (int con = 0; con < TexturesToDispose.Count; con++) { // =!THIS REMOVES THE TEXTURE FROM MEMORY!= // This is not like a normal dispose. This will actually // remove the object from memory. Texture2D is inherited // from GraphicsResource which removes it self from // memory on dispose. Very nice for game efficency, // but "dangerous" in managed land. Texture2D Temp = TexturesToDispose[con]; Temp.Dispose(); } // Remove textures we've already disposed of. TexturesToDispose.Clear(); } }*/ /// <summary> /// This loads a 2D texture which represnets a font. /// </summary> /// <param name="_textureName">The name of the font you wish to load.</param> /// <returns>Holds the font data.</returns> public static SpriteFont LoadFont( string _fontName ) { SpriteFont temp = Content.Load<SpriteFont>( _fontName ); return temp; } /// <summary> /// This loads an XML document. /// </summary> /// <param name="_textureName">The name of the XML document you wish to load.</param> /// <returns>Holds the XML data.</returns> public static XmlDocument LoadXML( string _fileName ) { XmlDocument temp = Content.Load<XmlDocument>( _fileName ); return temp; } /// <summary> /// This loads a sound file. /// </summary> /// <param name="_fileName"></param> /// <returns></returns> public static SoundEffect LoadSound( string _fileName ) { SoundEffect temp = Content.Load<SoundEffect>(_fileName); return temp; } } }

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  • Routing multiple static IPs from ISP at the cable modem?

    - by Jakobud
    I'm taking over IT responsibilities for a previous IT guy. We have a 50mb cable modem connection from Comcast along with 5 static IP addresses: XXX.XXX.XXX.180 XXX.XXX.XXX.181 XXX.XXX.XXX.182 XXX.XXX.XXX.183 XXX.XXX.XXX.184 We are in the process of replacing our firewall machine. Currently the firewall box is the only thing connected to the cable modem. However the cable modem has multiple ethernet ports on it, similarly to a router. I have assembled a new firewall machine and its time to start testing and configuring it. So that means that I also need it plugged into the cable modem (remember it has multiple ethernet ports on it). So now with multiple computer plugged into the cable modem, how does the cable modem know where to route the traffic? If some request on the internet is made to XXX.XXX.XXX.181, which goes to our cable modem, how does the cable modem know which connected computer that traffic is supposed to be sent? Looking at the web interface for the cable modem, there doesn't seem to be anything special setup on it with regards to routing or NATing IP addresses. Is that because when there is only one computer connected to the modem, all traffic is sent to it by default? Now that I am going to (temporarily) have multiple computers plugged into the cable modem, do I need to specify routing or NAT rules on the modem itself? I am going to speak to Comcast about this next, but I figured I'd ask here first just so I can get a better grasp on how this type of thing generally plays out.

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  • What is the best way to route a static controller in Rails?

    - by yuval
    I have a static_controller that is in charge of all the static pages in the site and works as follows in routes.rb: map.connect ':id', :controller => 'static', :action => 'show' I have a static page called about that among other information, has a contact form. I currently have a contacts_controller that is in charge of inserting the contact information to the database. Inside my routes.rb file, I have: map.resources :contacts My contact form (simplified) looks like this: <% form_for @contact do |f| %> <p class="errors"><%= f.error_messages %></p> <p> <%= f.label :first_name %> <%= f.text_field :first_name %> </p> <p class="buttons"><%= f.submit %></p> <% end %> Which in turn submits to the create action of my contacts_controller. My create action looks like this: def create @contact = Contact.new(params[:contact]) if @contact.save flash[:notice] = "Email delivered successfully." end redirect_to "about" end The problem is, is the that when I redirect back to my about page the error_messages for the form get lost (since the error_messages for the form only exist for one request, and that request ends upon redirect). How would I go about preserving the error_messages and still linking the users back to the about static url? Would a session/flash be sufficient (if so, what code would I use to pass error messages) or am I going about this whole thing wrong? Thanks!

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  • ClassCleanup in MSTest is static, but the build server uses nunit to run the unit tests. How can i a

    - by Kettenbach
    Hi All, MSTest has a [ClassCleanup()] attribute, which needs to be static as far as I can tell. I like to run through after my unit tests have run,and clean up my database. This all works great, however when I go to our build server and use our Nant build script, it seems like the unit tests are run with NUnit. NUnit doesn't seem to like the cleanup method to be static. It therefore ignores my tests in that class. What can I do to remedy this? I prefer to not use [TestCleanUp()] as that is run after each test. Does anyone have any suggestions? I know [TestCleanup()] aids in decoupling, but I really prefer the [ClassCleanup()] in this situation. Here is some example code. ////Use ClassCleanup to run code after all tests have run [ClassCleanup()] public static void MyFacadeTestCleanup() { UpdateCleanup(); } private static void UpdateCleanup() { DbCommand dbCommand; Database db; try { db = DatabaseFactory.CreateDatabase(TestConstants.DB_NAME); int rowsAffected; dbCommand = db.GetSqlStringCommand("DELETE FROM tblA WHERE biID=@biID"); db.AddInParameter(dbCommand, "biID", DbType.Int64, biToDelete); rowsAffected = db.ExecuteNonQuery(dbCommand); Debug.WriteLineIf(rowsAffected == TestConstants.ONE_ROW, string.Format("biId '{0}' was successfully deleted.", biToDelete)); } catch (SqlException ex) { } finally { dbCommand = null; db = null; biDelete = 0; } } Thanks for any pointers and yes i realize I'm not catching anything. I need to get passed this hurdle first. Cheers, ~ck in San Diego

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  • Rewriting Live TCP/IP (Layer 4) (i.e. Socket Layer) Streams

    - by user213060
    I have a simple problem which I'm sure someone here has done before... I want to rewrite Layer 4 TCP/IP streams (Not lower layer individual packets or frames.) Ettercap's etterfilter command lets you perform simple live replacements of Layer 4 TCP/IP streams based on fixed strings or regexes. Example ettercap scripting code: if (ip.proto == TCP && tcp.dst == 80) { if (search(DATA.data, "gzip")) { replace("gzip", " "); msg("whited out gzip\n"); } } if (ip.proto == TCP && tcp.dst == 80) { if (search(DATA.data, "deflate")) { replace("deflate", " "); msg("whited out deflate\n"); } } http://ettercap.sourceforge.net/forum/viewtopic.php?t=2833 I would like to rewrite streams based on my own filter program instead of just simple string replacements. Anyone have an idea of how to do this? Is there anything other than Ettercap that can do live replacement like this, maybe as a plugin to a VPN software or something? I would like to have a configuration similar to ettercap's silent bridged sniffing configuration between two Ethernet interfaces. This way I can silently filter traffic coming from either direction with no NATing problems. Note that my filter is an application that acts as a pipe filter, similar to the design of unix command-line filters: >[eth0] <----------> [my filter] <----------> [eth1]< What I am already aware of, but are not suitable: Tun/Tap - Works at the lower packet layer, I need to work with the higher layer streams. Ettercap - I can't find any way to do replacements other than the restricted capabilities in the example above. Hooking into some VPN software? - I just can't figure out which or exactly how. libnetfilter_queue - Works with lower layer packets, not TCP/IP streams. Again, the rewriting should occur at the transport layer (Layer 4) as it does in this example, instead of a lower layer packet-based approach. Exact code will help immensely! Thanks!

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  • How can I serve static content with Glassfish embedded?

    - by Andy Fiedler
    I'm trying to setup Glassfish embedded with a WAR project that implements a REST API and then some static Javascript content that calls it. I got the WAR to deploy and the REST API is available with a context root of "/Users". How can I use Glassfish to serve static content with a context root of "/". So for example, if the user requests http://myserver.com/Users/some-REST-call it routes to the WAR application and http://myserver.com/somefile.js serves a static file from some directory? Here's my Main class file so far: public class Main{ public static void main(String[] args) throws Exception { String port = System.getenv("PORT"); port = port != null ? port : "8080"; GlassFishProperties gfProps = new GlassFishProperties(); gfProps.setPort("http-listener", Integer.parseInt(port)); GlassFish glassfish = GlassFishRuntime.bootstrap().newGlassFish(gfProps); glassfish.start(); Deployer deployer = glassfish.getDeployer(); deployer.deploy(new File("target/Users-Rest.war")); } } Thanks a ton for your help!

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  • Is there a nice way of having static generic parameters is Java?

    - by Chris
    Hello, recently I'm writing some functions that I take from Haskell and translate into Java. One of the main problems I have is I cannot easily create a static property with a generic type. Let me explain by a little example... // An interface to implement functions public interface Func<P, R> { public R apply(P p); } // What I want to do... (incorrect in Java) public class ... { public static <T> Func<T, T> identity = new Func<T, T>() { public T apply(T p) { return p; } } } // What I do right now public class ... { private static Func<Object, Object> identity = new Func<Object, Object>() { public Object apply(Object p) { return p; } } @SuppressWarnings("unchecked") public static <T> Func<T, T> getIdentity() { return (Func<T, T>)identity; } } Are there any easier ways to do something like that? What kind of problems might arise if the syntax I used would be valid?

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  • How can I obtain the IP address of my server program?

    - by Dr Dork
    Hello! This question is related to another question I just posted. I'm prepping for a simple work project and am trying to familiarize myself with the basics of socket programming in a Unix dev environment. At this point, I have some basic server side code and client side code setup to communicate. Currently, my client code successfully connects to the server code and the server code sends it a test message, then both quit out. Perfect! That's exactly what I wanted to accomplish. Now I'm playing around with the functions used to obtain info about the two environments (server and client). I'd like to obtain my server program's IP address. Here's the code I currently have to do this, but it's not working... int sockfd; unsigned int len; socklen_t sin_size; char msg[]="test message"; char buf[MAXLEN]; int st, rv; struct addrinfo hints, *serverinfo, *p; struct sockaddr_storage client; char s[INET6_ADDRSTRLEN]; char ip[INET6_ADDRSTRLEN]; //zero struct memset(&hints,0,sizeof(hints)); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; hints.ai_flags = AI_PASSIVE; //get the server info if((rv = getaddrinfo(NULL, SERVERPORT, &hints, &serverinfo ) != 0)){ perror("getaddrinfo"); exit(-1); } // loop through all the results and bind to the first we can for( p = serverinfo; p != NULL; p = p->ai_next) { //Setup the socket if( (sockfd = socket( p->ai_family, p->ai_socktype, p->ai_protocol )) == -1 ) { perror("socket"); continue; } //Associate a socket id with an address to which other processes can connect if(bind(sockfd, p->ai_addr, p->ai_addrlen) == -1){ close(sockfd); perror("bind"); continue; } break; } if( p == NULL ){ perror("Fail to bind"); } inet_ntop(p->ai_family, get_in_addr((struct sockaddr *)p->ai_addr), s, sizeof(s)); printf("Server has TCP Port %s and IP Address %s\n", SERVERPORT, s); and the output for the IP is always empty... server has TCP Port 21412 and IP Address :: any ideas for what I'm missing? thanks in advance for your help! this stuff is really complicated at first.

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  • Multiple routers, subnets, gateways etc

    - by allentown
    My current setup is: Cable modem dishes out 13 static IP's (/28), a GB switch is plugged into the cable modem, and has access to those 13 static IP's, I have about 6 "servers" in use right now. The cable modem is also a firewall, DHCP server, and 3 port 10/100 switch. I am using it as a firewall, but not currently as a DHCP server. I have plugged into the cable modem, two network cables, one which goes to the WAN port of a Linksys Dual Band Wireless 10/100/1000 router/switch. Into the linksys are a few workstations, a few printers, and some laptops connecting to wifi. I set the Linksys to use take static IP, and enabled DHCP for the workstations, printers, etc in 192.168.1.1/24. The network for the Linksys is mostly self contained, backups go to a SAN, on that network, it all happens through that switch, over GB. But I also get internet access from it as well via the cable modem using one static IP. This all works, however, I can not "see" the static IP machines when I am on the Linksys. I can get to them via ssh and other protocols, and if I want to from "outside", I open holes, like 80, 25, 587, 143, 22, etc. The second wire, from the cable modem/fireall/switch just uplinks to the managed GB switch. What are the pros and cons of this? I do not like giving up the static IP to the Linksys. I basically have a mixed network of public servers, and internal workstations. I want the public servers on public IP's because I do not want to mess with port forwarding and mappings. Is it correct also, that if someone breaches the Linksys wifi, they still would have a hard time getting to the static IP range, just by nature of the network topology? Today, just for a test, I toggled on the DHCP in the firewall/cable modem at 10.1.10.1/24 range, the Linksys is n the 192.168.1.100/24 range. At that point, all the static IP machines still had in and out access, but Linksys was unreachable. The cable modem only has 10/100 ports, so I will not plug anything but the network drop into it, which is 50Mb/10Mb. Which makes me think this could be less than ideal, as transfers from the workstation network to the server network will be bottlenecked at 100Mb when I have 1000Mb available. I may not need to solve that, if isolation is better though. I do not move a lot of data, if any, from Linsys network to server network, so for it to pretend to be remote is ok. Should I approach this any different? I could enable DHCP on the cable modem/firewall, it should still send out the statics to the GB switch, but will also be a DHCP in 10.1.10.1/24 range? I can then plug the Linksys into the GB switch, which is now picking up statics and the 10.1.10.1/24 ranges, tell the Linksys to use 10.1.10.5 or so. Now, do I disable DHCP on the Linksys, and the cable modem/firewall will pass through the statics and 10.0.10.1/24 ranges as well? Or, could I open a second DHCP pool on the Linksys? I guess doing so gives me network isolation again, but it is just the reverse of what I have now. But I get out of the bottleneck, not that the Linksys could ever really touch real GB speeds anyway, but the managed switch certainly can. This is all because 13 statics are not that many. Right now, 6 "servers", the Linksys, a managed switch, a few SSL certs, and I am running out. I do not want to waste a static IP on the managed GB switch, or the Linksys, unless it provides me some type of benefit. Final question, under my current setup, if I am on a workstation, sitting at 192.168.1.109, the Linksys, with GB, and I send a file over ssh to the static IP machine, is that literally leaving the internet, and coming back in, or does it stay local? To me it seems like: Workstation (192.168.1.109) -> Linksys DHCP -> Linksys Static IP -> Cable Modem -> Server ( and it hits the 10/100 ports on the cable modem, slowing me down. But does it round trip the network, leave and come back in, limiting me to the 50/10 internet speeds? *These are all made up numbers, I do not use default router IP's as I will one day add a VPN, and do not want collisions. I need some recommendations, do I want one big network, or two isolated ones. Printers these days need an IP, everything does, I can not get autoconf/bonjour to be reliable on most printers. but I am also not sure I want the "server" side of my operation to be polluted by the workstation side of my operation. Unless there is some magic subetting I have not learned yet, here is what I am thinking: Cable modem 10/100, has 13 static IP, publicly accessible -> Enable DHCP on the cable modem -> Cable modem plugs into managed switch -> Managed switch gets 10.1.10.1 ssh, telnet, https admin management address -> Managed switch sends static IP's to to servers -> Plug Linksys into managed switch, giving it 10.1.10.2 static internally in Linksys admin -> Linksys gets assigned 10.1.10.x as its DHCP sending range -> Local printers, workstations, iPhones etc, connect to this -> ( Do I enable DHCP or disable it on the Linksys, just define a non over lapping range, or create an entirely new DHCP at 10.1.50.0/24, I think I am back isolated again with that method too? ) Thank you for any suggestions. This is the first time I have had to deal with less than a /24, and most are larger than that, but it is just a drop to a cabinet. Otherwise, it's a router, a few repeaters, and soho stuff that is simple, with one IP. I know a few may suggest going all DHCP on the servers, and I may one day, just not now, there has been too much moving of gear for me to be interested in that, and I would want something in the Catalyst series to deal with that.

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  • cannot delete IPv6 default gateway

    - by NulledPointer
    The commands below should be pretty self-explanatory. Please note that the route for which i get failure is obtained by RA and has very less expiry ( e Flag in UDAe). @vm:~$ ip -6 route 2001:4860:4001:800::1002 via fe80::20c:29ff:fe87:f9e7 dev eth1 proto static metric 1024 2001:4860:4001:800::1003 via fe80::20c:29ff:fe87:f9e7 dev eth1 proto static metric 1024 2001:4860:4001:800::1005 via fe80::20c:29ff:fe87:f9e7 dev eth1 proto static metric 1024 2001:4860:4001:803::100e via fe80::20c:29ff:fe87:f9e7 dev eth1 proto static metric 1024 fd00:ffff:ffff:fff1::/64 dev eth1 proto kernel metric 256 expires 2592300sec fe80::/64 dev eth1 proto kernel metric 256 default via fe80::20c:29ff:fe87:f9e7 dev eth1 proto static metric 1 default via fe80::20c:29ff:fe87:f9e7 dev eth1 proto kernel metric 1024 expires 1776sec @vm:~$ @vm:~$ @vm:~$ @vm:~$ sudo route -6 delete default gw fe80::20c:29ff:fe87:f9e7 @vm:~$ ip -6 route 2001:4860:4001:800::1002 via fe80::20c:29ff:fe87:f9e7 dev eth1 proto static metric 1024 2001:4860:4001:800::1003 via fe80::20c:29ff:fe87:f9e7 dev eth1 proto static metric 1024 2001:4860:4001:800::1005 via fe80::20c:29ff:fe87:f9e7 dev eth1 proto static metric 1024 2001:4860:4001:803::100e via fe80::20c:29ff:fe87:f9e7 dev eth1 proto static metric 1024 fd00:ffff:ffff:fff1::/64 dev eth1 proto kernel metric 256 expires 2592279sec fe80::/64 dev eth1 proto kernel metric 256 default via fe80::20c:29ff:fe87:f9e7 dev eth1 proto kernel metric 1024 expires 1755sec @vm:~$ @vm:~$ @vm:~$ sudo route -6 delete ::/0 gw fe80::20c:29ff:fe87:f9e7 dev eth1 SIOCDELRT: No such process @vm:~$ @vm:~$ @vm:~$ route -n6 Kernel IPv6 routing table Destination Next Hop Flag Met Ref Use If 2001:4860:4001:800::1002/128 fe80::20c:29ff:fe87:f9e7 UG 1024 0 0 eth1 2001:4860:4001:800::1003/128 fe80::20c:29ff:fe87:f9e7 UG 1024 0 0 eth1 2001:4860:4001:800::1005/128 fe80::20c:29ff:fe87:f9e7 UG 1024 0 0 eth1 2001:4860:4001:803::100e/128 fe80::20c:29ff:fe87:f9e7 UG 1024 0 0 eth1 fd00:ffff:ffff:fff1::/64 :: UAe 256 0 0 eth1 fe80::/64 :: U 256 0 0 eth1 ::/0 fe80::20c:29ff:fe87:f9e7 UGDAe 1024 0 0 eth1 ::/0 :: !n -1 1 349 lo ::1/128 :: Un 0 1 3 lo fd00:ffff:ffff:fff1:a00:27ff:fe7f:7245/128 :: Un 0 1 0 lo fd00:ffff:ffff:fff1:fce8:ce07:b9ea:389f/128 :: Un 0 1 0 lo fe80::a00:27ff:fe7f:7245/128 :: Un 0 1 0 lo ff00::/8 :: U 256 0 0 eth1 ::/0 :: !n -1 1 349 lo @vm:~$ UPDATE: Another question is whats the use of link local address as the default route?

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  • How do I set up an IP address on a Linux VM running in VM Player so I can access it from my Windows 7 host?

    - by BradyKelly
    I have just installed an Openbravo appliance on my Windows 7 VM Player host. I am now staring at a command prompt that tells me to go to http://localhost to access the ERP system, but I cannot find any browser on the appliance. I am guessing I should rather follow their advice to configure an IP address for the Linux VM and just access that from a Windows browser on my host. How do I go about this? More specifically, How do I choose a local IP address to assign? How do I set things up so that this IP address is visible to my Windows host? Their help says to assign an DNS, to make the server visible to the internet, but internet visibility per se is not needed. How should I interpret or adapt this help for that? Finally to make the IP address available to the Internet, assign some DNS servers to it: $ echo "nameserver IP_DNS1" /etc/resolv.conf $ echo "nameserver IP_DNS2" /etc/resolv.conf

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  • Website hosted at home pingable from outside, but not browseable from outside [closed]

    - by Richard DesLonde
    I have a simple setup. Server at home has local I.P. 192.168.1.3 IIS is running on the server and the website is up. Windows firewall on the server has an exception rule for port 80 TCP Router has static I.P. XX.XXX.XX.XXX Router is forwarding TCP port 80 to 192.168.1.3 My domain registrar is my DNS host and is pointing to the static I.P. XX.XXX.XX.XXX of the router Here's what I can and can't do. I can browse the website from within my home network either by I.P. or domain name. I can ping the domain and the I.P. from outside the network (from a computer at work). I can't browse the website either by domain name or by I.P. Wierd. Why I can't browse my website?

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  • Linux policy routing - packets not coming back

    - by Bugsik
    i am trying to set up policy routing on my home server. My network looks like this: Host routed VPN gateway Internet link through VPN 192.168.0.35/24 ---> 192.168.0.5/24 ---> 192.168.0.1 DSL router 10.200.2.235/22 .... .... 10.200.0.1 VPN server The traffic from 192.168.0.32/27 should be and is routed through VPN. I wanted to define some routing policies to route some traffic from 192.168.0.5 through VPN as well - for start - from user with uid 2000. Policy routing is done using iptables mark target and ip rule fwmark. The problem: When connecting using user 2000 from 192.168.0.5 tcpdump shows outgoing packets, but nothing comes back. Traffic from 192.168.0.35 works fine (here I am not using fwmark but src policy). Here is my VPN gateway setup: # uname -a Linux placebo 3.2.0-34-generic #53-Ubuntu SMP Thu Nov 15 10:49:02 UTC 2012 i686 i686 i386 GNU/Linux # iptables -V iptables v1.4.12 # ip -V ip utility, iproute2-ss111117 IPtables rules (all policies in table filter are ACCEPT) # iptables -t mangle -nvL Chain PREROUTING (policy ACCEPT 770K packets, 314M bytes) pkts bytes target prot opt in out source destination Chain INPUT (policy ACCEPT 767K packets, 312M bytes) pkts bytes target prot opt in out source destination Chain FORWARD (policy ACCEPT 5520 packets, 1920K bytes) pkts bytes target prot opt in out source destination Chain OUTPUT (policy ACCEPT 782K packets, 901M bytes) pkts bytes target prot opt in out source destination 74 4707 MARK all -- * * 0.0.0.0/0 0.0.0.0/0 owner UID match 2000 MARK set 0x3 Chain POSTROUTING (policy ACCEPT 788K packets, 903M bytes) pkts bytes target prot opt in out source destination # iptables -t nat -nvL Chain PREROUTING (policy ACCEPT 996 packets, 51172 bytes) pkts bytes target prot opt in out source destination Chain INPUT (policy ACCEPT 7 packets, 432 bytes) pkts bytes target prot opt in out source destination Chain OUTPUT (policy ACCEPT 1364 packets, 112K bytes) pkts bytes target prot opt in out source destination Chain POSTROUTING (policy ACCEPT 2302 packets, 160K bytes) pkts bytes target prot opt in out source destination 119 7588 MASQUERADE all -- * vpn 0.0.0.0/0 0.0.0.0/0 Routing: # ip addr show 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 16436 qdisc noqueue state UNKNOWN link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 inet 127.0.0.1/8 scope host lo inet6 ::1/128 scope host valid_lft forever preferred_lft forever 2: eth0: <BROADCAST,MULTICAST,PROMISC,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast master lan state UNKNOWN qlen 1000 link/ether 00:40:63:f9:c3:8f brd ff:ff:ff:ff:ff:ff valid_lft forever preferred_lft forever 3: lan: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc noqueue state UP link/ether 00:40:63:f9:c3:8f brd ff:ff:ff:ff:ff:ff inet 192.168.0.5/24 brd 192.168.0.255 scope global lan inet6 fe80::240:63ff:fef9:c38f/64 scope link valid_lft forever preferred_lft forever 4: vpn: <POINTOPOINT,MULTICAST,NOARP,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UNKNOWN qlen 100 link/none inet 10.200.2.235/22 brd 10.200.3.255 scope global vpn # ip rule show 0: from all lookup local 32764: from all fwmark 0x3 lookup VPN 32765: from 192.168.0.32/27 lookup VPN 32766: from all lookup main 32767: from all lookup default # ip route show table VPN default via 10.200.0.1 dev vpn 10.200.0.0/22 dev vpn proto kernel scope link src 10.200.2.235 192.168.0.0/24 dev lan proto kernel scope link src 192.168.0.5 # ip route show default via 192.168.0.1 dev lan metric 100 10.200.0.0/22 dev vpn proto kernel scope link src 10.200.2.235 192.168.0.0/24 dev lan proto kernel scope link src 192.168.0.5 TCP dump showing no traffic coming back when connection is made from 192.168.0.5 user 2000 # tcpdump -i vpn tcpdump: verbose output suppressed, use -v or -vv for full protocol decode listening on vpn, link-type RAW (Raw IP), capture size 65535 bytes ### Traffic from user 2000 on 192.168.0.5 ### 10:19:05.629985 IP 10.200.2.235.37291 > 10.100-78-194.akamai.com.http: Flags [S], seq 2868799562, win 14600, options [mss 1460,sackOK,TS val 6887764 ecr 0,nop,wscale 4], length 0 10:19:21.678001 IP 10.200.2.235.37291 > 10.100-78-194.akamai.com.http: Flags [S], seq 2868799562, win 14600, options [mss 1460,sackOK,TS val 6891776 ecr 0,nop,wscale 4], length 0 ### Traffic from 192.168.0.35 ### 10:23:12.066174 IP 10.200.2.235.49247 > 10.100-78-194.akamai.com.http: Flags [S], seq 2294159276, win 65535, options [mss 1460,nop,wscale 4,nop,nop,TS val 557451322 ecr 0,sackOK,eol], length 0 10:23:12.265640 IP 10.100-78-194.akamai.com.http > 10.200.2.235.49247: Flags [S.], seq 2521908813, ack 2294159277, win 14480, options [mss 1367,sackOK,TS val 388565772 ecr 557451322,nop,wscale 1], length 0 10:23:12.276573 IP 10.200.2.235.49247 > 10.100-78-194.akamai.com.http: Flags [.], ack 1, win 8214, options [nop,nop,TS val 557451534 ecr 388565772], length 0 10:23:12.293030 IP 10.200.2.235.49247 > 10.100-78-194.akamai.com.http: Flags [P.], seq 1:480, ack 1, win 8214, options [nop,nop,TS val 557451552 ecr 388565772], length 479 10:23:12.574773 IP 10.100-78-194.akamai.com.http > 10.200.2.235.49247: Flags [.], ack 480, win 7776, options [nop,nop,TS val 388566081 ecr 557451552], length 0

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  • Is there a modified LGPL license that allows static linking?

    - by Petr Pudlák
    úLGPL requires that it if a program uses LGPL-ed library, users must be able to re-link the program with a different version of the library: ... d) Do one of the following: 0) Convey the Minimal Corresponding Source under the terms of this License, and the Corresponding Application Code in a form suitable for, and under terms that permit, the user to recombine or relink the Application with a modified version of the Linked Version to produce a modified Combined Work, in the manner specified by section 6 of the GNU GPL for conveying Corresponding Source. 1) Use a suitable shared library mechanism for linking with the Library. A suitable mechanism is one that (a) uses at run time a copy of the Library already present on the user's computer system, and (b) will operate properly with a modified version of the Library that is interface-compatible with the Linked Version. ... However in some cases, this can pose considerable difficulties. In particular, Haskell programs are almost always statically compiled. Moreover, the compiler does cross-module optimizations so it's very hard to satisfy this condition. (See this link at Haskell Wiki.) Therefore, I'm looking for a standard LGPL-like license that wouldn't require the possibility of re-linking. Some projects use their own modification of LGPL, for example wxWidgets. But I'd rather use some standard license that is somewhat more official, perhaps checked by some law experts, and (L)GPL compatible. Is there some like that? (Also I'd be interested to know if are there some unforeseen consequences of such a modification of LGPL.)

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  • Do You Need a Static or a Dynamic Website?

    Web design industry is thriving despite the global economic slowdown. The boom in small home based businesses increased the demand of web design services. Today?s small businesses and home based busi... [Author: Emily Matthew - Web Design and Development - March 31, 2010]

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