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  • Possible bug with tabified QDockWidget and setFloating()

    - by krunk
    I've run into some odd behavior with tabified QDockWidgets, below is an example program with comments that demonstrates the behavior. Is this a bug or is it expected behavior and I'm missing some nuance in QDockWidget that causes this? Directly, since this does not work, how would one properly "undock" a hidden QDockWidget then display it? #include <QApplication> #include <QMainWindow> #include <QAction> #include <QDockWidget> #include <QMenu> #include <QSize> #include <QMenuBar> using namespace std; int main (int argc, char* argv[]) { QApplication app(argc, argv); QMainWindow window; QDockWidget dock1(&window); QDockWidget dock2(&window); QMenu menu("View"); dock1.setAllowedAreas(Qt::LeftDockWidgetArea | Qt::RightDockWidgetArea); dock2.setAllowedAreas(Qt::LeftDockWidgetArea | Qt::RightDockWidgetArea); dock1.setWindowTitle("Dock One"); dock2.setWindowTitle("Dock Two"); window.addDockWidget(Qt::RightDockWidgetArea, &dock1); window.addDockWidget(Qt::RightDockWidgetArea, &dock2); window.menuBar()->addMenu(&menu); window.setMinimumSize(QSize(800, 600)); window.tabifyDockWidget(&dock1, &dock2); dock1.hide(); dock2.hide(); menu.addAction(dock1.toggleViewAction()); menu.addAction(dock2.toggleViewAction()); window.show(); // Below is where the oddness starts. It seems to only exhibit the // behavior if the dock widgets are tabified. // Odd behavior here // This does not work. the window never shows, though its menu action shows // checked. Not only does this window not show up, but all toggle actions // for all dock windows (e.g. dock1 and dock2) are broken for the duration // of the application loop. // dock1.setFloating(true); // dock1.show(); // This does work. . . of course only if you do _not_ run the above first. // however, you can often get a little lag or "blip" in the rendering as // the dock is shown docked before setFloating is set to true. dock1.show(); dock1.setFloating(true); return app.exec(); }

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  • How to copy DispatcherObject (BitmapSource) into different thread?

    - by Tomáš Kafka
    Hi, I am trying to figure out how can I copy DispatcherObject (in my case BitmapSource) into another thread. Use case: I have a WPF app that needs to show window in a new thread (the app is actually Outlook addin and we need to do this because Outlook has some hooks in the main UI thread and is stealing certain hotkeys that we need to use - 'lost in translation' in interop of Outlook, WPF (which we use for UI), and Winforms (we need to use certain microsoft-provided winforms controls)). With that, I have my implementation of WPFMessageBox, that is configured by setting some static properties - and and one of them is BitmapSource for icon. This is used so that in startup I can set WPFMessageBox.Icon once, and since then, every WPFMessageBox will have the same icon. The problem is that BitmapSource, which is assigned into icon, is a DispatcherObject, and when read, it will throw InvalidOperationException: "The calling thread cannot access this object because a different thread owns it.". How can I clone that BitmapSource into the actual thread? It has Clone() and CloneCurrentValue() methods, which don't work (they throw the same exception as well). It also occured to me to use originalIcon.Dispatcher.Invoke( do the cloning here ) - but the BitmapSource's Dispatcher is null, and still - I'd create a copy on a wrong thread and still couldnt use it on mine. BitmapSource.IsFrozen == true. Any idea on how to copy the BitmapSource into different thread (without completely reconstructing it from an image file in a new thread)? EDIT: So, freezing does not help: In the end I have a BitmapFrame (Window.Icon doesn't take any other kind of ImageSource anyway), and when I assign it as a Window.Icon on a different thread, even if frozen, I get InvalidOperationException: "The calling thread cannot access this object because a different thread owns it." with a following stack trace: WindowsBase.dll!System.Windows.Threading.Dispatcher.VerifyAccess() + 0x4a bytes WindowsBase.dll!System.Windows.Threading.DispatcherObject.VerifyAccess() + 0xc bytes PresentationCore.dll!System.Windows.Media.Imaging.BitmapDecoder.Frames.get() + 0xe bytes PresentationFramework.dll!MS.Internal.AppModel.IconHelper.GetIconHandlesFromBitmapFrame(object callingObj = {WPFControls.WPFMBox.WpfMessageBoxWindow: header}, System.Windows.Media.Imaging.BitmapFrame bf = {System.Windows.Media.Imaging.BitmapFrameDecode}, ref MS.Win32.NativeMethods.IconHandle largeIconHandle = {MS.Win32.NativeMethods.IconHandle}, ref MS.Win32.NativeMethods.IconHandle smallIconHandle = {MS.Win32.NativeMethods.IconHandle}) + 0x3b bytes > PresentationFramework.dll!System.Windows.Window.UpdateIcon() + 0x118 bytes PresentationFramework.dll!System.Windows.Window.SetupInitialState(double requestedTop = NaN, double requestedLeft = NaN, double requestedWidth = 560.0, double requestedHeight = NaN) + 0x8a bytes PresentationFramework.dll!System.Windows.Window.CreateSourceWindowImpl() + 0x19b bytes PresentationFramework.dll!System.Windows.Window.SafeCreateWindow() + 0x29 bytes PresentationFramework.dll!System.Windows.Window.ShowHelper(object booleanBox) + 0x81 bytes PresentationFramework.dll!System.Windows.Window.Show() + 0x48 bytes PresentationFramework.dll!System.Windows.Window.ShowDialog() + 0x29f bytes WPFControls.dll!WPFControls.WPFMBox.WpfMessageBox.ShowDialog(System.Windows.Window owner = {WPFControlsTest.MainWindow}) Line 185 + 0x10 bytes C#

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  • Local Variables take 7x longer to access than global variables?

    - by ItzWarty
    I was trying to benchmark the gain/loss of "caching" math.floor, in hopes that I could make calls faster. Here was the test: <html> <head> <script> window.onload = function() { var startTime = new Date().getTime(); var k = 0; for(var i = 0; i < 1000000; i++) k += Math.floor(9.99); var mathFloorTime = new Date().getTime() - startTime; startTime = new Date().getTime(); window.mfloor = Math.floor; k = 0; for(var i = 0; i < 1000000; i++) k += window.mfloor(9.99); var globalFloorTime = new Date().getTime() - startTime; startTime = new Date().getTime(); var mfloor = Math.floor; k = 0; for(var i = 0; i < 1000000; i++) k += mfloor(9.99); var localFloorTime = new Date().getTime() - startTime; document.getElementById("MathResult").innerHTML = mathFloorTime; document.getElementById("globalResult").innerHTML = globalFloorTime; document.getElementById("localResult").innerHTML = localFloorTime; }; </script> </head> <body> Math.floor: <span id="MathResult"></span>ms <br /> var mathfloor: <span id="globalResult"></span>ms <br /> window.mathfloor: <span id="localResult"></span>ms <br /> </body> </html> My results from the test: [Chromium 5.0.308.0]: Math.floor: 49ms var mathfloor: 271ms window.mathfloor: 40ms [IE 8.0.6001.18702] Math.floor: 703ms var mathfloor: 9890ms [LOL!] window.mathfloor: 375ms [Firefox [Minefield] 3.7a4pre] Math.floor: 42ms var mathfloor: 2257ms window.mathfloor: 60ms [Safari 4.0.4[531.21.10] ] Math.floor: 92ms var mathfloor: 289ms window.mathfloor: 90ms [Opera 10.10 build 1893] Math.floor: 500ms var mathfloor: 843ms window.mathfloor: 360ms [Konqueror 4.3.90 [KDE 4.3.90 [KDE 4.4 RC1]]] Math.floor: 453ms var mathfloor: 563ms window.mathfloor: 312ms The variance is random, of course, but for the most part In all cases [this shows time taken]: [takes longer] mathfloor Math.floor window.mathfloor [is faster] Why is this? In my projects i've been using var mfloor = Math.floor, and according to my not-so-amazing benchmarks, my efforts to "optimize" actually slowed down the script by ALOT... Is there any other way to make my code more "efficient"...? I'm at the stage where i basically need to optimize, so no, this isn't "premature optimization"...

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  • F# WPF Form &ndash; the basics

    - by MarkPearl
    I was listening to Dot Net Rocks show #560 about F# and during the podcast Richard Campbell brought up a good point with regards to F# and a GUI. In essence what I understood his point to be was that until one could write an end to end application in F#, it would be a hard sell to developers to take it on. In part I agree with him, while I am beginning to really enjoy learning F#, I can’t but help feel that I would be a lot further into the language if I could do my Windows Forms like I do in C# or VB.NET for the simple reason that in “playing” applications I spend the majority of the time in the UI layer… So I have been keeping my eye out for some examples of creating a WPF form in a F# project and came across Tim’s F# Twitter Stream Sample, which had exactly this…. of course he actually had a bit more than a basic form… but it was enough for me to scrap the insides and glean what I needed. So today I am going to make just the very basic WPF form with all the goodness of a XAML window. Getting Started First thing we need to do is create a new solution with a blank F# application project – I have made mine called FSharpWPF. Once you have the project created you will need to change the project type from a Console Application to a Windows Application. You do this by right clicking on the project file and going to its properties… Once that is done you will need to add the appropriate references. You do this by right clicking on the References in the Solution Explorer and clicking “Add Reference'”. You should add the appropriate .Net references below for WPF & XAMl to work. Once these references are added you then need to add your XAML file to the project. You can do this by adding a new item to the project of type xml and simply changing the file extension from xml to xaml. Once the xaml file has been added to the project you will need to add valid window XAML. Example of a very basic xaml file is shown below… <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="F# WPF WPF Form" Height="350" Width="525"> <Grid> </Grid> </Window> Once your xaml file is done… you need to set the build action of the xaml file from “None” to “Resource” as depicted in the picture below. If you do not set this you will get an IOException error when running the completed project with a message along the lines of “Cannot locate resource ‘window.xaml’ You then need to tie everything up by putting the correct F# code in the Program.fs to load the xaml window. In the Program.fs put the following code… module Program open System open System.Collections.ObjectModel open System.IO open System.Windows open System.Windows.Controls open System.Windows.Markup [<STAThread>] [<EntryPoint>] let main(_) = let w = Application.LoadComponent(new System.Uri("/FSharpWPF;component/Window.xaml", System.UriKind.Relative)) :?> Window (new Application()).Run(w) Once all this is done you should be able to build and run your project. What you have done is created a WPF based window inside a FSharp project. It should look something like below…   Nothing to exciting, but sufficient to illustrate the very basic WPF form in F#. Hopefully in future posts I will build on this to expose button events etc.

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  • How to fix OpenGL Co-ordinate System in SFML?

    - by Marc Alexander Reed
    My OpenGL setup is somehow configured to work like so: (-1, 1) (0, 1) (1, 1) (-1, 0) (0, 0) (1, 0) (-1, -1) (0, -1) (1, -1) How do I configure it so that it works like so: (0, 0) (SW/2, 0) (SW, 0) (0, SH/2) (SW/2, SH/2) (SW, SH/2) (0, SH) (SW/2, SH) (SW/2, SH) SW as Screen Width. SH as Screen Height. This solution would have to fix the problem of I can't translate significantly(1) on the Z axis. Depth doesn't seem to be working either. The Perspective code I'm using is that of my WORKING GLUT OpenGL code which has a cool 3d grid and camera system etc. But my OpenGL setup doesn't seem to work with SFML. Help me guys. :( Thanks in advance. :) #include <SFML/Window.hpp> #include <SFML/Graphics.hpp> #include <SFML/Audio.hpp> #include <SFML/Network.hpp> #include <SFML/OpenGL.hpp> #include "ResourcePath.hpp" //Mac-only #define _USE_MATH_DEFINES #include <cmath> double screen_width = 640.f; double screen_height = 480.f; int main (int argc, const char **argv) { sf::ContextSettings settings; settings.depthBits = 24; settings.stencilBits = 8; settings.antialiasingLevel = 2; sf::Window window(sf::VideoMode(screen_width, screen_height, 32), "SFML OpenGL", sf::Style::Close, settings); window.setActive(); glEnable(GL_DEPTH_TEST); glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); glEnable(GL_NORMALIZE); glEnable(GL_COLOR_MATERIAL); glShadeModel(GL_SMOOTH); glViewport(0, 0, screen_width, screen_height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); //glOrtho(0.0f, screen_width, screen_height, 0.0f, -100.0f, 100.0f); gluPerspective(45.0f, (double) screen_width / (double) screen_height , 0.f, 100.f); glClearColor(0.f, 0.f, 1.f, 0.f); //blue while (window.isOpen()) { sf::Event event; while (window.pollEvent(event)) { switch (event.type) { case sf::Event::Closed: window.close(); break; } switch (event.key.code) { case sf::Keyboard::Escape: window.close(); break; case 'W': break; case 'S': break; case 'A': break; case 'D': break; } } glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glTranslatef(0.f, 0.f, 0.f); glPushMatrix(); glBegin(GL_QUADS); glColor3f(1.f, 0.f, 0.f); glVertex3f(-1.f, 1.f, 0.f); glColor3f(0.f, 1.f, 0.f); glVertex3f(1.f, 1.f, 0.f); glColor3f(1.f, 0.f, 1.f); glVertex3f(1.f, -1.f, 0.f); glColor3f(0.f, 0.f, 1.f); glVertex3f(-1.f, -1.f, 0.f); glEnd(); glPopMatrix(); window.display(); } return EXIT_SUCCESS; }

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  • How To Customize Wallpaper in Windows 7 Starter Edition

    - by Asian Angel
    If you have the Starter Edition of Windows 7 installed on your netbook you may be sick of looking at the default wallpaper. With Starter Background Changer you can access other customization options with ease. Before There is not a lot that you can say about the singular default wallpaper included with the Starter Edition…it just kind of sits there all boring like. Installing Starter Background Changer Since the installer part of the program is in French we have the entire set of install windows shown here with the appropriate buttons highlighted to get you through the whole process without any problems. Using Starter Background Changer Once the installation process has finished you will simply see a quiet screen with no desktop icons or Start Menu entries visible. Now if you are wondering at this point “Did the program finish installing or did it install at all?” the answer is yes. Right click on your desktop and you will notice a new entry on the Context Menu…the same one that is included in the other editions but not Starter. Time to have some fun… The Personalization Window will open maximized but we have reduced it here for our screenshots. You have four regular categories to choose from in the lower part of the window: Wallpaper, Colors, Sounds, & Screensavers. The first category that we chose for our example was Wallpaper. As you can see here the main display area (My Collection) has no wallpapers showing at the moment. You can use the drop-down menu to access your My Pictures Folder or browse for a different location. Notice that you can choose how the image fills the screen and set up a timed wallpaper slideshow at the bottom. Any picture (or pictures) selected will be added to the My Collection display for easy access the next time you open the window. Once you choose a picture click on Validate the modification to set the wallpaper for your desktop and return to the main window. When you return to the main window you will see a preview for your selection. At this point you can simply close the window or make further adjustments in the other categories. Starter Background Changer provides easy one-stop access to other customization areas. We started off with Colors… Followed by Sounds… And finally Screensavers. Before you do close the main window you can take a quick look at the Options if desired. We did set Optimization of the images to High on our system. Quick and easy wallpaper satisfaction. We did pin the Program Window to our Taskbar…nice if you prefer this method as opposed to the Desktop Context Menu. Conclusion If you have been longing for a way to change the wallpaper in Windows 7 Starter Edition then you will definitely want to give this program a try. Goodbye boring default wallpaper! For more wonderful ways to customize your Windows 7 Started Edition be sure to read our article here. Links Download Starter Background Changer Similar Articles Productive Geek Tips Awesome Desktop Wallpapers: The Windows 7 EditionWindows 7 Welcome Screen Taking Forever? Here’s the Fix (Maybe)Desktop Fun: Starship Theme WallpapersDesktop Fun: Starscape Theme WallpapersDesktop Fun: Fantasy Theme Wallpapers TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Office 2010 reviewed in depth by Ed Bott FoxClocks adds World Times in your Statusbar (Firefox) Have Fun Editing Photo Editing with Citrify Outlook Connector Upgrade Error Gadfly is a cool Twitter/Silverlight app Enable DreamScene in Windows 7

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  • motion computation from video using pyglet in python

    - by kuaywai
    Hi, I am writing a simple motion detection program but i want it to be cross platform so im using python and the pyglet library since it provides a simple way to load videos in different formats (specially wmv and mpeg). So far i have the code given below which loads the movie and plays it in a window. Now i need to: 1) grab frame at time t and t-1 2) do a subtraction to see which pixels are active for motion detection. any ideas on how to grab frames and to skip over frames and is it possible to put the pixel values into a matrix in numpy or something directly from pyglet? or should look into using something other than pyglet? thanks kuaywai import pyglet import sys window = pyglet.window.Window(resizable=True) window.set_minimum_size(320,200) window.set_caption('Motion detect 1.0') video_intro = pyglet.resource.media('movie1.wmv') player = pyglet.media.Player() player.queue(video_intro) print 'calculating movie size...' if not player.source or not player.source.video_format: sys.exit myWidth = player.source.video_format.width myHeight = player.source.video_format.height if player.source.video_format.sample_aspect 1: myWidth *= player.source.video_format.sample_aspect elif player.source.video_format.sample_aspect < 1: myHeight /= player.source.video_format.sample_aspect print 'its size is %d,%d' % (myWidth,myHeight) player.play() @window.event def on_draw(): window.clear() (w,h) = window.get_size() player.get_texture().blit(0, h-myHeight, width=myWidth, height=myHeight) pyglet.app.run()

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  • Problem hosting WebBrowser control in an ATL app.

    - by Andrew Bucknell
    I have a legacy atl app that hosts a webbrowser control in an ATL window. I create an instance of the client to host the browser using the following sequence CComPtr<IOleObject> spOleObject; HRESULT hr = CoCreateInstance(CLSID_WebBrowser, NULL, CLSCTX_INPROC, ID_IOleObject,(void**)&spOleObject); spOleObject->SetClientSite(this); GetClientRect(&rcClient); hr = spOleObject->DoVerb(OLEIVERB_INPLACEACTIVATE, &msg, this, 0, m_hWnd, &rcClient); hr = AtlAdvise(m_spWebBrowser, GetUnknown(), DIID_DWebBrowserEvents2, &m_dwCookie); CComVariant navvar(navurl); m_spWebBrowser->Navigate2(&navvar, NULL, NULL, NULL, NULL); This sequence works fine to create the initial browse window. The call to navigate2 works and if I look at the window via spy++ I have Shell Embedding - Shell DocObject View - Internet Explorer_Server. When a popup occurs (detected through NewWindow3) I launch a new window and execute the same code sequence for the new window. In the popup window the navigate2 doesnt work, and when I look at this new window in spy++ I just have Shell Embedding. I get the same problem even if I instantiate the popup window on startup, so its not related to NewWindow3 at all - it seems the second instance of the web control isnt instantiating even though all the calls return S_OK. This sequence worked fine under IE7 but now I am using IE8 and the popup window isnt working. There is clearly something I am missing but I cant guess what it may be. Any suggestions would be incredibly helpful.

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  • How to download a wav file from the web to a location on iPhone using NSFileHandle and NSURLConnecti

    - by Jinru
    Hi all, I want to download a wav file from a web service, cache it on the iphone and playback it using AVAudioPlayer. Using NSFileHandle and NSURLConnection seems a viable solution when dealing with relatively large files. However, after running the app in the simulator I don't see any saved file under the defined directory (NSHomeDirectory/tmp). Below is my basic code. Where am I doing wrong? Any thoughts are appreciated! #define TEMP_FOLDER [NSHomeDirectory() stringByAppendingPathComponent:@"tmp"] - (void)downloadToFile:(NSString*)name { NSString* filePath = [[NSString stringWithFormat:@"%@/%@.wav", TEMP_FOLDER, name] retain]; self.localFilePath = filePath; // set up FileHandle self.audioFile = [[NSFileHandle fileHandleForWritingAtPath:localFilePath] retain]; [filePath release]; // Open the connection NSURLRequest* request = [NSURLRequest requestWithURL:self.webURL cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:60.0]; NSURLConnection* connection = [[NSURLConnection alloc] initWithRequest:request delegate:self]; } #pragma mark - #pragma mark NSURLConnection methods - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData*)data { [self.audioFile writeData:data]; } - (void)connection:(NSURLConnection *)connection didFailWithError:(NSError*)error { NSLog(@"Connection failed to downloading sound: %@", [error description]); } - (void)connectionDidFinishLoading:(NSURLConnection *)connection { [connection release]; [audioFile closeFile]; }

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  • How to fix a Sticky Footer that works, but after a browser window is resized, the footer overlaps.

    - by UXdesigner
    Good day, I've been trying to build a perfect footer who sticks at the bottom of the browser window after it's content. And I got help here @ Stack Overflow previously. But after a while, and doing a few tests, found out that after the browser window is resized, and then I scroll down , the footer overlaps...it is causing me a big headache right now and I'd like to fix this so I can move on. I'm going to post the display.css right here: @charset "utf-8"; body, html { margin: 0; padding: 0; text-align: center; position: relative; min-height:100%; /* needed for footer positioning*/ height:100%; /* needed for footer positioning*/ } .spacer { clear: both; height: 0; margin: 0; padding: 0; font-size: 0.1em; } .spacer_left { clear: left; margin: 0 0 10px 0; padding: 0; font-size: 0.1em; } hr { height: 1px; margin: 20px 0 20px 0; border: 0; color: #ccc; background: #ccc; } #container { position:relative; /* needed for footer positioning*/ min-height: 100%;/* needed for footer positioning*/ height: auto !important;/* needed for footer positioning*/ height: 100%;/* needed for footer positioning*/ margin: 0 auto -30px;/* needed for footer positioning*/ width: 1160px; padding: 0; border: 1px solid #333; text-align: left; } #header { margin: 0; padding: 5px; height:70px; } #login { font-family: Arial; font-size: 15px; color:#FFF; text-align: right; width: 440px; margin: 2px; } #login .theInput { font-family: Arial; font-size: 14px; width: 110px; margin-right: 5px; } #login .theSubmit { font-family: Arial; font-size: 10px; background-color: #333333; color: #FFFFFF; margin-right: 5px; } h1#lineainvisible { width:1160px; height:4px; position:relative; margin-top:4px; visibility: inherit; font-family:Arial, Helvetica, sans-serif; font-size:12px; } ul#nav { width:100%; height:36px; display:block; background-color:#000; background-repeat:repeat-x; } #wrapthatbanner { display:block; float:left; width:100%; height:524px; margin-bottom:20px; } #content { margin: 0px 20px 30px 20px; /* needed for footer positioning*/ } .panelsreadmore { margin-right: 10px; text-align:right; } div#content.columns { margin-left: 100px; } #content abbr, #content acronym { cursor: help; border-bottom: 1px dotted; } #content ul { list-style-type: square; margin-left: 75px; } #content ul li, #content ol li { margin: 0 0 0.4em 0; padding: 0; } #content blockquote { width: 75%; margin: 0 auto; padding: 20px; } #contentLeft { float: left; width:580px; } #contentRight { float: right; width:580px; } .sitenote { display:block; padding:6px; border:1px solid #bae2f0; background:#e3f4f9; line-height:130%; font-size:13px; margin-top: 0; margin-right: 0; margin-bottom: 0.5em; margin-left: 0; } #footer, .push /* needed for footer positioning*/ { padding: 5px; clear: both; position:absolute;/* needed for footer positioning*/ bottom:0;/* needed for footer positioning*/ height: -30px;/* needed for footer positioning*/ width:1150px; } And this is the HTML Template File. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <!-- TemplateBeginEditable name="doctitle" --> <title>Title of Page</title> <!-- TemplateEndEditable --> <!-- TemplateParam name="categoria" type="text" value="home" --> <!-- Meta Tags --> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <!-- Meta Tags - Close --> <!-- CSS Loader - StartsS --> <link href="../css/main-client.css" rel="stylesheet" type="text/css" media="all" /> <!-- CSS Loader - Ends --> <!-- Drop Down Menu --> <link href="../css/dropdown.css" media="screen" rel="stylesheet" type="text/css" /> <link href="../css/default.advanced.css" media="screen" rel="stylesheet" type="text/css" /> <!-- Drop Down Menu - Ends --> <!-- Font Replacement Starts --> <script src="../cufon-yui.js" type="text/javascript"></script> <script src="../AFB_400.font.js" type="text/javascript"></script> <script type="text/javascript"> Cufon.replace('h2'); </script> <script type="text/javascript"> Cufon.replace('h3'); </script> <script type="text/javascript"> Cufon.replace('h4'); </script> <!-- Font Replacement = END --> <!-- Start VisualLightBox.com HEAD section --> <link rel="stylesheet" href="engine/css/vlightbox.css" type="text/css" /> <style type="text/css">#vlightbox a#vlb{display:none}</style> <link rel="stylesheet" href="engine/css/visuallightbox.css" type="text/css" media="screen" /> <script src="engine/js/jquery.min.js" type="text/javascript"></script> <!-- End VisualLightBox.com HEAD section --> <!-- TemplateBeginEditable name="head" --> <!-- TemplateEndEditable --> </head> <body id="@@(categoria)@@"> <div id="container"> <div id="header"> <table width="100%" border="0"> <tr> <td width="67%" height="77px;"><a href="index.html"><img src="../images/Titulos/5.png" alt="" width="257" hspace="10" vspace="10" border="0" id="screen_logo" title=""/></a></td> <td width="33%" valign="top"><form id="login">Log in: <input type="text" class="theInput" name="user" /> <input type="submit" name="Submit" value="Submit" /> </form> </td> </tr> </table> </div> <!-- Aqui es donde empieza fisicamente el menu drop down --> <ul id="nav" class="dropdown dropdown-horizontal"> <li><a href="../index.html">Home</a></li> <li><a href="#" class="dir">Service 1</a></li> <li><a href="#" class="dir">Service 2</a></li> <li><a href="#" class="dir">Service 3</a></li> <li><a href="#" class="dir">Service 4</a></li> <li><a href="#" class="dir">Service 5</a></li> <li><a href="#" class="dir">Service 6</a></li> </ul> <!-- Aqui termina el menu CSS--> <!-- Reset --> <div id="wmfg"> </div> <!-- Reset --> <!-- TemplateBeginEditable name="banner-grande" --> <!-- TemplateEndEditable --> <div id="content"><!-- TemplateBeginEditable name="content" --> <p>&nbsp;</p> <!-- TemplateEndEditable --></div> <div id="footer"><a href="../terms.html">Terms and Conditions</a> |<a href="privacy.html"> Privacy Policy</a><br/> Copyright 2010. .</div> </div> </div> </body> </html> Can somebody take a look at this, and tell me what am I doing wrong ? Thanks in advance.

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  • Beautiful soup how print a tag while iterating over it .

    - by Bunny Rabbit
    <?xml version="1.0" encoding="UTF-8"?> <playlist version="1" xmlns="http://xspf.org/ns/0/"> <trackList> <track> <location>file:///home/ashu/Music/Collections/randomPicks/ipod%20on%20sep%2009/Coldplay-Sparks.mp3</location> <title>Coldplay-Sparks</title> </track> <track> <location>file:///home/ashu/Music/Collections/randomPicks/gud%201s/Coldplay%20Warning%20sign.mp3</location> <title>Coldplay Warning sign</title> </track>.... My xml looks like this , i want to get the locations, i am trying from BeautifulSoup import BeautifulSoup as bs soup = bs (the_above_xml_text) for track in soup.tracklist: print track.location.string but that is not working because i am getting AttributeError: 'NavigableString' object has no attribute 'location' how can i achive the result , thanks in advance.

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  • What Is The Proper Location For One-Offs In VCS Repos?

    - by Joe Clark
    I have recently started using Mercurial as our VCS. Over the years, I have used RCS, CVS, and - for the last 5 years - SVN. Back 13 years ago, when I primarily used CVS and RCS, large projects went into CVS and one-offs were edited in place on the specific server and stored in RCS. This worked well as the one-offs were usually specific to the server and the servers were backed up nightly. Jump forward a decade and a lot of the one-off scripts became less centralized - they might be needed on any server at some random time. This was also OK, because now I was a begrudging SVN user. Everything (except for docs) got dumped into one repo. Jump to 2010. Now I am using Mercurial and am putting large projects in their own repo again. But what to do with the one-offs? The options as I see them: A repo for each script. It seems a bit cluttered to create a repo for every one page script that might get ran once a year. RCS Not an option. There are many possible servers that might need a specific script. Continuing to use SVN just for one-offs. No. There no advantage I see over the next option. Create a repo in Mercurial named "one-offs". This seems the most workable. The last option seems the best to me - however; is there a best practice regarding this? You also might be wondering if these scripts are truly one-offs if they will be reused. Some of them may be reused 6 months or a year from now - some, never. However, nearly all of them involve several man-hours of work due to either complex logic or extensive error checking. Simply discarding them is not efficient.

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  • Can you force a crash if a write occurs to a given memory location with finer than page granularity?

    - by Joseph Garvin
    I'm writing a program that for performance reasons uses shared memory (alternatives have been evaluated, and they are not fast enough for my task, so suggestions to not use it will be downvoted). In the shared memory region I am writing many structs of a fixed size. There is one program responsible for writing the structs into shared memory, and many clients that read from it. However, there is one member of each struct that clients need to write to (a reference count, which they will update atomically). All of the other members should be read only to the clients. Because clients need to change that one member, they can't map the shared memory region as read only. But they shouldn't be tinkering with the other members either, and since these programs are written in C++, memory corruption is possible. Ideally, it should be as difficult as possible for one client to crash another. I'm only worried about buggy clients, not malicious ones, so imperfect solutions are allowed. I can try to stop clients from overwriting by declaring the members in the header they use as const, but that won't prevent memory corruption (buffer overflows, bad casts, etc.) from overwriting. I can insert canaries, but then I have to constantly pay the cost of checking them. Instead of storing the reference count member directly, I could store a pointer to the actual data in a separate mapped write only page, while keeping the structs in read only mapped pages. This will work, the OS will force my application to crash if I try to write to the pointed to data, but indirect storage can be undesirable when trying to write lock free algorithms, because needing to follow another level of indirection can change whether something can be done atomically. Is there any way to mark smaller areas of memory such that writing them will cause your app to blow up? Some platforms have hardware watchpoints, and maybe I could activate one of those with inline assembly, but I'd be limited to only 4 at a time on 32-bit x86 and each one could only cover part of the struct because they're limited to 4 bytes. It'd also make my program painful to debug ;)

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  • How can I close a window in Perl/Tk?

    - by guy ergas
    In my Perl/Tk script I have opened two windows. After a specific button click I want to close one of them. How can I do that? Here's what I have so far: $main = new MainWindow; $sidebar = $main->Frame(-relief => "raised", -borderwidth => 2) ->pack (-side=>"left" , -anchor => "nw", -fill => "y"); $Button1 = $sidebar -> Button (-text=>"Open\nNetlist", -command=> \&GUI_OPEN_NETLIST) ->pack(-fill=>"x"); MainLoop; sub GUI_OPEN_NETLIST { $component_dialog = new MainWindow; $Button = $component_dialog -> Button (-text=>"Open\nNetlist", -command=> **close new window**) ->pack(-fill=>"x"); MainLoop; }

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  • When should I observe javascript events on window vs. document vs. document.body?

    - by brahn
    I'm using prototype.js for my web app, and I have everything running on chrome, safari, and firefox. I am now working on IE8 compatibility. As I've been debugging in IE, I've noticed that there are javascript events for which I have previously set an observer on the window, e.g. Event.observe(window, eventType, function () {...}); (where eventType might be "dom:loaded", "keypress", etc.) and it works just fine in Chrome/Safari/Firefox. However, in IE the observer never fires. In at least some cases I could get this to work on IE by instead placing the observer on something other than window, e.g. document (in the case of "dom:loaded") or document.body (in the case of "keypress"). However, this is all trial-and-error. Is there some more systematic way to determine where to place these observers such that the results will be cross-browser compatible? Thanks!

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  • How do you change the subdocument location in a Word 2007 master document programmatically?

    - by boost
    We have had the unenviable happen: various master documents refer to sub-documents that are no longer where they used to be due to a directory renaming. Is there a programmatic way of tweaking the HYPERLINK field without losing the master/sub-document relationship? I've got this far ... Sub FixyaLinks() Dim s 'As String Dim i As Long Dim bTrackRevFlag As Boolean Dim bShowRevFlag As Boolean bTrackRevFlag = ActiveDocument.TrackRevisions bShowRevFlag = ActiveDocument.ShowRevisions ActiveDocument.TrackRevisions = False ActiveDocument.ShowRevisions = False For i = 1 To ActiveDocument.Fields.Count s = ActiveDocument.Fields.Item(i).Code.Text If InStr(s, "CURRICULUM\\NEW") Then s = Replace(s, "NEW Foundation Units-in developing", "Foundation Programme Units") ActiveDocument.Fields.Item(i).Code.Text = s End If Next ActiveDocument.TrackRevisions = bTrackRevFlag ActiveDocument.ShowRevisions = bShowRevFlag End Sub It bombs on ActiveDocument.Fields.Item(i).Code.Text = s, with an error 5686 ("The operation cannot be completed because the Track Changes option in the master document does not match the option the the subdocument. Make the Track Changes option the same in the master document and subdocument.") However, I'm not entirely sure what that means. Ideas anyone?

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  • CakePHP HABTM: Editing one item casuses HABTM row to get recreated, destroys extra data

    - by leo-the-manic
    I'm having trouble with my HABTM relationship in CakePHP. I have two models like so: Department HABTM Location. One large company has many buildings, and each building provides a limited number of services. Each building also has its own webpage, so in addition to the HABTM relationship itself, each HABTM row also has a url field where the user can visit to find additional information about the service they're interested and how it operates at the building they're interested in. I've set up the models like so: <?php class Location extends AppModel { var $name = 'Location'; var $hasAndBelongsToMany = array( 'Department' => array( 'with' => 'DepartmentsLocation', 'unique' => true ) ); } ?> <?php class Department extends AppModel { var $name = 'Department'; var $hasAndBelongsToMany = array( 'Location' => array( 'with' => 'DepartmentsLocation', 'unique' => true ) ); } ?> <?php class DepartmentsLocation extends AppModel { var $name = 'DepartmentsLocation'; var $belongsTo = array( 'Department', 'Location' ); // I'm pretty sure this method is unrelated. It's not being called when this error // occurs. Its purpose is to prevent having two HABTM rows with the same location // and department. function beforeSave() { // kill any existing rows with same associations $this->log(__FILE__ . ": killing existing HABTM rows", LOG_DEBUG); $result = $this->find('all', array("conditions" => array("location_id" => $this->data['DepartmentsLocation']['location_id'], "department_id" => $this->data['DepartmentsLocation']['department_id']))); foreach($result as $row) { $this->delete($row['DepartmentsLocation']['id']); } return true; } } ?> The controllers are completely uninteresting. The problem: If I edit the name of a Location, all of the DepartmentsLocations that were linked to that Location are re-created with empty URLs. Since the models specify that unique is true, this also causes all of the newer rows to overwrite the older rows, which essentially destroys all of the URLs. I would like to know two things: Can I stop this? If so, how? And, on a less technical and more whiney note: Why does this even happen? It seems bizarre to me that editing a field through Cake should cause so much trouble, when I can easily go through phpMyAdmin, edit the Location name there, and get exactly the result I would expect. Why does CakePHP touch the HABTM data when I'm just editing a field on a row? It's not even a foreign key!

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