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  • Convert Textile Markup to Markdown?

    - by mdorseif
    I'm merging legacy Systems and some components use Markdown and others use Textile formatting. This is extremely confusing to my users. Therefore I want to standardize on Markdown. Is there a way to convert at least the Bulk of Textile formatting to markdown automatically?

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  • How does a GUI Framework work?

    - by AlexW.H.B.
    I have been all over the web looking for an answer to this, and my question is this: How does a GUI framework work? for instance how does Qt work, is there any books or wibsites on the topic of writing a GUI framework from scratch? and also does the framework have to call methods from the operating systems GUI framework? -- Thank you to any one who takes the time to try to answer this question, and forgive me if i misspelled anything.

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  • If you could take one computer science course now, what would it be?

    - by HenryR
    If you had the opportunity to take one computer science course now, and as a result significantly increase your knowledge in a subject area, what would it be? Undergraduate or graduate level. Compilers? Distributed algorithms? Concurrency theory? Advanced operating systems? Let me know why. (Note that I appreciate this isn't a far fetched scenario - but time and inertia might be preventing people from taking the course or reading the book or whatever)

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  • Textures in Opengl ES 2 not working properly

    - by Adl
    Hi! I'm working with Opengl ES 2 on iphone and right now I am trying to get my textures working on my objects. I'm using .obj files and all the data in them are correct. I have written a parser myself to retrieve all data, I convert it to static arrays in C. I discard the material properties for now, only getting the image path from the .mtl files manually. I have an object with 336 triangles, making this non-trivial to observe, with appertaining vertices, vertex faces and texture coordinates (u,v). Passing all data into the shaders, the resulting image is this: http://img530.imageshack.us/img530/9637/pic1io.png http://img404.imageshack.us/img404/7358/pic2pg.png But it should look like this (Displaying it in an object viewer). Please ignore the material properties. http://img16.imageshack.us/img16/1401/pic3cq.png Using this image as a texture: http://img217.imageshack.us/img217/1300/shirtdiffuse.png I'm thinking it might have to do with texture coordinate faces ? It is defined in my .obj file, and I'm not using them at all. In books and tutorials I have not found anything concerning this. Regards Niclas

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  • Using OpenGL vertex buffers in C++.

    - by Ren
    I've loaded a Wavefront .obj file and drawn it in immediate mode, and it works fine. I'm now trying to draw the same model with a vertex buffer, but I have a question. My model data is organized in the following structures: struct Vert { double x; double y; double z; }; struct Norm { double x; double y; double z; }; struct Texcoord { double u; double v; double w; }; struct Face { unsigned int v[3]; unsigned int n[3]; unsigned int t[3]; }; struct Model { unsigned int vertNumber; unsigned int normNumber; unsigned int texcoordNumber; unsigned int faceNumber; Vert * vertArray; Norm * normArray; Texcoord * texcoordArray; Face * faceArray; }; As it is now, I don't think there is any redundant data, since multiple face structures can point to the same vertex, normal, or texture coordinate. When I make vbo's for the vertex positions, normals, and texture coordinates, and assign data to them with glBufferData, do I have to have make arrays with redundant data so that they will all have the same number of elements in the same order? I'd like to know if there is a simpler way to fill the buffers with the way I already have the model's data organized.

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  • MouseMotion Sensor Method Call

    - by user321894
    I have a soon-to-be due assignment due in computer science. I have encountered a problem, for which no matter how long I study the API's of the class and superclasses, I can not figure out. Suppose I wish to design a sort of "Breakout game" where the mouse motion controls the motion of a block that is used to bounce a ball, which then destroys multi colored bricks. How do you specifically make the block "listen" to the mouse? The below code is what I have attempted to achieve the desired results. /** Breakout Program*/ public class Breakout extends GraphicsProgram implements MouseMotionListener { ... /** The Paddle Itself */ private GRect paddle = new GRect(0, HEIGHT-PADDLEBOTTOM_OFFSET, PADDLEWIDTH, PADDLEHEIGHT); ... /** Run the Breakout program. */ public void run() { paddle.setFillColor(Color.BLACK); paddle.setFilled(true); add(paddle); paddle.addMouseListener(this); ... } /** Move the horizontal middle of the paddle to the x-coordinate of the mouse position - * -but keep the paddle completely on the board. */ public void mouseMoved(MouseEvent e) { GPoint p= new GPoint(e.getPoint()); double x = p.getX(); paddle.setLocation(x, HEIGHT-PADDLEBOTTOM_OFFSET); } } Any clarification on why/what I am doing incorrectly would be helpful, thanks.

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  • hexdump confusion

    - by zedoo
    I am playing with the unix hexdump utility. My input file is UTF-8 encoded, containing a single character ñ, which is C3 B1 in hexadecimal UTF-8. hexdump test.txt 0000000 b1c3 0000002 Huh? This shows B1 C3 - the inverse of what I expected! Can someone explain? For getting the expected output I do: hexdump -C test.txt 00000000 c3 b1 |..| 00000002 I was thinking I understand encoding systems..

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  • AtomicSwap instead of AtomicCompareAndSwap ?

    - by anon
    I know that on MacOSX / PosiX systems, there is atomic-compare-and-swap for C/C++ code via g++. However, I don't need the compare -- I just want to atomically swap two values. Is there an atomic swap operation available? [Everythign I can find is atomic_compare_and_swap ... and I just want to do the swap, without comparing]. Thanks!

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  • What alternatives do I have if I want a distributed multi-master database?

    - by Jonas
    I will build a system where I want to reduce single-point-of-failures, and I need a database. Is there any (free) relational database systems that can handle multi-master setups good (i.e where it is easy to add and remove nodes) or is it better to go with a NoSQL-database? As what I have understood, a key-value store will handle this better. What database system do you recommend for a multi-master (cluster) setup?

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  • Can I automate the finding of -l parameter I use when linking based on header files (gcc)?

    - by kavic
    Normally when linking against a static library, I have to specify a library directory and the name of a libX.so (or its symbolic link) as -lX flag for linking [and its directory with -L flag]. Can I automate this based on my header files (in c/c++) only? Or maybe it is not a good idea? Is there a software for locating the -L and -l parameters automatically? Is some table stored somewhere on the system about this on popular linux systems or even cygwin?

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  • Linux - specific API reference

    - by Goofy
    Hello! Where can I find centralized and complete documentation aboput Linux - specific API? I'm preparing Linux port of my application and i want to use as much Linux - specific features as it's possible. So far I found that Linux provide epoll and inotify API, which are great news for me, because my program works as network server and monitor local file systems.

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  • Which text margin does SWT Table use when drawing text?

    - by Zordid
    I got a relatively easy question - but I cannot find anything anywhere to answer it. I use a simple SWT table widget in my application that displays only text in the cells. I got an incremental search feature and want to highlight text snippets in all cells if they match. So when typing "a", all "a"s should be highlighted. To get this, I add an SWT.EraseItem listener to interfere with the background drawing. If the current cell's text contains the search string, I find the positions and calculate relative x-coordinates within the text using event.gc.stringExtent - easy. With that I just draw rectangles "behind" the occurrences. Now, there's a flaw in this. The table does not draw the text without a margin, so my x coordinate does not really match - it is slightly off by a few pixels! But how many?? Where do I retrieve the cell's text margins that table's own drawing will use? No clue. Cannot find anything. :-( Bonus question: the table's draw method also shortens text and adds "..." if it does not fit into the cell. Hmm. My occurrence finder takes the TableItem's text and thus also tries to mark occurrences that are actually not visible because they are consumed by the "...". How do I get the shortened text and not the "real" text within the EraseItem draw handler? Thanks!

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  • What are the strategies behind closing unresolved issues in different issue tracking process definitions

    - by wonko realtime
    Recently, i found out that it seems to me like a good part of the "administratives" tend to close "issues" in their bug- and issue-tracking systems with the reason that they don't fit in "their next release". One example for that can be found here: https://connect.microsoft.com/VisualStudio/feedback/details/640440/c-projects-add-option-to-remove-unused-references Because i fear that i've got a fundamental lack of understanding for this approach, i'm wondering if someone can point me to informations which could give some insight in the rationales behind such processes.

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  • Better use a tuple or numpy array for storing coordinates

    - by Ivan
    Hi, I'm porting an C++ scientific application to python, and as I'm new to python, some problems come to my mind: 1) I'm defining a class that will contain the coordinates (x,y). These values will be accessed several times, but they only will be read after the class instantiation. Is it better to use an tuple or an numpy array, both in memory and access time wise? 2) In some cases, these coordinates will be used to build a complex number, evaluated on a complex function, and the real part of this function will be used. Assuming that there is no way to separate real and complex parts of this function, and the real part will have to be used on the end, maybe is better to use directly complex numbers to store (x,y)? How bad is the overhead with the transformation from complex to real in python? The code in c++ does a lot of these transformations, and this is a big slowdown in that code. 3) Also some coordinates transformations will have to be performed, and for the coordinates the x and y values will be accessed in separate, the transformation be done, and the result returned. The coordinate transformations are defined in the complex plane, so is still faster to use the components x and y directly than relying on the complex variables? Thank you

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  • What's the best way to keep java app data stored redundantly in a file?

    - by Bijan
    If I have systems that are based on realtime data, how can I ensure that all the information that is current is redundantly stored in a file? So that when the program starts again, it uses this information to initialize itself back to where it was when it closed. I know of xstream and HSQLDB. but wasn't sure if this was the best option for data that needs to be a literal carbon copy.

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  • Storing and loading a subtitle of an annotation with NSUserDefualts

    - by Krismutt
    Happy new year everybody! Basically, what I try to do is to save a subtitle to an annotation when the application terminates. When the application starts again I want this stored subtitle to show up in the callout of the annotation again. What am I doing wrong? I just can't get it to work... storeLocation.m - (void)setCoordinate:(CLLocationCoordinate2D)coor { MKReverseGeocoder *geocoder = [[[MKReverseGeocoder alloc] initWithCoordinate:coor] autorelease]; geocoder.delegate = self; coordinate = coor; [geocoder start]; NSUserDefaults *userDef = [NSUserDefaults standardUserDefaults]; [userDef setValue:subtitle forKey:@"SavedAddress"]; [userDef synchronize]; NSLog(@"Sparade adress"); } mainViewController.m -(void)viewDidLoad { NSString *savedAddress = [[NSUserDefaults standardUserDefaults] objectForKey:@"SavedAddress"]; if (savedAddress) { // what code should I add here // so that the subtitle shows up // when the application launches? } } Would really appreciate some help with this one... Thanks in advance!

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  • Design considerations for a multi-language web application

    - by gAMBOOKa
    I was asked by an interviewer today how I would implement Arabic as a second language into a PHP web application. I talked about choosing a unicode encoding for the database and the front-end, and designing RTL friendly user interface modules. And he didn't seem too happy with the answer. I don't really know anything about multi-lingual systems, how would you have answered that question?

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  • In Ruby, how does one get their IP octet without going through DNS?

    - by user30997
    I can, on some of my systems, get my IP address (192.68.m.n format) by doing this: addr = IPSocket::getAddress(Socket.gethostname()) ...the trouble is that this only works if the name the local machine uses for itself is the name the DNS server associates with it. How *&#( hard can it be for ruby to just return its primary interface's IP address? I have to do this in a platform-independant way or I'd just call ifconfig or ipconfig and parse it.

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  • Custom membership provider via WCF authorization question

    - by Diego
    I've made a global authentication via WCF to use with the most of our systems, but found that load data via WCF not very so fast. What I need to do now is verify every time that the page is loading if the user has access granted to that page.... Its a good pratice to go back in WCF request this info for every page that the user access?This will not slow down my entire system?

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