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  • Is there a command to "manually automount" an attached disk?

    - by cheshirekow
    I have an extra hard drive which I use for backups. The label on its one and only partition is "backup". When I open nautilus and click on "backup" it mounds the drive in "/media/backup", and then there's a little eject button next to it's icon in nautilus. If I manually mount the drive by creating a directory and using "sudo mount /dev/sdx /some/dir", the eject icon still shows up in nautilus, but when I press it I get an error because the device was not mounted via whatever it is that mounts it the other way. What I would like is to be able to do this "mount to /media/backup and enable the eject button" via the command line. The goal is to have the device mounted by a script which needs the drive, but then leave it mounted until I manually eject it... if I want to. P.S. I'm aware that I can have the drive auto mounted at startup, but that's not what I'm looking for here, and I'd like to know if this is possible. Clarification: I'm looking for a command to "mount the drive the way nautilus would". This should create the directory "/media/backup", mount the device to that directory, and then when I press the eject button from nautilus, it should unmount the device and delete the directory.

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  • 15 Puzzle Shuffle Method Issues

    - by Codemiester
    I am making a 15 puzzle game in C# that allows the user to enter a custom row and column value up to a maximum of a 10 x 10 puzzle. Because of this I am having problems with the shuffle method. I want to make it so the puzzle is always solvable. By first creating a winning puzzle then shuffling the empty space. The problem is it is too inefficient to call every click event each time. I need a way to invoke the click event of a button adjacent to the empty space but not diagonal. I also use an invisible static button for the empty spot. The PuzzlePiece class inherits from Button. I am not too sure how to do this. I would appreciate any help. Thanks here is what I have: private void shuffleBoard() { //5 is just for test purposes for (int i = 0; i < 5; i++) { foreach (Control item in this.Controls) { if (item is PuzzlePiece) { ((PuzzlePiece)item).PerformClick(); } } } } void PuzzlePiece_Click(object sender, EventArgs e) { PuzzlePiece piece = (PuzzlePiece)sender; if (piece.Right == puzzleForm.emptyPiece.Left && piece.Top == puzzleForm.emptyPiece.Top) { movePiece(piece); } else if (piece.Left == puzzleForm.emptyPiece.Right && piece.Top == puzzleForm.emptyPiece.Top) { movePiece(piece); } else if (piece.Top == puzzleForm.emptyPiece.Bottom && piece.Left == puzzleForm.emptyPiece.Left) { movePiece(piece); } else if (piece.Bottom == puzzleForm.emptyPiece.Top && piece.Left == puzzleForm.emptyPiece.Left) { movePiece(piece); } }

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  • Stumbling Through: Visual Studio 2010 (Part IV)

    So finally we get to the fun part the fruits of all of our middle-tier/back end labors of generating classes to interface with an XML data source that the previous posts were about can now be presented quickly and easily to an end user.  I think.  Well see.  Well be using a WPF window to display all of our various MFL information that weve collected in the two XML files, and well provide a means of adding, updating and deleting each of these entities using as little code as possible.  Additionally, I would like to dig into the performance of this solution as well as the flexibility of it if were were to modify the underlying XML schema.  So first things first, lets create a WPF project and include our xml data in a data folder within.  On the main window, well drag out the following controls: A combo box to contain all of the teams A list box to show the players of the selected team, along with add/delete player buttons A text box tied to the selected players name, with a save button to save any changes made to the player name A combo box of all the available positions, tied to the currently selected players position A data grid tied to the statistics of the currently selected player, with add/delete statistic buttons This monstrosity of a form and its associated project will look like this (dont forget to reference the DataFoundation project from the Presentation project): To get to the visual data binding, as we learned in a previous post, you have to first make sure the project containing your bindable classes is compiled.  Do so, and then open the Data Sources pane to add a reference to the Teams and Positions classes in the DataFoundation project: Why only Team and Position?  Well, we will get to Players from Teams, and Statistics from Players so no need to make an interface for them as well see in a second.  As for Positions, well need a way to bind the dropdown to ALL positions they dont appear underneath any of the other classes so we need to reference it directly.  After adding these guys, expand every node in your Data Sources pane and see how the Team node allows you to drill into Players and then Statistics.  This is why there was no need to bring in a reference to those classes for the UI we are designing: Now for the seriously hard work of binding all of our controls to the correct data sources.  Drag the following items from the Data Sources pane to the specified control on the window design canvas: Team.Name > Teams combo box Team.Players.Name > Players list box Team.Players.Name > Player name text box Team.Players.Statistics > Statistics data grid Position.Name > Positions combo box That is it!  Really?  Well, no, not really there is one caveat here in that the Positions combo box is not bound the selected players position.  To do so, we will apply a binding to the position combo boxs SelectedValue to point to the current players PositionId value: That should do the trick now, all we need to worry about is loading the actual data.  Sadly, it appears as if we will need to drop to code in order to invoke our IO methods to load all teams and positions.  At least Visual Studio kindly created the stubs for us to do so, ultimately the code should look like this: Note the weirdness with the InitializeDataFiles call that is my current means of telling an IO where to load the data for each of the entities.  I havent thought of a more intuitive way than that yet, but do note that all data is loaded from Teams.xml besides for positions, which is loaded from Lookups.xml.   I think that may be all we need to do to at least load all of the data, lets run it and see: Yay!  All of our glorious data is being displayed!  Er, wait, whats up with the position dropdown?  Why is it red?  Lets select the RB and see if everything updates: Crap, the position didnt update to reflect the selected player, but everything else did.  Where did we go wrong in binding the position to the selected player?  Thinking about it a bit and comparing it to how traditional data binding works, I realize that we never set the value member (or some similar property) to tell the control to join the Id of the source (positions) to the position Id of the player.  I dont see a similar property to that on the combo box control, but I do see a property named SelectedValuePath that might be it, so I set it to Id and run the app again: Hey, all right!  No red box around the positions combo box.  Unfortunately, selecting the RB does not update the dropdown to point to Runningback.  Hmmm.  Now what could it be?  Maybe the problem is that we are loading teams before we are loading positions, so when it binds position Id, all of the positions arent loaded yet.  I went to the code behind and switched things so position loads first and no dice.  Same result when I run.  Why?  WHY?  Ok, ok, calm down, take a deep breath.  Get something with caffeine or sugar (preferably both) and think rationally. Ok, gigantic chocolate chip cookie and a mountain dew chaser have never let me down in the past, so dont fail me now!  Ah ha!  of course!  I didnt even have to finish the mountain dew and I think Ive got it:  Data Context.  By default, when setting on the selected value binding for the dropdown, the data context was list_team.  I dont even know what the heck list_team is, we want it to be bound to our team players view source resource instead, like this: Running it now and selecting the various players: Done and done.  Everything read and bound, thank you caffeine and sugar!  Oh, and thank you Visual Studio 2010.  Lets wire up some of those buttons now There has got to be a better way to do this, but it works for now.  What the add player button does is add a new player object to the currently selected team.  Unfortunately, I couldnt get the new object to automatically show up in the players list (something about not using an observable collection gotta look into this) so I just save the change immediately and reload the screen.  Terrible, but it works: Lets go after something easier:  The save button.  By default, as we type in new text for the players name, it is showing up in the list box as updated.  Cool!  Why couldnt my add new player logic do that?  Anyway, the save button should be as simple as invoking MFL.IO.Save for the selected player, like this: MFL.IO.Save((MFL.Player)lbTeamPlayers.SelectedItem, true); Surprisingly, that worked on the first try.  Lets see if we get as lucky with the Delete player button: MFL.IO.Delete((MFL.Player)lbTeamPlayers.SelectedItem); Refresh(); Note the use of the Refresh method again I cant seem to figure out why updates to the underlying data source are immediately reflected, but adds and deletes are not.  That is a problem for another day, and again my hunch is that I should be binding to something more complex than IEnumerable (like observable collection). Now that an example of the basic CRUD methods are wired up, I want to quickly investigate the performance of this beast.  Im going to make a special button to add 30 teams, each with 50 players and 10 seasons worth of stats.  If my math is right, that will end up with 15000 rows of data, a pretty hefty amount for an XML file.  The save of all this new data took a little over a minute, but that is acceptable because we wouldnt typically be saving batches of 15k records, and the resulting XML file size is a little over a megabyte.  Not huge, but big enough to see some read performance numbers or so I thought.  It reads this file and renders the first team in under a second.  That is unbelievable, but we are lazy loading and the file really wasnt that big.  I will increase it to 50 teams with 100 players and 20 seasons each - 100,000 rows.  It took a year and a half to save all of that data, and resulted in an 8 megabyte file.  Seriously, if you are loading XML files this large, get a freaking database!  Despite this, it STILL takes under a second to load and render the first team, which is interesting mostly because I thought that it was loading that entire 8 MB XML file behind the scenes.  I have to say that I am quite impressed with the performance of the LINQ to XML approach, particularly since I took no efforts to optimize any of this code and was fairly new to the concept from the start.  There might be some merit to this little project after all Look out SQL Server and Oracle, use XML files instead!  Next up, I am going to completely pull the rug out from under the UI and change a number of entities in our model.  How well will the code be regenerated?  How much effort will be required to tie things back together in the UI?Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • JAVA Gui on Hello World [closed]

    - by user58892
    I am designing, implementing, testing, and debuging a GUI-based version of a “Hello, World!” program in a JFrame that includes a JLabel that reads “Hello, World!” and I am trying to use a layout manager, and an Exit button to close the program. Here's what I have so far, I would really apreciate if you could help on it syntax. I am 90% done but tried hard and it couldn't run. import java.awt.*; // Needed for flow layout manager import javax.swing.*; //All swing components live in the javax.swing package import javax.swing.JButton; //to recognize buttons import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.JTextField; public class HelloWorld { public static void main(String[] args) { //creates the label. The JLabel constructor //takes an optional argument which set the text of the label /* The text will be aligned with the center of the frame * otherwise it will align on the left. */ JLabel label= new JLabel("Hello World!"); new FlowWindow(); label.setHorizontalAlignment (SwingConstants.CENTER); JFrame frame = new JFrame("Hello"); //create exit button JButton button1 = new JButton("Exit"); //Add exit button to the content pane. add(button1); frame.add(label); frame.setSize(300, 300); frame.setVisible(true); frame.setLocationRelativeTo(null); frame.toFront(); } public static void FlowWindow() { //Add a new FlowLayout()); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); } }

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  • Weird problem with keyboard

    - by Click Upvote
    I have a wireless bluetooth keyboard. Suddenly, something weird has started happening to it. If I press most of the alphabetic keys nothing happens, but some of the keys have gotten substituted for one another. For example if I press 'tab', its as if i hit 'enter', if I press 'enter' on num pad, it functions as tab. If i press 's' it functions as the right click menu button, and pressing the right click menu button functions as 's'. Ctrl and ALT buttons and the button that opens the start menu seem to be working as normal. The normal laptop keyboard is working fine, and the wireless mouse that came with the keyboard is also working fine, however the keyboard is what's messing up. Does anyone know what the prob is? I'm using Windows XP and 'Microsoft Intelli Keyboard' and mouse.

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  • Should Android and iPhone UI be different?

    - by Phonon
    I'm not completely new to developing apps, but I'm at a point where I'm trying to develop something and deploy it on several mobile platforms. To only concentrate on two major ones, suppose I'm developing an app for Android and iPhone and designing UI and the general user interaction architecture. Both platforms give guidelines as to how their UIs should work. For example, most iPhone apps have the Navigation Bar (the one that says Testing 1 and has a Back button) and an Icon Bar for navigating a program, while Android uses an Options Menu fetched via a Menu button and the "back" navigation is handled with the physical Back button on the device. I've seen many apps that try to force the same UI on every platform. For example, custom-building an iPhone style Icon Bar and putting it in their Android apps, but it just doesn't quite look right to me and it feels like it violates UI design guidelines somewhat. Are there any good design patters for implementing something sufficiently similar on both platforms, yet still platform-specific enough so that the user would not feel out of their comfort zone? What do people usually do in these situations?

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  • Rich snippet for Google Custom Search - Schema.org

    - by Joesoc
    I am trying to extract the book URL from a link using microdata. The format is specified in schema.org. Here is my html. <div class="col-sm-4 col-md-3" itemscope itemtype="http://schema.org/Book"> <div class="thumbnail"> <img src="{{ book.thumbnailurl }}" itemprop="thumbnailUrl" style="width: 100px;height: 200px;"> <div class="caption"> <h4><span itemprop="name">{{ book.name }}</span> - <span itemprop="author">{{ book.author }}</span></h4> <p><span itemprop="about"> {{ book.about }}</span></p> <p> <a href="{{ book.url }}" itemprop="url" onclick="trackOutboundLink(‘{{ book.name }}’);"> <button type="button" class="btn btn-default btn-md"> <span class="glyphicon glyphicon-book"></span>Read </button> </a> </p> </div> </div> </div> When I use google snippet testing tool the JSON API returns book as a html link. However when I make the call in javascript the value of url is text("Read"). What am i missing ?

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  • android shut-down errors / thread problems

    - by iQue
    Im starting to deal with some stuff in my game that I thought were "minor problems" and one of these are that I get an error every time I shut down my game that looks like this: 09-05 21:40:58.320: E/AndroidRuntime(30401): FATAL EXCEPTION: Thread-4898 09-05 21:40:58.320: E/AndroidRuntime(30401): java.lang.NullPointerException 09-05 21:40:58.320: E/AndroidRuntime(30401): at nielsen.happy.shooter.MainGamePanel.render(MainGamePanel.java:94) 09-05 21:40:58.320: E/AndroidRuntime(30401): at nielsen.happy.shooter.MainThread.run(MainThread.java:101) on these lines is my GameViews rendering-method and the line in my Thread that calls my GameViews rendering-method. Im guessing Something in my surfaceDestroyed(SurfaceHolder holder) is wrong, or maybe Im not ending the tread in the right place. My surfaceDestroyed-method: public void surfaceDestroyed(SurfaceHolder holder) { Log.d(TAG, "Surface is being destroyed"); boolean retry = true; ((MainThread)thread).setRunning(false); while (retry) { try { ((MainThread)thread).join(); retry = false; } catch (InterruptedException e) { } } Log.d(TAG, "Thread was shut down cleanly"); } Also, In my activity for this View my onPaus, onDestoy and onStop are empty, do I maybe need to add something there? The crash occurs when I press my home-button on the phone, or any other button that makes the game stop. But as I understand it the onPaus is called when you press the Home-button.. This is really new territory for me so Im sorry if im missing something obvious or something really big. adding my surfaceCreated method asweel since that is where I start this thread: public void surfaceCreated(SurfaceHolder holder) { controls = new GameControls(this); setOnTouchListener(controls); timer1.schedule(new Task(this), 0, delay1); thread.setRunning(true); thread.start(); } and aslong as this is running, my game is rendering and updating.

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  • WINAPI beginner guidance question

    - by gekod
    I'm learning to develop windows applications using WINAPI and plain C. Now I got a bit confused with all those handles and would like to ask if you guys could teach me some good practices to structure and handle controls and windows. Here's where I get confused: Using the IDs declared in the resources for each object, we can get their handles using GetDlgItem(). Now what if we don't know their parent, which is needed by this function. One example: We have the main window created at launch. Then we register two new window classes and create a window for each new class and we create a message function for each too. Now if inside one of the children windows I create a button and inside the other child window I create a text label. Now when we click the button inside of child window A the label in child window B shall be modified to whatever. The WM_COMMAND for the button is interpreted inside the message loop for child window A. Now what would be the best and more elegant way to access the text label inside the child window B? I am in the process of learning the WINAPI and just want to learn it right from the start instead of producing Hacked code that someday becomes unreadable and to later have to adapt to a new way of programing.

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  • Disable touchpad tap to click on Oneiric ocelot

    - by AWE
    You've heard this a million times but the "tap to click" is a pain in the behind and I want to disable it. There is no touchpad in gpointing-device-settings and neither in mouse and touchpad in system settings. I've tried some commands in terminal but it's all crap. Dconf-editor doesn't react. How about solving this once and for all? xinput list: ? Virtual core pointer id=2 [master pointer (3)] ? ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ? PS/2 Generic Mouse id=13 [slave pointer (2)] ? Virtual core keyboard id=3 [master keyboard (2)] ? Virtual core XTEST keyboard id=5 [slave keyboard (3)] ? Power Button id=6 [slave keyboard (3)] ? Video Bus id=7 [slave keyboard (3)] ? Video Bus id=8 [slave keyboard (3)] ? Power Button id=9 [slave keyboard (3)] ? Sleep Button id=10 [slave keyboard (3)] ? Laptop_Integrated_Webcam_HD id=11 [slave keyboard (3)] ? AT Translated Set 2 keyboard id=12 [slave keyboard (3)] ? Dell WMI hotkeys id=14 [slave keyboard (3)]

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  • Lenovo G500 Re-booting failed

    - by Sune
    I have a Lenovo G500. Yesterday it asked me to reboot the system. I did. Now it wont come back on. I have tried everything I read online like taking out the battery and holding the power button in for 20 seconds, then switching on the pc with only the ac adapter plugged in. I still only see the backlight of the pc, nothing else. I also tried to hold in the Fn key and tried all other F keys (F2, F12, etc.) I also pressed that little button next to the power button, but nothing is responding. Please help.

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  • ALPS touchpad on DELL Inspiron I15RN-3647BK with Ubuntu 11.10 x64

    - by Miguel
    I can't make work the multitouch of the ALPS touchpad in my Dell Inspiron I15RN-3647BK with Ubuntu 11.10 x64, kernel 3.0.0-17-generic... I have tried with this driver but it doesn't work http://people.canonical.com/~sforshee/alps-touchpad/psmouse-alps-0.10/psmouse-alps-dkms_0.10_all.deb. This is the result from the following command: user@laptop:~$ xinput list ? Virtual core pointer id=2 [master pointer (3)] ? ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ? PS/2 Generic Mouse id=12 [slave pointer (2)] ? Virtual core keyboard id=3 [master keyboard (2)] ? Virtual core XTEST keyboard id=5 [slave keyboard (3)] ? Power Button id=6 [slave keyboard (3)] ? Video Bus id=7 [slave keyboard (3)] ? Power Button id=8 [slave keyboard (3)] ? Sleep Button id=9 [slave keyboard (3)] ? Laptop_Integrated_Webcam_HD id=10 [slave keyboard (3)] ? AT Translated Set 2 keyboard id=11 [slave keyboard (3)] ? Dell WMI hotkeys That came with or without the alps driver from canonical repository and the touchpad just works like a PS2 generic mouse... Any ideas? Thanks in advance...

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  • New Nokia SDK 2.0 for Java (beta)

    - by Tori Wieldt
    Nokia recently launched the Asha 305, 306, and 311, which are full touch devices with smartphone-like functionality at a low price. This makes them particularly attractive to consumers in the developing and developed world who may not be able to afford a smartphone but have a strong demand for apps and the smartphone experience. The Asha phones are the latest addition to Nokia's Series 40 platform, all of which support Java ME. The SDK includes new Full Touch API's (e.g. supporting pinch zoom) and Sensor support delivering an enhanced App experience. It also adds improved Maps API support for creating socio-local apps. There are a number of improvements in the tools including the Nokia IDE for Java ME with in-build Device-SDK Manager. Many code examples, training videos, webinars and sample code will help get you started. Porting guides and sample code show you how to port your android app to Java ME. If you don't have access to the hardware you can use Remote Device Access to test on real hardware that's remotely hosted for free. You can also find Light Weight UI Toolkit (LWUIT) support, which can speed development significantly. Both In-App Advertising and In-App Purchase (beta) is supported. Here's a great revenue-making opportunity for developers and a great way of reaching a new app-hungry mass-market audience. Download the new Nokia SDK 2.0 for Java (Beta) and get developing! 

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  • how to override ckeditor events [migrated]

    - by joe
    I am new to ckeditor, I have hard time figuring this issue out. due to my html design; if I try to use the link editor dialog while my ckeditor is maximized, it just doesn't show up, I understand that ckeditor is the top most object in my html page and the link dialog comes underneath it. if now I bring ckeditor to its normal state I will be able to see and use the link dialog. my idea is to slightly override the link button click event as follows: if the editor is in full screen mode, bring it back to the normal state. and keep a flag somewhere so that when I close the link dialog, I can decide whether to bring back the ckeditor to a maximized mode again. now this is easy logic except that I do not know how to override the click event of the link button and keep it work as expected. here's what I have: $().ready(function () { var editor = $('#txa').ckeditor(); CKEDITOR.plugins.registered['link']= { init : function( editor ) { var command = editor.addCommand( 'link', { modes : { wysiwyg:1, source:1 }, exec : function( editor ) { if(editor.commands.maximize.state == 1 ){ alert("maximized"); //....here bring back the editor to UN-maximized state and let the link button event click do the default behavior } else { alert("normal state"); } //2 is normal state //1 is maximized } } ); editor.ui.addButton( 'link',{label : 'YOUR LABEL',command : 'link'}); } } }); html part to make the exemple work: <div> <textarea id="txa"> </textarea> </div> TO BE SHORT: http://jsfiddle.net/Q43QP/ if the editor is maximized, bring it to normal state then show the link dialog.

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  • Disabled annotation tools in Skim

    - by Kit
    Here's a portion of the toolbar in Skim In the Add Note section, why are the following tools disabled (dimmed)? Add New Highlight (A in the yellow box) Add New Underline (red line under A) Add New Strike Out (A struck out by red line) However, in the Tool Mode section, there is a drop down button (shown as active in the screenshot). To illustrate, I can select and use the Add New Underline tool, as well as the other tools I mentioned above, using the drop down button. But those tools are dimmed out in the Add Note section. Why? I have observed that the drop down button is just a duplicate of the Add Note section. Why not just enable all the buttons in the Add Note section and save the user from making an extra click just to bring down a list of tools? Is this because of some property of the presently open PDF, or what?

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  • Folder Permissions in Windows 7

    - by gameshints
    I'm trying to securely share a folder across two computers on a relatively public network. However, I'm a bit confused on how permissions work and was hoping for some clarification between the following so I don't accidentally make something public I don't want. When you right-click a folder and go to properties, what is the difference between Sharing Tab - 'Share...' button - List of users and permissions there Sharing Tab - 'Advanced Sharing...' button - 'Permissions' button - List of users and permissions there Security Tab - List of users and permissions there Thanks!

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  • How to single click and select text?

    - by jasondavis
    I am having a issue I have never experienced until recently, I believe (hoping) it is just a setting I can change? The issue: When I left click and hold the left mouse button down and slide the mouse around to select text in a document or webpage, it works as far as selecting the text, however when I release the left button , it does not stop selecting more text. Instead I must hit the left button again to stop it from selecting more text. This is very annoying, at first I thought I just had a faulty mouse but I just bought a new mouse and it is the same problem. I am running windows 7 pro Please help, hoping it is something simple I overlooked?

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  • Which are the best ways to organize view hierarchies in GUI interfaces?

    - by none
    I'm currently trying to figure out the best techniques for organizing GUI view hierarchies, that is dividing a window into several panels which are in turn divided into other components. I've given a look to the Composite Design Pattern, but I don't know if I can find better alternatives, so I'd appreciate to know if using the Composite is a good idea, or it would be better looking for some other techniques. I'm currently developing in Java Swing, but I don't think that the framework or the language can have a great impact on this. Any help will be appreciated. ---------EDIT------------ I was currently developing a frame containing three labels, one button and a text field. At the button pressed, the content inside the text field would be searched, and the results written inside the three labels. One of my typical structure would be the following: MainWindow | Main panel | Panel with text field and labels. | Panel with search button Now, as the title explains, I was looking for a suitable way of organizing both the MainPanel and the other two panels. But here came problems, since I'm not sure whether organizing them like attributes or storing inside some data structure (i.e. LinkedList or something like this). Anyway, I don't really think that both my solution are really good, so I'm wondering if there are really better approaches for facing this kind of problems. Hope it helps

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  • WINAPI window management question

    - by gekod
    I'm learning to develop windows applications using WINAPI and plain C. Now I got a bit confused with all those handles and would like to ask if you guys could teach me some good practices to structure and handle controls and windows. Here's where I get confused: Using the IDs declared in the resources for each object, we can get their handles using GetDlgItem(). Now what if we don't know their parent, which is needed by this function. One example: We have the main window created at launch. Then we register two new window classes and create a window for each new class and we create a message function for each too. Now if inside one of the children windows I create a button and inside the other child window I create a text label. Now when we click the button inside of child window A the label in child window B shall be modified to whatever. The WM_COMMAND for the button is interpreted inside the message loop for child window A. Now what would be the best and more elegant way to access the text label inside the child window B? I am in the process of learning the WINAPI and just want to learn it right from the start instead of producing Hacked code that someday becomes unreadable and to later have to adapt to a new way of programing.

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  • Windows 7 startup problem

    - by elaine
    I purchased a computer a few weeks ago which runs on Windows 7. I was just watching a show on Hulu when it shut off. I don't know if I accidently pushed the power button with the keyboard or what. When I turned it back on my first screen says F5 key for HDD recovery. I pressed the F5 button and the screen goes to a Windows setup (EMS enabled) screen which then goes to my regular Starting Windows. After that one I get the box with x:/windows/system32/cmd.exe-startnent.cmd. If I don't press the F5 button I go to a screen which tells me Windows failed to start, a recent hardware or software change might be the cause. It gives me two options- Launch Setup REpair(recommended) or start Windows normally. I've pressed enter to choose the first choice but it does nothing but brings me to the same screen. Anyone have any ideas?

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  • Installed Ubuntu 11.10, getting hard disk health warnings

    - by Brad
    I'm getting hard disk health problem warnings... When I click the "examine" button the disk utility pops up. None of my drives are reporting any major issues, and the very first drive doesn't even have a SMART button. I don't really care if one of the drives is crashing, I've got everything backed up, but I just want to know how to stop these god forsaken message boxes from popping up randomly. I have already gone into the Disk Utility and checked "do not notify me if this drive is failing" on all of them except the one that doesn't have the SMART button. I've googled about as much as I can for one day.

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  • JavaFX: Use a Screen with your Scene!

    - by user12610255
    Here's a handy tip for sizing your application. You can use the javafx.stage.Screen class to obtain the width and height of the user's screen, and then use those same dimensions when sizing your scene. The following code modifies default "Hello World" application that appears when you create a new JavaFX project in NetBeans. package screendemo; import javafx.application.Application; import javafx.event.ActionEvent; import javafx.event.EventHandler; import javafx.scene.Group; import javafx.scene.Scene; import javafx.scene.control.Button; import javafx.stage.Stage; import javafx.stage.Screen; import javafx.geometry.Rectangle2D; public class ScreenDemo extends Application { public static void main(String[] args) { Application.launch(args); } @Override public void start(Stage primaryStage) { primaryStage.setTitle("Hello World"); Group root = new Group(); Rectangle2D screenBounds = Screen.getPrimary().getVisualBounds(); Scene scene = new Scene(root, screenBounds.getWidth(), screenBounds.getHeight()); Button btn = new Button(); btn.setLayoutX(100); btn.setLayoutY(80); btn.setText("Hello World"); btn.setOnAction(new EventHandler() { public void handle(ActionEvent event) { System.out.println("Hello World"); } }); root.getChildren().add(btn); primaryStage.setScene(scene); primaryStage.show(); } } Running this program will set the Stage boundaries to visible bounds of the main screen. -- Scott Hommel

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  • Vote for bugs which impact you!

    - by Sveta Smirnova
    Matt Lord already announced this change, but I am so happy, so want to repeat. MySQL Community Bugs Database Team introduced new button "Affects Me". After you click this button, counter, assigned to each of bug reports, will increase by one. This means we: MySQL Support and Engineering, - will see how many users are affected by the bug. Why is this important? We have always considered community input as we prioritize bug fixes, and this is one more point of reference for us. Before this change we only had a counter for support customers which increased when they opened a support request, complaining they are affected by a bug. But our customers are smart and not always open support request when hit a bug: sometimes they simply implement workaround. Or there could be other circumstances when they don't create a ticket. Or this could be just released version, which big shops frighten to use in production. Therefore, sometimes, when discussing which bug to prioritize and which not we can not rely only on "Affects paying customers" number, rather need to make guess if one or another bug can affect large group of our users. We used number of bug report subscribers, most recent comments, searched forums, but all these methods gave only approximation. Therefore I want to ask you. If you hit a bug which already was reported, but not fixed yet, please click "Affects Me" button! It will take just a few seconds, but your voice will be heard.

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  • Make taskbar buttons fixed on Windows 7

    - by Tchypp
    Sometimes the application buttons on the Windows 7 taskbar change position by themselves. For example, if I have two windows of the same application opened, the first opened window should be the first button on the taskbar (to the left of the other) and the second opened window should be the second button on the taskbar (to the right of the other), but they switch places sometimes. I don't like this. How can I fix / configure this not to get rearranged? I am not using Aero, and the buttons of the same application are not grouped under a single button. !

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  • How to prevent computer from automatically sleeping and/or hibernating?

    - by mehaase
    I'm running Ubuntu 12.04, and my laptop* won't wake from sleep/suspend/hibernate. (Is sleep the same thing as suspend?) I'm not even sure which of these things it's doing. When I am done working for the day, I lock my screen (Control-Alt-L). When I come back the next day, the screen is in power saving mode, and no amount of typing or clicking (on the usb keyboard/mouse or the builtin keyboard/trackpad) nor tapping the power button will bring it back to life. The only way I can get my machine to work is to hold down the power button until it shuts off, then press the power button again to turn it back on. Obviously, anything I had open from the previous day is pretty much gone -- in particular, my VMs all get rudely shut down without any warning. This is driving me INSANE. I spend the first hour of every work day trying to figure out how to get my computer to stop locking up over night. What I've tried: Editing the org.freedesktop.upower.policy to disable suspend and hibernate. Setting power management options in "Power" section of "System Settings". Looking at all power management options in the BIOS (none appear to be relevant to sleep/suspend/hibernate). Reading every forum post/askubuntu post that I can find that's even tangentially related to the subject. My question: how to disable the automatic sleep and/or hibernate (and/or anything similar) in Ubuntu 12.04. I don't care if it's still possible to sleep/suspend/hibernate/whatever by pushing buttons or running some command or reciting led zeppelin lyrics backwards. I just want my laptop to be ready for work in the morning. *The laptop is a Dell Latitude something or other. I don't want to get too specific because I've seen a lot of similar questions get closed for being too specific. I think my question is generic enough to stand -- it's a question about the latest, stable version of Ubuntu.

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